hai hai
I mod your mapset Karen
[General]
boof
01:37:990 - this song is unrankable, she skipped eight.
[Extreme]
00:47:221 (2) - I suppose this is supposed to complement the aesthetics of the slider? You should move this 2px upward :>
00:47:221 (2,4) - also, you put finishes on these sounds before, but this is more of a transition moment, so I'm not sure if intentional or not.
00:52:644 (4,5) - I see it was part of a 120degree pattern, but not equilateral. It doesn't matter much, but if you wanted to make it that way you can move 4 to 144,155 and 5 to 236,156. If you do that 00:53:682 (1) - will have to be moved to keep the stack and 00:54:144 (2) - will have to be moved to compensate for the spacing change ofc.
01:03:374 - 01:03:605 - 01:03:836 - 01:04:067 - uh, idk what you were going for with these volume changes, but that's not how you change the volume mid-slider. As they are now, they will affect the ticks only. If you want to change the whistle on the slider you have to alternate samplesets
This will give it a fade out sound if that's what you wanted on it.
01:36:837 (5,6,1,2) - I noticed that previously you emphasized the count-up vocals with sliders and then changed the rhythm as the drums built up. This suggestion may be a bit mainstream and naitoshistupid, but maybe you could keep that idea and see what kind of interesting things you could do with the combinations of the rhythms given that there is a drum build-up:
ofc, the combination of the ideas is 1/4 slider spam starting with 01:36:606 (4) - lol
01:37:990 (1) - you should make the head a drum sampleset for a more "impacto" (I feel a soft-normal ending at the end is kinda bleh. This applies to the diffs that inherit these sounds too ofc.
[Meg's Extra]
01:02:913 (13,14) - I think you should really nc somewhere here lol
01:19:528 - normal addition claps stand out a looot, I recommend lowering the volume of this part at least by 20% until you get back to 01:26:913 - They are a bit jarring @-@
01:37:644 (1) - I'm 90% sure she never says 8, but this idea is awesome lmao.
[Kinomi's Insane]
This is definitely the hardest difficulty. Intresting high-spacing style
It's my preference, but you should change hp to 6 qq
00:16:759 (1,1) - the high-spacing is interesting, but this seems jarring. To me it seems like it is just baaaarely too far upwards to feel good to hit. Maybe move to 115,78 ?
00:26:913 (1) - ctrl g? I like both versions of it, but I feel that it would have a more natural play if the head was on the other side. and I think the set up for sliders pointing in the same direction is cooler 00:26:913 (1,2) - lol 00:30:836 (2,3) -
00:31:644 (1) - bzz I just miss things after this. The difference of intensity (spacing and slider velocity) is too great to have such a low spacing from a repeat to a circle into another fast slider. It just feels so awkward. Plus, the song is building up, I don't think you should be losing cursor momentum for the sake of a three circle line thing, so maybe move it to stack it with the head of 00:30:605 (1) - ? (379,235)
01:03:144 (2,3) - I think the slider head isn't really mapped to anything. Maybe put in just a long slider instead? You can make it similar to how these two are placed 01:01:990 (1,2) -
01:03:894 (1) - ai mod says this is illegal... and this is illegal lol (spinner isn't long enough, and you may not have much space anyway)
01:14:797 - I don't see why you'd skip this sound when it was mapped previously consistently
01:16:644 - you map it here though. It is a different rhythm though
01:37:990 - you should probably turn kiai off here so ai mod won't complain about it
KAREN, KINOMI, SOMEONE HITSOUND THIS DIFF DAMMIT
[Doormat's Light]
01:34:065 (4) - ai mod says this is an ugly duckling :<
[Normal]
00:40:067 - the repeat here makes for kind of a dull rhythm. I guess the suggestion is to do anything you can to further emphasize the white ticks 00:39:836 - 00:40:297 - with a different rhythm like
or
or
It's just kind of a "big" moment and I feel can be better emphasized with something a bit more interactive. 00:47:220 (4) - would apply here too.
01:21:374 (5) - broke ds zd