irc log
20:57 *DTM9 Nowa is editing [https://osu.ppy.sh/b/1243280 u's - Bokura wa Ima no Naka de (TV Size) [Expert]]
20:57 DTM9 Nowa: Here we go baybe
20:58 *_Meep_ is editing [https://osu.ppy.sh/b/1243280 u's - Bokura wa Ima no Naka de (TV Size) [Expert]]
20:58 _Meep_: negative offset
20:58 *_Meep_ ok_hand:
20:58 _Meep_: xd
20:58 DTM9 Nowa: :ok_hand:
20:59 DTM9 Nowa: Not sure if the expert as a difficulty name is fitting since it's more like an insane/another for what the song/BPM suggests
20:59 _Meep_: safest mapping 2k17
20:59 _Meep_: lolo
20:59 _Meep_: nono
20:59 _Meep_: look at beatmap desc
20:59 _Meep_: u will know why
20:59 DTM9 Nowa: I should educate myself more with these fucking game difficulties
20:59 DTM9 Nowa: kms
21:00 _Meep_: XD
21:00 _Meep_: its fine
21:02 DTM9 Nowa: 00:03:872 (1) - I personally don't think the NC fits here.. Maybe you could NC 00:04:178 (2) - as it would be more fitting for it by begin mapped on a cymbal or just leave out the NCs once and for all for that pattern?
21:02 _Meep_: hmm
21:02 _Meep_: removed then xd
21:02 _Meep_: and nc'd 00:01:729 (3) -
21:03 _Meep_: q00:04:178 (3) - this too
21:03 DTM9 Nowa: 00:02:954 (1,1,2) - I'd personally see these as a single pattern thus a single combo but you do what you do
21:04 _Meep_: whatevs ;/ rankable in both ways xd
21:05 DTM9 Nowa: https://www.youtube.com/watch?v=-7MJdeIZb3w Prepare your holes and put that song to play on the background since...
21:05 DTM9 Nowa: 00:02:954 (1,2) - the first bump(s) are not exactly in the same spot
21:05 _Meep_: LOL
21:06 _Meep_: moved down some pixels to fit
21:06 DTM9 Nowa: xd
21:06 _Meep_: lele
21:07 DTM9 Nowa: Just a thought but these 00:19:025 (2,3) - could follow similar style of repeating the movement like here 00:17:801 (1,2) -
21:07 _Meep_: hmm
21:07 _Meep_: true but
21:07 _Meep_: how ;/
21:09 DTM9 Nowa: Just some way that the player has to go roughly back to where they started the slider from, for (bad) example https://osu.ppy.sh/ss/7622834
21:10 _Meep_: ok done
21:10 _Meep_: idk if this makes it more confusing :thinking:
21:11 DTM9 Nowa: It uses a similar style that you did for similar stylish vocals
21:12 _Meep_: yea
21:12 _Meep_: kk then,will do
21:12 DTM9 Nowa: If you don't want to move them that much back you could try something like this https://osu.ppy.sh/ss/7622858 since it still keeps the reverting movement but just not as much
21:12 _Meep_: yea i'll go with 2nd one
21:12 _Meep_: xd
21:12 DTM9 Nowa: =w=b
21:14 DTM9 Nowa: 00:33:413 (2) - This could be a little bit more curved to meet the curveture of the slider before it
21:14 _Meep_: done xd
21:17 DTM9 Nowa: 00:31:117 (1,2,3,4,5,6,7,1) - I know that this can be played just fine but some of the movement you have used here you did not suit here 00:40:913 (1,1,2,3,4,5,6,1) - for some reason
21:18 DTM9 Nowa: so maybe you could choose to do the little bit harder version (first one) or the version utilizing straight flow (second one) for both of the patterns?
21:18 DTM9 Nowa: 00:40:913 (1,1) - Also a double NC which you did not do on the first one
21:18 _Meep_: ok moved 00:32:189 (5) - to the right so as to not make the pattern to hard
21:19 _Meep_: I think I rather do the 2nd version
21:19 _Meep_: straight flow seems more fitting
21:19 DTM9 Nowa: Umm i'd personally say that moving the 5 doesn't really help
21:19 _Meep_: oshit
21:19 DTM9 Nowa: One minute i'll show what i exactly mean
21:21 _Meep_: https://osu.ppy.sh/ss/7622938
21:21 _Meep_: changed to this
21:21 _Meep_: placed the triple topleft of the wave slider
21:21 _Meep_: placed note 5 above it
21:21 DTM9 Nowa: I guess that would work
21:22 DTM9 Nowa: I'll draw you something still so you understand why i pointed it out
21:22 _Meep_: its plays well i guess
21:22 _Meep_: sure
21:24 DTM9 Nowa: The placement of the 2|3|4 may force the player into a circular flow so the movement would end up looking like this http://puu.sh/uTqO9/a1f3cbc0cf.png
21:24 DTM9 Nowa: The transition from 4 to 5 and 5 to 6 would be quite awkwardly feeling after that
21:24 _Meep_: Yea,kinda get what you mean,saw testplayers had some trouble with it
21:25 DTM9 Nowa: Personally i'd say that people who understand they do not need circular flow do it just fine but it usually tricks people to do that
21:26 _Meep_: I mean,the whole map is pretty much in smooth flow
21:26 _Meep_: until that point
21:26 _Meep_: therefore it may feel mroe confusing
21:26 DTM9 Nowa: Pretty much yeah
21:27 DTM9 Nowa: Another indirect concern was the quick constant changing in the straight flow on here 00:32:189 (5,6,7,1) - but it's not like that bad
21:27 DTM9 Nowa: Doable, may not be the optimal choice but doable
21:28 _Meep_: it would be hard to make it aesthetically pleasing and because I wanted that kind of 'reverse flow because its a new part' kind of thing
21:28 DTM9 Nowa: Yeah and it works nicely by that way
21:29 _Meep_: any other bigger issues?
21:30 DTM9 Nowa: I'm trying to message three people at the same time .-.
21:30 DTM9 Nowa: It takes a sec to write stuff down
21:30 _Meep_: oshit LOL
21:30 _Meep_: actually i gtg go XD
21:30 DTM9 Nowa: fak
21:31 DTM9 Nowa: I'll cont to the thread
21:31 _Meep_: so if you have any issues,post em on the thread when ur free XD
21:31 _Meep_: nvm then
21:31 _Meep_: next time xd
21:31 _Meep_: dw i have it all savelogged
Cont from IRC mod
00:44:434 (6,1) - 00:46:576 (3,4) - 00:49:331 (4,5) - I don't really see a reason to use this kind of low DS on a respectively dense part (exceptionally the last pair of objects since the 5 is mapped on a damn cymbal), maybe you could open the ideology little bit more behind these
00:50:709 (1,2,1) - Maybe space these all equally?
00:56:831 (1,2,3) - and 01:06:627 (1,2,3) - You could even out the spacing here aswell since the second slider is much closer to the donut slider than the outer curved slider Spacing differences shouldn't matter, just make it look like a nice wi-fi icon
01:25:607 (1,2) - Since these two are mapped on a similar vocal beat wouldn't it be a good idea to stack them and after that start some kind of a jumpy pattern?
That's all i found from the expert xd GL my man