Sponsored by lack of sleep and Doritos.
[General]
~~~~~~~~~~~~~~~~~~~~~~~~~~
Best of luck!
[General]
- Colours 3 and 4 are quite similar. Arrange them in a different way, so that they wouldn't appear one right after another? This would make it look a bit more interesting, which is important for such a long song.
- Try lower AR like 4 or 4,5. Making it slightly friendlier towards beginners sounds like a good idea to me.
- 00:23:887 (3) - how about using a 1/1 slider here, this would help to avoid the 3/2 gap, which might be quite tricky for beginners.
- 00:43:822 (3,4) - the transition from long slider to 1/1 circles feels quite unnatural and too sudden to me. Perhaps, replacing these two with a slider would fit slightly better with the patterning you use.
Note: 00:56:209 (3,4) - same here, I think it's just because you map such a strong beat as 00:56:016 - with a slidertail, that the following beats have circles on though they feel quite weak and it confuses me a bit. A slider would solve this problem. - 01:24:080 (1,2) - the vocals peak at both points of the slider, hence, using circles would make more sense. This way, each beat would be emphasized equally well with a clickable object.
- 03:01:822 (1,2) - stack here feels quite out of your style since you don't normally use them. Perhaps, it would be a good idea to either get rid of this one or start introducing more awe progress through the difficulty.
Neat. Not much to mention here.
- 01:09:758 (4) - minor - keeping it straight would be a better idea for the consistency with the previous ones and for better appearance of the slider.
- 01:16:338 (1,2) - minor - are mods on blanket sliders still a thing? I feel uneasy getting kudosus when I suggest something like this.
- 01:20:403 (4,5) - you had - 01:17:887 (1,2,3,4) - stacked, perhaps, it's a good idea to stack these two as well as to give some emphasis to the beats here.
- 01:42:564 - whopps, that beat here is left out. try to add an extra repeat to (4) and move 5 closer or just insert a circle? It is not the best soluton either way, but it is definitely required as the music clearly has a beat there.
Note: 04:01:629 (4,5) - same? - 01:56:209 (3,4) - I am sorry, but I really fail to understand what these two are intended to represent. Perhaps, it would be a better option to take them out since Hard still requires quite an obviios or at least easy to trace rhythm.
- I have a feeling I have already seen 02:24:468 (1,2,3,4) - this part. If you do not feel like mapping it again and prefer to stick to copy pasting, perhaps, it should not have been mapped on the first place? I understand that the song is long but making players repeat the same patterns over and over does not add any entertaining value to it. I would opt for variety instead of copy pasting.
- 03:09:371 (1) - there are two individual beats and they should be represented with two circles. This way it would work in a better way, letting players feel both beats.
The copypastde thing made me feel quite disappointed. Apart from that it was quite alright.
- 00:40:338 (5,6) - it is (5) that actually needs a jump, as (5) has the clap sound and feels stronger. (6) can only echo the jump as to keep flow natural as it is relatively weak. Why not try something like this?
- 00:47:113 (2,3) - and here we have a jump on clap missing. Same happens with stuff like 00:53:306 (2,3) - whick kind of gives a feeling of inconsistency. It happens a few more times with things like 00:54:080 (2,3,4) - and I understand that you intend to show and stress the vocals. Yet, you could try to combine vocals and drum based jumps. So, the stuff based on vocals would utilize bigger spacing values and clap-based jumps would use lower DS. This way the whole patterning would feel a bit more ineresting and song would be represented in an interesting way.
- 01:15:564 (5) - I have no idea why you decided to curve it like this, but I love it.
- 02:02:403 (3,1) - same thing that happened with Hard, I really do not see any musical reason for these objects to be here.
It is the jumpy stuff that makes me feel uneasy, apart from that it is a solid difficulty. I like what you have here though I feel like it could be better.
~~~~~~~~~~~~~~~~~~~~~~~~~~
Best of luck!