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bill wurtz - i'm sad

posted
Total Posts
8
Topic Starter
Ethan
This beatmap was submitted using in-game submission on Thursday, September 14, 2017 at 5:26:44 PM

Artist: bill wurtz
Title: i'm sad
BPM: 118
Filesize: 3098kb
Play Time: 00:34
Difficulties Available:
  1. alex's normal (1.78 stars, 56 notes)
  2. easy (1.16 stars, 28 notes)
  3. hard (2.76 stars, 79 notes)
Download: bill wurtz - i'm sad
Download: bill wurtz - i'm sad (no video)
Information: Scores/Beatmap Listing
---------------
http://billwurtz.com

i think i'm going to rank this

thank u alex for the GD

LowAccuracySS
delet normie diff

alex's normal
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 2022
Countdown: 1
SampleSet: None
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:i'm sad
TitleUnicode:i'm sad
Artist:bill wurtz
ArtistUnicode:bill wurtz
Creator:Ethan
Version:alex's normal
Source:
Tags:
BeatmapID:0
BeatmapSetID:598273

[Difficulty]
HPDrainRate:3.5
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"maxresdefault (2).jpg",0,0
Video,0,"i'm sad.mp4"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
2022.19327731092,508.474576271186,4,3,0,65,1,0
8378,-100,4,3,0,25,0,0
9140,-100,4,3,0,65,0,0
12445,-100,4,3,0,25,0,0
13208,-100,4,3,0,65,0,0
18293,-100,4,3,0,65,0,1
24649,-100,4,3,0,25,0,1
25412,-100,4,3,0,65,0,1
28717,-100,4,3,0,25,0,1
29479,-100,4,3,0,65,0,1
34564,-100,4,3,0,65,0,0


[HitObjects]
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now rank
Ayya Novak
I've only modded the [Hard] diff cuz other ones are too boring lol

hope i helped at least a little bit

mod
00:07:361 (4,5) - i feel like the movement of the circle-shaped slider is a little bit off and awkward, maybe try making it face another direction? (i also rotated it an this way the movement is better imo - )

00:07:869 (5) - the drum sound falls on the end of the slider which is not really
a good way to emphasise it, consider remapping this pattern

00:16:767 (7,8,9,10,11) - yeah, i mean i understand you wanted to make the
transition between musical parts stand out but this pattern is a little bit too extreme in the sense of spacing (i think a curved note path will be more suitable in this situation - )

in the end, however, the jumps are actually justified

and overall this diff is pretty good :)
Topic Starter
Ethan

avalanche wrote:

00:07:361 (4,5) - i feel like the movement of the circle-shaped slider is a little bit off and awkward, maybe try making it face another direction? fixed)

00:07:869 (5) - the drum sound falls on the end of the slider which is not really
a good way to emphasise it, consider remapping this pattern fixed

00:16:767 (7,8,9,10,11) - yeah, i mean i understand you wanted to make the
transition between musical parts stand out but this pattern is a little bit too extreme in the sense of spacing (i think a curved note path will be more suitable in this situation) i tamed the pattern a bit, hopefully that's ok

in the end, however, the jumps are actually justified

and overall this diff is pretty good :)
thanks for the mod!
LimeGreenTeknii
For easy, I feel like you could've placed some elements two beats in a row on the words "I'm sad." It'd really help the map stand out from other easy maps and highlight the song's unique rhythm. I love how you used 1 1/2 sliders to help accentuate the keyboard, bass drum, and bass guitar. Perhaps you could place two circles on "I'm Sad" and then place a slider like that on the snare after?
Topic Starter
Ethan

LimeGreenTeknii wrote:

For easy, I feel like you could've placed some elements two beats in a row on the words "I'm sad." It'd really help the map stand out from other easy maps and highlight the song's unique rhythm. I love how you used 1 1/2 sliders to help accentuate the keyboard, bass drum, and bass guitar. Perhaps you could place two circles on "I'm Sad" and then place a slider like that on the snare after?
Bill says "I'm sad" a lot of times in the song, could you specify which exact point you're referring to here?
Arow
Easy
00:04:056 (2) - should start on red tick.
00:07:615 - circle here.
00:09:649 (3) - decide if you are mapping "I'm". Yes? Map it everywhere. No? Delete it. I think in kiai it should be mapped w/e you decide
00:12:191 (2) - also should start on red tick.
00:15:242 (2) - for some reason you used 0.77 distance snap here.
00:21:852 (3) - circle here.
00:25:920 - ^
00:29:988 - ^

Normal
00:01:259 - you have 2 drum sounds and 1 vocal, map sth.
00:13:208 (6) - move it somewhere else, so it doesn't overlap slider.
00:16:767 (5) - divide it in to two 1/2 sliders
00:30:496 (1) - this overlap is bad.

Hard
00:01:259 - same as normal
00:08:632 (7) - move it to the right, so it has better time-distance equality and stands out.
00:08:632 (1) - NC
00:12:827 (8) - same as before. You can move it to x:477 y:230.
00:16:767 (1) - NC
00:12:827 (8) - NC
00:24:903 (5) - Need to move it too, same as before... maybe somewhere in top left corner?
00:27:700 (4,5) - Move it to the left
00:33:039 (1) - NC
Topic Starter
Ethan
Easy
00:04:056 (2) - should start on red tick. i think it's fine
00:07:615 - circle here. ok
00:09:649 (3) - decide if you are mapping "I'm". Yes? Map it everywhere. No? Delete it. I think in kiai it should be mapped w/e you decide got rid of that circle to keep consistency
00:12:191 (2) - also should start on red tick. said before
00:15:242 (2) - for some reason you used 0.77 distance snap here. fixed
00:21:852 (3) - circle here.
00:25:920 - ^
00:29:988 - ^

Normal
00:01:259 - you have 2 drum sounds and 1 vocal, map sth.
00:13:208 (6) - move it somewhere else, so it doesn't overlap slider.
00:16:767 (5) - divide it in to two 1/2 sliders
00:30:496 (1) - this overlap is bad.

Hard
00:01:259 - same as normal it's before the timing point
00:08:632 (7) - move it to the right, so it has better time-distance equality and stands out. this would make it not stand out but i did it anyway
00:08:632 (1) - NC why?
00:12:827 (8) - same as before. You can move it to x:477 y:230. ok
00:16:767 (1) - NC ok
00:12:827 (8) - NC why
00:24:903 (5) - Need to move it too, same as before... maybe somewhere in top left corner? ok
00:27:700 (4,5) - Move it to the left care to be more specific?
00:33:039 (1) - NC i think it's fine
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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