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Daisan - -+

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Topic Starter
Gokateigo
This beatmap was submitted using in-game submission on dimanche 25 juin 2017 at 18:44:10

Artist: Daisan
Title: -+
Source: BMS
BPM: 185
Filesize: 10681kb
Play Time: 01:52
Difficulties Available:
  1. EX+ (6,37 stars, 569 notes)
  2. ULTRA (6,26 stars, 544 notes)
Download: Daisan - -+
Information: Scores/Beatmap Listing
---------------
aetwuns
Lots of discord chat

i'm to lazy to format or put in images

ok(edited)
Is it good ?

00:29:685 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) -
I think this stream starts earlier
I'm not sure
Smolboi - Today at 9:50 AM
reduce spacing between them
makes it look nicer and it makes sense intensity wise, since it's pretty erly in the map
that looks like a pretty hard bend on 7 as well
try to avoid situation like on 5,6,7 where that section of stream is just a straight line
another note
you could punctuate snare sounds like on 00:23:036 (9) - with a hard bend in the stream or a 1/4 slider
then put a small gap in between the 1/4 slider and the rest of the stream
00:28:185 - and this is the one big reoccuring issue i see with your maps
Gokateigo - Today at 9:54 AM
I know
that jump looks bad(edited)
Smolboi - Today at 9:54 AM
no
thats not it
if the map instrument you're mapping cuts out for a bit then don't just stop it all together until it comes back in
maps a less important sound
if you just ignore sounds in a section then it feels undermapped
it's OK in lower difficulties like Easy / Normal
but in tap diff's it;s not ok
Gokateigo - Today at 9:56 AM
00:28:225 (1) -
I added a circle with a cvlap
here
Smolboi - Today at 9:56 AM
brb
Gokateigo - Today at 9:56 AM
k
Smolboi - Today at 9:59 AM
yay, i have supporter again
Gokateigo - Today at 9:59 AM
NICE
Gokateigo - Today at 10:00 AM
Useful
for osu!direct and the possibility to have 6
pending maps
Kynan is a dick btw
I asked him for a tesplay one week ago
He didn't play it
I asked him again yesterday
Smolboi - Today at 10:01 AM
well let's not generalize
i'm sure he gets asked all of the time
Gokateigo - Today at 10:01 AM
He said "oh, possible"
and quit
Smolboi - Today at 10:01 AM
¯\_(ツ)_/¯
Gokateigo - Today at 10:02 AM
He said yes
bah j'sais pas je tesetrais la prochaine fois que je jouerais lol
Gokateigo - 01/02/2017
Ok je t'enverrai un mp
Merci ^^
Kynan - 01/02/2017
np
Smolboi - Today at 10:02 AM
00:28:225 -
here's an example
you could do this in the empty space

00:32:604 (2,3) -
big nono here
sliders are starting on the red ticks
Gokateigo - Today at 10:03 AM

Smolboi - Today at 10:04 AM
if you listen at 00:28:225 - you can here 1/4 sounds
so either put a stack/stream/ 1/4 sliders or some combination to express that(edited)
another side note 00:38:766 (5,1) -
symetry is cool and all\
but it needs to be used in a whay that doesn't hamper gameplay
using symetry here results in an overly large jump

also, regarding the 1/8th sliders
Gokateigo - Today at 10:07 AM
It's 1/8 sliders or 370bpm streams
I can't change it
Smolboi - Today at 10:08 AM
yoiu could increese slider volocity so you can fit the sliders into each other and make some nice patterns
i'll mock up an example
Gokateigo - Today at 10:08 AM
Ok I'll try that
01:37:144 (1) -
can you check this slider ?
Smolboi - Today at 10:09 AM
in a moment
Gokateigo - Today at 10:09 AM
ok
Smolboi - Today at 10:10 AM
actually
you know what
alot of those 1/8ths could be replaced with singe 1/8th buzz sliders
Gokateigo - Today at 10:11 AM
nope
too ez for this diff
Smolboi - Today at 10:11 AM
since it's one long held sound anyway
Gokateigo - Today at 10:11 AM
maybe for a hard/insane
Smolboi - Today at 10:11 AM
just make the rest of the section jumpy
trust me
other sections could mor ethan compensate for the difficulty
as a matter of fact
Gokateigo - Today at 10:12 AM
But if I do this 30 seconds of the map'll be ez af
Smolboi - Today at 10:12 AM
i just went in and deleted the 1/8ths
and the difficulty didn't go down
Gokateigo - Today at 10:12 AM
I asked a BN and 2 good mappers, they said it was good
And didn't talk about buzz sliders
Smolboi - Today at 10:13 AM
which bn
Gokateigo - Today at 10:13 AM
Nozhomi
I'm in the french mapping discord
Smolboi - Today at 10:13 AM
ah
Gokateigo - Today at 10:13 AM
I can ask for free help
Smolboi - Today at 10:13 AM
again
it's all preference
i think you could pull that off
Gokateigo - Today at 10:13 AM
Ponoyoshi, Secretpipe, Sotarks, Nozh,...
Smolboi - Today at 10:14 AM
just make the section jumpy to compensate
if you don't wanna do that
then just try to clean up the 1/8th streams and make them into some more interesting shapes
maybe even try overlapping on the sliderends
Gokateigo - Today at 10:15 AM
Wew
Smolboi - Today at 10:15 AM
01:09:577 (3,4,5,6,7,8) - also this placment gets repeated too much
Gokateigo - Today at 10:15 AM
Like in Rubik's cube ?
Smolboi - Today at 10:15 AM
what?
ooooh
01:14:117 (1,1,1,1) - same issue, sliders starting on red ticks
Gokateigo - Today at 10:16 AM

Smolboi - Today at 10:16 AM
yea
like that
yopu got it
Gokateigo - Today at 10:16 AM
This pattern is hard to play
Smolboi - Today at 10:16 AM
01:15:409 - also here, feels pretty under mapped
Gokateigo - Today at 10:16 AM
Sliderend overlap is confusing(edited)
Smolboi - Today at 10:17 AM
it's up to you man
01:29:523 (1) - getting notch hell flashbacks
Gokateigo - Today at 10:17 AM
XD
Smolboi - Today at 10:17 AM
feels undermapped tbh
Gokateigo - Today at 10:17 AM
I wanted to do something like notch hell
Smolboi - Today at 10:17 AM
ah
Gokateigo - Today at 10:18 AM
And FD will be more streamy
Smolboi - Today at 10:18 AM
well, good luck with thay
you aren't HW so
Gokateigo - Today at 10:18 AM
I know, it'll be hard to rank
But they are easy
1.90SV
Smolboi - Today at 10:18 AM
but yeah
Gokateigo - Today at 10:18 AM
only(edited)
Smolboi - Today at 10:18 AM
consider these points
maybe i'll do a GD?
don't quote me on that
Gokateigo - Today at 10:19 AM
why ?
I don't think I can do this
Smolboi - Today at 10:19 AM
i'm lazy
lul
Gokateigo - Today at 10:19 AM
Oh
Smolboi - Today at 10:19 AM
i'll definately consider
Gokateigo - Today at 10:19 AM
I understand anotherr thing
Smolboi - Today at 10:19 AM
i've got some nice ideas(edited)
Gokateigo - Today at 10:20 AM
This map is good
because you can map 3 or 4 different things
Smolboi - Today at 10:20 AM
you mean song?
Gokateigo - Today at 10:20 AM
yes
Smolboi - Today at 10:20 AM
true
Gokateigo - Today at 10:20 AM
You can map something like notch hell, streams, jumps,...
Smolboi - Today at 10:20 AM
lots of different sounds to express ocross dificulties
i'm getting some let's jump vibes from it
like a streamyer verson of let's jump
Crissa
Hey o/ from #modreqs

Sorry if i'm too rough with this mod but that's the best way to help!

Black Another

what's the difference between 00:01:307 - this and 00:03:901 - this? just leave them as one

00:17:198 (2) - this should end on next red tick, like other ones in this section

00:16:631 - move this green line 00:16:874 - here

00:22:225 - you miss a sound
00:23:523 - ^
00:28:225 - ^

00:24:657 (13,1,2,3,1,2,3,1) - this is uncomfortable to play because of too low distance between them

00:28:388 - start a little stream here, because sound starts here

00:29:604 (2) - this is a ghost circle, it doesn't represent any sound

00:31:469 (2,2) - try decreasing distance for this, hiting those after that slider is uncomfortable, 00:32:442 (1) - here it is fine because of bigger time between notes

00:41:361 (2,3,4) - move these three 2 ticks to the right, this section starts on next white tick not this red tick

00:43:793 (1,2,3,4,5,6,7) - i recommend to play with some sliders, check difference between sounds, something like this:


00:53:198 - this is a pretty big sound for this section, should be mapped

00:58:388 (1) - end this slider on next white tick

01:04:388 (1,2,3,4,5,6) - this is really uncomfortable to play, try making this a normal stream with those 1/8 sliders, like you did 01:09:577 (1,2,3,4,5,6) - here
01:06:982 (3,4,5,6,7,8) - ^


01:05:523 (1,2) - erase these two

Also, decrease distance between notes for those slider streams, they are too spaced

01:12:171 (1,2,3,4,5,6) - rotate this a bit so the next slider fits into the stream

01:12:658 (1) - if you want to make this, extend it one tick

check the section between 01:16:550 (1) - this and 01:19:144 (1) - this, you miss a lot of sounds that could be mapped, again, switch between circles and sliders

01:19:144 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is uncomfortable to play, try making those smoother or use more play area, they are too close together
01:23:036 (1,1) - like above but try to make them smoother

01:28:225 (3,4,5) - this must be on last white tick

01:30:009 (3) - try making this a 2/4 slider

01:31:063 - you miss a sound
01:32:685 - ^
01:33:252 - 01:33:252 - ^

01:31:792 (9) - try making this a 1/4 slider

01:36:171 (1,1) - like above, try to make them smoother

01:37:631 - are you going to map this section?

Overall, try to listen more the music while mapping, focus a bit on slider art too!

GL^^
Pennek
Heyo, saw you in modreqs, and I like this song so I'll mod it for you

00:21:090 (11,12) - overmapped - there are no active sounds here. What I would do here is to extend the sliderend 00:20:928 (10) - to the end of 00:21:252 (12) - for a hold motion. You could also do something fancy with lowering the Slidervel.

^ I'll be trying not to mention the points Crissaegrim mentioned above, but you need to fix the empty sounds :)

00:32:442 (1) - weak emphasis - It's a really strong sound, so it needs to be emphasized - I'd recommend just adjusting the spacing like you do at 00:37:469 (5,1) -

00:40:712 (4,5,6,1,2,3,4,5) - ^This is a stronger section - There is currently nothing to distinguish the pattern before it from this one, and you go from a weak to a strong pattern without any changes.

00:44:279 (4) - The very, very quiet background noise shouldn't be mapped. You give it the same emphasis as the strong sounds around it.

01:04:388 (1,2,3,4,5,6,1) - I adore this pattern, holy shit it's beautiful, but unfortunately it doesn't fit in with the rest of your map. Going from "Standard"-mapping to "Technical"-mapping is only reserved maps with a "standard"/"technical" change in the sound-file. I'd recommend changing these into streams, to fit with the streams you made earlier. (The long sliders are fine though ;) <3 )

01:37:752 - and of course you need to map the rest of the map ;)

Nice map! Hope you got something out of my modpost

Cheers
Topic Starter
Gokateigo
what's the difference between 00:01:307 - this and 00:03:901 - this? just leave them as one

00:17:198 (2) - this should end on next red tick, like other ones in this section
I didn't see it, fixed
00:16:631 - move this green line 00:16:874 - here
done
00:22:225 - you miss a sound
00:23:523 - ^
00:28:225 - ^

00:24:657 (13,1,2,3,1,2,3,1) - this is uncomfortable to play because of too low distance between them
fixed
00:28:388 - start a little stream here, because sound starts here
If I put a stream here this part'll be full of streams, not good and boring to play
00:29:604 (2) - this is a ghost circle, it doesn't represent any sound
It's a part of the stream, if you delete it you can hear the sound it represents
00:31:469 (2,2) - try decreasing distance for this, hiting those after that slider is uncomfortable, 00:32:442 (1) - here it is fine because of bigger time between notes
fixed
00:41:361 (2,3,4) - move these three 2 ticks to the right, this section starts on next white tick not this red tick
fixed
00:43:793 (1,2,3,4,5,6,7) - i recommend to play with some sliders, check difference between sounds, something like this:
Image

There isn't any held sound here, sliders aren't good here
00:53:198 - this is a pretty big sound for this section, should be mapped
done
00:58:388 (1) - end this slider on next white tick
fixed
01:04:388 (1,2,3,4,5,6) - this is really uncomfortable to play, try making this a normal stream with those 1/8 sliders, like you did 01:09:577 (1,2,3,4,5,6) - here
01:06:982 (3,4,5,6,7,8) - ^
fixed

01:05:523 (1,2) - erase these two
fixed
Also, decrease distance between notes for those slider streams, they are too spaced
These streams must be harder than the others, it's 370bpm, the other streams are at 185bpm so I spaced them (it's just harder to play not impossible)
01:12:171 (1,2,3,4,5,6) - rotate this a bit so the next slider fits into the stream
fixed
01:12:658 (1) - if you want to make this, extend it one tick
fixed
check the section between 01:16:550 (1) - this and 01:19:144 (1) - this, you miss a lot of sounds that could be mapped, again, switch between circles and sliders

01:19:144 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) - this is uncomfortable to play, try making those smoother or use more play area, they are too close together
fixed
01:23:036 (1,1) - like above but try to make them smoother
fixed
01:28:225 (3,4,5) - this must be on last white tick
fixed
01:30:009 (3) - try making this a 2/4 slider
Triangles are better
01:31:063 - you miss a sound
01:32:685 - ^
01:33:252 - 01:33:252 - ^
fixed
01:31:792 (9) - try making this a 1/4 slider
done
01:36:171 (1,1) - like above, try to make them smoother

01:37:631 - are you going to map this section?
obviously, it's a kiai time

Overall, try to listen more the music while mapping, focus a bit on slider art too!
Topic Starter
Gokateigo

[ Pennek ] wrote:

Heyo, saw you in modreqs, and I like this song so I'll mod it for you

00:21:090 (11,12) - overmapped -fixed there are no active sounds here. What I would do here is to extend the sliderend 00:20:928 (10) - to the end of 00:21:252 (12) - for a hold motion. You could also do something fancy with lowering the Slidervel. SV is now at 0.20 like in another part of the song

^ I'll be trying not to mention the points Crissaegrim mentioned above, but you need to fix the empty sounds :)

00:32:442 (1) - weak emphasis - It's a really strong sound, so it needs to be emphasized - I'd recommend just adjusting the spacing like you do at 00:37:469 (5,1) - fixed


00:40:712 (4,5,6,1,2,3,4,5) - ^This is a stronger section - There is currently nothing to distinguish the pattern before it from this one, and you go from a weak to a strong pattern without any changes. NC + spaced

00:44:279 (4) - The very, very quiet background noise shouldn't be mapped. You give it the same emphasis as the strong sounds around it.
All these sounds are quiet + it's exactly the same note, it's just quite so I keep it
01:04:388 (1,2,3,4,5,6,1) - I adore this pattern, holy shit it's beautiful, but unfortunately it doesn't fit in with the rest of your map. Going from "Standard"-mapping to "Technical"-mapping is only reserved maps with a "standard"/"technical" change in the sound-file. I'd recommend changing these into streams, to fit with the streams you made earlier. (The long sliders are fine though ;) <3 )
It's now a triangle stair (holy shit this map is full of triangles)
01:37:752 - and of course you need to map the rest of the map ;)
it'll be finished Today or tommorow, if I'm lazy or not
Nice map! Hope you got something out of my modpost

Cheers
Thanks ^^
pingal1ty
IRC MOD

SPOILER
00:39 Gokateigo: modreq
00:39 pingal1ty: :D
00:41 pingal1ty: testplaying atm
00:42 Gokateigo: saw it :)
00:42 pingal1ty: wow this goes a bit crazy
00:42 Gokateigo: ikr xd
00:43 pingal1ty: 01:19:144 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) -
00:43 pingal1ty: perhaps a buzzer here inbetween to let player rest a bit?
00:44 pingal1ty: its like 60 note stream
00:44 Gokateigo: nah, the song accelerate here, a buzz will stop the move and the acceleration
00:45 pingal1ty: its still 60 note stream o_O
00:46 Gokateigo: it's only 185bpm
00:46 Gokateigo: 5 seconds stream
00:46 Gokateigo: that's ok
00:48 pingal1ty: I mean don't get mad or something
00:48 pingal1ty: but in both difficultys the streams are bad
00:48 Gokateigo: I know, I wanted to remap them
00:49 pingal1ty: feels like a rollercoaster, no consistent shape
00:49 pingal1ty: in EX+ I liked the spacing in jumps tho
00:50 pingal1ty: and believe me 5 second of stream, even if its "only 185" like you say, its a lot
00:53 pingal1ty: 01:23:036 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) -
00:53 Gokateigo: as I said, the song accelerate, so I changed the spacing of the streams to accelerate the move, a buzz would kill that thing
00:53 pingal1ty: here it gets very messy in shape I guess
00:54 Gokateigo: the angles are shit I know
00:55 Gokateigo: but the curve isn't that bad
00:55 pingal1ty: yep mostly the angle
00:56 pingal1ty: 00:03:901 (1) -
00:56 pingal1ty: btw its me or this slider should end in the blue tick?
00:56 Gokateigo: it ends on a white tick
00:57 pingal1ty: idk but I had the sensation when I first played it that it was slightly short
00:58 pingal1ty: perhaps a missperception tho, the others do the same sound at the end
00:58 pingal1ty: but dunno why that one I hear it rare
01:01 pingal1ty: 01:42:334 (1,2,1,2,1,2) - ????
01:02 pingal1ty: this follows something ?
01:02 Gokateigo: there is a "tic tic" in the background
Nikakis
~hey from #modreqs

~I don't know if you are focusing about ranking that mapset,i guess you have just made it for fun for the graveyard section.Oh and btw,this specific mapset cant be called ''technical''.A technical map has more complicated patterns and slider arts,yours could be called something more like a very hard Extra,such a deathstream map,not technical.But everyone's view is different so this is just my opinion.~

Ultra:

00:27:252 (1,2,3,4) - , 00:28:712 (3,4,5) - : These aren't held sounds to be mapped as sliders for a 6* map.
00:35:036 (1,2,3) - : Same thing from above.
00:36:658 (3) - : I don't understand the placement of this note,the tempo isn't going slower or something to reduce the spacing...
00:36:820 (1,2,3,4,5) - : This should be mapped like this

00:37:631 (1,2,3) - : They should be clickable as i said from above,they are not held sounds.
00:40:063 (2,3) - : Same thing.
00:44:279 (4) - : This note has not any sound behind of it such a piano key or something.Better delete it.
00:49:306 (3,4) - : This is a held sound so make a 1/2 slider like 00:49:631 (5) - .
00:51:901 (4) - : This is not a held sound,should be clickable.
00:54:495 (3,4) - : This is a held sound so make a 1/2 slider.
00:57:090 (3,4) - : Same thing.
01:27:415 (4) - : Uncomfortable flow. Isnt this better?



EX+:

00:36:982 (1,2,1,2) - : These should be mapped like this maybe?

00:44:279 (4) - : This note does not follow any piano key or something,delete it.
00:46:712 (3,4,5) - : Those should be 1/2 sliders,they are held sounds.Maybe copy this part from your previous difficulty.
01:08:117 (9) - : Add New Combo.
01:18:171 (2,3) - : They could be mapped like this


~I skipped a lot of things since i think you are a new mapper?Good luck on your mapping career i guess.~
-CD
ANH MICKEY
EX+-/x
before I start: Looks well done, streams look fun lmao

Alright here we go

00:06:496 (1,2) - Maybe make those curves a bit smoother, like just that curve (if you like it you can keep it <3)

00:24:901 (1,1) - Sounds off a bit, possibly just make this into one note.

00:28:469 (1,2) - Put this a bit closer to the slider end.

00:37:793 (1,2,1,2,1,2,3,1,2,1,2,1,2,3,1,2,1,2,3) - I hear like a white-noise triple throughout this part and it sounds like it's the main instrument here, go over this again. Or just add those triples in.

00:47:361 (6,7) - Hitsounds turn them off for the silent effect

00:49:306 (3) - same for this

00:51:901 (4,5,6,7) - same for this, the hitsounds after are fine

01:30:820 (1,2,3) - make the third note like off to the side a bit, that stack is a bit confusing

01:31:793 (2,3,4,5,6,7) - Seperation in spacing? why tho

01:35:361 (1,2,3) - again make it off to the side, hard to read

01:36:982 (1,2,3) - The second note is like off to the left a bit, move it over. If you're confused by what I mean try something like this

01:39:171 (8) - Place this eight closer


01:39:901 (1,2,3,4,1,2,3,4) - Change this so it's like this, flow is a lot better STACK EM


01:46:225 (7) - Move this up a slight bit, or move it like to the left a bit not too much

THAT ENDING IS PERFECT END CARD MUSIC IM GONNA CRY

good song

ULTRA
00:38:604 (4,5,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,5,1,2,3) - Triples here I hear themmmm

01:34:712 (1,2,3,4,5,6,7,1,2,3) - Blanketing

I'll try to look for more

GOOD MAPS YO I LOVE ITTTTT
Topic Starter
Gokateigo

Nikakis wrote:

~hey from #modreqs

~I don't know if you are focusing about ranking that mapset,i guess you have just made it for fun for the graveyard section.Oh and btw,this specific mapset cant be called ''technical''.A technical map has more complicated patterns and slider arts,yours could be called something more like a very hard Extra,such a deathstream map,not technical.But everyone's view is different so this is just my opinion.~
there is a lot of slider, tricky patterns and slider 1/4 jumps this is technical
Ultra:

00:27:252 (1,2,3,4) - , 00:28:712 (3,4,5) - : These aren't held sounds to be mapped as sliders for a 6* map.
There are held sounds, they're just very short
00:35:036 (1,2,3) - : Same thing from above.
I used sliders here to link 2 jump combos and a full circle part is boring
00:36:658 (3) - : I don't understand the placement of this note,the tempo isn't going slower or something to reduce the spacing...
00:36:820 (1,2,3,4,5) - : This should be mapped like this

I didn't map the drums in this part why should I start in the middle of a normal pattern ?
00:37:631 (1,2,3) - : They should be clickable as i said from above,they are not held sounds.
Variety
00:40:063 (2,3) - : Same thing. same thing
00:44:279 (4) - : This note has not any sound behind of it such a piano key or something.Better delete it.
there is a weak piano sound
00:49:306 (3,4) - : This is a held sound so make a 1/2 slider like 00:49:631 (5) - .
good one
00:51:901 (4) - : This is not a held sound,should be clickable. no
00:54:495 (3,4) - : This is a held sound so make a 1/2 slider. done
00:57:090 (3,4) - : Same thing. I don't think so
01:27:415 (4) - : Uncomfortable flow. Isnt this better? no



EX+:

00:36:982 (1,2,1,2) - : These should be mapped like this maybe?

I don't want to map these sounds
00:44:279 (4) - : This note does not follow any piano key or something,delete it.
00:46:712 (3,4,5) - : Those should be 1/2 sliders,they are held sounds.Maybe copy this part from your previous difficulty. no/yes

01:08:117 (9) - : Add New Combo. Magic numbers for nc in streams are 9 and 17, it's on 17 here
01:18:171 (2,3) - : They could be mapped like this they could but no


~I skipped a lot of things since i think you are a new mapper?Good luck on your mapping career i guess.~
Topic Starter
Gokateigo

JayJay-San wrote:

ANH MICKEY
EX+-/x
before I start: Looks well done, streams look fun lmao

Alright here we go

00:06:496 (1,2) - Maybe make those curves a bit smoother, like just that curve (if you like it you can keep it <3)
Done
00:24:901 (1,1) - Sounds off a bit, possibly just make this into one note.
nah the sound stops and idk if it's well snapped (fuck 1/12 lol)
00:28:469 (1,2) - Put this a bit closer to the slider end.
it's fine here
00:37:793 (1,2,1,2,1,2,3,1,2,1,2,1,2,3,1,2,1,2,3) - I hear like a white-noise triple throughout this part and it sounds like it's the main instrument here, go over this again. Or just add those triples in.
this song has a lot of instruments in it, but the drum is in the bg so it's not the main instrument
00:47:361 (6,7) - Hitsounds turn them off for the silent effect
k
00:49:306 (3) - same for this
k
00:51:901 (4,5,6,7) - same for this, the hitsounds after are fine
k
01:30:820 (1,2,3) - make the third note like off to the side a bit, that stack is a bit confusing
I played it and it's fine
01:31:793 (2,3,4,5,6,7) - Seperation in spacing? why tho
this sound 01:32:036 (5) - sounds louder here, it's for spacing emphasis, still playable
01:35:361 (1,2,3) - again make it off to the side, hard to read
same thing
01:36:982 (1,2,3) - The second note is like off to the left a bit, move it over. If you're confused by what I mean try something like this it looks fine

01:39:171 (8) - Place this eight closer whoops, I fucked up the ds but fixed


01:39:901 (1,2,3,4,1,2,3,4) - Change this so it's like this, flow is a lot better STACK EM no


01:46:225 (7) - Move this up a slight bit, or move it like to the left a bit not too much
Done
THAT ENDING IS PERFECT END CARD MUSIC IM GONNA CRY AAAAAAAAAAAANNNNNHH

good song

ULTRA
00:38:604 (4,5,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,4,5,1,2,3) - Triples here I hear themmmm
not the same instrument
01:34:712 (1,2,3,4,5,6,7,1,2,3) - Blanketing
done
I'll try to look for more

GOOD MAPS YO I LOVE ITTTTT
THANK YOU AAAAAAAANNNHHH good mod
100th post \o/
Luel Roseline
no kds here

01:30:334 (1) - Remove NC
Topic Starter
Gokateigo

Luel Roseline wrote:

no kds here

01:30:334 (1) - Remove NC k
QiiXshinez
ULTRA:
00:19:469 (1,2,3,1,2,3,1,2) - Unless you do some spacing changing shit like Pishifat says to do in his variety video if you want variety, don't do this. (Not the same as other things.)
00:34:874 (7,2) - Is this stack leniency 0 I see?
EX+
To be honest, this is just ULTRA.
Wriothesley
ULTRA

00:59:361 (2) - it's weird to have the plinks start in the middle of a combo. maybe make 00:58:388 (1,2,1) into one combo and start the new combo there. you also later on (like at 01:30:334 (1)) start new combos for the plinking so it stands out.
01:39:901 (1,2,3,4) - this is almost impossible to read

honestly this map is mostly fine.

EX+ is pretty much flawless as far as I can tell.

Didn't point out specifics but the emphasis in this map is f*cking amazing. Your grasp of mapping as a visualization of the music is incredible.
Topic Starter
Gokateigo

SakuraKaminari wrote:

ULTRA

00:59:361 (2) - it's weird to have the plinks start in the middle of a combo. maybe make 00:58:388 (1,2,1) into one combo and start the new combo there. you also later on (like at 01:30:334 (1)) start new combos for the plinking so it stands out. I'm mapping the drums here but nice idea if I mapped the piano
01:39:901 (1,2,3,4) - this is almost impossible to read
no this is fine
honestly this map is mostly fine.

EX+ is pretty much flawless as far as I can tell.

Didn't point out specifics but the emphasis in this map is f*cking amazing. Your grasp of mapping as a visualization of the music is incredible.
Thanks for the mod and the greetings :)
JierYagtama
Ok first look and this doesnt look like a technical map tbh
Ultra
00:26:523 (13,1,2,3,4,5,6,7,8) - this kind of transition of streams doesnt play well tbh
00:27:252 (1,2,3,4) - I. dont get what you're mapping on this section care to explain?
00:29:036 (4) - ctrl g annnnd this 00:29:361 (5) - for better flow
00:35:036 (1,2) - f l o w is uncomfortable make it circular pls thx
00:36:009 (4,5) - why a stack where you can just make a jump between these two
00:36:496 (2,3) - loud sounds with smol spacing :thinking:
00:36:982 (2,3) - ^
00:37:955 (2,3) - ^
00:38:928 (1,2,3,1,2,3) - this reminds me from when I was a new mapper xd
00:40:063 (2,3) - yeaaa ur ending the sliders with clickable notes xd
00:55:793 (1) - nice aesthetic slider there bud

here kinda looks more clean and neat rite?
meh just adjust the slider to something like that xd
01:14:604 (1) - uhh... why change flow when there isnt anything to transition it?
01:25:631 (1,2,3,4) - dat overlap
01:31:144 (1,2,3,4,5) - is kicksliders for this really necessary?
I'll be honest. You still need alot more experience before even mapping technical and also u need to improve on flow, structure, and aesthetics and thats pretty much the main aspects of a map's quality
I suggest going for mapping songs that are bit more simple to map liiiikke anime tv size songs with 170+ bpm like in pishi's vids xd
gl improving more as a mapper.
Topic Starter
Gokateigo

JeirYagtama wrote:

Ok first look and this doesnt look like a technical map tbh
Ultra
00:26:523 (13,1,2,3,4,5,6,7,8) - this kind of transition of streams doesnt play well tbh Nah it's fine
00:27:252 (1,2,3,4) - I. dont get what you're mapping on this section care to explain?
00:29:036 (4) - ctrl g annnnd this 00:29:361 (5) - for better flow good idea
00:35:036 (1,2) - f l o w is uncomfortable make it circular pls thx it's fine
00:36:009 (4,5) - why a stack where you can just make a jump between these two
00:36:496 (2,3) - loud sounds with smol spacing :thinking:
00:36:982 (2,3) - ^
00:37:955 (2,3) - ^fixed
00:38:928 (1,2,3,1,2,3) - this reminds me from when I was a new mapper xd
00:40:063 (2,3) - yeaaa ur ending the sliders with clickable notes xd
00:55:793 (1) - nice aesthetic slider there bud

here kinda looks more clean and neat rite?
meh just adjust the slider to something like that xd k
01:14:604 (1) - uhh... why change flow when there isnt anything to transition it? ctrl g it
01:25:631 (1,2,3,4) - dat overlap meh readable
01:31:144 (1,2,3,4,5) - is kicksliders for this really necessary? hmm yeah
I'll be honest. You still need alot more experience before even mapping technical and also u need to improve on flow, structure, and aesthetics and thats pretty much the main aspects of a map's quality
I suggest going for mapping songs that are bit more simple to map liiiikke anime tv size songs with 170+ bpm like in pishi's vids xd
gl improving more as a mapper.
thx :)
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