Hard
00:04:872 (1,2) - why is the ds so small here? its bigger at all the other parts basically, doesnt make any sense to me
00:17:247 (2,3) - if these are 3x, why is 00:17:622 (4,5) - 2,5x? 00:17:622 (4,5) - is even much more intense, so should be the opposite imo
00:18:560 (1) - this part is intense af. if you had such a high spacing at the previous parts i mentioned, why do you have it so low at other intense parts?
01:14:060 (3) - i would read this like it is on the red tick, and the upcoming slider to be on the white tick, maybe do something about that?
01:20:060 (1,2,1,2) - in my opinion these should be the same ds, i dont know if stuff like this are issues, its just stuff i disagree with
this occurs at like every diff thats over hard
01:06:747 - and 01:07:497 - actually has claps, so why didnt you hitsound them?
"normal-hitfinish2" sounds like something that would be used in a fort map, not in a medieval-themed anime opening. doesnt fit at all
also above 70% is a bit "ear-rape" with the default skin, especially with default hitsounds
these are some stuff i found that i didnt really agree with. i dont know if its dq worthy and im sure youll deny everything if you even respond.