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Thaehan - Saiyajin [OsuMania]

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Total Posts
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Topic Starter
Meiju
This beatmap was submitted using in-game submission on 30 августа 2017 г. at 14:45:55

Artist: Thaehan
Title: Saiyajin
Source: osu!
Tags: AnatOWJIya Power Up Dragon ball ドラゴンボール remix Featured Artist electronic
BPM: 180
Filesize: 3514kb
Play Time: 01:25
Difficulties Available:
  1. Easy - 4Key (1,48 stars, 369 notes)
  2. Hard - 4Key (2,76 stars, 767 notes)
  3. Maximum - 4Key (4 stars, 997 notes)
  4. OWJI's Normal - 4Key (2,1 stars, 566 notes)
Download: Thaehan - Saiyajin
Information: Scores/Beatmap Listing
---------------
Thanks!
AnatOWJIya for GD and star!
[B A D] for mod!
Hydria for mod!
eyes for mod!
SwitchAxe for mod and star!
LordTimeWaste for mod and 2 stars!
Feerum for great mod!
CrumpetFiddler for mod and star!
Litharrale for mod and 5 stars!
Sakuraidie for mod!
Janko for mod!
Protastic101 for mod!
Kawawa for mod!
AHHHHHHHHHHHHHH
Hey, I'm from the noobest modding q ever.
0|1|2|3
Hard
00:10:579 - You missed a note
00:12:079 (12079|3,12079|2,12246|3,12246|2) – The sound here is more stressed than 00:11:413 (11413|3,11413|2,11579|0,11579|1) so maybe adding some notes next to it. The same with 00:12:746 (12746|1,12746|0,12913|0,12913|1) and 00:22:746 (22746|1,22746|0,22913|0,22913|1) and 00:23:413 (23413|3,23579|3)
00:28:746 (28746|0) – The LN is supposed to be 3/2 long (from 28746 to 29246)
00:45:996 (45996|1) – You don’t need a note here, the same with 00:47:329 (47329|2) and 00:51:329 (51329|2) and the other same parts.
01:04:579 – You missed another note, the same with 01:09:913 and the other same parts
Since this is my first mod (EVER), some mod maybe personal. You don't have to give kudosu if you don't find this helpful
Hydria
1/2/3/4

Maximum
00:00:080 (80|1,80|0,246|2,246|1,413|2,413|3,579|1,579|0) - ctrl-H for PR (pitch relevancy)
00:00:913 (913|2,913|3) - move 1 to the left for same reason

00:03:246 (3246|1) - could move that to 4 to avoid possible LN release on 1st column

00:11:829 (11829|0,11913|2,11913|1,11996|3) - could change this pattern up a bit by switching 00:11:829 (11829|0,11913|1) - these two columns

00:13:913 (13913|2) - same issue as before

00:21:913 (21913|1,21996|0) - switch these two around for same reasons as before

00:24:746 - onwards, why not have the doubles as 1/2 jacks as shown below since the music sounds are the same for each part


00:26:913 (26913|3,26996|2,27079|1) - ctrl-G this and then move 00:27:246 (27246|3) - to 2 for PR mainly

00:27:413 - makes more sense to me:


00:28:579 (28579|2,28579|3,28663|0,28663|1,28746|3,28788|2,28829|1,28871|0,28913|3,28954|2,28996|1,29038|0,29079|2,29079|3) - I'd say ctrl-H this for PR but it kinda ruins it 00:29:079 (29079|3,29079|2,29246|3,29246|1,29413|0,29413|2) - so it's up to you

00:29:413 - more PR relevant:


00:30:079 (30079|3,30079|0,30246|2,30246|0,30413|3,30413|1,30579|3,30579|0,30746|1,30746|2,30913|1,30913|0,31079|2,31079|3,31163|0,31246|3,31329|0,31413|3,31413|2,31579|2,31579|1) - same suggestion with the 1/2 jacks before

00:32:246 (32246|3,32329|2,32413|0,32413|1,32579|3,32579|2,32746|1,32746|0,32829|2,32913|1,32996|0,33079|3,33079|2,33163|1,33246|2,33329|3) - same as before etc etc

00:34:746 - more PR nonsense:


00:38:079 -


00:40:079 - repeat mod here

00:42:746 (42746|1,42746|0,42913|1,43079|2,43079|3,43246|3,43413|1,43413|0,43579|0,43746|2,43746|3,43913|2) - ctrl-h for PR

00:45:413 (45413|3,45413|0,45579|1,45579|2,45746|0,45746|3,45913|1,45913|2) - no reason to just stick to this 1/2 jumptrill, try something like


00:47:246 (47246|2) - move to 2 and move 00:47:413 (47413|1) - to 4 and 00:47:579 (47579|3) - to 3

00:50:746 (50746|1,50746|0,50913|1,50913|2,51079|0,51079|3,51246|2,51246|1,51329|0) - same thing as before

00:55:496 (55496|3,55538|2,55663|3,55704|2) - ctrl-G, it makes more sense if they're all going upwards

00:58:496 (58496|0,58663|3) - I don't hear any sounds for these notes

01:03:079 (63079|1,63246|3) - I know ctrl-Ging this would ruin the fun but it's more accurate :(

01:04:246 - personally I would go with something like


01:12:079 - same mod points as before

01:25:413 - why not end on a triple?

gl with ranking :D
Topic Starter
Meiju

[B A D] wrote:

Hey, I'm from the noobest modding q ever.
0|1|2|3
Hard
00:10:579 - You missed a note whoops
00:12:079 (12079|3,12079|2,12246|3,12246|2) – The sound here is more stressed than 00:11:413 (11413|3,11413|2,11579|0,11579|1) so maybe adding some notes next to it. nope, because i make 1/2 chord jack for more stressed sounds The same with 00:12:746 (12746|1,12746|0,12913|0,12913|1) and 00:22:746 (22746|1,22746|0,22913|0,22913|1) and 00:23:413 (23413|3,23579|3)
00:28:746 (28746|0) – The LN is supposed to be 3/2 long (from 28746 to 29246) you're right, but i cut LN for playability
00:45:996 (45996|1) – You don’t need a note here, the same with 00:47:329 (47329|2) and 00:51:329 (51329|2) and the other same parts. why? here's main melody
01:04:579 – You missed another note, the same with 01:09:913 and the other same parts Yep!

Since this is my first mod (EVER), some mod maybe personal. You don't have to give kudosu if you don't find this helpful
Thank you for mod!
Topic Starter
Meiju

Hydria wrote:

1/2/3/4

Maximum
00:00:080 (80|1,80|0,246|2,246|1,413|2,413|3,579|1,579|0) - ctrl-H for PR (pitch relevancy)
00:00:913 (913|2,913|3) - move 1 to the left for same reason

00:03:246 (3246|1) - could move that to 4 to avoid possible LN release on 1st column

00:11:829 (11829|0,11913|2,11913|1,11996|3) - could change this pattern up a bit by switching 00:11:829 (11829|0,11913|1) - these two columns

00:13:913 (13913|2) - same issue as before

00:21:913 (21913|1,21996|0) - switch these two around for same reasons as before

00:24:746 - onwards, why not have the doubles as 1/2 jacks as shown below since the music sounds are the same for each part


00:26:913 (26913|3,26996|2,27079|1) - ctrl-G this and then move 00:27:246 (27246|3) - to 2 for PR mainly

00:27:413 - makes more sense to me:


00:28:579 (28579|2,28579|3,28663|0,28663|1,28746|3,28788|2,28829|1,28871|0,28913|3,28954|2,28996|1,29038|0,29079|2,29079|3) - I'd say ctrl-H this for PR but it kinda ruins it 00:29:079 (29079|3,29079|2,29246|3,29246|1,29413|0,29413|2) - so it's up to you

00:29:413 - more PR relevant:


00:30:079 (30079|3,30079|0,30246|2,30246|0,30413|3,30413|1,30579|3,30579|0,30746|1,30746|2,30913|1,30913|0,31079|2,31079|3,31163|0,31246|3,31329|0,31413|3,31413|2,31579|2,31579|1) - same suggestion with the 1/2 jacks before

00:32:246 (32246|3,32329|2,32413|0,32413|1,32579|3,32579|2,32746|1,32746|0,32829|2,32913|1,32996|0,33079|3,33079|2,33163|1,33246|2,33329|3) - same as before etc etc

00:34:746 - more PR nonsense:


00:38:079 -


00:40:079 - repeat mod here

00:42:746 (42746|1,42746|0,42913|1,43079|2,43079|3,43246|3,43413|1,43413|0,43579|0,43746|2,43746|3,43913|2) - ctrl-h for PR

00:45:413 (45413|3,45413|0,45579|1,45579|2,45746|0,45746|3,45913|1,45913|2) - no reason to just stick to this 1/2 jumptrill, try something like


00:47:246 (47246|2) - move to 2 and move 00:47:413 (47413|1) - to 4 and 00:47:579 (47579|3) - to 3

00:50:746 (50746|1,50746|0,50913|1,50913|2,51079|0,51079|3,51246|2,51246|1,51329|0) - same thing as before

00:55:496 (55496|3,55538|2,55663|3,55704|2) - ctrl-G, it makes more sense if they're all going upwards

00:58:496 (58496|0,58663|3) - I don't hear any sounds for these notes

01:03:079 (63079|1,63246|3) - I know ctrl-Ging this would ruin the fun but it's more accurate :(

01:04:246 - personally I would go with something like


01:12:079 - same mod points as before

01:25:413 - why not end on a triple?

gl with ranking :D
Ayy thank you Hydria, almost everything accepted, but pls, make pics with link on it D:
eyes
"I want to die" Team's modding
01:25:696 - зачем этот поинт?
Maximum:
00:00:579 (579|3) - перемести на вторую колонку, pitch relevance
00:08:746 (8746|2) - delete, звук не подходящий для трипла. Еще учитывая что на звук, который намного грочме, ты поставил трипл 00:09:079, прошлый трипл становится еще более неуместным
00:19:413 - ^
00:28:746 (28746|3,28788|2,28829|1,28871|0,28913|3,28954|2,28996|1,29038|0) - 1 3 2 4 паттерн лучше отразит этот звук
00:44:913 (44913|2,45246|1) - CTRL+H
00:53:829 - ноту??????????????????????
00:54:496 - ^
00:58:079 (58079|3) - сделай лн
01:01:579 - [24] [13] [24] для баланса
01:10:079 - дабл
OWJI's Normal:
00:00:080 (80|3) - delete?
00:18:079 (18079|2) - перемести на первую колонку для баланса
00:23:079 (23079|1) - тут уже совсем разные звуки, поставь что нибудь другое, а не тот же лн
00:24:246 (24246|3) - этот лн вводит в заблуждение
00:29:579 (29579|0) - ^
00:31:079 (31079|3,31246|1) - CTRL+G
00:34:079 (34079|0) - начни лн здесь 00:33:996 -
00:44:079 (44079|1,44329|1,44579|1) - поменяй паттерн
00:46:579 (46579|2,46829|2,47079|2,47329|2) - ^
01:01:413 - ноту на первую колонку
01:02:746 - ноту
01:20:413 (80413|1,80579|3) - CTRL+G
Topic Starter
Meiju

eyes wrote:

"I want to die" Team's modding
01:25:696 - зачем этот поинт? Честно, хз, он был когда я скачивал мапу с сайта с Featured Artists
Maximum:
00:00:579 (579|3) - перемести на вторую колонку, pitch relevance не
00:08:746 (8746|2) - delete, звук не подходящий для трипла. Еще учитывая что на звук, который намного грочме, ты поставил трипл 00:09:079, прошлый трипл становится еще более неуместным Да, ты прав
00:19:413 - ^
00:28:746 (28746|3,28788|2,28829|1,28871|0,28913|3,28954|2,28996|1,29038|0) - 1 3 2 4 паттерн лучше отразит этот звук Не думаю
00:44:913 (44913|2,45246|1) - CTRL+H Но зачем
00:53:829 - ноту?????????????????????? нет?????????????
00:54:496 - ^
00:58:079 (58079|3) - сделай лн Не вижу нужды
01:01:579 - [24] [13] [24] для баланса Хорошо
01:10:079 - дабл Ага
Спасибо Слава!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
SwitchAxe
mod requested at my queue
columns-> 1/2/3/4
maximum
*pay attention to theese 12 jumps 00:10:746 (10746|0,10746|1,10913|1,10913|0) - / 00:11:413 (11413|1,11413|0,11579|0,11579|1) - and theese hands 00:12:079 (12079|1,12079|2,12079|0,12246|1,12246|0,12246|2) - / 00:12:746 (12746|0,12746|3,12746|1,12913|3,12913|1,12913|0) -
imo the first two hands shouldnt be on the same side the hands are, even if the hands have a note on the right side it feels like too left hand heavy. also i think you should change flow when hands start , correct me if this was intended.

*look at 00:26:913 (26913|3,26996|2,27079|1,27079|0) - and 00:32:246 (32246|3,32329|2,32413|1,32413|0) - probably the second should mirror or change pattern slightly

* 00:56:079 (56079|0,56413|0,56746|1) - why theese arent all on same column? is there a reason why last ln is on 2 when i hear all like the same sound at the same pitch? it looks like you avoided using same column for a purpose to me but i cant figure it out
also first two dont have a note at the end, i mean starting to do ln plus note pattern at 00:57:079 - seems fine but why start at 00:56:913 - ?

*there is something i want to point out from the 1/8 burst at 00:50:079 - , but this one is more a personal opinion
second half of the burst should be a split pattern like the 12 43 you chose for the first half, since i find this particular burst different to the others and its the only one kind of isolated (by this i mean it dosent get followed by a jumpthrill instantly or comes right after other dense part). i felt like pointing this because both parts of the burst relate better in a split pattern, and the entire burst relates better with the other bursts imo
i find all the other bursts fitting
https://puu.sh/uZtby.png this one could be a re placement you apply

hard
*ok overall this diff is too stair heavy imo, should have stairs as a base but not theese many (even if most of the sounds are mainly ascending/descending gradually and they get to fit really well with stairs) and i found a few spots i'd like to give you other options:
- 00:06:913 (6913|0,6996|1,7079|2) - this could be a 134 , 132 or use a pattern that start at the center and does something like 231 , find the one that dosen't break ln structure since its correctly done
this way the first chorus alternates stair , other pattern, then stair ( take in mind there are stair ln patterns too, but this one should stay like that imo)
-00:17:579 - same as above
-00:25:746 (25746|0,25829|1,25913|2,25996|3) - i'd use either a thrill or other pattern

* 00:25:579 (25579|2) - should be same as the previous jump there is a note missing in an important beat, i consider this dosen't rise difficulty enough to call it "too hard for the diff" imo

*theese lower pitch sections 00:48:079 - and 00:53:413 - consider making one of theese a repeated pattern instead of mirroring like you did in maximum diff i personally really liked that effect

* 01:10:746 (70746|3) - should be on same column as 01:11:413 (71413|3) - since pitch changes considerably
here 01:21:413 - too

OWJI's NM
*00:24:746 - use a jack pattern
*00:44:079 (44079|1,44079|0,44163|3,44246|2,44329|1,44413|0,44496|2,44579|1,44663|3) - this is too dense for a NM diff, using 1/4 is fine but this buildup dosen't "have to" end on 1/4 stream , using upto three or four is fine but this is too long imo
*01:01:079 (61079|3,61246|2) - this may be too hard for a player that is still on a beginner skill, maybe having the lns on different hand could make you keep the pattern but idk
*01:01:579 (61579|1,61913|0,62246|2,62579|1,62913|3,63079|2,63246|1) - why is here such a diff drop?
*00:46:746 (46746|3,46829|2,46913|1) - and 00:47:246 (47246|3,47329|2,47413|1) - should be the same pattern, i even think mirroring it dosen't fix it i'd try other pattern since theese are parts that sound different and there is no repeating mood in the music at this part. also 00:48:246 (48246|3,48329|2,48413|1) - gets the same representation , if you changed the triplet that's in the middle you kill two birds in one shot
*i feel like the ending could be a bit denser, excluding the last beats where difficulty drops

easy
well found really hard to find mistakes at easy diff since its solid and my modding skills at theese diffs is shit sorry
00:44:413 - maibe you could add a note since music builds up and ends up exploding when ln starts
00:57:746 (57746|3,57913|0,58079|3) - don't think these sounds alternate, they are more like a 143 pattern, comparing with 01:00:413 (60413|3,60579|0,60746|3) - where i see it more fitting
Map is really solid and good quality, feel free to ask anything i mentioned here and reject anything you disagree :)
Good luck with your map!!
btw... IMA FIRE MY LAZEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEER O_o
AnatOWJIya

eyes wrote:

"I want to die" Team's modding
OWJI's Normal:
00:00:080 (80|3) - delete? Нет
00:18:079 (18079|2) - перемести на первую колонку для баланса Переделал момент
00:23:079 (23079|1) - тут уже совсем разные звуки, поставь что нибудь другое, а не тот же лн Done
00:24:246 (24246|3) - этот лн вводит в заблуждение Done
00:29:579 (29579|0) - ^ Done
00:31:079 (31079|3,31246|1) - CTRL+G Done
00:34:079 (34079|0) - начни лн здесь 00:33:996 - Done
00:44:079 (44079|1,44329|1,44579|1) - поменяй паттерн Done
00:46:579 (46579|2,46829|2,47079|2,47329|2) - ^ Done
01:01:413 - ноту на первую колонку Done
01:02:746 - ноту Done
01:20:413 (80413|1,80579|3) - CTRL+G Done
Спасибо за мод ;3
AnatOWJIya

SwitchAxe wrote:

mod requested at my queue
columns-> 1/2/3/4

OWJI's NM
*00:24:746 - use a jack pattern Don't really wanna use jack here
*00:44:079 (44079|1,44079|0,44163|3,44246|2,44329|1,44413|0,44496|2,44579|1,44663|3) - this is too dense for a NM diff, using 1/4 is fine but this buildup dosen't "have to" end on 1/4 stream , using upto three or four is fine but this is too long imo
*01:01:079 (61079|3,61246|2) - this may be too hard for a player that is still on a beginner skill, maybe having the lns on different hand could make you keep the pattern but idk Done
*01:01:579 (61579|1,61913|0,62246|2,62579|1,62913|3,63079|2,63246|1) - why is here such a diff drop? Changed
*00:46:746 (46746|3,46829|2,46913|1) - and 00:47:246 (47246|3,47329|2,47413|1) - should be the same pattern, i even think mirroring it dosen't fix it i'd try other pattern since theese are parts that sound different and there is no repeating mood in the music at this part. also 00:48:246 (48246|3,48329|2,48413|1) - gets the same representation , if you changed the triplet that's in the middle you kill two birds in one shot
*i feel like the ending could be a bit denser, excluding the last beats where difficulty drops
Thanks for mod ;3
Topic Starter
Meiju

SwitchAxe wrote:

mod requested at my queue
columns-> 1/2/3/4
maximum
*pay attention to theese 12 jumps 00:10:746 (10746|0,10746|1,10913|1,10913|0) - / 00:11:413 (11413|1,11413|0,11579|0,11579|1) - and theese hands 00:12:079 (12079|1,12079|2,12079|0,12246|1,12246|0,12246|2) - / 00:12:746 (12746|0,12746|3,12746|1,12913|3,12913|1,12913|0) -
imo the first two hands shouldnt be on the same side the hands are, even if the hands have a note on the right side it feels like too left hand heavy. also i think you should change flow when hands start , correct me if this was intended. Yes, here's a little unbalance, but i really can't avoid this, anyway next same patterns have stress on other hand

*look at 00:26:913 (26913|3,26996|2,27079|1,27079|0) - and 00:32:246 (32246|3,32329|2,32413|1,32413|0) - probably the second should mirror or change pattern slightly Yep

* 00:56:079 (56079|0,56413|0,56746|1) - why theese arent all on same column? is there a reason why last ln is on 2 when i hear all like the same sound at the same pitch? fixed it looks like you avoided using same column for a purpose to me but i cant figure it out
also first two dont have a note at the end, i mean starting to do ln plus note pattern at 00:57:079 - seems fine but why start at 00:56:913 - ? don't really understand you here
*there is something i want to point out from the 1/8 burst at 00:50:079 - , but this one is more a personal opinion
second half of the burst should be a split pattern like the 12 43 you chose for the first half, since i find this particular burst different to the others and its the only one kind of isolated (by this i mean it dosent get followed by a jumpthrill instantly or comes right after other dense part). i felt like pointing this because both parts of the burst relate better in a split pattern, and the entire burst relates better with the other bursts imo
i find all the other bursts fitting
https://puu.sh/uZtby.png this one could be a re placement you apply don't think so

hard
*ok overall this diff is too stair heavy imo, should have stairs as a base but not theese many (even if most of the sounds are mainly ascending/descending gradually and they get to fit really well with stairs) and i found a few spots i'd like to give you other options:
- 00:06:913 (6913|0,6996|1,7079|2) - this could be a 134 , 132 or use a pattern that start at the center and does something like 231 , find the one that dosen't break ln structure since its correctly done Yep
this way the first chorus alternates stair , other pattern, then stair ( take in mind there are stair ln patterns too, but this one should stay like that imo)
-00:17:579 - same as above
-00:25:746 (25746|0,25829|1,25913|2,25996|3) - i'd use either a thrill or other pattern Ok!

* 00:25:579 (25579|2) - should be same as the previous jump there is a note missing in an important beat, i consider this dosen't rise difficulty enough to call it "too hard for the diff" imo Yep

*theese lower pitch sections 00:48:079 - and 00:53:413 - consider making one of theese a repeated pattern instead of mirroring like you did in maximum diff i personally really liked that effect don't really understand you here, but i make mirror :^)

* 01:10:746 (70746|3) - should be on same column as 01:11:413 (71413|3) - since pitch changes considerably
here 01:21:413 - too I don't think so
easy
well found really hard to find mistakes at easy diff since its solid and my modding skills at theese diffs is shit sorry
00:44:413 - maibe you could add a note since music builds up and ends up exploding when ln starts Ok
00:57:746 (57746|3,57913|0,58079|3) - don't think these sounds alternate, they are more like a 143 pattern, comparing with 01:00:413 nope(60413|3,60579|0,60746|3) - where i see it more fitting
Map is really solid and good quality, feel free to ask anything i mentioned here and reject anything you disagree :)
Good luck with your map!!
btw... IMA FIRE MY LAZEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEER O_o
Thank you for mod!
eyes

Mage wrote:

eyes wrote:

"I want to die" Team's modding

00:00:579 (579|3) - перемести на вторую колонку, pitch relevance не you crazy baka

00:44:913 (44913|2,45246|1) - CTRL+H Но зачем слишком сильная нагрузка для правой руки, да и Pitch relevance разрушен. Тут можно обойтись и без джеков на самом деле
00:53:829 - ноту?????????????????????? нет????????????? ты разрушаешь музыку
00:54:496 - ^
00:58:079 (58079|3) - сделай лн Не вижу нужды перепутал ноту, лн нужен здесь 00:57:996 (57996|0)
John Doe
From my modding queue

Just to clarify this, if i say something about 0/1/2/3, i mean the 4 keys you are using for playing (0 = most left key, 3 = most right key).
Anyways, let's go!!!

Maximum
00:15:246 (15246|1,15246|0,15329|2,15329|3) I'd only make single notes for these
00:25:746 I'd suggest starting a little stream here
00:31:079 ^^
01:12:746 I'd let the stream start here

Sorry for the short mod, that's all i could find. Good Luck!
Feerum
Requested Mod from
Not Ephemeral's Super Featured Artist Modding/Feedback Queue



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Mage!
Requested Mod from the Featured Artist Modding Queue running by the Staff.
I'm here to help you with your Map!

General


Artist: Correct
Title: Correct
Source: Wrong! // All Featured Artist Songs must have the Source "osu!"
Tags: You can add following Tags: "Power Up", "Dragonball", "Featured Artist"
AiMod: No Problems
Background: To save some space (1Mb) You can replace your BG with this file: click
BPM/Offset: Correct
mp3/Hitsounds: Some of your hitsounds were a bit imbalanced and had a lot of unnecessary silence. To save some space i fixed all for you. You can get the fixes here: click. Just replace them with your current one.
Other: -

Easy

00:06:079 (6079|0,6246|2,6413|1,6579|3) - Can i suggest to arrange the pattern a bit different? They have clearly a higher pitch than the Pattern 00:05:413 (5413|0,5579|2,5746|1,5913|3) - and you can emphasize this with arrange them a bit different. How about 2-1-3-4 ? (Follows even perfect the pitch!)
00:16:746 (16746|0,16913|1,17079|3,17246|2) - If you did apply my suggestion above please arrange these here too to something different.

00:26:413 (26413|3) - This one should be a Long Note, according to 00:31:746 (31746|1) - . Same sound.
Also 00:26:913 (26913|3,27246|0) - should be deleted because you didn't map it 00:32:246 - 00:32:579 - here too.

Nothing more to say.
Pretty solid Easy difficulty!

OWJI's Normal

00:02:746 (2746|3) - Add additionally a F hitsound here.
00:09:413 (9413|2,9746|0,9746|1,9913|3,9996|2,10079|1) - I would suggest to CTRL+H the Pattern here. That's mainly to change the triple more to PR and different from 00:04:579 (4579|3,4663|2,4746|1) - .

00:18:579 - Either Add here a note or remove a note from 00:07:913 (7913|3,7913|2) - to make it consistent.

00:24:079 - Hmm.. i am not sure if i can agree with the notespread here to the Easy. I mean, just take a look:
You have 2/1 Notes in the Easy and directly 1/4 pattern in the Normal. That's really not a good spread. Simply way to dense here.
My suggestion would be: use 1/2 notes! And to make a different to the following sounds i suggest you to jack these notes 00:24:746 (24746|0,24913|1) - and 00:25:079 (25079|2,25246|3) - . As example 4-4 1-1. Same you can do with notes from 00:25:413 (25413|0,25413|1,25579|2) - and 00:26:079 (26079|2,26246|1) - and so on. You understand what i mean? You doesn't need denser notes to emphasize the difference to the music!

00:29:579 (29579|1,29663|0,29746|2,29829|1,29913|3,29996|2,30079|0) - Same goes for here.
00:30:413 (30413|2,30413|3) - Remove one note from here. You didn't had a chord at 00:25:079 - too.

Overall you really should look more for a less denser note spread to the Easy in this difficulty. The spread is really really strange here.

01:00:079 (60079|2) - I suggest you to make this note a 1/1 Long Note. The sound belongs to 01:00:413 (60413|0,60579|2,60746|1,61079|3) - .
Also 01:00:746 (60746|1) - should be 1/2 beat longer.

01:04:746 - ??? What happens here? Why is this suddenly empty? xD
The Part here is basically like the very beginning of the Song. Like 00:02:746 - .
And here we have again the same like before. You mapped 00:07:913 - with a jump but 01:09:246 - not.

01:15:246 (75246|3) - And why you mapped this Sound here when you didn't Mapped it before ever?
01:20:246 (80246|2,80579|1) - And suddenly you begin to map here hihat's while you didn't map them before either.

Okay overall the Difficulty is not bad. But i have a problem that the note spread is simply too high to the Easy difficulty. (No i do not pay the SR attention)
Also you have a big problem with lack of consistency here. You should check the complete difficulty again.

Hard

00:10:746 (10746|3,10746|2,10913|1,10913|0) - and 00:11:413 (11413|2,11413|3,11579|1,11579|0) - . I highly suggest that you jack these too. The music is way more louder and noticeable than the kicks you did jack later. It simply feels like something is missing here.

00:19:413 - You have a missing Note here according to 00:08:746 -
Maybe CTRL+H 00:20:079 (20079|2,20413|1) - to remove 00:20:413 (20413|1,20746|1,21079|1,21413|1) -

00:21:413 (21413|1,21413|0,21579|2,21579|3,22079|1,22079|0,22246|3,22246|2) - If you did apply my suggestion above to jack the jumps then do it here too for consistency.
00:25:579 (25579|2,25579|1) - And why is this one a Jump? You doesn't have here any additionally sound. Just a hihat like 00:24:913 (24913|3,25246|0) - .
Please remove 00:25:579 (25579|1) - to keep the jack consistency.

00:26:246 (26246|3,26246|2) - Same here. Suddenly a jump? There's nothing that can justify it.
00:27:579 (27579|1,27663|0) - CTRL+G here for PR and variety.

00:28:079 (28079|2,28079|3,28246|1,28246|0) - Jack these to follow the music better.
00:30:913 (30913|2,30913|1,31579|1,31579|0) - Same thing like above.

00:32:913 (32913|2,32996|3) - And again a CTRL+G here for PR and variety.
00:33:413 (33413|1,33413|0,33579|2,33579|3) - here again like above. Jack for music
// Is it me or does the 2nd Part that repeats looks copy/pasted and mirrored? xD

00:44:746 (44746|3,44913|3,45079|0,45246|0) - Please no jacks :( All 4 sounds have a different pitch. The Jacks are wrong.
00:45:913 (45913|3,45913|0,47246|3,47246|0) - Can i ask for what these jumps are? No Kick.. No snare.. i just hear the melody and a hihat like 00:48:246 (48246|1,48913|2) - and these are single notes too.
00:51:246 (51246|1,51246|0,52579|2,52579|3) - Same goes for these.

01:01:579 - The Spread to the Normal here is really bad
I mean look at it:
While the Normal is using 1/2 notes you use already 1/2 jumps with 1/4 pattern here.
I highly recommend you to nerf this part.
Here is what i would suggest you
Use 1/4 triples with a jump at the end. I also arranged the last 4 jumps at 01:02:746 - . The single jack to the next jump represent the intensity of the ending.

01:12:079 (72079|3,72079|2,72246|1,72246|0,72746|3,72746|2,72913|1,72913|0) - If you did apply the Jack suggestion at the beginning do the same here.
01:22:746 (82746|1,82746|0,82913|2,82913|3,83413|0,83413|1,83579|2,83579|3) - And here.

Overall a pretty solid Hard but needs more work. Especially the spread to the Normal looks a bit.. harsh.

Maximum

00:03:246 (3246|3,3246|1) - 00:08:579 (8579|2,8579|3) - Why the jumps here? You have here only a hihat. And really only a hihat. That's too much. Delete a note.
00:13:913 (13913|2,13913|1) - 00:19:246 (19246|0,19246|3) - Same like above.
00:15:079 - Delete here a note. See at 00:04:413 - . Consistency~
For a better transition i suggest you to move 00:26:079 (26079|1) - to 3 and 00:26:413 (26413|2) - to 1.
00:31:413 (31413|2) - Same like above. This one to 2 and 00:31:746 (31746|1) - to 4

00:44:746 (44746|2,44913|2,45079|1,45246|1) - I think i mentioned this in Hard? The jacks here are wrong placed. All 4 notes have a different pitch so jacks doesn't fit here.

00:58:246 (58246|2,58413|2,58579|2) - That feels really weird. I highly suggest you to arrange the pattern here. Remove the triple jack.

01:02:746 - Pattern suggestion for better emphasis:

Well, i won't mod the remaining part because it's basically like the beginning and i would just repeat myself because that's the same issues like mentioned above.
Overall a pretty good diff. Yummy Noodles.

That's all. I hope my suggestions help you! Overall a good Map but i have a problem with the note spread.
Not looking at SR because SR says nothing.. The important is really the note spread.

I wish you good luck!
Topic Starter
Meiju

LordTimeWaste wrote:

From my modding queue

Just to clarify this, if i say something about 0/1/2/3, i mean the 4 keys you are using for playing (0 = most left key, 3 = most right key).
Anyways, let's go!!!

Maximum
00:15:246 (15246|1,15246|0,15329|2,15329|3) I'd only make single notes for these i make doubles cause main melody
00:25:746 I'd suggest starting a little stream here but here's a beautiful trill
00:31:079 ^^
01:12:746 I'd let the stream start here Hmm i will think about it

Sorry for the short mod, that's all i could find. Good Luck!
Thanks!
Topic Starter
Meiju

Feerum wrote:

Requested Mod from
Not Ephemeral's Super Featured Artist Modding/Feedback Queue



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Mage!
Requested Mod from the Featured Artist Modding Queue running by the Staff.
I'm here to help you with your Map!

General


Artist: Correct
Title: Correct
Source: Wrong! // All Featured Artist Songs must have the Source "osu!" ok!
Tags: You can add following Tags: "Power Up", "Dragonball", "Featured Artist" added
AiMod: No Problems
Background: To save some space (1Mb) You can replace your BG with this file: click yep
BPM/Offset: Correct
mp3/Hitsounds: Some of your hitsounds were a bit imbalanced and had a lot of unnecessary silence. To save some space i fixed all for you. You can get the fixes here: click. Just replace them with your current one. sure
Other: -

Easy

00:06:079 (6079|0,6246|2,6413|1,6579|3) - Can i suggest to arrange the pattern a bit different? They have clearly a higher pitch than the Pattern 00:05:413 (5413|0,5579|2,5746|1,5913|3) - and you can emphasize this with arrange them a bit different. How about 2-1-3-4 ? (Follows even perfect the pitch!)
00:16:746 (16746|0,16913|1,17079|3,17246|2) - If you did apply my suggestion above please arrange these here too to something different.

00:26:413 (26413|3) - This one should be a Long Note, according to 00:31:746 (31746|1) - . Same sound.
Also 00:26:913 (26913|3,27246|0) - should be deleted because you didn't map it 00:32:246 - 00:32:579 - here too.

Nothing more to say.
Pretty solid Easy difficulty!
^everything fixed

Hard

00:10:746 (10746|3,10746|2,10913|1,10913|0) - and 00:11:413 (11413|2,11413|3,11579|1,11579|0) - . I highly suggest that you jack these too. The music is way more louder and noticeable than the kicks you did jack later. It simply feels like something is missing here.

00:19:413 - You have a missing Note here according to 00:08:746 -
Maybe CTRL+H 00:20:079 (20079|2,20413|1) - to remove 00:20:413 (20413|1,20746|1,21079|1,21413|1) -

00:21:413 (21413|1,21413|0,21579|2,21579|3,22079|1,22079|0,22246|3,22246|2) - If you did apply my suggestion above to jack the jumps then do it here too for consistency.
00:25:579 (25579|2,25579|1) - And why is this one a Jump? You doesn't have here any additionally sound. Just a hihat like 00:24:913 (24913|3,25246|0) - .
Please remove 00:25:579 (25579|1) - to keep the jack consistency.

00:26:246 (26246|3,26246|2) - Same here. Suddenly a jump? There's nothing that can justify it.
00:27:579 (27579|1,27663|0) - CTRL+G here for PR and variety.

00:28:079 (28079|2,28079|3,28246|1,28246|0) - Jack these to follow the music better.
00:30:913 (30913|2,30913|1,31579|1,31579|0) - Same thing like above.

00:32:913 (32913|2,32996|3) - And again a CTRL+G here for PR and variety.
00:33:413 (33413|1,33413|0,33579|2,33579|3) - here again like above. Jack for music
// Is it me or does the 2nd Part that repeats looks copy/pasted and mirrored? xD

00:44:746 (44746|3,44913|3,45079|0,45246|0) - Please no jacks :( All 4 sounds have a different pitch. The Jacks are wrong.
00:45:913 (45913|3,45913|0,47246|3,47246|0) - Can i ask for what these jumps are? No Kick.. No snare.. i just hear the melody and a hihat like 00:48:246 (48246|1,48913|2) - and these are single notes too.
00:51:246 (51246|1,51246|0,52579|2,52579|3) - Same goes for these.

01:01:579 - The Spread to the Normal here is really bad
I mean look at it:
While the Normal is using 1/2 notes you use already 1/2 jumps with 1/4 pattern here.
I highly recommend you to nerf this part.
Here is what i would suggest you
Use 1/4 triples with a jump at the end. I also arranged the last 4 jumps at 01:02:746 - . The single jack to the next jump represent the intensity of the ending.

01:12:079 (72079|3,72079|2,72246|1,72246|0,72746|3,72746|2,72913|1,72913|0) - If you did apply the Jack suggestion at the beginning do the same here.
01:22:746 (82746|1,82746|0,82913|2,82913|3,83413|0,83413|1,83579|2,83579|3) - And here.

Overall a pretty solid Hard but needs more work. Especially the spread to the Normal looks a bit.. harsh.
^everything fixed

Maximum

00:03:246 (3246|3,3246|1) - 00:08:579 (8579|2,8579|3) - Why the jumps here? You have here only a hihat. And really only a hihat. That's too much. Delete a note.
00:13:913 (13913|2,13913|1) - 00:19:246 (19246|0,19246|3) - Same like above.
00:15:079 - Delete here a note. See at 00:04:413 - . Consistency~
For a better transition i suggest you to move 00:26:079 (26079|1) - to 3 and 00:26:413 (26413|2) - to 1.
00:31:413 (31413|2) - Same like above. This one to 2 and 00:31:746 (31746|1) - to 4

00:44:746 (44746|2,44913|2,45079|1,45246|1) - I think i mentioned this in Hard? The jacks here are wrong placed. All 4 notes have a different pitch so jacks doesn't fit here.

00:58:246 (58246|2,58413|2,58579|2) - That feels really weird. I highly suggest you to arrange the pattern here. Remove the triple jack.

01:02:746 - Pattern suggestion for better emphasis:

Well, i won't mod the remaining part because it's basically like the beginning and i would just repeat myself because that's the same issues like mentioned above.
Overall a pretty good diff. Yummy Noodles.
^everything fixed

That's all. I hope my suggestions help you! Overall a good Map but i have a problem with the note spread.
Not looking at SR because SR says nothing.. The important is really the note spread.

I wish you good luck!
Woah thank you very much Feerum!
AnatOWJIya

Feerum wrote:

Requested Mod from
Not Ephemeral's Super Featured Artist Modding/Feedback Queue



Column: | 1 | 2 | 3 | 4 |
======================================================
Red means Unrankable stuff
Big means Important stuff
Normal are Suggestions
// means comments
======================================================

Hello Mage!
Requested Mod from the Featured Artist Modding Queue running by the Staff.
I'm here to help you with your Map!

General


Artist: Correct
Title: Correct
Source: Wrong! // All Featured Artist Songs must have the Source "osu!"
Tags: You can add following Tags: "Power Up", "Dragonball", "Featured Artist"
AiMod: No Problems
Background: To save some space (1Mb) You can replace your BG with this file: click
BPM/Offset: Correct
mp3/Hitsounds: Some of your hitsounds were a bit imbalanced and had a lot of unnecessary silence. To save some space i fixed all for you. You can get the fixes here: click. Just replace them with your current one.
Other: -



OWJI's Normal

00:02:746 (2746|3) - Add additionally a F hitsound here. Done
00:09:413 (9413|2,9746|0,9746|1,9913|3,9996|2,10079|1) - I would suggest to CTRL+H the Pattern here. That's mainly to change the triple more to PR and different from 00:04:579 (4579|3,4663|2,4746|1) - . Done

00:18:579 - Either Add here a note or remove a note from 00:07:913 (7913|3,7913|2) - to make it consistent. Added

00:24:079 - Hmm.. i am not sure if i can agree with the notespread here to the Easy. I mean, just take a look:
You have 2/1 Notes in the Easy and directly 1/4 pattern in the Normal. That's really not a good spread. Simply way to dense here.
My suggestion would be: use 1/2 notes! And to make a different to the following sounds i suggest you to jack these notes 00:24:746 (24746|0,24913|1) - and 00:25:079 (25079|2,25246|3) - . As example 4-4 1-1. Same you can do with notes from 00:25:413 (25413|0,25413|1,25579|2) - and 00:26:079 (26079|2,26246|1) - and so on. You understand what i mean? You doesn't need denser notes to emphasize the difference to the music! Changed them to 1/2 jacks

00:29:579 (29579|1,29663|0,29746|2,29829|1,29913|3,29996|2,30079|0) - Same goes for here. Done
00:30:413 (30413|2,30413|3) - Remove one note from here. You didn't had a chord at 00:25:079 - too. Added note to 00:25:079

Overall you really should look more for a less denser note spread to the Easy in this difficulty. The spread is really really strange here.

01:00:079 (60079|2) - I suggest you to make this note a 1/1 Long Note. The sound belongs to 01:00:413 (60413|0,60579|2,60746|1,61079|3) - .
Also 01:00:746 (60746|1) - should be 1/2 beat longer. Changed

01:04:746 - ??? What happens here? Why is this suddenly empty? xD
The Part here is basically like the very beginning of the Song. Like 00:02:746 - . Woooooops
And here we have again the same like before. You mapped 00:07:913 - with a jump but 01:09:246 - not. Changed

01:15:246 (75246|3) - And why you mapped this Sound here when you didn't Mapped it before ever? Deleted
01:20:246 (80246|2,80579|1) - And suddenly you begin to map here hihat's while you didn't map them before either. Changed

Okay overall the Difficulty is not bad. But i have a problem that the note spread is simply too high to the Easy difficulty. (No i do not pay the SR attention)
Also you have a big problem with lack of consistency here. You should check the complete difficulty again.

That's all. I hope my suggestions help you! Overall a good Map but i have a problem with the note spread.
Not looking at SR because SR says nothing.. The important is really the note spread.

I wish you good luck!
Thanks for mod ;3
Crumpey
As requested in Crumpey's Mod Queue

Maximum, Hard, Normal, Easy
col = 1|2|3|4

Geez, to date this is my hardest mod, there really isnt much that i can see is wrong with this.
im not a fan of noodles, nor can i play them well, so im not going to judge them too much as im afraid i might give false adive

Also check AImod on all diffs with control+shift+A

[img]https://osu.ppy.sh/ss/7700713
[/img]
Maximum(Mod)
00:02:746 (2746|1,3246|1,3413|1) - this feels weird to hit, with the second ln being in the same column
00:13:413 (13413|2,13913|2,14079|2) - same pattern again, but later in the song
00:39:913 (39913|1) - move to col 1
01:14:746 (74746|0,75246|0,75413|0) - same patter as earlier

Hard(mod)
00:09:413 (9413|2) - move to col 2 so that its easier to hit
00:17:079 (17079|3) - Move to col 2
01:04:746 (64746|2) - move to col 2
01:05:079 (65079|3) - move this to col 3

Normal(mod)
00:44:746 (44746|0,44913|1,45079|2,45246|3) - Im not to sure about these being lns, i think they'll work just fine as regualar notes

Easy(mod)
01:14:746 (74746|2,74746|3) - make a single note

Crazy good map, you'll be getting a star from me <3
Topic Starter
Meiju

CrumpetFiddler wrote:

As requested in Crumpey's Mod Queue

Maximum, Hard, Normal, Easy
col = 1|2|3|4

Geez, to date this is my hardest mod, there really isnt much that i can see is wrong with this.
im not a fan of noodles, nor can i play them well, so im not going to judge them too much as im afraid i might give false adive

Also check AImod on all diffs with control+shift+A

[img]https://osu.ppy.sh/ss/7700713
[/img]
Maximum(Mod)
00:02:746 (2746|1,3246|1,3413|1) - this feels weird to hit, with the second ln being in the same column Nah, i don't think it's weird
00:13:413 (13413|2,13913|2,14079|2) - same pattern again, but later in the song
00:39:913 (39913|1) - move to col 1 00:39:746 (39746|1,39913|1) - same sounds
01:14:746 (74746|0,75246|0,75413|0) - same patter as earlier

Hard(mod)
00:09:413 (9413|2) - move to col 2 so that its easier to hit Ok!
00:17:079 (17079|3) - Move to col 2 But it makes 1/2 jack, so it harder to hit
01:04:746 (64746|2) - move to col 2 Nope
01:05:079 (65079|3) - move this to col 3 Nope

Easy(mod)
01:14:746 (74746|2,74746|3) - make a single note Nope. Here's ends and starts new part, so here's need double

Crazy good map, you'll be getting a star from me <3
Thank you for mod and star! :)
Litharrale
NM from my queue
oh man feerus already been here 0_0
1|2|3|4
192kbps audio and 1920x1200 BG...im starring this set just for that

Max
Not really an issue but the kick 00:20:413 (20413|2) - being a single and 00:20:579 (20579|3) - synths being doubles triggers me
00:22:079 (22079|2,22079|3,22246|2,22246|3,22413|1,22413|2,22496|3,22579|0,22579|1,22663|2) - This pattern being fundamentally different from the previous pattern 00:21:579 (21579|2,21579|3,21746|0,21746|1,21829|3,21913|2,21913|1,21996|0) - despite them being exactly identical in the music tripped me up hardcore while playtesting this. What was your justification for doing that?
00:28:996 (28996|1) - This 1/6 stream continues until the next measure if you want to extend it
00:36:413 (36413|0) - no reason to not double the beats :shrug:
beyond here it just repeats so eh
dude this map is great. another star for this one

Hard
If you simplified this stream 00:02:413 (2413|0,2496|1,2579|2,2663|3) - to a 1/4 from 1/6, why not do the same for this one 00:50:079 (50079|0)? just an LN seems like overkill

Literally all I could find. Don't there's even a point for me to check the lower diffs. I'll just star for each

Awesome set! GL on rank!
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