.
I spotted mineKisses wrote:
???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ????????????????????????????????????????????????????????????????????????????????????????????
Each question mark represents a confused member of the community.
i know that alreadyCanadian Baka wrote:
you do realize it's been like that for over 6 months now??Hytex wrote:
Wow mapper so lazy
4 GDs and only 1 by himself wow
Also, if you call 9 months of working on this mapset lazy i'm sorry for being so lazy, but I have been working on this map for more then half the time i've been on osu!
mb, was just a little pissed that someone had the mentality to just say: 12sp and then find BNs to rank.Kisses wrote:
tbf on canadian baka he has a whole thread that's like 20 pages + of mods and discussions. This isn't really as bad as Raveille or some others have portrayed it to be
Canadian Baka wrote:
first. any memes and i will hurt you.
Canadian Baka wrote:
ANATA WA BAKA DESU!!!
Canadian Baka wrote:
WATASHI NO NEKO DESU!
If you've been applying mods on your Easy difficulty for that long and I can still find shit like this:Canadian Baka wrote:
Also, if you call 9 months of working on this mapset lazy i'm sorry for being so lazy, but I have been working on this map for more then half the time i've been on osu!
be a weeb[A L P H A] wrote:
HOW DO YOU SOUND LIKE THEM
Asaiga wrote:
be a weeb[A L P H A] wrote:
HOW DO YOU SOUND LIKE THEM
Okay, little mod
[General]
Recheck metadata for all diffs
mp3 is fine until here 00:05:040 -
Can you resnap green lines on Yamicchi's diff? There is nothing for me to point out there so Yami doesn't have to fix anything
[Easy]
00:18:886 - Can you snap this kiai plz
00:28:117 - same
00:08:117 (3) - The use of this slider is weird. It's the only slider like this so inconsistent for rhythm. Because the downbeat should be clickable like the rest of the map.
00:10:425 (2,3) - Blanket is bad and angle of slider(3) seems uncomfortable, a little bit more horizontal will do it
00:29:655 (3) - shape looks uneven
00:32:732 (2) - maybe just make this a note, better emphasis plus you don't get one random 1/2 slider at the end of your map
Hitsound logic in this map = mindblown
done everything for easy thanks
[Axon's]
00:18:694 (2,3,1) - just wondering if straight stream looks better
00:14:271 (1,2) - Can these two look more balance? slider(1) - x:284 y:76 for example
and resnap some green lines
same with axon's diff
mp3 file & bg can be controversial unless you intended to meme then okay, good luck gettinghatesloves
Yamicchi wrote:
Sorry I'm not active anymore atm, and it might be a long time until I come back. Please remove my GD thanks, and sorry
.Canadian Baka wrote:
alright, map going for graveyard.
I rejected a lot of your points because they were barely noticable, really subjective, or honestly I just didn't fully understand your meaning. I will ask other people to help me with the diff, becuase I understand what your trying to get at, there probably is something wrong with the diff, but maybe I just didn't understand the way you put it.Kujinn wrote:
from #modreqs
[Light Insane]Honestly I don't really see anything wrong with this difficulty... You said you pointed out 'key mistakes' but I don't see a problem with the majority of your points.
- You could always copy hitsounds from axon's diff and adjust to your liking Thats too hard.
- 00:02:350 (2) - copy previous slider
- 00:02:734 (3) - place slider vertically, improves flow
- 00:03:888 (1,1) - NC's are unnecessary Not really, I prefer having the NC's there.
- 00:05:042 (1) - Slider should start on red tick, White tick should be empty I removed the whole part alltogether, my voice along with the actual singers voice don't line up right so It would be awkward to play.
- 00:05:811 (4) - Map to vocals, A 1/1 doesn't represent anything in the music. I suggest 2 1/2 sliders I think a 1/1 slider better emphasizes the vocals 00:06:580 (1) - here and 00:06:580 (1) - here
- 00:07:350 (3,4) - this is honestly pretty ugly and breaks flow, consider using straight sliders or flipping them. Also 00:06:580 (1,4) - overlap Thats pretty subjective, both of your points. I find the look and flow quite enjoyable.
- 00:08:696 (3,4,5) - whether you are mapping to music or mapping to vocals, the rhythm here is wrong for both. I suggest mapping to the music by removing 00:09:465 (5) - , moving both sliders to the next white tick and add a circle here 00:08:696 - if you listen closely there's a specific sound i'm mapping too, i'm not mapping to the main vocals OR the main instruments. it only lasts for those notes and I thought it would be cool too map.
- 00:10:427 (1,2,3,4) - Song doesn't support these 4 circles. Place a 1/2 slider here 00:10:619 -
- 00:11:196 (1,2) - complete opposite to ^ sorry, does that mean it's good because it supports the music? You said complete opposite,
so thats what I assume.- 00:11:196 (1,1) - overlap barely noticeable.
- 00:13:119 (1) - end on blue tick if you want this to work ? I don't know why I would, I think it plays and sounds better the way I have it
- 00:14:273 (1,2,3) - consider remapping I'm not going to consider remapping if you don't give me a reason, I really like the way I mapped this pattern and i'm not going to remap it for no reason.
- 00:19:273 (2,3) - Its really hard to see the 1/4 gap, lower ds a little what do you mean, it's pretty obvious to me. There's a slight ovelap which means it should be 1/4.
- 00:22:350 (2,3) - why are these stacked? consider spacing them out
- 00:25:427 (2,4) - stack please
- 00:26:196 (4,1) - overlap
- 00:27:734 (4,1) - again, lower ds, hard to see 1/4 gap between these two notes ^^^
- 00:32:734 (1) - 00:32:734 (1) - two stacked circles would emphasize a better ending. I like the slider.
This diff honestly needs a lot of work. I've only pointed out key mistakes, there are much more you could improve on.
[Easy]
- 00:08:117 (3,1) - slight overlap it's barely noticable. Stop being nazi.
- 00:09:655 (5,1) - swap nc's
- 00:15:040 (2,1) - blanket It's already blanketed, good sir.
- A good pattern would be stacking these two 00:19:655 (2,4) -
- 00:32:732 (1) - clickable circle would be more than enough.
Every diff apart from Light Insane is pretty much ready to go. thank you
Good Luck ~
Canadian Baka wrote:
I rejected a lot of your points because they were barely noticable, really subjective, or honestly I just didn't fully understand your meaning. I will ask other people to help me with the diff, becuase I understand what your trying to get at, there probably is something wrong with the diff, but maybe I just didn't understand the way you put it.Kujinn wrote:
from #modreqs
[Light Insane]Honestly I don't really see anything wrong with this difficulty... You said you pointed out 'key mistakes' but I don't see a problem with the majority of your points.
- You could always copy hitsounds from axon's diff and adjust to your liking Thats too hard. it's really not
- 00:02:350 (2) - copy previous slider
- 00:02:734 (3) - place slider vertically, improves flow
- 00:03:888 (1,1) - NC's are unnecessary Not really, I prefer having the NC's there.
- 00:05:042 (1) - Slider should start on red tick, White tick should be empty I removed the whole part alltogether, my voice along with the actual singers voice don't line up right so It would be awkward to play. It's still mapable, every other diff has so why can't this. If you feel like your vocals don't line up with theirs, edit it.
- 00:05:811 (4) - Map to vocals, A 1/1 doesn't represent anything in the music. I suggest 2 1/2 sliders I think a 1/1 slider better emphasizes the vocals 00:06:580 (1) - here and 00:06:580 (1) - here
- 00:07:350 (3,4) - this is honestly pretty ugly and breaks flow, consider using straight sliders or flipping them. Also 00:06:580 (1,4) - overlap Thats pretty subjective, both of your points. I find the look and flow quite enjoyable. 1. You could've used the same slider for both if you wanted to use this 2. They are way too close together. 3. 00:06:580 (1,4) - this is an overlap, clearly.
- 00:08:696 (3,4,5) - whether you are mapping to music or mapping to vocals, the rhythm here is wrong for both. I suggest mapping to the music by removing 00:09:465 (5) - , moving both sliders to the next white tick and add a circle here 00:08:696 - if you listen closely there's a specific sound i'm mapping too, i'm not mapping to the main vocals OR the main instruments. it only lasts for those notes and I thought it would be cool too map. that's ridiculous, why would you map to something other than vocals or key instruments. Unless it's a more emphasized sound that that can be heard without interference from hitsounds, then you should be mapping to vocals or instruments, it's that simple.
- 00:10:427 (1,2,3,4) - Song doesn't support these 4 circles. Place a 1/2 slider here 00:10:619 -
- 00:11:196 (1,2) - complete opposite to ^ sorry, does that mean it's good because it supports the music? You said complete opposite,
so thats what I assume. opposite as in, you could've mapped with circles rather than sliders.- 00:11:196 (1,1) - overlap barely noticeable. 00:10:811 (2,1) - even worse now
- 00:13:119 (1) - end on blue tick if you want this to work ? I don't know why I would, I think it plays and sounds better the way I have it it works now because you removed 1/4 gap here 00:13:503 (1,1) - wise.
- 00:14:273 (1,2,3) - consider remapping I'm not going to consider remapping if you don't give me a reason, I really like the way I mapped this pattern and i'm not going to remap it for no reason. It should be clear why, the way its structures really badly, the tilt here 00:14:273 (1,2) - doesn't really work unless you place 00:14:273 (1) - vertically, it would improve flow, and to follow up with the tilt you could've make this 00:15:427 (3) - to the similar except pointing to the right.
- 00:19:273 (2,3) - Its really hard to see the 1/4 gap, lower ds a little what do you mean, it's pretty obvious to me. There's a slight ovelap which means it should be 1/4. 00:22:734 (4,5,6) - this would work better if you use it for most and also this 00:23:119 (6,1) - is a good indication of 1/4 gap between notes, the others aren't which creates inconsistency.
- 00:22:350 (2,3) - why are these stacked? consider spacing them out
- 00:25:427 (2,4) - stack please
- 00:26:196 (4,1) - overlap
- 00:27:734 (4,1) - again, lower ds, hard to see 1/4 gap between these two notes ^^^ ^^^^
- 00:32:734 (1) - 00:32:734 (1) - two stacked circles would emphasize a better ending. I like the slider. two circles are better ~
This diff honestly needs a lot of work. I've only pointed out key mistakes, there are much more you could improve on.
[Easy]
- 00:08:117 (3,1) - slight overlap it's barely noticable. Stop being nazi. is what it is bruh, oh and I meant these two 00:08:117 (3,2) -
- 00:09:655 (5,1) - swap nc's
- 00:15:040 (2,1) - blanket It's already blanketed, good sir. ctrl g and try it again.
- A good pattern would be stacking these two 00:19:655 (2,4) -
- 00:32:732 (1) - clickable circle would be more than enough.
Every diff apart from Light Insane is pretty much ready to go. thank you
Good Luck ~
Look at gds for reference if you don't understand what's wrong or how you can improve your diff. It needs a lot of work. Especially with rhythm and how you structure patterns.
any point left blank was fixed.
Thanks for the mod.
what a fucking rollercoaster of emotions this mapset is causing me to go throughCanadian Baka wrote:
meh i might actually rank dis xd
Kujinn wrote:
It needs a lot of work. Especially with rhythm and how you structure patterns.