my cousin goes to bed at Advanced o clock
I'm not sure what that means, but Im sure its important.Hobbes2 wrote:
my cousin goes to bed at Advanced o clock
Nao Tomori wrote:
shdnt it be lik 8 805 810 15 or something why is beginner 7.59 Idk should it
CTRL G THE MOD HE SAYS literally shut the fuck up
[extra]
00:06:272 (7) - flip vertically for better flow from 6 imo Im mirroring the earlier slider.
00:08:011 (8) - weird to have this giant jump and no NC imo With hat amount of time in between, its not a jump.
00:16:054 (7,8) - the hitsound in 6 is so loud and long you can't hear 7 in the song lmao imo I can hear it o3o;
00:27:141 (3) - move down a little to fix blanket imo okay
00:43:228 - major piano obviously but why not map it? you followed it earlier too. imo 00:00:620 - no I didnt?
01:22:793 (5) - this looks like an egg can u make it more circular imo u right.
[insane]
00:19:967 - think u can follow this in insane difficulty what
00:28:446 (2) - fix blanket remap fixed
00:47:576 (5) - pretty intense note here why not space it out? stacking is weird imo Good point...
01:01:707 - ye xd ??
01:21:054 (2) - can u mak thse things symmetrical and flat plz it looks so weird think I fixed idk
[hard]
00:48:011 (1) - imperfect blanket cuz 3 is 2 curvy plz make it more flat k
[normal]
nothing swell
i think for spread purposes you should add an easy, even though your normal is under the ranking criteria limit of two stars, it is still incredibly dense with 1/1 notes everywhere. while i'm not exactly an authority on this, i believe that the lowest diff should be one that sticks to 1/1 and 2/1 type rhythms only. as such, the normal here is a bit too hard to serve as the lowest difficulty in the set. I have an easy.SPOILERthat was a meme oh.
kysNao Tomori wrote:
omg why didu kds that seless thing up there /?
tHAAAANKSRenumi wrote:
im super garbage at modding why would you ask me personally i'm literal trash Might as well find someone my level yknow
nice bpm im 9 years old happy birthday mom
the preview point is unsnapped but should be fine gg?
i love your mapping style so much omg ily
bpm sounds a bit off; offset 2,788 worked for me still off for me ono
[hi]
00:16:707 (1,3) - this overlap is prty ugly can you make something prettier It doesn;t even show up at the same time in the editor?
00:20:185 (3,1) - not even blanketing this with this wtf are you doing Sorry?
00:27:141 (3,1,2,3,1) - i love this i love u
00:41:054 (2) - move to 362|80 for perfect blanket please just looks like some placement yo fixed
00:37:576 (1,1) - why not stack these for cuter aesthetics (moving 00:42:793 (3) - obviously enough)' no stacks in earlier diffs.
00:42:793 (3) - there's no other placement in the song that follows a straight line like this, it's always at some diagonal distance from each other please reconsider (if you did this ignore the one above lmao) Makes a triangle tho
00:53:228 (2,4) - begginers can't read this !!11!1111!!!1!!!!!!!!!! actually they can!!!11!!
01:05:402 (1) - i love how this slider does the thing when the song does the thing mE TOO
01:15:837 (1,2) - nice blanket nerd thank you father christmas
[hello]
00:02:794 (1,2,3,1,2) - i'd move all these more closer to the center for better visual and consisntency No one's gonna see its "at the center" in game so I think we're good here.
00:09:750 (1,2) - flow here is a bit weird for newer players but should be fine
00:28:880 (2,3) - i also love this I also love u
00:30:620 (3) - shouldn't this be nc'ed? Its a combo of one but I mean I guesssssss
00:59:315 (2) - why not have a straight slider down to avoid overlapping the big circle because u cant even see it in the editor so
01:19:315 (1) - ik it's there for aethetics but why not rotate to a spicy 10 degrees? 01:19:315 (1,2) - because this cooks the flow better at a solid 365.
[greetings]
00:38:880 (2,3) - why does this have a stack compared to the other ones before it that didn't I thought it looked nicer
00:58:446 (3) - nc? fixed.
00:54:967 (1,2,3,4) - this is all so good just for u
01:03:228 (3) - lands on a strum that should be clickable, don't you think? Theres no strum on the landing lel
01:24:533 (4) - nc for emphasis? no ty
[a formal introductory]
00:02:794 (1,2,3,4,5,6,7,8,9,10) - this combo is pretty long imo, consider splitting it up (same for the other combos that reach or 9 [ik it's intentional but come on dude]) I really think its okay. Consistently changing combos every other measure wont kill anybody
00:27:141 (3) - nc no ty keeping consistent.
00:30:620 (1,2,3,4,5) - jesu S tha's good <3e33 might wanna change ur pants
i haven't modded anything in like a month which explains the pretty shite mod i cant mod properly holy moly good suggestions tho
check over for blankets (im gya for your mapping style i swer) gl with the rank okie doke. Im gay for u i swer
ezek wrote:
la polka esta mocha :v
[General][7:59 P.M. (Beginner)]
- Have you thought about silencing the slider tracks or is it fine for you like that? Okie doke.
- Lowering the volume on the last spinner on each diff would be nice~ Good idea.
I know it's a beginner diff, but I think it would benefit from some 1/1 repeat sliders, which bring more variety to the map + it doesn't make it any harder for beginners, so you should find good spots to place some~ I'm going to disagree with this. Beginner means fresh into the game. I want to stick to extremely simple circle slider patterns to break them into the game a bit. I really wanted to make an entry level map.
[8:00 P.M. (Easy)][8:15 P.M. (Normal)]
- 00:48:011 (1,2) - It could be a perfect stack~ lowkey was hoping no one would catch that ouo; fixed.
- 00:07:576 - There's nothing in this tail, but I see what you're doing with the slider, so what about lowering the volume of the tail so the sound feedback isn't that loud on this place where there's no actual beat? ok
- 00:21:054 (2,3,4) - I'm not a fan of the way these notes flow~ It's a zig zag
- 00:23:663 (5) - Did you just made a jump here? ._. and seems you also forgot nc oops oops
Sometimes you do nc every downbeat and sometimes each second @_@ please have a careful check on that in both Normal & Advanced ~ Also seems like you use more nc on second downbeat on Advanced than Normal, which is awkward since Advanced is the highest diff ._. u right fixed lol
You may call me back when you're done, but please have that carefully checked first, oki? oki.
Yaaaay thanks ezek!ezek wrote:
~Nice town~
go back into ur mole holeNao Tomori wrote:
nice speedrank xdxdxdxdxd
Thank you <3Nao Tomori wrote:
e
Thank you for your mod. I don't see the mp3 as a big issue but if someone is willing to help with that Ill be glad to replace.Sonnyc wrote:
General.
-- SliderBorder isn't set, while there is a custom hitcircleoverlay skin being used. I always forget that mb
-- 01:23:663 - Is it only me who feels there is a weird increase of volume inside the mp3? Considering the overall quality of the mp3 being quite fine enough, this was really annoying to happen. I have no idea how to adjust that.
Beginner.
I strongly doubt if this difficulty is really in need. Every rhythms are in a 2/1 gap, which didn't really feel to be reflecting this song nicely enough. It just felt way too simplified to be a part of this map. Besides, the existing easy is beginner friendly enough. No need for an additional beginner diff which is just easy for the sake of being easy. I will disagree here. I want there to be an aentry level diffiuclty because this song is slow enough for it to be mapped without it being under mapped. It still captures the main rhythm and slider shapes like 00:02:794 (1) - and 01:05:402 (1) - help compliment the rhythm. Additionally, I think Osu! needs a lot more quality noob friendly material. I would've loved to have something like this when I just started out.
Easy.
00:07:141 (2) - If you look at the pattern usage, you were expressing 00:06:272 (1,2,3) as the same as 00:02:794 (1,2,3). However if you compare this part of the song with 00:03:663 (2), the instrument in the song is slightly weaker. Using the same pattern while the music being different wasn't good in properly reflecting the song. Structure issue. Also considering that you have left 00:14:098 - 00:19:315 - 00:26:272 empty, which was really similar in sound with 00:07:141, removing this object would make much sense. I don't understand what I'm supposed to change. Easy is very limited as to what you can map and how you do it, and I think I did a fine job. Can you please elaborate further?
Normal.
00:06:707 (2) - Questionable rhythm selection along the song. This was the only slider that the end being muted, but considering there were several similar sections like this in the song, just expressing here that way felt to be inconsistent a lot. It's just for variety. Other sections the same sound were mapped different ways, and this just happened to be the only one that called for a timing point. It's not like this is the only other way I mapped this sound.
since the general consensus sounds like the beginner isnt needed, Ill move it to description instead.Doyak wrote:
I took a brief look at this map as Sonnyc showed me, and the main problem with the Beginner diff I think is that it has too little rhythm variety to show the song's changes. The 1/3rd beats are indeed most important beats, but that doesn't mean these beats show any kind of properties that this specific music has. Literally 90% of other songs out there can also be represented only with 1/3rd beats, or even with the 1st beats only, if you only prioritize the most important ones with such a low intensity, but that doesn't mean the map represents how the song really sounds like. There are rhythm patterns that this specific music only has, and I think you could try to represent them more while keeping this intensity. If not, then maybe this diff is just too easy to represent this music at least to a certain point.
No need to wait wNao Tomori wrote:
http://puu.sh/tThYF/aabd76932f.jpg me irl tbh
i dont need to wait 24 hrs after dq if thats what u think lo
You never messaged me back so I got bored waiting and got off o>o;Nao Tomori wrote:
http://puu.sh/tThYF/aabd76932f.jpg me irl tbh
i dont need to wait 24 hrs after dq if thats what u think lo
;-; thxOngaku wrote:
Because there are timing issues, I will be timing the map. Give me 2-3 days, given if school doesnt fuck me over.
I cant snap a single damn slider end.Ongaku wrote:
http://puu.sh/tXIgu/97e53f5d20.txt
here you go
the timing is relative to the piano, so yea.
Thanks for the bubbleNao Tomori wrote:
ok so ongaku says the timing is fine so
changed some custom stacking
I forget that exists oops X_Xezek wrote:
You should always check the map with AiMod and MA before updating for an icon to avoid this :v
Because you have to check after he updates, Polka is the one who has to check before he updates :pNao Tomori wrote:
dang i checked it before he updated.. dunno why didnt show up