Hi
[General]
Spread is not looking good i'm afraif, the gap betweeen apples Insane and Hard is very large.
Apples Insane contains fairly large jumps, kicksliders with jumps everywhere and is in general pretty difficult.
I'd suggest either nerfing this diff by quite a bit or adding a diff inbetween.
[Kyshiro]
00:51:336 (4) - unsnapped
00:51:985 (4) - unsnapped
00:51:985 (4) - two timing points here
00:51:985 (4) - ^
00:28:469 (6) - i suggest reversing that one and giving it a curve towards the left to fix the weird flow here. also avoid the overlap with 00:27:496 (1) - maybe. x262 y118 seems ok
00:44:686 (3,4) - overlap with 00:43:875 (3,4,5) - , consider fixing that, just move it down a little
00:57:821 (5,6) - not really liking the redticks here since the beat is very strong on white ticks. maybe remove the triplet 00:57:496 (2,3,4) - and move them a 1/2 measure back and add a circle afterwards
01:00:415 (5,6) - those somehow fit a lot better
01:05:929 (4) - overlap with 01:05:118 (1) - just move upwards a notch
02:01:550 (1) - same thing as 02:01:145 (4,5) - here maybe?
[captin]
00:26:686 (3,6,7,1) - weird overlap, just move the triplet up
00:38:361 (4,1) - deserves a jump i'd say. same distance as 00:41:280 (1,2) - maybe
01:08:686 (8,2) - too close for my taste, the pattern from 01:07:713 (1) - is a little too clustered imo, maybe loosen things up here a little and move stuff apart
01:18:253 (2) - the stack with 01:17:767 (4) - is very weird, i could barely see it while playing, i suggest moving 4 downwards x311 y325 maybe
01:24:172 (8,9) - spacing error
01:24:496 (12,1) - ^
01:40:469 (8,9,10) - too close to 01:40:145 (5,6,7) - imo, just move either of them left or right respectively
01:43:632 (6,7,8,9,10,1) - ohhh the stream starting on a blue tick is weird, i see the polarity has changed through 01:43:307 (5) - but then again while playing i read 01:43:307 (5) - as 1/2 and not 1/4 apart, consider moving 01:43:307 (5) - to 01:43:388 - and delete 01:43:632 (6) -
01:48:496 (5,6,7,8,9,10) - same thing here but the reading aspect of it isnt that apparent here due to lower spacing between 01:48:253 (4,5) -
01:49:388 (2) - a double would fit a lot better here
01:49:632 (3,4) - considering your fairly large 1/2 spacing in the kiai this one falls out of line quite a bit
01:53:686 (5,6,7,8,9,10,1) - as mentioned above
01:57:902 (8,9,12,1) - spacing errors again
[Another]
00:37:875 - breaktime got messed up
00:42:496 - ^
cs3 <3
00:18:253 (4) - move to around x72 y158 and reverse 00:18:415 (1) -
00:25:875 (4) - angle is too steep imo, move somewhere around x153 y106 maybe?
00:53:442 (1,2) - cool idea but it plays badly imo i really dont know what you could do here so i'll leave this as a suggestion
01:16:632 (2,1) - spacing is a little too big imo, maybe just move 01:16:632 (2) - a closer to 01:16:307 (8) -
01:18:983 (6,7) - ahh that looks really weird maybe just get 01:18:983 (6,7) - in line with 01:18:740 (5) - 's "bend" at the end (o that rhymes)
01:20:118 (5) - x282 y45 looks like a much better place for this one
01:21:577 (6,7) - as mentioned above
01:21:577 (6,7) - missing some beats here? you've consistently mapped that aspect of the music so why skip it here?
00:22:307 (1) - not really a fan of straight up hold-sliders, you've done this 01:32:361 (1) - here as well
01:32:361 (1) - especially donest make much sense music wise so i'd consider just having a spinner and in 00:22:307 (1) - case maybe have a slider that goes down and returns close to it's initial position?
cool diff, i like it
[apple]
00:15:172 (3,4,5) - really not a fan of this. the jump between 00:15:172 (3,4) - is not really justified gameplay or music wise. just attach normally
00:15:821 (1) - blanket 00:15:659 (6) - ?
00:16:145 (2,3) - same here
00:18:902 (2) - ctrl+g
00:21:010 (1,2) - considering your large 1/2 spacing this falls out of line
00:22:632 (1,1) - inconsistent with 00:22:307 (1,1) - and 00:22:956 (1,1) -
00:32:685 (1) - why not continue the curve?
00:39:091 (4,1) - since you are decreasing the stream spacing 00:38:766 (4,1) - here, why increase it again and make 00:39:172 (1) - fall out of line?
00:57:010 (1,2,1) - spacing error 00:57:010 (1,2) - should be further apart
00:59:848 (5) - overmapped, cant find anything on that blue tick in the song
01:06:415 (1,2) - very harsh spacing, tone that one down a bit i'd say, this is the diff after hard after all
01:12:091 (2,3) - reverse 01:12:253 (3) - and move 01:12:091 (2) - somehwere around x209 y99 to fix the weird flow
01:13:388 (2) - reverse that one as well
01:17:767 (1,2) - as mentioned above
01:18:334 (2) - this plays awkwardly, just have circles here
01:21:172 (4,5) - linear flow and a pretty large distance to cover, i'd tone it down maybe place it next to 01:21:172 (4) - (as in above it)
01:41:118 (1,2) - as mentioned above
01:58:550 (2) - same thing as i said previously, just have circles here
02:00:902 (1) - this looks pretty bad maybe something like http://puu.sh/rzOaR/fe90a02283.jpg
02:01:794 (4) - although there is a faint hint in the music this is overmapped as well in my eyes since the sound is just the lead up to 02:01:875 - , so yeah, just remove it
Considering this is the difficulty after hard, this is wayy wayy too difficult considering you have a very tame hard difficulty as well.
The gap is insanely big 3,12* > 4,79* that's more than 1,5* in difference.
[Milan]
00:26:037 (9,1) - spacing error, should be the same as 00:25:713 (8,9) -
00:28:469 (8) - weird flow and overlap here, make it blanket 00:28:307 (7) - and move 00:28:469 (8,1) - to the left
00:30:415 (2,3) - spacing is a little big for a hard
00:49:550 (1,2,1,2,1,2) - the idea is cool but it's not practical at all, move those apart
00:59:118 (7,8) - i would refrain from using redtick sliders in a hard for the sake of consistent rhythm. the song is very heavy on white ticks as well.
01:04:632 (7) - ^ you get the idea
01:36:253 (1,2,1,2) - as mentioned above
01:43:226 (7,8) - redticks, i thought i'd mention it again before you forget
01:45:172 (4) - weird overlap, make it blanket 01:45:010 (3) - from above and move 01:45:983 (5) - accordingly
01:53:604 (7,8) - these hurt really bad
Easy and Normal are fine
Cool set, but you will have to fix the spread.
[General]
Spread is not looking good i'm afraif, the gap betweeen apples Insane and Hard is very large.
Apples Insane contains fairly large jumps, kicksliders with jumps everywhere and is in general pretty difficult.
I'd suggest either nerfing this diff by quite a bit or adding a diff inbetween.
[Kyshiro]
00:51:336 (4) - unsnapped
00:51:985 (4) - unsnapped
00:51:985 (4) - two timing points here
00:51:985 (4) - ^
00:28:469 (6) - i suggest reversing that one and giving it a curve towards the left to fix the weird flow here. also avoid the overlap with 00:27:496 (1) - maybe. x262 y118 seems ok
00:44:686 (3,4) - overlap with 00:43:875 (3,4,5) - , consider fixing that, just move it down a little
00:57:821 (5,6) - not really liking the redticks here since the beat is very strong on white ticks. maybe remove the triplet 00:57:496 (2,3,4) - and move them a 1/2 measure back and add a circle afterwards
01:00:415 (5,6) - those somehow fit a lot better
01:05:929 (4) - overlap with 01:05:118 (1) - just move upwards a notch
02:01:550 (1) - same thing as 02:01:145 (4,5) - here maybe?
[captin]
00:26:686 (3,6,7,1) - weird overlap, just move the triplet up
00:38:361 (4,1) - deserves a jump i'd say. same distance as 00:41:280 (1,2) - maybe
01:08:686 (8,2) - too close for my taste, the pattern from 01:07:713 (1) - is a little too clustered imo, maybe loosen things up here a little and move stuff apart
01:18:253 (2) - the stack with 01:17:767 (4) - is very weird, i could barely see it while playing, i suggest moving 4 downwards x311 y325 maybe
01:24:172 (8,9) - spacing error
01:24:496 (12,1) - ^
01:40:469 (8,9,10) - too close to 01:40:145 (5,6,7) - imo, just move either of them left or right respectively
01:43:632 (6,7,8,9,10,1) - ohhh the stream starting on a blue tick is weird, i see the polarity has changed through 01:43:307 (5) - but then again while playing i read 01:43:307 (5) - as 1/2 and not 1/4 apart, consider moving 01:43:307 (5) - to 01:43:388 - and delete 01:43:632 (6) -
01:48:496 (5,6,7,8,9,10) - same thing here but the reading aspect of it isnt that apparent here due to lower spacing between 01:48:253 (4,5) -
01:49:388 (2) - a double would fit a lot better here
01:49:632 (3,4) - considering your fairly large 1/2 spacing in the kiai this one falls out of line quite a bit
01:53:686 (5,6,7,8,9,10,1) - as mentioned above
01:57:902 (8,9,12,1) - spacing errors again
[Another]
00:37:875 - breaktime got messed up
00:42:496 - ^
cs3 <3
00:18:253 (4) - move to around x72 y158 and reverse 00:18:415 (1) -
00:25:875 (4) - angle is too steep imo, move somewhere around x153 y106 maybe?
00:53:442 (1,2) - cool idea but it plays badly imo i really dont know what you could do here so i'll leave this as a suggestion
01:16:632 (2,1) - spacing is a little too big imo, maybe just move 01:16:632 (2) - a closer to 01:16:307 (8) -
01:18:983 (6,7) - ahh that looks really weird maybe just get 01:18:983 (6,7) - in line with 01:18:740 (5) - 's "bend" at the end (o that rhymes)
01:20:118 (5) - x282 y45 looks like a much better place for this one
01:21:577 (6,7) - as mentioned above
01:21:577 (6,7) - missing some beats here? you've consistently mapped that aspect of the music so why skip it here?
00:22:307 (1) - not really a fan of straight up hold-sliders, you've done this 01:32:361 (1) - here as well
01:32:361 (1) - especially donest make much sense music wise so i'd consider just having a spinner and in 00:22:307 (1) - case maybe have a slider that goes down and returns close to it's initial position?
cool diff, i like it
[apple]
00:15:172 (3,4,5) - really not a fan of this. the jump between 00:15:172 (3,4) - is not really justified gameplay or music wise. just attach normally
00:15:821 (1) - blanket 00:15:659 (6) - ?
00:16:145 (2,3) - same here
00:18:902 (2) - ctrl+g
00:21:010 (1,2) - considering your large 1/2 spacing this falls out of line
00:22:632 (1,1) - inconsistent with 00:22:307 (1,1) - and 00:22:956 (1,1) -
00:32:685 (1) - why not continue the curve?
00:39:091 (4,1) - since you are decreasing the stream spacing 00:38:766 (4,1) - here, why increase it again and make 00:39:172 (1) - fall out of line?
00:57:010 (1,2,1) - spacing error 00:57:010 (1,2) - should be further apart
00:59:848 (5) - overmapped, cant find anything on that blue tick in the song
01:06:415 (1,2) - very harsh spacing, tone that one down a bit i'd say, this is the diff after hard after all
01:12:091 (2,3) - reverse 01:12:253 (3) - and move 01:12:091 (2) - somehwere around x209 y99 to fix the weird flow
01:13:388 (2) - reverse that one as well
01:17:767 (1,2) - as mentioned above
01:18:334 (2) - this plays awkwardly, just have circles here
01:21:172 (4,5) - linear flow and a pretty large distance to cover, i'd tone it down maybe place it next to 01:21:172 (4) - (as in above it)
01:41:118 (1,2) - as mentioned above
01:58:550 (2) - same thing as i said previously, just have circles here
02:00:902 (1) - this looks pretty bad maybe something like http://puu.sh/rzOaR/fe90a02283.jpg
02:01:794 (4) - although there is a faint hint in the music this is overmapped as well in my eyes since the sound is just the lead up to 02:01:875 - , so yeah, just remove it
Considering this is the difficulty after hard, this is wayy wayy too difficult considering you have a very tame hard difficulty as well.
The gap is insanely big 3,12* > 4,79* that's more than 1,5* in difference.
[Milan]
00:26:037 (9,1) - spacing error, should be the same as 00:25:713 (8,9) -
00:28:469 (8) - weird flow and overlap here, make it blanket 00:28:307 (7) - and move 00:28:469 (8,1) - to the left
00:30:415 (2,3) - spacing is a little big for a hard
00:49:550 (1,2,1,2,1,2) - the idea is cool but it's not practical at all, move those apart
00:59:118 (7,8) - i would refrain from using redtick sliders in a hard for the sake of consistent rhythm. the song is very heavy on white ticks as well.
01:04:632 (7) - ^ you get the idea
01:36:253 (1,2,1,2) - as mentioned above
01:43:226 (7,8) - redticks, i thought i'd mention it again before you forget
01:45:172 (4) - weird overlap, make it blanket 01:45:010 (3) - from above and move 01:45:983 (5) - accordingly
01:53:604 (7,8) - these hurt really bad
Easy and Normal are fine
Cool set, but you will have to fix the spread.