forum

TWICE - Like OOH-AHH

posted
Total Posts
42
show more
wasin
m4m mina is mine

General
Tags ?

Easy
00:17:010 (1) - 00:23:770 (1) - whistle is enough, no need finish since 00:16:587 (4) - the strong finish is here (check other diffs)
00:19:968 (4) - missing finish
00:33:489 (4) - in my opinion you should clap on this circle
00:35:601 (3) - clap instead whistle
00:51:658 (2) - the blanket is terrible, this can be improved
02:42:362 - try adding spinner from here to 02:44:052 - ?
02:57:573 - add a circle ?

Normal
01:04:756 (2) - this slider should be like this to match with nayeon's voices like you did on sana's parts 01:42:362 (5) -
01:16:165 (4) - the reason same as above to match with jihyo's voices
02:29:263 (4) - is this necessary to add finish ? it isnot makesense
02:46:587 (4) - the tail of this slider should add clap, 02:53:770 (3) - also this circle
02:47:855 (6) - ^^
02:57:573 - same reason as other diffs

Advanced
00:13:418 (4,1) - This pattern looks quite hard for advanced, try to avoid this because I think this is unrankable pattern in advanced, just add a circle on red tick
01:52:080 (2) - This is terrible man, pls adjust the position of this slider or do something like this!
02:57:573 - same as ez and nm diff
this diff is so cool.

Hard
02:18:700 (1) - this repeat slider overlap with 02:17:855 (3) - is it okay ?
02:47:010 (4) - 02:47:432 (1) - 02:49:545 (2) - 02:52:503 (1) - 02:53:770 (4) - clap ?
02:57:573 - reason same as other diffs
02:58:630 (6) - New combo ?

That's all for OOH-AHH , I decided to leave Insane and Think about it TWICE because I have not enough experience for mod these. forgive me heart. :cry:
Firetruck
if u want tags here u go
THE STORY BEGINS JYP entertainment 나연 정연 모모 사나 지효 미나 다현 채영 쯔위 Sana Nayeon Momo Dahyun Mina Jeongyeon Jihyo Chaeyeong Tzuyu K-pop Kpop
WORSTPOLACKEU
Think about it TWICE

00:14:052 (2,4) - Stack or make overlap that fits others in your map.

00:18:489 (7) - I think a kickslider is unnecessary, would go with a note!

00:24:616 (5,7) - Blanket seems bit off.

00:30:742 (2,3,4,5,6,7) - You don't want to go for the 1/6 with vocals here and the next part? :)

00:48:278 (5,6,7) - This feels misplaced, song is more intense on the slider and empty when you put the jumps, other way around would be good.

02:20:179 (8) - Increase spacing.


Insane


01:07:714 (1) - This doesn't fit with the rest, voice and flow is smooth and this slider is a lonely sharp one!

01:54:616 (1) - I would NC here instead!

02:01:587 (7,1) - This is supposed to be the biggest jump but it's not, it feels like you could rearrange the whole jump pattern so it's equal and fitting the end jump, either biggest jump there or antijump, right now it's a mash of different spacings with no meaning.

03:02:644 (1,2,3) - The 3rd slider feels disconnected and the "woo-ah woo-ah" feeels distorted that way, like you start smth further away somehow, place it in a way that fits the other sliders? Also 03:03:911 (4) - is too far away considering how you space those hits in your mapping.


Hard Advanced and Easy

I don't see major problems and I am not that good at modding easier difficulties sadly.. I don't see big problems tho, the flow is there, the patterns are good and it is spaced evenly and tidy!

Very cool map can't wait to go top 50 on the top diff :D

CALL ME NEXT TIME U MAKE KPOP MAP I WILL GD
Topic Starter
Heart Attack

wasinkingspeedq wrote:

m4m mina is mine

General
Tags ? Thanks to Firetruck

Easy
00:17:010 (1) - 00:23:770 (1) - whistle is enough, no need finish since 00:16:587 (4) - the strong finish is here (check other diffs) V
00:19:968 (4) - missing finish V
00:33:489 (4) - in my opinion you should clap on this circleV
00:35:601 (3) - clap instead whistle V
00:51:658 (2) - the blanket is terrible, this can be improved V
02:42:362 - try adding spinner from here to 02:44:052 - ? V
02:57:573 - add a circle ? X I like it like this, it feels better imo

Normal
01:04:756 (2) - this slider should be like this to match with nayeon's voices like you did on sana's parts It's ok X
01:42:362 (5) - X
01:16:165 (4) - the reason same as ab ve to match with jihyo's voices X
02:29:263 (4) - is this necessary to add finish ? it isnot makesense In the other diffs (which I copied the sounds from) have a stream with finishes there
02:46:587 (4) - the tail of this slider should add clap, 02:53:770 (3) - also this circle V
02:47:855 (6) - ^^ V
02:57:573 - same reason as other diffs X

Advanced
00:13:418 (4,1) - This pattern looks quite hard for advanced, try to avoid this because I think this is unrankable pattern in advanced, just add a circle on red tick V
01:52:080 (2) - This is terrible man, pls adjust the position of this slider or do something like this! V
02:57:573 - same as ez and nm diff X it's k
this diff is so cool. IKR ( ͡° ͜ʖ ͡°)

Hard
02:18:700 (1) - this repeat slider overlap with 02:17:855 (3) - is it okay ? I don't see anything wrong
02:47:010 (4) - 02:47:432 (1) - 02:49:545 (2) - 02:52:503 (1) - 02:53:770 (4) - clap ? V (some we're added)
02:57:573 - reason same as other diffs X
02:58:630 (6) - New combo ? X

That's all for OOH-AHH , I decided to leave Insane and Think about it TWICE because I have not enough experience for mod these. forgive me heart. :cry:
Topic Starter
Heart Attack

Firetruck wrote:

if u want tags here u go
THE STORY BEGINS JYP entertainment 나연 정연 모모 사나 지효 미나 다현 채영 쯔위 Sana Nayeon Momo Dahyun Mina Jeongyeon Jihyo Chaeyeong Tzuyu K-pop Kpop
You have 1 big and fat "Thanks" from me
Topic Starter
Heart Attack

WORSTPOLACKEU wrote:

Think about it TWICE

00:14:052 (2,4) - Stack or make overlap that fits others in your map. Done

00:18:489 (7) - I think a kickslider is unnecessary, would go with a note! Done

00:24:616 (5,7) - Blanket seems bit off. Done

00:30:742 (2,3,4,5,6,7) - You don't want to go for the 1/6 with vocals here and the next part? :) Not really done, but I can't just change the whole section

00:48:278 (5,6,7) - This feels misplaced, song is more intense on the slider and empty when you put the jumps, other way around would be good. This needs changing but I'm not yet sure whether I should change it as you recommend or in another more adequate way
02:20:179 (8) - Increase spacing. Well, as far as I could


Insane


01:07:714 (1) - This doesn't fit with the rest, voice and flow is smooth and this slider is a lonely sharp one! I really don't see what's wrong with it

01:54:616 (1) - I would NC here instead! I guess you're right, but maybe 2 by 2 notes will be NC? (won't change it for now until I decide whether it's appropriate or not

02:01:587 (7,1) - This is supposed to be the biggest jump but it's not, it feels like you could rearrange the whole jump pattern so it's equal and fitting the end jump, either biggest jump there or antijump, right now it's a mash of different spacings with no meaning. Well, I did something, but dunno if it's what you meant
03:02:644 (1,2,3) - The 3rd slider feels disconnected and the "woo-ah woo-ah" feeels distorted that way, like you start smth further away somehow, place it in a way that fits the other sliders? Also 03:03:911 (4) - is too far away considering how you space those hits in your mapping. I think I resolved this


Hard Advanced and Easy

I don't see major problems and I am not that good at modding easier difficulties sadly.. I don't see big problems tho, the flow is there, the patterns are good and it is spaced evenly and tidy! How can you see when you haven't checked them? :D

Very cool map can't wait to go top 50 on the top diff :D HDDT when?

CALL ME NEXT TIME U MAKE KPOP MAP I WILL GD oi, nais
Topic Starter
Heart Attack
Gimme more, елате ми повече!!!!
Invertable
Deal is a deal M4M
I'l try my best to mod this because its really hard xd
Last diff mod

  • 00:13:207 (5) - NC here and maybe change the direction of the stream on that part Because if you listen closely to the music on that note music changes

    00:36:024 (4,5) - slider instead of 2 circles?

    00:41:306 (4,5,6,7,8) - no reason to have that much DS but if u wan t those jump maybe put NC on the circle where DS changes

    00:52:503 (1,2,3,4,1,2,3,4,1,2,3) - maybe space them little bit on every NC ? ( won t be that hard its 142 BPM streams)

    01:11:939 (3) - maybe NC Because u changed the shape of the sliders and music changes

    01:23:348 - why u didn't map this part?

    01:31:376 (1,2,3,4,5,6,7,8,1,2) - this part can be mapped like this one 01:29:686 (1,2,3,4,1,2) - same melody only different words

    01:37:714 (6) - NC?

    01:44:475 (6) - same

    01:49:968 (1,2,3,4,5,6,7,8,1) - this part looks better than first its not over mapped that much

    01:56:306 (7) - maybe place this one like this? http://prntscr.com/d7kxtr

    02:15:742 (1) - maybe change the direction of the stream on this circle not on this one 02:15:531 (3) like this 03:11:094 (1,2,3,4,1,2,3,4,1) -

    02:21:235 (3) - NC ?

    02:21:658 (4,1) - blanket is not perfect

    02:20:813 (2,3,4) - idk this part doesn't look so nice try to space them more or change the sliders you have a lot of space on the screen move them around they are pretty much on the same place

    02:29:686 (1,2,3,4) - maybe increase DS on those

    02:55:038 (4) - put this one on x:80 y:208 so you have blanket and better DS

    03:21:658 (3,5,1) - make this part like this maybe? http://prntscr.com/d7mgiu why? Because it looks nicer and it emphasizes the 03:22:503 (1) since she screamed on that slider

Ok that is it hopefully this mod will help you and sry because i didn't mod your hard but i really don t know what to say about it xd I can t mod/map hard diffs #FeelsBadMan
Topic Starter
Heart Attack

Invertable wrote:

Deal is a deal M4M
I'l try my best to mod this because its really hard xd
Last diff mod

  • 00:13:207 (5) - NC here and maybe change the direction of the stream on that part Because if you listen closely to the music on that note music changes

    00:36:024 (4,5) - slider instead of 2 circles?

    00:41:306 (4,5,6,7,8) - no reason to have that much DS but if u wan t those jump maybe put NC on the circle where DS changes

    00:52:503 (1,2,3,4,1,2,3,4,1,2,3) - maybe space them little bit on every NC ? ( won t be that hard its 142 BPM streams)

    01:11:939 (3) - maybe NC Because u changed the shape of the sliders and music changes

    01:23:348 - why u didn't map this part?

    01:31:376 (1,2,3,4,5,6,7,8,1,2) - this part can be mapped like this one 01:29:686 (1,2,3,4,1,2) - same melody only different words

    01:37:714 (6) - NC?

    01:44:475 (6) - same

    01:49:968 (1,2,3,4,5,6,7,8,1) - this part looks better than first its not over mapped that much

    01:56:306 (7) - maybe place this one like this? http://prntscr.com/d7kxtr

    02:15:742 (1) - maybe change the direction of the stream on this circle not on this one 02:15:531 (3) like this 03:11:094 (1,2,3,4,1,2,3,4,1) -

    02:21:235 (3) - NC ?

    02:21:658 (4,1) - blanket is not perfect

    02:20:813 (2,3,4) - idk this part doesn't look so nice try to space them more or change the sliders you have a lot of space on the screen move them around they are pretty much on the same place

    02:29:686 (1,2,3,4) - maybe increase DS on those

    02:55:038 (4) - put this one on x:80 y:208 so you have blanket and better DS

    03:21:658 (3,5,1) - make this part like this maybe? http://prntscr.com/d7mgiu why? Because it looks nicer and it emphasizes the 03:22:503 (1) since she screamed on that slider

Ok that is it hopefully this mod will help you and sry because i didn't mod your hard but i really don t know what to say about it xd I can t mod/map hard diffs #FeelsBadMan
Did this and that, but not much lol :)
Weedy
All diffs
SPOILER
Easy
01:27:996 (1,2,1) - the timing is different but the spacing's the same (instead of whole beats you're doing 3/4 beats, maybe remove the reverse arrow and make that slider one beat, and make the short slider two notes) the timing'd be harder for newer players
SPOILER
Normal
might want to mix it up a little bit with the slider-circle-slider patterns, most of them are slider - stacked circle slider
SPOILER
Advanced
more "Hard" than "Normal"
Good otherwise, but you might want to try not to fill all the 1/2 spots - also known as some silence, especially in the "OOH-AHH" part. I feel like that should be just two sliders to emphasize the lyrics
SPOILER
Hard
00:15:320 (1,2) - might want to turn this pair into a 3-tick slider (O) | | (<-) | | (O)
00:18:700 (1,2) - turn this slider-two circle into a circle-slider-circle, matches lyrics better ((1) (2)=====(O)(3))
02:06:869 (1,2,3) - might want to tilt these sliders a little bit more or turn 3 into an angled slider
02:50:813 (1,2,3,4,1) - chokepoint. hard-ish to read, can mess up at the buzz slider
SPOILER
Insane
00:12:785 (1,2,3,4,5) - curvier perhaps, line streams aren't that "fun"
00:12:890 (2,3,4,5,1,2,3) - you skipped a beat, perhaps make the streem 9 notes
00:18:700 (1,2,3) - the beat is not matched with circles, and it's insane so it should be fine if you do match it up
02:48:489 (5,1) - might be weird to jump and read
SPOILER
Twice
00:18:700 (1,2,3) - same thing as insane, could be matched better
00:23:982 (2,3) - why
02:19:123 (3,4,5,6) - pp jump and more pp jump after this one
All diffs: Why not map ~1:20? That tiny break isn't needed
-Zeraora
Hello! M4M ( =w=)/
[General]
  1. THE STORY BEGINS is already in the source. Delete the one in the tags.
[Easy]
  1. 00:22:080 (3) - Blanketting this on 00:19:968 (4) - seems a good idea. Flow wouldn't be much of a problem here.
  2. 00:28:418 (2) - Minor problem. This isn't stacked properly with 00:25:461 (3) - slider-end.
  3. 00:33:489 (4,1) - I think it's better to have these two stacked on to 00:30:109 (4,1) - . It looks cleaner that way. You may want to adjust 00:31:799 (2,3) - .
  4. 00:33:489 (4,2) - Fix stack.
  5. 00:43:630 (4,2) - Fix stack.
  6. 00:45:742 (3,4) - Better have a blanket with these two.
  7. 00:55:883 (3,1) - For me, this overlap looks bad .-.
  8. 01:00:531 (4,1) - Fix blanket.
  9. 01:18:277 (2,3) - Considering the flow 01:18:277 (2) - has from red to white anchors, the flow between 01:18:277 (2,3) - seems off.
  10. 01:19:545 (3,3) - Remove overlap. It looks kinda bad since 01:22:080 (3) - partly appears as 01:19:545 (3) - is still going.
  11. 01:35:179 (4,2) - This seems... off. Aesthetically speaking. Consider using stacks.
  12. 02:00:109 (1,2) - 02:07:714 (2,3) - Fix blanket.
  13. 02:14:052 (2,3) - Better, imo, if you'd blanket the slider-end of (2) a bit more by the first white to red anchors part of (3).
  14. 02:45:742 (2) - Position the first red anchor a bit to the left to fix blanket.
  15. 02:50:813 (3) - I don't know, but this is a weird looking shape for me. Consider revising.
  16. 02:57:573 - Awkward sudden pause. Putting a circle here may fix that. Please do that on the others as well, if ever you apply this.
  17. 03:02:643 (1,4) - Consider stacking.
[Normal]
  1. 00:13:630 (1,2) - They seem to have a... weird? flow?
  2. 00:14:475 (2,3) - Fix blanket here.
  3. 00:20:390 (1,2) - Suggestion. Try making this into two 1/2 sliders. One signaling the effect, then the other for the vocal.
  4. 00:41:094 (2,3) - Blanket thing.
  5. 00:43:630 (5) - Putting this on 00:40:672 (1) - seems good for aesthetic purposes. You may want to adjust 00:42:362 (4,1) - .
  6. 00:51:235 (2,3) - Blanket thing.
  7. 00:56:306 (5) - I highly suggest making this a wave slider o:
  8. 02:15:742 (4) - This looks, um... Weird.
  9. 03:12:785 (1,5) - Properly stack these two here.
[Advanced]
  1. 00:26:728 (5) - Considering the significant-ish sound here, I think this should be unstacked?
  2. 00:44:475 (2,3) - Bad flow here. The motion just kinda breaks right before 00:44:897 (3) - because of the position of the (2) slider-end. I recommend having changes here.
  3. 00:55:883 (1) - A straight slider seems nice here.
  4. 01:06:024 (1,2) - Blanket thing
[Hard]
  1. 00:26:728 (1,1) - This is an awkward change in DS. This should have the same DS as 00:25:461 (1,1,1,1) - . Do just like what you did in 00:13:630 (1) - .
  2. 01:49:968 (1,2,3,4) - I just noticed that there is no consistency between this & 00:40:672 (1,2,3,4,5) - . 01:49:968 (1,2,3,4) - have increasing DSs while the others don't.
[Insane]
  1. 00:17:010 (1,2,1) - A bad overlap here imo. Consider having some more space between 00:17:010 (1,2) - and 00:17:855 (1) - .
  2. 00:48:911 (7) - Insignificant sound here, and yet a higher DS than 00:48:700 (6) - . A lower DS really fits this note.
  3. 00:51:235 (2,3,4) - This is too linear imo. Consider revising this.
  4. 01:00:954 (6) - What happened to the NC here?
  5. 01:00:954 (6) - Another one, this should have emphasis imo.
  6. 01:10:883 (4,1) - Bad flow imo. There should be something done to the slider or something.
  7. 02:05:179 (1) - Stack with the red anchor of 02:03:489 (1) - .
  8. 02:08:982 (3,4) - Yet another too linear flow.
  9. 02:16:587 (1,1) - Not kinda sure with the overlaps here.
[TWICE]
  1. 00:44:897 (5) - Should deserve more DS imo, considering the vocal here.
  2. 01:11:517 (2,3,4) - I don't know. I'm not sure. But for me, this is an awkward flow.
  3. 02:02:855 (3,1) - I've already noticed this on the previous parts, but I really find the pause here off. Since the thing you're following is still going and you decided to cut off 02:02:961 - .
  4. 03:08:137 (3,4,5) - Flow too linear.
I don't really much have time right now, but I did the best that I could. I hope it helped.

Good luck! :D
Arutsuki
this is the best example why i should always check the map before agreeing to m4m rip

pp diff
00:13:313 - the bass sound here should be mapped, make 00:13:207 (5) - into a slider or something
00:40:249 (6) - space this more from 00:39:827 (5) -
01:07:714 (1) - doesnt seem to fit, almost every other slider is a round turn
01:31:904 (7,9) - why are these here? no sound
01:59:263 (3,4) - spacing too small
02:45:742 (1,2,3,4,5) - this shouldn't be 1/4, use only 4 notes or 2 kicksliders in 1/6

faster ar pp diff
00:14:052 (2,3,5,6,3,4) - why different spacing than 00:20:813 (3,4,6,7,3,4) - ? same voice pitch
00:32:855 - this is the correct rhythm if you wanna follow the voice properly, you should also change that on the triples
00:43:630 (3,4) - this is just weird imo
00:53:665 - add another note here
01:00:531 (8,9,10,11) - overmapped
01:14:052 (8,9,10,11) - ^
02:09:827 (8,9,10,11) - ^^
02:23:348 (8,9,10,11) - ^^
03:05:601 (8,9,10,11) - ^^^
03:19:123 (8,9,10,11) - ^^^
01:21:235 (1,2) - these should both end on the second blue ticks
01:31:904 (6,8) - no sound again delete
02:45:742 (1,2,3,4,5) - 1/6 like in diff above
02:58:630 (6) - oh look nc
03:08:348 (4,5) - this spacing makes 0 sense
Topic Starter
Heart Attack

-Harpuia- wrote:

Hello! M4M ( =w=)/
[General]
  1. THE STORY BEGINS is already in the source. Delete the one in the tags. aye
[Easy]
  1. 00:22:080 (3) - Blanketting this on 00:19:968 (4) - seems a good idea. Flow wouldn't be much of a problem here.
  2. 00:28:418 (2) - Minor problem. This isn't stacked properly with 00:25:461 (3) - slider-end.
  3. 00:33:489 (4,1) - I think it's better to have these two stacked on to 00:30:109 (4,1) - . It looks cleaner that way. You may want to adjust 00:31:799 (2,3) - .
  4. 00:33:489 (4,2) - Fix stack.
  5. 00:43:630 (4,2) - Fix stack.
  6. 00:45:742 (3,4) - Better have a blanket with these two.
  7. 00:55:883 (3,1) - For me, this overlap looks bad .-.
  8. 01:00:531 (4,1) - Fix blanket.
  9. 01:18:277 (2,3) - Considering the flow 01:18:277 (2) - has from red to white anchors, the flow between 01:18:277 (2,3) - seems off.
  10. 01:19:545 (3,3) - Remove overlap. It looks kinda bad since 01:22:080 (3) - partly appears as 01:19:545 (3) - is still going. good call
  11. 01:35:179 (4,2) - This seems... off. Aesthetically speaking. Consider using stacks.
  12. 02:00:109 (1,2) - 02:07:714 (2,3) - Fix blanket.
  13. 02:14:052 (2,3) - Better, imo, if you'd blanket the slider-end of (2) a bit more by the first white to red anchors part of (3).
  14. 02:45:742 (2) - Position the first red anchor a bit to the left to fix blanket.
  15. 02:50:813 (3) - I don't know, but this is a weird looking shape for me. Consider revising.
  16. 02:57:573 - Awkward sudden pause. Putting a circle here may fix that. Please do that on the others as well, if ever you apply this.
  17. 03:02:643 (1,4) - Consider stacking.
Did this and that


[Normal]
  1. 00:13:630 (1,2) - They seem to have a... weird? flow?
  2. 00:14:475 (2,3) - Fix blanket here.
  3. 00:20:390 (1,2) - Suggestion. Try making this into two 1/2 sliders. One signaling the effect, then the other for the vocal.
  4. 00:41:094 (2,3) - Blanket thing.
  5. 00:43:630 (5) - Putting this on 00:40:672 (1) - seems good for aesthetic purposes. You may want to adjust 00:42:362 (4,1) - .
  6. 00:51:235 (2,3) - Blanket thing.
  7. 00:56:306 (5) - I highly suggest making this a wave slider o:
  8. 02:15:742 (4) - This looks, um... Weird.
  9. 03:12:785 (1,5) - Properly stack these two here.
did pretty much nothing

[Advanced]
  1. 00:26:728 (5) - Considering the significant-ish sound here, I think this should be unstacked?
  2. 00:44:475 (2,3) - Bad flow here. The motion just kinda breaks right before 00:44:897 (3) - because of the position of the (2) slider-end. I recommend having changes here.
  3. 00:55:883 (1) - A straight slider seems nice here.
  4. 01:06:024 (1,2) - Blanket thing
nothing

[Hard]
  1. 00:26:728 (1,1) - This is an awkward change in DS. This should have the same DS as 00:25:461 (1,1,1,1) - . Do just like what you did in 00:13:630 (1) - .
  2. 01:49:968 (1,2,3,4) - I just noticed that there is no consistency between this & 00:40:672 (1,2,3,4,5) - . 01:49:968 (1,2,3,4) - have increasing DSs while the others don't.
did some stuff.

[Insane]
  1. 00:17:010 (1,2,1) - A bad overlap here imo. Consider having some more space between 00:17:010 (1,2) - and 00:17:855 (1) - .
  2. 00:48:911 (7) - Insignificant sound here, and yet a higher DS than 00:48:700 (6) - . A lower DS really fits this note.
  3. 00:51:235 (2,3,4) - This is too linear imo. Consider revising this.
  4. 01:00:954 (6) - What happened to the NC here?
  5. 01:00:954 (6) - Another one, this should have emphasis imo.
  6. 01:10:883 (4,1) - Bad flow imo. There should be something done to the slider or something.
  7. 02:05:179 (1) - Stack with the red anchor of 02:03:489 (1) - .
  8. 02:08:982 (3,4) - Yet another too linear flow.
  9. 02:16:587 (1,1) - Not kinda sure with the overlaps here.
this and that

[TWICE]
  1. 00:44:897 (5) - Should deserve more DS imo, considering the vocal here.
  2. 01:11:517 (2,3,4) - I don't know. I'm not sure. But for me, this is an awkward flow.
  3. 02:02:855 (3,1) - I've already noticed this on the previous parts, but I really find the pause here off. Since the thing you're following is still going and you decided to cut off 02:02:961 - .
  4. 03:08:137 (3,4,5) - Flow too linear.
I don't really much have time right now, but I did the best that I could. I hope it helped. awkward flow fixed

Good luck! :D
Topic Starter
Heart Attack

Arutsuki wrote:

this is the best example why i should always check the map before agreeing to m4m rip

pp diff
00:13:313 - the bass sound here should be mapped, make 00:13:207 (5) - into a slider or something
00:40:249 (6) - space this more from 00:39:827 (5) -
01:07:714 (1) - doesnt seem to fit, almost every other slider is a round turn
01:31:904 (7,9) - why are these here? no sound
01:59:263 (3,4) - spacing too small
02:45:742 (1,2,3,4,5) - this shouldn't be 1/4, use only 4 notes or 2 kicksliders in 1/6

faster ar pp diff
00:14:052 (2,3,5,6,3,4) - why different spacing than 00:20:813 (3,4,6,7,3,4) - ? same voice pitch
00:32:855 - this is the correct rhythm if you wanna follow the voice properly, you should also change that on the triples
00:43:630 (3,4) - this is just weird imo
00:53:665 - add another note here
01:00:531 (8,9,10,11) - overmapped
01:14:052 (8,9,10,11) - ^
02:09:827 (8,9,10,11) - ^^
02:23:348 (8,9,10,11) - ^^
03:05:601 (8,9,10,11) - ^^^
03:19:123 (8,9,10,11) - ^^^
01:21:235 (1,2) - these should both end on the second blue ticks
01:31:904 (6,8) - no sound again delete
02:45:742 (1,2,3,4,5) - 1/6 like in diff above
02:58:630 (6) - oh look nc
03:08:348 (4,5) - this spacing makes 0 sense

This and that.
agusch
Hello! u modded my map when your queue was closed, I know I'm a little bit late but here I leave u a short mod, hope it helps you :)

Easy
  1. 00:32:221 (3,4) - space issue
  2. 03:20:390 (2,3) - I feel this flow uncomfy to play, maybe it's me

Normal
  1. 00:50:813 (1,3) - that overlap is annoying, it covers the beginning of the slider body and the slider-hitcircle

Hard
  1. 02:17:855 (3,1) - it's a terrible idea that back arrow hidden behind the sliderbody

Insane
  1. 01:07:714 (1) - totally random slider imo, don't know why u chose that shape
  2. 01:56:728 (1,2) - this is really hard to play without having a 100 on the slider 1, and it's the only part of the song where u placed a note with a ridiculous big DS (more than 6.0). What are you exactly trying to emphasize there with such a big ds?
  3. 02:08:559 (1,2,3,4) - I felt this flow weird to play

Think about it TWICE
  1. 00:23:982 (2) - weird to play and overmaped imo, try deleting that 2

Good Luck! :) :)
Topic Starter
Heart Attack

agusch wrote:

Hello! u modded my map when your queue was closed, I know I'm a little bit late but here I leave u a short mod, hope it helps you :)

Easy
  1. 00:32:221 (3,4) - space issue fixud
  2. 03:20:390 (2,3) - I feel this flow uncomfy to play, maybe it's me it's you

Normal
  1. 00:50:813 (1,3) - that overlap is annoying, it covers the beginning of the slider body and the slider-hitcircle in-game you don't see that

Hard
  1. 02:17:855 (3,1) - it's a terrible idea that back arrow hidden behind the sliderbody probably, but I can't just change the whole section.

Insane
  1. 01:07:714 (1) - totally random slider imo, don't know why u chose that shape cuz it's awesome.
  2. 01:56:728 (1,2) - this is really hard to play without having a 100 on the slider 1, and it's the only part of the song where u placed a note with a ridiculous big DS (more than 6.0). What are you exactly trying to emphasize there with such a big ds?
  3. 02:08:559 (1,2,3,4) - I felt this flow weird to play
did most

Think about it TWICE
  1. 00:23:982 (2) - weird to play and overmaped imo, try deleting that 2
did it

Good Luck! :) :)
jukkaduei
Hello. From my M4M request //OMG!!! I really like this song!!! :)

Think about it TWICE
00:17:855 (5) - Drag the end of the slider to x=16 y=228
00:57:573 (1) - Move the middle point of the slider to x=400 y=196
00:58:418 (3) - Move the middle point of the slider to x=196 y=316 then drag the end of the slider to x=208 y=232
01:03:911 (6) - Move the middle point of the slider to x=192 y=80
01:11:517 (2) - Move the middle point of the slider to x=372 y=300
01:12:362 (4) - Move the middle point of the slider (white tick) to x=276 y=168
01:15:320 (4) - Move the middle point of the slider to x=112 y=96
01:18:700 (5) - Drag the end of the slider to x=444 y=184
02:07:714 (3) - Drag the end of the slider to x=272 y=324
02:14:475 (4) - Drag the end of the slider to x=188 y=380
02:17:010 (1) - Drag the end of the slider to x=440 y=128
02:21:235 (3) - Move the middle point of the slider to x=136 y=208
02:21:658 (4) - Move the middle point of the slider (red tick) to x=296 y=200
02:27:996 (5) - Move the middle point of the slider to x=36 y=268
02:48:700 (6) - Move the slider to x=45 y=245 then move the middle point of the slider to x=101 y=241 and then drag the end of the slider to x=142 y=198
02:55:249 (5) - Move the slider to x=204 y=136
02:55:461 (6) - Move the middle point of the slider to x=340 y=124 then drag the end of the slider to x=308 y=84

I hope it helpful.

GL :D
Sidetail
hoyl
Norman

[General]

  1. Meaningless green lines to delete.
  1. Resnap all difficulty, beats are 1ms Unsnapped

[Easy]

  1. 03:24:615 (3) - Slider something like this picture?

[Hard]

  1. 01:20:813 (1) - it's followed vocal.

[Insane]

  1. 01:30:531 (1) - Use ctrl+g,more better flow for me.

[Think about in TWICE]

  1. 00:57:996 (2,3,4) - Slider something like this picture?, That looks good very much!

Sorry my little mod But did my best.
Topic Starter
Heart Attack

Norman wrote:

[General]

  1. Meaningless green lines to delete.

  1. Resnap all difficulty, beats are 1ms Unsnapped
Cleared

[Easy]

  1. 03:24:615 (3) - Slider something like this picture?
Done

[Hard]

  1. 01:20:813 (1) - it's followed vocal.
Good call again

[Insane]

  1. 01:30:531 (1) - Use ctrl+g,more better flow for me.
OK

[Think about in TWICE]

  1. 00:57:996 (2,3,4) - Slider something like this picture?, That looks good very much!
I like my sliders better ;)
Sorry my little mod But did my best.
Ahh, it was still good enough, it turned out to be more useful that most mods on this forum, thank you.
Firetruck
hi u didnt request this but here i am

easy


00:25:461 (3,1,2) - nice stack
00:47:432 (1,3) - would look p good if u made these symmetrical
00:58:418 (2,4) - avoid overlap lol im sorry
01:03:911 (4,1,2) - this kind of pattern is a bit too complicated for easy, especially since these 01:03:911 (4,2) - stack (stacking should be avoided in easy since it might cause confusion to the player or wuteverrt lol)
01:27:996 (1,2) - u really dont have to map this part, pretty complex rhythm for easy anyways and since u did break before u could just have a break till 01:29:686 -
01:50:813 (2,4) - nice overlap /runs
03:14:474 (3,4,1) - this pattern just seems crumpled up and could look better, u could move up 03:16:164 (1) - to x:282 y:140 or something like that and fix spacing, idk
03:14:897 (4,2) - hi ther stack

normal

00:27:573 (2,3,4) - plays kinda weird, try to make it play smoother
00:50:813 (1,3) - why not just stack 3 under 1 lol
00:57:573 (1,2) - why is one curvy and one straight when its the same sound ooah ooahhh
01:03:911 (5,1,2) - can u make this straight pls im triggered
01:27:996 (1,2) - same as easy + what is 2 even following xd
01:32:010 - add note?

ok i need sleep sorry for this shit mod nice and clean map good luck finding a bn!!

i love ur sliderart
Topic Starter
Heart Attack
ok, that was good for the set since not many people mod the low star diffs, found it useful by much. One big thank you!
Lilyanna
General

disable whidescreen support since no sb

Easy

00:49:123 (3) - not so important but it would look better if u remove the middle white node so it end up like this 00:47:432 (1) - they make more sense like that to express a certain rythm
01:00:531 (4,1) - move to x274 y121 to avoid overlap and fix minor ds change after
01:03:911 (4,2) - would avoid such stack in easy realy confused new players 01:04:756 (2) - move x404 y337 ceate that small triangle movement and fix ds of nex object
01:14:475 (1,2) - the transition here is little unconfortable c an be smoother
01:29:052 (2) - not sure but avoid using 1/2 slider it looks so short and maybe can be confusing also if u didnt use it much the whole map
01:44:897 (3) - same as before
01:52:926 (4) - move little to right to avoid that overlap u can see here 01:51:658 - its cringy :3
02:45:742 (2) - would nc the downbeat
03:14:474 (3,4,1,2) - would been better if u took this path http://puu.sh/u3idD/11c53b7b97.jpg also can do this http://puu.sh/u3ijH/a8eebdf924.jpg for 03:14:474 (3,4) -

Normal

00:50:813 (1,3) - the overlap not appealing also the blanket not good xd can try stack 00:50:813 (1,3) - and dont u think since its normal if u want tho make slider end here 00:53:559 - and add note here 00:53:770 - u dont have to
02:30:531 (1) - tbh no need for this note u can remove it and start break there http://puu.sh/u3jGm/66c555190e.jpg
02:45:742 (2) - same as easy if uwant nc the downbeat
03:04:968 (4,1) - blanket
03:14:475 (4,5) - i personaly hate this type of transition also the straight going slider is meh maybe u can do better movement and pattern there

Advanced

00:11:939 (1,2,3) - the way object are placed seem unpolished just copy paste ctrl h/j this 00:11:939 (1) - here 00:12:362 - u end up with this http://puu.sh/u3k4O/2009f81233.jpg
01:01:587 (2,3) - not so appealing overlap 01:01:799 (3) - move to x326 y58 and follow up the next objects
01:15:109 (2,3) - im not rly fan of this type of overlap u do its acceptable but try polishe it make it look better at least make the circle in middle dont let it touch the ticks or head of slider like above
01:49:968 (1,2,3) - improve the blankets maybe like this http://puu.sh/u3l7O/91121faa6b.jpg
02:14:475 (3,4) - blanket lol i told u im shitmodder xd
02:28:630 (4,2) - it be better if u stack these
02:45:742 (1,2,3,4) - better do this kind of polishing to improve the transition and smooth movements http://puu.sh/u3lns/c116dbcda3.jpg
02:53:982 (1) - remove nc and add nc on downbeat here 02:54:193 (2) -

Hard

00:11:939 (1,1,1,1) - dont see reasin for ncs in each repeat slider
00:19:123 (3,4) - would suggest for 1/2 slider here more simple and less confusing between this 1/4 stack 00:19:017 (2,3) - and this 1/2 00:19:334 (4,5) -
00:20:813 (3,4) - ^ same here also unstacking it here 00:21:024 (4,5) - these is unconsistent
00:27:573 (2,3) - ugh these transitions try something symmetrycal like this http://puu.sh/u3meh/bb587a2896.jpg
00:29:263 (3,4) - blanket
00:29:263 (3,4,5) - flow here is wierd 00:30:109 (5) - this strong beat not emphasized properly 00:30:109 (5) - ctrl j or try smth like this http://puu.sh/u3muA/9904a3f457.jpg
00:36:869 (5) - here u did it good xd
00:49:545 (3) - remove the middle white node so it fits with the pattern and rest of objects heere 00:49:968 (4,5) -
00:52:925 (1,1) - remove the ncs -__ -
00:58:418 (3) - why its wavy it fist more as straight http://puu.sh/u3mPW/76a2fc841b.jpg
01:21:235 - can add spinner here till 01:22:503 - and make break start here 01:22:925 - like i said before
01:44:897 (1,2,3,4,5) - how about this http://puu.sh/u3n9l/1461dd58da.jpg and pls fix blanket 01:45:320 (3,4) -
02:26:728 (5,6) - blanket

Insane

01:21:235 - same as in hard spinner maybe
01:30:531 (1) - 01:31:165 (1) - remove nc
01:31:376 (2) - nc
01:35:179 (1,1) - remove ncs
02:04:968 (4) - stack this on 02:04:123 (2) -
02:03:489 (1,2) - blanket these
02:04:123 (2,1) - try not to let them touch
02:10:672 (1,4) - ^
02:51:658 (9) - maybe nc here it seem to big combo
02:57:573 - just an idea but u can make here a slider with really low sv ends here 02:58:524 -

Think about it twice

01:36:024 (1) - remove nc no reason
02:57:573 - same as i said in insane if u want
03:12:362 (1) - remove nc sometimes u put them with no sense


well overall imo the last two difficulties are fine but the lower once needs more like self mod try follow up what i suggested about placements fix few of the flow and movements thats about it go through them and polish that by yourself its easy mods wont help u fix the structure will take years xd also they not that bad pm in game if u need more help sorry for shitmod!
i hope i helped !!! really i love the song and map i hope you rank it good luck bae ♥
cosmic
this needs to be ranked already lol
Weedy
just a really unnecessary stats mod
[Easy]
would recommend CS2.5 here because noobs and bad aim
[Normal]
personally i'd do ar4 but idk
[Advanced]
OD5 might be a little high, maybe OD4 or OD4.5
[Hard]
i dont usually use cs4 in hards, make it 3.8 or something (not necessary)
[Insane]
would bump to OD7.5 or OD8, and there's no reason why this shouldnt be AR9 unless you want people to DT it lol
[TT]
would do AR9.3 or AR9 and HP6.5
Topic Starter
Heart Attack

[[Pika]] wrote:

just a really unnecessary stats mod
[Easy]
would recommend CS2.5 here because noobs and bad aim you know that 2.5 is smaller than 2 right?
[Normal]
personally i'd do ar4 but idk spread is better like that
[Advanced]
OD5 might be a little high, maybe OD4 or OD4.5 It's perfect
[Hard]
i dont usually use cs4 in hards, make it 3.8 or something (not necessary) Why would you point it out if not necessary?
[Insane]
would bump to OD7.5 or OD8, and there's no reason why this shouldnt be AR9 unless you want people to DT it lol this would ruin my diff spread
[TT]
would do AR9.3 or AR9 and HP6.5I have no such diff :P
I hope you don't expect me to give kudos for this "mod"
DeRandom Otaku
[General]
  1. Unused HS as MA says : soft-hitclap2.wav
  2. HS with length less than 100 ms :
    1. soft-sliderslide.wav :0.32ms
    2. soft-slidertick.wav: 0.32ms

    Random Criteria wrote:

    Every .wav file must be at least 100ms long to prevent issues with soundcards. If you want a silent/blank hitsound, then you must use a 0-byte .wav file
[Easy]
  1. 01:03:911 (4,1,2) - The stack can cause a lot of reading problems especially for an E icon difficulty
  2. 01:21:235 (1,2) - You dont need to make this part so dense with circles , using a 1/1 slider will be better because the song is really calm here while you used two 1/1 circles in only intense parts before
  3. 02:42:362 (1,1) - Recovery time in easies must be atleast 4 beats and in this case its 3 only , you could safely remove 02:42:362 (1,1) - and it wont affect gameplay much
  4. 02:57:573 - tbh it feels really empty here so yea adding a circle would be better
[Normal]
  1. 01:22:925 - The sound here is actually very important and just like in easy it should be click able in this difficulty as well , The rhythm here could be changed a bit for example the sound is at 01:22:397 - while the circle is at 01:22:292 - and it doesnt make much sense like that. What i would do is http://puu.sh/uNhv8/e85305152b.jpg the rhythm will fit perfectly and is best for gameplay as well
  2. 02:57:573 - Same as in easy
[Advanced]
  1. holy so dense, its so full of 1/2 so u could increase the ar by .5
  2. 01:50:813 (1) - Remove NC
  3. 02:47:221 (5,1) - Stacking these two is bad because 02:47:432 - has much louder sound than 02:47:221 - so stacking it under other note doesnt give it spacing emphasis
  4. 02:53:982 (5,1) - Same
  5. 02:57:573 - Same like other diffs and for the higher diffs also start nc from here, You dont need to worry about having a combo for two notes only because in case of 02:50:813 (1) - the combo has a single note only
  6. 03:10:883 (4,1) - Ya same stack thing as two suggestions earlier , also you never stacked these two in the rest of the kiais so its aestheticaly incosistent as well
  7. 03:24:404 (4,1) - Same
[Hard]
  1. 00:12:362 (1,1,1) - Trust me you dont need this nc spam at alllll / same for 00:25:884 (1,1,1) - and others if they exist
  2. 00:29:263 (3,5) - Stack lol
  3. 00:42:362 (1,1,1,1) - aaah 1/1 antiflow for 3 star diffs is not really fine you could leave them DS'd and that way it will be more friendly to play for hard level players . same for 01:51:658 (1,1,1,1) - and others zz
  4. 00:44:897 (3,4) - You will want to change (4) into 2 circles because 3 has vocal on head while 4 has vocal on both head and tail so the vocal on tail doesnt get emphasized this way . The vocal is very loud also
  5. 01:03:911 (5,6) - Even if the vocal takes a turn 01:04:756 (1) - i still dont think you should Break NC consistency as you never used this concept earlier in the whole diff/ same for others
  6. 01:21:235 - Why are you even ignoring this beat while its mapped in the lower diffs lol
  7. 01:30:848 (4,5) - Stack
  8. 01:32:221 (6,7) - Should use same rhythm as 01:30:531 (3,4,5) - because they are same , Actually the sounds at 01:32:221 - are even intenser then why is it mapped with simpler rhythm
  9. 01:49:123 (1,1,1) - Oh my volk did u just increase the spacing to 2x . I mean i know its 1/3 , DONT make it look like 1/2 or 1/4 . its 1/3 , make it look like 1/3 by using default DS EVEN if the overlap
  10. 02:17:644 (2,3) - Why is there a DS increase while there is none for 02:04:334 (3) - 00:55:038 (3) - etc :thinking: theres no sound at 02:17:855 - that needs extra ds anyway
  11. 02:20:179 (4,1) - Leave them DS'd instead of stacking to emphasize the louder sound at 02:20:390 - as i mentioned in advanced as well
  12. 02:44:052 (1) - First of all this spinner is short af and secondly half beat recovery is NOT enough for a hard difficulty as described in RC
[Insane]
  1. 00:13:313 - Leaving this is pretty meh since its mapped in hard as well so dont do simpler rhythms in complexer diffs . even a 1/4 slider would be fine
  2. 00:17:116 (2,3) - Dont make your 1/4 look like 1/2 in term of spacing , for instance 00:16:587 (6,7) - 00:17:116 (2,3) - these two patterns are next to each other and the visual spacing between both is same also but one of them is 1/2 while other is 1/4 which is'nt cool at all
  3. 00:19:968 (5) - Should space it more to emphasize cymbal
  4. 01:21:235 - Same as in hard
  5. 02:30:531 - Also add a circle here , same reason as before
[Ex]
  1. Your AR is too op rn , Its only 140 bpm , no more than ar 9 should be necessary
  2. 00:53:770 (1) - If you really want to emphasize this sound than 00:53:558 (3) - Making it a kickslider will emphasize it even more because that way the beat at 00:53:665 - will be mapped as well. same for others as well
    00:57:996 (2,3,4) - they are too close lol could be misread as 1/4 easily
_handholding

TWICE
  1. 00:23:770 (1,2) - This rhythm is a bit un-intuitive and sort of misleading. http://puu.sh/uVpAv/a98367f3c5.jpg This (or something similar) would make it easy on the player. Another thing that's worth saying is that I don't think it's ideal to map the vocals this way with kick sliders when you've mapped a lot of the held vocals with sliders of 1/2 and longer, for example 00:25:038 (6)
  2. 00:47:010 (7) - Extend to a 3/4 slider? it would fit since there is a strong finish on the head. Also it feels a bit weird that the spacing of 00:47:432 (1) is really low to when it's a 1/2. It creates a weird anti emphasis that feels a bit out of place
  3. 00:57:573 (1,2,3,4) - this is cool in structure since I feel it's quite nice as well as appropriate to map the vocals this way but it needs other elements imo added to it for a difficulty this high. The spacing is very, very low so it ends up being a bit bland to the player. A few things you could do would be to increase the spacing, lower the SV of 00:57:996 (2,4) , or extend 00:57:573 (1,3) to 3/4 sliders or a combination. I feel like this would make the pattern a lot more interesting and fun for the player as well as reflecting the song well. This would go for the patterns of a similar nature
  4. 01:22:503 (5) - I feel like an NC would be appropriate for the significant SV change
  5. 01:22:925 - doesn't feel right to me to have a such a strong beat mapped as a passive beat (slider end). Consider shortening (5) and add a circle here?

Insane
  1. 00:15:954 (4,5) - The spacing of (5) is really high my opinion considering the flow between the 2 objects
  2. 00:55:883 (1,2,3,4,1) - nice structure
  3. 01:07:714 (1) - this slider is just really out of place and a bit random tbh. It just doesn't fit in with the other shapes in the map (loads of aggressive red anchor points)
  4. 01:08:348 (2,3) - same as 00:15:954 (4,5) and this one is a lot more of an issue imo
[]
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply