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DragonForce - The Warrior Inside [Taiko]

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Total Posts
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Topic Starter
Surono
This beatmap was submitted using in-game submission on 10 September 2017 at 22:00:21

Artist: DragonForce
Title: The Warrior Inside
Tags: Ultra Beatdown Dragon Force DGF DF Stream Speed Power Metal Marathon Herman Li ZP Theart
BPM: 200
Filesize: 10643kb
Play Time: 07:07
Difficulties Available:
  1. Tatsujin (7 stars, 3210 notes)
Download: DragonForce - The Warrior Inside
Information: Scores/Beatmap Listing
---------------
See through the skies, Far beyond the road tonight, Here the sounds of freedom ring, In a silent dream, and a million miles away.
See through the skies, far beyond our world tonight, Hear the sounds of freedom ring, In a silent dream, And a million miles away.
Reach for the stars, And live our lives forever free, In our hearts for a thousand years, And a thousand lifetimes before.



And the dawn of a new day will rise, a light for us all.
Topic Starter
Surono
some hitsounds and mp3 are stolen from _underjoy's mapset. if you have the mania map, just download this taiko diff and this Background. (recommended for users were dont want to download for twice/limited connection speed)

wtd boudle sopt
frukoyurdakul
HP = 4 would be fine for this map
Topic Starter
Surono
3easy4pass, yes changed.
frukoyurdakul
Okay let's do this.

[tatsumeme]

01:05:635 - You skipped a kick sound here.

01:09:985 - Don't know what did you follow exactly, but it won't fit drums or guitar together so I suggest changing those to 3-plets, 5-plets or more like you did starting from 01:19:585 - here.

01:33:310 - Why skipped this sound? It is very prominent here. I suggest adding kat.

01:47:185 - Soft hitsounds sound weird to me, but it's personal preference since you are following guitar there.

02:18:085 - At this bit, soft hitsounds don't fit imo.

02:21:985 (45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61) - I recommend kkddkkddkkddkkddk or something like that here, it will follow guitar better than this one.

02:25:285 - Soft hitsounds problem again.

03:27:985 (166,167,168,169,170,171,172,173) - While I was playing this, I wasn't comfortable about this doublets. Maybe you can edit by following drums there?? You followed the guitar before, so you can do the same to here by changing it to mono finishers.

03:37:585 (270,271,272,273) - Why splitted stream? The drums are continous there as before.

04:29:185 - I believe normal hitsounds work better on these finishers.

05:16:585 - Personal preference, but i think a slider can work here due to the guitar sound.

05:23:185 (164,165) - No doublets here? I'm surprised :D

05:48:985 - I believe the 1/3 guitar sounds are starting from here. 05:48:735 (57,58,59) - These should be 1/4 due to the guitar sounds.

06:12:385 (1,2,3,4,5,6,7,8,9) - What about normal hitsounds? It fits better imo.

06:14:785 - Maybe I was unaccurate but I tested it a couple of times. After this spot until 1/3 section (a.k.a 06:50:785 - here) the notes are coming late. I suggest moving these section's offset about -10 milliseconds.

Good luck on the ranking way!
Topic Starter
Surono

zigizigiefe wrote:

tatsumeme? More like "MMzz Thingy" :thinking:

frukoyurdakul wrote:

Okay let's do this.

[tatsumeme]

01:05:635 - You skipped a kick sound here. yes ty you listen this dem...

01:09:985 - Don't know what did you follow exactly, but it won't fit drums or guitar together so I suggest changing those to 3-plets, 5-plets or more like you did starting from 01:19:585 - here. but why not? its variation.. player are need something different from other Tatsujin before lel. but I feel 5plet is not fit as the intense of this part...

01:33:310 - Why skipped this sound? It is very prominent here. I suggest adding kat. weak to emphasize as notes imo, the 01:33:385 (13) - begining of this sounds are good to start than full 01:33:085 - xxxxxxx, so thats why I mapped xxx xxx as other sounds too * like begining of 01:33:085 (10,13) - piano/tom drum *

01:47:185 - Soft hitsounds sound weird to me, but it's personal preference since you are following guitar there. you read my mind, sir

02:18:085 - At this bit, soft hitsounds don't fit imo. but the cymbals are weak for me

02:21:985 (45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61) - I recommend kkddkkddkkddkkddk or something like that here, it will follow guitar better than this one. but sometimes kkddk are not have something really emphasized.. so I'd choose kkkdk... also mostly of this map had kat don don don kat repeating so it was fair if I applied like this.

02:25:285 - Soft hitsounds problem again. dem

03:27:985 (166,167,168,169,170,171,172,173) - While I was playing this, I wasn't comfortable about this doublets. Maybe you can edit by following drums there?? You followed the guitar before, so you can do the same to here by changing it to mono finishers. as kddk player, it just need to not use your index fingers and vice versa. intended like this and for mini rest? lol, the previous part are finishers with soft hs and here is duplet. weird map or unique map? blah idc xd

03:37:585 (270,271,272,273) - Why splitted stream? The drums are continous there as before. please enjoy game -rrytui please song have limit to mapped :') u didnt realized if this stop cuz vocal are stop? X'D

04:29:185 - I believe normal hitsounds work better on these finishers. for other sounds too.. combination, well I tried something different =_=

05:16:585 - Personal preference, but i think a slider can work here due to the guitar sound. yes why not :^)

05:23:185 (164,165) - No doublets here? I'm surprised :D :DD wut looooooooool asdasfdfasdff, yeah okay I map here as dd dd 1/4 loooll :"D

05:48:985 - I believe the 1/3 guitar sounds are starting from here. 05:48:735 (57,58,59) - These should be 1/4 due to the guitar sounds. 05:48:535 (55,56,57,58,59) - guitar are slow too but not really matching, like late or not syncronononn lel? XD 1/3 still better pls

06:12:385 (1,2,3,4,5,6,7,8,9) - What about normal hitsounds? It fits better imo. not even cymbals, just high drum.. so I used soft, well this.. sometimes I really dont like soft hitsounds.. just for don sounds.. thats why I add don hitsounds in my skin just like normal hitsounds, but for finisher sounds im not really feel its weird... please we need something different in taiko :')

06:14:785 - Maybe I was unaccurate but I tested it a couple of times. After this spot until 1/3 section (a.k.a 06:50:785 - here) the notes are coming late. I suggest moving these section's offset about -10 milliseconds. well its because BPM, before is 200 then I use 100 as the intense of this part. well I hate slow bpm ;3

Good luck on the ranking way!
really ty much for unexpected mod and stars <3
Skull Kid
hiii, mod from my queue

mod
good luck
Topic Starter
Surono

Skull Kid wrote:

hiii, mod from my queue hi,i

[mod]
good luck thank you
3< stundaM seY
Nofool
u updated after i started modding.................. idk if my suggestions are up to date g g

[Tatsujin]
* - 00:18:985 (73) – wrongly snapped, ends too late.
* - 00:23:785 (1,2,3,4,5,6,7,8) – would change them to k, fits more the melody imo.
* - 00:29:785 (71) – ends too late? idk if thats on purpose but it ends like a double 1/8.
* - 00:31:585 (85,86,87) -/ - 00:32:185 (93,94,95) – could be 1/6 kkkd but you dont hear the 1/6 while playing so yea idk…
* - 00:43:060 - / - 00:43:060 – add d, change - 00:43:285 (220) – to k ?? cooler
* - 00:43:285 (220) – to - 00:43:285 (220) – there are only ½ in the song here x__x
* - 00:43:285 (220) – snapping……………
* - 01:09:235 (183,184) – change to d, - 01:09:460 (186) – change to k ? = > kkkdddkkkkd, fits more the vocal/plays better imo.
* - 01:45:685 (142) – to - 01:47:185 (159) – I think following the vocal instead of drums is better here, try ddddkkkkddkkkkkkddd K?
* - 02:11:185 (366) – S N A P P I N G
* - 02:23:935 (66,67) – slider instead?? Until next red line. For the guitar sound, like previous slider ^.
* - 02:48:385 (166) – same suggestion I made at 1minute9.
* - 04:38:185 (125) – roll eyes (snapping)
* - 05:00:385 (36) – to - 05:02:485 (54) – id not have break here, full ¼ following guitar.
* - 05:04:285 (70,71,72,73,74) – could be d k k d 1/3 here.
* - 05:06:685 (21,22,23,24,25,26) – add d instead of breaks and change the last kkk to kkkk 1/6? Fits the guitar sound again.
* - 05:16:585 (105) - ;;;;;;;;……………;;………
* - 05:48:535 (55,56,57,58) – kkddk ¼, 1/3 starts after.
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

gl pls rank for my pps
Topic Starter
Surono

Nofool wrote:

u updated after i started modding.................. idk if my suggestions are up to date g g noap its fine :U I just changed something silly looool

[Tatsujin]
* - 00:18:985 (73) – wrongly snapped, ends too late. use 1/69 snap.. its issue with unrankable... if I snap to red tick tha will miss 1 dot slider
* - 00:23:785 (1,2,3,4,5,6,7,8) – would change them to k, fits more the melody imo. yes applied, fit as the next kk but with differ range ye? lel, don xx just for at 3rd kiai :^)
* - 00:29:785 (71) – ends too late? idk if thats on purpose but it ends like a double 1/8. same like before dem
* - 00:31:585 (85,86,87) -/ - 00:32:185 (93,94,95) – could be 1/6 kkkd but you dont hear the 1/6 while playing so yea idk… no looool this guitar not madnuts like in 4th kiai X"D
* - 00:43:060 - / - 00:43:060 – add d, change - 00:43:285 (220) – to k ?? cooler nahhh calm drammer lololol
* - 00:43:285 (220) – to - 00:43:285 (220) – there are only ½ in the song here x__x u demnnnnnnnnnn XD
* - 00:43:285 (220) – snapping…………… WASJDGJGJFLKWWFWFJKWFJKFWFWJKFWFW
* - 01:09:235 (183,184) – change to d, - 01:09:460 (186) – change to k ? = > kkkdddkkkkd, fits more the vocal/plays better imo.you my heru and piegone is madnuts <3 yes yezz
* - 01:45:685 (142) – to - 01:47:185 (159) – I think following the vocal instead of drums is better here, try ddddkkkkddkkkkkkddd K? naahhhhhh, 01:45:835 - snare :V
* - 02:11:185 (366) – S N A P P I N G D E M >:U
* - 02:23:935 (66,67) – slider instead?? Until next red line. For the guitar sound, like previous slider ^. nah differ ;_;
* - 02:48:385 (166) – same suggestion I made at 1minute9. ,. de m
* - 04:38:185 (125) – roll eyes (snapping) ddddddd
* - 05:00:385 (36) – to - 05:02:485 (54) – id not have break here, full ¼ following guitar. >:U i wont make it looong
* - 05:04:285 (70,71,72,73,74) – could be d k k d 1/3 here. guitar still fasto -_---
* - 05:06:685 (21,22,23,24,25,26) – add d instead of breaks and change the last kkk to kkkk 1/6? Fits the guitar sound again. weak part -_-- herman li is dem
* - 05:16:585 (105) - ;;;;;;;;……………;;……… awfahwfwfhanafwhjkfw,fw
* - 05:48:535 (55,56,57,58) – kkddk ¼, 1/3 starts after. week gitar -_---
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

gl pls rank for my pps OKIIIIIIIIIIIIiiiiiiii
ty piegone angel <3
and dant warry about slidar. it was like that for fix the error of last dot slider -__--

edit:
MashaAllah Efe really ty ;w; LOVVVVVVV YUUUUUUUUUUUUUU dem boi hand some <3
zigizigiefe
its time to mod
[MMzz Thingy]
  1. Tags:ZP Theart is Best Ded
  2. 00:05:185 (1) - where is the strong sound?i can't hear lelel remuv finishur
  3. 00:08:935 (17) - don't spam kdkd,the sound is same as next one
  4. 00:38:635 (170) - flow goes ddk d k ddk...then..what the heck sur
  5. 00:42:910 (217) - kat pls
  6. 00:44:985 - i don't think guitar sound goes 1/3 :v
  7. 00:52:660 - add a don for better flow and aesthetics
  8. 00:56:635 (69,70,71) - since you follow drum sound,why not kkd xd
  9. 02:00:685 - why not 1/6 doublets,drum gives that feel
  10. 02:37:585 (71) - don,cuz zp theart is ded
  11. 04:05:185 - what have you done,wtf is that
  12. 04:09:685 - dem you missed 1/8 or 1/6 double drum sound
  13. 04:14:485 - same
800 pp plays incoming,gl lel
Topic Starter
Surono
why mmzz tradition u did mod, where TOBY on NIBBATO >:V

zigizigiefe wrote:

its time to mod ,.
[MMzz Thingy]
  1. Tags:ZP Theart is Best Ded dem
  2. 00:05:185 (1) - where is the strong sound?i can't hear lelel remuv finishur de range of flow da hell. just blem other map dat haev nice impact is not mapped with finishass... its time for me with finisah..
  3. 00:08:935 (17) - don't spam kdkd,the sound is same as next one yeah same, is that reason :V
  4. 00:38:635 (170) - flow goes ddk d k ddk...then..what the heck sur yeah boring then
  5. 00:42:910 (217) - kat pls here fokus dramm, dem flow weak =_= *da before is kat yeah I swer lmaoooo, cuz d cuz I realized dem >:V
  6. 00:44:985 - i don't think guitar sound goes 1/3 :v so wut du yu wan???? >:V
  7. 00:52:660 - add a don for better flow and aesthetics 00:42:910 (217) - drururur, then that u said assTETIK is just duttt duutt, not drutdtrut awgkawjgahwgjawgoiajgw
  8. 00:56:635 (69,70,71) - since you follow drum sound,why not kkd xd wtf I already follow drum, kkd.. on d is snare wtf >:V
  9. 02:00:685 - why not 1/6 doublets,drum gives that feel 1/69
  10. 02:37:585 (71) - don,cuz zp theart is ded drummer is da best.. dont make kdkk monoton laik skull kiddo >:V
  11. 04:05:185 - what have you done,wtf is that I love that drummer when zp is da BESTo DESUH
  12. 04:09:685 - dem you missed 1/8 or 1/6 double drum sound n, tom drum and dablet are differ dem son :U
  13. 04:14:485 - same i luv yu
800 pp plays incoming,gl lel
just for yuhhh69 <3
pls some1 rank this ;L_;
PatZar
jejak,.
Topic Starter
Surono
si gundul.,
Hotaru-
waria insed,,,,,,
Topic Starter
Surono
pls rank the 1/8 inside

Statement:
* 04:05:185 - ~04:18:385 - many people are a bit sQUack about this part. but yeah I want consistent to 1/8 follow drum overall of map ( cuz this "The 1/8 Inside" X"D ), it could be simpler as 1/4 ddd ddd etc but awkward imo. 04:06:535 - ~ 04:07:435 - this part etc are focusing on rhytm because for me some drum which 1/8 or nahh are.. fading or not clearly 1/8 sounds... single tom drum i guess. 04:24:685 - ~ 04:28:960 - and starting focusing contrast of drum to form a rhytm concept here, except 04:27:085 - etc that clearly 1/8 imo.

* 04:45:985 - ~ 04:47:110 - why this part are 1/8? bcus the tremolo are good enough as 1/8 imo and different intensity flow which 04:47:185 - ~ 04:48:235 - this part are clearly good to follow as 1/4. i tried to simpler the 1/8 as kk kk dd dd kk kk dd dd but doesnt fit with tremolo.. so yeah da current already good for me *just hit like kkddkkdd which one of hand are a bit fast, this method too can be same for first * above.

Changes:
* 04:35:185 - kkdkddkdkkdkddkkk .... more accurate for me X'd

yeh why me wrote thes madnuts KWOookk, garbeggar map. ;w;w;w;w; fring pann where are u, dem srsbnsz ded huee weebs <3
Aras
BG SELALU SAMA, SAYA TERPELATUQUE
Topic Starter
Surono
warnanya beda cacadas, ini tentang solidaritas si map dan lagu ngh mengiqhe.

t r a d i sich


Aras25 wrote:

saya tetap terpelatuque uwu
untunk saia wibus sandal bang-la-des umu
Aras
saya tetap terpelatuque uwu
Ulqui
team druganferssssss....................
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