forum

MONSTA X - Safari in Monbebe World

posted
Total Posts
66
Topic Starter
Firetruck
This beatmap was submitted using in-game submission on den 7 juni 2017 at 00:49:06

Artist: MONSTA X
Title: Safari in Monbebe World
Tags: Starship Entertainment 주헌 셔누 기현 형원 민혁 원호 아이엠 Jooheon Shownu Kihyun Hyungwon Minhyuk Wonho I.M Fire in the hole cute moe Lapis Aoki Monbo
BPM: 136
Filesize: 11658kb
Play Time: 01:00
Difficulties Available:
  1. Easy (1,37 stars, 57 notes)
  2. Hard (2,63 stars, 119 notes)
  3. Lapis' Normal (1,58 stars, 93 notes)
Download: MONSTA X - Safari in Monbebe World
Download: MONSTA X - Safari in Monbebe World (no video)
Information: Scores/Beatmap Listing
---------------



monsta x so badass
oh look i did hitsounds for once
thank mrs atemykimchi for vid
paranoid_old_1
just make N/H.
Topic Starter
Firetruck

paranoid wrote:

just make N/H.
but thats so boring
Tae
firetruck u need to stop
Topic Starter
Firetruck

Tae wrote:

firetruck u need to stop
down downd own
Xiaolin
A site, fire in the hole!

I'll finish my GD by tomorrow. And, please speed rank this. This will be a dank meme in osu.
Topic Starter
Firetruck
firei n the hole
paranoid_old_1

Firetruck wrote:

paranoid wrote:

just make N/H.
but thats so boring
but so is E/N/H.
Topic Starter
Firetruck

Firetruck wrote:

paranoid wrote:

but thats so boring
but so is E/N/H.
lol u sound so serious with ur . who r u
paranoid_old_1
LOL sorry BuT sO is E/nH
Topic Starter
Firetruck
tha ats better and yes but it looks better r
Xiaolin
I didn't hitsound this yet, but will hitsound it soon.
SPOILER
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 48252
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 8
TimelineZoom: 1.8

[Metadata]
Title:Safari In Monbebe World
TitleUnicode:Safari In Monbebe World
Artist:MONSTA X
ArtistUnicode:MONSTA X
Creator:Firetruck
Version:Lapis' Normal
Source:
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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SrSkyPlayer
general
add "Lapis_Aoki" to the tags
k

hard
00:47:261 (2,3) - imho these shouldn't be stacked since your rhythm choice was being emphasized by your 1/2 and 1/1 sliders and a stack there would just break that flow, consider to use DS on (3) too

lapis' normal
disable widescreen support
00:13:650 (4,5) - just a suggestion, I think you can replace all those circle + slider stack to one simple reverse slider, it should be better but it's up to you

gl~
Xiaolin

SrSkyPlayer wrote:

lapis' normal
disable widescreen support
00:13:650 (4,5) - just a suggestion, I think you can replace all those circle + slider stack to one simple reverse slider, it should be better but it's up to you
Nothing changed, thanks for checking my diff though.
Topic Starter
Firetruck

SrSkyPlayer wrote:

general
add "Lapis_Aoki" to the tags p
k

hard
00:47:261 (2,3) - imho these shouldn't be stacked since your rhythm choice was being emphasized by your 1/2 and 1/1 sliders and a stack there would just break that flow, consider to use DS on (3) too i get what u mean but i think they're fine as stacked, i'll change if more people bring it up xd

gl~
ty
Gokateigo
Hi from my queue o/
Hard :
00:13:650 (1,2) - Use a slider it looks better
00:18:944 (1,2) - ^
00:29:420 (1,2) - ^

Normal : I have nothing to say
Hope it'll help you ^^
Topic Starter
Firetruck

Gokateigo wrote:

Hi from my queue o/
Hard :
00:13:650 (1,2) - Use a slider it looks better
00:18:944 (1,2) - ^
00:29:420 (1,2) - ^

i'd rather have those as circles since they're strong beats and i want them to be clickable x3

Normal : I have nothing to say
Hope it'll help you ^^
sorry for denying :c but thanks for taking ur time to mod it!
DeRandom Otaku
hard - 00:39:304 (3) - forgot to nc
dont kd , it just caught my eyes while playing
Topic Starter
Firetruck
ty xd
__Phantomhive__
NM from Phantom's Modding Queue

Lapis' Normal

  1. 00:58:952 (1,2,3) - I don't really like how they're placed. I think this http://www2.pic-upload.de/img/32594068/11.png would be better
  2. 01:00:717 (1,2,3) - same
Hard

  1. 00:03:282 (3) - move this a bit ~ x:244 y:304 because of the flow
  2. 00:06:150 (2,3) - blanket fix
  3. 00:30:082 (1,2) - blanket fix
  4. 00:58:511 (3) - you could move this a bit ~ x:64 y:244 because of the flow

Final Words

I really like the mapset and I think that's ready for BN checking!^^
Topic Starter
Firetruck

__Phantomhive__ wrote:

NM from Phantom's Modding Queue

Hard

  1. 00:03:282 (3) - move this a bit ~ x:244 y:304 because of the flow i'd rather have them stacked
  2. 00:06:150 (2,3) - blanket fix
  3. 00:30:082 (1,2) - blanket fix yes
  4. 00:58:511 (3) - you could move this a bit ~ x:64 y:244 because of the flow it's fine as it is ;3

Final Words

I really like the mapset and I think that's ready for BN checking!^^ ahhh thank uuuu
ty for modding!
Xiaolin

__Phantomhive__ wrote:

NM from Phantom's Modding Queue

Lapis' Normal

  1. 00:58:952 (1,2,3) - I don't really like how they're placed. I think this http://www2.pic-upload.de/img/32594068/11.png would be better Seems good to me.
  2. 01:00:717 (1,2,3) - same ^
Thanks for checking.
Lilyanna
as requested in game

General

00:24:569 - i dont think this red timing line is needed since even if u remove it every thing is fine but im not so good with timing so double check it
01:02:040 - i suggest u add spinner here for the score thing also it fits imo ends here 01:06:011 -


Lapis' Normal

00:13:650 (4) - the spacing is too big also confusing and on top of that already 2nd downbeat pass so i guess should be nc somehwere here
00:18:944 (5) - same
00:24:569 (4) - so on
00:53:658 (1) - this curve is so random :3
00:36:398 - there clap here maybe u want do 1/2 slider from 00:36:177 - like u did here 00:41:294 (3) -
00:31:626 - same here
00:44:203 (3,4) - can ctrl g these two object so u be consisting with 00:29:420 (5,6) and 00:39:304 (4,5) - - or make the other like the one comes after as long as they the same
u may want check the ds consistency some are 0.93 its minor but ye

Hard

give the diff a cute name -.-
00:30:082 (1,2) - ffs truck blanket ! fix it
00:55:423 - from here the flow keeps going same direction its kinda dull try break the flow here 00:58:952 (1) - make the patterns go to other direcrtion
00:44:203 (1) - whsitle maybe?

good luck.
DeRandom Otaku

Lilyanna wrote:

give the diff a cute name -.-
Xiaolin

Lilyanna wrote:

as requested in game

General

01:02:040 - i suggest u add spinner here for the score thing also it fits imo ends here 01:06:011 - Added spinner.


Lapis' Normal

00:13:650 (4) - the spacing is too big also confusing and on top of that already 2nd downbeat pass so i guess should be nc somehwere here I think this spacing is fine.
00:18:944 (5) - same ^
00:24:569 (4) - so on ^
00:53:658 (1) - this curve is so random :3 Adjusted.
00:36:398 - there clap here maybe u want do 1/2 slider from 00:36:177 - like u did here 00:41:294 (3) - Fixed a bit.
00:31:626 - same here I'd like to keep this one.
00:44:203 (3,4) - can ctrl g these two object so u be consisting with 00:29:420 (5,6) and 00:39:304 (4,5) - - or make the other like the one comes after as long as they the same Eh.. I don't it's needed.
u may want check the ds consistency some are 0.93 its minor but ye

good luck.
Thanks.

SPOILER
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 48252
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.8

[Metadata]
Title:Safari in Monbebe World
TitleUnicode:Safari in Monbebe World
Artist:MONSTA X
ArtistUnicode:몬스타 엑스
Creator:Firetruck
Version:Lapis' Normal
Source:
Tags:Starship Entertainment 주헌 셔누 기현 형원 민혁 원호 아이엠 Jooheon Shownu Kihyun Hyungwon Minhyuk Wonho I.M Fire in the hole cute moe Lapis Aoki
BeatmapID:1193342
BeatmapSetID:562798

[Difficulty]
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CircleSize:3
OverallDifficulty:3
ApproachRate:4
SliderMultiplier:1
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Video,0,"Monbebe+World.mp4"
//Break Periods
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//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Krfawy
Hi, a mod as requested in ezek's queue (even though my name is not ezek LOLOLOLOL). o3o/

General
  1. 00:24:788 - I can definitely hear "GAAAAY-MOO" here. XD
Lapisewettie
  1. Could you, please, turn the volume lower to 70%? Right now it is a bit too loud for me. D:
  2. How about AR4.5? Just a suggestion. o3o/
  3. 00:17:179 (3,4) - Personally I think the emphasis in this moment would be better with a regular 1/2 slider with one reversing as it's the easiest difficulty and it's already quite dense.
  4. 00:22:694 (3) - The very sliderend doesn't stress any significant moment in my opinion even if it follows the fading instrument's sound and I think a single circle instead the slider would work better. ;~;
  5. 00:36:618 (1,2,3) - Ah, this moment works weirdly. ;_; How about you conver the first and the second circle in a 1/1 slider and remove the third note (the slider) and put a circle instead, just like you did it here: 00:41:735 (1,2) - ? That would be benefitial for the rhythm purposes and I believe noobs would find it more natural to follow.
Firetruckewettie
  1. Hm, personally I would set AR6.5 as the difficulty would fit with AR values between 6.5-7.0 but it's my personal opinion. o3o
  2. 00:24:569 (1,2,1) - Oh no, this is not stacked right under the previous note here:00:22:694 (3) - and it happens to be the only one stack like this in the whole mappu! ;3;
  3. 00:39:304 (3) - According to the previous comboing that note should start a new section.
Oh, what a cute mappu made by two moe grills! Good luck! o3o/
Topic Starter
Firetruck

Lilyanna wrote:

as requested in game

General

00:24:569 - i dont think this red timing line is needed since even if u remove it every thing is fine but im not so good with timing so double check it lapis wanted to add it, idk
01:02:040 - i suggest u add spinner here for the score thing also it fits imo ends here 01:06:011 - i'd rather keep it simple with a note :3

Hard

give the diff a cute name -.- but i wanna keep it simple with hard & normal cuz im basic :^)
00:30:082 (1,2) - ffs truck blanket ! fix it i tried
00:55:423 - from here the flow keeps going same direction its kinda dull try break the flow here 00:58:952 (1) - make the patterns go to other direcrtion did something here
00:44:203 (1) - whsitle maybe? yes

good luck.
tyyyy

Krfawy wrote:

Hi, a mod as requested in ezek's queue (even though my name is not ezek LOLOLOLOL). o3o/ aaaaaa ty ;3

General
  1. 00:24:788 - I can definitely hear "GAAAAY-MOO" here. XD gayyyymoo
Firetruckewettie
  1. Hm, personally I would set AR6.5 as the difficulty would fit with AR values between 6.5-7.0 but it's my personal opinion. o3o i agree :'3 changed
  2. 00:24:569 (1,2,1) - Oh no, this is not stacked right under the previous note here:00:22:694 (3) - and it happens to be the only one stack like this in the whole mappu! ;3; oops mistake fixed
  3. 00:39:304 (3) - According to the previous comboing that note should start a new section. yup
Oh, what a cute mappu made by two moe grills! Good luck! o3o/
ty for modding o/
Adventure
from your queue

General
title: 몬채널
nonactive countdown
nonactive widescreen because it uses video

Hard
00:05:488 (1) - too oblique, straightened
00:20:267 (2) - CTLR-H If you can
00:22:032 (2) - same CTRL-H
00:47:923 (4,5,6,7) - DS please
00:54:320 (2) - CTRL-H
00:57:849 (2) - CTRL-H
01:01:379 (2) - straightened
01:02:040 (3) - NC
hitsound is correct

Lapis Aoki
00:35:515 (2,3) - DS please
01:02:041 (3) - NC

sorry my mod is bad ;)
Xiaolin

Krfawy wrote:

Hi, a mod as requested in ezek's queue (even though my name is not ezek LOLOLOLOL). o3o/

General
  1. 00:24:788 - I can definitely hear "GAAAAY-MOO" here. XD A SITE, FIRE IN THE HOLE!
Lapisewettie
  1. Could you, please, turn the volume lower to 70%? Right now it is a bit too loud for me. D: Oh yeah, I forgot to lower the volume. Fixed.
  2. How about AR4.5? Just a suggestion. o3o/ Made it 4 instead.
  3. 00:17:179 (3,4) - Personally I think the emphasis in this moment would be better with a regular 1/2 slider with one reversing as it's the easiest difficulty and it's already quite dense. Just made it a regular 1/2 slider.
  4. 00:22:694 (3) - The very sliderend doesn't stress any significant moment in my opinion even if it follows the fading instrument's sound and I think a single circle instead the slider would work better. ;~; Fixed.
  5. 00:36:618 (1,2,3) - Ah, this moment works weirdly. ;_; How about you conver the first and the second circle in a 1/1 slider and remove the third note (the slider) and put a circle instead, just like you did it here: 00:41:735 (1,2) - ? That would be benefitial for the rhythm purposes and I believe noobs would find it more natural to follow. Welp, shouldn't try new stuff next time. Fixed.


Oh, what a cute mappu made by two moe grills! Good luck! o3o/ And modded by a moe Fawy \owo/
@arnoldusj Fixed nothing.

Thanks for modding both of you. \ o /

SPOILER
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 48252
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.8

[Metadata]
Title:Safari in Monbebe World
TitleUnicode:Safari in Monbebe World
Artist:MONSTA X
ArtistUnicode:몬스타 엑스
Creator:Firetruck
Version:Lapis' Normal
Source:
Tags:Starship Entertainment 주헌 셔누 기현 형원 민혁 원호 아이엠 Jooheon Shownu Kihyun Hyungwon Minhyuk Wonho I.M Fire in the hole cute moe Lapis Aoki
BeatmapID:1193342
BeatmapSetID:562798

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"fireinthehole.png",0,0
Video,0,"Monbebe+World.mp4"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1959,441.176470588235,4,2,1,70,1,0
24569,441.176470588235,4,2,1,70,1,0
24788,441.176470588235,4,2,1,70,1,0
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48364,-100,4,2,1,70,0,1
62040,-100,4,2,1,70,0,0


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Combo2 : 236,147,227
Combo3 : 255,255,51
Combo4 : 252,122,67
Combo5 : 154,255,53

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ZekeyHache
Hey~

I just don't like how dense the Normal diff goes :c I feel like it would be too challenging for that level even though it's 1.71 rn
You're mostly mapping the same as in Hard, perhaps you should simplify some rhythms :c
For example (Normal) , 00:03:723 - here you could use a 3/2 slider with repeat as you see here. It simplifies the rhythm and still sounds pretty good; using some of these throughout the map should help it imo~

Also, I would rename "Hard" to "Safari" bc it sounds cool :v
I like the hard but not much the normal ;w;

Good luck, I guess ;w;
Topic Starter
Firetruck

arnoldusj wrote:

from your queue uhhh i never accepted your req, but thanks for coming here anyways!

General
title: 몬채널 it's not the title of the song, it's monchannel or something like that xd basically where they post stupid videos and special mvs
nonactive countdown
nonactive widescreen because it uses video

Hard
00:05:488 (1) - too oblique, straightened
00:20:267 (2) - CTLR-H If you can
00:22:032 (2) - same CTRL-H
00:47:923 (4,5,6,7) - DS please
00:54:320 (2) - CTRL-H
00:57:849 (2) - CTRL-H
01:01:379 (2) - straightened
01:02:040 (3) - NC
hitsound is correct

sorry my mod is bad ;)
sorry, denied everything. those ctrl+h tihngys were intentional for flow~ and i dont get what u mean by straightened ;p the ds we're smaller for the stream, it would've been too hard if i didnt make it smaller, but thanks for modding!

and @ezek thanks for stopping by!
DeRandom Otaku
[General]
  1. Countdown inconsistent
  2. why do u have 3 BG files in your folder lol ~ just delete the both png ones and keep jpg one because its smaller in size
  3. soft-hitfinish.wav has delay, fix it
  4. tags conflict
[Lapis]
  1. Do you map with grid snap turned on ? if yes , then turn it off please . There are a lot nazi DS problems in the whole map , eg 00:11:444 (2,3) - this one is 1.1x , 00:14:311 (1,2,3) - close to .9x and again 00:16:076 (1,2) - 1.1 and so on. fix these all because they give me cancer
  2. 00:31:405 (3) - Probably change this into a 1/2 slider also because theres a snare at 00:31:626 - as well. u mapped it at 00:36:177 (3) - so yea
  3. 00:36:618 (1,2) - Align them ? move 2 to left
[Hard]
  1. 00:30:082 (1,2) - lol blanket
Clean!
Xiaolin

DeRandom Otaku wrote:

[Lapis]
  1. Do you map with grid snap turned on ? if yes , then turn it off please . There are a lot nazi DS problems in the whole map , eg 00:11:444 (2,3) - this one is 1.1x , 00:14:311 (1,2,3) - close to .9x and again 00:16:076 (1,2) - 1.1 and so on. fix these all because they give me cancer Fixed.
  2. 00:31:405 (3) - Probably change this into a 1/2 slider also because theres a snare at 00:31:626 - as well. u mapped it at 00:36:177 (3) - so yea Fixed.
  3. 00:36:618 (1,2) - Align them ? move 2 to left I think it's fine, these two notes are not the only ones that are like this.
Thanks for modding.

SPOILER
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 48252
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.8

[Metadata]
Title:Safari in Monbebe World
TitleUnicode:Safari in Monbebe World
Artist:MONSTA X
ArtistUnicode:몬스타 엑스
Creator:Firetruck
Version:Lapis' Normal
Source:
Tags:Starship Entertainment 주헌 셔누 기현 형원 민혁 원호 아이엠 Jooheon Shownu Kihyun Hyungwon Minhyuk Wonho I.M Fire in the hole cute moe Lapis Aoki
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OverallDifficulty:4
ApproachRate:4
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//Storyboard Layer 2 (Pass)
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Topic Starter
Firetruck
@DeRandom Otaku thanks, fixed everything
Chalwa
Hello! From my queue!
[General]
  1. You have a hitsound with delay more than 5ms, which is unrankable issue, so you should to fix it in Audacity or simmiliar program. This hitsound is soft-hitfinish.
  2. In my opinion you can add sixth combo colour - something like brown, because you made all colours in the people on bg (except black of course), but you haven't made brown. I think it will be nicer.
[Lapis' Normal]
  1. I think you can make CS 3.5, because now you have too much objects which aren't looks good. Also they are much
  2. 00:24:569 (4,1) - It's hard to change to be honest with you, but you have here sound on blue tick, no on red tick - so you can make NC here. Altrough it isn't very important thing it can be easier to read. But this is a little suggestion, so you can really skip it.
  3. 00:26:111 (3) - What do you think about a little up curve here? I think it can improve flow a bit, because you have now a smooth transition to 00:26:552 (1) slider what will make flow more comfortable.
  4. 00:31:405 (3) - I know it can be a little nazi, but you can move it on 1px., because it's now two straight slider 00:30:743 (2,1) and this one is which is 1 px. to up. It can be a really nazi thing, but you can make it for better look in editor.
  5. 00:39:304 (3,4) - I think you should to make here 1/2 reversed slider, because here is a beat not in 1/4 and's hard to 1/2, so it's hard to catch a correct sound here. When you make slider here, it's harder to get 100 or 50, so it's better for newbies. You can
[Hard]
  1. 00:30:082 (1,2) - Overlaps like this are really fine, but when DS is something like 0.9-1.0, cause now end of 00:30:743 (2) slider is touching with a 00:30:743 (2) curve what doesn't look nice. It's hard to change, but i think you can make it.
  2. 00:55:312 - Why you made here a break, when on Normal Lapis didn't make it? I think you should to make it consistent or breaks in both diffs, or one kiai in all diffs.
  3. Overrality it's very nice diff.
END!
I think it's nice song and this diffs really fits to them.
GOOD LUCK!
Xiaolin

Chalwa wrote:

[Lapis' Normal]
  1. I think you can make CS 3.5, because now you have too much objects which aren't looks good. Also they are much I'm going to keep it CS 3, since this is the only diff for newbies.
  2. 00:24:569 (4,1) - It's hard to change to be honest with you, but you have here sound on blue tick, no on red tick - so you can make NC here. Altrough it isn't very important thing it can be easier to read. But this is a little suggestion, so you can really skip it. I'm keeping this too, because the finish sound starts at (1) not (4).
  3. 00:26:111 (3) - What do you think about a little up curve here? I think it can improve flow a bit, because you have now a smooth transition to 00:26:552 (1) slider what will make flow more comfortable. Sure.
  4. 00:31:405 (3) - I know it can be a little nazi, but you can move it on 1px., because it's now two straight slider 00:30:743 (2,1) and this one is which is 1 px. to up. It can be a really nazi thing, but you can make it for better look in editor. I don't really understand what you mean here..
  5. 00:39:304 (3,4) - I think you should to make here 1/2 reversed slider, because here is a beat not in 1/4 and's hard to 1/2, so it's hard to catch a correct sound here. When you make slider here, it's harder to get 100 or 50, so it's better for newbies. You can I think this already plays well. Besides, me and the creator decided to make a collab on an easier diff for this set.
Thanks for modding.

SPOILER
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 48252
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 2
GridSize: 8
TimelineZoom: 1.8

[Metadata]
Title:Safari in Monbebe World
TitleUnicode:Safari in Monbebe World
Artist:MONSTA X
ArtistUnicode:몬스타 엑스
Creator:Firetruck
Version:Lapis' Normal
Source:
Tags:Starship Entertainment 주헌 셔누 기현 형원 민혁 원호 아이엠 Jooheon Shownu Kihyun Hyungwon Minhyuk Wonho I.M Fire in the hole cute moe Lapis Aoki
BeatmapID:1193342
BeatmapSetID:562798

[Difficulty]
HPDrainRate:4
CircleSize:3
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"fireinthehole.png",0,0
Video,0,"Monbebe+World.mp4"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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510,284,11444,2,0,L|398:292,1,100,2|2,0:0|0:0,0:0:0:0:
368,263,12106,1,8,0:0:0:0:
86,54,13650,1,2,0:0:0:0:
86,54,13870,2,0,L|78:126,1,50,8|2,0:0|0:0,0:0:0:0:
58,148,14311,6,0,L|74:260,1,100,4|8,0:0|0:0,0:0:0:0:
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280,270,16076,6,0,L|288:150,1,100,2|8,0:0|0:0,0:0:0:0:
273,121,16738,1,2,0:0:0:0:
178,88,17179,2,0,L|183:137,1,50,2|8,0:0|0:0,0:0:0:0:
466,343,18944,1,2,0:0:0:0:
466,343,19164,2,0,L|470:294,1,50,8|2,0:0|0:0,0:0:0:0:
470,242,19606,6,0,P|406:250|358:242,1,100,4|8,0:0|0:0,0:0:0:0:
333,212,20267,2,0,P|269:204|221:212,1,100,2|2,0:0|0:0,0:0:0:0:
185,221,20929,2,0,P|161:160|155:137,1,50,8|2,0:0|0:0,0:0:0:0:
151,126,21370,6,0,L|271:110,1,100,2|8,0:0|0:0,0:0:0:0:
281,73,22032,2,0,L|380:86,1,100,2|2,0:0|0:0,0:0:0:0:
427,101,22694,1,8,0:0:0:0:
59,315,24569,1,2,0:0:0:0:
59,315,24788,6,0,P|67:259|67:203,1,100,4|8,0:0|0:0,0:0:0:0:
64,165,25449,2,0,P|56:109|56:53,1,100,2|2,0:0|0:0,0:0:0:0:
100,43,26111,2,0,P|126:46|149:44,1,50,8|2,0:0|0:0,0:0:0:0:
198,56,26552,6,0,L|302:48,1,100,2|8,0:0|0:0,0:0:0:0:
345,33,27214,1,2,0:0:0:0:
334,132,27655,1,2,0:0:0:0:
334,132,27876,1,8,0:0:0:0:
45,329,29420,1,2,0:0:0:0:
45,329,29640,2,0,P|53:273|53:265,1,50,8|2,0:0|0:0,0:0:0:0:
39,231,30082,6,0,P|31:175|31:119,1,100,4|8,0:0|0:0,0:0:0:0:
65,95,30743,2,0,L|177:95,1,100,2|2,0:0|0:0,0:0:0:0:
204,126,31405,2,0,L|262:125,1,50
298,101,31846,6,0,L|397:101,1,100
447,108,32508,1,0,0:0:0:0:
200,208,34417,2,0,L|144:216,1,50,8|10,0:0|0:0,0:0:0:0:
101,208,34854,6,0,L|93:320,1,100,2|8,0:0|0:0,0:0:0:0:
78,355,35515,2,0,L|176:340,1,100,2|2,0:0|0:0,0:0:0:0:
226,335,36177,2,0,L|230:285,1,50,8|8,0:0|0:0,0:0:0:0:
263,247,36618,6,0,L|255:147,1,100,2|8,0:0|0:0,0:0:0:0:
263,97,37280,1,2,0:0:0:0:
263,97,39304,1,2,0:0:0:0:
263,97,39524,2,0,L|199:89,1,50,8|10,0:0|0:0,0:0:0:0:
175,125,39971,6,0,P|183:189|183:237,1,100,2|8,0:0|0:0,0:0:0:0:
165,270,40632,2,0,P|229:270|277:277,1,100,2|2,0:0|0:0,0:0:0:0:
310,295,41294,2,0,L|366:295,1,50,8|8,0:0|0:0,0:0:0:0:
404,271,41735,6,0,L|420:159,1,100,2|8,0:0|0:0,0:0:0:0:
398,125,42397,1,2,0:0:0:0:
52,344,44203,2,0,L|44:280,1,50,0|8,0:0|0:0,0:0:0:0:
56,245,44644,1,8,0:0:0:0:
56,245,44835,6,0,B|112:253|112:253|168:245,1,100,2|8,0:0|0:0,0:0:0:0:
192,213,45496,2,0,B|248:205|248:205|304:213,1,100,2|2,0:0|0:0,0:0:0:0:
333,237,46158,1,8,0:0:0:0:
360,141,46599,6,0,P|304:117|272:85,1,100,2|8,0:0|0:0,0:0:0:0:
278,40,47261,2,0,P|218:53|173:46,1,100,2|2,0:0|0:0,0:0:0:0:
133,65,47923,2,0,P|126:126|113:151,1,50,8|8,0:0|0:0,0:0:0:0:
100,155,48364,6,0,L|92:275,1,100,6|8,0:0|0:0,0:0:0:0:
112,300,49026,1,2,0:0:0:0:
205,264,49467,1,2,0:0:0:0:
205,264,49687,2,0,L|261:272,1,50,8|0,0:0|0:0,0:0:0:0:
304,279,50129,6,0,P|296:223|296:175,1,100,2|8,0:0|0:0,0:0:0:0:
319,135,50790,1,2,0:0:0:0:
364,45,51232,1,2,0:0:0:0:
364,45,51452,2,0,P|307:47|275:43,1,50,8|2,0:0|0:0,0:0:0:0:
265,57,51893,6,0,L|161:49,1,100,2|8,0:0|0:0,0:0:0:0:
118,67,52555,1,2,0:0:0:0:
96,164,52996,1,2,0:0:0:0:
96,164,53217,2,0,L|176:156,1,50,8|0,0:0|0:0,0:0:0:0:
193,143,53658,6,0,B|209:199|209:199|209:255,1,100,2|8,0:0|0:0,0:0:0:0:
184,284,54320,1,2,0:0:0:0:
275,324,54761,1,2,0:0:0:0:
275,324,54982,2,0,L|291:268,1,50,8|2,0:0|0:0,0:0:0:0:
331,249,55423,6,0,L|363:137,1,100,2|8,0:0|0:0,0:0:0:0:
380,108,56084,1,2,0:0:0:0:
294,54,56526,1,2,0:0:0:0:
294,54,56746,2,0,L|280:102,1,50,8|0,0:0|0:0,0:0:0:0:
257,146,57187,6,0,P|193:162|153:154,1,100,2|8,0:0|0:0,0:0:0:0:
114,137,57849,2,0,P|115:202|98:240,1,100,2|2,0:0|0:0,0:0:0:0:
62,264,58511,1,8,0:0:0:0:
140,325,58952,6,0,L|252:317,1,100,2|8,0:0|0:0,0:0:0:0:
289,325,59614,2,0,L|297:213,1,100,2|2,0:0|0:0,0:0:0:0:
310,177,60276,1,8,0:0:0:0:
254,93,60717,6,0,L|142:101,1,100,2|8,0:0|0:0,0:0:0:0:
104,95,61379,2,0,L|96:207,1,100,2|2,0:0|0:0,0:0:0:0:
88,243,62040,1,4,0:0:0:0:
Nokashi
Hello there!

[ General]
  1. soft-hitfinish.wav is a hitsound with a possible >5ms delay which is unrankable


[ Easy]
  1. This diff feels devoid of hitsounds. Yeah, i dont think its hitsounded
  2. 00:04:606 (4) - Really faint beat is made clickable here, while the sliderend of the same slider is not only really prominent but its the kind of beat all previous object are being made clickable on a similar beat like here 00:01:959 (1) -
  3. 00:05:488 (1,2) - Blanket is pretty off here
  4. 00:07:253 (3) - something like this would better imply the intended pathing of this slider and would help an newer player better understand the flow thats being mapped here
  5. 00:21:370 (3,4) - Really contrasts what you did here 00:16:076 (3) - . If the change wasnt that major i wouldnt mention it but these 2 sections have such a different tick density i would go for a more consistent middle ground
  6. 00:32:729 - maybe silence this slider end?
  7. 00:42:618 - Also silence this
  8. 00:52:776 (2,3) - I Find this angle pretty sharp for a jump in an easy diff, mainly cause of the fact that newer players stop following the slider prematurely, resulting in a sliderbreak. Make sure to create a pattern that fully utilizes 00:52:776 (2) - this slider's pathing. Similar point here 00:59:834 (2,3) -
  9. 00:55:423 (1) - Try to ctrl-H and place it on x:479|y:291 and then 00:56:746 (2) - on x:391|y:66 for a more predictable pattern pathing. I also fiddled around with 00:55:423 (1) - sliderend anchor and got this which is pretty nice flow-wise, objectively speaking, and taking into account what easy-diff players these days expect

[ Lapis' Normal]
  1. 00:01:959 (1,2) - Line them up! I Know it doesnt really change anything, but its basic polishing
  2. 00:07:253 (1,2) - You should have used the denser rhythm variation like here 00:03:723 (1,2,3,4) - here since the pitch of the synth is higher. If you were to use this less dense rhythm variation, i would do it early on like 00:01:959 (1,2,3,4) - where the synth in more tame and lower pitched
  3. 00:12:106 (3) - Would work as a slider to express the hold in the synth. By placing a circle you are implying a sudden stop, but the synth is still going. As such, make this a slider and extend it to 00:12:547 - silencing this beat since this vocal cant really offer much feedback
  4. 00:16:738 (2,3) - I Would suggest this rhythm here instead to express the vocal hold. ticker starting on 00:16:738 -
  5. 00:27:214 (2,3) - Also 1/1 slider would have done the trick nicely for the vocal hold
  6. Other than that, pretty clean, pretty sure you unintentionally missed those points i did

[ Hard]
  1. 00:13:870 (2,3) - 3 as a sound is overshadowed by 2 so having them both clickable kinda kills the emphasis presented by 00:13:870 (2) - which is a really strong kick. A 1/2 slider starting from 00:13:870 (2) - would have played way better. Similar point here 00:19:164 (2,3) - . This happens in every pause actually so its up to you to decide
  2. 00:31:846 (1,2) - Pretty unintuitive spacing with unecessary angling you could go for a simple pattern with less sharp angles
  3. 00:41:294 (3,4) - You didnt really play with fully vertical angled jumps before so this is weird considering the flow u have built up up until now
  4. 00:47:261 (2,3) - Why not just a 1/1 slider for the vocal hold, having a 1/1 gap here is really offputting
  5. The kiai doesnt really differ from the the rest of the song mainly cause of the fact that you didnt take advantange of any extra beats to make it more dense in its rhythm than the rhythm the non-kiai rection had. For example, 00:49:687 (3) - gaps like these would have been some prominent 1/2 sliders, making the rhythm overall more dense, and actually signaling that the player has crossed into kiai teritorry if you know what i mean. So take that suggestion about 1/2 sliders into account
  6. Other than that the kiai is simple in its idea and promising in its execution, there isnt anything i can point it that can directly improve it quality in a noticable manner

Good Luck~
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