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BlackYooh vs. siromaru - BLACK or WHITE? [OsuMania]

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Bubbler
텟플해달라고 해놓고 텟플끝나니까 모딩을 구걸하다니... 비겁하네요

00:46:153 - 여기부터 00:51:342 - 여기까지
단놋 겹난타 패턴인데 12 23 56 67 이렇게 일부러 붙여서 패턴을 짜신게 좀 보이네요.
이게 치기 쉬워보여도 체력을 은근히 잡아먹는 패턴이기도 하고 모양도 잘 안 살아나니 차라리 완전히 흩어놓으면 좋을 것 같습니다.
스페가 전부 엇박에만 나오는 것도 보기 좀 그렇네요.

04:14:369 - 여기부터 04:24:099 - 여기까지
오른손은 패턴이 계속 바뀌는데 왼손 12는 어째서 계속 찰싹 붙어있는지...
https://osu.ppy.sh/ss/7195418
https://osu.ppy.sh/ss/7195419

그리고 시작부분과 끝부분에 나오는 한 키 따닥이가 1 3 5 7에만 나오는데 2 4 6도 신경좀 써주세요 ㅠㅠ
(https://osu.ppy.sh/ss/7195442 이것처럼)

00:55:234 - 00:56:215
01:56:531 - 01:57:504
03:05:612 - 03:06:261
2-3겹 반복패턴을 배치할 때 스페를 잘 안 쓰시는 경향이 보이는데, 스페를 적절히 섞어주면 곡을 그대로 살리면서 패턴을 더 다채롭게 만들 수 있지 않을까요?
Topic Starter
Kawawa

Bubbler wrote:

텟플해달라고 해놓고 텟플끝나니까 모딩을 구걸하다니... 비겁하네요

00:46:153 - 여기부터 00:51:342 - 여기까지
단놋 겹난타 패턴인데 12 23 56 67 이렇게 일부러 붙여서 패턴을 짜신게 좀 보이네요.
이게 치기 쉬워보여도 체력을 은근히 잡아먹는 패턴이기도 하고 모양도 잘 안 살아나니 차라리 완전히 흩어놓으면 좋을 것 같습니다.
스페가 전부 엇박에만 나오는 것도 보기 좀 그렇네요.
패턴 리딩과 동시에 곡의 느낌을 보다 더 잘 받을 수 있도록, 시각적으로 알기 쉽게 배치하고자 의도하였네요.
변경 될지는 확실치 않으나, 피드백 주신대로 시간을 들이면서 시도는 계속 해보겠습니다


04:14:369 - 여기부터 04:24:099 - 여기까지
오른손은 패턴이 계속 바뀌는데 왼손 12는 어째서 계속 찰싹 붙어있는지...
https://osu.ppy.sh/ss/7195418
https://osu.ppy.sh/ss/7195419
"12/34/12 12/34/12"가 제가 좋아하는 드럼 처리방식이라 선호하긴 했는데, 지금 보니 과도하게 사용하긴 한듯 하네요.
보다 더 다양하게 변경해보도록 하겠습니다.


그리고 시작부분과 끝부분에 나오는 한 키 따닥이가 1 3 5 7에만 나오는데 2 4 6도 신경좀 써주세요 ㅠㅠ
(https://osu.ppy.sh/ss/7195442 이것처럼)
제가 1357 패턴을 선호하기 때문에, 확실히 그쪽에 노트가 치우쳐지는 경향이 있네요.
시간 들이면서 246과 조화가 될 만한 패턴 전개를 구상해봐야겠어요


00:55:234 - 00:56:215
01:56:531 - 01:57:504
03:05:612 - 03:06:261
2-3겹 반복패턴을 배치할 때 스페를 잘 안 쓰시는 경향이 보이는데, 스페를 적절히 섞어주면 곡을 그대로 살리면서 패턴을 더 다채롭게 만들 수 있지 않을까요?
좋은 포인트네요, 확실히 제가 스페이스키를 구분짓는 경향이 있어요.
패턴의 컨셉이 변경 될 때, 그 경계를 스페이스 노트를 베이스로 두다보니 그런듯 하네요. 변경 될지는 모르겠으나, 시간 두며 구상해보겠습니다.


피드백 감사합니다!
KcHecKa
B L A C K
Lude

Lude's M4M


1 / 2 / 3 / 4 / 5 / 6 / 7


[What Color Are You?]
  1. 00:43:396 - 이 사운드 두번 연속으로 들리는데, 00:43:477 - 여기에도 노트 추가 어떠세요?
  2. 00:48:423 - 01:06:261 - 여기 두곳에 변속이 들어가도 좋을거같아요
  3. 01:57:828 - 스네어음이니 노트 한개 추가
  4. 01:59:612 (119612|6,119612|4,119612|2,119612|5) - 이 음이 아래와 비교했을때는 확실히 차이가 납니다. 다른 column 에 넣어보시는건? 02:04:801 - 여기와 같은 논리라고 볼수 있겠네요
  5. 02:14:693 - 02:35:450 - 여기 두곳에 노트 추가 (02:15:342 - 여기및 상위 패턴과 같은거같습니다)
  6. 02:18:909 - 여긴 개인적으로 피아노도 같이 표현했으면 어땠을까 하는 생각이 드네요
  7. 02:38:693 (158693|6,158774|5) - 이 두개가 그냥 아예 겹계로 (02:38:693 (158693|6) - 3번으로, 02:38:774 (158774|5) - 4번으로) 가도 괜찮을거같아요. Ascending sound 가 있습니다
  8. 02:39:017 - https://osu.ppy.sh/ss/7198590 이렇게 미니잭으로 해도 괜찮을거같아요
  9. 02:55:882 - 여기부터 02:56:207 - 여기까지도 변속을 이어가도 좋을거같아요
  10. 04:23:044 - 여기 멜로디 의도적으로 스킵하셨나요?
  11. 05:02:693 - 05:13:072 - 변속추가?
할수있는게 변속제안밖에 없군요 그만큼 완벽합니다
Good luck!
Seulgi
hello, pony man

플레이 위주로 모딩 해봤오

1 | 2 | 3 | 4 | 5 | 6 | 7

[What Pony Are You?]

03:01:072 - 이부분 3 5 7 를 2 4 6 으로 옮겨서 좀 더 원활한 플레이로 이어지는 것이 어떻소? 미관상 이쁜건 변경 전이지만, 03:00:963 (180963|6,180963|2,180963|4) - 이 음과 잭을 두는것은 조금 무리라고 보오

03:01:234 - 현재 13 13 잭을 35 35 로 옮기는 것도 좋을거 같오. 왜냐하면 전에 이 부분들(02:50:693 (170693|0,170693|5,170693|6,170693|3,170855|3,170855|0,170936|3,170936|0,171017|6,171017|2,171017|5,171017|1,171342|6,171342|2,171342|5,171342|1,171504|6,171504|5,171585|5,171585|6,171666|0,171666|1,171666|4,171666|2,171990|0,171990|4,171990|2,171990|1,171990|6) - ,02:53:288 (173288|2,173288|6,173288|4,173288|0,173450|4,173450|2,173531|2,173531|4,173612|0,173612|1,173612|6,173612|5,173936|6,173936|5,173936|0,173936|1,174099|6,174099|0,174180|0,174180|6,174261|5,174261|4,174261|1,174261|2,174585|6,174585|0,174585|5,174585|1) - ,02:58:477 (178477|6,178477|2,178477|4,178477|0,178639|4,178639|0,178720|0,178720|4,178801|6,178801|5,178801|1,178801|2,179126|6,179126|5,179126|1,179126|2,179288|6,179288|2,179369|2,179369|6,179450|3,179450|0,179450|5,179450|1,179774|3,179774|1,179774|5,179774|0) - )
을 보면, 잭 위치가 왼 -> 오, 또는 오 -> 왼, 바깥 -> 안, 안 -> 바깥 으로 전개 되지만, 이부분은 어중간하게 왼 -> 양손 으로 잭이 나왔오. 수정되면 이쁠거 같오

03:03:828 (183828|3,183828|0,183909|0,183909|3,184477|2,184477|1,184558|1,184558|2) - 왼손을 미워 하시는거 같오, 이유는 위와 동일.

04:18:261 (258261|0,258261|1,258369|2,258369|1,258477|2,258477|3,258585|4,258585|3,258693|4,258693|5,258801|5,258801|6) - 이 패턴 매우 어렵오 메우. 수정 되었으면 좋겠오 메우

아따 물렙인듯 물렙아닌 물렙같은 곡이구먼요 :D

GL
ArcherLove
i tried ;;
my mod consist of visualization + playability only and sometime I ignore technicality so If it's doesn't suit your standard I'm sorry first ww

col=1~7
00:32:450 (32450|0,32531|1,32612|4,32612|2,32693|3,32693|1,32774|4,32774|2) - how about http://puu.sh/tJqyH/79046627c6.jpg ?
01:16:315 (76315|4) - how about move to 1 instead? and move 01:16:396 (76396|5) - to 5?
01:16:639 - 01:16:801 - do you hear the "css css" sound? (like static tv sound) add? 01:16:963 - this too but it's longer so LN? how about --> http://puu.sh/tJqMZ/a34800a535.jpg ?
01:21:180 (81180|0) - end it 01:23:612 (83612|2) - ? -> 01:23:774 (83774|1) - mvoe to 5?
01:33:990 (93990|1) - I think it's better at 3?
01:40:477 - add at 4? same sound as 01:40:315 (100315|1,100315|4,100315|0) -
01:41:774 (101774|4,101774|2) - ^? (4 too)
01:44:044 - add to 2? ^ same reason
01:44:369 - ^ add to 1 or 6?
01:46:315 - add to 4? ^
01:48:099 (108099|1,108099|0,108261|1,108261|0) - missing 1 note?
01:57:990 (117990|2,117990|4,118072|1,118072|5,118153|4,118153|2,118315|4,118315|2) - I get the symetrical pattern but how about this instead? http://puu.sh/tJqYG/eb559dafa6.jpg ?
02:39:666 (159666|4,159666|5,159666|3,159666|6,159666|2,159747|0,159747|1,159828|3,159828|2,159909|0,159909|1,159990|5,159990|4,160072|3,160072|2,160153|0,160153|1,160234|3,160234|2) - hmm how about --> http://puu.sh/tJrcF/256160f36c.jpg ?

erm I have no idea but it's over 7 times same pattern
02:40:477 (160477|0,160639|1,160801|2,160963|3,161126|2,161288|1,161450|0) - how about try to mirror some? or http://puu.sh/tJrho/807f1402a1.jpg ?

from 03:12:099 (192099|3,192099|1,192099|0) - to 03:21:828 (201828|2,201828|0) - it's too unbalance? I play with only left hand ww (I have nothing against it and it's fitting the sound, but maybe you want to re-arrange)

04:18:828 (258828|1) - eaither move to 1 or 4?
05:26:693 (326693|6,326693|2) - why only 2? you have 00:41:288 (41288|0,41288|4,41288|2) - 3
05:28:963 (328963|2,328963|6) - ^
05:31:558 (331558|4,331558|2) - ^
05:37:072 (337072|4,337072|2) - ^

oki gl ww
I can't touch the streamy part because it's style thingy and that would be broken if I were to re-pattern it :D
Topic Starter
Kawawa

Interlude- wrote:

Lude's M4M


1 / 2 / 3 / 4 / 5 / 6 / 7


[What Color Are You?]
  1. 00:43:396 - 이 사운드 두번 연속으로 들리는데, 00:43:477 - 여기에도 노트 추가 어떠세요? Consider
  2. 00:48:423 - 01:06:261 - 여기 두곳에 변속이 들어가도 좋을거같아요 OK
  3. 01:57:828 - 스네어음이니 노트 한개 추가 NO
  4. 01:59:612 (119612|6,119612|4,119612|2,119612|5) - 이 음이 아래와 비교했을때는 확실히 차이가 납니다. 다른 column 에 넣어보시는건? 02:04:801 - 여기와 같은 논리라고 볼수 있겠네요 OK
  5. 02:14:693 - 02:35:450 - 여기 두곳에 노트 추가 (02:15:342 - 여기및 상위 패턴과 같은거같습니다)
    더불어서 실수 하나를 발견 할 수 있엇습니다. Thanks
  6. 02:18:909 - 여긴 개인적으로 피아노도 같이 표현했으면 어땠을까 하는 생각이 드네요 Consider
  7. 02:38:693 (158693|6,158774|5) - 이 두개가 그냥 아예 겹계로 (02:38:693 (158693|6) - 3번으로, 02:38:774 (158774|5) - 4번으로) 가도 괜찮을거같아요. Ascending sound 가 있습니다 Consider
  8. 02:39:017 - https://osu.ppy.sh/ss/7198590 이렇게 미니잭으로 해도 괜찮을거같아요 Good 약간 어레인지했습니다.
  9. 02:55:882 - 여기부터 02:56:207 - 여기까지도 변속을 이어가도 좋을거같아요 Consider
  10. 04:23:044 - 여기 멜로디 의도적으로 스킵하셨나요? Added
  11. 05:02:693 - 05:13:072 - 변속추가? Consider
할수있는게 변속제안밖에 없군요 그만큼 완벽합니다
Good luck!
Nice! Thanks 8-)
Topic Starter
Kawawa

Ramuchi wrote:

hello, pony man Fuck you, get out

플레이 위주로 모딩 해봤오 owo

1 | 2 | 3 | 4 | 5 | 6 | 7

[What Pony Are You?]

03:01:072 - 이부분 3 5 7 를 2 4 6 으로 옮겨서 좀 더 원활한 플레이로 이어지는 것이 어떻소? 미관상 이쁜건 변경 전이지만, 03:00:963 (180963|6,180963|2,180963|4) - 이 음과 잭을 두는것은 조금 무리라고 보오
이 부분을 변경할 생각은 일절 없었지만, 말씀하신걸 고려하여
03:01:234 - 현재 13 13 잭을 35 35 로 옮기는 것도 좋을거 같오. 왜냐하면 전에 이 부분들
밑 1/3 357잭과의 키 충돌을 고려하여 1313잭의 패턴을 완화 시켰습니다. 약간 재배열 완료.
(02:50:693 (170693|0,170693|5,170693|6,170693|3,170855|3,170855|0,170936|3,170936|0,171017|6,171017|2,171017|5,171017|1,171342|6,171342|2,171342|5,171342|1,171504|6,171504|5,171585|5,171585|6,171666|0,171666|1,171666|4,171666|2,171990|0,171990|4,171990|2,171990|1,171990|6) - ,02:53:288 (173288|2,173288|6,173288|4,173288|0,173450|4,173450|2,173531|2,173531|4,173612|0,173612|1,173612|6,173612|5,173936|6,173936|5,173936|0,173936|1,174099|6,174099|0,174180|0,174180|6,174261|5,174261|4,174261|1,174261|2,174585|6,174585|0,174585|5,174585|1) - ,02:58:477 (178477|6,178477|2,178477|4,178477|0,178639|4,178639|0,178720|0,178720|4,178801|6,178801|5,178801|1,178801|2,179126|6,179126|5,179126|1,179126|2,179288|6,179288|2,179369|2,179369|6,179450|3,179450|0,179450|5,179450|1,179774|3,179774|1,179774|5,179774|0) - )
을 보면, 잭 위치가 왼 -> 오, 또는 오 -> 왼, 바깥 -> 안, 안 -> 바깥 으로 전개 되지만, 이부분은 어중간하게 왼 -> 양손 으로 잭이 나왔오. 수정되면 이쁠거 같오

03:03:828 (183828|3,183828|0,183909|0,183909|3,184477|2,184477|1,184558|1,184558|2) - 왼손을 미워 하시는거 같오, 이유는 위와 동일. Consider, 뭔가 모양이 이쁘니 놔두고 싶기는해서

04:18:261 (258261|0,258261|1,258369|2,258369|1,258477|2,258477|3,258585|4,258585|3,258693|4,258693|5,258801|5,258801|6) - 이 패턴 매우 어렵오 메우. 수정 되었으면 좋겠오 메우 수정 될지 안될지는 미지수 이지만, 더 나은 패턴을 시도 해보긴 하겠오.

아따 물렙인듯 물렙아닌 물렙같은 곡이구먼요 :D

GL
Thanks for your time! :)
salty pony man.
Topic Starter
Kawawa

ArcherLove wrote:

i tried ;;
my mod consist of visualization + playability only and sometime I ignore technicality so If it's doesn't suit your standard I'm sorry first ww

col=1~7
00:32:450 (32450|0,32531|1,32612|4,32612|2,32693|3,32693|1,32774|4,32774|2) - how about http://puu.sh/tJqyH/79046627c6.jpg ?
I really don't want to make easier than now, maybe I always will keep them.

01:16:315 (76315|4) - how about move to 1 instead? and move 01:16:396 (76396|5) - to 5? Consider
01:16:639 - 01:16:801 - do you hear the "css css" sound? (like static tv sound) add? 01:16:963 - this too but it's longer so LN? how about --> http://puu.sh/tJqMZ/a34800a535.jpg ?
Nice point, but I considering the structure. because If I add them, maybe I should change whole patterns for that
01:21:180 (81180|0) - end it 01:23:612 (83612|2) - ? -> 01:23:774 (83774|1) - mvoe to 5? I consider to cut LN, but maybe not.
01:33:990 (93990|1) - I think it's better at 3? It already has a meaning with like 01:35:291 - 01:36:585 -

01:40:477 - add at 4? same sound as 01:40:315 (100315|1,100315|4,100315|0) -
01:41:774 (101774|4,101774|2) - ^? (4 too)
01:44:044 - add to 2? ^ same reason
01:44:369 - ^ add to 1 or 6?
01:46:315 - add to 4? ^
01:48:099 (108099|1,108099|0,108261|1,108261|0) - missing 1 note?
I think no one can predict the drum what is this exactly(especially in this part)
but actually we can feel the rhythm that being more highlight slowly.
so I wanted to express it. so maybe I will not touch them to add or remove. but Thanks I will see them again carefully :)


01:57:990 (117990|2,117990|4,118072|1,118072|5,118153|4,118153|2,118315|4,118315|2) - I get the symetrical pattern but how about this instead? http://puu.sh/tJqYG/eb559dafa6.jpg ? Consider
02:39:666 (159666|4,159666|5,159666|3,159666|6,159666|2,159747|0,159747|1,159828|3,159828|2,159909|0,159909|1,159990|5,159990|4,160072|3,160072|2,160153|0,160153|1,160234|3,160234|2) - hmm how about --> http://puu.sh/tJrcF/256160f36c.jpg ?
Consider. but, the intention was the one that separated 1234 to 567 for next structure. thanks for feedback! :)

erm I have no idea but it's over 7 times same pattern
02:40:477 (160477|0,160639|1,160801|2,160963|3,161126|2,161288|1,161450|0) - how about try to mirror some? or http://puu.sh/tJrho/807f1402a1.jpg ? Thanks for feedback, I will try to change them.

from 03:12:099 (192099|3,192099|1,192099|0) - to 03:21:828 (201828|2,201828|0) - it's too unbalance? I play with only left hand ww (I have nothing against it and it's fitting the sound, but maybe you want to re-arrange) I like it, but I will try to change them too. Thanks!

04:18:828 (258828|1) - eaither move to 1 or 4? It Feels good.

05:26:693 (326693|6,326693|2) - why only 2? you have 00:41:288 (41288|0,41288|4,41288|2) - 3
05:28:963 (328963|2,328963|6) - ^
05:31:558 (331558|4,331558|2) - ^
05:37:072 (337072|4,337072|2) - ^
The first part has an piano synth at least. but last verse is not.

oki gl ww
I can't touch the streamy part because it's style thingy and that would be broken if I were to re-pattern it :D
OKAY Thanks for your time. :oops:
Murumoo
힛사 보고 감탄했습니다 :)
별하나 놔두고 가요
Niks
halo Mod request
  1. Offset :: Perfect!


    1ㅣ2ㅣ3ㅣ4ㅣ5ㅣ6ㅣ7

  2. 00:34:477 (34477|3) - 요놈 없어도될거같아요 플레이하면서 변속때문에 치기도어렵고
    (00:34:315 (34315|0,34315|6,34315|1,34315|5,34396|2,34396|4) - 이부분의 강조가 깔끔하게 안끝나는 느낌이였어요)
  3. 00:54:261 - 이부분은 계속 반복되던 소리가 빠졌어요
    (00:51:666 - 00:51:990 - 00:52:315 - 00:52:639 - 00:52:963 - 00:53:288 - 00:53:936 - 까지는 잘 반복되다가 사라지네요)
    00:54:261 - ~ 00:54:504 - 여기까지의 음을 패턴으로 살리는게 어떨까요
    00:54:909 - ^
  4. 01:30:099 (90099|2,90099|0) - 스냅미스
    01:31:396 (91396|2,91396|6) - ^
    01:32:693 (92693|2,92693|4) - ^
    01:35:288 (95288|3,95288|1) - ^
    01:36:585 (96585|2,96585|4) - ^
  5. 01:33:666 (93666|6,93666|2) - ? 이건애매하게 안맞는데.. 그냥해도될거같기도하고
    01:35:126 (95126|4,95126|2) - ^
  6. 01:36:747 (96747|4) - 노트 4개는 좀 많은거같은데 3개로 줄이는건 어때요?
    4개면 왜 충분한지 설명해주실수 있나요? 정말 모르겠어서..
  7. 01:38:044 - 여기는 왜 노트가 3개인지 모르겠어요, 패턴때문에?
  8. 01:48:423 - ~ 01:57:504 - 왼손에비해 오른손배치가 좀 어렵네요 균등하게 나눠주셨으면 플레이하는데 좀더 무리가안갈거같네요
  9. 02:03:017 - 02:03:666 - 노트가 4개? 패턴때문인가
  10. 02:19:234 - 약지가 괴롭습니다
    ImG

    카와재님도 자신의 생각이있어서 저 패턴을 두신거겠지만,
    넓게 퍼진음에서 좁아지는 느낌도 더 살아나서 좋은거같습니다
  11. 02:56:207 - 02:56:855 - 개인적으로 이부분에 노트가 2개뿐이라 허전한 느낌이들었습니다
    정말 거짓말 1.34002810591g 정도 보태서 치면서 노트가 밀렸나 생각할정도로
  12. 03:00:207 (180207|6,180207|5) - 요거도 앞부분에서는 드럼부분을 계속 살려주셨는데 이부분에서는 드럼이 없음에도불구하고 추가해준점이랑
    끊어치는 느낌이 사라져서 별로였어요
  13. 03:11:450 - 하...
  14. 04:25:072 (265072|1,265072|0) - 패턴때문에 일부러 짧게 놓으신건가요? (04:24:423 (264423|4,264423|5) - )
    04:26:369 (266369|6,266369|5) - ^ 개인적으로 이부분은 길게 늘려주는게 좋아요 b

Comet_M
모딩 배달 왔습니닷

Column : 1 | 2 | 3 | 4 | 5 | 6 | 7

What Color Are You?


- 인게임 챗에서 같이 논의한 것과 같이, '혹시 모르니' 다른 난이도명 하나 생각해 두시는게 좋을 것 같습니다!

- 00:22:801 : 멜로디를 완전히 끝내기 위해서 넣으신 것 같은데, 25%로 아무리 들어도 소리가 없는 것 같아요. 뒤에 코러스로 깔리는 연기?라고 해야하나, 거기에 맞춰서 잠깐 롱노트로 처리하시는건 어떠신가요?
- 00:51:180, 00:51:342 : (HS) Cymbal / PunK 일부러 빼신건가요? (00:40:801 (40801|4,40801|6), 00:40:963 (40963|2,40963|0) 참조)
- 00:51:747 (51747|3) : 00:51:626 (51626|3,51666|4)랑 너무 바쁘게 움직이지 않나, 싶어요. http://puu.sh/tKZY3/72406e1f2d.png 이렇게 살짝 옮기시는 것도?
- 00:56:207 ~ 00:56:531 : http://puu.sh/tL09b/94c2b88284.png ?
- 01:11:288 (71288|5) : 5로 이동? // 01:11:126 (71126|3,71126|6,71126|5) 여기에서 살짝 변화를 줘 봤어요.
- 01:17:288 (77288|0) : (HS) D BaSS 70%는 좀 큰 것 같아요. 샘플 볼륨을 줄이시거나, 다른 샘플로 넣어 보세요.
- 01:19:234 (79234|5,79396|4,79558|5,79720|6) : 멜로디 따라서, 6 - 4 - 7 - 5?
- 01:47:936 ~ 01:48:423 : http://puu.sh/tL0yt/48312d9b73.png ? // 살짝 변화를 줘 봤습니다.
- 01:56:044 ~ 01:57:666 : http://puu.sh/tL0Fx/af908b8052.png // 전체적으로 살짝씩 노트를 옮겨 봤어요. 노트 패턴이 비슷비슷한 것 같아서요.
- 03:39:626 : 5에 추가? 미세하게 피아노음이 있네요.
- 04:44:207 ~ 04:44:855 : http://puu.sh/tL1ua/8bfee6f611.png // 멜로디가 4번 바뀌니까, 그대로 노트도 옮겨 봤어요.
- 05:20:693 : 2에 롱노트 추가? 소리가 달라지는 부분이 있네요.
- 05:43:234 : (HS) D BaSS 같은 소리를 20~30%로 넣는 건 어떠세요? 노래가 베이스음으로 끝맺네요.

약한 모딩이지만... 도움 되길 바랍니다! :)
Topic Starter
Kawawa

Niks wrote:

halo Mod request 그놈의 halo..
  1. Offset :: Perfect!


    1ㅣ2ㅣ3ㅣ4ㅣ5ㅣ6ㅣ7

  2. 00:34:477 (34477|3) - 요놈 없어도될거같아요 플레이하면서 변속때문에 치기도어렵고
    (00:34:315 (34315|0,34315|6,34315|1,34315|5,34396|2,34396|4) - 이부분의 강조가 깔끔하게 안끝나는 느낌이였어요)
    흠.. 고려해봐야겠네요. 뭔가 빼버리면 딱 마지막 타이밍 선에서 끝나지가 않게되다보니 깔끔하지가 않아서
  3. 00:54:261 - 이부분은 계속 반복되던 소리가 빠졌어요
    (00:51:666 - 00:51:990 - 00:52:315 - 00:52:639 - 00:52:963 - 00:53:288 - 00:53:936 - 까지는 잘 반복되다가 사라지네요)
    00:54:261 - ~ 00:54:504 - 여기까지의 음을 패턴으로 살리는게 어떨까요
    00:54:909 - ^
    ^말씀하신 의도를 알겠으나, 그 느낌을 이미 알아차렸었기 때문에, 아래 파트와 달리
    이 부분에 00:54:342 - 00:54:990 - 노트 2개를 유지하여 이은 것이긴 합니다. 그러나 느낌을 더욱 살려보도록 노력해볼게요.


  4. 01:30:099 (90099|2,90099|0) - 스냅미스
    01:31:396 (91396|2,91396|6) - ^
    01:32:693 (92693|2,92693|4) - ^
    01:35:288 (95288|3,95288|1) - ^
    01:36:585 (96585|2,96585|4) - ^
  5. 01:33:666 (93666|6,93666|2) - ? 이건애매하게 안맞는데.. 그냥해도될거같기도하고
    01:35:126 (95126|4,95126|2) - ^
    ^이 부분 의견 감사합니다.
    신디 / 벨 사운드가 퍼지는 구조다 보니깐 미처 알아차리지 못했는데 충분히 고려 해볼만 하네요.
    바로 변경하지는 않을 듯 하며, 가능하면 스냅은 유지하고 싶네요.
    스냅을 맞추려고 하면 1/16을 불가피하게 사용해야 하다보니, 플레이성을 고려한 1/2 유지라면 안될 사유는 없지 않나 싶어요.
    플레이 재생속도도 1배속이다 보니, 미세한 차이는 못느낄 듯 하기도 하고..
    아마 체크 과정에서 논의를 한번 거치지 않을까 싶습니다.


  6. 01:36:747 (96747|4) - 노트 4개는 좀 많은거같은데 3개로 줄이는건 어때요?
    4개면 왜 충분한지 설명해주실수 있나요? 정말 모르겠어서..
    양쪽의 Col1,7의 롱놋 2개가 Reverse Cymbal을 표현하고 있어요.
    좌측의 롱노트는 그 뒤로 나오는 신디 피아노의 롱놋이 시작됨과 동시에 끝맞음을 했어요.

  7. 01:38:044 - 여기는 왜 노트가 3개인지 모르겠어요, 패턴때문에?
    Col2에 1개 추가했습니다.
  8. 01:48:423 - ~ 01:57:504 - 왼손에비해 오른손배치가 좀 어렵네요 균등하게 나눠주셨으면 플레이하는데 좀더 무리가안갈거같네요
    추후 리맵 할 때 의견을 고려해서 더욱 어렵게 변경하도록 하겠습니다.
  9. 02:03:017 - 02:03:666 - 노트가 4개? 패턴때문인가
    메인멜로디2개 + 베이스 드럼2개
    그런데 의도하진 않으셨겠지만 덕분에 02:03:342 - 요기에 노트가 5개 쓰였던걸 발견했네요. 1개 제거 완료! 위쪽도!
  10. 02:19:234 - 약지가 괴롭습니다
    ImG

    카와재님도 자신의 생각이있어서 저 패턴을 두신거겠지만,
    넓게 퍼진음에서 좁아지는 느낌도 더 살아나서 좋은거같습니다
    ^더 쉬워지긴 하는데, 제안하신게 위쪽 패턴 전개와 더 어울리는 흐름이 되어버리네요.
    제안 하신대로 변경 완료 했습니다.

  11. 02:56:207 - 02:56:855 - 개인적으로 이부분에 노트가 2개뿐이라 허전한 느낌이들었습니다
    정말 거짓말 1.34002810591g 정도 보태서 치면서 노트가 밀렸나 생각할정도로
  12. 03:00:207 (180207|6,180207|5) - 요거도 앞부분에서는 드럼부분을 계속 살려주셨는데 이부분에서는 드럼이 없음에도불구하고 추가해준점이랑
    끊어치는 느낌이 사라져서 별로였어요
    이 부분 의견 좀 필요했는데, 그냥 피아노 사운드 무시하고 드럼쪽에만 살려서 SV 추가 했습니다.
    피아노 하고 같이 표현하기에는 SV를 버려야하고.. 후 고민이..

  13. 03:11:450 - 하... Poniks
  14. 04:25:072 (265072|1,265072|0) - 패턴때문에 일부러 짧게 놓으신건가요? (04:24:423 (264423|4,264423|5) - )
    04:26:369 (266369|6,266369|5) - ^ 개인적으로 이부분은 길게 늘려주는게 좋아요 b
    이 부분은 변경하지 않을듯 해요. 무엇보다 하나로 묶어서 컨셉을 잡아냈기 때문에
    04:24:747 (264747|0,264747|1,264909|6,264909|4,265072|1,265072|0,265234|4,265234|6) -
Thanks poniks 기사단! 8-)
Topic Starter
Kawawa

CometicRush wrote:

모딩 배달 왔습니닷

Column : 1 | 2 | 3 | 4 | 5 | 6 | 7

What Color Are You?


- 인게임 챗에서 같이 논의한 것과 같이, '혹시 모르니' 다른 난이도명 하나 생각해 두시는게 좋을 것 같습니다!
네, 그런데 다른 난이도 명은 떠오르지가 않네요 ㅠㅠ

- 00:22:801 : 멜로디를 완전히 끝내기 위해서 넣으신 것 같은데, 25%로 아무리 들어도 소리가 없는 것 같아요. 뒤에 코러스로 깔리는 연기?라고 해야하나, 거기에 맞춰서 잠깐 롱노트로 처리하시는건 어떠신가요?
저도 들리지는 않으나, 솔직하게 말해서 들렸으면 했어요. 저기서 끝나니 거진 너무 애매해 보인다고 해야하나..
우선은 의견을 좀 받아서 유지하되, 아마 마지막으로는 삭제하는쪽으로 갈듯 하네요. 의견 감사합니다!


- 00:51:180, 00:51:342 : (HS) Cymbal / PunK 일부러 빼신건가요? (00:40:801 (40801|4,40801|6), 00:40:963 (40963|2,40963|0) 참조)
미싱인듯 하네요. 추가 완료 했습니다.

- 00:51:747 (51747|3) : 00:51:626 (51626|3,51666|4)랑 너무 바쁘게 움직이지 않나, 싶어요. http://puu.sh/tKZY3/72406e1f2d.png 이렇게 살짝 옮기시는 것도? 이 부분은 아마 변경되지 않을듯 합니다. 스트림이 이어지게끔 시각적으로 표현화한걸 의도하다보니깐, 변경하기가 힘들 듯 해요.

- 00:56:207 ~ 00:56:531 : http://puu.sh/tL09b/94c2b88284.png ? 피드백 감사합니다. 고려해볼게요.

- 01:11:288 (71288|5) : 5로 이동? // 01:11:126 (71126|3,71126|6,71126|5) 여기에서 살짝 변화를 줘 봤어요.
의견과 더불어서 전체 패턴을 한번 손보긴 할 생각 입니다. 감사합니다!

- 01:17:288 (77288|0) : (HS) D BaSS 70%는 좀 큰 것 같아요. 샘플 볼륨을 줄이시거나, 다른 샘플로 넣어 보세요.
의견 수용해서 추후 변경해볼게요.

- 01:19:234 (79234|5,79396|4,79558|5,79720|6) : 멜로디 따라서, 6 - 4 - 7 - 5?
이쪽은 변경되지 않을듯 해요, 의도한 바가 크다보니.

- 01:47:936 ~ 01:48:423 : http://puu.sh/tL0yt/48312d9b73.png ? // 살짝 변화를 줘 봤습니다.
스크린샷 참고해서 약간 다르게 변경했어요, 감사합니다.

- 01:56:044 ~ 01:57:666 : http://puu.sh/tL0Fx/af908b8052.png // 전체적으로 살짝씩 노트를 옮겨 봤어요. 노트 패턴이 비슷비슷한 것 같아서요.
참고하여 윗 부분 또한 약간 다르게 변경했습니다. 감사합니다.

- 03:39:626 : 5에 추가? 미세하게 피아노음이 있네요.
고려해봐야겠네요.

- 04:44:207 ~ 04:44:855 : http://puu.sh/tL1ua/8bfee6f611.png // 멜로디가 4번 바뀌니까, 그대로 노트도 옮겨 봤어요.
더 어려워지네요. 굿 수정했습니다!

- 05:20:693 : 2에 롱노트 추가? 소리가 달라지는 부분이 있네요.
여기는 넣을지 고민 중이었는데, 의견 주신걸 보고 확신이 섰네요. 3에 추가하여 숏롱으로 넣었습니다.

- 05:43:234 : (HS) D BaSS 같은 소리를 20~30%로 넣는 건 어떠세요? 노래가 베이스음으로 끝맺네요.
적용 완료 했습니다. 감사합니다.

약한 모딩이지만... 도움 되길 바랍니다! :)
큰 도움이 되었네요, 감사합니다!
17VA
01:15:990 - 이쪽 롱놋 파트가 음악하고 약간 매치가 안되는것 같네요. 01:15:990 - ~ 이쪽은 악기의 정위가 왼쪽에 있고 01:16:639 - ~ 이 쪽은 좀 더 오른쪽에 있는것 같은데 롱놋의 향하는 방향을 서로 반전시키는게 어떨까 합니다.

01:58:639 - 이 부분이 중강 박자인데 이쪽 부분에 노트가 두개가 오게끔 계단을 배치하는게 어떨까요?

02:09:017 - 여기도 마찬가지로 6번에 추가

02:17:126 - 여기는 1번?

03:38:044 - 음의 높낮이를 고려하면 03:32:855 - 이 부분처럼 (좌우반전) 배치하는게 나을것 같네요.

04:48:747 - 요쪽 롱놋들이 반쪽짜리같아 보여 좀 걸리네요. 좌-우 반복되는 배치를 하고 04:49:882 - 여기는 드럼이 없고 신스소리만 있으니 롱놋이 오는게 더 적절할것 같습니다.
Arzenvald
alaskasalmon
02:13 Kawawa: hey dudeee
02:14 ajeemaniz: hi wawa
02:14 Kawawa: hihi
02:14 Kawawa: why not sleep
02:14 ajeemaniz: no
02:14 ajeemaniz: u sleep
02:14 ajeemaniz: >:D
02:14 Kawawa: u too
02:14 Kawawa: :(
02:14 ajeemaniz: o btw do you see SY & KK lately
02:14 Kawawa: btw If you don't mind, can you mod the map?
02:14 ajeemaniz: sure
02:14 Kawawa: why?
02:15 Kawawa: KK is kinda lazy
02:15 ajeemaniz: both IRC
02:15 ajeemaniz: heu
02:15 ajeemaniz: which map?
02:15 Kawawa: SY is somtimes online
02:15 *Kawawa is listening to [https://osu.ppy.sh/b/1211688 BlackYooh vs. siromaru - BLACK or WHITE? (Extended)]
02:15 Kawawa: I need feedback
02:16 *ajeemaniz is listening to [https://osu.ppy.sh/b/1012867 BlackYooh vs. siromaru - BLACK or WHITE?]
02:16 ajeemaniz: meanwhile
02:16 ajeemaniz: lol
02:17 Kawawa: oh.
02:17 Kawawa: you also made it?
02:18 ajeemaniz: yap
02:18 ajeemaniz: with ridiculous SVs
02:18 ajeemaniz: LOL that similar preview time
02:18 *ajeemaniz is playing [https://osu.ppy.sh/b/1211688 BlackYooh vs. siromaru - BLACK or WHITE? (Extended) [Monochromatic Horizon]] <osu!mania> |7K|
02:21 ajeemaniz: ook random dc
02:21 Kawawa: haha
02:21 Kawawa: I thought.
02:21 ajeemaniz: 01:07:156 (67156|5,67481|1) - i believe each 3/4 has no sound
02:21 ajeemaniz: this part would be fit with 1/2
02:22 ajeemaniz: some rhythm are too faint that sometimes appears tho so im not sure
02:22 Kawawa: there's hihat
02:22 Kawawa: Isn't?
02:22 ajeemaniz: ya, but they are in different measures and sometimes there's no hihat
02:23 Kawawa: I think it's okay in the grand part of song structure.
02:24 ajeemaniz: lemme
02:24 ajeemaniz: yeah there are some faint hi-hat
02:25 ajeemaniz: doesn't really sounds clearly but its audible in 25%
02:26 Kawawa: yeah, It can hear in 25% rate.
02:26 ajeemaniz: these patterns looks neat in editor
02:26 Kawawa: but actaully I suppose it to remove them, I think It's too easy.
02:28 ajeemaniz: 02:33:832 (153832|6,153994|6) - i wouldn't use the same symettrical pattern for these pseudo 7 chord
02:29 ajeemaniz: something like 37 12456 and 15 23467 can do
02:30 Kawawa: If I put it 3,5, then It must be 12 4 67, same with column 02:33:832 -
02:31 ajeemaniz: mmm yeah, i mean
02:32 ajeemaniz: something like https://puu.sh/u0aEe/cfb4f32385.png
02:32 Kawawa: oh.
02:32 Kawawa: okay I will consider them
02:32 ajeemaniz: or if your pitch arrangement is 123 765, you can skip this
02:33 ajeemaniz: just thought of frequent symmetrical pattern
02:33 Kawawa: alright
02:34 ajeemaniz: aaa actually i couldn't see any flaw, each pattern already mapped well to the rhythm
02:34 ajeemaniz: mostly the 123 765 style
02:35 Kawawa: The jack is valid to you?
02:35 ajeemaniz: ya
02:35 ajeemaniz: i mapped those jacks in 4K, mostly with similar arrangement with your jack pattern xD
02:35 ajeemaniz: 04:39:345 (279345|1) - i would jack this tho
02:35 ajeemaniz: in right hand
02:35 Kawawa: should I remove them? 04:34:562 (274562|3,274886|5,275210|3) -
02:35 Kawawa: like
02:36 Kawawa: I removed them on old ver.
02:36 ajeemaniz: hmmm
02:36 ajeemaniz: there's another faint sound
02:36 ajeemaniz: i personally don't map these sounds in my map
02:36 ajeemaniz: just focused on main synth
02:37 Kawawa: I see
02:37 Kawawa: hmm I wanted to make less SR
02:37 Kawawa: but seems impossible.
02:37 ajeemaniz: impossible with those triplet chain
02:37 Kawawa: so I tried to make it harder as possible
02:38 ajeemaniz: the chart is top notch for high-tier player tbh
02:39 Kawawa: so I compared with ascension to heaven
02:39 Kawawa: 50% players are saying It's hard than heaven.
02:39 Kawawa: I think just depend on
02:39 ajeemaniz: mostly because there's lots of pseudo chords in the map, they are harder because more stamina-draining
02:39 ajeemaniz: i think
02:40 Kawawa: but these days are If It has no problem for playable, is that okay?
02:41 ajeemaniz: na, i didn't see anything wrong at all
02:41 Kawawa: I see.
02:41 ajeemaniz: each notes that your map always represent what i think its the best to be mapped
02:41 ajeemaniz: /w/
02:43 Kawawa: SVs are fine to you?
02:43 Kawawa: when I saw them
02:43 *ajeemaniz is watching [https://osu.ppy.sh/b/1211688 BlackYooh vs. siromaru - BLACK or WHITE? (Extended) [Monochromatic Horizon]] <osu!mania> |Autoplay| |7K|
02:43 ajeemaniz: lets see
02:43 Kawawa: okay
02:43 ajeemaniz: as long as each speed equals to x1.0
02:47 ajeemaniz: ya i don't see anything wrong so far, both in playfield and editor... i love that 2.0>0.5 transition
02:48 Kawawa: I was unsure two part 04:18:589 -
02:48 ajeemaniz: and that 2.5 troll
02:48 Kawawa: I finished the SV at here, because of 1/4 polyrhythm.
02:49 ajeemaniz: that sv stop looks common
02:49 ajeemaniz: ichigaki told me to use that 1.0 stop
02:49 Kawawa: oh I see.
02:49 Kawawa: Alright thansk.
02:49 ajeemaniz: i couldn't find anything else, the hitsound, sv, and the notes
02:49 Kawawa: post this chat
02:50 ajeemaniz: everything looks top notch <3
Topic Starter
Kawawa

ajeemaniz wrote:

alaskasalmon
02:13 Kawawa: hey dudeee
02:14 ajeemaniz: hi wawa
02:14 Kawawa: hihi
02:14 Kawawa: why not sleep
02:14 ajeemaniz: no
02:14 ajeemaniz: u sleep
02:14 ajeemaniz: >:D
02:14 Kawawa: u too
02:14 Kawawa: :(
02:14 ajeemaniz: o btw do you see SY & KK lately
02:14 Kawawa: btw If you don't mind, can you mod the map?
02:14 ajeemaniz: sure
02:14 Kawawa: why?
02:15 Kawawa: KK is kinda lazy
02:15 ajeemaniz: both IRC
02:15 ajeemaniz: heu
02:15 ajeemaniz: which map?
02:15 Kawawa: SY is somtimes online
02:15 *Kawawa is listening to [https://osu.ppy.sh/b/1211688 BlackYooh vs. siromaru - BLACK or WHITE? (Extended)]
02:15 Kawawa: I need feedback
02:16 *ajeemaniz is listening to [https://osu.ppy.sh/b/1012867 BlackYooh vs. siromaru - BLACK or WHITE?]
02:16 ajeemaniz: meanwhile
02:16 ajeemaniz: lol
02:17 Kawawa: oh.
02:17 Kawawa: you also made it?
02:18 ajeemaniz: yap
02:18 ajeemaniz: with ridiculous SVs
02:18 ajeemaniz: LOL that similar preview time
02:18 *ajeemaniz is playing [https://osu.ppy.sh/b/1211688 BlackYooh vs. siromaru - BLACK or WHITE? (Extended) [Monochromatic Horizon]] <osu!mania> |7K|
02:21 ajeemaniz: ook random dc
02:21 Kawawa: haha
02:21 Kawawa: I thought.
02:21 ajeemaniz: 01:07:156 (67156|5,67481|1) - i believe each 3/4 has no sound
02:21 ajeemaniz: this part would be fit with 1/2
02:22 ajeemaniz: some rhythm are too faint that sometimes appears tho so im not sure
02:22 Kawawa: there's hihat
02:22 Kawawa: Isn't?
02:22 ajeemaniz: ya, but they are in different measures and sometimes there's no hihat
02:23 Kawawa: I think it's okay in the grand part of song structure.
02:24 ajeemaniz: lemme
02:24 ajeemaniz: yeah there are some faint hi-hat
02:25 ajeemaniz: doesn't really sounds clearly but its audible in 25%
02:26 Kawawa: yeah, It can hear in 25% rate.
02:26 ajeemaniz: these patterns looks neat in editor
02:26 Kawawa: but actaully I suppose it to remove them, I think It's too easy.
02:28 ajeemaniz: 02:33:832 (153832|6,153994|6) - i wouldn't use the same symettrical pattern for these pseudo 7 chord
02:29 ajeemaniz: something like 37 12456 and 15 23467 can do
02:30 Kawawa: If I put it 3,5, then It must be 12 4 67, same with column 02:33:832 -
02:31 ajeemaniz: mmm yeah, i mean
02:32 ajeemaniz: something like https://puu.sh/u0aEe/cfb4f32385.png
02:32 Kawawa: oh.
02:32 Kawawa: okay I will consider them
02:32 ajeemaniz: or if your pitch arrangement is 123 765, you can skip this
02:33 ajeemaniz: just thought of frequent symmetrical pattern
02:33 Kawawa: alright
02:34 ajeemaniz: aaa actually i couldn't see any flaw, each pattern already mapped well to the rhythm
02:34 ajeemaniz: mostly the 123 765 style
02:35 Kawawa: The jack is valid to you?
02:35 ajeemaniz: ya
02:35 ajeemaniz: i mapped those jacks in 4K, mostly with similar arrangement with your jack pattern xD
02:35 ajeemaniz: 04:39:345 (279345|1) - i would jack this tho
02:35 ajeemaniz: in right hand
02:35 Kawawa: should I remove them? 04:34:562 (274562|3,274886|5,275210|3) -
02:35 Kawawa: like
02:36 Kawawa: I removed them on old ver.
02:36 ajeemaniz: hmmm
02:36 ajeemaniz: there's another faint sound
02:36 ajeemaniz: i personally don't map these sounds in my map
02:36 ajeemaniz: just focused on main synth
02:37 Kawawa: I see
02:37 Kawawa: hmm I wanted to make less SR
02:37 Kawawa: but seems impossible.
02:37 ajeemaniz: impossible with those triplet chain
02:37 Kawawa: so I tried to make it harder as possible
02:38 ajeemaniz: the chart is top notch for high-tier player tbh
02:39 Kawawa: so I compared with ascension to heaven
02:39 Kawawa: 50% players are saying It's hard than heaven.
02:39 Kawawa: I think just depend on
02:39 ajeemaniz: mostly because there's lots of pseudo chords in the map, they are harder because more stamina-draining
02:39 ajeemaniz: i think
02:40 Kawawa: but these days are If It has no problem for playable, is that okay?
02:41 ajeemaniz: na, i didn't see anything wrong at all
02:41 Kawawa: I see.
02:41 ajeemaniz: each notes that your map always represent what i think its the best to be mapped
02:41 ajeemaniz: /w/
02:43 Kawawa: SVs are fine to you?
02:43 Kawawa: when I saw them
02:43 *ajeemaniz is watching [https://osu.ppy.sh/b/1211688 BlackYooh vs. siromaru - BLACK or WHITE? (Extended) [Monochromatic Horizon]] <osu!mania> |Autoplay| |7K|
02:43 ajeemaniz: lets see
02:43 Kawawa: okay
02:43 ajeemaniz: as long as each speed equals to x1.0
02:47 ajeemaniz: ya i don't see anything wrong so far, both in playfield and editor... i love that 2.0>0.5 transition
02:48 Kawawa: I was unsure two part 04:18:589 -
02:48 ajeemaniz: and that 2.5 troll
02:48 Kawawa: I finished the SV at here, because of 1/4 polyrhythm.
02:49 ajeemaniz: that sv stop looks common
02:49 ajeemaniz: ichigaki told me to use that 1.0 stop
02:49 Kawawa: oh I see.
02:49 Kawawa: Alright thansk.
02:49 ajeemaniz: i couldn't find anything else, the hitsound, sv, and the notes
02:49 Kawawa: post this chat
02:50 ajeemaniz: everything looks top notch <3
At least I made it sure from you.
Thank you for your time! :)
Kim_GodSSI
IRC
11:33 Kim_GodSSI: 하이영
11:33 Kim_GodSSI: 혹시 맵 테스트 해주실수 있나요 ??
11:34 Kawawa: 잠시만여
11:35 Kim_GodSSI: 네
11:40 Kawawa: 넹
11:40 Kawawa: 맵점여
11:40 *Kim_GodSSI is listening to [https://osu.ppy.sh/b/1212563 Sayuri - Sore wa chiisana hikari no you na]
11:40 Kim_GodSSI: 여기영
11:41 Kim_GodSSI: 되시면 말씀좀
11:42 Kawawa: ㄷㄷ 다운이 느리네요
11:44 Kawawa: 쳐볼게영
11:44 Kim_GodSSI: 넵
11:49 Kawawa: 재밌네여
11:49 Kim_GodSSI: 굳
11:49 Kawawa: 아 혹시 제 맵도 한번 쳐주실수있나요?
11:49 Kim_GodSSI: 네
11:49 Kim_GodSSI: 근데 저 일어나서 바로 맵핑한거라 손 하나도 안풀림 ㅋㅋ
11:49 Kawawa: 플레이후에 패턴 걸리적 거리는거만 말씀해주셔도 감사영
11:49 Kawawa: ㅋㅋㅋ
11:50 *Kawawa is listening to [https://osu.ppy.sh/b/1196609 BlackYooh vs. siromaru - BLACK or WHITE? (Extended)]
11:50 Kim_GodSSI: 안올리신거 아닌지
11:50 Kawawa: 오잉?
11:50 Kim_GodSSI: 비트맵 없다는데
11:50 Kawawa: https://osu.ppy.sh/b/1211688
11:50 Kim_GodSSI: 저거 누르면 https://osu.ppy.sh/b/1196609 여기로 가짐
11:50 Kawawa: 뭐지
11:56 Kim_GodSSI: ㅂㄷ
11:56 Kawawa: ㄷㄷㄷ
11:57 Kawawa: 손도 안풀렸는데 이정도라니
11:57 Kawawa: 어센션보다 쉽나요?
11:57 Kim_GodSSI: 그런듯 ?
11:57 Kim_GodSSI: 그
11:57 Kawawa: 노트를 더 붙여야하려나
11:57 Kim_GodSSI: 04:50:859 -
11:57 Kim_GodSSI: 여기부터 드르륵 거리는부분
11:57 Kim_GodSSI: 너무 오바인것 같은데
11:58 Kim_GodSSI: 특히 04:51:183 (291183|1,291183|5,291224|6,291224|0,291264|4,291264|2,291305|5,291305|1,291345|0,291345|3,291345|6) -
11:58 Kim_GodSSI: 요런거
11:58 Kawawa: 특히 이부분은여
11:58 Kawawa: 04:52:481 (292481|6,292481|0,292521|5,292521|1,292562|4,292562|2,292602|6,292602|0,292643|3,292643|1,292643|5,292724|4,292724|2) -
11:58 Kim_GodSSI: 그거는 어느정도 커버 가능 할 것 같은데
11:58 Kim_GodSSI: 위에껀 너무 심해요
11:59 Kawawa: 04:50:859 (290859|6,290859|0,290899|1,290899|5,290940|2,290940|4,290981|6,290981|0,291021|5,291021|1,291021|3,291183|1,291183|5,291224|0,291224|6,291264|2,291264|4,291305|5,291305|1,291345|6,291345|0,291345|3) - 이거요?
11:59 Kawawa: 아마 04:51:021 (291021|5,291021|1,291183|1,291183|5) - 이거 때문에 그런가요?
11:59 Kim_GodSSI: 그 밑에꺼는 괜찮은데
11:59 Kawawa: 손가락이 중지로 겹쳐서 그런가
11:59 Kim_GodSSI: 위에께
11:59 Kim_GodSSI: 그
11:59 Kim_GodSSI: 사람이 중지랑 약지 따로 움직이는게 제일 힘든데
12:00 Kim_GodSSI: 그걸 연타 시키니 힘들죠
12:00 Kawawa: 이게 12321식으로 하는것보다
12:00 Kawawa: 12312가 더 쉬울것 같았는데
12:00 Kawawa: 아니군요
12:00 Kim_GodSSI: 그리고 초반부분에
12:00 Kim_GodSSI: 00:56:697 -
12:01 Kim_GodSSI: 00:56:697 (56697|2,56778|2) -
12:01 Kim_GodSSI: 굳이 요기 연타 해야되나 싶은데
12:01 Kim_GodSSI: 위쪽도 다
12:01 Kawawa: 연타를 할까 말까 고민중이긴 한데
12:01 Kim_GodSSI: 변속 있으니까 없는게 낫다고 생각
12:02 Kawawa: 아 맞아
12:02 Kawawa: 04:18:589 (258589|3,258589|4,258589|0,258589|6,258670|2,258697|4,258697|5,258751|0,258805|6,258805|5,258832|2) -
12:02 Kawawa: 요기는 어떤가요
12:02 Kim_GodSSI: 음
12:02 Kim_GodSSI: 저런 패턴 있었나 ㅋㅋㅋㅋㅋ
12:03 Kawawa: ㅋㅋㅋㅋㅋㅋ
12:03 Kim_GodSSI: 한번만 다시 쳐봄
12:03 Kawawa: 대부분이 저기서 변속 끊겨서
12:03 Kawawa: 한번 틀리긴하는데
12:09 Kim_GodSSI: 오바네요
12:09 Kim_GodSSI: 솔직히 보이지도 않음
12:09 Kawawa: 윗부분이
12:09 Kawawa: 여기에요?
12:09 Kawawa: 04:52:643 -
12:09 Kawawa: 8부분
12:09 Kim_GodSSI: 04:18:589 (258589|3,258589|4,258589|0,258589|6,258670|2,258697|4,258697|5,258751|0,258805|6,258805|5,258832|2) -
12:09 Kim_GodSSI: 여기부분이랑
12:09 Kim_GodSSI: 04:52:156 (292156|2,292156|4,292197|0,292197|6,292237|1,292237|5,292278|2,292278|4,292318|6,292318|0,292318|3,292481|0,292481|6,292521|5,292521|1,292562|4,292562|2,292602|0,292602|6,292643|5,292643|3,292643|1) -
12:09 Kim_GodSSI: 여기부분
12:10 Kawawa: 저기 위 부분은
12:10 Kawawa: 04:52:724 (292724|2,292724|4) -
12:10 Kawawa: 이걸 지울까요
12:10 Kawawa: 이걸 지우면 어느정도는 해결 될거같은데
12:10 Kim_GodSSI: 네
12:10 Kawawa: 04:18:589 (258589|3,258589|4,258589|0,258589|6,258670|2,258697|4,258697|5,258751|0,258805|6,258805|5,258832|2) - 여기 부분은 이으시긴 하던데
12:10 Kim_GodSSI: 밑에껀 패턴 바꿔야될듯
12:10 Kawawa: 저게
12:10 Kawawa: 변속이 확 끊겨서
12:11 Kim_GodSSI: 그쪽 이은것 보단
12:11 Kawawa: 급격한 변화 때문에 안보여서 그런건가요
12:11 Kim_GodSSI: 그냥 막 누른거임
12:11 Kawawa: ㅋㅋㅋㅋ
12:11 Kim_GodSSI: ㅎㅎ
12:11 Kawawa: 제가
12:11 Kawawa: 변속을 스톱한 이유가 04:18:589 (258589|0,258670|2,258751|0,258832|2) - 이 4스냅 폴리리듬 때문에 그런건데
12:11 Kawawa: 걍 이걸 지우고 1/3만 유지하면서 변속을 끝까지 넣는게 나을까요
12:12 Kim_GodSSI: 그러면 괜찮을듯
12:12 Kawawa: 굳
12:12 Kawawa: 포스트 하셔도 되요
12:12 Kawawa: 쿠도 드릴게염
12:12 Kim_GodSSI: 아 그리고
12:12 Kim_GodSSI: 00:35:778 - ~00:44:859 -
12:12 Kim_GodSSI: 여기부분 연타 쉽게좀 해주시면 안될까요
12:12 Kim_GodSSI: 저거 의외로 엄청 힘든 패턴이에요
12:13 Kawawa: 흠
12:13 Kawawa: 근데 너무 쉬워지면
12:13 Kawawa: 그거 나름대로 너무 물렙이 될것 같아서
12:13 Kawawa: 지금도 물렙 느낌이 있지만
12:13 Kim_GodSSI: 음
12:13 Kim_GodSSI: 이거 깨기는 쉬운데
12:13 Kim_GodSSI: 점수 내기는 어려운패턴인 곡
12:13 Kawawa: 흠
12:13 Kim_GodSSI: 차라리 어센션이 점수 내기는 더 쉽다고 생각
12:14 Kawawa: 그렇군요
12:14 Kim_GodSSI: 제가 변속 못해서 하는 말이 아...아니에엿..
12:14 Kawawa: ㅋㅋㅋㅋ
12:14 Kawawa: 의견 감사합니다
12:14 Kim_GodSSI: 아 그리고
12:14 Kawawa: 추후 최대한 반영하는 쪽으로 해볼게요
12:14 Kim_GodSSI: 네네
12:14 Kim_GodSSI: 어디있지
12:15 Kim_GodSSI: 02:39:670 -
12:15 Kim_GodSSI: 여기 롱놋 패턴좀 조금 바꾸셔야될듯 하오
12:15 Kawawa: 저걸 좀 더 어렵게할까요
12:15 Kim_GodSSI: 왼쪽으로 너무 치우침
12:15 Kim_GodSSI: 골고루 하는게 좋아요 롱놋은
12:16 Kawawa: 확실히 저게
12:16 Kawawa: 왼손 스페이스 유저면
12:16 Kawawa: 괜찮은데
12:16 Kawawa: 오른손 유저면 힘들듯
12:16 Kim_GodSSI: 네
12:16 Kawawa: 저거도 최대한 변경해볼게요
12:16 Kim_GodSSI: 또 하나 더 있는데
12:16 Kim_GodSSI: 00:56:210 -
12:16 Kim_GodSSI: 여기 제일 신경쓰임
12:16 Kim_GodSSI: 패턴이 맞긴 한데 그
12:16 Kawawa: 00:56:210 (56210|4,56210|5,56210|6) - 이걸
12:17 Kawawa: 00:56:210 (56210|4,56210|5,56210|6) - 아마 이거때매
12:17 Kawawa: 그런거같은데
12:17 Kim_GodSSI: 네네 그거 없에면 괜찮을듯
12:17 Kim_GodSSI: 저런건 오투잼 패턴이서 많이 있어서
12:17 Kawawa: 흠 근데 없애면 뭔가 좀
12:17 Kim_GodSSI: 윗쪽은 오투잼 패턴이 아닌데 오투잼 패턴 들어가 있으니까 어색해여
12:17 Kawawa: 확 허전해보이네
12:17 Kim_GodSSI: 차라리 단놋으로
12:17 Kawawa: 요기는 생각해볼게용
12:18 Kawawa: 없애면서 더 나은 패턴을
12:18 Kawawa: 고려해봐야할듯
12:18 Kim_GodSSI: 04:53:940 (293940|5,293940|6,293940|0,293940|3,294021|2,294021|1,294102|5,294102|0,294102|3,294102|6,294183|1,294183|2,294264|0,294264|5,294264|6,294264|3,294345|1,294345|2,294427|3,294427|6,294427|0,294427|5,294508|1,294508|2) -
12:19 Kim_GodSSI: 여기도 개인적으론 바꿨으면 하는
12:19 Kawawa: 근데 저기서 바꾸기에는
12:19 Kawawa: 04:54:021 (294021|1,294183|1,294345|1,294508|1) - 이거를
12:19 Kawawa: 5로 옮기는거 밖에 없지 않나요?
12:20 Kawawa: 밸런스있게 밑 부분을 미러로 돌린거긴 한데 04:33:143 (273143|5,273183|3,273183|6,273264|5,273264|4,273345|6,273345|3,273427|5,273427|4,273508|6,273508|3,273589|5,273589|4,273670|3,273670|6) -
12:20 Kim_GodSSI: https://osu.ppy.sh/ss/7311030
12:20 Kim_GodSSI: 요런식으로 가던지
12:20 Kawawa: 아 저것도 좋긴한데
12:20 Kawawa: 그 바로 밑에 1/8하나가
12:21 Kawawa: 뭔가 약간 애매해져서 못하고있어요
12:21 Kawawa: ㅠㅠ
12:21 Kim_GodSSI: 괜찮은뎅
12:21 Kim_GodSSI: 저거 에딧으로 볼 때는 이상한데
12:21 Kim_GodSSI: 직접 해보면 저게 더 낫아요
12:21 Kim_GodSSI: 그리고 04:33:143 (273143|5,273183|3,273183|6,273264|5,273264|4,273345|6,273345|3,273427|5,273427|4,273508|6,273508|3,273589|5,273589|4,273670|3,273670|6) -
12:22 Kim_GodSSI: 여기부분은 바로 위 패턴이 오른쪽에 치우쳐 있으니까 괜찮은데
12:22 Kim_GodSSI: 제가 찝어준곳은 롱놋으로 전체적으로 쳐주는거니까
12:22 Kawawa: http://puu.sh/u0HQC/90ed666980.jpg
12:22 Kawawa: 이건 어떤가요?
12:22 Kim_GodSSI: 밸런스 있게 하려면 차라리 제가 만들어본게 낫을듯 하네영
12:22 Kawawa: 이게 뭔가 더 심오할거같은데
12:22 Kim_GodSSI: 너무 뜬금 없을듯
12:22 Kawawa: ㅋㅋㅋㅋㅋㅋ
12:23 Kawawa: 요긴 고려해볼게요
12:23 Kim_GodSSI: 예이
12:23 Kim_GodSSI: 저거 안바꾸고 나오면
12:23 Kim_GodSSI: 저기서 틀리는 사람 거의 90% 나옴
12:23 Kim_GodSSI: ㅎ
12:23 Kawawa: 어차피 한 2달은 텀 줄거라
12:23 Kawawa: 어케 바뀔진 모르겠어요
12:24 Kawawa: 근데 나머지 노트가 좀 적다 싶은 부분을
12:24 Kawawa: 부풀리는 쪽으로 하는지라
12:24 Kawawa: 오히려 저부분을 4개 3개 반복하는건 좀 오반가
12:26 Kim_GodSSI: 음
12:26 Kim_GodSSI: 7.31성에 이정도 밀집도면 적당한데
12:26 Kim_GodSSI: 패턴 자체가 틀리기 쉬운 패턴이 많아서
12:26 Kawawa: 그렇군요
12:26 Kim_GodSSI: 01:58:481 -
12:27 Kim_GodSSI: 요기도
12:27 Kim_GodSSI: 조금 생각 할 필요가 있어보이는
12:27 Kawawa: 1/12를 1/8로 변경할까
12:27 Kawawa: 생각중이긴한데
12:27 Kawawa: 뭔가 너무 쉬워질거 같기도하고
12:27 Kawawa: 쉽게 만들자면 충분히 할 수 있는데, 적당히 어렵게 하자니
12:27 Kawawa: 힘든거같네요
12:28 Kim_GodSSI: 네 ㅋㅋ
12:28 Kim_GodSSI: 1/8이 낫은듯
12:29 Kim_GodSSI: https://osu.ppy.sh/ss/7311073
12:29 Kim_GodSSI: 적당히 어렵게
12:29 Kawawa: 01:57:508 (117508|0,117508|1,117670|1,117670|0,117832|5,117832|3,117832|1,117994|1,117994|3,118075|6,118075|5,118156|3,118156|1,118318|4,118318|2) -
12:29 Kawawa: 요기 변속은 어때요?
12:29 Kawawa: 요긴 별로 자신없게 만든 변속인지라
12:29 Kawawa: 어색하다고 생각하긴 히는데
12:30 Kim_GodSSI: 위에 패턴 생각 하면
12:30 Kim_GodSSI: 저대로 냅두는게
12:30 Kawawa: 그렇군요
12:31 Kim_GodSSI: 아
12:31 Kim_GodSSI: 02:17:940 (137940|0,137940|6,138021|5,138021|1,138102|4,138102|2,138183|3) -
12:31 Kim_GodSSI: 여기 단놋으로 하는게 낫아요
12:31 Kim_GodSSI: 바로 밑에 패턴도 단놋으로 멜로디 이었으니 위에도 단놋으로
12:31 Kawawa: 근데 그 부분은 02:17:940 - ~ 02:19:562 -
12:32 Kawawa: 아마 여기 싹 변경할것 같아요
12:32 Kawawa: 뭔가 맘에안들어서
12:32 Kawawa: 02:18:913 (138913|3) - 이 롱놋으로 1/8 피아노를 대체한 거긴한데
12:32 Kim_GodSSI: 02:18:264 (138264|5,138264|6,138264|1,138264|0,138345|2,138345|4,138427|5,138427|6,138508|4,138508|2,138589|5,138589|1,138589|0,138589|6,138670|4,138670|2,138751|0,138751|1,138832|4,138832|2) -
12:32 Kawawa: 오히려 그냥 롱놋을 빼고
12:32 Kim_GodSSI: 요것만 바꾸면 될듯
12:32 Kawawa: 단놋을 넣는게 낫지 않을까 싶기도
12:32 Kim_GodSSI: ㄴㄴ
12:32 Kim_GodSSI: 저부분은 괜찮아요
12:33 Kawawa: 근데 너무 식상하지 않나요 패턴이
12:33 Kawawa: 뭔가 단놋으로 1/8로 넣으면 더 괜찮을거 같은데
12:33 Kawawa: 아닌가
12:33 Kim_GodSSI: 아니에요
12:34 Kim_GodSSI: 냅두는게 낫음 저긴
12:34 Kawawa: 그렇군요
12:34 Kim_GodSSI: 위에 패턴이 롱놋으로 시작 되니까
12:34 Kim_GodSSI: 저부분은 롱놋 하나라도 있는게 좋아요
12:34 Kawawa: 02:19:562 - 요기부터 롱놋으로 변경되니깐
12:34 Kawawa: 02:18:913 (138913|3) - 이게 끝남과 동시에 그 롱놋 패턴의 시작인걸 알리는 느낌이니
12:34 Kawawa: 더 낫긴 하겠네요
12:34 Kim_GodSSI: 네
12:36 Kim_GodSSI: 한가지 더 불만이 있는건
12:36 Kim_GodSSI: 03:12:102 -
12:36 Kim_GodSSI: 여기부터 저배속에 드럼 베이스 인데
12:37 Kim_GodSSI: 차라리 멜로디에 맞춰서 하는게 더 괜찮을것 같다고 생각
12:37 Kawawa: 음
12:37 Kawawa: 제가 0.5배속 슬로우잼을 좋아해서
12:37 Kim_GodSSI: 저배속은 냅두고
12:37 Kawawa: 아마 변경되진 않겠지만
12:37 Kim_GodSSI: 패턴을 멜로디 쪽으로 하는건 어떤지
12:37 Kawawa: 멜로디라는게
12:37 Kawawa: 03:11:778 -
12:37 Kawawa: 요기 말씀하시는거에요?
12:37 Kim_GodSSI: 피아노 소리요
12:37 Kawawa: 이런것들
12:38 Kim_GodSSI: 네
12:38 Kawawa: 03:11:778 - 근데 요기 추가하자니
12:38 Kawawa: 바로 0.5배속으로 확 떨어지는지라
12:38 Kawawa: 난감할것 같긴한데
12:38 Kim_GodSSI: 흐음
12:38 Kawawa: 그나마 03:12:102 (192102|3,192102|0,192102|1) - 이거는
12:38 Kawawa: 텀이 좀 길어서
12:38 Kawawa: 어렵게 하자면
12:38 Kawawa: 베이스 패턴들을 전부
12:39 Kawawa: 랜덤으로 퍼뜨릴 순 있겠네요
12:39 Kim_GodSSI: 그냥 냅두고
12:39 Kim_GodSSI: 배치만 약간 바꾸는걸로 해도 될듯
12:39 Kim_GodSSI: 멜로디로 하는건 무리일것 같고
12:39 Kawawa: 03:12:102 (192102|3,192102|0,192102|1,192751|2,192751|0,192994|2,193399|3,193399|1,193399|0) -
12:39 Kawawa: 요기 구간이
12:39 Kawawa: 왼손치우쳐져서 그렇죠?
12:39 Kim_GodSSI: 네
12:40 Kawawa: 근데 제가 왼손 솔로 패턴을 좋아해서 유지한거긴 한데
12:40 Kawawa: 다들 바꾸라고 하더라구요
12:40 Kim_GodSSI: 03:12:751 (192751|2,192751|0) - 요거 오른쪽으로
12:40 Kawawa: ㅋㅋㅋㅋㅋㅋㅋㅋ
12:40 Kim_GodSSI: 너무 왼쪽임 ㅇㅇ..
12:40 Kawawa: 하 다른 모양을 강구해봐야할듯
12:40 Kim_GodSSI: 구강 이라고 봤네
12:40 Kim_GodSSI: ㅋㅋㅋㅋㅋ
12:40 Kawawa: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
12:42 Kim_GodSSI: 후반부에 2연~4연타 패턴도 불만 이지만
12:43 Kim_GodSSI: 더이상 씨부리면 나만 개새끼 되니까 넘어갈께요ㅎㅎ
12:43 Kawawa: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
12:43 Kawawa: 아니에요
12:43 Kawawa: 잭은 근데 이 맵의 컨셉이라
12:43 Kawawa: 잭 자체를 변경할 순 없지만
12:43 Kawawa: 약간 모양을 변형 할 순 있겠네요
12:44 Kim_GodSSI: 46, 13, 46, 13 이런식 패턴으로 ㅠ
12:44 Kawawa: 05:40:643 (340643|0,340643|6,342589|3,343237|3,343237|6,343237|0) -
12:44 Kawawa: 이거 마지막 변속
12:44 Kawawa: 틀리시던데
12:44 Kim_GodSSI: 저거 모르면 무조건 틀림
12:44 Kim_GodSSI: 보이지도 않음
12:44 Kawawa: 저거
12:44 Kawawa: 첫플은
12:44 Kawawa: 다 틀리더라구요
12:44 Kawawa: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
12:45 Kim_GodSSI: 안보임 ..
12:45 Kawawa: 흠 변경해야하나
12:45 Kim_GodSSI: 최소 오투잼 끝나는 변속
12:45 Kawawa: 곡 어느정도 외워지면
12:45 Kawawa: 괜찮지 않을까요
12:45 Kawawa: 느낌으로 떼는지라
12:45 Kim_GodSSI: 음
12:46 Kim_GodSSI: 고배속 보단 저배속으로 해보는게 어떠하오
12:46 Kawawa: 흠
12:46 Kim_GodSSI: 그
12:46 Kawawa: 점점 느려지면서
12:46 Kawawa: 갑자기 확 떼는거요?
12:46 Kim_GodSSI: 저배속으로 갔다가 05:43:075 - 여기서 고배속으로 확
12:46 Kim_GodSSI: 가면 될듯 한데
12:47 Kawawa: 몇 번 시도해봐야겠네요
12:48 Kim_GodSSI: 저배속 한 0.4 까지 갔다가 2나 2.5로 올리면
12:48 Kim_GodSSI: 흠
12:49 Kim_GodSSI: 이제 그만 드려야지
12:49 Kawawa: 넹
12:49 Kim_GodSSI: 나머지는 다른 분들에게 물어보이소

분명 그냥 테스트 였는데..
Topic Starter
Kawawa

17VA wrote:

01:15:990 - 이쪽 롱놋 파트가 음악하고 약간 매치가 안되는것 같네요. 01:15:990 - ~ 이쪽은 악기의 정위가 왼쪽에 있고 01:16:639 - ~ 이 쪽은 좀 더 오른쪽에 있는것 같은데 롱놋의 향하는 방향을 서로 반전시키는게 어떨까 합니다.
반전 시켜서 밑쪽 롱놋을 위쪽으로 확장 시키는 것도 좋을 듯 하나, 변경하자니 위쪽의 패턴 구조 자체를 확 바꿔야해서, 변경하기는 힘들 듯 합니다.

01:58:639 - 이 부분이 중강 박자인데 이쪽 부분에 노트가 두개가 오게끔 계단을 배치하는게 어떨까요?
02:09:017 - 여기도 마찬가지로 6번에 추가
02:17:126 - 여기는 1번?
둘다 추가는 아니지만 조금 다양하게 변경했습니다!

03:38:044 - 음의 높낮이를 고려하면 03:32:855 - 이 부분처럼 (좌우반전) 배치하는게 나을것 같네요.
어느정도 고려하여 재배치했습니다.

04:48:747 - 요쪽 롱놋들이 반쪽짜리같아 보여 좀 걸리네요. 좌-우 반복되는 배치를 하고 04:49:882 - 여기는 드럼이 없고 신스소리만 있으니 롱놋이 오는게 더 적절할것 같습니다. 고려해볼게요!
모딩에 시간내주셔서 감사합니다. :)
Topic Starter
Kawawa

Kim_GodSSI wrote:

IRC
11:33 Kim_GodSSI: 하이영
11:33 Kim_GodSSI: 혹시 맵 테스트 해주실수 있나요 ??
11:34 Kawawa: 잠시만여
11:35 Kim_GodSSI: 네
11:40 Kawawa: 넹
11:40 Kawawa: 맵점여
11:40 *Kim_GodSSI is listening to [https://osu.ppy.sh/b/1212563 Sayuri - Sore wa chiisana hikari no you na]
11:40 Kim_GodSSI: 여기영
11:41 Kim_GodSSI: 되시면 말씀좀
11:42 Kawawa: ㄷㄷ 다운이 느리네요
11:44 Kawawa: 쳐볼게영
11:44 Kim_GodSSI: 넵
11:49 Kawawa: 재밌네여
11:49 Kim_GodSSI: 굳
11:49 Kawawa: 아 혹시 제 맵도 한번 쳐주실수있나요?
11:49 Kim_GodSSI: 네
11:49 Kim_GodSSI: 근데 저 일어나서 바로 맵핑한거라 손 하나도 안풀림 ㅋㅋ
11:49 Kawawa: 플레이후에 패턴 걸리적 거리는거만 말씀해주셔도 감사영
11:49 Kawawa: ㅋㅋㅋ
11:50 *Kawawa is listening to [https://osu.ppy.sh/b/1196609 BlackYooh vs. siromaru - BLACK or WHITE? (Extended)]
11:50 Kim_GodSSI: 안올리신거 아닌지
11:50 Kawawa: 오잉?
11:50 Kim_GodSSI: 비트맵 없다는데
11:50 Kawawa: https://osu.ppy.sh/b/1211688
11:50 Kim_GodSSI: 저거 누르면 https://osu.ppy.sh/b/1196609 여기로 가짐
11:50 Kawawa: 뭐지
11:56 Kim_GodSSI: ㅂㄷ
11:56 Kawawa: ㄷㄷㄷ
11:57 Kawawa: 손도 안풀렸는데 이정도라니
11:57 Kawawa: 어센션보다 쉽나요?
11:57 Kim_GodSSI: 그런듯 ?
11:57 Kim_GodSSI: 그
11:57 Kawawa: 노트를 더 붙여야하려나
11:57 Kim_GodSSI: 04:50:859 -
11:57 Kim_GodSSI: 여기부터 드르륵 거리는부분
11:57 Kim_GodSSI: 너무 오바인것 같은데
11:58 Kim_GodSSI: 특히 04:51:183 (291183|1,291183|5,291224|6,291224|0,291264|4,291264|2,291305|5,291305|1,291345|0,291345|3,291345|6) -
11:58 Kim_GodSSI: 요런거
11:58 Kawawa: 특히 이부분은여
11:58 Kawawa: 04:52:481 (292481|6,292481|0,292521|5,292521|1,292562|4,292562|2,292602|6,292602|0,292643|3,292643|1,292643|5,292724|4,292724|2) -
11:58 Kim_GodSSI: 그거는 어느정도 커버 가능 할 것 같은데
11:58 Kim_GodSSI: 위에껀 너무 심해요
11:59 Kawawa: 04:50:859 (290859|6,290859|0,290899|1,290899|5,290940|2,290940|4,290981|6,290981|0,291021|5,291021|1,291021|3,291183|1,291183|5,291224|0,291224|6,291264|2,291264|4,291305|5,291305|1,291345|6,291345|0,291345|3) - 이거요?
11:59 Kawawa: 아마 04:51:021 (291021|5,291021|1,291183|1,291183|5) - 이거 때문에 그런가요?
11:59 Kim_GodSSI: 그 밑에꺼는 괜찮은데
11:59 Kawawa: 손가락이 중지로 겹쳐서 그런가
11:59 Kim_GodSSI: 위에께
11:59 Kim_GodSSI: 그
11:59 Kim_GodSSI: 사람이 중지랑 약지 따로 움직이는게 제일 힘든데
12:00 Kim_GodSSI: 그걸 연타 시키니 힘들죠
12:00 Kawawa: 이게 12321식으로 하는것보다
12:00 Kawawa: 12312가 더 쉬울것 같았는데
12:00 Kawawa: 아니군요
12:00 Kim_GodSSI: 그리고 초반부분에
12:00 Kim_GodSSI: 00:56:697 -
12:01 Kim_GodSSI: 00:56:697 (56697|2,56778|2) -
12:01 Kim_GodSSI: 굳이 요기 연타 해야되나 싶은데
12:01 Kim_GodSSI: 위쪽도 다
12:01 Kawawa: 연타를 할까 말까 고민중이긴 한데
12:01 Kim_GodSSI: 변속 있으니까 없는게 낫다고 생각
12:02 Kawawa: 아 맞아
12:02 Kawawa: 04:18:589 (258589|3,258589|4,258589|0,258589|6,258670|2,258697|4,258697|5,258751|0,258805|6,258805|5,258832|2) -
12:02 Kawawa: 요기는 어떤가요
12:02 Kim_GodSSI: 음
12:02 Kim_GodSSI: 저런 패턴 있었나 ㅋㅋㅋㅋㅋ
12:03 Kawawa: ㅋㅋㅋㅋㅋㅋ
12:03 Kim_GodSSI: 한번만 다시 쳐봄
12:03 Kawawa: 대부분이 저기서 변속 끊겨서
12:03 Kawawa: 한번 틀리긴하는데
12:09 Kim_GodSSI: 오바네요
12:09 Kim_GodSSI: 솔직히 보이지도 않음
12:09 Kawawa: 윗부분이
12:09 Kawawa: 여기에요?
12:09 Kawawa: 04:52:643 -
12:09 Kawawa: 8부분
12:09 Kim_GodSSI: 04:18:589 (258589|3,258589|4,258589|0,258589|6,258670|2,258697|4,258697|5,258751|0,258805|6,258805|5,258832|2) -
12:09 Kim_GodSSI: 여기부분이랑
12:09 Kim_GodSSI: 04:52:156 (292156|2,292156|4,292197|0,292197|6,292237|1,292237|5,292278|2,292278|4,292318|6,292318|0,292318|3,292481|0,292481|6,292521|5,292521|1,292562|4,292562|2,292602|0,292602|6,292643|5,292643|3,292643|1) -
12:09 Kim_GodSSI: 여기부분
12:10 Kawawa: 저기 위 부분은
12:10 Kawawa: 04:52:724 (292724|2,292724|4) -
12:10 Kawawa: 이걸 지울까요
12:10 Kawawa: 이걸 지우면 어느정도는 해결 될거같은데
12:10 Kim_GodSSI: 네
12:10 Kawawa: 04:18:589 (258589|3,258589|4,258589|0,258589|6,258670|2,258697|4,258697|5,258751|0,258805|6,258805|5,258832|2) - 여기 부분은 이으시긴 하던데
12:10 Kim_GodSSI: 밑에껀 패턴 바꿔야될듯
12:10 Kawawa: 저게
12:10 Kawawa: 변속이 확 끊겨서
12:11 Kim_GodSSI: 그쪽 이은것 보단
12:11 Kawawa: 급격한 변화 때문에 안보여서 그런건가요
12:11 Kim_GodSSI: 그냥 막 누른거임
12:11 Kawawa: ㅋㅋㅋㅋ
12:11 Kim_GodSSI: ㅎㅎ
12:11 Kawawa: 제가
12:11 Kawawa: 변속을 스톱한 이유가 04:18:589 (258589|0,258670|2,258751|0,258832|2) - 이 4스냅 폴리리듬 때문에 그런건데
12:11 Kawawa: 걍 이걸 지우고 1/3만 유지하면서 변속을 끝까지 넣는게 나을까요
12:12 Kim_GodSSI: 그러면 괜찮을듯
12:12 Kawawa: 굳
12:12 Kawawa: 포스트 하셔도 되요
12:12 Kawawa: 쿠도 드릴게염
12:12 Kim_GodSSI: 아 그리고
12:12 Kim_GodSSI: 00:35:778 - ~00:44:859 -
12:12 Kim_GodSSI: 여기부분 연타 쉽게좀 해주시면 안될까요
12:12 Kim_GodSSI: 저거 의외로 엄청 힘든 패턴이에요
12:13 Kawawa: 흠
12:13 Kawawa: 근데 너무 쉬워지면
12:13 Kawawa: 그거 나름대로 너무 물렙이 될것 같아서
12:13 Kawawa: 지금도 물렙 느낌이 있지만
12:13 Kim_GodSSI: 음
12:13 Kim_GodSSI: 이거 깨기는 쉬운데
12:13 Kim_GodSSI: 점수 내기는 어려운패턴인 곡
12:13 Kawawa: 흠
12:13 Kim_GodSSI: 차라리 어센션이 점수 내기는 더 쉽다고 생각
12:14 Kawawa: 그렇군요
12:14 Kim_GodSSI: 제가 변속 못해서 하는 말이 아...아니에엿..
12:14 Kawawa: ㅋㅋㅋㅋ
12:14 Kawawa: 의견 감사합니다
12:14 Kim_GodSSI: 아 그리고
12:14 Kawawa: 추후 최대한 반영하는 쪽으로 해볼게요
12:14 Kim_GodSSI: 네네
12:14 Kim_GodSSI: 어디있지
12:15 Kim_GodSSI: 02:39:670 -
12:15 Kim_GodSSI: 여기 롱놋 패턴좀 조금 바꾸셔야될듯 하오
12:15 Kawawa: 저걸 좀 더 어렵게할까요
12:15 Kim_GodSSI: 왼쪽으로 너무 치우침
12:15 Kim_GodSSI: 골고루 하는게 좋아요 롱놋은
12:16 Kawawa: 확실히 저게
12:16 Kawawa: 왼손 스페이스 유저면
12:16 Kawawa: 괜찮은데
12:16 Kawawa: 오른손 유저면 힘들듯
12:16 Kim_GodSSI: 네
12:16 Kawawa: 저거도 최대한 변경해볼게요
12:16 Kim_GodSSI: 또 하나 더 있는데
12:16 Kim_GodSSI: 00:56:210 -
12:16 Kim_GodSSI: 여기 제일 신경쓰임
12:16 Kim_GodSSI: 패턴이 맞긴 한데 그
12:16 Kawawa: 00:56:210 (56210|4,56210|5,56210|6) - 이걸
12:17 Kawawa: 00:56:210 (56210|4,56210|5,56210|6) - 아마 이거때매
12:17 Kawawa: 그런거같은데
12:17 Kim_GodSSI: 네네 그거 없에면 괜찮을듯
12:17 Kim_GodSSI: 저런건 오투잼 패턴이서 많이 있어서
12:17 Kawawa: 흠 근데 없애면 뭔가 좀
12:17 Kim_GodSSI: 윗쪽은 오투잼 패턴이 아닌데 오투잼 패턴 들어가 있으니까 어색해여
12:17 Kawawa: 확 허전해보이네
12:17 Kim_GodSSI: 차라리 단놋으로
12:17 Kawawa: 요기는 생각해볼게용
12:18 Kawawa: 없애면서 더 나은 패턴을
12:18 Kawawa: 고려해봐야할듯
12:18 Kim_GodSSI: 04:53:940 (293940|5,293940|6,293940|0,293940|3,294021|2,294021|1,294102|5,294102|0,294102|3,294102|6,294183|1,294183|2,294264|0,294264|5,294264|6,294264|3,294345|1,294345|2,294427|3,294427|6,294427|0,294427|5,294508|1,294508|2) -
12:19 Kim_GodSSI: 여기도 개인적으론 바꿨으면 하는
12:19 Kawawa: 근데 저기서 바꾸기에는
12:19 Kawawa: 04:54:021 (294021|1,294183|1,294345|1,294508|1) - 이거를
12:19 Kawawa: 5로 옮기는거 밖에 없지 않나요?
12:20 Kawawa: 밸런스있게 밑 부분을 미러로 돌린거긴 한데 04:33:143 (273143|5,273183|3,273183|6,273264|5,273264|4,273345|6,273345|3,273427|5,273427|4,273508|6,273508|3,273589|5,273589|4,273670|3,273670|6) -
12:20 Kim_GodSSI: https://osu.ppy.sh/ss/7311030
12:20 Kim_GodSSI: 요런식으로 가던지
12:20 Kawawa: 아 저것도 좋긴한데
12:20 Kawawa: 그 바로 밑에 1/8하나가
12:21 Kawawa: 뭔가 약간 애매해져서 못하고있어요
12:21 Kawawa: ㅠㅠ
12:21 Kim_GodSSI: 괜찮은뎅
12:21 Kim_GodSSI: 저거 에딧으로 볼 때는 이상한데
12:21 Kim_GodSSI: 직접 해보면 저게 더 낫아요
12:21 Kim_GodSSI: 그리고 04:33:143 (273143|5,273183|3,273183|6,273264|5,273264|4,273345|6,273345|3,273427|5,273427|4,273508|6,273508|3,273589|5,273589|4,273670|3,273670|6) -
12:22 Kim_GodSSI: 여기부분은 바로 위 패턴이 오른쪽에 치우쳐 있으니까 괜찮은데
12:22 Kim_GodSSI: 제가 찝어준곳은 롱놋으로 전체적으로 쳐주는거니까
12:22 Kawawa: http://puu.sh/u0HQC/90ed666980.jpg
12:22 Kawawa: 이건 어떤가요?
12:22 Kim_GodSSI: 밸런스 있게 하려면 차라리 제가 만들어본게 낫을듯 하네영
12:22 Kawawa: 이게 뭔가 더 심오할거같은데
12:22 Kim_GodSSI: 너무 뜬금 없을듯
12:22 Kawawa: ㅋㅋㅋㅋㅋㅋ
12:23 Kawawa: 요긴 고려해볼게요
12:23 Kim_GodSSI: 예이
12:23 Kim_GodSSI: 저거 안바꾸고 나오면
12:23 Kim_GodSSI: 저기서 틀리는 사람 거의 90% 나옴
12:23 Kim_GodSSI: ㅎ
12:23 Kawawa: 어차피 한 2달은 텀 줄거라
12:23 Kawawa: 어케 바뀔진 모르겠어요
12:24 Kawawa: 근데 나머지 노트가 좀 적다 싶은 부분을
12:24 Kawawa: 부풀리는 쪽으로 하는지라
12:24 Kawawa: 오히려 저부분을 4개 3개 반복하는건 좀 오반가
12:26 Kim_GodSSI: 음
12:26 Kim_GodSSI: 7.31성에 이정도 밀집도면 적당한데
12:26 Kim_GodSSI: 패턴 자체가 틀리기 쉬운 패턴이 많아서
12:26 Kawawa: 그렇군요
12:26 Kim_GodSSI: 01:58:481 -
12:27 Kim_GodSSI: 요기도
12:27 Kim_GodSSI: 조금 생각 할 필요가 있어보이는
12:27 Kawawa: 1/12를 1/8로 변경할까
12:27 Kawawa: 생각중이긴한데
12:27 Kawawa: 뭔가 너무 쉬워질거 같기도하고
12:27 Kawawa: 쉽게 만들자면 충분히 할 수 있는데, 적당히 어렵게 하자니
12:27 Kawawa: 힘든거같네요
12:28 Kim_GodSSI: 네 ㅋㅋ
12:28 Kim_GodSSI: 1/8이 낫은듯
12:29 Kim_GodSSI: https://osu.ppy.sh/ss/7311073
12:29 Kim_GodSSI: 적당히 어렵게
12:29 Kawawa: 01:57:508 (117508|0,117508|1,117670|1,117670|0,117832|5,117832|3,117832|1,117994|1,117994|3,118075|6,118075|5,118156|3,118156|1,118318|4,118318|2) -
12:29 Kawawa: 요기 변속은 어때요?
12:29 Kawawa: 요긴 별로 자신없게 만든 변속인지라
12:29 Kawawa: 어색하다고 생각하긴 히는데
12:30 Kim_GodSSI: 위에 패턴 생각 하면
12:30 Kim_GodSSI: 저대로 냅두는게
12:30 Kawawa: 그렇군요
12:31 Kim_GodSSI: 아
12:31 Kim_GodSSI: 02:17:940 (137940|0,137940|6,138021|5,138021|1,138102|4,138102|2,138183|3) -
12:31 Kim_GodSSI: 여기 단놋으로 하는게 낫아요
12:31 Kim_GodSSI: 바로 밑에 패턴도 단놋으로 멜로디 이었으니 위에도 단놋으로
12:31 Kawawa: 근데 그 부분은 02:17:940 - ~ 02:19:562 -
12:32 Kawawa: 아마 여기 싹 변경할것 같아요
12:32 Kawawa: 뭔가 맘에안들어서
12:32 Kawawa: 02:18:913 (138913|3) - 이 롱놋으로 1/8 피아노를 대체한 거긴한데
12:32 Kim_GodSSI: 02:18:264 (138264|5,138264|6,138264|1,138264|0,138345|2,138345|4,138427|5,138427|6,138508|4,138508|2,138589|5,138589|1,138589|0,138589|6,138670|4,138670|2,138751|0,138751|1,138832|4,138832|2) -
12:32 Kawawa: 오히려 그냥 롱놋을 빼고
12:32 Kim_GodSSI: 요것만 바꾸면 될듯
12:32 Kawawa: 단놋을 넣는게 낫지 않을까 싶기도
12:32 Kim_GodSSI: ㄴㄴ
12:32 Kim_GodSSI: 저부분은 괜찮아요
12:33 Kawawa: 근데 너무 식상하지 않나요 패턴이
12:33 Kawawa: 뭔가 단놋으로 1/8로 넣으면 더 괜찮을거 같은데
12:33 Kawawa: 아닌가
12:33 Kim_GodSSI: 아니에요
12:34 Kim_GodSSI: 냅두는게 낫음 저긴
12:34 Kawawa: 그렇군요
12:34 Kim_GodSSI: 위에 패턴이 롱놋으로 시작 되니까
12:34 Kim_GodSSI: 저부분은 롱놋 하나라도 있는게 좋아요
12:34 Kawawa: 02:19:562 - 요기부터 롱놋으로 변경되니깐
12:34 Kawawa: 02:18:913 (138913|3) - 이게 끝남과 동시에 그 롱놋 패턴의 시작인걸 알리는 느낌이니
12:34 Kawawa: 더 낫긴 하겠네요
12:34 Kim_GodSSI: 네
12:36 Kim_GodSSI: 한가지 더 불만이 있는건
12:36 Kim_GodSSI: 03:12:102 -
12:36 Kim_GodSSI: 여기부터 저배속에 드럼 베이스 인데
12:37 Kim_GodSSI: 차라리 멜로디에 맞춰서 하는게 더 괜찮을것 같다고 생각
12:37 Kawawa: 음
12:37 Kawawa: 제가 0.5배속 슬로우잼을 좋아해서
12:37 Kim_GodSSI: 저배속은 냅두고
12:37 Kawawa: 아마 변경되진 않겠지만
12:37 Kim_GodSSI: 패턴을 멜로디 쪽으로 하는건 어떤지
12:37 Kawawa: 멜로디라는게
12:37 Kawawa: 03:11:778 -
12:37 Kawawa: 요기 말씀하시는거에요?
12:37 Kim_GodSSI: 피아노 소리요
12:37 Kawawa: 이런것들
12:38 Kim_GodSSI: 네
12:38 Kawawa: 03:11:778 - 근데 요기 추가하자니
12:38 Kawawa: 바로 0.5배속으로 확 떨어지는지라
12:38 Kawawa: 난감할것 같긴한데
12:38 Kim_GodSSI: 흐음
12:38 Kawawa: 그나마 03:12:102 (192102|3,192102|0,192102|1) - 이거는
12:38 Kawawa: 텀이 좀 길어서
12:38 Kawawa: 어렵게 하자면
12:38 Kawawa: 베이스 패턴들을 전부
12:39 Kawawa: 랜덤으로 퍼뜨릴 순 있겠네요
12:39 Kim_GodSSI: 그냥 냅두고
12:39 Kim_GodSSI: 배치만 약간 바꾸는걸로 해도 될듯
12:39 Kim_GodSSI: 멜로디로 하는건 무리일것 같고
12:39 Kawawa: 03:12:102 (192102|3,192102|0,192102|1,192751|2,192751|0,192994|2,193399|3,193399|1,193399|0) -
12:39 Kawawa: 요기 구간이
12:39 Kawawa: 왼손치우쳐져서 그렇죠?
12:39 Kim_GodSSI: 네
12:40 Kawawa: 근데 제가 왼손 솔로 패턴을 좋아해서 유지한거긴 한데
12:40 Kawawa: 다들 바꾸라고 하더라구요
12:40 Kim_GodSSI: 03:12:751 (192751|2,192751|0) - 요거 오른쪽으로
12:40 Kawawa: ㅋㅋㅋㅋㅋㅋㅋㅋ
12:40 Kim_GodSSI: 너무 왼쪽임 ㅇㅇ..
12:40 Kawawa: 하 다른 모양을 강구해봐야할듯
12:40 Kim_GodSSI: 구강 이라고 봤네
12:40 Kim_GodSSI: ㅋㅋㅋㅋㅋ
12:40 Kawawa: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
12:42 Kim_GodSSI: 후반부에 2연~4연타 패턴도 불만 이지만
12:43 Kim_GodSSI: 더이상 씨부리면 나만 개새끼 되니까 넘어갈께요ㅎㅎ
12:43 Kawawa: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
12:43 Kawawa: 아니에요
12:43 Kawawa: 잭은 근데 이 맵의 컨셉이라
12:43 Kawawa: 잭 자체를 변경할 순 없지만
12:43 Kawawa: 약간 모양을 변형 할 순 있겠네요
12:44 Kim_GodSSI: 46, 13, 46, 13 이런식 패턴으로 ㅠ
12:44 Kawawa: 05:40:643 (340643|0,340643|6,342589|3,343237|3,343237|6,343237|0) -
12:44 Kawawa: 이거 마지막 변속
12:44 Kawawa: 틀리시던데
12:44 Kim_GodSSI: 저거 모르면 무조건 틀림
12:44 Kim_GodSSI: 보이지도 않음
12:44 Kawawa: 저거
12:44 Kawawa: 첫플은
12:44 Kawawa: 다 틀리더라구요
12:44 Kawawa: ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
12:45 Kim_GodSSI: 안보임 ..
12:45 Kawawa: 흠 변경해야하나
12:45 Kim_GodSSI: 최소 오투잼 끝나는 변속
12:45 Kawawa: 곡 어느정도 외워지면
12:45 Kawawa: 괜찮지 않을까요
12:45 Kawawa: 느낌으로 떼는지라
12:45 Kim_GodSSI: 음
12:46 Kim_GodSSI: 고배속 보단 저배속으로 해보는게 어떠하오
12:46 Kawawa: 흠
12:46 Kim_GodSSI: 그
12:46 Kawawa: 점점 느려지면서
12:46 Kawawa: 갑자기 확 떼는거요?
12:46 Kim_GodSSI: 저배속으로 갔다가 05:43:075 - 여기서 고배속으로 확
12:46 Kim_GodSSI: 가면 될듯 한데
12:47 Kawawa: 몇 번 시도해봐야겠네요
12:48 Kim_GodSSI: 저배속 한 0.4 까지 갔다가 2나 2.5로 올리면
12:48 Kim_GodSSI: 흠
12:49 Kim_GodSSI: 이제 그만 드려야지
12:49 Kawawa: 넹
12:49 Kim_GodSSI: 나머지는 다른 분들에게 물어보이소

분명 그냥 테스트 였는데..
의견 내주신 파트는 추후에 최대한 반영하는 쪽으로 리맵 해볼게요.
시간내주셔서 감사합니다. :)
Esc
Esc's Modding

Column : 0|1|2|3|4|5|6

Monochromatic Horizon
00:18:914 ~ 00:20:212 - 이 구간 패턴은 뒤의 롱놋 + 2단놋을 강조하기 위해서 (( https://osu.ppy.sh/ss/7311418 )) 같이 바로 아래패턴과 같이해도 좋을것 같습니다.
00:56:535 ~ 00:57:832 - 이 구간은 123 연타 패턴도 좋을거같아서 제안을 한번 드려봅니다 >> https://osu.ppy.sh/ss/7311405
00:59:129 ~ 01:00:427 - ^ (이 구간도 위와 마찬가지로 해보시는것도 좋을듯합니다)
01:06:264 ~ 01:06:913 - 이 패턴도 좋을거같아 제안해봅니다. >> https://osu.ppy.sh/ss/7311409
02:46:805 ~ 02:48:102 - 00:18:914와 같이 해주시면 좋을 것 같습니다.
03:12:102 ~ 03:17:616 - Ctrl + H
03:19:886 (199886|0,199886|3,199886|1,200535|6,200535|4,200778|6,201183|3,201183|1,201183|0) - ^
05:23:291 ~ 05:24:264 - ^
7키 모딩은 제가 실력이 부족해서 못하는관계로 몇몇 군데만 집어보았습니다 :D
부족하지만 모딩 신청해주셔서 감사합니다!
Wonki
mod
00:34:481 (34481|3) - 이거 소리없는거같은데 나만그런가

00:34:562 - 우웅 거리는소리 롱놋으로 표현하면 좋을거같어 지난번에 얘기했었었나

00:43:318 - , 00:43:481 - 난여기에도 피아노소리가 있다고 생각해 일부러 빼논거일수도 있겠지만

00:58:318 (58318|2,58481|4) - 이게 더 깔끔해보인다

01:16:643 - 6레인에 심볼추가어때

01:17:454 - 희미하게 피아노음이 들리는거같어

01:40:481 - 01:41:778 - 01:44:372 - 01:46:318 - 충분히 3놋을 집어넣을수있다고 생각하는데 일부러 2개로한거같은데 혹시모르니 적어볼게

02:00:102 (120102|3) - 뭔가 3레인으로 옮기는게 더 깔끔해 보여

02:18:183 (138183|3) - 이롱놋이 여기까지 삐죽나온건 왜야?

이외 볼거없음
Topic Starter
Kawawa

Esc wrote:

Esc's Modding

Column : 0|1|2|3|4|5|6

Monochromatic Horizon
00:18:914 ~ 00:20:212 - 이 구간 패턴은 뒤의 롱놋 + 2단놋을 강조하기 위해서 (( https://osu.ppy.sh/ss/7311418 )) 같이 바로 아래패턴과 같이해도 좋을것 같습니다.
다소 표현에 노트 수가 많다고 생각하여, 노트 수를 줄이면서 스크린샷을 참고하여 패턴을 변경하였습니다. 감사합니다.

00:56:535 ~ 00:57:832 - 이 구간은 123 연타 패턴도 좋을거같아서 제안을 한번 드려봅니다 >> https://osu.ppy.sh/ss/7311405
00:59:129 ~ 01:00:427 - ^ (이 구간도 위와 마찬가지로 해보시는것도 좋을듯합니다)
3잭을 시도하려는 생각은 아직 일절 없으나, 고려해보겠습니다.

01:06:264 ~ 01:06:913 - 이 패턴도 좋을거같아 제안해봅니다. >> https://osu.ppy.sh/ss/7311409
고려해볼게요

02:46:805 ~ 02:48:102 - 00:18:914와 같이 해주시면 좋을 것 같습니다.
맨위 언급한 바와 같이 적용 완료!

03:12:102 ~ 03:17:616 - Ctrl + H
제가 왼손에 올인 되어 있는 패턴을 좋아하는지라 유지하려 했는데,
여러 의견을 반영하여 이미 밸런스를 최대한 잡아둔거라 아직 변경할 생각은 없네요 ㅠ


03:19:886 (199886|0,199886|3,199886|1,200535|6,200535|4,200778|6,201183|3,201183|1,201183|0) - ^
05:23:291 ~ 05:24:264 - ^
집어 주신 부분은 후에 리맵으로 패턴을 싹 갈아볼 생각 입니다. 감사합니다.
7키 모딩은 제가 실력이 부족해서 못하는관계로 몇몇 군데만 집어보았습니다 :D
부족하지만 모딩 신청해주셔서 감사합니다!
모딩에 시간내주셔서 감사합니다! :)
Topic Starter
Kawawa

Wonki wrote:

mod
00:34:481 (34481|3) - 이거 소리없는거같은데 나만그런가
거기 건반 하나 있어,
막상 제거하자니 메인타이밍 선이 거슬러져서 다음 변속 타이밍 맞추는데 더 난해할 것 같으므로 유지 될 듯.


00:34:562 - 우웅 거리는소리 롱놋으로 표현하면 좋을거같어 지난번에 얘기했었었나
고려는 해볼게! 원래 롱놋으로 대체 했었으나, 오히려 없는게 나은거 같더라

00:43:318 - , 00:43:481 - 난여기에도 피아노소리가 있다고 생각해 일부러 빼논거일수도 있겠지만
여긴 변경할 생각이 아직 까진 없는듯

00:58:318 (58318|2,58481|4) - 이게 더 깔끔해보인다
의도는 2개의 잭을 유지하는거라 저렇게 변경하면 1개가 끊겨 버려서 00:58:399 (58399|3,58481|4) - 위에 이걸 리버스 해야겠다.

01:16:643 - 6레인에 심볼추가어때
추가해도 괜찮을듯

01:17:454 - 희미하게 피아노음이 들리는거같어
뭐야 여기 노트 어디갔지 ㅋㅋㅋㅋㅋㅋㅋㅋ

01:40:481 - 01:41:778 - 01:44:372 - 01:46:318 - 충분히 3놋을 집어넣을수있다고 생각하는데 일부러 2개로한거같은데 혹시모르니 적어볼게
이 전체 파트는 조금 더 노트 좀 추가할 계획이 있었는데, 의견 반영해서 나중에 리맵할 때 변경해볼게.

02:00:102 (120102|3) - 뭔가 3레인으로 옮기는게 더 깔끔해 보여
이건 윗노트하고 배열을 맞춘지라 안될듯.

02:18:183 (138183|3) - 이롱놋이 여기까지 삐죽나온건 왜야?
02:18:264 - 여기 4에 노트를 일부러 사용하지 않고, 주변과 컨셉을 맞춘건데
나중에 리맵할 때 고려해볼 필요는 있겠다.

이외 볼거없음
모딩에 시간내줘서 고마워 :)
Soul Evans
IRC
2017-02-14 13:43 Soul Evans: you might find something prettier 
2017-02-14 13:43 Kawawa: I changed BG
2017-02-14 13:43 Kawawa: can you delete the map
2017-02-14 13:43 Kawawa: and redl
2017-02-14 13:43 Kawawa: then you can see the new bg
2017-02-14 13:43 Soul Evans: yeah i'm dling it right now
2017-02-14 13:44 Soul Evans: that's just the same but with test xD
2017-02-14 13:45 Soul Evans: but atleast it's more nice
2017-02-14 13:50 Soul Evans: jeez....
2017-02-14 13:51 Kawawa: seems you need warm yet
2017-02-14 13:51 Kawawa: haha.
2017-02-14 13:51 Soul Evans: actually the opposite
2017-02-14 13:51 Soul Evans: i've played all day
2017-02-14 13:51 Soul Evans: tired hand ;;
2017-02-14 13:51 Kawawa: oh.
2017-02-14 13:51 Kawawa: I see.
2017-02-14 13:51 Kawawa: just a bad condition your hand?
2017-02-14 13:51 Kawawa: I also understand that
2017-02-14 13:52 Kawawa: I played all day recently, but always not good score.
2017-02-14 13:52 Soul Evans: so umm
2017-02-14 13:52 Soul Evans: at the start of the map
2017-02-14 13:52 Soul Evans: did you raise the slowjam sv?
2017-02-14 13:52 Kawawa: yes.
2017-02-14 13:52 Soul Evans: ok that's good
2017-02-14 13:52 Kawawa: 00:02:050 - 0.8
2017-02-14 13:53 Kawawa: 00:12:428 - and I raised from this section
2017-02-14 13:53 Kawawa: slowly
2017-02-14 13:53 Kawawa: 00:17:617 - till 1.0here
2017-02-14 13:54 Soul Evans: ok i see
2017-02-14 13:54 Soul Evans: so basically
2017-02-14 13:54 Soul Evans: for this 00:02:536 (2536|3,2860|3,3185|5,3509|5,3833|3,4158|3,4482|5,4806|5) -
2017-02-14 13:54 Soul Evans: i really think you should avoid them for a slowjam
2017-02-14 13:55 Kawawa: nope, I really don't think
2017-02-14 13:55 Soul Evans: the pattering should be more spread out for a slowjam
2017-02-14 13:55 Kawawa: because I wanted to keep them for the pattern shape that repeated the "piano synth"
2017-02-14 13:55 Soul Evans: accuracy is a huge issue with this fact becuse ladder pattern + sv will make player rage quit
2017-02-14 13:55 Kawawa: It is not issue much for player.
2017-02-14 13:55 Kawawa: because It is 1/2th.
2017-02-14 13:56 Kawawa: If It's 1/4th, It was a big issue as your logic
2017-02-14 13:57 Kawawa: Also It is 7star map, I don't think that should I make the map easier than now.
2017-02-14 13:57 Soul Evans: it's not about that
2017-02-14 13:58 Soul Evans: look people have been pretty mad over Happy end with it's slowjams
2017-02-14 13:58 Soul Evans: because they can't get good scores out of it for their skills because of these slowjams
2017-02-14 14:00 Soul Evans: ok uhhm
2017-02-14 14:00 Soul Evans: lets see then
2017-02-14 14:00 Soul Evans: 00:35:454 -
2017-02-14 14:01 Kawawa: Since The important is the one which when It's a absolutely playable issue.
2017-02-14 14:01 Kawawa: I never consider them to change yet.
2017-02-14 14:01 Soul Evans: was this there before the update
2017-02-14 14:02 Kawawa: yeahh
2017-02-14 14:03 Soul Evans: hmm
2017-02-14 14:03 Kawawa: about the snap?
2017-02-14 14:03 Soul Evans: nah it's just about how it might not be hittable after the SV
2017-02-14 14:03 Soul Evans: chord spam
2017-02-14 14:04 Kawawa: hmm I passed easily.
2017-02-14 14:04 Soul Evans: 00:35:778 - i see you changed this section too, i think it's better that way
2017-02-14 14:04 Soul Evans: but i was thinking of making the right side more variable
2017-02-14 14:04 Soul Evans: like including the 6th column for 00:35:940 (35940|6) -
2017-02-14 14:05 Kawawa: oh.
2017-02-14 14:05 Kawawa: I got it yout point.
2017-02-14 14:05 Soul Evans: instead of [5][7] [5][7]
2017-02-14 14:05 Kawawa: but actually I like col 5,7 hammer
2017-02-14 14:05 Kawawa: that's the reason why I kept them for long time.
2017-02-14 14:06 Kawawa: but thanks
2017-02-14 14:06 Kawawa: I will consider this opinion 'w'
2017-02-14 14:07 Soul Evans: 00:38:048 - i actually like the SV in this part but thought it might be more fun to make the pattern like so : https://osu.ppy.sh/ss/7321580
2017-02-14 14:08 Soul Evans: also uhm
2017-02-14 14:08 Soul Evans: maybe you can increase the viriables for the SV
2017-02-14 14:08 Soul Evans: to make it slighty more strong but still fun
2017-02-14 14:08 Soul Evans: and uhh hard i suppose
2017-02-14 14:09 Kawawa: yeah, I will consider them :)
2017-02-14 14:09 Kawawa: It's okay any opinions will be helpful to me when I remapping.
2017-02-14 14:09 Soul Evans: why remap it?
2017-02-14 14:10 Kawawa: nope I mean when I self-check the map
2017-02-14 14:10 Kawawa: haha.
2017-02-14 14:10 Kawawa: If I feel not good somethingm, I remap some parts
2017-02-14 14:11 Soul Evans: i see
2017-02-14 14:12 Soul Evans: so uhm one thing i want to point out is 00:41:454 (41454|0,41535|0,41778|6,41859|6,42102|0,42183|0) -
2017-02-14 14:12 Soul Evans: these jacks
2017-02-14 14:12 Soul Evans: on the ring finger
2017-02-14 14:12 Soul Evans: hmmm
2017-02-14 14:12 Soul Evans: :thinking:
2017-02-14 14:12 Soul Evans: they should include ring finger so it wont focus on them alot
2017-02-14 14:12 Soul Evans: also i want to tell you advice
2017-02-14 14:13 Kawawa: you like middle finger?
2017-02-14 14:13 Soul Evans: i like things not being biased to finger
2017-02-14 14:13 Soul Evans: so spreading it to 4 fingers is better than dense section for 2
2017-02-14 14:15 Kawawa: that's the concept for the structure. If I changed them, I should change around structure too.
2017-02-14 14:15 Kawawa: so that's the hard to change
2017-02-14 14:15 Soul Evans: i see
2017-02-14 14:16 Soul Evans: 00:44:859 - this sound
2017-02-14 14:16 Soul Evans: should be with 00:45:021 -
2017-02-14 14:16 Soul Evans: because it's the important part the starter of the sound
2017-02-14 14:16 Soul Evans: i suggest for this
2017-02-14 14:17 Kawawa: yeah, you're right. previous pattern was that like you said
2017-02-14 14:17 Soul Evans: you can do something like you did in the ending for
2017-02-14 14:17 Soul Evans: uhhh alice in wonderland diff
2017-02-14 14:17 Kawawa: I will consider it once again
2017-02-14 14:18 Soul Evans: alright
2017-02-14 14:18 Soul Evans: 00:47:616 (47616|2,47616|4,47778|4,47778|2,47940|2,47940|4,48102|4,48102|2,48264|2,48264|4,48427|1,48589|1,48751|1,48913|1,49075|1) -
2017-02-14 14:19 Soul Evans: these anchors
2017-02-14 14:19 Soul Evans: hm
2017-02-14 14:21 Kawawa: I could not make a rest more than now.
2017-02-14 14:21 Kawawa: because at least this is not a jack
2017-02-14 14:21 Kawawa: 00:47:859 (47859|6) - If it was col 4, I would change them
2017-02-14 14:22 Soul Evans: i see
2017-02-14 14:22 Soul Evans: 00:48:427 -
2017-02-14 14:22 Soul Evans: i know this section calls for SV because of it's sound but
2017-02-14 14:22 Soul Evans: don't you think it would be better to just make chords heavier instead?
2017-02-14 14:23 Kawawa: umm
2017-02-14 14:23 Kawawa: you mean is
2017-02-14 14:23 Kawawa: without SV?
2017-02-14 14:24 Kawawa: or add some chords with keep SV
2017-02-14 14:24 Soul Evans: add more chords instead
2017-02-14 14:24 Soul Evans: or add
2017-02-14 14:24 Soul Evans: chords
2017-02-14 14:24 Soul Evans: and nerf the SV
2017-02-14 14:24 Soul Evans: a little
2017-02-14 14:27 Soul Evans: uhm
2017-02-14 14:27 Soul Evans: sorry
2017-02-14 14:27 Soul Evans: disconnected for a sec
2017-02-14 14:27 Soul Evans: but did you get my last message?
2017-02-14 14:28 Kawawa: ohh
2017-02-14 14:28 Kawawa: I did not see
2017-02-14 14:29 Soul Evans: well i mean
2017-02-14 14:29 Soul Evans: you can add notes
2017-02-14 14:30 Soul Evans: and maybe
2017-02-14 14:30 Soul Evans: nerf the SV a little to make it work
2017-02-14 14:30 Kawawa: oh I answered that
2017-02-14 14:30 Kawawa: but seems you did not receive my message
2017-02-14 14:30 Kawawa: ;w;
2017-02-14 14:30 Soul Evans: ;w;
2017-02-14 14:30 Kawawa: but your opinion also right. If I can make them havier, I should change the sturucture a bit.
2017-02-14 14:31 Soul Evans: yep
2017-02-14 14:31 Kawawa: so I will consider them again when I self check
2017-02-14 14:31 Soul Evans: 00:49:562 - i don't see why this is three note chords honestly
2017-02-14 14:31 Soul Evans: they don't sound different to me to have a change in strucutre
2017-02-14 14:32 Kawawa: hmm
2017-02-14 14:32 Kawawa: this is same main melody with drum.
2017-02-14 14:32 Kawawa: that I made it 3notes for whole stream
2017-02-14 14:33 Soul Evans: isee
2017-02-14 14:34 Soul Evans: 00:51:345 - i think this would be more comfy like this https://osu.ppy.sh/ss/7321709
2017-02-14 14:35 Kawawa: I thought it before was that
2017-02-14 14:35 Kawawa: but too normal I think. so I changed
2017-02-14 14:35 Kawawa: ;w;
2017-02-14 14:35 Soul Evans: But the SV makes it worse to hit i think
2017-02-14 14:37 Kawawa: nope. because you played it 1times only, so you can't judge the SV exactly.
2017-02-14 14:37 Soul Evans: i kinda played it more than once
2017-02-14 14:38 Kawawa: When you can play it 2~3 times, It will be adapted. I think
2017-02-14 14:38 Soul Evans: but didn't pass it untill after skillboost
2017-02-14 14:39 Soul Evans: and back
2017-02-14 14:39 Soul Evans: 00:52:724 (52724|1,52805|2,52805|0,52967|0,52967|2,53048|1) - this looks a bit unpolished
2017-02-14 14:41 Kawawa: I kinda agree to you, because I also get a miss there
2017-02-14 14:41 Kawawa: but I did not want to change them, because why I have to make them always easier. sometimes It needs to be harder.
2017-02-14 14:42 Kawawa: or It just a player's skill issue.
2017-02-14 14:42 Soul Evans: You want to make things harder right?
2017-02-14 14:42 Kawawa: yeahh
2017-02-14 14:42 Soul Evans: well ok i get your point but you got to remember
2017-02-14 14:42 Soul Evans: things that are hard, can be played and have a fun way to it
2017-02-14 14:42 Kawawa: I want to make harder some
2017-02-14 14:42 Soul Evans: not asking you to make it easier but you have to remember quality some times
2017-02-14 14:43 Soul Evans: i know people who can play a map very well
2017-02-14 14:43 Soul Evans: and still call it bad for some reason
2017-02-14 14:43 Soul Evans: while i see some hard maps
2017-02-14 14:43 Soul Evans: be called bad and good for some maps
2017-02-14 14:43 Soul Evans: so it's not about difficulty
2017-02-14 14:44 Soul Evans: it's about how fun something is and how good it plays compared to how horrible it plays
2017-02-14 14:44 Soul Evans: Thing is with your maps these days is that they are too uncomfortable
2017-02-14 14:44 Soul Evans: enigma is a prime thing for it
2017-02-14 14:44 Soul Evans: it's uncomfy
2017-02-14 14:44 Soul Evans: and your latest map has the same issue
2017-02-14 14:44 Kawawa: You should respect the chart what they aimed.
2017-02-14 14:44 Soul Evans: sure it's hard but some sections feels awkward to play in
2017-02-14 14:44 Soul Evans: yeah i understand that
2017-02-14 14:45 Kawawa: Players are not customer
2017-02-14 14:45 Kawawa: why they should be always easier.
2017-02-14 14:45 Kawawa: It's mindblock for map
2017-02-14 14:45 Kawawa: to create the chart.
2017-02-14 14:45 Soul Evans: Stop looking at difficulty for that
2017-02-14 14:45 Kawawa: always be smooth stairs.
2017-02-14 14:45 Kawawa: for ranked maps.
2017-02-14 14:45 Soul Evans: its' not the issue here at all lol
2017-02-14 14:46 Soul Evans: There are patterns that suit some sections well
2017-02-14 14:46 Soul Evans: and can be with harsher patterns
2017-02-14 14:46 Soul Evans: you can still make a map hard and better playing
2017-02-14 14:46 Soul Evans: i don't mind if a map is hard at all
2017-02-14 14:48 Kawawa: can you explain the map logically? that why It should not be?
2017-02-14 14:48 Kawawa: The mean about "playable"
2017-02-14 14:48 Soul Evans: I only care about if the pattern suits the section
2017-02-14 14:49 Soul Evans: weather it should be more easier or more harder
2017-02-14 14:49 Soul Evans: like before, i suggested you to make a section with more chords = harder pattern
2017-02-14 14:49 Kawawa: we call "suit" when we can pass it easily.
2017-02-14 14:49 Kawawa: but the problem is our's skill sometimes.
2017-02-14 14:49 Soul Evans: i only call suit if the section/sound calls for the type of pattern
2017-02-14 14:50 Soul Evans: i will suggest hard things, and easy things,or natural things, only to what i see fit
2017-02-14 14:50 Soul Evans: while still
2017-02-14 14:50 Soul Evans: respect mappers choice
2017-02-14 14:51 Kawawa: yeah. so I considering them yet.
2017-02-14 14:51 Kawawa: because actually It was easy to me.
2017-02-14 14:52 Kawawa: oh yeah, honestly I can make them easier. but I wanted to challenge somehing for me :)
2017-02-14 14:52 Soul Evans: i would not like you to make it easy
2017-02-14 14:53 Soul Evans: i would only care if it fits or not
2017-02-14 14:53 Kawawa: so yeah, I don't like that.
2017-02-14 14:55 Kawawa: but actually thanks what you said now.
2017-02-14 14:55 Kawawa: I will consider them once again :)
2017-02-14 14:56 Soul Evans: uhm
2017-02-14 14:57 Soul Evans: 01:06:102 - what do you think about making it a little bit more heavy https://osu.ppy.sh/ss/7321825
2017-02-14 14:58 Kawawa: what you think about to keep 3jacks?
2017-02-14 14:59 Soul Evans: i thought the beat is loud enough for only 3 chords
2017-02-14 14:59 Soul Evans: so having it be 4 would be more fun i think
2017-02-14 14:59 Soul Evans: and suitable
2017-02-14 15:00 Kawawa: honestly 4 also valid. but hmm I wanted to keep 3jacks for that
2017-02-14 15:00 Kawawa: but If I make it 4 anchor, I can't avoid the 4jack in one of column
2017-02-14 15:00 Kawawa: :(
2017-02-14 15:01 Kawawa: so I'm considering it
2017-02-14 15:02 Soul Evans: https://osu.ppy.sh/ss/7321855
2017-02-14 15:03 Kawawa: btw I have a question
2017-02-14 15:03 Soul Evans: yea sure
2017-02-14 15:03 Kawawa: what you think about? 04:18:589 (258589|6,258589|3,258589|4,258589|0,258670|2,258697|4,258697|5,258751|0,258805|6,258805|5,258832|2,258913|3,258913|6,258913|0) -
2017-02-14 15:03 Kawawa: I'm unsure it.
2017-02-14 15:04 Kawawa: because I stopped the SV, because polyrhythm here.
2017-02-14 15:04 Kawawa: you think 1/4 poly rhythm is better to ignore? And keeping 1/3 SV till 04:18:913 -
2017-02-14 15:06 Soul Evans: i think it would be safer if it was like this https://osu.ppy.sh/ss/7321870
2017-02-14 15:06 Soul Evans: besides the jack on the 6th col is still comboable
2017-02-14 15:07 Kawawa: Is that ok? I stopped SV here suddenly 04:18:913 -
2017-02-14 15:07 Soul Evans: k hold on
2017-02-14 15:08 Soul Evans: yeah i think that's fine
2017-02-14 15:08 Kawawa: really?
2017-02-14 15:08 Soul Evans: probably a bit too sudden using 2x SV after 0.5x but that's just me
2017-02-14 15:08 Kawawa: some peoples are say not good.
2017-02-14 15:09 Kawawa: so I was considering them to remap
2017-02-14 15:09 Soul Evans: i think they are talking about the type of SV you used
2017-02-14 15:09 Soul Evans: btw
2017-02-14 15:10 Kawawa: okay I will continue the question what I unsure something.
2017-02-14 15:10 Kawawa: yeah?
2017-02-14 15:10 Soul Evans: shouldn't this be LN 04:12:427 (252427|6,252427|4,252427|5) -
2017-02-14 15:10 Soul Evans: making these mini lns should be fine
2017-02-14 15:10 Soul Evans: i don't see why not
2017-02-14 15:11 Kawawa: yeah. but I think both are valid. or I should remove this LN too 04:12:589 (252589|4,252589|6) -
2017-02-14 15:11 Kawawa: I considering them
2017-02-14 15:11 Kawawa: maybe you're right
2017-02-14 15:12 Soul Evans: you shouldn't remove that LN honestly
2017-02-14 15:12 Soul Evans: jacking with it isn't hard
2017-02-14 15:12 Kawawa: why?
2017-02-14 15:13 Kawawa: I see alright.
2017-02-14 15:13 Soul Evans: lol
2017-02-14 15:13 Kawawa: -haha
2017-02-14 15:13 Soul Evans: 04:22:156 - i hear a 1/8 here
2017-02-14 15:13 Soul Evans: for like piano
2017-02-14 15:13 Kawawa: the piano?
2017-02-14 15:13 Soul Evans: adding a chord and 04:22:237 (262237|4,262237|2,262318|1,262318|5,262399|4,262399|2) -
2017-02-14 15:13 Kawawa: yeah
2017-02-14 15:13 Kawawa: honestly I think so
2017-02-14 15:13 Kawawa: but I really considering them
2017-02-14 15:13 Kawawa: hmm
2017-02-14 15:13 Soul Evans: yep
2017-02-14 15:13 Soul Evans: it's ok in my eyes
2017-02-14 15:13 Kawawa: so I don't know yet, but I want to add If I can
2017-02-14 15:13 Kawawa: haha
2017-02-14 15:14 Kawawa: 05:23:454 (323454|1,323454|2,323535|1,323535|2,323616|2,323616|1,323697|2,323697|1) -
2017-02-14 15:14 Kawawa: you like those jack?
2017-02-14 15:14 Kawawa: I'm not good jack skill. but I like jack.
2017-02-14 15:14 Soul Evans: Adding SV to it could be an option
2017-02-14 15:14 Kawawa: oh I added before.
2017-02-14 15:15 Kawawa: but hmm
2017-02-14 15:15 Soul Evans: or since the beat is loud enough you can use a 3 note chord junptrill SV
2017-02-14 15:15 Kawawa: something not suit? I feel
2017-02-14 15:15 Soul Evans: like (123) (567)
2017-02-14 15:15 Kawawa: I see
2017-02-14 15:15 Kawawa: And
2017-02-14 15:15 Kawawa: 04:13:399 (253399|2,253399|0,253481|1,253481|3,253562|2,253562|4,253643|3,253643|5,254048|4,254048|5,254048|6,254048|0,254129|1,254210|2,254210|4,254291|5,254291|3) -
2017-02-14 15:15 Soul Evans: 05:30:264 - i think this could be denser
2017-02-14 15:16 Kawawa: alright,
2017-02-14 15:16 Kawawa: I will add some notes
2017-02-14 15:16 Kawawa: I agree
2017-02-14 15:16 Kawawa: 04:13:399 (253399|2,253399|0,253481|1,253481|3,253562|2,253562|4,253643|3,253643|5,254048|4,254048|5,254048|6,254048|0,254129|1,254210|2,254210|4,254291|5,254291|3) -
2017-02-14 15:16 Soul Evans: for this hmmm
2017-02-14 15:16 Kawawa: I think change something?
2017-02-14 15:16 Kawawa: because same stair patterns
2017-02-14 15:16 Soul Evans: why not add LNs for it instead
2017-02-14 15:16 Kawawa: but I'm not good to see
2017-02-14 15:16 Kawawa: where?
2017-02-14 15:16 Soul Evans: 04:13:399 -
2017-02-14 15:17 Kawawa: hmm
2017-02-14 15:17 Soul Evans: hmm
2017-02-14 15:17 Kawawa: because for ACC?
2017-02-14 15:17 Soul Evans: nah
2017-02-14 15:17 Soul Evans: because of the sound
2017-02-14 15:17 Kawawa: Since I stoped SV here
2017-02-14 15:17 Soul Evans: i feel like LN for this type of sound might be an option
2017-02-14 15:17 Soul Evans: since you used LNs previously for all the other sounds that sound just like this one
2017-02-14 15:18 Kawawa: yeah
2017-02-14 15:18 Soul Evans: 04:14:048 - about this
2017-02-14 15:18 Soul Evans: i think it's fine as it is
2017-02-14 15:18 Kawawa: yeah
2017-02-14 15:18 Kawawa: I see.
2017-02-14 15:19 Kawawa: Alright. can you post the chat?
2017-02-14 15:19 Kawawa: I have to go out ;w;
2017-02-14 15:19 Kawawa: I think It already helpful a lots 'w'
2017-02-14 15:19 Soul Evans: sure <3
Topic Starter
Kawawa

Soul Evans wrote:

IRC
2017-02-14 13:43 Soul Evans: you might find something prettier 
2017-02-14 13:43 Kawawa: I changed BG
2017-02-14 13:43 Kawawa: can you delete the map
2017-02-14 13:43 Kawawa: and redl
2017-02-14 13:43 Kawawa: then you can see the new bg
2017-02-14 13:43 Soul Evans: yeah i'm dling it right now
2017-02-14 13:44 Soul Evans: that's just the same but with test xD
2017-02-14 13:45 Soul Evans: but atleast it's more nice
2017-02-14 13:50 Soul Evans: jeez....
2017-02-14 13:51 Kawawa: seems you need warm yet
2017-02-14 13:51 Kawawa: haha.
2017-02-14 13:51 Soul Evans: actually the opposite
2017-02-14 13:51 Soul Evans: i've played all day
2017-02-14 13:51 Soul Evans: tired hand ;;
2017-02-14 13:51 Kawawa: oh.
2017-02-14 13:51 Kawawa: I see.
2017-02-14 13:51 Kawawa: just a bad condition your hand?
2017-02-14 13:51 Kawawa: I also understand that
2017-02-14 13:52 Kawawa: I played all day recently, but always not good score.
2017-02-14 13:52 Soul Evans: so umm
2017-02-14 13:52 Soul Evans: at the start of the map
2017-02-14 13:52 Soul Evans: did you raise the slowjam sv?
2017-02-14 13:52 Kawawa: yes.
2017-02-14 13:52 Soul Evans: ok that's good
2017-02-14 13:52 Kawawa: 00:02:050 - 0.8
2017-02-14 13:53 Kawawa: 00:12:428 - and I raised from this section
2017-02-14 13:53 Kawawa: slowly
2017-02-14 13:53 Kawawa: 00:17:617 - till 1.0here
2017-02-14 13:54 Soul Evans: ok i see
2017-02-14 13:54 Soul Evans: so basically
2017-02-14 13:54 Soul Evans: for this 00:02:536 (2536|3,2860|3,3185|5,3509|5,3833|3,4158|3,4482|5,4806|5) -
2017-02-14 13:54 Soul Evans: i really think you should avoid them for a slowjam
2017-02-14 13:55 Kawawa: nope, I really don't think
2017-02-14 13:55 Soul Evans: the pattering should be more spread out for a slowjam
2017-02-14 13:55 Kawawa: because I wanted to keep them for the pattern shape that repeated the "piano synth"
2017-02-14 13:55 Soul Evans: accuracy is a huge issue with this fact becuse ladder pattern + sv will make player rage quit
2017-02-14 13:55 Kawawa: It is not issue much for player.
2017-02-14 13:55 Kawawa: because It is 1/2th.
2017-02-14 13:56 Kawawa: If It's 1/4th, It was a big issue as your logic
2017-02-14 13:57 Kawawa: Also It is 7star map, I don't think that should I make the map easier than now.
2017-02-14 13:57 Soul Evans: it's not about that
2017-02-14 13:58 Soul Evans: look people have been pretty mad over Happy end with it's slowjams
2017-02-14 13:58 Soul Evans: because they can't get good scores out of it for their skills because of these slowjams
2017-02-14 14:00 Soul Evans: ok uhhm
2017-02-14 14:00 Soul Evans: lets see then
2017-02-14 14:00 Soul Evans: 00:35:454 -
2017-02-14 14:01 Kawawa: Since The important is the one which when It's a absolutely playable issue.
2017-02-14 14:01 Kawawa: I never consider them to change yet.
2017-02-14 14:01 Soul Evans: was this there before the update
2017-02-14 14:02 Kawawa: yeahh
2017-02-14 14:03 Soul Evans: hmm
2017-02-14 14:03 Kawawa: about the snap?
2017-02-14 14:03 Soul Evans: nah it's just about how it might not be hittable after the SV
2017-02-14 14:03 Soul Evans: chord spam
2017-02-14 14:04 Kawawa: hmm I passed easily.
2017-02-14 14:04 Soul Evans: 00:35:778 - i see you changed this section too, i think it's better that way
2017-02-14 14:04 Soul Evans: but i was thinking of making the right side more variable
2017-02-14 14:04 Soul Evans: like including the 6th column for 00:35:940 (35940|6) -
2017-02-14 14:05 Kawawa: oh.
2017-02-14 14:05 Kawawa: I got it yout point.
2017-02-14 14:05 Soul Evans: instead of [5][7] [5][7]
2017-02-14 14:05 Kawawa: but actually I like col 5,7 hammer
2017-02-14 14:05 Kawawa: that's the reason why I kept them for long time.
2017-02-14 14:06 Kawawa: but thanks
2017-02-14 14:06 Kawawa: I will consider this opinion 'w'
2017-02-14 14:07 Soul Evans: 00:38:048 - i actually like the SV in this part but thought it might be more fun to make the pattern like so : https://osu.ppy.sh/ss/7321580
2017-02-14 14:08 Soul Evans: also uhm
2017-02-14 14:08 Soul Evans: maybe you can increase the viriables for the SV
2017-02-14 14:08 Soul Evans: to make it slighty more strong but still fun
2017-02-14 14:08 Soul Evans: and uhh hard i suppose
2017-02-14 14:09 Kawawa: yeah, I will consider them :)
2017-02-14 14:09 Kawawa: It's okay any opinions will be helpful to me when I remapping.
2017-02-14 14:09 Soul Evans: why remap it?
2017-02-14 14:10 Kawawa: nope I mean when I self-check the map
2017-02-14 14:10 Kawawa: haha.
2017-02-14 14:10 Kawawa: If I feel not good somethingm, I remap some parts
2017-02-14 14:11 Soul Evans: i see
2017-02-14 14:12 Soul Evans: so uhm one thing i want to point out is 00:41:454 (41454|0,41535|0,41778|6,41859|6,42102|0,42183|0) -
2017-02-14 14:12 Soul Evans: these jacks
2017-02-14 14:12 Soul Evans: on the ring finger
2017-02-14 14:12 Soul Evans: hmmm
2017-02-14 14:12 Soul Evans: :thinking:
2017-02-14 14:12 Soul Evans: they should include ring finger so it wont focus on them alot
2017-02-14 14:12 Soul Evans: also i want to tell you advice
2017-02-14 14:13 Kawawa: you like middle finger?
2017-02-14 14:13 Soul Evans: i like things not being biased to finger
2017-02-14 14:13 Soul Evans: so spreading it to 4 fingers is better than dense section for 2
2017-02-14 14:15 Kawawa: that's the concept for the structure. If I changed them, I should change around structure too.
2017-02-14 14:15 Kawawa: so that's the hard to change
2017-02-14 14:15 Soul Evans: i see
2017-02-14 14:16 Soul Evans: 00:44:859 - this sound
2017-02-14 14:16 Soul Evans: should be with 00:45:021 -
2017-02-14 14:16 Soul Evans: because it's the important part the starter of the sound
2017-02-14 14:16 Soul Evans: i suggest for this
2017-02-14 14:17 Kawawa: yeah, you're right. previous pattern was that like you said
2017-02-14 14:17 Soul Evans: you can do something like you did in the ending for
2017-02-14 14:17 Soul Evans: uhhh alice in wonderland diff
2017-02-14 14:17 Kawawa: I will consider it once again
2017-02-14 14:18 Soul Evans: alright
2017-02-14 14:18 Soul Evans: 00:47:616 (47616|2,47616|4,47778|4,47778|2,47940|2,47940|4,48102|4,48102|2,48264|2,48264|4,48427|1,48589|1,48751|1,48913|1,49075|1) -
2017-02-14 14:19 Soul Evans: these anchors
2017-02-14 14:19 Soul Evans: hm
2017-02-14 14:21 Kawawa: I could not make a rest more than now.
2017-02-14 14:21 Kawawa: because at least this is not a jack
2017-02-14 14:21 Kawawa: 00:47:859 (47859|6) - If it was col 4, I would change them
2017-02-14 14:22 Soul Evans: i see
2017-02-14 14:22 Soul Evans: 00:48:427 -
2017-02-14 14:22 Soul Evans: i know this section calls for SV because of it's sound but
2017-02-14 14:22 Soul Evans: don't you think it would be better to just make chords heavier instead?
2017-02-14 14:23 Kawawa: umm
2017-02-14 14:23 Kawawa: you mean is
2017-02-14 14:23 Kawawa: without SV?
2017-02-14 14:24 Kawawa: or add some chords with keep SV
2017-02-14 14:24 Soul Evans: add more chords instead
2017-02-14 14:24 Soul Evans: or add
2017-02-14 14:24 Soul Evans: chords
2017-02-14 14:24 Soul Evans: and nerf the SV
2017-02-14 14:24 Soul Evans: a little
2017-02-14 14:27 Soul Evans: uhm
2017-02-14 14:27 Soul Evans: sorry
2017-02-14 14:27 Soul Evans: disconnected for a sec
2017-02-14 14:27 Soul Evans: but did you get my last message?
2017-02-14 14:28 Kawawa: ohh
2017-02-14 14:28 Kawawa: I did not see
2017-02-14 14:29 Soul Evans: well i mean
2017-02-14 14:29 Soul Evans: you can add notes
2017-02-14 14:30 Soul Evans: and maybe
2017-02-14 14:30 Soul Evans: nerf the SV a little to make it work
2017-02-14 14:30 Kawawa: oh I answered that
2017-02-14 14:30 Kawawa: but seems you did not receive my message
2017-02-14 14:30 Kawawa: ;w;
2017-02-14 14:30 Soul Evans: ;w;
2017-02-14 14:30 Kawawa: but your opinion also right. If I can make them havier, I should change the sturucture a bit.
2017-02-14 14:31 Soul Evans: yep
2017-02-14 14:31 Kawawa: so I will consider them again when I self check
2017-02-14 14:31 Soul Evans: 00:49:562 - i don't see why this is three note chords honestly
2017-02-14 14:31 Soul Evans: they don't sound different to me to have a change in strucutre
2017-02-14 14:32 Kawawa: hmm
2017-02-14 14:32 Kawawa: this is same main melody with drum.
2017-02-14 14:32 Kawawa: that I made it 3notes for whole stream
2017-02-14 14:33 Soul Evans: isee
2017-02-14 14:34 Soul Evans: 00:51:345 - i think this would be more comfy like this https://osu.ppy.sh/ss/7321709
2017-02-14 14:35 Kawawa: I thought it before was that
2017-02-14 14:35 Kawawa: but too normal I think. so I changed
2017-02-14 14:35 Kawawa: ;w;
2017-02-14 14:35 Soul Evans: But the SV makes it worse to hit i think
2017-02-14 14:37 Kawawa: nope. because you played it 1times only, so you can't judge the SV exactly.
2017-02-14 14:37 Soul Evans: i kinda played it more than once
2017-02-14 14:38 Kawawa: When you can play it 2~3 times, It will be adapted. I think
2017-02-14 14:38 Soul Evans: but didn't pass it untill after skillboost
2017-02-14 14:39 Soul Evans: and back
2017-02-14 14:39 Soul Evans: 00:52:724 (52724|1,52805|2,52805|0,52967|0,52967|2,53048|1) - this looks a bit unpolished
2017-02-14 14:41 Kawawa: I kinda agree to you, because I also get a miss there
2017-02-14 14:41 Kawawa: but I did not want to change them, because why I have to make them always easier. sometimes It needs to be harder.
2017-02-14 14:42 Kawawa: or It just a player's skill issue.
2017-02-14 14:42 Soul Evans: You want to make things harder right?
2017-02-14 14:42 Kawawa: yeahh
2017-02-14 14:42 Soul Evans: well ok i get your point but you got to remember
2017-02-14 14:42 Soul Evans: things that are hard, can be played and have a fun way to it
2017-02-14 14:42 Kawawa: I want to make harder some
2017-02-14 14:42 Soul Evans: not asking you to make it easier but you have to remember quality some times
2017-02-14 14:43 Soul Evans: i know people who can play a map very well
2017-02-14 14:43 Soul Evans: and still call it bad for some reason
2017-02-14 14:43 Soul Evans: while i see some hard maps
2017-02-14 14:43 Soul Evans: be called bad and good for some maps
2017-02-14 14:43 Soul Evans: so it's not about difficulty
2017-02-14 14:44 Soul Evans: it's about how fun something is and how good it plays compared to how horrible it plays
2017-02-14 14:44 Soul Evans: Thing is with your maps these days is that they are too uncomfortable
2017-02-14 14:44 Soul Evans: enigma is a prime thing for it
2017-02-14 14:44 Soul Evans: it's uncomfy
2017-02-14 14:44 Soul Evans: and your latest map has the same issue
2017-02-14 14:44 Kawawa: You should respect the chart what they aimed.
2017-02-14 14:44 Soul Evans: sure it's hard but some sections feels awkward to play in
2017-02-14 14:44 Soul Evans: yeah i understand that
2017-02-14 14:45 Kawawa: Players are not customer
2017-02-14 14:45 Kawawa: why they should be always easier.
2017-02-14 14:45 Kawawa: It's mindblock for map
2017-02-14 14:45 Kawawa: to create the chart.
2017-02-14 14:45 Soul Evans: Stop looking at difficulty for that
2017-02-14 14:45 Kawawa: always be smooth stairs.
2017-02-14 14:45 Kawawa: for ranked maps.
2017-02-14 14:45 Soul Evans: its' not the issue here at all lol
2017-02-14 14:46 Soul Evans: There are patterns that suit some sections well
2017-02-14 14:46 Soul Evans: and can be with harsher patterns
2017-02-14 14:46 Soul Evans: you can still make a map hard and better playing
2017-02-14 14:46 Soul Evans: i don't mind if a map is hard at all
2017-02-14 14:48 Kawawa: can you explain the map logically? that why It should not be?
2017-02-14 14:48 Kawawa: The mean about "playable"
2017-02-14 14:48 Soul Evans: I only care about if the pattern suits the section
2017-02-14 14:49 Soul Evans: weather it should be more easier or more harder
2017-02-14 14:49 Soul Evans: like before, i suggested you to make a section with more chords = harder pattern
2017-02-14 14:49 Kawawa: we call "suit" when we can pass it easily.
2017-02-14 14:49 Kawawa: but the problem is our's skill sometimes.
2017-02-14 14:49 Soul Evans: i only call suit if the section/sound calls for the type of pattern
2017-02-14 14:50 Soul Evans: i will suggest hard things, and easy things,or natural things, only to what i see fit
2017-02-14 14:50 Soul Evans: while still
2017-02-14 14:50 Soul Evans: respect mappers choice
2017-02-14 14:51 Kawawa: yeah. so I considering them yet.
2017-02-14 14:51 Kawawa: because actually It was easy to me.
2017-02-14 14:52 Kawawa: oh yeah, honestly I can make them easier. but I wanted to challenge somehing for me :)
2017-02-14 14:52 Soul Evans: i would not like you to make it easy
2017-02-14 14:53 Soul Evans: i would only care if it fits or not
2017-02-14 14:53 Kawawa: so yeah, I don't like that.
2017-02-14 14:55 Kawawa: but actually thanks what you said now.
2017-02-14 14:55 Kawawa: I will consider them once again :)
2017-02-14 14:56 Soul Evans: uhm
2017-02-14 14:57 Soul Evans: 01:06:102 - what do you think about making it a little bit more heavy https://osu.ppy.sh/ss/7321825
2017-02-14 14:58 Kawawa: what you think about to keep 3jacks?
2017-02-14 14:59 Soul Evans: i thought the beat is loud enough for only 3 chords
2017-02-14 14:59 Soul Evans: so having it be 4 would be more fun i think
2017-02-14 14:59 Soul Evans: and suitable
2017-02-14 15:00 Kawawa: honestly 4 also valid. but hmm I wanted to keep 3jacks for that
2017-02-14 15:00 Kawawa: but If I make it 4 anchor, I can't avoid the 4jack in one of column
2017-02-14 15:00 Kawawa: :(
2017-02-14 15:01 Kawawa: so I'm considering it
2017-02-14 15:02 Soul Evans: https://osu.ppy.sh/ss/7321855
2017-02-14 15:03 Kawawa: btw I have a question
2017-02-14 15:03 Soul Evans: yea sure
2017-02-14 15:03 Kawawa: what you think about? 04:18:589 (258589|6,258589|3,258589|4,258589|0,258670|2,258697|4,258697|5,258751|0,258805|6,258805|5,258832|2,258913|3,258913|6,258913|0) -
2017-02-14 15:03 Kawawa: I'm unsure it.
2017-02-14 15:04 Kawawa: because I stopped the SV, because polyrhythm here.
2017-02-14 15:04 Kawawa: you think 1/4 poly rhythm is better to ignore? And keeping 1/3 SV till 04:18:913 -
2017-02-14 15:06 Soul Evans: i think it would be safer if it was like this https://osu.ppy.sh/ss/7321870
2017-02-14 15:06 Soul Evans: besides the jack on the 6th col is still comboable
2017-02-14 15:07 Kawawa: Is that ok? I stopped SV here suddenly 04:18:913 -
2017-02-14 15:07 Soul Evans: k hold on
2017-02-14 15:08 Soul Evans: yeah i think that's fine
2017-02-14 15:08 Kawawa: really?
2017-02-14 15:08 Soul Evans: probably a bit too sudden using 2x SV after 0.5x but that's just me
2017-02-14 15:08 Kawawa: some peoples are say not good.
2017-02-14 15:09 Kawawa: so I was considering them to remap
2017-02-14 15:09 Soul Evans: i think they are talking about the type of SV you used
2017-02-14 15:09 Soul Evans: btw
2017-02-14 15:10 Kawawa: okay I will continue the question what I unsure something.
2017-02-14 15:10 Kawawa: yeah?
2017-02-14 15:10 Soul Evans: shouldn't this be LN 04:12:427 (252427|6,252427|4,252427|5) -
2017-02-14 15:10 Soul Evans: making these mini lns should be fine
2017-02-14 15:10 Soul Evans: i don't see why not
2017-02-14 15:11 Kawawa: yeah. but I think both are valid. or I should remove this LN too 04:12:589 (252589|4,252589|6) -
2017-02-14 15:11 Kawawa: I considering them
2017-02-14 15:11 Kawawa: maybe you're right
2017-02-14 15:12 Soul Evans: you shouldn't remove that LN honestly
2017-02-14 15:12 Soul Evans: jacking with it isn't hard
2017-02-14 15:12 Kawawa: why?
2017-02-14 15:13 Kawawa: I see alright.
2017-02-14 15:13 Soul Evans: lol
2017-02-14 15:13 Kawawa: -haha
2017-02-14 15:13 Soul Evans: 04:22:156 - i hear a 1/8 here
2017-02-14 15:13 Soul Evans: for like piano
2017-02-14 15:13 Kawawa: the piano?
2017-02-14 15:13 Soul Evans: adding a chord and 04:22:237 (262237|4,262237|2,262318|1,262318|5,262399|4,262399|2) -
2017-02-14 15:13 Kawawa: yeah
2017-02-14 15:13 Kawawa: honestly I think so
2017-02-14 15:13 Kawawa: but I really considering them
2017-02-14 15:13 Kawawa: hmm
2017-02-14 15:13 Soul Evans: yep
2017-02-14 15:13 Soul Evans: it's ok in my eyes
2017-02-14 15:13 Kawawa: so I don't know yet, but I want to add If I can
2017-02-14 15:13 Kawawa: haha
2017-02-14 15:14 Kawawa: 05:23:454 (323454|1,323454|2,323535|1,323535|2,323616|2,323616|1,323697|2,323697|1) -
2017-02-14 15:14 Kawawa: you like those jack?
2017-02-14 15:14 Kawawa: I'm not good jack skill. but I like jack.
2017-02-14 15:14 Soul Evans: Adding SV to it could be an option
2017-02-14 15:14 Kawawa: oh I added before.
2017-02-14 15:15 Kawawa: but hmm
2017-02-14 15:15 Soul Evans: or since the beat is loud enough you can use a 3 note chord junptrill SV
2017-02-14 15:15 Kawawa: something not suit? I feel
2017-02-14 15:15 Soul Evans: like (123) (567)
2017-02-14 15:15 Kawawa: I see
2017-02-14 15:15 Kawawa: And
2017-02-14 15:15 Kawawa: 04:13:399 (253399|2,253399|0,253481|1,253481|3,253562|2,253562|4,253643|3,253643|5,254048|4,254048|5,254048|6,254048|0,254129|1,254210|2,254210|4,254291|5,254291|3) -
2017-02-14 15:15 Soul Evans: 05:30:264 - i think this could be denser
2017-02-14 15:16 Kawawa: alright,
2017-02-14 15:16 Kawawa: I will add some notes
2017-02-14 15:16 Kawawa: I agree
2017-02-14 15:16 Kawawa: 04:13:399 (253399|2,253399|0,253481|1,253481|3,253562|2,253562|4,253643|3,253643|5,254048|4,254048|5,254048|6,254048|0,254129|1,254210|2,254210|4,254291|5,254291|3) -
2017-02-14 15:16 Soul Evans: for this hmmm
2017-02-14 15:16 Kawawa: I think change something?
2017-02-14 15:16 Kawawa: because same stair patterns
2017-02-14 15:16 Soul Evans: why not add LNs for it instead
2017-02-14 15:16 Kawawa: but I'm not good to see
2017-02-14 15:16 Kawawa: where?
2017-02-14 15:16 Soul Evans: 04:13:399 -
2017-02-14 15:17 Kawawa: hmm
2017-02-14 15:17 Soul Evans: hmm
2017-02-14 15:17 Kawawa: because for ACC?
2017-02-14 15:17 Soul Evans: nah
2017-02-14 15:17 Soul Evans: because of the sound
2017-02-14 15:17 Kawawa: Since I stoped SV here
2017-02-14 15:17 Soul Evans: i feel like LN for this type of sound might be an option
2017-02-14 15:17 Soul Evans: since you used LNs previously for all the other sounds that sound just like this one
2017-02-14 15:18 Kawawa: yeah
2017-02-14 15:18 Soul Evans: 04:14:048 - about this
2017-02-14 15:18 Soul Evans: i think it's fine as it is
2017-02-14 15:18 Kawawa: yeah
2017-02-14 15:18 Kawawa: I see.
2017-02-14 15:19 Kawawa: Alright. can you post the chat?
2017-02-14 15:19 Kawawa: I have to go out ;w;
2017-02-14 15:19 Kawawa: I think It already helpful a lots 'w'
2017-02-14 15:19 Soul Evans: sure <3
Alright, Thank you for help me with long time.
I will consider them when I recheck
I'm appreciate it in the future. :)
_underjoy
mod
00:35:778 - I find this pattern mindblockable because it has strange hand balance and anchors, try something like this?

easier for right hand
00:38:372 - and the same thing here

You can also do this:

both patterns are ok, pick what you want.

00:41:291 - is better if you move notes like this:


00:59:778 - this? would be a good balance for jacks (22 and 66)


01:00:832 (60832|6) - ghost note, even if you can hear it's so weak you should delete it anyway

01:04:967 - same as before, try this


01:06:021 (66021|2) - ghost too

01:57:832 - this should be a bigger chord, like 4 or 5 note. It's strong sound.


02:12:751 - This pattern can be more comfortable I think:


02:16:481 (136481|3,136562|4,136643|3) - change these notes (454 to 545), so that you dont press 4 key so many times in a row.

02:30:751 (150751|3,150832|2,150913|3) - left hand is also easy to mindblock, try changing these notes (434 to 343)

02:36:589 (156589|3,156913|3) - put first note in 2 and second in 6 to break key 4 anchor and make it more comfortable.

04:11:129 - I feel this pattern is too easy, so I made another you can use here:


04:12:751 - add notes here, make these LNs [123] because it's strong

04:15:832 (255832|2,255913|1,255994|2) - change (323 to 232) to make pattern more interesting

04:26:859 (266859|5) - move to 4 for more interesting pattern

04:33:183 - better pattern here:


04:36:427 (276427|2,276427|1,276670|1,276670|2,276913|2,276913|1,277075|2,277075|1,277318|2,277318|1) - I think you should make this pattern harder for left hand, make some trills here? because it's hard on right hand and easy for left.

04:38:372 - this pattern is better I think:


04:44:210 - same, you can use more interesting patterns:


04:50:372 - you can rearrange these bursts to be better - some chords are too big and not comfortable (also repetitive):





that's it
Topic Starter
Kawawa

_underjoy wrote:

mod
00:35:778 - I find this pattern mindblockable because it has strange hand balance and anchors, try something like this?

easier for right hand
00:38:372 - and the same thing here

You can also do this:

both patterns are ok, pick what you want.
▲ Alright, Actually I wanted to make right/left jack harder.
I rearranged after consider your patterns. like this https://osu.ppy.sh/ss/7343227
I can pass this pattern without any problem, If It is a issue for the future, I might fix them.


00:41:291 - is better if you move notes like this:

▲Fixed. looks good, and feeling too.


00:59:778 - this? would be a good balance for jacks (22 and 66)

▲It was a intention, fixed. And I added a note on red section. 00:59:940 - for harder
other section too, I did it.


01:00:832 (60832|6) - ghost note, even if you can hear it's so weak you should delete it anyway
There's a hihat, but after I remove this one, I think It's better to emphasize the drum.

01:04:967 - same as before, try this


01:06:021 (66021|2) - ghost too
▲It's not ghost, but done as above.

01:57:832 - this should be a bigger chord, like 4 or 5 note. It's strong sound.

▲some arranged.

02:12:751 - This pattern can be more comfortable I think:

▲looks good.

02:16:481 (136481|3,136562|4,136643|3) - change these notes (454 to 545), so that you dont press 4 key so many times in a row.
▲some arranged the structure

02:30:751 (150751|3,150832|2,150913|3) - left hand is also easy to mindblock, try changing these notes (434 to 343)
I will consider it when I self check whole chart. thanks!

02:36:589 (156589|3,156913|3) - put first note in 2 and second in 6 to break key 4 anchor and make it more comfortable.
▲some arranged the structure

04:11:129 - I feel this pattern is too easy, so I made another you can use here:

▲some arranged. Actually, I already recognized this is too easy. so I will add some notes in this structure later in the future.

04:12:751 - add notes here, make these LNs [123] because it's strong
▲I will consider it.

04:15:832 (255832|2,255913|1,255994|2) - change (323 to 232) to make pattern more interesting
▲Changed.

04:26:859 (266859|5) - move to 4 for more interesting pattern
▲Done.

04:33:183 - better pattern here:

▲Nice. looks good. but I kept it because I really like 47/56 trill. Instead of it, I applied it on last burst one.

04:36:427 (276427|2,276427|1,276670|1,276670|2,276913|2,276913|1,277075|2,277075|1,277318|2,277318|1) - I think you should make this pattern harder for left hand, make some trills here? because it's hard on right hand and easy for left.
▲arranged.

04:38:372 - this pattern is better I think:

▲arranged.

04:44:210 - same, you can use more interesting patterns:

▲arranged.

04:50:372 - you can rearrange these bursts to be better - some chords are too big and not comfortable (also repetitive):





▲some arranged,
but I kept 5chord, because I made a rest when bursted them. 04:50:778 - I might If It was a stream with, could remove a note.

that's it
It was very helpful.
I will try make it better than now.
Thanks for mod! :)
-SoraGami-
Hi Kawawa :3

sorry for late but here it is...
also sorry if i give you a bad mod because i actually dont know how to mod this xD

Column Format:
7K = |1|2|3|4|5|6|7|

[Monochromatic Horizon]
- 00:18:914 (18914|6) - i guess it might be better to move it i the opposite side to emphasize the difference of pitch with 00:17:617 (17617|6) like you did here 02:45:508 (165508|6,166805|0)

- 00:32:859 - i think this should be triple? it has a sound (something like a clap?) that the triples have from what i heard

- 01:47:372 (107372|1,107535|2,107697|3) - make these doubles in this part? it has loud sounds that makes it feel like entering a climax part

- 02:08:291 (128291|3,128454|2,128535|3) - move to 3,4,5? symmetrical pattern with 02:07:967 also i think it is more easier to execute

- 02:26:697 - this seems like uncomfortable, that stacks at column 5 + those 1/4s on the right, i guess you can do like this https://osu.ppy.sh/ss/7376969 or something better

- 03:36:021 - add note here? grace flow for the chime sound, same here too 03:39:589

- 03:39:345 and 03:49:724 - i guess this should be quad too? snare sounds in this part has 4 notes, or maybe that was intentional?

- 04:15:832 - something like this? https://osu.ppy.sh/ss/7377024 i think this is more comfortable and as a basis in your patterns for stacks at right here 04:14:372 then left here 04:15:021 so... right too 04:15:670 something like that

- 05:01:562 (301562|0) and 05:09:021 (309021|0) - move both to 3? more comfortable

i hope this can help you somehow

Nice map Goodluck! c:
pporse
SPOILER
23:19 pporse: 모딩
23:19 pporse: 챗으로 해도 되나염
23:19 pporse: 지금 봐도 되나
23:19 Kawawa: 넹
23:20 Kawawa: 우선 컨셉은 잭인데
23:21 pporse: 좀 더 어렵게 하고 싶으신거져?
23:21 Kawawa: 0넹
23:24 Kawawa: 00:35:940 (35940|2,35940|0,36021|2,36021|0,36102|1,36264|0,36264|1,36345|1,36345|0,36427|2,36589|1,36589|2,36670|1,36670|2,36751|0,36913|2,36913|0,36994|0,36994|2,37075|1,37237|1,37237|0,37318|0,37318|1,37399|2,37562|2,37562|1,37643|1,37643|2,37724|0) -
23:24 Kawawa: 흠 이걸 유지할지 말지
23:24 Kawawa: 모르겠는데
23:24 pporse: 전 괜찮아보였어요 거기
23:24 Kawawa: 그래요?
23:25 pporse: 넴
23:28 pporse: 음 건들게 안보이넹
23:28 Kawawa: 04:34:886 (274886|5,275210|3) -
23:29 Kawawa: 이런 노트 고스트같나요
23:29 Kawawa: 04:34:562 (274562|3) -
23:29 Kawawa: 04:36:183 (276183|3) -
23:29 Kawawa: 04:36:508 (276508|5) -
23:29 Kawawa: 04:36:832 (276832|2) -
23:29 Kawawa: 원래 저기가 저런거 빼고
23:29 Kawawa: 드럼쪽에 점프만 살렸었는데
23:29 pporse: 네 음이 없는거 같긴한데
23:30 Kawawa: 추후에 삭제 하긴 해야할듯
23:31 pporse: 아예 컨셉으로
23:31 pporse: 3연타 때려박으면
23:31 pporse: 무자비한가
23:31 Kawawa: 3연타는 너무 무자비할듯
23:32 Kawawa: 01:53:616 -
23:32 Kawawa: 전 이런 부분부터
23:32 Kawawa: 01:57:508 - 여기까지 올라가는 과정에서
23:32 Kawawa: 노트 수를 좀 늘렸으면 하는데
23:32 Kawawa: 그 뿅뿅 거리는 부분에 노트를 추가해야하나
23:32 pporse: 저런거
23:32 pporse: 이브닝하고 진진님이 잘하는데
23:33 Kawawa: 포스님 아엔에도
23:33 Kawawa: 비슷하게 사용되었을텐데
23:33 Kawawa: 3개 유지하면서
23:33 Kawawa: 특정음에 1개 더 추가
23:33 pporse: https://osu.ppy.sh/ss/7402929
23:33 pporse: 이런느낌으로는 어떰?
23:34 Kawawa: 근데 저렇게 하자니
23:34 Kawawa: 뿅뿅뿅 거리는 부분이
23:34 Kawawa: 불규칙적으로 떨어지지 않나요
23:34 Kawawa: 파란선에서도 나왔다가
23:34 Kawawa: 할텐데
23:34 *Kawawa is editing [https://osu.ppy.sh/b/830448 Yooh - Ice Angel [Euphoria]]
23:34 Kawawa: 04:23:714 -
23:35 Kawawa: 이 패턴 처럼 04:23:714 (263714|3,263982|3,264250|3,264429|3,264697|3,264964|3,265143|3) -
23:35 Kawawa: https://osu.ppy.sh/ss/7402940
23:35 pporse: 저런식으로 하신다면
23:36 Kawawa: 근데 저런식으로 하자면
23:36 Kawawa: 제가 지금 사용하고 있는 구조가
23:36 Kawawa: 3개 2개 3개 2개 반복인데
23:36 Kawawa: 우선 이 구조를 포기하고 전부 3개로 자연스럽게 바꿔야 하나요
23:37 pporse: 아엔 저 패턴처럼 두두두 하는거하고 뿅뿅 둘다 살릴려면 아예 패턴 바꿔야할거 같은데 음
23:37 pporse: 근데 지금 패턴이 전 너무 맘에 들어서
23:37 Kawawa: 네 저도 그렇게 생각해서
23:37 Kawawa: 저도 패턴을 바꿔야할 것 같은데
23:37 Kawawa: 저런식으로 한다면
23:37 Kawawa: 근데
23:37 Kawawa: 지금 이런식으로 유지하자니
23:38 Kawawa: 솔직히 7성급 스트림 치곤
23:38 Kawawa: 되게 약한거 같은데
23:38 Kawawa: 아닌가요
23:38 pporse: 약하진 않다고 생각함
23:38 Kawawa: 그래요?
23:38 pporse: 읽기 쉬운 패턴이긴한데
23:39 pporse: 너무 7성에 맞춰서 더 어렵게 해야겠다 라기보다는
23:40 pporse: 그냥 패턴 짜보니 7성이네 라는 식으로 하는게
23:40 Kawawa: 그렇군요
23:40 pporse: 패턴 완성도만 보면 더 좋은 느낌
23:40 Kawawa: 02:08:535 - ~ 02:08:697 -
23:40 Kawawa: 요기 1/8로 들리나요?
23:40 Kawawa: 드르르륵 한번 걸리는거같은데
23:41 Kawawa: 나만 그렇게 들리나
23:42 pporse: 음..
23:43 Kawawa: 처음엔 1/8이었는데
23:43 Kawawa: 바꿔버려서
23:44 pporse: 정확히는 모르겠네요
23:44 pporse: 소리가 약간 뭉갠 느낌이라
23:44 Kawawa: 그렇군요
23:44 pporse: 근데 드럼 실제로 쳤던 경험으로는
23:44 pporse: 저부분은 16비트를 해야 더 어울린다고는 생각하는데
23:45 pporse: 이건 작곡가 마음이니 =ㅅ=
23:45 Kawawa: 흠
23:45 pporse: 02:18:913 - 이부분
23:45 Kawawa: 04:18:589 -
23:45 Kawawa: 이 부분
23:46 Kawawa: 여기서 확 변속을 끊어놔서
23:46 pporse: 어렵게 할수있지 않을까여
23:46 Kawawa: 음
23:46 Kawawa: 그 부분 바꾸고 싶긴한데
23:46 Kawawa: 아이디어가 없더라구요
23:46 pporse: 피아노가 1/12 인가
23:46 Kawawa: 피아노로 단놋으로 바꿀 수 있기 한데
23:46 Kawawa: 1/8 1/12 둘다 써도 될거에요
23:47 pporse: 저부분은 확실히 어렵게 고치는게 나을거 같으요
23:48 Kawawa: 근데 고치자니
23:48 Kawawa: 02:19:562 (139562|1,139562|5,139562|6,139562|0) -
23:48 pporse: 지금은 저 파트 느낌에 비해 너무 쉬운거 같음
23:48 Kawawa: 윗 부분 여기 1267을 유지하면서
23:48 Kawawa: 02:18:913 (138913|3) - 이걸 안쓰자니 밑패턴에서 좀 이쁘게 나오기 힘든거같은데
23:48 Kawawa: 아이디어가 있을까요
23:51 pporse: 음
23:52 pporse: 피아노는
23:52 pporse: 1/8 1/12 암꺼나 써도 되려나여
23:52 Kawawa: 넹
23:52 Kawawa: 근데 1/8로 쓰면
23:52 Kawawa: 아랫부분 1/12쓴거도 다 바꿔얗라듯
23:58 pporse: dma
23:59 Kawawa: 전 뭔가
23:59 Kawawa: 이런 느낌 내고싶어요
23:59 Kawawa: http://osu.ppy.sh/ss/7403157
23:59 Kawawa: 절반은 피아노 1/8로 좀 그어주고
23:59 Kawawa: 근데 뭔가 자꾸 애매하게 나오네..
00:00 Kawawa: 저거 근데 내가 못쳐서 모르겠는데
00:00 pporse: 제 생각엔
00:00 pporse: 바꾼다면
00:00 pporse: 02:18:264 - 여기서부터 바꿔야 한다고 봐서
00:00 pporse: 전 여기서부터 바꿔보는중
00:01 Kawawa: 네 거기도 바꿔야할듯하구
00:01 Kawawa: 맘에안들어서
00:01 pporse: 다소 무리한 배치 해보는 중인데
00:03 Kawawa: https://osu.ppy.sh/ss/7403187
00:03 Kawawa: 이거 ㄴ어떤가요
00:03 Kawawa: 아 근데 칠수나 있남
00:04 pporse: 칠수는 있음
00:04 pporse: ㅚ수분들 보면
00:04 pporse: 칠수 있을까 하는것도 다 치심
00:04 Kawawa: 저거 좋아보여요?
00:04 pporse: 8성 이하로는 거의 다
00:04 pporse: 음
00:04 pporse: 저는 1/12 쓰는 중인데
00:05 Kawawa: 오호
00:05 Kawawa: 1/12쓰면
00:05 Kawawa: 1/4마다 2놋 못넣죠?
00:05 Kawawa: 무리라서
00:05 pporse: 아마도 넴
00:09 pporse: 음
00:09 pporse: https://osu.ppy.sh/ss/7403228
00:09 pporse: https://osu.ppy.sh/ss/7403234
00:10 Kawawa: 02:18:751 - 02:18:832 -
00:10 Kawawa: 요기 왜 4개에요?
00:10 pporse: 음..그냥 임팩트 주려고 좀더 추가한거긴한데
00:12 Kawawa: 음 근데
00:12 Kawawa: 피아노가 확실히 절반에서
00:12 Kawawa: 끊기긴 하네요
00:12 pporse: 그 끊기는 부분부터 좀 고민해봤는데
00:12 pporse: https://osu.ppy.sh/ss/7403234 이렇게 라든가
00:13 Kawawa: 근데 확실히
00:13 Kawawa: 감이 잡히긴 했어요
00:14 Kawawa: 비슷하게 연구좀 해봐야할듯
00:14 Kawawa: 이정도로 포스트 하셔도 됩니다
00:14 Kawawa: 대강 리맵때 뭘해야할지 각이 나오네요
00:14 pporse: 02:23:454 - 그리고 이부분
00:14 pporse: 개인적으로는
00:15 pporse: https://osu.ppy.sh/ss/7403274
00:15 pporse: 이런식으로 연타로 넣는게 나아보여씀
00:15 Kawawa: 저 파트가 여기랑 02:02:697 - 맞춘거긴 한데
00:15 Kawawa: 잭도 생각해보긴 했는데
00:15 pporse: `저부분도
00:15 pporse: 딱 2연타 맛깔나게 나올만한 부분인데
00:15 Kawawa: 근데 밑에
00:16 Kawawa: 1개가 있어서
00:16 Kawawa: 딱따닥 딱따닥
00:16 Kawawa: 이게 뭔가 치는감이 그렇더라구요
00:16 Kawawa: 노트가 2개면 모르겠는데
00:16 Kawawa: 1개로 해버리니
00:16 pporse: 흠
00:17 Kawawa: 저기도 고려해볼게요
00:17 pporse: 02:02:697 - 이부분 저라면
00:17 pporse: https://osu.ppy.sh/ss/7403293 요렇게 했을거 같음
00:17 Kawawa: 저기 예전에
00:17 Kawawa: 저랬었는데
00:18 Kawawa: 그땐 변속이 없었어요
00:18 Kawawa: 흠
00:18 Kawawa: 예전이 나으려나
00:18 Kawawa: 뭔가 해당 파트가 미세하게
00:18 Kawawa: 약한 느낌을 받아서
00:18 Kawawa: 노트 수 줄이면서
00:18 Kawawa: 변속넣은거긴한데
00:18 pporse: 지금 너무 빈약해보여서
00:19 Kawawa: 그렇군요
00:21 Kawawa: 아 고민되네
00:26 pporse: 04:22:481 (262481|5,262481|0,262481|6,262481|1,262562|2,262562|3,262643|5,262643|4,262724|2,262724|3,262805|1,262805|5,262805|0,262805|6,262886|4,262886|3,262967|1,262967|5,262967|6,262967|0,263048|2,263129|5,263129|6,263129|0,263129|1) -
00:26 pporse: 여기 드럼박자하고 노트 느낌이 좀 안 어울리는 느낌이던데
00:27 Kawawa: 저게 드럼에 2개씩주고
00:27 Kawawa: 04:22:643 - 이런 부분에 드럼이 없지만 메인 멜로디 라고해야하나
00:27 Kawawa: 거기에도 2개씩줘서
00:27 Kawawa: 04:22:805 (262805|5,262967|5,263129|5) - 여기가 4개가 된거긴한데
00:27 Kawawa: 흠 애매하군요
00:28 pporse: 04:22:805 - 여기가 애매해서
00:28 Kawawa: 그렇네요
00:28 Kawawa: 차라리 롱놋으로 표현해주는게
00:28 Kawawa: 나을지도 모르겠네
00:28 pporse: 드득 드득 하는걸 걍 연타로 표현하는건 어때여?
00:28 pporse: 드득 득 득드 인가
00:29 Kawawa: 드득 득 득드인듯
00:29 Kawawa: 04:22:805 -
00:29 Kawawa: 아 그렇네
00:29 Kawawa: 여기가 왜 4개지 노트가
00:29 Kawawa: ㅋㅋㅋ
00:30 pporse: 04:33:183 - 여기 3번째 자리 빈게 뭔가 아쉬웠음.. 들리는 음이 적어서 안쓰신거 같지만..
00:30 pporse: 저라면 걍 넣었을듯 ㅋㅋ
00:30 Kawawa: 음
00:30 Kawawa: 레이팅 넘 높아지는걸
00:30 Kawawa: 원치않아서
00:38 pporse: 음 그뒤로는
00:38 pporse: 모딩할게 안보이는듯
00:38 pporse: 혹시 체크 원하시는곳 잇나여
00:38 Kawawa: 아녀
00:38 Kawawa: 그정도면 전 됐어요
00:38 pporse: 넴
00:38 Kawawa: 리맵때 확실히 개선할수 있을듯 하네요
00:39 Kawawa: 감사합니다 껄껄
00:39 pporse: 껄껄

챗 모딩
Garalulu
M4M

column
1|2|3|4|5|6|7

[Monochromatic Horizon]
01:57:994 - 01:58:156 - 이런 부분은 2연타로 표현하는 게 느낌이 더 살 것 같네요

02:03:832 - 02:03:994 - 5 6 7 7 6 5로 내려가는 계단보단 02:03:183 - 02:03:345 - 와 대칭되는 구조로 표현하는 것도 좋겠습니다. 아니면 02:02:697 (122697|4,122697|5,122697|6,122697|3,122697|0) - 와 대칭으로 표현해도 좋구요

03:54:264 - 03:54:751 - How about this? 03:53:291 - 03:53:616 - 와 비슷한 구조로서 연결된다는 느낌이 나게 합니다.

04:03:832 (243832|0,243832|1,243994|0,243994|1,244156|1,244156|0,244318|2,244318|0,244318|1) - 살짝 뭉쳐있는 감이 마음에 걸리네요. 04:04:156 (244156|1,244318|2) - 를 한칸씩만 옮겨도 깔끔합니다.

04:25:886 - 04:26:048 - How about this? 피아노의 동일한 음을 고려해서 배치해보았습니다. 04:45:427 (285427|2,285427|4,285508|2,285508|4) - 여기 표현처럼요!

05:01:562 (301562|0) - 1 2 1 구조를 일부로 만들 필요는 없을 것 같네요. 개인적으로는 3에 있는 게 좋습니다.

05:07:886 - 05:08:210 - 단놋을 제거해 롱놋 2개로만 표현하는 게 상황을 환기시키기에 좋네요. example

05:17:940 - 05:18:589 - ^ example

chex
leqek
러브드 각
Topic Starter
Kawawa

Garalulu wrote:

M4M

column
1|2|3|4|5|6|7

[Monochromatic Horizon]
01:57:994 - 01:58:156 - 이런 부분은 2연타로 표현하는 게 느낌이 더 살 것 같네요 Consider

02:03:832 - 02:03:994 - 5 6 7 7 6 5로 내려가는 계단보단 02:03:183 - 02:03:345 - 와 대칭되는 구조로 표현하는 것도 좋겠습니다. 아니면 02:02:697 (122697|4,122697|5,122697|6,122697|3,122697|0) - 와 대칭으로 표현해도 좋구요

03:54:264 - 03:54:751 - How about this? 03:53:291 - 03:53:616 - 와 비슷한 구조로서 연결된다는 느낌이 나게 합니다. Consider

04:03:832 (243832|0,243832|1,243994|0,243994|1,244156|1,244156|0,244318|2,244318|0,244318|1) - 살짝 뭉쳐있는 감이 마음에 걸리네요. 04:04:156 (244156|1,244318|2) - 를 한칸씩만 옮겨도 깔끔합니다. 요기는 추후에 변경하겠소.

04:25:886 - 04:26:048 - How about this? 피아노의 동일한 음을 고려해서 배치해보았습니다. 04:45:427 (285427|2,285427|4,285508|2,285508|4) - 여기 표현처럼요! 표현한 의도가 다르기 때문에 NO.제안은 감사합니다.

05:01:562 (301562|0) - 1 2 1 구조를 일부로 만들 필요는 없을 것 같네요. 개인적으로는 3에 있는 게 좋습니다.
It's okay

05:07:886 - 05:08:210 - 단놋을 제거해 롱놋 2개로만 표현하는 게 상황을 환기시키기에 좋네요. example

05:17:940 - 05:18:589 - ^ example
의도였으나 반영해야 할 필요성은 보이니 consider

chex
Thx
Topic Starter
Kawawa

-SoraGami- wrote:

Hi Kawawa :3

sorry for late but here it is...
also sorry if i give you a bad mod because i actually dont know how to mod this xD

Column Format:
7K = |1|2|3|4|5|6|7|

[Monochromatic Horizon]
- 00:18:914 (18914|6) - i guess it might be better to move it i the opposite side to emphasize the difference of pitch with 00:17:617 (17617|6) like you did here 02:45:508 (165508|6,166805|0)
I think It's okay because there's no issue for any playble. but I will consider it when I remap.

- 00:32:859 - i think this should be triple? it has a sound (something like a clap?) that the triples have from what i heard
I could not hear them. but I think you also right. both are vaild.

- 01:47:372 (107372|1,107535|2,107697|3) - make these doubles in this part? it has loud sounds that makes it feel like entering a climax part
I will consider it when I remap this part! thanks for feedback.

- 02:08:291 (128291|3,128454|2,128535|3) - move to 3,4,5? symmetrical pattern with 02:07:967 also i think it is more easier to execute
Some arranged.

- 02:26:697 - this seems like uncomfortable, that stacks at column 5 + those 1/4s on the right, i guess you can do like this https://osu.ppy.sh/ss/7376969 or something better
Some arranged.

- 03:36:021 - add note here? grace flow for the chime sound, same here too 03:39:589
I ignored them. I think they're not necessary for slow jam part.

- 03:39:345 and 03:49:724 - i guess this should be quad too? snare sounds in this part has 4 notes, or maybe that was intentional?
ya, intention. but I will consider it later

- 04:15:832 - something like this? https://osu.ppy.sh/ss/7377024 i think this is more comfortable and as a basis in your patterns for stacks at right here 04:14:372 then left here 04:15:021 so... right too 04:15:670 something like that
will consider when remap.

- 05:01:562 (301562|0) and 05:09:021 (309021|0) - move both to 3? more comfortable
It's okay

i hope this can help you somehow

Nice map Goodluck! c:
Thanks for your time! c:
Topic Starter
Kawawa
Alright, I got enough feedback to all the modding.
I think the time is there now.
I will self-check and remap them slowly!
Thanks for helping me to all! :)
Niks
for loved?
Murumoo
러브드로 가버렷
Topic Starter
Kawawa
Remapped by feedback.
Self check too.
Lirai
reject ponywawa
Aruel

DE-CADE wrote:

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