forum

BlackY vs. Yooh - HAVOX [Taiko]

posted
Total Posts
33
Topic Starter
Arrival
This beatmap was submitted using in-game submission on vendredi 10 février 2017 at 15:57:36

Artist: BlackY vs. Yooh
Title: HAVOX
Source: SOUND VOLTEX III GRAVITY WARS
Tags: unmei muma gezo sdvx iii _gezo_
BPM: 210
Filesize: 3513kb
Play Time: 01:58
Difficulties Available:
  1. Futsuu (2,33 stars, 305 notes)
  2. Inner Oni (6,83 stars, 1110 notes)
  3. Kantan (1,54 stars, 176 notes)
  4. Muzukashii (3,28 stars, 527 notes)
  5. Unmei's Oni (5,02 stars, 819 notes)
Download: BlackY vs. Yooh - HAVOX
Information: Scores/Beatmap Listing
---------------


go to hell with Mrriichi

FreeMod pick in LMS:SE3 Finals Mappool
Hidden pick in TWC 2017 Group Stage Mappool


Unmei's Oni by Unmei Muma

Be careful if you HR first try there is a simple yet noticeable speed up at the end.

Bubbled by Chromoxx !
Qualified by Nwolf !

Thanks a lot !
Yuzeyun
i don`t like the ducky right now .
Weber
Rare M4M

Kantan

00:04:669 - Might just be me, but i'm not a huge fan of tons of finishes at the start of a map to emphasize certain notes in the music, especially at the very beginning of a kantan, when you can just differentiate them with k's, try this out instead for your intro: https://osu.ppy.sh/ss/7076580
01:07:526 (98,1,1) - (< that looks weird as fuck lmao 98) Now i'm not entirely sure about this but I checked in-game and i'm not sure the amount of time given for players around this level would be enough to hit this spinner AND react to the d right after, I would remove that (d) note after the spinner and just extend it to the big white tick.
01:59:025 (1) - I'd bring this closer to the final note (1/4 between) so there isn't a 1/1 gap in between the final note and the start of the spinner, looked a little funny when I tested it.

Futsuu

00:01:241 - Same as Kantan ^ you can probably put some k's in there my dude
01:12:669 - Change to d, (01:11:526 (170,171) - and 01:12:669 (173,174) - are practically the same notes in the music)
01:59:239 (1) - Same as Kantan

Muzukashii

00:12:526 - At this level, you can probably get away with making this a triple since it's in the music as well, ESPECIALLY considering how dense the map becomes after the first kiai (applies to all identical patterns later in the map)

Unmei's Oni

Fucking garbage difficulty, throw it in the trash, stick to making 1 star marathons please nah jk i can't mod Oni+, seems good tho

Good luck!
Topic Starter
Arrival

Weber wrote:

Rare M4M

Kantan

00:04:669 - Might just be me, but i'm not a huge fan of tons of finishes at the start of a map to emphasize certain notes in the music, especially at the very beginning of a kantan, when you can just differentiate them with k's, try this out instead for your intro: https://osu.ppy.sh/ss/7076580 Changed to something similar.
01:07:526 (98,1,1) - (< that looks weird as fuck lmao 98) Now i'm not entirely sure about this but I checked in-game and i'm not sure the amount of time given for players around this level would be enough to hit this spinner AND react to the d right after, I would remove that (d) note after the spinner and just extend it to the big white tick. Right
01:59:025 (1) - I'd bring this closer to the final note (1/4 between) so there isn't a 1/1 gap in between the final note and the start of the spinner, looked a little funny when I tested it. Put it on a 1/2 gap

Futsuu

00:01:241 - Same as Kantan ^ you can probably put some k's in there my dude Done
01:12:669 - Change to d, (01:11:526 (170,171) - and 01:12:669 (173,174) - are practically the same notes in the music) Done
01:59:239 (1) - Same as Kantan

Muzukashii

00:12:526 - At this level, you can probably get away with making this a triple since it's in the music as well, ESPECIALLY considering how dense the map becomes after the first kiai (applies to all identical patterns later in the map) Done + some slight adjustment

Unmei's Oni

Fucking garbage difficulty, throw it in the trash, stick to making 1 star marathons please nah jk i can't mod Oni+, seems good tho

Good luck!
Thanks a lot !
Yuzeyun

Unmei Muma wrote:

i don`t like the weber right now .
:^)
Aldwych
OLALA

[General]

LE WIDESCREEN ET COUNTDOWN!



01:53:240 (79) - Pourquoi de la kantan à la Oni c'est méga vide?

[Kantan]

00:09:241 (11) - Je suis pas fan du slider dans le sens ou il est utilisé comme un "stream" alors que le reel stream commence un peu plus tard. (Edit : NVM mais en terme de son j'aurais dans ce cas mis un petit scale-up sur le volume).

00:25:241 (35,36) - J'aurais clairement mis dkkk ici mais j'ai peur qu'avec les autres diff ca soit moche, d'ailleur je suis surpris que tu n'ai pas mis de focus ici sur ta futsuu.

00:40:669 (58) - A nouveau pour le slider tu utilises du 1/4 pour du 1/3, j'ai eu le même problème sur pistols @ dawn et j'ai été plus ou moins contraint de le passer en stream pur, la je pense que tu peux pas trop slider.

00:44:669 (65) - Wat? Et lui continue alors que le stream se finit, commence le a partir de 00:43:526 - jusqu'a 00:45:241 .

01:07:669 (1) - Je trouve le spinner un peu too much et pas vraiement représentatif par rapport à la séquence acutelle. Dlte?

01:41:241 (61) - Idem, vu que c'est pas du 1/4. Et tbh je pense que un break complet de 4/1 serait pas de trop ici.

J'aime pas une partie de tes sliders, mais le reste ca va. Les remarques sur les sliders sont valable pour la futsuu

[Futsuu]

00:03:241 (4) - Ce genre de notes en plein dans du 1/3 ca fait assez bizzare. Je valide pas. :< . Je préfère a des endrois comme 00:06:098 - ou t'as de bons beats.

00:30:098 (64) - Mouais. Autant aller jusqu'au bout de l'idée en le déplacant à 00:29:955 -

01:44:383 (274) - Je l'aurait bien délete pour garder ces triples qui sont pas mal imo.

C'est pas mal hue, aoui n'oublie pas les sliders

[Muzukashii]

00:01:241 (1) - Alors... ? Pourquoi aucun kat dans cette section? Thefuk

00:40:669 (154) - T'es en muzu, je pense que tu peux te PERMETTRE le 1/3, surtout au vu de la Oni.

J'ai un peu peur du manque de triplés par rapport à la Oni mais sinon j'aime bien.

Je finirais plus tard wlh.
Topic Starter
Arrival

Aldwych wrote:

OLALA

[General]

LE WIDESCREEN ET COUNTDOWN!



01:53:240 (79) - Pourquoi de la kantan à la Oni c'est méga vide? Ca permet de bien emphasize les gros clash, donc je vais laisser comme ça.

[Kantan]

00:09:241 (11) - Je suis pas fan du slider dans le sens ou il est utilisé comme un "stream" alors que le reel stream commence un peu plus tard. (Edit : NVM mais en terme de son j'aurais dans ce cas mis un petit scale-up sur le volume). Le truc c'est qu'on est déjà a 100 Kek

00:25:241 (35,36) - J'aurais clairement mis dkkk ici mais j'ai peur qu'avec les autres diff ca soit moche, d'ailleur je suis surpris que tu n'ai pas mis de focus ici sur ta futsuu. A voir

00:40:669 (58) - A nouveau pour le slider tu utilises du 1/4 pour du 1/3, j'ai eu le même problème sur pistols @ dawn et j'ai été plus ou moins contraint de le passer en stream pur, la je pense que tu peux pas trop slider. Ok removed

00:44:669 (65) - Wat? Et lui continue alors que le stream se finit, commence le a partir de 00:43:526 - jusqu'a 00:45:241 . Done

01:07:669 (1) - Je trouve le spinner un peu too much et pas vraiement représentatif par rapport à la séquence acutelle. Dlte? Okay

01:41:241 (61) - Idem, vu que c'est pas du 1/4. Et tbh je pense que un break complet de 4/1 serait pas de trop ici. Ok

J'aime pas une partie de tes sliders, mais le reste ca va. Les remarques sur les sliders sont valable pour la futsuu D'ac, du coup je les retravaillerai si on me fait d'autres remarques dessus

[Futsuu]

00:03:241 (4) - Ce genre de notes en plein dans du 1/3 ca fait assez bizzare. Je valide pas. :< . Je préfère a des endrois comme 00:06:098 - ou t'as de bons beats. Ok j'ai restructuré le début de la futsuu

00:30:098 (64) - Mouais. Autant aller jusqu'au bout de l'idée en le déplacant à 00:29:955 - Done

01:44:383 (274) - Je l'aurait bien délete pour garder ces triples qui sont pas mal imo. Done

C'est pas mal hue, aoui n'oublie pas les sliders

[Muzukashii]

00:01:241 (1) - Alors... ? Pourquoi aucun kat dans cette section? Thefuk Je suis aussi surpris que toi xD

00:40:669 (154) - T'es en muzu, je pense que tu peux te PERMETTRE le 1/3, surtout au vu de la Oni. Done

J'ai un peu peur du manque de triplés par rapport à la Oni mais sinon j'aime bien.

Je finirais plus tard wlh. J'attends avec hâte
Yuzeyun

Aldwych wrote:

[General]

LE WIDESCREEN ET COUNTDOWN!
Mais osef du widescreen y'a pas de SB
iloveyou4ever
Hi
Let me clear some M4M debts xD

[General]
//Background and Video events
0,0,"HAVOXBG.jpg",0,40
I think the BG looks more cool in the way?

--I will start at muzu cuz I am not good in modding kantan,futsuu xDD--
(I am lazy actually xD)

[Muzukashii]
00:41:050 - change to k
to emphasis the finisher at 00:41:241 -

00:49:812 - change to d
low pitch here

00:55:955 - add k here
the sound is quite obvious I think

01:08:098 - change to k
the pitch is quite high here,change to k can emphasis the pitch here

01:17:812 - change to k
the pitch is a bit higher than previous note

01:24:098 - change to d d k d k?
Also mapping 7-note pattern is consistent with 01:26:098 -

01:38:526 - change to d

01:54:954 - 01:56:668 - change to K
because the ''dun'' sound in the background music is quite dominant,I think change to K can emphasis the sound
Also can emphasis the finisher at 01:58:953 -

02:04:596 - end the slider here
cuz the sound effect ends here

[Unmei's Oni]
seems od7 is a bit high xD
mind changing to od6.5?


00:12:383 - change to k k d
according to the pitch

00:23:955 - change to k
to be consistent with 00:21:669 -

00:35:955 - add d here?

00:41:669 - change to kkd
consistent with 00:37:098 -

00:53:383 - change to k
pitch is high here
but questionable though

01:18:574 - change this and next note to k
emphasis the pitch change

01:25:621 - change to k
same reason as above

01:27:621 - change this and next note to k
the sound effect pitch remains high,so I suggest changing to k k k k k k k d...

01:36:812 - whole thing change to dkddk?
according to the pitch

01:54:954 - 01:56:668 - change to K
same reason as muzukashii

[Inner Oni]
->short mod cuz I can't play the stream...
00:56:169 - remove this and add d at 00:56:312 -
emm seems better

01:07:098 - change to k?
more challenging xDD

01:24:669 - change to kkddkkdkd?
fits the music more

nice pp mapset !!
Hope my mod can push this forward :D
Good Luck!
Topic Starter
Arrival

iloveyou4ever wrote:

Hi
Let me clear some M4M debts xD

[General]
//Background and Video events
0,0,"HAVOXBG.jpg",0,40
I think the BG looks more cool in the way? Alright xD

--I will start at muzu cuz I am not good in modding kantan,futsuu xDD--
(I am lazy actually xD)

[Muzukashii]
00:41:050 - change to k Done + k to the previous note too
to emphasis the finisher at 00:41:241 -

00:49:812 - change to d
low pitch here

00:55:955 - add k here
the sound is quite obvious I think Keeping 5 notes patterns for this part

01:08:098 - change to k
the pitch is quite high here,change to k can emphasis the pitch here

01:17:812 - change to k
the pitch is a bit higher than previous note

01:24:098 - change to d d k d k?
Also mapping 7-note pattern is consistent with 01:26:098 -

01:38:526 - change to d

01:54:954 - 01:56:668 - change to K
because the ''dun'' sound in the background music is quite dominant,I think change to K can emphasis the sound
Also can emphasis the finisher at 01:58:953 -

02:04:596 - end the slider here
cuz the sound effect ends here

[Inner Oni]
->short mod cuz I can't play the stream...
00:56:169 - remove this and add d at 00:56:312 -
emm seems better

01:07:098 - change to k?
more challenging xDD

01:24:669 - change to kkddkkdkd?
fits the music more

nice pp mapset !!
Hope my mod can push this forward :D
Good Luck!
Thanks ! :D (When no reply it means I applied)
Yuzeyun

iloveyou4ever wrote:

[Unmei's Oni]
seems od7 is a bit high xD
mind changing to od6.5?
aw HELL no, OD7 is more than fine. I won't change for 2ms.

00:12:383 - change to k k d
according to the pitch the general pitch is low. having balanced kats would make no sense.

00:35:955 - add d here? i haven't done a single 1/2 before big note exceptions being on the beeps.

00:53:383 - change to k
pitch is high here
but questionable though wasn't mapping by the pitch here.

01:18:574 - change this and next note to k
emphasis the pitch change was mapping by the kicks

01:25:621 - change to k
same reason as above see above as well

01:36:812 - whole thing change to dkddk?
according to the pitch no, it was a snapping mistake. it should have been 2/3.

01:54:954 - 01:56:668 - change to K
same reason as muzukashii I don't see the point. It's loud and strong, it shouldn't have to be a kat
http://i.chiyozel.com/D9Ekl4L9
Aldwych
Flemme d'edit

[!tg's Oni]

00:06:860 (36) - Tbh je trouve que t'es allé un peu trop loin pour une Oni, même a ce SR. Fin ca fait trop surtout en comparant avec la Muzu et la Inner (même si celle ci ne fait pas parti d'un set standart).

00:09:812 (51) - J'trouve que d sonne mieux, mais as you wish.

00:12:383 (66) - k ? Ca semble logique tant sur la mélodie que le placement, surtout que tu le fais 00:14:669 (82) - ici

01:18:383 (538,539,540) - ah je les aurait mis en k perso au vu de la mélodie.

01:28:241 (616) - Delete, j'y vois pas un intéret de l'avoir et un break u n peu plus long serait pas dégeu surtout vu la complexité rythmique de la section.

01:31:336 (644) - Eh na. Il colle a rien surtout que tu as qqch 01:31:431 - ici (tu devrai surement modifier 01:31:526 (645,646,647) - ici d'ailleurs).

Sinon en général c'est assez ok_hand pour moi, ptet un peu too much rapport au set (une lite oni a coté ne serait presque pas du luxe imo)

[La Inner >:( ]

00:50:455 (437) - Bizzare que tu sois pas allé plus loin dans le mapping.

01:00:097 (534) - C'est ptet moche mais vu le piano j'aurais kdkdkdkdkdkdkdkdk à la verdi kek.

01:07:526 (618,619,620,621,622,623,624,625,626,627,628,629,630,631,632,633,634,635,636,637,638) - et après les gens top kek sur X.U svp quoi jpp.

01:57:310 (1087,1089) - Pour donner un effet d'increase (je sais pas comment l'exprimer, j'aurais ajouté des k à cet endroit (entre les 1/2 quoi).

Ouais c'est pas dégeu. Un peu trop hl a mon gout pour m'exprimer correctement sur la chose mais oké.
Topic Starter
Arrival

Aldwych wrote:

Flemme d'edit

[La Inner >:( ]

00:50:455 (437) - Bizzare que tu sois pas allé plus loin dans le mapping. Idk tbh. Je trouve que c'est le mieux par rapport au son

01:00:097 (534) - C'est ptet moche mais vu le piano j'aurais kdkdkdkdkdkdkdkdk à la verdi kek. FLOW KILLER, surtout par rapport au reste de la map

01:07:526 (618,619,620,621,622,623,624,625,626,627,628,629,630,631,632,633,634,635,636,637,638) - et après les gens top kek sur X.U svp quoi jpp. Bah ça fit exactement, et la majo du SR est du aux doublets 1/8.

01:57:310 (1087,1089) - Pour donner un effet d'increase (je sais pas comment l'exprimer, j'aurais ajouté des k à cet endroit (entre les 1/2 quoi). J'ai un peu changé l'endroit mais sans mettre de 1/4

Ouais c'est pas dégeu. Un peu trop hl a mon gout pour m'exprimer correctement sur la chose mais oké.
Kiki Iki
Hi. From M4M

[Inner Oni]
00:09:241 (51,52,53,54,55,56,57,58) - turn down the sound to 40-50%
00:17:884 (131,132) - ctrl+g
01:09:241 (639,640,641,642,643,644,645,646,647) - turn down the sound

[Unmei's Oni]
00:37:098 (233) - d
00:55:812 (385) - d
01:29:241 (626) - k
01:32:098 (651) - k
01:34:764 (674) - d

[Muzukashii]
01:32:288 (413) - d
01:42:098 (469) - k

[Futsuu]
00:17:241 (31) - k
00:56:383 (124) - k
01:27:241 (215) - d

[Kantan]
Everything is good :)

Map need more work on sound. But it's looking very good. I like it :)
Sorry for my english. Really :(
Good Luck!
Waiting your mod
t/549878
Yuzeyun

Aldwych wrote:

Flemme d'edit

[👺's Oni]

00:09:812 (51) - J'trouve que d sonne mieux, mais as you wish. jsp, dkkkd fait pas super progression vers le D donc jeej

00:12:383 (66) - k ? Ca semble logique tant sur la mélodie que le placement, surtout que tu le fais 00:14:669 (82) - ici ouais mais après c'est large plus haut en tonalité, toute cette section a peu de kats car en général c'est grave

01:18:383 (538,539,540) - ah je les aurait mis en k perso au vu de la mélodie. c'est mappé sur les kicks principalement du coup j'ai fait full d

01:28:241 (616) - Delete, j'y vois pas un intéret de l'avoir et un break u n peu plus long serait pas dégeu surtout vu la complexité rythmique de la section. ouais fuck j'ai fait un break 1/1 nique 👺

01:31:336 (644) - Eh na. Il colle a rien surtout que tu as qqch 01:31:431 - ici (tu devrai surement modifier 01:31:526 (645,646,647) - ici d'ailleurs). ah mais non c'est en 2/3 même si ça a pas l'air

Sinon en général c'est assez ok_hand pour moi, ptet un peu too much rapport au dessert (une lite oni a coté ne serait presque pas du luxe imo)

Kiki Iki wrote:

[Unmei's Oni]
00:37:098 (233) - d makes the rhythm more complex than it needs to be.
00:55:812 (385) - d doesn't fit the melody at all which was my main pattern component
01:29:241 (626) - k i personally don't like the idea, it feels out of place
01:32:098 (651) - k the three first notes are the same, no point in changing
01:34:764 (674) - d putting a don here also feels out of place, same notes where the kats are
http://i.chiyozel.com/Ss3sBvML
👺
Topic Starter
Arrival

Kiki Iki wrote:

Hi. From M4M

[Inner Oni]
00:09:241 (51,52,53,54,55,56,57,58) - turn down the sound to 40-50% Down to 80%
00:17:884 (131,132) - ctrl+g Bad flow
01:09:241 (639,640,641,642,643,644,645,646,647) - turn down the sound No, this sound needs emphasis

[Unmei's Oni]
00:37:098 (233) - d
00:55:812 (385) - d
01:29:241 (626) - k
01:32:098 (651) - k
01:34:764 (674) - d

[Muzukashii]
01:32:288 (413) - d No, a 1/3 like this in a muzu needs to be easy and understandable
01:42:098 (469) - k The previous and the following pattern start with a k

[Futsuu]
00:17:241 (31) - k No, keeping a structure here
00:56:383 (124) - k Will keep the sound and the melody created by the hitsounds more than blindly following the music
01:27:241 (215) - d ok

[Kantan]
Everything is good :) thanks

Map need more work on sound. But it's looking very good. I like it :)
Sorry for my english. Really :(
Good Luck!
Waiting your mod
t/549878
Skylish
Hi, m4m requeset by us. My map for you to mod: t/544369

[Kantan]

! Is this a troll Kantan fgs? Those sliders are severely abused! :(

~ OD=3 is preferable in Kantan since you used OD=4 in Futsuu.

> 00:08:098 (10) - do you miss a Finisher here?

> 00:09:241 (11) - the gap btw it 00:10:383 (12) - is so unforgiving! Try leaving at least 1/1 gap for Kantan level player to react. End the slider at 00:10:098 - is good to go.

> 00:26:383 (37) - ^same case as above, same way to deal with it

> 00:41:241 (58) - This Finisher is quite questionable since it is the only one Finisher. In case you are intended to use Finisher, why does 00:36:669 (51) - not be a Finisher? Meanwhile, going backwards, according to stanza division, 00:27:526 (38) - should be another Finisher according to your mapping style.

> 00:43:526 - please have something mapped here.... Using a slider to cover whole 1.5 bars is not a wise choice apparently. You can try some easy 1/1 patterns to fill up the gap. For example: 00:43:526 (62) - [img]https://puu.sh/tDXtP/b94c9c39bf.png]

> 00:45:812 - Density problem develops here:

= 00:48:098 - there should be more notes put at this bar, sth like 'd k ddk' works well already. There is a potential stream in this bar, you should also reflect the intensity of the music by using appropriate density of notes. For the current one, it is far from a satisfactory density.

= 00:50:383 - another damn slider, why do you love using sliders? If you can put some notes to represent the music, please DO put notes instead of sliders. Sliders will just murder the music for covering the flaws. It is completely unnecessary to do so in this music, among all difficulties. At this timing 00:50:383 - , you may try this: 00:50:383 (76) -
There is a 3/2 pattern at the accompanimental part behind sfx. d k d is mapped according to the pitches. A slightly hard pattern can be used here since the BGM support it simply speaking. Maintaining a group of monotonous 1/2 patterns is killing.

= 00:52:098 - k can be put here if you adapt the above change. Putting a k here can promote a better density flow.

= 00:54:383 - seriously WTH. Just removing the slider, and putting a d k in 1/1 beat divisor are good to go, fgs.

> 00:54:955 - same principle mentioned above, fix it on your own.

> 01:08:098 - & 01:08:383 - how about adding K K here? There should be something mapped for the melody.

> 01:09:241 - another slider: end it at 01:09:526 - , I am tired of explaining it already :(

> 01:24:669 - the gap is too huge, esp.ly there's an obviously heard high pitch sfx present. k k k in 1/1 can be mapped here

> 01:27:526 - replace this slider with k k is good to go, similar case at 00:54:383 -

> 01:35:526 - omg another slider :(

> 01:40:669 - density issue again, fix it on your own

> 01:58:953 - Removing all objects after this timing is already fine. A big DON right here can end the song nicely.

[Futsuu]

! Check the notes in Kantan, some issues are duplicated.

Actually pretty much the same with Kantan....

[Muzukashii]

> 00:03:526 (7,13) - they can be Finish, player of Muzukashii level should be able to handle this pattern x x x X/

> 00:09:241 (20) - blah blah blah. You must be able to put appropriate notes pattern in ALL slider occupied timing.

> 00:26:383 - give you some concrete example instead of blah blah blah: 00:26:383 (88) -

00:27:526 - this is an optional D/d, just see what you are going to change in Kantan or what you wanna map.

> 00:44:669 - du du du

> 00:51:526 - those 1/4 sfx is quite oustanding here. I think you'd better state it out by using monochrome (don) triplet here, for the sake of density flow. It is following the same principle of 00:53:812 -

> From 00:54:955 - to 00:57:241 - , these patterns are strange. What are you trying to present? You give wrong foci on density on both drum hitsounds and melody imo. You may try this: 00:54:955 (240) -

= 00:55:955 - there's still melody right here, it should be mapped instead of 00:55:383 - which was wrongly emphasized.

= 00:56:098 - My suggestion keeps the simplest pattern here as they are very unique out of the whole section. They worth to be emphasized by emptying all unnecessary stuff. Keeping them clean and clear is already good to go.

> 00:57:526 - shift it 1/4 backwards to 00:57:455 - , so as to follow the 3/2 patterns starting from 00:57:241 -

> 01:03:526 - / 01:04:669 - I think these should be k considering the consistencies. Compare them with other 3rd beat and you will spot that only these two timings having don mapped, which is quite strange. (I think k suit the music there too!) Meanwhile, you should have some variation if you adapt it. I leave it for you.

> 01:13:241 - Another wrong emphasis here. Those 3/2 patterns should really spotted it out by simplifying the whole pattern in this bar. How about: 01:13:241 (324) -

= 01:13:812 - this note has the highest pitch and it also share the same drum kick with 01:14:002 - and 01:14:169 - , thus k are put for these 3 timings.

= 01:13:526 - is adjusted to d in order to give some spotlights on the above 3 kats.

! There are too many flaws and I think you need to re-consider what you want to focus/ express/ present precisely.

[]

I put a halt here....
Topic Starter
Arrival

Skylish wrote:

Hi, m4m requeset by us. My map for you to mod: t/544369

[Kantan]

! Is this a troll Kantan fgs? Those sliders are severely abused! :( What do you mean ???? I changed to 1/1 spacing if thats what you meant.

~ OD=3 is preferable in Kantan since you used OD=4 in Futsuu. It's 4.5

> 00:08:098 (10) - do you miss a Finisher here? The sound clearly falls, putting a finisher is pretty much going against the song

> 00:09:241 (11) - the gap btw it 00:10:383 (12) - is so unforgiving! Try leaving at least 1/1 gap for Kantan level player to react. End the slider at 00:10:098 - is good to go.

> 00:26:383 (37) - ^same case as above, same way to deal with it

> 00:41:241 (58) - This Finisher is quite questionable since it is the only one Finisher. In case you are intended to use Finisher, why does 00:36:669 (51) - not be a Finisher? Meanwhile, going backwards, according to stanza division, 00:27:526 (38) - should be another Finisher according to your mapping style. Okay for the 38 being a finisher, but the 51 isnt a finisher in order to emphasize the two previous notes, being way stronger in the music

> 00:43:526 - please have something mapped here.... Using a slider to cover whole 1.5 bars is not a wise choice apparently. You can try some easy 1/1 patterns to fill up the gap. For example: 00:43:526 (62) - [img]https://puu.sh/tDXtP/b94c9c39bf.png]

> 00:45:812 - Density problem develops here:

= 00:48:098 - there should be more notes put at this bar, sth like 'd k ddk' works well already. There is a potential stream in this bar, you should also reflect the intensity of the music by using appropriate density of notes. For the current one, it is far from a satisfactory density. This kind of sounds, if not mapped completely, feels really awkward to play. I'm mapping mostly on the drums and the global rhythm, not on the melody. This place shouldn't have any notes inside.

= 00:50:383 - another damn slider, why do you love using sliders? If you can put some notes to represent the music, please DO put notes instead of sliders. Sliders will just murder the music for covering the flaws. It is completely unnecessary to do so in this music, among all difficulties. At this timing 00:50:383 - , you may try this: 00:50:383 (76) -
There is a 3/2 pattern at the accompanimental part behind sfx. d k d is mapped according to the pitches. A slightly hard pattern can be used here since the BGM support it simply speaking. Maintaining a group of monotonous 1/2 patterns is killing. Kantan is what it is. I keep 3/2 etc for the futsuu and more. I stick to really easy maps for Kantans.

= 00:52:098 - k can be put here if you adapt the above change. Putting a k here can promote a better density flow.

= 00:54:383 - seriously WTH. Just removing the slider, and putting a d k in 1/1 beat divisor are good to go, fgs.

> 00:54:955 - same principle mentioned above, fix it on your own.

> 01:08:098 - & 01:08:383 - how about adding K K here? There should be something mapped for the melody.

> 01:09:241 - another slider: end it at 01:09:526 - , I am tired of explaining it already :(

> 01:24:669 - the gap is too huge, esp.ly there's an obviously heard high pitch sfx present. k k k in 1/1 can be mapped here Mentioned above. Either you mapped these sounds completely, or you don't. Not in between or it is just utterly awkward.

> 01:27:526 - replace this slider with k k is good to go, similar case at 00:54:383 -

> 01:35:526 - omg another slider :(

> 01:40:669 - density issue again, fix it on your own No, i'm changing the rhythm I'm mapping on, therefore I put a break here. Fits well when you play the map and listen to the notes.

> 01:58:953 - Removing all objects after this timing is already fine. A big DON right here can end the song nicely.

I don't get what you have against sliders / they are a good way of representing a streaming part while keeping the map easy because its a Kantan. There are more than enough notes to feel like playing the song, so i kept most of the sliders except the long one.

[Futsuu]

! Check the notes in Kantan, some issues are duplicated.

Actually pretty much the same with Kantan.... Made it consistent.

[Muzukashii]

> 00:03:526 (7,13) - they can be Finish, player of Muzukashii level should be able to handle this pattern x x x X/

> 00:09:241 (20) - blah blah blah. You must be able to put appropriate notes pattern in ALL slider occupied timing.

> 00:26:383 - give you some concrete example instead of blah blah blah: 00:26:383 (88) - Way too hard. 8 1/2 with a triplet in between on 210 bpm on muzu please what the hell. Changed however.

00:27:526 - this is an optional D/d, just see what you are going to change in Kantan or what you wanna map.

> 00:44:669 - du du du

> 00:51:526 - those 1/4 sfx is quite oustanding here. I think you'd better state it out by using monochrome (don) triplet here, for the sake of density flow. It is following the same principle of 00:53:812 - Not mapping to the 1/4 here. The one at 00:53 is too remain consistent with the 2 previous one.

> From 00:54:955 - to 00:57:241 - , these patterns are strange. What are you trying to present? You give wrong foci on density on both drum hitsounds and melody imo. You may try this: 00:54:955 (240) -

= 00:55:955 - there's still melody right here, it should be mapped instead of 00:55:383 - which was wrongly emphasized.

= 00:56:098 - My suggestion keeps the simplest pattern here as they are very unique out of the whole section. They worth to be emphasized by emptying all unnecessary stuff. Keeping them clean and clear is already good to go.

> 00:57:526 - shift it 1/4 backwards to 00:57:455 - , so as to follow the 3/2 patterns starting from 00:57:241 -

> 01:03:526 - / 01:04:669 - I think these should be k considering the consistencies. Compare them with other 3rd beat and you will spot that only these two timings having don mapped, which is quite strange. (I think k suit the music there too!) Meanwhile, you should have some variation if you adapt it. I leave it for you. Creating a real emphasis on the following k note by using d here. The song is clear "don kat" and not "kat kat" here.

> 01:13:241 - Another wrong emphasis here. Those 3/2 patterns should really spotted it out by simplifying the whole pattern in this bar. How about: 01:13:241 (324) - (It's not 3/2)

= 01:13:812 - this note has the highest pitch and it also share the same drum kick with 01:14:002 - and 01:14:169 - , thus k are put for these 3 timings.

= 01:13:526 - is adjusted to d in order to give some spotlights on the above 3 kats.

! There are too many flaws and I think you need to re-consider what you want to focus/ express/ present precisely. The diff is very consistent with itself, and plays fairly well. You're looking at very subjective points here, since you're pretty much the only one saying that.....


[]

I put a halt here....
JessiChan
Hello!

Kantan


  1. 00:05:241 (6) - k To make it easier for them to read (also sounds good)
  2. 00:06:955 (8) - d If you want. Same sounds good as it is
  3. 00:17:812 (23) - Delete, to give more space
  4. 00:25:812 (36) - Delete ^ The best thing is that the notes in a row do not exceed 3
  5. 00:54:383 (79) - Delete
  6. 00:58:383 (84,85,86) - kkk
  7. 01:02:383 (90) - 01:03:526 (92) - 01:04:669 (94) - 01:05:812 (96) - 01:06:955 (98) - Delete
  8. Try this:
    01:11:526 (106) - Delete
    01:13:241 (109) - ^
    01:15:526 (114) - ^
    01:17:812 (118) - ^
    01:20:669 (124) - 01:22:383 (127) - ^
    01:28:669 (139) - ^
    01:33:241 (148) - 01:37:812 (157) - 01:44:669 (169) - ^

Futsuu


  1. Let's delete notes: 00:01:526 (2) - 00:03:812 (6) -
    00:04:669 (7) - d 00:05:241 (8) - k and Move these two 00:05:812 (9,10) - to here: 00:05:526 - May 9 be on that line
  2. 00:14:669 (25) - Delete And so it is consistent with: 00:10:383 (15,16,17) - These three notes
  3. 00:17:526 (32) - 00:18:098 (34) - Delete
  4. From here 00:19:526 - we will vary: 00:22:669 (46) - Delete
  5. Delete: 00:28:526 (60) - 00:30:812 (67) - 00:33:098 (73) - 00:35:383 (80) -
  6. 00:39:241 (90) - Delete
  7. 00:52:955 (121) - ^
  8. 00:56:955 (131) - ^
  9. 00:59:241 (137) - ^
  10. Delete: 01:03:241 (146) - 01:05:526 (153) - 01:07:812 (160) -
  11. 01:10:669 (167,168) - dd It happens that these players begin to see for the first time "triplets" 1/2 The best thing is to make them unicolor. Begin to vary from Muzukashii, but I will let you pass some for sounding matter.
  12. 01:13:526 (176) - Delete
  13. 01:16:669 (187) - k If you want.
  14. 01:17:241 (188,189,190) - ctrl + g and 01:18:098 (191) - delete
  15. 01:20:383 (198) - Delete
  16. 01:21:241 (202) - blue
  17. 01:22:669 (206) - Delete and 01:23:241 (208,209) - red
  18. 01:24:955 (213) - Delete 01:26:098 (217) - Same and 01:26:955 (219,220,221,222,223) - We will leave this like this to match what I told you.
  19. 01:28:669 - From here it's the same, if you want copies and handles. Change the colors, however you want.

Muzukashii


  1. 00:02:955 (4) - 00:05:241 (10) - I think sound better as d And so it matches with: 00:07:526 (16,17,18,19) - That would be the opposite of that pattern.
  2. 00:13:812 (34,35) - ctrl + g
  3. 01:30:526 (407,408) - ctrl + g
Nice diff

Ummei's Oni


  1. Try this: 00:06:288 (32) - 00:06:860 (36) - 00:07:431 (40) - Delete that gives you a little more space.
  2. 00:12:383 (63) - blue
  3. 00:16:955 (92) - ^
  4. 00:18:312 (104,105) - ctrl + g
  5. 01:07:383 (449) - blue To be consistent with: 01:06:098 (438,439) -
  6. 01:28:669 (615,616) - ctrl + g
0:

The Inner Oni diff is good for me.

Good luck. ;)
Topic Starter
Arrival

JessiChan wrote:

Hello!

Kantan


  1. 00:05:241 (6) - k To make it easier for them to read (also sounds good) Keeping the d k d k d k structure here
  2. 00:06:955 (8) - d If you want. Same sounds good as it is A k suits definetly better
  3. 00:17:812 (23) - Delete, to give more space
  4. 00:25:812 (36) - Delete ^ The best thing is that the notes in a row do not exceed 3 Ok for this one
  5. 00:54:383 (79) - Delete
  6. 00:58:383 (84,85,86) - kkk 00:58:383 (82) - Changed this to k
  7. 01:02:383 (90) - 01:03:526 (92) - 01:04:669 (94) - 01:05:812 (96) - 01:06:955 (98) - Delete
  8. Try this:
    01:11:526 (106) - Delete
    01:13:241 (109) - ^
    01:15:526 (114) - ^
    01:17:812 (118) - ^
    01:20:669 (124) - 01:22:383 (127) - ^
    01:28:669 (139) - ^
    01:33:241 (148) - 01:37:812 (157) - 01:44:669 (169) - ^

Declined all the "delete" suggestion, diff is good and easy enough as it is. It is 2/1 snapping, not 1/1 lol

Futsuu


  1. Let's delete notes: 00:01:526 (2) - 00:03:812 (6) -
    00:04:669 (7) - d It's a k on kantan and suits better as is. 00:05:241 (8) - k and Move these two 00:05:812 (9,10) - to here: 00:05:526 - May 9 be on that line Fits way better as it is
  2. 00:14:669 (25) - Delete And so it is consistent with: 00:10:383 (15,16,17) - These three notes What ?
  3. 00:17:526 (32) - 00:18:098 (34) - Delete Made some changes
  4. From here 00:19:526 - we will vary: 00:22:669 (46) - Delete
  5. Delete: 00:28:526 (60) - 00:30:812 (67) - 00:33:098 (73) - 00:35:383 (80) -
  6. 00:39:241 (90) - Delete
  7. 00:52:955 (121) - ^
  8. 00:56:955 (131) - ^
  9. 00:59:241 (137) - ^
  10. Delete: 01:03:241 (146) - 01:05:526 (153) - 01:07:812 (160) - Done with smal changes
  11. 01:10:669 (167,168) - dd It happens that these players begin to see for the first time "triplets" 1/2 The best thing is to make them unicolor. Begin to vary from Muzukashii, but I will let you pass some for sounding matter. kkd is simple enough for a futsuu.
  12. 01:13:526 (176) - Delete
  13. 01:16:669 (187) - k If you want.
  14. 01:17:241 (188,189,190) - ctrl + g and 01:18:098 (191) - delete Applied
  15. 01:20:383 (198) - Delete
  16. 01:21:241 (202) - blue
  17. 01:22:669 (206) - Delete and 01:23:241 (208,209) - red
  18. 01:24:955 (213) - Delete 01:26:098 (217) - Same and 01:26:955 (219,220,221,222,223) - We will leave this like this to match what I told you.
  19. 01:28:669 - From here it's the same, if you want copies and handles. Change the colors, however you want.

Denied most of the "delete" suggestion again, this is completely changing the map and not a way I want too. However I made some changes in the kiai making it easier.

Muzukashii


  1. 00:02:955 (4) - 00:05:241 (10) - I think sound better as d And so it matches with: 00:07:526 (16,17,18,19) - That would be the opposite of that pattern. I prefer a k d d k here
  2. 00:13:812 (34,35) - ctrl + g Applied
  3. 01:30:526 (407,408) - ctrl + g Applied


Nice diff

Ummei's Oni


  1. Try this: 00:06:288 (32) - 00:06:860 (36) - 00:07:431 (40) - Delete that gives you a little more space.
  2. 00:12:383 (63) - blue
  3. 00:16:955 (92) - ^
  4. 00:18:312 (104,105) - ctrl + g
  5. 01:07:383 (449) - blue To be consistent with: 01:06:098 (438,439) -
  6. 01:28:669 (615,616) - ctrl + g
0:

The Inner Oni diff is good for me.

Good luck. ;)
Yuzeyun

JessiChan wrote:

Ummei's Oni


  1. Try this: 00:06:288 (32) - 00:06:860 (36) - 00:07:431 (40) - Delete that gives you a little more space. Structurally, having 1/1 only is dumb. I played on the kicks, killing half of them will not work.
  2. 00:12:383 (63) - blue kick, pointless
  3. 00:16:955 (92) - ^ kick, also pointless
  4. 00:18:312 (104,105) - ctrl + g i'd lose the "different sound" aspect if i do kkd
  5. 01:07:383 (449) - blue To be consistent with: 01:06:098 (438,439) - its counterpart is 01:05:098 (430,431) -, not 438-439.
  6. 01:28:669 (615,616) - ctrl + g against the idea, the main pattern is k d d d k d d d k. it will become k d k d k d d d k, which was not the aim.
0:
Chromoxx
did some irc, made the lower diffs a bit better and fixed something that played awkwardly in the inner

bubbled!

irc
2017-02-07 22:46 Arrival: Ayy, do you have any idea when you want to take a look at Havox ?
2017-02-07 22:46 Chromoxx: i looked at it earlier and there were a few things i noticed
2017-02-07 22:50 Arrival: ah alright
2017-02-07 22:50 Chromoxx: gezo's diff should be Od6 for spread tbh
2017-02-07 22:52 Chromoxx: inner oni: 00:50:598 - these notes feel really weird, there's probably a smoother way to emphasize these sounds
2017-02-07 22:52 Chromoxx: maybe making some kind of 1/4 patterns
2017-02-07 22:53 Arrival: well idk
2017-02-07 22:53 Arrival: I spent legit 30 minutes trying to find ideas on it
2017-02-07 22:53 Arrival: but didn't come up with anything fiting but this
2017-02-07 22:55 Chromoxx: 00:50:598 (438,439,440,441) - kdkdkdk
2017-02-07 22:55 Chromoxx: 00:51:169 (442,443) - kdk
2017-02-07 22:55 Chromoxx: plays smoother
2017-02-07 22:55 Chromoxx: and there are actual d sounds inbetween the ks
2017-02-07 22:56 Chromoxx: 01:09:812 - also comparing this kiai to the rest of the map it seems a lot easier
2017-02-07 22:56 Chromoxx: could be buffed at least a tiny bit
2017-02-07 22:57 Arrival: ok i may buff it a bit but i'll try to keep this difficulty spike between both though
2017-02-07 22:57 Arrival: both kiais
2017-02-07 22:57 Chromoxx: yea, it's just a little too easy atm
2017-02-07 22:57 Arrival: The second should be a bit harder
2017-02-07 22:57 Arrival: okok
2017-02-07 22:57 Chromoxx: like it would be a completely different diff
2017-02-07 22:58 Chromoxx: don't go too ham, just maybe make a few patterns longer or something
2017-02-07 22:58 Chromoxx: 01:09:241 - and yeah, in the kantan this pattern is kinda a bit too long in general
2017-02-07 22:59 Chromoxx: after this there are plenty 4/1 breaks, this thing just stands out as a big diff spike even though there isn't a spike like this here in the other diffs, maybe just add like one 4/1 break inbetween
2017-02-07 23:04 Arrival: Okay i'm nerfing the kantan a bit
2017-02-07 23:04 Arrival: 01:14:383 - I've added a 4/1 break here
2017-02-07 23:04 Arrival: Should I put some others ?
2017-02-07 23:05 Chromoxx: 01:14:955 - you deleted this note?
2017-02-07 23:05 Arrival: yes
2017-02-07 23:05 Chromoxx: 01:19:526 - maybe this one too
2017-02-07 23:05 Arrival: alright
2017-02-07 23:06 Chromoxx: 01:02:383 - 01:03:526 - 01:05:812 -
2017-02-07 23:07 Chromoxx: delete those too i'd suggest
2017-02-07 23:07 Chromoxx: makes the buildup a bit better
2017-02-07 23:07 Chromoxx: 01:06:955 - also you can add a finisher here
2017-02-07 23:07 Arrival: _Good idea
2017-02-07 23:09 Chromoxx: ok, let's take a quick look at futsuu
2017-02-07 23:10 Arrival: Btw would OD 6.5 be ok for Gezo's diff ?
2017-02-07 23:10 Chromoxx: 01:09:812 - i don't like how you're basically only using 1/1 triplets in the first half of this kiai
2017-02-07 23:11 Arrival: He really likes high ODs so idk
2017-02-07 23:11 Chromoxx: well OD6 would fit smoother considering muzu is 5 and inner oni is 7
2017-02-07 23:11 Arrival: I cant put the muzu at 5.5 then
2017-02-07 23:11 Arrival: i can*
2017-02-07 23:12 Arrival: nice typo
2017-02-07 23:12 Chromoxx: muzu is better at 5 imo
2017-02-07 23:12 Chromoxx: ask gezo if he's ok with 6
2017-02-07 23:12 Arrival: spoiler : he's sleeping XD
2017-02-07 23:12 Chromoxx: well, ask him afterwards then and i can bubble tomorrow when he answers
2017-02-07 23:12 Chromoxx: anyway, the thing i said about the futsuu before you came back to the OD
2017-02-07 23:13 Arrival: and for the futsuu : well i wanted to make a a contrast with 1/2 triplets and 1/1 triplets
2017-02-07 23:13 Arrival: idk i thought it was correct
2017-02-07 23:15 Chromoxx: 01:11:241 - 01:13:526 - 01:15:812 - 01:18:098 - 01:20:383 - 01:22:669 -
2017-02-07 23:15 Chromoxx: you can add notes at places like these
2017-02-07 23:15 Chromoxx: as you have it now it's too easy
2017-02-07 23:16 Chromoxx: and you can buff the second half a little bit too
2017-02-07 23:17 Arrival: Alright done
2017-02-07 23:18 Chromoxx: muzu looks fine
2017-02-07 23:19 Chromoxx: 00:28:098 - for gezo's diff this and 00:29:241 - etc. throughout this part should be k imo
2017-02-07 23:19 Chromoxx: it's a pretty high sound and D feels kinda weird to me here
2017-02-07 23:20 Arrival: Alright i'll tell him
2017-02-07 23:20 Chromoxx: although, nah it's ok
2017-02-07 23:21 Chromoxx: just tested playing and it feels pretty normal, i see what he was going for there and it works so i'm fine with it
2017-02-07 23:22 Chromoxx: ye rest looks k for now
2017-02-07 23:22 Chromoxx: can you update so that i can give another quick look?
2017-02-07 23:22 Arrival: sure
2017-02-07 23:23 Arrival: Done
2017-02-07 23:24 Chromoxx: 01:09:812 - kantan d k d k d is too repetitive in the first half of the kiai
2017-02-07 23:24 Chromoxx: maybe make some kind of variation
2017-02-07 23:25 Arrival: like this one as a k 01:13:241 (104) - ?
2017-02-07 23:25 Arrival: well and the others corresponding ofc
2017-02-07 23:25 Chromoxx: 01:12:669 (103,104) - ctrl G would work better
2017-02-07 23:25 Arrival: yeah ok
2017-02-07 23:25 Chromoxx: 01:21:812 (119,120) - this ctrl G too and problem solved
2017-02-07 23:26 Arrival: alright !
2017-02-07 23:26 Chromoxx: 01:16:526 - futsuu, you could shift this note to 01:15:383 - to be consistent with 01:10:812 - and keep a nice 1 2 1 2 variation going
2017-02-07 23:26 Chromoxx: 01:21:098 - same
2017-02-07 23:26 Chromoxx: 01:25:098 - maybe add a d in here
2017-02-07 23:27 Chromoxx: that's about it
2017-02-07 23:29 Arrival: yeah good idea
2017-02-07 23:29 Arrival: fits better
2017-02-07 23:31 Chromoxx: inner oni seems fine too for now
2017-02-07 23:31 Chromoxx: just ask gezo about the idea and i'll give a brief recheck and bubble tomorrow
2017-02-07 23:32 Chromoxx: oh yeah, can you hit me up with a mod pls btw?
2017-02-07 23:32 Chromoxx: ACTION is listening to [https://osu.ppy.sh/b/1207233 BABYMETAL - Tales of The Destinies]
2017-02-07 23:32 Chromoxx: need a few mods on this asap XD
2017-02-07 23:37 Arrival: sure thing !
2017-02-07 23:37 Chromoxx: ty
2017-02-08 10:25 Chromoxx: up to 11SP on havox pls
2017-02-08 10:26 Arrival: I have one kd left lul
2017-02-08 10:26 Chromoxx: aaa
2017-02-08 10:26 Chromoxx: get someone else to shoot then
2017-02-08 10:26 Chromoxx: i'd hit you up but i need like 9 of them every time i rank a map XD
2017-02-08 10:27 Arrival: i have someone i think
2017-02-08 10:27 Chromoxx: ok
2017-02-08 10:27 Chromoxx: do it quick tho cos i gotta go in a min xD
2017-02-08 10:28 Chromoxx: also there's a ton of unsnapped objects in the inner lol
2017-02-08 10:28 Arrival: Done
2017-02-08 10:28 Arrival: xD
2017-02-08 10:28 Arrival: omfg
2017-02-08 10:28 Chromoxx: remove them, then update
2017-02-08 10:28 Chromoxx: then i'll play it again and bubble
2017-02-08 10:31 Arrival: Done
2017-02-08 10:31 Chromoxx: ok
2017-02-08 10:33 Arrival: this edit is bugged af
2017-02-08 10:33 Arrival: inb4 there is a random bug
2017-02-08 10:33 Chromoxx: you need to fix the sv in the .osu file
2017-02-08 10:34 Chromoxx: of the inner oni
2017-02-08 10:34 Arrival: done
2017-02-08 10:34 Arrival: this edit is tilting me
2017-02-08 10:34 Chromoxx: gogo update
2017-02-08 10:34 Arrival: done
2017-02-08 10:34 Arrival: xD
2017-02-08 10:35 Arrival: what the hell
2017-02-08 10:35 Arrival: didnt work
2017-02-08 10:35 Chromoxx: do it again
2017-02-08 10:37 Arrival: SHOULD BE GOOD I HOPE
2017-02-08 10:37 Arrival: okay it is
Topic Starter
Arrival
Thanks ! :)
Nwolf
IRC
18:22 Nwolf: Kantan: 00:19:526 (25,28,32) - might be nicer to have these as kats to have a difference to the previous part
18:22 Nwolf: cause songs gets more intense
18:22 Nwolf: 00:36:098 (47,48,49) - Maybe change the kats to be non-finishers and the don to be big
18:23 Nwolf: more appropriate for a Kantan
18:23 Nwolf: oh yeah hi!
18:23 Arrival: how are you ? c:
18:23 Arrival: okay done the two suggestions
18:23 Nwolf: I'm fine, and you? C:
18:24 Arrival: fantastikkk
18:24 Nwolf: 01:09:812 (98) - no big note at kiai start
18:24 Nwolf: *sad faic*
18:24 Nwolf: 01:28:098 (131) - ^
18:24 Arrival: okay thats unintended lul
18:24 Arrival: just forgot hehe
18:25 Nwolf: change in higher diffs except Inner too
18:25 Nwolf: oh Gezo has a GD
18:25 Arrival: yup
18:26 Nwolf: FUTSUU, 00:36:669 (83) - either same thing as Kantan or just change this to big don pls
18:26 Nwolf: finishers need luv
18:26 Arrival: you're a finisher fetishist
18:27 Nwolf: KANTAN, 00:49:241 (70) - try kat for this. Nice to not have d k d everywhere and it somewhat fits the synth
18:28 Nwolf: I know I am <3
18:28 Arrival: yeah alright
18:30 Nwolf: 01:07:812 - FUTSUU again: There is absolutely no build-up in this part for Futsuu while there is in other diffs (at least Kantan) so maybe adding a kat here might be a nice change without going overbeoard
18:30 Arrival: there was a build up but i nerfed it since people were complaining for "too hard" lul
18:31 Nwolf: 01:46:383 (165) - KANTAN/FUTSUU are missing a finisher here
18:31 Nwolf: 7-plet 1/1 isn't hard
18:31 Arrival: ye that's what i was thinking
18:32 Nwolf: MUZU: 00:18:383 - until 00:27:526 - you could fill all the 2/1 gaps imo
18:32 Nwolf: long 1/1 isn't a problem at all for Muzukashii and in this case it wouldn't even be long
18:32 Nwolf: there are enough breaks coming up anyway
18:33 Arrival: okay done
18:34 Nwolf: 01:15:383 - 01:16:526 - 01:17:669 - empty on purpose? (01:10:812 (303,309,315) - )
18:34 Nwolf: esp on the 2nd one it feels off
18:35 Nwolf: and yes that means changing more than just filling that gap
18:36 Arrival: for the first part i don't want to put endless 1/2s
18:36 Arrival: so I keep them not too long
18:36 Nwolf: can change that 7-plet :P
18:37 Nwolf: only the 2nd one is really important tho
18:37 Arrival: Yeah okay for this one
18:37 Nwolf: 01:46:668 (495) - should probably be removed considering everything else is a 2/1 break
18:37 Arrival: right
18:37 Nwolf: (and possibly 01:50:097 - 01:51:811 - add notes here cause intense)
18:38 Arrival: alright i added kats
18:40 Nwolf: INNER: 01:22:954 (781,782,783,784,785) - drums is full 1/3
18:41 Nwolf: also change HP to 6 please, 5 is low and the diff isn't _that_ hard
18:41 Nwolf: especially considering the hard parts are before 50%
18:42 Arrival: okay i added the 1/3s and changed to 6
18:43 Nwolf: based on 01:14:383 (697) - 01:23:526 (785) - should be big and maaaaybe 01:21:241 (765) - too
18:43 Arrival: hmm
18:44 Arrival: well the first one is the start of a build up tbh
18:44 Nwolf: ok nopt 765
18:44 Arrival: nut sure if it's fitting that well
18:45 Nwolf: why would a more intense part not have strong notes tho
18:45 Arrival: Well i'll take the first one
18:45 Nwolf: 01:41:812 (968) - would be same
18:46 Arrival: yup
18:46 Nwolf: damn gezo is offline
18:47 Arrival: well do you want to make big changes on his diff ?
18:47 Nwolf: because wtf is 00:50:383 (340,341,342,343,344,345) -
18:48 Arrival: okay he fked up
18:48 Arrival: I'll fix it
18:48 Nwolf: also 00:36:669 (226) -
18:48 Nwolf: aaaand 01:09:812 (462) -
18:48 Nwolf: 00:53:526 (361) - should probably be a kat cause snare rhythm as well
18:49 Nwolf: not big changes but... changes
18:49 Nwolf: no big notes in 01:01:812 - this part either *sad faic*
18:49 Arrival: Yeah but its on purpose i think
18:50 Arrival: ye well i'll wait till he's online
18:50 Nwolf: ay

yes Gezo applied the changes when he got online

WRECK HAVOC OF LOVE UPON OSU
Topic Starter
Arrival
PogChamp !
Yuzeyun
AyazeChamp
Aurele
gg
Lonesome Dreams_old
congratz~
Topic Starter
Arrival
thanks !
zigizigiefe
Sorry for being late,gratz :)
show more
Please sign in to reply.

New reply