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Tomita Miyu, Onishi Saori, Ohzora Naomi, Hanazawa Kana - Gab

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Topic Starter
wcx19911123
This beatmap was submitted using in-game submission on 2017年3月11日 at 14:32:57

Artist: Tomita Miyu, Onishi Saori, Ohzora Naomi, Hanazawa Kana
Title: Gabriel Drop Kick
Source: ガヴリールドロップアウト
Tags: Curisu yangzd88 Dropout Dropkick TV Size opening 天真 ガヴリール ホワイト Tenma White 月乃瀬 ヴィネット エイプリル Tsukinose Vignette April 胡桃沢 サタニキア マクドウェル Kurumizawa Satanichia McDowell 白羽 ラフィエル エインズワース Shiraha Raphiel Ainsworth
BPM: 168
Filesize: 20307kb
Play Time: 01:24
Difficulties Available:
  1. Beginner (1.11 stars, 64 notes)
  2. Curisu's Hyper (3.72 stars, 270 notes)
  3. Easy (1.58 stars, 135 notes)
  4. Hard (3.47 stars, 271 notes)
  5. Insane (4.45 stars, 359 notes)
  6. Normal (2.22 stars, 181 notes)
  7. Tenshi (5.35 stars, 389 notes)
Download: Tomita Miyu, Onishi Saori, Ohzora Naomi, Hanazawa Kana - Gabriel Drop Kick
Download: Tomita Miyu, Onishi Saori, Ohzora Naomi, Hanazawa Kana - Gabriel Drop Kick (no video)
Information: Scores/Beatmap Listing
---------------
anime「ガヴリールドロップアウト」opening「ガヴリールドロップキック」
enjoy :3
Nakano Itsuki
沒事,經過留個名而已
Suimya
wcx <3
Fushimi Rio
沒事,經過留個名而已
Karen
不带我不给飞
Kvantuma Rozo
什么唱戏竟然作图了
BeatofIke
o3o
[Mahua]
你是不是sb
Curisu
沒事,經過留個名而已

edit: hd gd placeholder
Zero__wind
沒事,經過留個名而已
Rizia
沒事,經過留個名而已
xxdeathx

Karen wrote:

不带我不给飞
Shad0w1and
cnm wcx
Xinnoh
沒事,經過留個名而已
nm when set is finished, metadata source http://gabdro.com/music01.html
-Atri-
沒事,經過留個名而已
不带我不给飞
pw384
cnmwcx
newpage is mine~
Xinely

xxdeathx wrote:

Karen wrote:

不带我不给飞
Curisu
https://puu.sh/tOedc/b9856ddbe1.osu
https://puu.sh/tPAvT/0401667480.osu
https://puu.sh/tQwsr/d26e339db4.osu
https://puu.sh/tQQoM/db1743a07a.osu
Alex3i2
Uhm idk if i can do something here but i try
My opinions , feel free to change or deny anthing u want .


Tenshi :
00:09:516 (2) - Nc , sv is changed
00:34:695 (2) - uhm this supposed to end on blue tick?
00:42:016 - spinner?
00:49:159 (2) - preety huge distance , reduce it ?
00:49:873 (5,6) - those should be the samme like 00:49:516 (3,4) - . Ctrl +g
00:50:230 (1) - stack on slider 00:49:873 (5) -
00:51:659 (1,2,3,4) - confusing , maybe try something else
00:58:445 (6) - ctrl +g
01:18:445 (6) - NC , sv changed
01:23:088 (1) - this slider have different distance

Insane :
00:07:373 (1) - adjust a bit splider for blanket https://osu.ppy.sh/ss/7236586
00:09:516 (2) - same as tenshi , nc
00:58:445 (6) - ctrl + g

Idk if those will help at something , since you have a lot of ranked maps .
Great map ! GL with rank
OsuSupportSucks
Hi im from mod que. Personally think tenshi is pretty good. Only suggestion is change the very slider at the start to streams to match the harp :D
MasterHerobrine
From MH's STD Modding & Guest Difficulties Queue!



[General]
You forgot the BG. Place it into osu! editor by moving file into screen. BG must be 1366*768.

[Beginner]
00:00:231 (1) - Better to delete this slider, because there are sound going louder and there to place a spinner but I prefer to make here an empty place.
00:05:945 (1) - There is a beat. Place a circle before this beat and make a 1/1 slider here.
00:56:659 (2) - Same error.

[Easy]
00:00:231 (1,2) - Make this empty?
00:15:230 (5) - Maybe do a slider with a reverse arrow?
01:26:302 (4) - Spinner here?

[Normal]
00:00:231 (1,2) - Spinner?
00:03:802 (3) - Make 1/1 slider, that ending on white tick.
00:04:517 (4,5) - Place slider on big white tick.
00:15:230 (6,7,8) - Triple in normal is not good idea.
00:40:945 (6) - Make the 1/1 slider, end it on a beat.
00:49:516 (7,8,9,10,1) - I think, need to nerf this stack.
00:54:516 (5,6,7,8,9,10) - Nerf this part?
01:26:302 (4) - Spinner?

[Hard]
00:17:373 (1) - Change slider to a circle.
00:50:945 (3) - Place it to x:280 y:112.
01:26:302 (2) - Spinner?

[Curisu's Hyper]
00:08:802 (4) - Make slider less curved.
00:22:016 (2,3,4,5,6,7) - Make here slighty more spacing via unherited points.
Good diff.

[Insane]
00:47:195 (9) - Overmapped.
00:52:373 (5,6,7,8) - I don't understand this moment. Why circles are so constrained?
01:26:302 (3) - Spinner?

[Tenshi]
idk what's happening here lol

GL~!
pacsu
hi here my mod


Tenshi


00:00:320 - the slider should start here
00:01:748 (2,3,4,5,6,7,8) - simple sliders should be cool here , i dn if it s normal but i always 100 this part
00:05:945 (1,2,3,4) - you realy have to space them like that ? it s the slow part of the song
00:14:516 (1,2,3,4,5,6,7,8) - it s realy hard , a normal stream can be good
00:20:945 (3) - there is no sounds here ... i think
01:22:641 (8,9) - hard part , maybe make it easier

sorry for this shity mod, i m a newmaper
Curisu

MasterHerobrine wrote:

[Curisu's Hyper]
00:08:802 (4) - Make slider less curved. Slightly adjusted.
00:22:016 (2,3,4,5,6,7) - Make here slighty more spacing via unherited points. Nope. This section / similar pattern starting from 00:27:373 are using 1.70x.
Good diff.
https://puu.sh/tRLhs/4d68e05a0b.osu
raririn
沒事,經過留個名而已
Xinnoh
No kiai area or preview time set

Beginner
00:31:659 (2) - Overlaps too much with 00:37:373 (2,3) - , use a slightly different pattern on the latter

Easy
00:33:088 (1,2,3,4) - Curves oddly
00:36:659 (2) - This could have been mapped as a reverse slider to avoid changing rhythm
01:09:159 (2,3,4) - Just looks weird, distance snap them
01:14:873 (2,3,4) - ^

Normal
00:49:159 (6,7) - Just looks closer cause stacking, could move 7 down
00:54:516 (5) - Might be pushing it for a normal, but there's enough spread to not really matter

Hard
00:35:052 (3,4,5) - 3,4 is spaced larger but 4,5 has a finish with normal spacing?
01:04:516 (1) - Volume drops a bit too much, not enough feedback

Hyper
00:27:373 (1) - SV changes are probably a bit much
00:36:838 (5,6,1) - Eh jumps are kinda too big here
00:45:945 (1,2,1) - You use a 3x, 5x, and 4x reverse slider in succession. How are people meant to read them?
00:53:088 (1,2) - way too big jump
01:07:641 (2,3) - Not sure these work, the violin which is the more important sound is on the previous tick
01:10:766 (3,4) - Just change to slider cause impossible to read rhythm change
01:20:588 (2,2) - pls do not do that it's really difficult to read 100% overlaps of sliders like this, change position. Even if you reject, they're not identical.

Insane
00:12:998 (1) - Eh, hard to do as single tapper cause it's slider into 1/4 gap triple, which means I have to do slider on non-dominant finger which is really annoying.
00:52:373 (5,6,7,8) - wat, fine on expert but not insane.
01:03:445 (1,2) - Flows better if this is parallel to 01:03:088 (7,8) -
01:22:373 (5) - nc? (& expert)

wtf
00:12:998 (10) - Hard to read in current position, stack or something else
00:29:338 (3) - Change in spacing seems odd
00:50:230 (1) - Overlap is really hard to read
00:55:230 (7) - Odd flow, cursor flies a bit faster than expected, could be better if just moved the stream up without rotating.

00:40:945 (5) - Might be better to just remove reverse slider here, no music to map and finishes more properly, didn't feel like an issue until harder diffs.

anti pp is hella fun
Inversal
Since my rule is total drain time < 8 min so I'll mod you 5 diffs

General

- In easier diffs try to simplify the rhythm to be forgivable for newbies

Normal

- Try to avoid stacking in normal diff.

- Try to use same rhythm in an entire part to not confusing the new players

00:13:802 (3) - What is this?? Why not do it like 00:12:373 (5) -

00:17:730 (4) - This thing is quite hard to read too. since you make this 00:16:659 (2) -

00:31:838 (5,6,7) - Switching polarity in normal is really punishable for new players. You should make sliderhead begins at the same colored tick in the stream to not mislead newbie players.

00:37:730 (6) - Slider? There're vocals on 00:37:909 -

Hard

00:17:373 (1) - !!!??? 1/2?

Rest looks okay.

Kurisu's Hyper

00:12:373 (4) - 1/2 Slider?

01:17:730 - Maybe add a note here to be consistent with 01:19:070 (2,3) - ?

This diff looks nice!

Insane

00:20:945 (3) - Not a reasonable thing if you said you're following the whispering talking sounds. So change it to a circle and leave the gap is a lot better

00:21:659 - to 00:24:338 - Maybe decreasing the SV and Spacing (Suggested to apply to every slow parts to make difference between slow and the fast part)

Tenshi

00:00:231 (1) - Nice wing :D

- I can't find anything in this diff sorry

GL ranking this :D
xDololow
Hi
[General]
Set preview point

[Tenshi]
00:04:159 (4) - move to x328 y24
00:08:802 (1) - slider?
00:13:445 (3) - move to x104 y248
00:13:802 (5) - add point at x384 y352
00:14:248 (8,9) - move to x240 y112
00:16:480 (4) - move to x232 y192
00:18:802 (1,2,3,4,1,2,3,4) - make like this http://prntscr.com/e5n96p
00:34:159 (5) - move to x104 y344 and turn on -45 degree
00:42:730 - Break here
00:46:659 (6,7,8,9,10,11,12,13) - make like this http://prntscr.com/e5nbd5

[Insane]
00:38:623 (7) - stack with 00:38:088 (4) ?
00:42:730 - Break here

Weird but i like it. :P

Good Luck
Curisu

Inversal wrote:

Kurisu's Hyper oops typo

00:12:373 (4) - 1/2 Slider?

01:17:730 - Maybe add a note here to be consistent with 01:19:070 (2,3) - ? Following vocal

This diff looks nice!

Sinnoh wrote:

Hyper
00:27:373 (1) - SV changes are probably a bit much Whole section are using 0.5x (consistent with 00:21:659 -)
00:36:838 (5,6,1) - Eh jumps are kinda too big here remapped
00:45:945 (1,2,1) - You use a 3x, 5x, and 4x reverse slider in succession. How are people meant to read them? error (fixed)
00:53:088 (1,2) - way too big jump imo not
01:07:641 (2,3) - Not sure these work, the violin which is the more important sound is on the previous tick also following vocal
01:10:766 (3,4) - Just change to slider cause impossible to read rhythm change improved the readability via other mean
01:20:588 (2,2) - pls do not do that it's really difficult to read 100% overlaps of sliders like this, change position. Even if you reject, they're not identical. k
https://puu.sh/tSnx1/bb141e7c7f.osu
Topic Starter
wcx19911123
fixed something, thanks for modding :3
please pm me if you want a full mod reply, I'll do it assp if you want(lazy to reply everyone, sorry)

added preview time to all diffs
added kiai time to my own diffs
all diffs updated

myself reminder:
  1. BG
  2. video
  3. combo color
zev
general

You need a background& combo color


00:24:159 (4) -

00:34:695 (2) - the beat on the white tick is way too strong for a 3/4 slider

00:36:123 (2) - could be spaced a bit further and i think a bowed slider fits more for the flow.

00:38:088 (4,5,6,7) - This pattern looks a bit uneven

00:40:945 (5) - very strong beats! it would feel more satisfying if they were clickable

01:09:695 (1,2) - NC those to indicate different instrument, and why are they not bowed like the other kick sliders.

01:21:838 (2,3,4) - bit uneven
Lily Bread
沒事,經過留個名而已
X Light
From my modding queue.

沒事,經過留個名而已

[Tenshi]
  1. 00:27:284 (1) - 这里建议用soft
  2. 00:52:373 (5,6,7,8) - 试试这样?http://puu.sh/tViKs/855b8dc981.jpg
  3. 00:57:552 (2,3) - 这里2没必要blanket 往上一些打起来比较舒服
  4. 01:08:266 (5,6,7) - 这里我觉得这样比较顺啊http://puu.sh/tViVi/327b13a390.jpg
  5. 01:10:230 (3) - 这个我觉得可以往上偏右一点去
  6. 01:14:873 (2) - 认真点拉啊...
[Insane]
  1. 00:15:588 (8) - 这里我觉得可以弄个3/4滑条然后滑条尾加个note
[Curisu's Hyper]
[listNo need for a list XD looks good
[Hard]
  1. 00:46:123 (2) - 这里贴1滑条尾近一点吧
  2. 00:57:373 (1) - 我更倾向于滑条+单点
N和E出于对唱戏大师的信任就不看了
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