2016-12-23 07:20 -himei: hi
2016-12-23 07:20 Doyak: Yo
2016-12-23 07:20 -himei: can u take a look on my remapepd version plz?
2016-12-23 07:23 Doyak: uhh could you give me some free time before that lol
2016-12-23 07:23 -himei: yea sure
:D
2016-12-23 07:24 Doyak: I literally just became online after 2 weeks of busy days lol
2016-12-23 07:24 -himei: sry for being annoying ;w;
2016-12-23 08:13 -himei: uh if u got any questions, i can explain literally everything right there
2016-12-23 08:15 Doyak:
http://puu.sh/sYuK7/7c0f16c86c.png2016-12-23 08:15 Doyak: answer me these now then xD
2016-12-23 08:15 -himei: sec
2016-12-23 08:15 -himei: did u post it?
2016-12-23 08:16 Doyak: nah
2016-12-23 08:16 -himei: cuz i cant click on the links l ol
2016-12-23 08:16 -himei: uh
2016-12-23 08:16 Doyak: Just find the timeline xD
2016-12-23 08:16 -himei: its ok ill find it yea
2016-12-23 08:16 Doyak: I don't want to post an unfinished post
2016-12-23 08:20 -himei: hmm ok so, 00:01:700 (3) - and 00:03:072 (1,2,3) - is the same, i agree. but the first one is like a prelude for incoming pattern, and the second one is like a closing pattern of the sound interval which will be repeating in future.
2016-12-23 08:21 -himei: 00:03:072 (1) - nc here is basically to emphasize the pattern change, it has nothing to deal with music itself.
2016-12-23 08:21 Doyak: Well
2016-12-23 08:21 Doyak: you just said, it has nothing to deal with the music
2016-12-23 08:21 Doyak: but maps are supposed to follow the music
2016-12-23 08:21 Doyak: what do you think?
2016-12-23 08:22 Doyak: Let's say you're NCing according to the pattern
2016-12-23 08:22 Doyak: but it doesn't follow the music
2016-12-23 08:22 -himei: uhhh lol i just remember pishi video about nc's and he said something like, nc can emphasize sound/pattern/flow/structure change
2016-12-23 08:22 Doyak: then wouldn't that mean, it's not following the music properly?
2016-12-23 08:22 -himei: so i thought it could be good
2016-12-23 08:22 -himei: hmm
2016-12-23 08:22 Doyak: let me tell you
2016-12-23 08:22 Doyak: if a pattern is changed
2016-12-23 08:22 Doyak: then shouldn't it mean
2016-12-23 08:22 Doyak: the music has changed?
2016-12-23 08:23 -himei: yea
2016-12-23 08:23 -himei: xd
2016-12-23 08:23 -himei: zzzzz
2016-12-23 08:23 -himei: but like
2016-12-23 08:23 Doyak: then using NC = pattern changed = music changed
2016-12-23 08:23 -himei: yea thats true
2016-12-23 08:23 -himei: ;w;
2016-12-23 08:24 -himei: okay ill remove nc, but i dont really like to change the tripplets and sliders, it would ruin the flow feeling.
2016-12-23 08:24 -himei: uh and also there will be (10) and (11) notes, which isnt good i think?
2016-12-23 08:24 Doyak: Maps can't be perfect, just always try to find a 'better' way possible
2016-12-23 08:25 Doyak: hmm
2016-12-23 08:25 Doyak: usually
2016-12-23 08:25 Doyak: the music is divided by the downbeat
2016-12-23 08:25 Doyak: which is 00:02:386 -
2016-12-23 08:26 -himei: hm
2016-12-23 08:26 Doyak: well, with the current way you made the patterns
2016-12-23 08:26 Doyak: it's hard to divide NC term properly
2016-12-23 08:27 -himei: hm its just making more questions if i remove the nc there actually XD
2016-12-23 08:27 -himei: 00:02:043 (1,2,3,4,5,6) - cuz of this sounds
2016-12-23 08:28 -himei: well basically
2016-12-23 08:28 -himei: nc emphasizes the movement change
2016-12-23 08:28 -himei: from horizontal to vertical
2016-12-23 08:28 -himei: nothing more actually
2016-12-23 08:29 Doyak: It would have made more sense
2016-12-23 08:29 Doyak: if 00:01:700 (3) - was a triplet imo
2016-12-23 08:29 Doyak: if you did, then you can say
2016-12-23 08:30 -himei: yeaok
2016-12-23 08:30 Doyak: "I'm strictly following the change of the strange sound"
2016-12-23 08:30 -himei: i can do that
2016-12-23 08:30 -himei: alright
2016-12-23 08:32 -himei: 00:33:243 - ill change the sv so there will be no such spacing inbetween, 00:17:386 - just like here
2016-12-23 08:32 -himei: ill change the sv of all straight sliders, anyways i had to do that long time ago
2016-12-23 08:33 -himei: 00:33:929 - i think i made it only for structure
2016-12-23 08:34 -himei: cuz i have to leave this 00:34:443 - note empty
2016-12-23 08:34 -himei: its a like a ... hm some kind of resolution
2016-12-23 08:34 -himei: of bad sounding ;w;
2016-12-23 08:35 Doyak: that's why you should have started the repeating pattern on 00:34:272 -
2016-12-23 08:35 Doyak: instead of 00:34:615 -
2016-12-23 08:35 Doyak: that's what you did all the way through actually
2016-12-23 08:35 Doyak: but only this one is out of it
2016-12-23 08:35 -himei: hmmm
2016-12-23 08:36 Doyak: Remember that it's not like "you must fix it cuz it sucks"
2016-12-23 08:36 Doyak: if you can't find a better way, then just keep it
2016-12-23 08:37 Doyak: I won't give it a good score but well, all the maps out there does worse things xD
2016-12-23 08:37 -himei: yea it will force me to rework the rest of the section. but yea i think ure right
2016-12-23 08:38 -himei: aaaaaaaa not again
2016-12-23 08:38 -himei: i tried so hard on this section actually
2016-12-23 08:38 -himei: alright ill try to figure out how to solve this, but like
2016-12-23 08:38 -himei: 00:38:043 (1,2) - then i shud change this
2016-12-23 08:39 -himei: cuz its like a reversed copy
2016-12-23 08:39 -himei: and there will be no reason of putting that
2016-12-23 08:39 Doyak: It sounds less disturbing
2016-12-23 08:39 Doyak: cuz you have a different sound pattern right after it: 00:38:729 -
2016-12-23 08:40 Doyak: btw, do you know about "asymptotic notation"?
2016-12-23 08:41 -himei: honestly i dont want to change it, even tho i know ure have right but i would really like to keep the picture of this section as it is. tho if u found this as bad issue ill rework it for sure.
2016-12-23 08:41 -himei: no
2016-12-23 08:41 -himei: have heard about it
2016-12-23 08:41 -himei: havent
2016-12-23 08:41 Doyak: hmm then okay
2016-12-23 08:41 -himei: what is that?
2016-12-23 08:42 Doyak: there is a fun theory I made, but it's hard to explain if you don't know it xD
2016-12-23 08:42 Doyak: Well it's used to calculate time/space complexity of an algorithm
2016-12-23 08:43 Doyak: I brought it to mapping just for fun
2016-12-23 08:43 Doyak: it's like
2016-12-23 08:43 Doyak: if you have 1 note to fix
2016-12-23 08:43 Doyak: then you have potential of fixing the whole map
2016-12-23 08:43 Doyak: because of that one note
2016-12-23 08:43 -himei: yea
2016-12-23 08:43 Doyak: since it can affect close notes
2016-12-23 08:44 Doyak: so it can be represented like this
2016-12-23 08:44 -himei: believe me or not, but i remapped some sections for like 10 times cuz of 1 bad angle
2016-12-23 08:44 Doyak: "fixing 1 note takes O(n) time (n=the total number of notes)
2016-12-23 08:45 Doyak: this means you'll need to fix n notes maximally
2016-12-23 08:45 Doyak: but can be less than that
2016-12-23 08:45 -himei: well i focused on symmetry to much so i know this really good
2016-12-23 08:46 -himei: cuz the symmetry itself forces u to be consistent
2016-12-23 08:46 -himei: i actually asked like all of bns to check this map, like 80% of them said its good but not their style
2016-12-23 08:46 Doyak: that's why symmetry is difficult
2016-12-23 08:47 Doyak: symmetry isn't preffered much these days
2016-12-23 08:47 Doyak: since it usually restricts a lot of things
2016-12-23 08:47 Doyak: especially regarding the flow
2016-12-23 08:47 -himei: yea
2016-12-23 08:48 Doyak: it's like you "have to" put note here, while the cursor doesn't really want to go there
2016-12-23 08:48 -himei: yea like in some maps like
2016-12-23 08:48 -himei: saiya - remote control
2016-12-23 08:48 Doyak: it also has problems, when the song isn't divided by even numbers
2016-12-23 08:49 Doyak: symmetry requires the song to have same thing repeating even-number times
2016-12-23 08:49 Doyak: if not, there always should be an extra note on the center line or something
2016-12-23 08:49 -himei: well u can always use stacks
2016-12-23 08:49 -himei: right
2016-12-23 08:50 -himei: thats like a bad resolution for such stuff
2016-12-23 08:50 -himei: to keep things not broken
2016-12-23 08:50 Doyak: This song actually kinda good for symmetry I think
2016-12-23 08:50 Doyak: but sometimes you need to be more careful, not to hurt those little extra sounds
2016-12-23 08:51 -himei: also can u link something else, cuz theres nothing more on that screenshot
2016-12-23 08:51 Doyak: oh alright
2016-12-23 08:51 Doyak: 01:05:472 (1,2) - these are very exceptional notes
2016-12-23 08:51 Doyak: I mean, the 3/4 ones
2016-12-23 08:52 Doyak: but there is no difference on the appearance
2016-12-23 08:52 Doyak: than the 1/2s before and after
2016-12-23 08:52 Doyak: nor the spacing is
2016-12-23 08:52 -himei: what do you mean
2016-12-23 08:53 -himei: i dont understand ;d
2016-12-23 08:53 Doyak: 01:05:472 (1,2) - 01:06:843 (1,2) - compare these
2016-12-23 08:53 Doyak: they look almost the same
2016-12-23 08:53 Doyak: You're visualizing them pretty much same
2016-12-23 08:53 -himei: hm
2016-12-23 08:53 Doyak: while they're totally different rhythms
2016-12-23 08:53 Doyak: and the sound you're representing is like another dimension to each other
2016-12-23 08:54 -himei: yes i can see that, so basically it was different pattern, but cryptic suggested me to change the slider curves to blankets
2016-12-23 08:54 -himei: from note approach circles u know right
2016-12-23 08:55 -himei: well i think that
2016-12-23 08:55 -himei: if i change the angles of that 3/4
2016-12-23 08:55 -himei: that could solve that issue
2016-12-23 08:55 -himei: something like
http://puu.sh/sYwaa/67758459e2.jpg2016-12-23 08:56 -himei: but ill do something with overlap with (7)
2016-12-23 08:56 Doyak:
https://osu.ppy.sh/ss/68754152016-12-23 08:56 Doyak: how about this
2016-12-23 08:56 Doyak: removing the sv change
2016-12-23 08:57 -himei: hm
2016-12-23 08:57 -himei: 02:44:215 (1) -
2016-12-23 08:57 Doyak: Or you can think of a way
2016-12-23 08:57 Doyak: to not put a jump
2016-12-23 08:57 Doyak: to differentiate with other patterns
2016-12-23 08:57 -himei: i using this all along this map actually xd
2016-12-23 08:58 Doyak: as much of consistency, an important thing is to differentiate different sounds
2016-12-23 08:58 -himei: yea i understand
2016-12-23 08:58 Doyak: and there a lot of ways to do that
2016-12-23 08:58 Doyak: Well hope you would find a good solution
2016-12-23 08:59 Doyak: and another thing that made me sad
2016-12-23 08:59 Doyak: is all those sounds of 01:07:357 - being on slider ends
2016-12-23 08:59 Doyak: That's exactly when the pitch starts to go high
2016-12-23 08:59 Doyak: but you sacrificed it to keep the symmetry
2016-12-23 09:00 -himei: yes
2016-12-23 09:00 -himei: wait
2016-12-23 09:00 -himei: do u understand that i got to remap besically the whole kiai if i remove these, cuz it would force me to make another picture of the section
2016-12-23 09:00 -himei: xd
2016-12-23 09:00 Doyak: yeah I know xD
2016-12-23 09:01 -himei: i knew that someone will ask about it
2016-12-23 09:01 Doyak: as I said, up to you
2016-12-23 09:01 Doyak: if you think it's not worth using your time to fix that, then just keep it
2016-12-23 09:02 -himei: ok so i did that because of
2016-12-23 09:02 -himei: like flying cursor flow
2016-12-23 09:02 -himei: or something
2016-12-23 09:02 -himei: i just imagining this sections as something like
2016-12-23 09:03 -himei: idk, that plays good and ppl could enjoy the song
2016-12-23 09:03 -himei: not the map
2016-12-23 09:03 Doyak: uhh
2016-12-23 09:03 Doyak: but do you realize
2016-12-23 09:03 -himei: its very easy to play and also it keeps the diff high
2016-12-23 09:03 Doyak: that this also hurts the emphasis of 01:07:529 (3) - too?
2016-12-23 09:04 -himei: aaa damn
2016-12-23 09:04 -himei: yes
2016-12-23 09:04 -himei: dude when i talking with u i actually realizing how bad i am
2016-12-23 09:04 -himei: ;w
2016-12-23 09:05 -himei: ;
2016-12-23 09:05 Doyak: xD
2016-12-23 09:05 -himei: i mean
2016-12-23 09:05 -himei: i cant say that ure not right, but like, its one of the 1000 ways to map this
2016-12-23 09:06 -himei: yea sure this way is not that precise
2016-12-23 09:06 -himei: but my initial goal was to map a map that plays good
2016-12-23 09:06 -himei: and ppl could enjoy it
2016-12-23 09:07 Doyak: I'm just telling you some logical flaw
2016-12-23 09:07 -himei: yea
2016-12-23 09:07 Doyak: the map doesn't have to get the score of 100
2016-12-23 09:08 Doyak: There 'could' be a way that both plays good, and has musical logic
2016-12-23 09:08 Doyak: but it's harder to find such a solution
2016-12-23 09:08 Doyak: when you already have other logic
2016-12-23 09:09 Doyak: Soooo it's just up to you how much you expect from yourself
2016-12-23 09:10 -himei: i think my next map will be way better
2016-12-23 09:10 Doyak: btw I wonder if people would think a symmetry map plays better than all those 'random' maps
2016-12-23 09:10 -himei: well theres no symmetrical maps in 2016 as far as i remember
2016-12-23 09:11 -himei: uh also
2016-12-23 09:11 Doyak: Andrea still does that I think
2016-12-23 09:11 -himei: how can he rank that, theres no bns that likes symmetry
2016-12-23 09:11 -himei: i asked like all of them
2016-12-23 09:12 -himei: u and sonnyc are only left
2016-12-23 09:12 -himei: xd
2016-12-23 09:12 Doyak: Well if the map isn't too hard, then they'll likely feel easy about the map too
2016-12-23 09:12 Doyak: Also the song doesn't sound so 'normal'
2016-12-23 09:13 -himei: yes i regreted about my choice many times
2016-12-23 09:13 -himei: but i think at the end of the day my hard work will pay off ;w;
2016-12-23 09:14 Doyak: 02:34:272 (1) - 02:34:957 (1) - why the NCs here, it hurts all the aesthetics imo
2016-12-23 09:14 -himei: 02:34:272 (1) - ok ill remove it
2016-12-23 09:15 -himei: and the seond one as well
2016-12-23 09:15 -himei: xd
2016-12-23 09:16 Doyak: 03:18:843 (2,3,4,5,6,7) - these doesn't feel right
2016-12-23 09:16 Doyak: are there any worthy sounds on red ticks to make them same as white ticks?
2016-12-23 09:17 Doyak: Also the song feels much less intense
2016-12-23 09:17 Doyak: but it's intense as much as the kiais
2016-12-23 09:17 Doyak: the notes are*
2016-12-23 09:18 -himei: 03:19:015 - and 03:19:100 - theres a sounds that could be mapped
2016-12-23 09:18 -himei: so i thought like
2016-12-23 09:18 -himei: i either keep the sliderkick > note patterns
2016-12-23 09:18 -himei: or i change the pattern to emphasize the ending of the section
2016-12-23 09:20 Doyak: OMG WAIT A SEC
2016-12-23 09:20 Doyak: I'M SO HAPPY NOW YAY
2016-12-23 09:20 -himei: wut
2016-12-23 09:20 -himei: did u pass ur exams or somethign
2016-12-23 09:21 Doyak: something like that
2016-12-23 09:21 -himei: eh i quit university
2016-12-23 09:21 Doyak: Well the 2nd semester has just ended here
2016-12-23 09:21 Doyak: I was expecting a C+ on a subject
2016-12-23 09:21 Doyak: but it turned out to be an A+
2016-12-23 09:21 Doyak: omg
2016-12-23 09:22 -himei: i wish i could live in a place where my knowledge could be usefull, but in CIS ppl doesnt care about how high ur appraisals are
2016-12-23 09:22 -himei: ;w;
2016-12-23 09:23 -himei: well good job on that
2016-12-23 09:23 -himei: do u actually get a work after uni?
2016-12-23 09:23 -himei: in korea
2016-12-23 09:23 -himei: job*
2016-12-23 09:24 -himei: here in cis u get nothing except diploma paper after final graduation
2016-12-23 09:24 Doyak: uhh I guess I'll go to graduate school as well
2016-12-23 09:24 Doyak: then I'll probably get a job after it I guess
2016-12-23 09:26 -himei: 03:18:843 - i think ill remap this section it its really bad
2016-12-23 09:28 Doyak: I think you'd better focus on one layer of sound here tbh
2016-12-23 09:29 -himei: okay ill try
2016-12-23 09:29 Doyak: using successive 1/2 jumps doesn't really follow any specific sound layer
2016-12-23 09:30 Doyak: 04:07:529 (1,2,3,4) - hmm why a note on 2
2016-12-23 09:30 -himei: emphasis
2016-12-23 09:30 -himei: slight overmap i guess
2016-12-23 09:31 Doyak: lol
2016-12-23 09:31 Doyak: but it actually less emphasizes the actual drum soudns
2016-12-23 09:31 Doyak: sounds*
2016-12-23 09:31 -himei: well i mean
2016-12-23 09:32 Doyak: 04:39:929 (3) - this is definitely a mistake
2016-12-23 09:32 Doyak: also NC inconsistency with 04:38:729 (1) -
2016-12-23 09:32 -himei: it was made to make player fell hte acceleration of the song
2016-12-23 09:33 -himei:
http://puu.sh/sYxnm/f08a20ed3b.jpg is this better?
2016-12-23 09:33 -himei: Karen told me the same
2016-12-23 09:33 Doyak: then I would put a jump or something
2016-12-23 09:33 Doyak: Why not that
2016-12-23 09:33 -himei: hm
2016-12-23 09:33 -himei: well i just got used to it and when i played it i felt really strange
2016-12-23 09:33 -himei: but nvm its just me
2016-12-23 09:33 -himei: then..
2016-12-23 09:34 Doyak: 04:38:043 (1,2,1,2) - 04:39:415 (1,2,3,4) - pretty much same sound/pattern
2016-12-23 09:34 Doyak: but only the beatsnap is different
2016-12-23 09:34 Doyak: very strange to me
2016-12-23 09:34 -himei: yea ok ill change it
2016-12-23 09:35 -himei: alright i think i got some work to do with this map now XD
2016-12-23 09:35 -himei: i thought its unmodable tho
2016-12-23 09:36 -himei: alright im very thankful for ur time
2016-12-23 09:36 Doyak: Not much else to say I guess, unless it's about changing the whole concept of the map xD
2016-12-23 09:36 -himei: means a lot for me
2016-12-23 09:37 -himei: tho ill cosider u as my master for now =w=
2016-12-23 09:37 -himei: xd