m4m as discussed with Alheak
I guess that’s all for me. Personally this map is really too good/well done to question main concepts or suggest bigger modifications and in the end all I could come up with are just small little modifications that doesn’t affect much of the map quality. I hope that you can find at least one of them useful to improve this even more.
Hope to see this on ranked soon o/
edited to fix timestamp
[ Waterfall of Nine Heavens ]
- I have a suggestions for this sliders 00:00:379 (1,2,1,2,1,2,1,2,1,2,1,2,1,2) - . Just a small angle change for an alternative arrangement. The current one is the same slider angles with a continuous spacing increase until it reaches this 00:19:712 (1,2,1,2) - ; https://osu.ppy.sh/ss/7398295 . My suggestion is that you slightly change the angles so that this part 00:19:712 (1,2,1,2) – the two small 1/2 sliders ‘blanket’ the curvature of the big 1/2 sliders, like this; https://osu.ppy.sh/ss/7398326 . This is a visual improvement suggestion, all I did as changing a bit of the angles of this 00:19:712 (1,2) – by 10 which is the value to create the blanket and from that point I changed all previous sliders angles by 2 consecutively, keeping the same angle only on this one here 00:05:712 (1,2) - , you can compare both here structures; https://puu.sh/ufl1A.png and if you want to see on the editor here’s the code;
209,179,379,102,0,L|212:220,1,40
302,179,742,2,0,L|300:220,1,40,2|0,0:0|0:0,0:0:0:0:
203,180,5712,6,0,L|207:224,1,40
308,180,6075,2,0,L|304:224,1,40,2|0,0:0|0:0,0:0:0:0:
196,180,11045,102,0,L|202:219,1,40
314,180,11408,2,0,L|308:219,1,40,2|0,0:0|0:0,0:0:0:0:
190,180,16378,6,0,L|196:219,1,40
320,180,16741,2,0,L|314:219,1,40,2|0,0:0|0:0,0:0:0:0:
183,180,17712,102,0,L|192:219,1,40
327,180,18075,2,0,L|318:219,1,40,2|0,0:0|0:0,0:0:0:0:
178,180,18712,6,0,L|188:219,1,40
333,181,19075,2,0,L|323:219,1,40,2|0,0:0|0:0,0:0:0:0:
172,181,19712,102,0,L|183:219,1,40
338,181,20075,2,0,L|328:219,1,40,2|0,0:0|0:0,0:0:0:0: - The first thing I’ve noticed is how you structured the bigger gaps of this first intro of the song 00:21:198 (2,1,3,1,5,1,4,1,3,1,3,1,3,1,5,1,4,1,3,1,3,1) - . You kept a really low DS in this gap to give emphasis in the song breaks. Works perfectly, the only suggestion I might have for this idea is that you keep the consistency of when you’re stacking and when you’re not stacking, for example; the sections where you have a circle ending the phrase and a slider starting the new one like this 00:21:198 (2,1) – and this 00:23:698 (5,1) – you have stacked while the other parts that contains only circles were not stacked 00:22:032 (3,1,4,1,3,1) - . You should probably keep this idea for the entire intro of the song. In case you agree with me on this suggestion, you will need to stack this 00:29:032 (3,1) – and this 00:39:698 (3,1) - . It’s not a major thing but just a suggestion for a bit more of consistency.
- What’s you thoughts on the flow with this ctrol+g 00:23:199 (2,3) - ? It’s just a personal suggestion to keep odds and evens separated and also make it flow more linear oriented.
- Interesting to see how this sections are just a little bit different from each other 00:22:365 (1,2,3,4,1,2,3,4,5) - / 00:33:032 (1,2,3,4,1,2,3,4,5) - . If I may suggest an improvement here would probably be about how this 00:23:032 (1,2,3,4,5,1,2,3,4,5) – flow that are different from each other. The gap is really small from one to another and perhaps repeating the flow is the best way to go here. Just in case you want to check my suggestion for this part 00:33:032 (1,2,3,4,1,2,3,4,5) – here’s what I’d do; https://osu.ppy.sh/ss/7398465
- This suggestion might increase the difficulty of the intro; this beats here could work as clickable objects 00:30:032 - /00:40:698 - . I believe that making this beats passive and next to them a circle on a not so strong beat 00:30:198 (3) – could be avoided. My suggestion for this 00:29:698 (2,3) – is replacing the 1/1 slider and circle with two sliders; this first slider 00:29:698 (2) – would be reduced to 3/4 muting the sliderend to keep the mapping of the bend on the guitar, while this beat 00:30:032 – would be mapped as a 1/2 slider. Making a 3/4 slider and two circles also works depending on the spacing you make.
- The SB pulses here 00:42:865 – and here 00:43:365 – works great with the guitar. My suggestion for this section is that the second pulse effect could be even slower compared to what it is now.
- This three particular sections are very similar 00:47:532 (1,2,3,4,1) - /00:52:865 (2,3,4,5,1) - /00:57:865 (2,3,4,5,1) - about the guitar melody. Their rhythm is well done, the only thing I could suggest here is that you change a bit the spacing of this 3 objects 00:47:532 (1,2,3) - . In the other two patterns is clear that that the spacing is growing along with the guitar intensity 00:52:865 (2,3,4,5) - / 00:57:865 (2,3,4,5) -
- I honestly believe that this flows better 01:16:865 (3,4,5,6) – with 01:17:198 (5,6) – ctrol+G . Also the spacing here suggests that you want 01:17:198 (5) – more emphasized then 01:17:365 (6) - . But as I listen to this part of the music the strong snare sounds are here on this slider end 01:16:698 - and here 01:17:365 (6) – while this other objects sounds like regular kicks 01:16:865 (3,4,5) - . So I’m not sure what were your intentions here, but my suggestion for this part is first ctrol+G this two 01:17:198 (5,6) – then take this object located here 01:17:365 (6) – and space it out a bit more, I’d suggest x:361 y:28
- Move this slider 01:33:532 (1) – to x:149 y: 57 and 01:34:198 (3) - to x:293 y:167 to make sure that this pair 01:33:532 (1,2) – is structured the same way as this other pair 01:34:198 (3,4) - https://puu.sh/ufoek.jpg . This is just a really small polishment suggestion.
- Don’t you think that the spacing here 04:08:198 (1,2,3) – is a bit excessive compared to the other jump streams that this map has in even stronger parts of the music? For example 02:58:365 (1,2,3,4,5) – this jumpstream on the solo, or this 02:59:448 (5,1) - , 03:25:448 (11,1) - . My main suggestion here is that you actually map this sound 04:08:532 – clickable, but if you want to keep the slider 1/1 for the guitar melody, at least consider nerfing this spacing here 04:08:615 (2,3) - .
I guess that’s all for me. Personally this map is really too good/well done to question main concepts or suggest bigger modifications and in the end all I could come up with are just small little modifications that doesn’t affect much of the map quality. I hope that you can find at least one of them useful to improve this even more.
Hope to see this on ranked soon o/
edited to fix timestamp