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Hana - Sakura to Kotori [Taiko]

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Topic Starter
yuzu__rinrin
This beatmap was submitted using in-game submission on 2018年3月26日 at 23:06:10

Artist: Hana
Title: Sakura to Kotori
Source: 向日葵の教会と長い夏休み
Tags: Himawari no Kyoukai to Nagai Natsuyasumi eroge visual novel
BPM: 180
Filesize: 7997kb
Play Time: 05:06
Difficulties Available:
  1. Oni (4.66 stars, 1721 notes)
Download: Hana - Sakura to Kotori
Information: Scores/Beatmap Listing
---------------

8th Ranked map! 3rd App map (。◕ˇдˇ​◕。)/
Oni - 100% feeling map

Karee Pan
うわあ、Mod遅れました、ごめんなさい。最近めっちゃ忙しかったので。じゃあ。。 ;)

[ Oni ]

00:09:999 (24) - This is a pretty distinguished sound I would prefere it to be different from the previous 3 in this triplet.
00:10:333 (26,27,28,29,30,31) - Maybe try this 3 3 as a 1 5 instead ?
00:16:166 (35,36) - Ctrl-g sounds better to my ear keep Finisher at 36 though
00:18:499 (49,50) - Ctrl-g like previous set
00:21:666 - Maybe start the 90% volume from here, 70/80 for the previous 2 ?
00:26:416 (101) - Maybe move this 5 to the next set at 00:26:749, and make the pattern ddkkd. at least
00:26:666 (104) Even if you dont apply ^, this needs to be a k for good flow. Every other snare so far has been mapped with a k.
00:57:999 (261,263) - Ctrl-g for snare flow again
01:03:333 (294,295) - ^
01:08:666 (330) - k
01:12:583 (355) - I would like this triplet more at 01:12:424
01:34:416 Not sure we need this note
01:37:416 (539) - I thought this triplet might be better at 01:37:249, same for later Kiai twice.
01:45:249 - Add note ?
02:24:832 (106,107) - Ctrl-g these for the melody
03:08:666 (33) - Move to 03:08:499 and switch to k ?
03:35:999 (125,126,127,129,134,136) - d's ?
03:57:499 (81) - k for continuing melody
03:58:749 - Note ?
04:05:833 (146) - d ?
04:20:082 - Note ?


Fun map, especially the ending. It flows really good. Good luck!!
Topic Starter
yuzu__rinrin

Karee Pan wrote:

うわあ、Mod遅れました、ごめんなさい。最近めっちゃ忙しかったので。じゃあ。。 ;) 私も忙しかった;w;

[ Oni ]

00:09:999 (24) - This is a pretty distinguished sound I would prefere it to be different from the previous 3 in this triplet.

00:10:333 (26,27,28,29,30,31) - Maybe try this 3 3 as a 1 5 instead ?
ok~ d kdkkk
00:16:166 (35,36) - Ctrl-g sounds better to my ear keep Finisher at 36 though
00:18:499 (49,50) - Ctrl-g like previous set
good :3 changed.
00:21:666 - Maybe start the 90% volume from here, 70/80 for the previous 2 ?
fixed.
00:26:416 (101) - Maybe move this 5 to the next set at 00:26:749, and make the pattern ddkkd. at least
www ok
00:26:666 (104) Even if you dont apply ^, this needs to be a k for good flow. Every other snare so far has been mapped with a k.
o k
00:57:999 (261,263) - Ctrl-g for snare flow again
change 00:57:999 (261) - k
01:03:333 (294,295) - ^
ok
01:08:666 (330) - k
ok!
01:12:583 (355) - I would like this triplet more at 01:12:424
umm... keep I feel that it does not match vocal.
01:34:416 Not sure we need this note
no. vacal&guitar Even notes of this length should be tolerated as it is before it gets excited.
01:37:416 (539) - I thought this triplet might be better at 01:37:249, same for later Kiai twice.
?
01:45:249 - Add note ?
no
02:24:832 (106,107) - Ctrl-g these for the melody
good
03:08:666 (33) - Move to 03:08:499 and switch to k ?
sure

03:35:999 (125,126,127,129,134,136) - d's ?
k's

03:57:499 (81) - k for continuing melody
ok

03:58:749 - Note ?
no

04:05:833 (146) - d ?
ok!

04:20:082 - Note ?
no




Fun map, especially the ending. It flows really good. Good luck!!
thank you for modding Karee Pan! :)
kvgyubh
trying to mod for the first time
00:08:166 (16) - d
00:08:499 (18) - d
00:08:833 (20) - d
00:09:166 (22) - d
00:09:499 (24) - d
00:09:666 (25) - K(big note)
00:44:333 (194) - K(big)--->k(normal)
00:53:666 (235) - d(normal)--->K(big)
00:54:083 (238) - k
01:00:333 (277) - D(big)--->d(normal)
01:05:666 (314) - D(big)--->d(normal)
01:30:999 (487) - remove
01:32:666 (499) - remove
01:51:000 (642) - K(big)--->k(normal)
01:58:333 (682,683,684,685,686) - kkkdk--->kkddd(?)
03:12:833 (57,58,59) - k k d(normal)--->K K D(big)
04:33:165 (142,143,144,145,146) - kkkdk--->kddkd(?)
04:33:832 (1) - spiner--->slider(?)
全体的に大音符を置きすぎてる印象でした。以上です
ランクド頑張って下さい :oops:
Topic Starter
yuzu__rinrin

kvgyubh wrote:

trying to mod for the first time
00:08:166 (16) - d
00:08:499 (18) - d
00:08:833 (20) - d
00:09:166 (22) - d
00:09:499 (24) - d
入れる必要が無いと思った為no
00:09:666 (25) - K(big note)
ok

00:44:333 (194) - K(big)--->k(normal)
デカい音(シンバル)をfollowしてるためno

00:53:666 (235) - d(normal)--->K(big)
なんか違和感...? keep

00:54:083 (238) - k
いらない

01:00:333 (277) - D(big)--->d(normal)
これはok

01:05:666 (314) - D(big)--->d(normal)
これはなんで抜かす必要があるか理解できませんでした。
01:30:999 (487) - remove
vocal follow
01:32:666 (499) - remove
drum follow
01:51:000 (642) - K(big)--->k(normal)
よく聞くとシンバルがあるのでno
01:58:333 (682,683,684,685,686) - kkkdk--->kkddd(?)
kkkdkはないと思いましたが、686のkを拾いたいので少し変えました、
03:12:833 (57,58,59) - k k d(normal)--->K K D(big)
k--kの部分をbigにするのは意味わかりませんが、59は大人しいpartに入るので大きくなくていいかなと思います。
04:33:165 (142,143,144,145,146) - kkkdk--->kddkd(?)
前と同じ感じに
04:33:832 (1) - spiner--->slider(?)
ここにはslider入れたくないですしspinerで十分だと思います。

全体的に大音符を置きすぎてる印象でした。以上です
ランクド頑張って下さい :oops:
thank you for modding~
Gemu-
Hi Yuzu!

M4M


d
k
D (Big d)
K (Big k)


  • [ Oni]
  1. 00:00:833 (1,2,3) - Change to k d k, because the melody in the note 1 is high, in the note 2 is low and in the note 3 is high again.
  2. 00:02:999 (4,5,6) - Change to d k k because the melody in the note 4 is low and then in the notes 5 and 6 the melody is increases.
  3. 00:59:749 (272) - Change to k to keep the rhythm you're doing in 00:56:833 (254,255,256,264,265,266) -
  4. 01:10:416 (341) - Change to k to keep consistency with the previous suggestion.
  5. 02:40:083 (195) - Change to d to flow much better the stream with the melody.
  6. 03:35:499 (124) - Change to d the melody and the voice is lowing, similar to the first suggestion 00:00:833 (2) -. Also to keep consistency the first suggestion.
  7. 03:37:666 (126) - Change to d, the voice and the melody is lowing too and is similar with the second suggestion 00:02:999 (4) - The other reason is to keep consistency in both parts.
  8. 03:40:333 (130) - Change to d to variate a bit.
  9. 03:43:499 (136) - Change to d, the melody is low in this part, and the voice is a bit low with 03:42:999 (135) - But I see better change only the note 136.
  10. 03:47:916 (4) - Change to k, sounds great with 03:47:999 (5,6,7,8,9) - and with the song present in this part.
  11. 04:44:999 (43) - Change to k because the tone is increases with 04:44:832 (42) - Also sounds good.
  12. 04:46:665 (52) - Change to k to variate and to keep a similar consistency 04:51:665 (79,80,81,82,83) -

Nice song and mapset! I love it :3
I hope my mod has been helpful you, Good luck!
Take 1 star! >w<
Topic Starter
yuzu__rinrin

game rock wrote:

Hi Yuzu!

M4M


d
k
D (Big d)
K (Big k)


  • [ Oni]
  1. 00:00:833 (1,2,3) - Change to k d k, because the melody in the note 1 is high, in the note 2 is low and in the note 3 is high again.
  2. 00:02:999 (4,5,6) - Change to d k k because the melody in the note 4 is low and then in the notes 5 and 6 the melody is increases.

    I want to configure with only k.
  3. 00:59:749 (272) - Change to k to keep the rhythm you're doing in 00:56:833 (254,255,256,264,265,266) -
    ok
  4. 01:10:416 (341) - Change to k to keep consistency with the previous suggestion.

  5. 02:40:083 (195) - Change to d to flow much better the stream with the melody.
    ok
  6. 03:35:499 (124) - Change to d the melody and the voice is lowing, similar to the first suggestion 00:00:833 (2) -. Also to keep consistency the first suggestion.
  7. 03:37:666 (126) - Change to d, the voice and the melody is lowing too and is similar with the second suggestion 00:02:999 (4) - The other reason is to keep consistency in both parts.
  8. 03:40:333 (130) - Change to d to variate a bit.
  9. 03:43:499 (136) - Change to d, the melody is low in this part, and the voice is a bit low with 03:42:999 (135) - But I see better change only the note 136.
    I want to configure with only k. owo
  10. 03:47:916 (4) - Change to k, sounds great with 03:47:999 (5,6,7,8,9) - and with the song present in this part.
    ok
  11. 04:44:999 (43) - Change to k because the tone is increases with 04:44:832 (42) - Also sounds good.
    ok
  12. 04:46:665 (52) - Change to k to variate and to keep a similar consistency 04:51:665 (79,80,81,82,83) -
    ok

Nice song and mapset! I love it :3 thank you :3
I hope my mod has been helpful you, Good luck!
Take 1 star! >w<
thank you for modding game rock ! >w< and thanks star :3
PatZar
こんにちは!!xD

ごめんえ, 私は遅刻だ

[General]
i just curious, are those really necessary on 03:46:999 - and 03:47:166 - ..

[花]

00:38:249 - add k here, so you can get hit-hat beat here..
00:40:999 (178,179,180,181,182,183,184) - dkkdk kd. it fits with the melody and vocals too.
01:00:333 (277) - ここにKがない?, add finish, to get more stressing sound here.
00:58:499 (265,266,267) - ddk is more appropriate here. 01:01:166 (282) - have high pitchi.
03:55:666 (67,68,69) - ddk ( consistency with 04:16:999 (29,30,31) - . ) and 03:57:082 - add d here, for better sequences.
04:18:415 - add d here if you add above ^
04:28:832 (124,125,126) - k k d for better pitchi.
04:32:832 - i think you should add this as k, it seems missing smthing here.
04:49:499 (68,69) - you ctrl+g here, if you want to silence bass..


that's all, if you don't understand my statements, you can pm me, i will translate you in 日本語。
ナイスマップ (´・ω・`)good luck!
Topic Starter
yuzu__rinrin

PatZar wrote:

こんにちは!!xD

ごめんえ, 私は遅刻だ

[General]
i just curious, are those really necessary on 03:46:999 - and 03:47:166 - ..

checked Omit first bar line. (後でTaikoBNに確認します。指摘ありがとう:3)

here↓






[花]

00:38:249 - add k here, so you can get hit-hat beat here..
う~ん、、、私は不自然だと思うのでno
00:40:999 (178,179,180,181,182,183,184) - dkkdk kd. it fits with the melody and vocals too.
良いですね! good, changed~ :3
01:00:333 (277) - ここにKがない?, add finish, to get more stressing sound here.
ok, 変えました。
00:58:499 (265,266,267) - ddk is more appropriate here. 01:01:166 (282) - have high pitchi.
ok
03:55:666 (67,68,69) - ddk ( consistency with 04:16:999 (29,30,31) - . ) and 03:57:082 - add d here, for better sequences.
03:55:666 (67,68,69) - は元からddkだったと思う... 03:57:082 -にdを追加しました。
04:18:415 - add d here if you add above ^

04:28:832 (124,125,126) - k k d for better pitchi.
ok,変えました~
04:32:832 - i think you should add this as k, it seems missing smthing here.
drumを主に取っている所なのでわざと取り除いてます!no change.
It is a place mainly taking drums,
I purposely remove it to keep density down.

04:49:499 (68,69) - you ctrl+g here, if you want to silence bass..
ok :3



that's all, if you don't understand my statements, you can pm me, i will translate you in 日本語。
ナイスマップ (´・ω・`)good luck!
Thank you for midding. PatZarさんありがとう!(。◕ˇдˇ​◕。)/
JessiChan
Hi yuzu! Sorry for the late :<

Oni


  1. 00:06:333 (10,14,18) - Maybe k
  2. 00:12:666 (12,13) - ctrl + g In this way you follow the background music, the drum.
  3. ctrl this: 00:15:166 (29,30,31) - oooor this: 00:14:833 (27,28) -
  4. ctrl this: 01:29:499 (476,477,478) - and this: 01:29:999 (479,480) - Follow the drum
  5. 01:35:833 (526,527,528) - ctrl + g and 01:36:166 (529,530) - ctrl +g too
  6. 01:37:166 (537,538) - ctrl + g
  7. 01:37:999 (544) - k
  8. 01:46:500 (607,608,609) - ctrl + g 01:46:833 (610,611) - ctrl + g too
  9. 01:47:833 (618,619) - same^
  10. 02:09:666 (34) - d I hear the drum is lower and drier and if you realize it has the same sound as this: 02:10:499 (35) - :D
  11. 02:18:332 (73,74,75,76,77) - ddkkd and 02:19:332 (78,79) - ctrl + g
  12. 02:20:666 (83,84) - ctrl + g and 02:21:332 (87) - k
  13. 02:31:833 (140,141,142) - maybe sounds better as kkd
  14. 02:38:499 (182) - d
  15. 03:28:999 (87) - k sounds better, I think
  16. 03:30:333 (95,96) - ctrl + g follow the drum
  17. 03:49:333 (17,18,19) - and 03:49:666 (20,21) - ctrl + g Follow drum
  18. 04:00:000 (100,101,102) - 04:00:333 (103,104) - ^ Same thing here
  19. 04:10:666 (190,191,192) - 04:10:999 (193,194) - Same
  20. 04:12:832 (208) - Maybe k
  21. 04:21:333 (62,63,64) - 04:21:666 (65,66) - Same
  22. 04:58:832 (122,123) - ctrl + g

That's All, Good Luck yuzu! :3
Topic Starter
yuzu__rinrin

JessiChan wrote:

Hi yuzu! Sorry for the late :<
don't worry. :3

Oni


  1. 00:06:333 (10,14,18) - Maybe k
    I thought it was good as feeling but I thought that d was better, so no change
  2. 00:12:666 (12,13) - ctrl + g In this way you follow the background music, the drum.
    I changed it a little by myself.
  3. ctrl this: 00:15:166 (29,30,31) - oooor this: 00:14:833 (27,28) -
    changed 00:15:166 (29,30,31) - ctrl+g
  4. ctrl this: 01:29:499 (476,477,478) - and this: 01:29:999 (479,480) - Follow the drum
    no, i pick vocal sound.
  5. 01:35:833 (526,527,528) - ctrl + g and 01:36:166 (529,530) - ctrl +g too
    umm.. I did not like it...
  6. 01:37:166 (537,538) - ctrl + g
    ok
  7. 01:37:999 (544) - k
    ok
  8. 01:46:500 (607,608,609) - ctrl + g 01:46:833 (610,611) - ctrl + g too
    N0
  9. 01:47:833 (618,619) - same^
    0K
  10. 02:09:666 (34) - d I hear the drum is lower and drier and if you realize it has the same sound as this: 02:10:499 (35) - :D
    sure. changed :3
  11. 02:18:332 (73,74,75,76,77) - ddkkd and 02:19:332 (78,79) - ctrl + g
    no, vocal 02:18:999 (77,79,81) -
  12. 02:20:666 (83,84) - ctrl + g and 02:21:332 (87) - k
    ok
  13. 02:31:833 (140,141,142) - maybe sounds better as kkd
  14. 02:38:499 (182) - d
    ok
  15. 03:28:999 (87) - k sounds better, I think
    ok
  16. 03:30:333 (95,96) - ctrl + g follow the drum
    03:30:666 (96) - change k
  17. 03:49:333 (17,18,19) - and 03:49:666 (20,21) - ctrl + g Follow drum
  18. 04:00:000 (100,101,102) - 04:00:333 (103,104) - ^ Same thing here
  19. 04:10:666 (190,191,192) - 04:10:999 (193,194) - Same
    no, vocal follow
  20. 04:12:832 (208) - Maybe k
    ok
  21. 04:21:333 (62,63,64) - 04:21:666 (65,66) - Same
    no, vocal follow
  22. 04:58:832 (122,123) - ctrl + g
    I changed it a little by myself.

That's All, Good Luck yuzu! :3
thank you for modding JessiChan~ ><
KamizonoShinobu
M4M

General:
I think you can use a larger BG size (Maximum 1920x1200). Current one is too small imo.

Oni
OD6 HP4? OD6 because fairly high BPM, HP4 because marathon(you can use 5 for challenging passing)
00:05:666 (8,9,10,11,12,13,14,15,16,17) - I feel like variation can be used on this flowing d's (adding density as time passes)
00:10:333 (26) - finisher? heavy snare
00:12:833 (13) - d, lower pitch than 12
00:33:666 (147) - onwards : I feel like maximum of 1/2 3plets should be used. e.g. 00:35:333 (153,154,155,156,157) - to kkd_k for better vocal emphasizing.
00:54:333 (239,240,241,242,243) - k d kkd -> kkk ddd? I feel like this could emphasis more...
for 00:56:333 onwards, I think that you should use this patterns. The k has better emphasizing on beats, and making patterns fun to play. as well a better cohesion to the instrument and vocal.
01:41:833 (573,574,575,576,577) - maybe ooo o o is better. To be consistent with previous notes.
01:52:500 (654,655,656,657,658) - ^
01:58:833 (688,1) - a spinner start can emphasis the vocal already imo.
02:10:999 (40) - onwards: Mapping this part should be similar to 00:33:666 (147) - because they are identical parts. But you can make this part denser than previous one.
02:50:999 (280) - Don't waste this part! I think you can map with instrument. It is a waste if you don't map this part. Since there are various kind of instrument you can follow with.
03:13:666 (59) - Not dense enough imo. You can use more variation on this calm part.

03:55:333 (65,66,67,68,69) - same as similar part in 1st kiai
04:06:000 (148,149,150,151,152) - ^
04:16:666 (27,28,29,30,31) - ^
04:33:666 (148,1) - same as similar part

Good luck!
Topic Starter
yuzu__rinrin

Chocola_2287 wrote:

M4M

General:
I think you can use a larger BG size (Maximum 1920x1200). Current one is too small imo.
ok, I will prepare it later. www


[Oni]OD6 HP4? OD6 because fairly high BPM, HP4 because marathon(you can use 5 for challenging passing)
Since it is not such a difficult map, OD 5. For HP I will make fine adjustments

00:05:666 (8,9,10,11,12,13,14,15,16,17) - I feel like variation can be used on this flowing d's (adding density as time passes)
I think that it is a length that does not have to develop.

00:10:333 (26) - finisher? heavy snare
umm ... I was troubled, but keeping ease of being hit ... keep.

00:12:833 (13) - d, lower pitch than 12
12 change d
00:33:666 (147) - onwards : I feel like maximum of 1/2 3plets should be used. e.g. 00:35:333 (153,154,155,156,157) - to kkd_k for better vocal emphasizing.
ok, good :3

00:54:333 (239,240,241,242,243) - k d kkd -> kkk ddd? I feel like this could emphasis more...
I feel good with k-d-kkd.

for 00:56:333 onwards, I think that you should use this patterns. The k has better emphasizing on beats, and making patterns fun to play. as well a better cohesion to the instrument and vocal.
I think that I am too close to the instrument. I adjust to vocal and make it easy to hit.

01:41:833 (573,574,575,576,577) - maybe ooo o o is better. To be consistent with previous notes.
01:52:500 (654,655,656,657,658) - ^
ok

01:58:833 (688,1) - a spinner start can emphasis the vocal already imo.
I think it appropriate to start from this part.

02:10:999 (40) - onwards: Mapping this part should be similar to 00:33:666 (147) - because they are identical parts. But you can make this part denser than previous one.
I clearly distinguish between the place where the cymbal is ringing and the place where the cymbal is not ringing.

02:50:999 (280) - Don't waste this part! I think you can map with instrument. It is a waste if you don't map this part. Since there are various kind of instrument you can follow with.
03:13:666 (59) - Not dense enough imo. You can use more variation on this calm part.
keep. I think the current density is just right.
Decide whether to add in the future modder.



03:55:333 (65,66,67,68,69) - same as similar part in 1st kiai
04:06:000 (148,149,150,151,152) - ^
04:16:666 (27,28,29,30,31) - ^
ok

04:33:666 (148,1) - same as similar part
no


Good luck!
Thank you for modding Chocola. :3
davidminh0111
Hello from my queue:

[General]
Go to Song Setup > Difficulty > OD: 6 or 7.
Ranking criteria: Difficulty setup should include high hit accuracy (OD: 6~7).

[Oni]
00:13:166 (14, 15): Why not ctrl + g here? To emphasize better i think

00:18:499 (49, 50) :^

00:21:166: Change to k , high pitch here and flow better.

00:22:333 or 00:22:833: You can do kkk to make a variation between the triplets

00:24:999: kdk? I think it will flow better and fit the pitch (Slow down the song or idk)

01:24:499 (437, 438): Ctrl + G since the melody in 01:24:499 has a higher pitch than 01:24:666

01:25:999 (446, 447): ^

01:43:999: k pls.

01:56:666: Add a note here since there is a vocal of the music

01:57:999: It seems like a vocal of the music here so add d or k.

02:06:999: Do D here, strong emphasis

02:07:833 (21, 22): Why not Ctrl + G to make a variation?

02:16:333: D? Strong emphasis

04:32:832: Add d or k

Summary of the mapset


Not really much to fix on the mapset but with some of the skilled mappers' mod. This mapset would be better.

Thanks. Hope It's helpful to you
Topic Starter
yuzu__rinrin

davidminh0111 wrote:

Hello from my queue:

[General]
Go to Song Setup > Difficulty > OD: 6 or 7.
Ranking criteria: Difficulty setup should include high hit accuracy (OD: 6~7).
change OD 6 .....

[Oni]
00:13:166 (14, 15): Why not ctrl + g here? To emphasize better i think
I picked main melody.
The pitch is 15, 16 is higher, so we have this color scheme.


00:18:499 (49, 50) :^ ^

00:21:166: Change to k , high pitch here and flow better. I think that the current flow is more natural.

00:22:333 or 00:22:833: You can do kkk to make a variation between the triplets I thought it was unnatural.
However, because it was simple, changed 00:22:999 (77) - to k.

00:24:999: kdk? I think it will flow better and fit the pitch (Slow down the song or idk)
good, changed~

01:24:499 (437, 438): Ctrl + G since the melody in 01:24:499 has a higher pitch than 01:24:666
drum (snare) follow. 01:24:666 (438) -

01:25:999 (446, 447): ^ i think d-k is better.

01:43:999: k pls.
I will change it.

01:56:666: Add a note here since there is a vocal of the music
I am picking out only the drum.

01:57:999: It seems like a vocal of the music here so add d or k.
Drum.


02:06:999: Do D here, strong emphasis
ok!


02:07:833 (21, 22): Why not Ctrl + G to make a variation?
changed~


02:16:333: D? Strong emphasis
ok

04:32:832: Add d or k
no ;w;


Summary of the mapset


Not really much to fix on the mapset but with some of the skilled mappers' mod. This mapset would be better.

Thanks. Hope It's helpful to you
Thanks for modding davidminh :3
komasy
Hi!
mod
[Oni]
00:13:166 (14,15) - ここからスネア入ってくるのでフォローするのはどうでしょうか
  • 00:25:333 - k
    00:28:666 (117,118) - ctrl+g
    ここの二か所をkにするとこのパートのすべてのスネアがkでフォローされることになり、纏まりが生まれます。
00:53:666 - D? この後二つ大音符で拾っている音があるのでこちらの方が自然だと思いました

01:19:833 (400,401) - move to 01:19:749 -
and
01:20:333 (404,405) - move to 01:20:249 -
こちらの方がボーカル的には自然のように思えました。

01:26:333 - change to kdddk or ddddk? 音に対してプレイ感、視覚面で配色が合っていないように感じます。ここは無難な配色の方が合うのではないでしょうか

01:43:416 - d 01:43:916 - k? サビの勢いに変化はないのに、密度が急に下がっていたためです

01:45:249 - k ドラム合わせ。また折り返し地点でもあるので短い複合よりかは長めの方が自然だと思います。

01:53:999 (664,665) - ctrl+g? ボーカルの音程的に。

01:53:666 - ここからもう少し密度上げ?そうすることで01:56:333 - からのダウン感(?)が伝わっていいと思います

02:07:999 - K? シンバルはなっています

02:35:833 (162,163) - 一番と同様

02:36:333 (166,167) - ^

02:39:749 - ボーカルの音程の変化を表現するためにkにするのもありだと思うます

02:42:333 - 一番と同様です

02:49:666 - D?

03:58:749 - k 一番と同様です

最初と同じく04:55:165 - からスネアが入るので同じような提案です

  • 04:59:332 (124,125) - ctrl+g
    05:00:082 (130,131) - ^
    05:04:499 - ここ開けずにK置いた方が自然だと思います。そしてここから1/1でkが鳴っているので、それに合わせた配置にした方が、クライマックス感が表現できていいと思います。
    例:
Good Luck :)
Topic Starter
yuzu__rinrin

komasy wrote:

Hi!
[Oni]
00:13:166 (14,15) - ここからスネア入ってくるのでフォローするのはどうでしょうか
  • 00:25:333 - k
    00:28:666 (117,118) - ctrl+g
    ここの二か所をkにするとこのパートのすべてのスネアがkでフォローされることになり、纏まりが生まれます。
ここはいいね,ok

00:53:666 - D? この後二つ大音符で拾っている音があるのでこちらの方が自然だと思いました
します


01:19:833 (400,401) - move to 01:19:749 -
and
01:20:333 (404,405) - move to 01:20:249 -
こちらの方がボーカル的には自然のように思えました。
配置変えるついでに配色もちょい変え


01:26:333 - change to kdddk or ddddk? 音に対してプレイ感、視覚面で配色が合っていないように感じます。ここは無難な配色の方が合うのではないでしょうか
わかる、ddddk変更

01:43:416 - d 01:43:916 - k? サビの勢いに変化はないのに、密度が急に下がっていたためです
他の所にdを追加

01:45:249 - k ドラム合わせ。また折り返し地点でもあるので短い複合よりかは長めの方が自然だと思います。
ok


01:53:999 (664,665) - ctrl+g? ボーカルの音程的に。
01:54:333 - 01:54:666 - の音程的にはこの配色がベターかなと思うのでno

01:53:666 - ここからもう少し密度上げ?そうすることで01:56:333 - からのダウン感(?)が伝わっていいと思います
honnnosukosi足しました

02:07:999 - K? シンバルはなっています
ほかのとこもかえた

02:35:833 (162,163) - 一番と同様

02:36:333 (166,167) - ^
ok

02:39:749 - ボーカルの音程の変化を表現するためにkにするのもありだと思うます
ok

02:42:333 - 一番と同様です

02:49:666 - D?
苦しめるため入れます

03:58:749 - k 一番と同様です
ok

最初と同じく04:55:165 - からスネアが入るので同じような提案です

  • 04:59:332 (124,125) - ctrl+g
    05:00:082 (130,131) - ^
    05:04:499 - ここ開けずにK置いた方が自然だと思います。そしてここから1/1でkが鳴っているので、それに合わせた配置にした方が、クライマックス感が表現できていいと思います。
    例:

    ok~
Good Luck :)
†神mod†ありでした
butter0414
hi 遅くなってしまって申し訳ないです。

mod
[Oni]
  1. 00:26:333 (100,101,102,103,104) - 00:21:666 - の緑線から2小節単位で区切ってみると、00:23:666 (81,82,83,84,85) - と00:31:666 (137,138,139,140,141) - に同じ配色の配置 (kkddk)があるので、それに合わせてここも
  2. kkddkにしてみるのはいかがでしょうか。まとまりが生まれると思います。

  3. 00:29:083 - add k? 上と同じ理由です。

  4. 01:00:333 (275) - 特に大きな音が鳴っているわけではないので、通常ノーツにしてもよさそうです。

  5. 02:20:832 (84,86) - swap? ドラムのフォロー?

  6. 02:25:499 - add a note? このあたり1/1だけになっていて少し不自然かなと感じましたので。

  7. 02:38:666 (183,184) - swap? 低いドラムの音(?)のフォロー

  8. 02:38:999 (185,186,187,188) - 上の提案を受けるならここを kkd k にすると叩きやすくなるかなと思います。

  9. 03:12:416 - add d? 音鳴ってるので。取らなくていい気もしますがね。

  10. 03:27:999 - add k? 03:28:333 (83) - ここから急に1/2と1/4が来るのでワンクッション置きたいですね。

  11. 04:20:082 - ここは音抜かずにそのまま取ってしまっていいと思います。ラスサビですし。

  12. 04:59:332 (124,125) - swap? ギターの音程的にk kdkが合うかなと思いました。

以上です。頑張ってください!!!
Topic Starter
yuzu__rinrin

butter0414 wrote:

hi 遅くなってしまって申し訳ないです。

[Oni]
  1. 00:26:333 (100,101,102,103,104) - 00:21:666 - の緑線から2小節単位で区切ってみると、00:23:666 (81,82,83,84,85) - と00:31:666 (137,138,139,140,141) - に同じ配色の配置 (kkddk)があるので、それに合わせてここも
  2. kkddkにしてみるのはいかがでしょうか。まとまりが生まれると思います。
  3. 00:29:083 - add k? 上と同じ理由です。

    主に00:23:749 - を消したりなどで一貫性を取りました、配色も少し変更

  4. 01:00:333 (275) - 特に大きな音が鳴っているわけではないので、通常ノーツにしてもよさそうです。
    ok
  5. 02:20:832 (84,86) - swap? ドラムのフォロー?
    ok
  6. 02:25:499 - add a note? このあたり1/1だけになっていて少し不自然かなと感じましたので。
    kを追加
  7. 02:38:666 (183,184) - swap? 低いドラムの音(?)のフォロー
    ok
  8. 02:38:999 (185,186,187,188) - 上の提案を受けるならここを kkd k にすると叩きやすくなるかなと思います。
    kkd kでもいいかなって思ったけどvocalのアクセントを大事にしたいのでno

  9. 03:12:416 - add d? 音鳴ってるので。取らなくていい気もしますがね。
    とるなら03:12:499 - のmelodyかなーとおもったり。 でもここはあえて空白にした方が面白そう()

  10. 03:27:999 - add k? 03:28:333 (83) - ここから急に1/2と1/4が来るのでワンクッション置きたいですね。
    naruhodo, ok
  11. 04:20:082 - ここは音抜かずにそのまま取ってしまっていいと思います。ラスサビですし。
    torimasu
  12. 04:59:332 (124,125) - swap? ギターの音程的にk kdkが合うかなと思いました。
    これは神、ok
以上です。頑張ってください!!!
thank you for modding! 返信遅れて申し訳ない!
Ozu
sorry really really big late xp
blame my laziness ;w;


[ Oni ]

00:01:333 (3,5) - d? only k seems little monotonous to me.

01:12:333 (351,361) - finisher since 01:11:000 (343) - here is finisher, so that balanced finisher spread and 01:13:666 (361) - here has crush sound.

from 01:53:666 (664) to 01:56:333 (679) - same rhythm with other kiai part, but little less density. also not to emphasize to use finisher. how about use more circle like you did at 04:28:499 (123) - ?

02:04:333 (6) - finisher? have both all sound include melody line, and alsh crush sound is here. also, how about use finisher 02:04:333 (6,8,10) - like 02:06:999 (18,19,20,21,22) ? seems like similar to me.

from 03:13:666 (59) to 03:28:333 (84) - little much simple? definitely has much drum rhythm without only d k d k to me.

03:34:999 (124,125,126,127,128,129,130,131,132,133,134,135,136,137,138) - only k seems little boring to me. how about add d some low place?



sorry for short modding but mapset is so perfect so that i can't point out xDDD
GL~
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