lol nice hs
Fii wrote:
`L_`
delete std diffAdore wrote:
mods plz
2017-03-21 17:29 Adore: carthasis
2017-03-21 17:29 Ascendance: u need to fix this
2017-03-21 17:29 Ascendance: ur hitsounds conflict with ours and it makes it sound really fuking bad
2017-03-21 17:30 Adore: FUK
2017-03-21 17:30 Ascendance: just look at the hitsounds from my mapset and make sure they dont conflict
2017-03-21 17:30 Adore: okay
2017-03-21 17:31 Adore: are there any unrankable stuff
2017-03-21 17:31 Adore: like bg size
2017-03-21 17:31 Adore: and such
2017-03-21 17:31 Ascendance: uh i can check
2017-03-21 17:32 Ascendance: our diff doesnt need mods :d
2017-03-21 17:32 Adore: :d
2017-03-21 17:33 Ascendance: its perfect as always
2017-03-21 17:33 Adore: mine diff too
2017-03-21 17:33 Ascendance: besides the hitsounds u fukt up
2017-03-21 17:33 Ascendance: : )
2017-03-21 17:35 Ascendance: 04:36:919 (2) - can you move this to x:272 and tilt it like this https://osu.ppy.sh/ss/7624049
2017-03-21 17:36 Adore: https://osu.ppy.sh/ss/7624056
2017-03-21 17:36 Adore: is this gud
2017-03-21 17:37 Ascendance: maybe tilt 1 or 2 more grids downwards
2017-03-21 17:37 Ascendance: just make sure it makes an hdash between 04:36:919 (2,3) -
2017-03-21 17:37 Adore: https://osu.ppy.sh/ss/7624062
2017-03-21 17:37 Adore: how about now
2017-03-21 17:37 Ascendance: yea
2017-03-21 17:37 Adore: yea
2017-03-21 17:37 Ascendance: it keeps the hdash?
2017-03-21 17:38 Adore: yus
2017-03-21 17:38 Adore: glowing red fruit
2017-03-21 17:38 Ascendance: kk
2017-03-21 17:38 Ascendance: yea
2017-03-21 17:38 Ascendance: you've got some unrankable stuff
2017-03-21 17:38 Ascendance: 1: the preview points are inconsistent
2017-03-21 17:38 Adore: y do u guys not want the BUBUBUBUUBUBUBU
2017-03-21 17:38 Ascendance: we have ours at 04:13:988 -
2017-03-21 17:39 Adore: ok fixed
2017-03-21 17:39 Adore: are diffs
2017-03-21 17:39 Adore: are 6ms off from each other
2017-03-21 17:39 Ascendance: unused hitsounds
2017-03-21 17:39 Ascendance: 04:13:988 -
2017-03-21 17:39 Ascendance: oop
2017-03-21 17:39 Adore: our*
2017-03-21 17:39 Ascendance: normal-slidertick.wav
2017-03-21 17:39 Ascendance: normal-slidertick2.wav
2017-03-21 17:39 Ascendance: soft-slidertick3.wav
2017-03-21 17:40 Ascendance: ending time is irrelevant
2017-03-21 17:40 Adore: are you sure
2017-03-21 17:40 Ascendance: yes
2017-03-21 17:40 Ascendance: not unrankable
2017-03-21 17:40 Adore: why is it even offset to begin with
2017-03-21 17:40 Adore: didn't we both take from naitoshi
2017-03-21 17:40 Adore: ? ? ?
2017-03-21 17:40 Ascendance: ohhh
2017-03-21 17:40 Ascendance: the whole thing is off
2017-03-21 17:40 Ascendance: yeah we adjusted our offset to be more accurate
2017-03-21 17:40 Ascendance: use ours
2017-03-21 17:40 Adore: yes
2017-03-21 17:41 Adore: sheeit
2017-03-21 17:41 Ascendance: while ur at it
2017-03-21 17:41 Ascendance: 00:00:871 -
2017-03-21 17:41 Ascendance: in your diff
2017-03-21 17:41 Ascendance: is unrankable
2017-03-21 17:41 Ascendance: the two timing lines need to be the same volume
2017-03-21 17:41 Ascendance: or else u break osu
2017-03-21 17:41 Adore: o what the hell
2017-03-21 17:41 Adore: that wasn't intended
2017-03-21 17:41 Ascendance: ye XD
2017-03-21 17:42 Ascendance: ur map gives 290pp
2017-03-21 17:42 Adore: :gun:
2017-03-21 17:42 Ascendance: ours gives 630
2017-03-21 17:42 Ascendance: LOL
2017-03-21 17:42 Adore: nice one
2017-03-21 17:42 Ascendance: whoops
2017-03-21 17:42 Adore: uhh
2017-03-21 17:42 Adore: whats the fastest way
2017-03-21 17:42 Adore: to fix my offset
2017-03-21 17:42 Ascendance: select all timing points
2017-03-21 17:43 Adore: o true
2017-03-21 17:43 Ascendance: and move -6
2017-03-21 17:43 Ascendance: and then switch to 1/8 snap and click "resnap all objects"
2017-03-21 17:43 Ascendance: unless you used 1/3
2017-03-21 17:43 Ascendance: then ur fucked
2017-03-21 17:44 Adore: 00:00:871 00:00:885
2017-03-21 17:44 Adore: its actually 14 ms
2017-03-21 17:44 Adore: wtf
2017-03-21 17:44 Ascendance: well adjust it as needed
2017-03-21 17:45 Ascendance: until it matches ours
2017-03-21 17:45 Adore: OK
2017-03-21 17:45 Ascendance: 01:19:146 (7) - intimate with offscreen
2017-03-21 17:45 Ascendance: 01:20:871 (1) - intimate with my dik
2017-03-21 17:46 Adore: did you mean resnap all notes
2017-03-21 17:46 Adore: instead of resnap all objects
2017-03-21 17:46 Adore: dont want to click the wrong thing just making sure
2017-03-21 17:46 Ascendance: yes
2017-03-21 17:46 Adore: ok
2017-03-21 17:46 Ascendance: thef irst red option
2017-03-21 17:50 Adore: ok timing should be good
2017-03-21 17:50 Adore: off screen.
2017-03-21 17:50 Ascendance: intimate with anime
2017-03-21 17:51 Adore: post this in thread after i want sp
2017-03-21 17:51 Adore: sp looks good
2017-03-21 17:51 Ascendance: ok.
thanks for the mod!!Dawnsday wrote:
someone say free iphone 4
yayeet00:00:885 (1,2) - distance between slider and note is 1.27x here but 1.26x for every other time. fix it OK
also fix the spacing between each (2,1) since they switch a lot 00:01:229 (2) - is 2.68x for example whereas 00:01:747 (2) - is 2.65x OK
00:06:057 (1,1,1,1,1,1) - this plays fucking dreadfully why is 00:06:229 (1) - this spaced after 00:06:287 (1) - but hits before it AASSSDASF Changed the stream into a repeat slider and fixed spinner yaya
00:12:264 (2,3,4) - aids to read moved it down
00:23:298 (2,3,4) - stop okay dad
01:17:781 (1) - spacing from 1,2 is 2.04x 01:17:436 (1) - this is 2.03x pixel nazi #2 thx
01:38:126 (5) - nc? probably
i cba to look at the rest of this but it's good keep it up cirl su
thanks for the mod! heres ur iphoneSkeep wrote:
mod00:01:402 (1,2) - 00:01:919 (1,2) - 00:02:436 (1,2) - sound is EVer SO slightly getting a little louder on these so u could maybe increase spacing and sv on each of them just a little if u want no need
00:23:298 (2) - NC? Nope it belongs on 00:22:953 (1) -
00:31:229 (1,2,3,4,1,2,3,4,1,2,3,4) - why are these getting smaller whnn the sound is getn ing louder?? ur write. fixedx
00:55:367 (9,10,11,12) - sound is getting increasingly louder on these and it might start on the note beforei dk if im deaf but yh. also u should NC when u increase the spcaing!! spacing is fine
01:46:057 (1) - remove NC here mby bcz it sounds like it's just a continutation of the sound in thep revious slider so u ccould have them obth on the same combo butidk
02:33:816 (1) - idk fi it's a good idea bu t u could make this into a red anchor point cos the sound is prertty sHARP sure
02:45:540 (1) - u should amake the SV slower bcz it sounds to me like the slidr is oln a weaker sound. its a lower note in the song and the intensity is about the same so no changes
02:51:057 - 02:53:643 - 02:53:816 - ur missing sounds in these parts and a lot of other similar parts later on but it's intentional so. i dont mind but ij ust want to know why if u dont mind ! the beats are barely audible and i like having the pauses
03:22:953 (3) - 03:23:643 (6) - 03:24:505 (10) - imo i'd put an NC on these to emphasise the sounds okey
03:42:953 (1) - 03:44:333 (1) - 03:45:712 (1) - i think these should all hvae sepearte higher svs cos the sound is getting loudER nah
ok i tyhink that's it hopefull y i could hlep and btw send free iphone to 10 downing street in london i'll be wating thx
thanks for the super thorough mod!Kaifin wrote:
okeyyea
- why use stack leniency so high when you have so many stack if you use like 3 itll make a lot of the stacks look so much better stack leniency daddy :weary:
- 00:27:781 (5) - NC cause u NCd here 00:17:091 or just dont NC at that one, i know theres a different amount of time between them but i noticed it while playing so it seems inconsistent OKAY
- 00:52:781 (5) - NC this one too for consistency with 00:47:264 (1) - OKAY
- 01:04:333 (1,1) - not like this ya
- 01:07:091 (1,1) - gah yah
- 01:16:402 (3) - i dont think this counts as burai especially with the new RC but im not sure
- 01:17:609 (2) and 01:18:298 (2) - can u avoid this cause ur structure is good until its not with this sure made them overlap cuz i tried other methods but they all look bad :d
- 01:19:678 (2,3,4,5,6) - you could make this a proper triangle or make 01:20:022 (4,5,6) - go straight down from 01:19:850 (3) - for a cleaner look rn its off triangle
- 01:21:229 (3,6,2) - WTF HAPPENEd life
- 01:26:574 (2,3,4) - this flow is weird and also isnt a proper line, if you're keeping the line make it a proper line but maybe just change it to be a zig zag like the others and move the 01:27:436 (7,8) to correspond with this made it a zig zag and moved things to correspond with it
- 01:31:919 - why do you NC spam here? i get that the velocity is slightly different for each one but NC spam isn't needed to read it and it would look a lot better with pairs of 2 i really like the rainbow coloured rice krispys
- 01:38:126 (1,2,3,4) - surprised this doesnt increase in spacing as well, maybe you could keep this spacing the same and make the 01:37:781 (1,2,3,4) - spacing less to transition it a bit better? then you could also seperate the 01:38:471 (1) - even further for emphasis I will go with your suggestion
- theres a lot of NC suggestions in this part because i think the NC spam ruins the emphasis if you do it a lot
- 01:43:471 (1) - if your stack leniency was just higher shit like this would look way nicer it is now!
- 01:43:471 (1) - also for consistency you shouldnt NC this ok
- 01:46:057 (1) - imo this NC is unnecessary ok
- 01:47:091 (1) - same ok
- 01:49:333 (1) - personally i think this one could be not NC'd too for more emphasis on the 01:49:505 (1) - ok
- 01:50:885 (1,2,1) - cute but it would be cuter if you could set it up so 01:51:229 (1) - stacks on the slider end of 01:49:505 (1) - im not sure if that would make the stream spacing weird but it feels a little high for the angle rn regardless stacked and also moved 01:51:143 (2) - to the left a bit to form a < pattern, ur cute too btw
- 01:51:574 (1) - no NC if you took the other one for consistency ya
- 01:52:609 (2,2) - actually stack these they were stacked idk why they fell apart like my life lol.
- go through the NCs and make sure they're consistent if you change them: NC spam lowers emphasis so much unless literally everything needs it to be readable: which it really doesnt here because you have intuitive slider design
- 01:56:402 - is it just me or are these hitsounds a little loud compared to the others? kind of jarring and weird sounding its the same volume but its probably cuz i hitsounded the entire stream
- 02:00:885 (1,2,3,4,1,2,3,4,1) - see what you did here is what i was talking about at 01:38:126 (1,2,3,4) in the earlier point if you didnt get it from my explanation got it now
- 02:02:609 (1,2) - these aren't the same angle shit
- 02:03:988 (1) - or 02:04:160 (1) - no NC removed NC on 02:03:988 (2) -
- 02:05:540 (1) - no NC okey
- 02:06:919 (1) - 02:07:264 (1) - 02:07:609 (1) - this would be more emphasis if NCd in pairs of 2, so no NC on these notes imo ye
- 02:07:781 (1,1) - nut
- 02:08:126 (1) - no NC okey
- 02:08:298 (1,1,2,3) - why not structure this as a proper shape? like make the rectangle even so it doesnt look fuckd
- 02:11:574 (3) - this SHOuld be NC'd if you applied the point at 02:06:919
- 02:13:643 (1) - 02:13:816 (2) - swap these NCs for consistency if you applied before
- 02:15:022 (2) - no NC
- 02:16:402 (1,1) - this flow is pretty ???? to me, also no NC on 02:16:402 (1) -
- 02:18:126 (1) - same as before with these 3 yes
- 02:22:609 (3) - NC done
- 02:23:298 (1,2,1) - this flow is kind of gross, moving 02:23:643 (1,2) - down and to the left would improve it a lot, maybe something like this used your suggestion
- 02:28:471 (1,2) - really nazi one reminds me of the time when my calc teacher gave me 39.75/40 on a quiz
- 02:31:229 (3) - NC this and no NC 02:31:919 (1) - this for consistency ok
- 02:31:574 (2) - is there a reason this specific slider isnt extended? the same sound has an extended slider when it occurs later and this is the only non extended slider not really. changed the slider
- 02:33:298 - consider not using the NC spam until 02:33:988 - for emphasis ok
- 02:34:850 (1,2,3,4,5) - this flow is icky i know you wanna stack it but like doing this or something similar is 10x better flow yeah, it probably plays bad. fixed it
- 02:43:643 - can you unfuck the structure in this part? here is an example of a structured possible solution cause ur current pattern kinda ruins your whole structure you have going on through all the slider wubs see it makes a triangle just do some shit lik that so its not icky as heLL done
- 02:57:953 (2,3) - move this 2 up a bit so the overlap is better? i also moved the whole pattern including 02:57:953 (2,3,4) - to the side a little in the screenshot to keep the same flow okay
- 03:00:195 (1,2,3) - triangle ▶
- 03:05:195 (7,2) - avoid this overlap u have all the space in the world to avoid it
- 03:10:712 (9,1) - pretty surprised this isnt a blanket, i know suggesting blankets where they arent is a bad suggestion but like this seems pretty obvious considering the structure/patterning of the last 15 seconds blanketed
- 03:13:298 (4,5) - nazi not rlly nazi thats pretty visible but thanks!
- 03:14:505 (2,3,4,5,1,2,3) - if ur gonna do this hexagon grid shit please make it a proper grid with proper spacing remapped this part
- 03:15:712 (3,4) - ded
- 03:17:091 - the note is clearly here if you want it to be extended then just make it a triplet im deaf
- 03:18:816 (1,2,3,4,1) - this is fuckd unfuckd
- 03:20:885 - should be NCd ye
- 03:33:988 (5,6,7,8,9) - ya
- 03:34:678 (1,2) - make straight because the line and flow of 03:35:367 (5) - makes it look really off cause its not straight okay!
- 03:36:057 (1,2,3,4,5) - this is not a proper line, how i noticed i will never know but its not right LOL fixd
- 03:37:436 (1,2) - this one is much more straight than the last i say that about my friends too
- 03:53:298 - im not sure why throughout this section you ignore this note, its like the most important note in the whole rhythm and its not clickable ever, and since its never clickable the whole section feels fuckd rhythm wise ez solution
- 03:55:367 - why is this stream kinda fucked up like this when all the others aren't? since its the first one its super weird to read, i think you should make it just like any of the other ones like at 04:05:712 - fixed
- 03:57:264 (3,1) - i know you're blanketing but it would just look a lot better if you fully seperated 03:57:436 (1,2,3,4) - from 03:57:005 (2) - (the 1 is stacked on the slider end of 03:55:540 (3) - in the screenshot for reference done
- 03:58:816 - these should def be clickablethey are now
- 04:04:419 - see the note you're trying to hold for with 04:04:333 (4) - actually starts here, which is why there is that awkward disconnect and it feels funny to play fixed!
- 04:08:729 (1) - no NC ok
- 04:08:816 (2) - NC (this was probably a mistake) indeed
- 04:09:936 - how come u do it properly here i'll fix the others using this rhythm :0
- 04:13:298 (1,2,3,4) - make the spacing higher if you're gonna not stack them because it just kinda looks fucked by accident like this, not cool sorrie it was meant to be stacked
- 04:14:678 - NCing stuff applies here too, but i think maybe the NC spam is okay in this kiai? idk just use your own discretion and look over it for what you'd change for consistency nah i'll fix the NC spams
- 04:24:333 - when u copy ur streams from lesjuh lesjuh is blu dragon backwards
- 04:34:333 (1) - can u nudge this up so it doesnt have the overlap with 04:33:643 (1,2,3,4) yes
- 04:35:195 (2) - and 04:34:505 (2) - why whenever u do 1-2 jumps does it ruin your structure please make this good structur suk at jumpz
- 04:37:436 - same not clickable complaint clickable now
- 04:42:953 - these slider ends are just as important as the held note cause if you make it not lead in with it being clickable the held note feels so bad lol ^
- 04:48:471 - you do it correct here
- 04:53:988 - a b
- 05:07:781 (7) - this should be NC'd based on your other NCs
short mod
Dunois wrote:
mod from discord spam
map plays bad delete
give kudOsu
That is more undermapped than overmapped. Also the rhythm of 04:56:057 (1,2,3,4,1,2,3,4,1,2,3,4,1) - follows the background beats of the music perfectly soNikakis wrote:
hi~
00:28:126 (2) - : Akward placement,i recommend doing this https://puu.sh/v3Pb1/df44f23d92.png sure
00:49:160 (6) - : Add NC ok
01:23:212 - : Uhm,add a circle? why? theres no beat there
01:55:367 (1) - : Really bad placement.First of all,ctrl + h itself and then place it exactly like this https://puu.sh/v3Qb9/023f3e440f.png that would cause really awkward flow and would play badly
You stack almost every slider's head to the previous slider's end.It's a nice effect but sometimes annoying. ya
02:02:781 (2) - : Why you have to place it like this?Look at how much area you have.Τake advantage of it https://puu.sh/v3QV4/509afd215b.png The jump would be way too large, and it was placed there so that it overlaps with 02:02:264 (1) -
02:03:643 (1) - : Look at how much area you have up there.Extend slider's body a bit and maybe do this https://puu.sh/v3R0P/b2605d9b4f.png it wouldn't lead into whats after that if i did that
02:23:988 (1) - : Make a stream here https://puu.sh/v3RYh/fff4034582.png there's no 1/4 beat
02:25:022 (1,2) - : Try this https://puu.sh/v3SjQ/56435ba3d4.png ok sure
02:38:816 (1) - : Akward note,remap it. I don't see what's awkward about it
04:16:574 (1) - : This note's placement is sad af.Emphasize it in a more creative way. same
04:17:953 (2) - : Ctrl + g itself that would cause TERRIBLE flow lol
04:24:333 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - : That's cringy,remap it. It's mapped to the music, where the split in the music is depicted by the jump streams and the gradual increase in intensity is depicted by the spacing increase. How is it "cringy" lol
04:48:816 (7,8) - : Change the direction,so it goes from right to left. no reason to
04:56:057 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) - : You are avoiding huge rhythm beats here and you kinda overmap.The most solid rhythm to map here it's this https://puu.sh/v3TLz/5222e45711.png
thanks for the mod!Bzer wrote:
01:43:298 (1) - Move up a little to align with 01:43:471 (2) - properly okay
01:42:609 (1,2) - Fix the stack, it is slightly off. okay
02:20:195 (1,2,3) - 3 is not perfectly centered, fix it.\ okay
02:20:712 (1) - Rotate by -3 to align it better with 02:20:540 (3) - okay
02:38:471 (2,1) - Stack is off, fix it okay
04:31:747 (1) - This feels tight but doesn't really matter I think. same
GL!
https://www.myinstants.com/instant/rune ... e-barrage/blizzardice wrote:
ice barrage
blizzardice wrote:
sb by sb
yeah the minigame makers intended for it im pretty sureblizzardice wrote:
ice barrage
[Ye XD]
widescreen support off? unless sb by sb widescreen support should always be on
00:33:988 (1) - XDDDDDDDDDD (first few seconds of the hitsound sound like its booting up aol or som shit :/) when u hear this in the wilderness holy fuk
00:55:712 (1) - not sure about this one but most of your streams don't end off with a "jump" like that, try putting this one more in "line" with the curve of the stream there is a VERY strong beat on 00:55:712 (1) - , which is why there is a jump
01:59:505 (1,2,1,2,1,2,1,2) - spacing between the 2s and 1s is a bit off, like 01:59:678 (2,1) - is a really big jump in comparison to 02:00:367 (2,1) - and the other jumps that's fine
like 02:11:919 (1,2,1,2,1,2,1,2) - is a bit more balanced in terms of spacing g
02:18:816 (1) - bend this slider a little bit more so the rightmost curve (2nd red dot) is more in line with the bend on 02:19:333 (2) - okey
02:33:471 (1) - pretty big jump here, since the music builds up there should be a little less spacing between 02:33:471 (1,1) - and more between 02:33:643 (1,1) - okey
02:53:126 (4,5) - i would suggest more spacing between these 2 but there isnt a lot of space to move around like 02:50:540 (5,6) - moved it a bit further
03:00:195 (1) - move down/out a little (nazi blanket with 02:59:678 (7) - xddd) okey
03:53:988 (1) - wew this one barely stays in playfield and this one 03:58:126 (1,2) - ya
04:54:764 (2,3,4,1) - maybe make them line up xd, shift 04:55:367 (1,2,3,4) - a tiny bit up so its not noticable
im tired so i probably messed something up but i used a ruler so 📏📏📏📏 the fucking ru📏er mod LOOOL
also for fiance's catharsi(((sb))) is the kiai at 03:27:781 (1,2) - supposed to be there
yeblizzardice wrote:
also for fiance's catharsi(((sb))) is the kiai at 03:27:781 (1,2) - supposed to be there
-wwwww wrote:
yeblizzardice wrote:
also for fiance's catharsi(((sb))) is the kiai at 03:27:781 (1,2) - supposed to be there
Storyboarder wrote:
my weekend is gon bc of dunoiS FUCK
Sing wrote:
m4m:
might want to consider flipping the bg, its fine as it is but if u flip it the girl will b even more visible from the song select done lol
00:06:057 (1) - i think ur better off just making this 1/3 since its really only like 1/12 at the very end of the arpeggio so unless u want to separate it and put a 1/12 slider at the end, having it be 1/6th which it is atm isnt rlly following the music as well as it cud b if it was just 1/3 this follows the music best i guess
01:00:540 (1,1,1,1,1,1) - kinda same as above, plays fine but rhythmically is kinda off, in reality it would look something like this: https://puu.sh/vdEZR/16c04b8598.png so maybe u cud just replace 01:00:540 (1,1,1,1) - from 1/8 to 1/4 did the latter
02:06:747 (1,2,1,2,1,2) - y r these increasing idk wot ur following xd in other parts ur following the vocal chops so why not here different from the other parts cuz its within the kiai and its increasing cuz the pitch of the vocals is increasing
02:17:781 (1,2,1,2,1,2) - same here too ^
02:19:678 (1,2,3) - every 3 slider nc you've had so far was a pattern so for consistency id make this a pattern too; maybe something like this https://puu.sh/vdFjW/77e5c0f895.png and then just ctrl+g 02:20:195 (1) - so it would flow into it better done
03:14:850 (3,4,5) - again u might want to change this so its consistent with the other parts that r in the same in this section (03:09:333 (3,4,5) - 03:20:367 (3,4,5) - 03:25:885 (3,4,5) -) so that 03:15:022 (4,5) - stack o shit ur write
04:19:160 (1,2,1,2,1,2) - same as 02:06:747 (1,2,1,2,1,2) - and 02:17:781 (1,2,1,2,1,2) - ^
04:30:195 (1,2,1,2,1,2) - ^ ^
04:36:402 (2,3,4,5,1) - i think u shud space these more from 04:36:057 (1) - because it is the end of the final kiai and for a transition like this with the big rhythm gap it has https://puu.sh/vdFCP/591cbad736.png , larger spacing would better emphasize this ok i flipped it horizontally and moved some things
04:56:057 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8) - tbh it wud be better to prioritize mapping to the rhythm of the drums rather than the synth melody you've already been mapping to for the entire section; the drums highlight the end of this section and come in to be far louder than the synth now fUCK i really liked the sliders at the end ))): ok i replaced it with this
gud map thanks for the mod!!