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Kuroha Neko (CV Taneda Risa) feat.Canadian Baka - Sassou Tou

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Raveille
.
Topic Starter
Ashton
Ok, I'll try sinnoh.

I meant 7 more mods by what I said, I wasn't going to shoot any stars, if you didn't realize the map got bubbled and qualified before, so in reality it shouldn't need more mods, but I'm still going to get a few more before I ask a BN because I added axons diff. Which still has got a lot of mods.
_handholding
tbf on canadian baka he has a whole thread that's like 20 pages + of mods and discussions. This isn't really as bad as Raveille or some others have portrayed it to be
Asaiga

Kisses wrote:

???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????? ????????????????????????????????????????????????????????????????????????????????????????????

Each question mark represents a confused member of the community.
I spotted mine :roll:

rip gds


*edited, place holder*
Hytex
Wow mapper so lazy
4 GDs and only 1 by himself wow
Topic Starter
Ashton
ANATA WA BAKA DESU!!!
Hytex

Canadian Baka wrote:

Hytex wrote:

Wow mapper so lazy
4 GDs and only 1 by himself wow
you do realize it's been like that for over 6 months now??


Also, if you call 9 months of working on this mapset lazy i'm sorry for being so lazy, but I have been working on this map for more then half the time i've been on osu!
i know that already
i was just quoting what guineaQ said at https://osu.ppy.sh/s/251391
sorry for memeing w
Topic Starter
Ashton
WATASHI NO NEKO DESU!
Raveille

Kisses wrote:

tbf on canadian baka he has a whole thread that's like 20 pages + of mods and discussions. This isn't really as bad as Raveille or some others have portrayed it to be
mb, was just a little pissed that someone had the mentality to just say: 12sp and then find BNs to rank.

I'll stop commenting on this thread.
Topic Starter
Ashton
finally, thank you.
-NanoRIPE-
just small mod for you

e
00:00:809 - 00:01:578 - you must add drum clap on the slidertail ~ dont leave it blank (
00:03:117 (4) - drum clap here for make consistency hitsound (i dont see any particular intrument that should be emphatized with this clap)
00:06:963 - 00:07:732 - same as before,drum clap here
00:08:117 (3) - 3/2 reverse slider would emphatize the vocal well
00:12:348 (4) - unnecessary whistle imo
00:14:655 - 00:15:425 - soft clap here,same as 00:13:117 (1) -
00:15:809 (1) - 227,111 for better blanket
00:17:732 - clap here please xd
00:24:271 - whistle here,since you always emphatized the vocal with whistle
00:25:425 - 00:26:194 - 00:26:963 - 00:27:732 - these clap looks weird imo (just use drum-clap thats you always use)
00:28:886 - whistle
00:29:655 (1) - whistle on slidertail and sliderhead and this slider could be nicer imo http://prnt.sc/emjt6q
00:31:194 (1,2,3) - try this rhythm for make it easier to read http://prnt.sc/emjsri

n
bad diff remap pls

gl
Topic Starter
Ashton
thanks for mod will reply in morning is 3 am her in canda
allein

Canadian Baka wrote:

first. any memes and i will hurt you.

Canadian Baka wrote:

ANATA WA BAKA DESU!!!

Canadian Baka wrote:

WATASHI NO NEKO DESU!

xD

you're literally wasting beatmap discussion thread to things like this

just why
Topic Starter
Ashton
I original said something else in those, until I realized he was memeing also (so I changed it too whatever)




thanks nano I used all suggestions owo
Weber

Canadian Baka wrote:

Also, if you call 9 months of working on this mapset lazy i'm sorry for being so lazy, but I have been working on this map for more then half the time i've been on osu!
If you've been applying mods on your Easy difficulty for that long and I can still find shit like this:
Then you need to find some better modders.
Monstrata
Hi, I think metadata is wrong...

Artist should be Kuroha Neko (CV Taneda Risa) Ft. Canadian Baka (not Canadianbaka)

Also the Title doesn't need another feat. Canadian Baka, since thats already covered in the Artst!

Okay, have a nice day
Topic Starter
Ashton
@weber yeah your right I went around cleaning the diff up and i'll get some more mods on the mapset overall


also thanks for new metadata monstrata :P
_handholding
Sorry, mislick post
Topic Starter
Ashton
It doesn't say the last time you edited it

:thinking:
Hikomori
HOW DO YOU SOUND LIKE THEM














also pl0x change metadata for all diffs woah
Asaiga

[A L P H A] wrote:

HOW DO YOU SOUND LIKE THEM
be a weeb



Okay, little mod
[General]
Recheck metadata for all diffs
mp3 is fine until here 00:05:040 -
Can you resnap green lines on Yamicchi's diff? There is nothing for me to point out there so Yami doesn't have to fix anything

[Easy]
00:18:886 - Can you snap this kiai plz
00:28:117 - same
00:08:117 (3) - The use of this slider is weird. It's the only slider like this so inconsistent for rhythm. Because the downbeat should be clickable like the rest of the map.
00:10:425 (2,3) - Blanket is bad and angle of slider(3) seems uncomfortable, a little bit more horizontal will do it
00:29:655 (3) - shape looks uneven
00:32:732 (2) - maybe just make this a note, better emphasis plus you don't get one random 1/2 slider at the end of your map
Hitsound logic in this map = mindblown

[Nano's]
00:03:886 (2,3) - A bit off blanket, fix if you want
and resnap some lines in AI mod

[HC's]
Your offset is different from the rest, confirm this with the set owner and resnap a few lines in AI mod
00:10:619 - Forgot hs?
00:18:119 (5) - can you NC this for indication of sv change? NC before that doesn't help people recognize imo

[Axon's]
00:18:694 (2,3,1) - just wondering if straight stream looks better
00:14:271 (1,2) - Can these two look more balance? slider(1) - x:284 y:76 for example
and resnap some green lines



mp3 file & bg can be controversial unless you intended to meme then okay, good luck getting hates loves
Topic Starter
Ashton
Yes I intended to meme so it okay



Will reply later
Topic Starter
Ashton

Asaiga wrote:

[A L P H A] wrote:

HOW DO YOU SOUND LIKE THEM
be a weeb



Okay, little mod
[General]
Recheck metadata for all diffs
mp3 is fine until here 00:05:040 -
Can you resnap green lines on Yamicchi's diff? There is nothing for me to point out there so Yami doesn't have to fix anything

[Easy]
00:18:886 - Can you snap this kiai plz
00:28:117 - same
00:08:117 (3) - The use of this slider is weird. It's the only slider like this so inconsistent for rhythm. Because the downbeat should be clickable like the rest of the map.
00:10:425 (2,3) - Blanket is bad and angle of slider(3) seems uncomfortable, a little bit more horizontal will do it
00:29:655 (3) - shape looks uneven
00:32:732 (2) - maybe just make this a note, better emphasis plus you don't get one random 1/2 slider at the end of your map
Hitsound logic in this map = mindblown

done everything for easy thanks


[Axon's]
00:18:694 (2,3,1) - just wondering if straight stream looks better
00:14:271 (1,2) - Can these two look more balance? slider(1) - x:284 y:76 for example
and resnap some green lines

same with axon's diff

mp3 file & bg can be controversial unless you intended to meme then okay, good luck getting hates loves

Thanks
Renumi
sigh
Yamicchi
Sorry I'm not active anymore atm, and it might be a long time until I come back. Please remove my GD thanks, and sorry :(
Topic Starter
Ashton
alright, map going for graveyard.
Akitoshi
haha woah man
Topic Starter
Ashton
shh nothing too see here
Weber

Yamicchi wrote:

Sorry I'm not active anymore atm, and it might be a long time until I come back. Please remove my GD thanks, and sorry :(

Canadian Baka wrote:

alright, map going for graveyard.
.
Ayesha Altugle
:thinking:
allein
whew, i was actually thinking that it could get into ranked category
Topic Starter
Ashton
meh i might actually rank dis xd

yamicchi do u want ur diff in the desc?
Kujinn
from #modreqs

[Light Insane]
  1. You could always copy hitsounds from axon's diff and adjust to your liking
  2. 00:02:350 (2) - copy previous slider
  3. 00:02:734 (3) - place slider vertically, improves flow
  4. 00:03:888 (1,1) - NC's are unnecessary
  5. 00:05:042 (1) - Slider should start on red tick, White tick should be empty
  6. 00:05:811 (4) - Map to vocals, A 1/1 doesn't represent anything in the music. I suggest 2 1/2 sliders
  7. 00:07:350 (3,4) - this is honestly pretty ugly and breaks flow, consider using straight sliders or flipping them. Also 00:06:580 (1,4) - overlap
  8. 00:08:696 (3,4,5) - whether you are mapping to music or mapping to vocals, the rhythm here is wrong for both. I suggest mapping to the music by removing 00:09:465 (5) - , moving both sliders to the next white tick and add a circle here 00:08:696 -
  9. 00:10:427 (1,2,3,4) - Song doesn't support these 4 circles. Place a 1/2 slider here 00:10:619 -
  10. 00:11:196 (1,2) - complete opposite to ^
  11. 00:11:196 (1,1) - overlap
  12. 00:13:119 (1) - end on blue tick if you want this to work
  13. 00:14:273 (1,2,3) - consider remapping
  14. 00:19:273 (2,3) - Its really hard to see the 1/4 gap, lower ds a little
  15. 00:22:350 (2,3) - why are these stacked? consider spacing them out
  16. 00:25:427 (2,4) - stack please
  17. 00:26:196 (4,1) - overlap
  18. 00:27:734 (4,1) - again, lower ds, hard to see 1/4 gap between these two notes
  19. 00:32:734 (1) - 00:32:734 (1) - two stacked circles would emphasize a better ending.

    This diff honestly needs a lot of work. I've only pointed out key mistakes, there are much more you could improve on.

[Nano's Normal]
  1. 00:16:386 (2,3) - blanket, this would also mean adjusting 00:17:732 (5,6) -

[Easy]
  1. 00:08:117 (3,1) - slight overlap
  2. 00:09:655 (5,1) - swap nc's
  3. 00:15:040 (2,1) - blanket
  4. A good pattern would be stacking these two 00:19:655 (2,4) -
  5. 00:32:732 (1) - clickable circle would be more than enough.

Every diff apart from Light Insane is pretty much ready to go.

Good Luck ~
Topic Starter
Ashton

Kujinn wrote:

from #modreqs

[Light Insane]
  1. You could always copy hitsounds from axon's diff and adjust to your liking Thats too hard.
  2. 00:02:350 (2) - copy previous slider
  3. 00:02:734 (3) - place slider vertically, improves flow
  4. 00:03:888 (1,1) - NC's are unnecessary Not really, I prefer having the NC's there.
  5. 00:05:042 (1) - Slider should start on red tick, White tick should be empty I removed the whole part alltogether, my voice along with the actual singers voice don't line up right so It would be awkward to play.
  6. 00:05:811 (4) - Map to vocals, A 1/1 doesn't represent anything in the music. I suggest 2 1/2 sliders I think a 1/1 slider better emphasizes the vocals 00:06:580 (1) - here and 00:06:580 (1) - here
  7. 00:07:350 (3,4) - this is honestly pretty ugly and breaks flow, consider using straight sliders or flipping them. Also 00:06:580 (1,4) - overlap Thats pretty subjective, both of your points. I find the look and flow quite enjoyable.
  8. 00:08:696 (3,4,5) - whether you are mapping to music or mapping to vocals, the rhythm here is wrong for both. I suggest mapping to the music by removing 00:09:465 (5) - , moving both sliders to the next white tick and add a circle here 00:08:696 - if you listen closely there's a specific sound i'm mapping too, i'm not mapping to the main vocals OR the main instruments. it only lasts for those notes and I thought it would be cool too map.
  9. 00:10:427 (1,2,3,4) - Song doesn't support these 4 circles. Place a 1/2 slider here 00:10:619 -
  10. 00:11:196 (1,2) - complete opposite to ^ sorry, does that mean it's good because it supports the music? You said complete opposite,
    so thats what I assume.
  11. 00:11:196 (1,1) - overlap barely noticeable.
  12. 00:13:119 (1) - end on blue tick if you want this to work ? I don't know why I would, I think it plays and sounds better the way I have it
  13. 00:14:273 (1,2,3) - consider remapping I'm not going to consider remapping if you don't give me a reason, I really like the way I mapped this pattern and i'm not going to remap it for no reason.
  14. 00:19:273 (2,3) - Its really hard to see the 1/4 gap, lower ds a little what do you mean, it's pretty obvious to me. There's a slight ovelap which means it should be 1/4.
  15. 00:22:350 (2,3) - why are these stacked? consider spacing them out
  16. 00:25:427 (2,4) - stack please
  17. 00:26:196 (4,1) - overlap
  18. 00:27:734 (4,1) - again, lower ds, hard to see 1/4 gap between these two notes ^^^
  19. 00:32:734 (1) - 00:32:734 (1) - two stacked circles would emphasize a better ending. I like the slider.

    This diff honestly needs a lot of work. I've only pointed out key mistakes, there are much more you could improve on.
Honestly I don't really see anything wrong with this difficulty... You said you pointed out 'key mistakes' but I don't see a problem with the majority of your points.


[Easy]
  1. 00:08:117 (3,1) - slight overlap it's barely noticable. Stop being nazi.
  2. 00:09:655 (5,1) - swap nc's
  3. 00:15:040 (2,1) - blanket It's already blanketed, good sir.
  4. A good pattern would be stacking these two 00:19:655 (2,4) -
  5. 00:32:732 (1) - clickable circle would be more than enough.

Every diff apart from Light Insane is pretty much ready to go. thank you

Good Luck ~
I rejected a lot of your points because they were barely noticable, really subjective, or honestly I just didn't fully understand your meaning. I will ask other people to help me with the diff, becuase I understand what your trying to get at, there probably is something wrong with the diff, but maybe I just didn't understand the way you put it.


any point left blank was fixed.

Thanks for the mod.
Kujinn

Canadian Baka wrote:

Kujinn wrote:

from #modreqs

[Light Insane]
  1. You could always copy hitsounds from axon's diff and adjust to your liking Thats too hard. it's really not
  2. 00:02:350 (2) - copy previous slider
  3. 00:02:734 (3) - place slider vertically, improves flow
  4. 00:03:888 (1,1) - NC's are unnecessary Not really, I prefer having the NC's there.
  5. 00:05:042 (1) - Slider should start on red tick, White tick should be empty I removed the whole part alltogether, my voice along with the actual singers voice don't line up right so It would be awkward to play. It's still mapable, every other diff has so why can't this. If you feel like your vocals don't line up with theirs, edit it.
  6. 00:05:811 (4) - Map to vocals, A 1/1 doesn't represent anything in the music. I suggest 2 1/2 sliders I think a 1/1 slider better emphasizes the vocals 00:06:580 (1) - here and 00:06:580 (1) - here
  7. 00:07:350 (3,4) - this is honestly pretty ugly and breaks flow, consider using straight sliders or flipping them. Also 00:06:580 (1,4) - overlap Thats pretty subjective, both of your points. I find the look and flow quite enjoyable. 1. You could've used the same slider for both if you wanted to use this 2. They are way too close together. 3. 00:06:580 (1,4) - this is an overlap, clearly.
  8. 00:08:696 (3,4,5) - whether you are mapping to music or mapping to vocals, the rhythm here is wrong for both. I suggest mapping to the music by removing 00:09:465 (5) - , moving both sliders to the next white tick and add a circle here 00:08:696 - if you listen closely there's a specific sound i'm mapping too, i'm not mapping to the main vocals OR the main instruments. it only lasts for those notes and I thought it would be cool too map. that's ridiculous, why would you map to something other than vocals or key instruments. Unless it's a more emphasized sound that that can be heard without interference from hitsounds, then you should be mapping to vocals or instruments, it's that simple.
  9. 00:10:427 (1,2,3,4) - Song doesn't support these 4 circles. Place a 1/2 slider here 00:10:619 -
  10. 00:11:196 (1,2) - complete opposite to ^ sorry, does that mean it's good because it supports the music? You said complete opposite,
    so thats what I assume.
    opposite as in, you could've mapped with circles rather than sliders.
  11. 00:11:196 (1,1) - overlap barely noticeable. 00:10:811 (2,1) - even worse now
  12. 00:13:119 (1) - end on blue tick if you want this to work ? I don't know why I would, I think it plays and sounds better the way I have it it works now because you removed 1/4 gap here 00:13:503 (1,1) - wise.
  13. 00:14:273 (1,2,3) - consider remapping I'm not going to consider remapping if you don't give me a reason, I really like the way I mapped this pattern and i'm not going to remap it for no reason. It should be clear why, the way its structures really badly, the tilt here 00:14:273 (1,2) - doesn't really work unless you place 00:14:273 (1) - vertically, it would improve flow, and to follow up with the tilt you could've make this 00:15:427 (3) - to the similar except pointing to the right.
  14. 00:19:273 (2,3) - Its really hard to see the 1/4 gap, lower ds a little what do you mean, it's pretty obvious to me. There's a slight ovelap which means it should be 1/4. 00:22:734 (4,5,6) - this would work better if you use it for most and also this 00:23:119 (6,1) - is a good indication of 1/4 gap between notes, the others aren't which creates inconsistency.
  15. 00:22:350 (2,3) - why are these stacked? consider spacing them out
  16. 00:25:427 (2,4) - stack please
  17. 00:26:196 (4,1) - overlap
  18. 00:27:734 (4,1) - again, lower ds, hard to see 1/4 gap between these two notes ^^^ ^^^^
  19. 00:32:734 (1) - 00:32:734 (1) - two stacked circles would emphasize a better ending. I like the slider. two circles are better ~

    This diff honestly needs a lot of work. I've only pointed out key mistakes, there are much more you could improve on.
Honestly I don't really see anything wrong with this difficulty... You said you pointed out 'key mistakes' but I don't see a problem with the majority of your points.


[Easy]
  1. 00:08:117 (3,1) - slight overlap it's barely noticable. Stop being nazi. is what it is bruh, oh and I meant these two 00:08:117 (3,2) -
  2. 00:09:655 (5,1) - swap nc's
  3. 00:15:040 (2,1) - blanket It's already blanketed, good sir. ctrl g and try it again.
  4. A good pattern would be stacking these two 00:19:655 (2,4) -
  5. 00:32:732 (1) - clickable circle would be more than enough.

Every diff apart from Light Insane is pretty much ready to go. thank you

Good Luck ~
I rejected a lot of your points because they were barely noticable, really subjective, or honestly I just didn't fully understand your meaning. I will ask other people to help me with the diff, becuase I understand what your trying to get at, there probably is something wrong with the diff, but maybe I just didn't understand the way you put it.

Look at gds for reference if you don't understand what's wrong or how you can improve your diff. It needs a lot of work. Especially with rhythm and how you structure patterns.

any point left blank was fixed.

Thanks for the mod.
Topic Starter
Ashton
meh
-NanoRIPE-
@Kujinn fixed.

[box=aa[code:1337:1337]osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 18741
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 6529
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.3

[Metadata]
Title:Sassou Toujou!Neko-san (Ft. CanadianBaka)
TitleUnicode:颯爽登場!寧子さん
Artist:Kuroha Neko (CV Taneda Risa) Ft. Canadianbaka
ArtistUnicode:种田梨沙(CV 種田梨沙)
Creator:Canadian Baka
Version:Nano's Normal
Source:極黒のブリュンヒルデ
Tags:Whirl Yamicchi Hydrocannon13 -NanoRIPE- Kawaii Gokukoku no Brynhildr
BeatmapID:1244455
BeatmapSetID:587730

[Difficulty]
HPDrainRate:3
CircleSize:3.5
OverallDifficulty:4
ApproachRate:5
SliderMultiplier:1.1
SliderTickRate:2

[Events]
//Background and Video events
0,0,"Nekosan+da.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
425,384.615384615385,4,2,0,40,1,0
18645,-100,4,2,1,50,0,0
18837,-100,4,2,1,50,0,1
31145,-100,4,2,1,60,0,0
32683,-100,4,2,1,60,0,0


[Colours]
Combo1 : 255,0,0
Combo2 : 255,128,192

[HitObjects]
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32,144,21194,2,0,L|36:212,1,55,2|0,3:0|0:0,0:0:0:0:
43,253,21578,1,8,3:0:0:0:
124,332,21963,6,0,L|200:324,1,55,2|0,0:0|0:0,0:0:0:0:
232,315,22348,2,0,P|280:303|343:319,1,110,8|2,3:0|0:0,0:0:0:0:
438,361,23117,1,8,3:0:0:0:
496,272,23501,2,0,P|508:220|484:148,1,110,2|8,0:0|3:0,0:0:0:0:
392,128,24271,2,0,L|324:128,1,55,2|2,3:0|0:0,0:0:0:0:
284,128,24655,1,8,3:0:0:0:
220,220,25040,6,0,L|212:292,2,55,2|0|8,0:0|0:0|3:0,0:0:0:0:
192,116,25809,2,0,L|200:52,2,55,2|0|8,0:0|0:0|3:0,0:0:0:0:
104,184,26578,2,0,L|92:244,1,55,2|0,0:0|0:0,0:0:0:0:
116,288,26963,2,0,P|160:312|228:308,1,110,8|0,3:0|0:0,0:0:0:0:
320,272,27732,1,8,3:0:0:0:
404,204,28117,6,0,B|428:176|428:176|428:96,1,110,4|8,0:0|3:0,0:0:0:0:
356,20,28886,1,4,0:0:0:0:
292,108,29271,2,0,L|220:108,1,55,8|0,3:0|0:0,0:0:0:0:
196,144,29655,2,0,P|144:156|76:128,1,110,4|8,0:0|0:3,0:0:0:0:
16,56,30425,2,0,L|8:176,1,110,0|8,0:0|0:3,0:0:0:0:
64,260,31194,5,2,3:0:0:0:
180,144,31771,2,0,B|160:192|160:192|176:304,1,165,2|2,3:0|3:0,0:0:0:0:
264,372,32732,1,4,1:0:0:0:
264,372,32925,1,4,1:0:0:0:[/code:1337]]
Weber

Canadian Baka wrote:

meh i might actually rank dis xd
what a fucking rollercoaster of emotions this mapset is causing me to go through

Kujinn wrote:

It needs a lot of work. Especially with rhythm and how you structure patterns.
Topic Starter
Ashton
i'm remapping owo

unless


it's still bad



:(
Izzywing
00:08:696 (2,4) -

light insane^

not rankable, perfect slider body overlaps like these aren't rankable, you have to wait for the original slider to completely disappear.
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