i was gonna write a much longer reply but yeah, really everything in here seems unnecessary without some reasoning of why things even needed to be changed at all. "trying to make things similar to other modes" isn't really a valid answer.
i have very mixed feelings on requiring finishers to be hit. from a tournament standpoint, you're losing out on lots of points already if you don't hit them (assuming they're not required), so causing a miss for not hitting them just seems like overkill. even simple stuff like a finisher at the end of a stream could be killer in a tournament with this change.
drumroll and spinner stuff is meh, i don't like breaking combo for missing either of these, but they should not really be an issue. they can break certain kinds of maps though as well, especially if TWC ends up having any gimmick picks with short spinners, you'd have to be really careful selecting maps.
HP system is just... why is this necessary? just because the other modes have it?
i just don't feel like anything introduced here really needed to be changed. i also don't want TWC to be a testing ground for a broken score system so these things really need to be addressed before TWC happens.
EDIT: also the notice being short on what's actually going to be in score v2 and what isn't can possibly change stuff for team selection, so if things are changing back and forth before the tourney starts, it could cause problems for some countries. because of this it might be best to stick with score v1 for this year or set a date to finalize everything and make no more changes to the system, and make that date well before registrations end.
i have very mixed feelings on requiring finishers to be hit. from a tournament standpoint, you're losing out on lots of points already if you don't hit them (assuming they're not required), so causing a miss for not hitting them just seems like overkill. even simple stuff like a finisher at the end of a stream could be killer in a tournament with this change.
drumroll and spinner stuff is meh, i don't like breaking combo for missing either of these, but they should not really be an issue. they can break certain kinds of maps though as well, especially if TWC ends up having any gimmick picks with short spinners, you'd have to be really careful selecting maps.
HP system is just... why is this necessary? just because the other modes have it?
i just don't feel like anything introduced here really needed to be changed. i also don't want TWC to be a testing ground for a broken score system so these things really need to be addressed before TWC happens.
EDIT: also the notice being short on what's actually going to be in score v2 and what isn't can possibly change stuff for team selection, so if things are changing back and forth before the tourney starts, it could cause problems for some countries. because of this it might be best to stick with score v1 for this year or set a date to finalize everything and make no more changes to the system, and make that date well before registrations end.