Why are the grades even based on accuracy at all? If score is a measurement of performance in a map, obviously the grading should be based on that and that alone! All grades do in my mind anyways is provide goals that feel more real than reaching an arbitrary number. On this train of thought, PP should also be entirely based on song difficulty and score.
But this thread is about scorev2 lol. Personally, I think that scorev2 taking into account combo is bad (controversial I know). I much prefer the way that scorev1 tries to reward consistency: with a bonus score that fluctuates depending on how you're doing. I'd love to see that incorporated into scorev2. Personally, I think the best possible scoring system is a scoring system that has notes worth less or more, depending on how hard the map is at that point. This is probably unrealistic since this would need a good way to measure difficulty, and star rating has proven itself to not be very good, especially at harder maps. Still could be interesting to try IDK.
But this thread is about scorev2 lol. Personally, I think that scorev2 taking into account combo is bad (controversial I know). I much prefer the way that scorev1 tries to reward consistency: with a bonus score that fluctuates depending on how you're doing. I'd love to see that incorporated into scorev2. Personally, I think the best possible scoring system is a scoring system that has notes worth less or more, depending on how hard the map is at that point. This is probably unrealistic since this would need a good way to measure difficulty, and star rating has proven itself to not be very good, especially at harder maps. Still could be interesting to try IDK.