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Kawada Mami - Contrail~Kiseki~

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Topic Starter
miradzin
This beatmap was submitted using in-game submission on 2017年1月29日 at 0:02:26

Artist: Kawada Mami
Title: Contrail~Kiseki~
Source: 蒼の彼方のフォーリズム
Tags: aokana opening full ao kanata no four rhythm
BPM: 168
Filesize: 8687kb
Play Time: 04:33
Difficulties Available:
  1. Insane (4.47 stars, 918 notes)
  2. Kiseki (5.54 stars, 1069 notes)
Download: Kawada Mami - Contrail~Kiseki~
Information: Scores/Beatmap Listing
---------------
For Ranked!
Osu! needs more of this song xd
Needing GD for easy and mods
Easy by CSLM (soon)
Normal by thzz (soon)
Hard by joker- (soon)
Insane by me (adding hitsounds 35%)
Kiseki by me
Redownload if downloaded before November 29, 2016
Ataraxia
Caralho full version

boa ^^ (se quizer uns mod daora so chama )
vekt0r
m4m from your queue
everybody help save this map pls

Kiseki:
00:03:730 (2,3,4,5) - don’t make them all equal, group 2,3 and 4,5 together because 3 and 5 are only faint echoes
00:08:552 (7,8) - 8 has 2 sounds here, so it should be different from 7; either make 7 just one circle or change 8 to two 1/4 circles, depending on what intensity you want
00:14:802 (3) - change to 2 taps? Instrument is stronger on the end, and there’s also a loud drum
00:45:159 (3) - curve this slider more, it looks bad given the previous one
00:46:052 (1,2) - flow better here
00:56:409 (1,2,3) - Why are 2 and 3 so close together? If anything, the drum on 3 sounds like 1
Actually I see smooth vocal connections between 00:56:766 (2,3,1) -, so if that is the case, place the next 1 in the same spot too. However, I think having 3 jump back to 1 is better.
01:00:159 (1,2) - triple, partially because 1 isn’t so clearly defined (actually you did it here: 02:13:016 (1,2,3) -)
01:11:945 (1) - Remove to emphasize the break in drums more, even though there are instrumentals here (it would also be cool if 01:12:123 (2,3) - matched 01:11:409 (3,4) - in position or something)
01:18:909 (1,4) - something could be done with the instrumental sound on 1’s sliderend and 4, here and in the next 3 measures too
01:28:909 (4,5,6) - If there’s a triple here, then triple on 01:31:766 (1) - too; and probably remove 01:30:338 (1,2,3) -
01:35:516 (5) - remove sliderend
02:01:587 (1,2,3) - is unnecessary, the others are fine (I guess)?
02:04:802 (1,2) - After 3 sort of sketchy triples why is there no triple between these notes where there are drums?
02:23:016 (7) - Since you’re at least kind of mapping to vocals, emphasize this note, which wasn’t there in the last kiai, with at least an NC
02:32:123 (2,4) - (2 and 4’s sliderend) same sounds as 01:18:909 (1,4) -
02:34:623 (1,2,4,5) - consider auto-stacking these, otherwise might be misleading
02:37:659 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - what exactly is in groups of 3? I hear a drumbeat repeating every measure
02:40:695 (1,1,1) - Now it’s in groups of 3, but as far as I can tell, there is nothing on these 1’s
02:42:480 (4) - make this 1/4 slider
02:54:623 (1,2,3,4,5,6) - each of the pairs (1-2, 3-4, 5-6) should be tap-slider, rather than the other way around, like these: 02:57:480 (1,2,3,4,5,6) -
03:00:337 (1,2) - this too; sure the slider is because of holding vocals, but there is no way the 2 deserves a clickable object
Hmm let’s try to spice up these 55 circles in a row…
03:15:338 (5,6) - stack these notes because of similar sound
03:16:766 (6,7) -, 03:18:195 (5,6) -, 03:19:623 (6,7) - ^
03:15:873 (1,2) - Make these a single slider (can’t hear anything on 2)
03:18:730 (1,2) -, 03:21:588 (1,2) - ^
03:24:445 (1,2) - ^ Especially this one, using kicksliders here ruins the effect it has on 3 and 4
03:20:338 (1) - Starting here, the notes become grouped in pairs (except the ones without drums), really bring out those pairs
Also, the effect is really cool if you let the user interface hang until 3:28:909, in the silence, before going to break
03:44:445 (4,5) - NC on 4, and make 4 a slider and 5 a circle instead
03:46:409 (2,5) - same sounds as 01:18:909 (1,4) -
03:51:766 (1,2,3,4,5,6) - I don’t get the groups of 3 beats here either…
04:01:230 (6,7,1) - might be a misread problem
04:19:980 (5) - why place downbeat on a sliderend?

Okay, done, I really hope this song goes somewhere tho (that I’m not the first and last person to mod this xd)
Good luck with this mapset :)
Topic Starter
miradzin

vekt0r wrote:

m4m from your queue
everybody help save this map pls

Kiseki:
00:03:730 (2,3,4,5) - don’t make them all equal, group 2,3 and 4,5 together because 3 and 5 are only faint echoes fixed
00:08:552 (7,8) - 8 has 2 sounds here, so it should be different from 7; either make 7 just one circle or change 8 to two 1/4 circles, depending on what intensity you want changed
00:14:802 (3) - change to 2 taps? Instrument is stronger on the end, and there’s also a loud drum changed
00:45:159 (3) - curve this slider more, it looks bad given the previous one changed
00:46:052 (1,2) - flow better here changed
00:56:409 (1,2,3) - Why are 2 and 3 so close together? If anything, the drum on 3 sounds like 1changed
Actually I see smooth vocal connections between 00:56:766 (2,3,1) -, so if that is the case, place the next 1 in the same spot too. However, I think having 3 jump back to 1 is better.
01:00:159 (1,2) - triple, partially because 1 isn’t so clearly defined (actually you did it here: 02:13:016 (1,2,3) -)changed
01:11:945 (1) - Remove to emphasize the break in drums more, even though there are instrumentals here (it would also be cool if 01:12:123 (2,3) - matched 01:11:409 (3,4) - in position or something) changed in a different way
01:18:909 (1,4) - something could be done with the instrumental sound on 1’s sliderend and 4, here and in the next 3 measures too changed
01:28:909 (4,5,6) - If there’s a triple here, then triple on 01:31:766 (1) - too; and probably remove 01:30:338 (1,2,3) -added and removed
01:35:516 (5) - remove sliderend Don't see why
02:01:587 (1,2,3) - is unnecessary, the others are fine (I guess)? I'll keep those sketchy triples :p
02:04:802 (1,2) - After 3 sort of sketchy triples why is there no triple between these notes where there are drums? changed
02:23:016 (7) - Since you’re at least kind of mapping to vocals, emphasize this note, which wasn’t there in the last kiai, with at least an NC Changed
02:32:123 (2,4) - (2 and 4’s sliderend) same sounds as 01:18:909 (1,4) - changed
02:34:623 (1,2,4,5) - consider auto-stacking these, otherwise might be misleading I often play my map and don't find they misleading
02:37:659 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - what exactly is in groups of 3? I hear a drumbeat repeating every measureyeah, fixed
02:40:695 (1,1,1) - Now it’s in groups of 3, but as far as I can tell, there is nothing on these 1’s yeah, fixed
02:42:480 (4) - make this 1/4 slider ok
02:54:623 (1,2,3,4,5,6) - each of the pairs (1-2, 3-4, 5-6) should be tap-slider, rather than the other way around, like these: 02:57:480 (1,2,3,4,5,6) - true, fixed
03:00:337 (1,2) - this too; sure the slider is because of holding vocals, but there is no way the 2 deserves a clickable objectfixed
Hmm let’s try to spice up these 55 circles in a row…
03:15:338 (5,6) - stack these notes because of similar sound
03:16:766 (6,7) -, 03:18:195 (5,6) -, 03:19:623 (6,7) - ^ Changed, but not the last one mentioned
03:15:873 (1,2) - Make these a single slider (can’t hear anything on 2)
03:18:730 (1,2) -, 03:21:588 (1,2) - ^ instead of those I just deleted the second circle
03:24:445 (1,2) - ^ Especially this one, using kicksliders here ruins the effect it has on 3 and 4 yeah, made them circles
03:20:338 (1) - Starting here, the notes become grouped in pairs (except the ones without drums), really bring out those pairs
Also, the effect is really cool if you let the user interface hang until 3:28:909, in the silence, before going to break
03:44:445 (4,5) - NC on 4, and make 4 a slider and 5 a circle instead changed
03:46:409 (2,5) - same sounds as 01:18:909 (1,4) - changed
03:51:766 (1,2,3,4,5,6) - I don’t get the groups of 3 beats here either…fixed
04:01:230 (6,7,1) - might be a misread problem changed
04:19:980 (5) - why place downbeat on a sliderend? fixed

Okay, done, I really hope this song goes somewhere tho (that I’m not the first and last person to mod this xd)
Good luck with this mapset :)
Thanks for the mod :)
micchi_chi
Hello, M4M
Thank you for your mod before

Red : unrankable (or might be unrankable) issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

I should be modding the hardest diff right? So here I go~
I'll be putting general stuff here too

[Kiseki]
SPOILER
  1. Put Contrail〜軌跡〜 for the title. The current would be moved to romanized.
  2. 00:02:302 (7,1) - Pure suggestion. If you're going to put them so close together, I think it would be better if you just stack them. That way, you can feel the "pause" better. You can rotate (1) too if you want a better appearance. http://puu.sh/sMGND/e97fb7496a.jpg you'll have to move some things tho.
  3. 00:04:445 (6) - I don't know, I think since you make a boxy pattern here 00:03:730 (2,3,4,5) - you can at least keep the angle from (5) to (6) even like http://puu.sh/sMGWe/31c6d43f4c.jpg to keep consistency than suddenly going acute.
  4. 00:06:766 (3) - Maybe try something like this http://puu.sh/sMH3w/4394401575.jpg fit better I think
  5. 00:09:623 (4) - ^ here too. But if you decided to keep, at least make the shape more balanced. The current is higher at the right http://puu.sh/sMH8l/514085101e.jpg
  6. 00:21:945 (1,2) - These should have bigger spacing than these 00:21:409 (1,2) - to make a perfect increasing pattern.
  7. 00:40:695 (2,3) - I don't know, maybe ctrl+g-ing these would make a better rhyhtm
  8. 00:51:945 There's a small triplet starting here, maybe you want to map it. Or you can just keep ignoring it to make a pause. Well, both are good, your choice.
  9. 00:58:462 Add note for triplet. Rip jump tho. Maybe you can move the triplet to (252,28) if you want to keep the jump to (1). You can move (5) to the left as well to keep the proportion http://puu.sh/sMHrK/020d71a1a9.jpg
  10. 01:01:766 (1,2) - Maybe at least make the curve don't look very different because they are following similar sound. For appearance purpose. http://puu.sh/sMHv5/443cb68e5c.jpg
  11. 01:02:837 (5,6) - ^ use ctrl+h to mirror them at this case (and rotate with ctrl+shift+R if necessary)
  12. 01:35:159 (3) - Better keep using two circles here because if you use 1/4 slider, it would be similar with these two 01:35:337 (4,5) - while they are covering different sound.
  13. 01:49:980 (3,5) - Either just stack or unstack them more
  14. 01:51:766 (4,3) - ^
  15. 01:52:837 (3,1) - That's actually very far.. But I guess pros could handle this.
  16. 02:05:338 (4) - Use two circles to emphasize those big vocals better
  17. 02:23:016 (1,2) - ctrl+g these because the bigger sound is here 02:23:195 or just change these into three circles to differentiate it from 02:23:552 (3) -
  18. 02:26:766 (3,4) - These notes are very close together, it don't look nice. Move them apart. And you better stack these 02:26:766 (3,6) -
  19. 02:31:141 (6,7) - Would be more comfortable if you move this triplet before (8), not after (5) http://puu.sh/sMHU6/c74f070553.jpg If you want to add "random" triplets, add it before white tick, should be more fitting.
  20. 02:40:338 (1,2,3,4,5,6,7,8) - NC on every segment like this maybe 01:33:195 (1,2,1,2,1,2,1,2) -
  21. Start the break here 02:43:195
  22. 02:54:623 (1,2) - Because the other 02:55:159 (3,4,5,6) - Placed the circle on the right side, it's weird if you place this one on the left side. Move the circle to the right. Or if you want to keep the jump from 02:54:445 (2) - , move 02:55:159 (3,5) - to the left. This is for consistency since they are following the same sound and to make a perfect repeating pattern.
  23. 02:56:231 (7,8) - Keep the previous repeating pattern because this still mainly following a same sound. But if you want to make it different because of the vocal, okay then. But somehow I suggest to keep the repeating pattern. Or at least make the slider parallel like you did here 02:57:480 (1,2,3,4,5) -
  24. 03:06:587 (3,5) - Make them parallel. Use copy paste
  25. 03:08:909 (1,3) - Make the curve the same because of same sound. Use copy paste!!!
  26. 03:12:837 (4,2) - Stack properly
  27. 03:13:552 (3,4,5) - Make their spacing even to make a nice triangle pattern. http://puu.sh/sMIez/3d53ec47ca.jpg make sure to use properly angled slider for perfect shape. Copy and paste previous slider then rotate it 120°
  28. 03:19:623 (5,6) - Why no stack like previous pattern? Since they are still following the same sound
  29. 03:31:587 (2) - I don't think you'll need to increase the SV here because it's still part of the silent part. Start increasing from here 03:33:016 if you want
  30. 03:38:730 (1) - Make the first and last part parallel to make it more appealing. And try to make the part before and after red anchor balanced in length. http://puu.sh/sMIus/86e3a77799.jpg And don't forget to move it upward so it don't touch 03:38:195 (5) - Try to place (5) at the red anchor kink http://puu.sh/sMIwV/0f9d4e1488.jpg
  31. 03:40:337 (1) - ^ the things about parallel
  32. 03:44:445 (4) - Fix the wave. And maybe you can do something like this for more appealing blanket pattern http://puu.sh/sMIBn/980c9f37ec.jpg
  33. 03:45:337 (1,2,3,4) - I don't know, maybe just make perfect square?
  34. 04:01:587 (1,3) - Make them a symmetrical because they are following the same sound. Use copy paste!!!!! and ctrl+H http://puu.sh/sMIJ7/e932494ab9.jpg and don't forget the thing about the same length before and after red anchor.
  35. 04:14:623 I don't think kiai here is needed because it's just the same as the intro and interlude, no extra intense sound either so just remove it. Instead, you can add kiai here 03:57:480 or here 04:03:195 because those part actually sounds like chorus.
  36. 04:25:159 (3) - Use two circles, same reason as before.

You need more improvement in placing because I think this map is kinda messy. Some notes are too close to each other, that's even worst than overlapping. But well, mostly it's fine, just need some polishing.
edit : somehow I think you refrained on using copy and paste, lol, why. It's alright to copy paste some slider to make a symmetrical looks for symmetrical sound. Or if you're just too lazy to copy paste, at least make them look similar enough, especially curved slider. When you're making two curve slider, don't make one very curvy while the other not-so curvy. It will make it looks inconsistent and it's not a good thing. Simply, just use copy paste and modified your second slider with ctrl+>, ctrl+h, ctrl+j, ctrl+g and other options.
M4M is done~
Good luck (*•̀ᴗ•́*)و
Topic Starter
miradzin

hanyuu_nanodesu wrote:

Hello, M4M
Thank you for your mod before

Red : unrankable (or might be unrankable) issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

I should be modding the hardest diff right? So here I go~
I'll be putting general stuff here too

[Kiseki]
SPOILER
  1. Put Contrail〜軌跡〜 for the title. The current would be moved to romanized. changed
  2. 00:02:302 (7,1) - Pure suggestion. If you're going to put them so close together, I think it would be better if you just stack them. That way, you can feel the "pause" better. You can rotate (1) too if you want a better appearance. http://puu.sh/sMGND/e97fb7496a.jpg you'll have to move some things tho.Hmm, well made some changes, not the one that you told
  3. 00:04:445 (6) - I don't know, I think since you make a boxy pattern here 00:03:730 (2,3,4,5) - you can at least keep the angle from (5) to (6) even like http://puu.sh/sMGWe/31c6d43f4c.jpg to keep consistency than suddenly going acute.I think it is good as it is, it's not a bad idea, but I prefer this way
  4. 00:06:766 (3) - Maybe try something like this http://puu.sh/sMH3w/4394401575.jpg fit better I thinkI don't think so, the sound is stronger at 00:07:123 - than 00:06:945 -
  5. 00:09:623 (4) - ^ here too. But if you decided to keep, at least make the shape more balanced. The current is higher at the right http://puu.sh/sMH8l/514085101e.jpg keep and fixed balance
  6. 00:21:945 (1,2) - These should have bigger spacing than these 00:21:409 (1,2) - to make a perfect increasing pattern. true, fixed
  7. 00:40:695 (2,3) - I don't know, maybe ctrl+g-ing these would make a better rhyhtm true, changed
  8. 00:51:945 There's a small triplet starting here, maybe you want to map it. Or you can just keep ignoring it to make a pause. Well, both are good, your choice. oh didn't notice, added triplet
  9. 00:58:462 Add note for triplet. Rip jump tho. Maybe you can move the triplet to (252,28) if you want to keep the jump to (1). You can move (5) to the left as well to keep the proportion http://puu.sh/sMHrK/020d71a1a9.jpg changed
  10. 01:01:766 (1,2) - Maybe at least make the curve don't look very different because they are following similar sound. For appearance purpose. http://puu.sh/sMHv5/443cb68e5c.jpg changed
  11. 01:02:837 (5,6) - ^ use ctrl+h to mirror them at this case (and rotate with ctrl+shift+R if necessary) changed
  12. 01:35:159 (3) - Better keep using two circles here because if you use 1/4 slider, it would be similar with these two 01:35:337 (4,5) - while they are covering different sound. changed
  13. 01:49:980 (3,5) - Either just stack or unstack them morechanged
  14. 01:51:766 (4,3) - ^fixed
  15. 01:52:837 (3,1) - That's actually very far.. But I guess pros could handle this. Well, I'm no pro and I can handle this, well I made it more difficult maybe lol
  16. 02:05:338 (4) - Use two circles to emphasize those big vocals betterchanged
  17. 02:23:016 (1,2) - ctrl+g these because the bigger sound is here 02:23:195 or just change these into three circles to differentiate it from 02:23:552 (3) -actually used three circles but changed
  18. 02:26:766 (3,4) - These notes are very close together, it don't look nice. Move them apart. And you better stack these 02:26:766 (3,6) - both changed
  19. 02:31:141 (6,7) - Would be more comfortable if you move this triplet before (8), not after (5) http://puu.sh/sMHU6/c74f070553.jpg If you want to add "random" triplets, add it before white tick, should be more fitting.true, changed
  20. 02:40:338 (1,2,3,4,5,6,7,8) - NC on every segment like this maybe 01:33:195 (1,2,1,2,1,2,1,2) - fixed
  21. Start the break here 02:43:195changed
  22. 02:54:623 (1,2) - Because the other 02:55:159 (3,4,5,6) - Placed the circle on the right side, it's weird if you place this one on the left side. Move the circle to the right. Or if you want to keep the jump from 02:54:445 (2) - , move 02:55:159 (3,5) - to the left. This is for consistency since they are following the same sound and to make a perfect repeating pattern.changed
  23. 02:56:231 (7,8) - Keep the previous repeating pattern because this still mainly following a same sound. But if you want to make it different because of the vocal, okay then. But somehow I suggest to keep the repeating pattern. Or at least make the slider parallel like you did here 02:57:480 (1,2,3,4,5) - changed
  24. 03:06:587 (3,5) - Make them parallel. Use copy paste changed
  25. 03:08:909 (1,3) - Make the curve the same because of same sound. Use copy paste!!!used
  26. 03:12:837 (4,2) - Stack properly ok
  27. 03:13:552 (3,4,5) - Make their spacing even to make a nice triangle pattern. http://puu.sh/sMIez/3d53ec47ca.jpg make sure to use properly angled slider for perfect shape. Copy and paste previous slider then rotate it 120°changed
  28. 03:19:623 (5,6) - Why no stack like previous pattern? Since they are still following the same sound changed
  29. 03:31:587 (2) - I don't think you'll need to increase the SV here because it's still part of the silent part. Start increasing from here 03:33:016 if you want no change
  30. 03:38:730 (1) - Make the first and last part parallel to make it more appealing. And try to make the part before and after red anchor balanced in length. http://puu.sh/sMIus/86e3a77799.jpg And don't forget to move it upward so it don't touch 03:38:195 (5) - Try to place (5) at the red anchor kink http://puu.sh/sMIwV/0f9d4e1488.jpg
  31. 03:40:337 (1) - ^ the things about parallel
  32. 03:44:445 (4) - Fix the wave. And maybe you can do something like this for more appealing blanket pattern http://puu.sh/sMIBn/980c9f37ec.jpg no blanket here
  33. 03:45:337 (1,2,3,4) - I don't know, maybe just make perfect square?
  34. 04:01:587 (1,3) - Make them a symmetrical because they are following the same sound. Use copy paste!!!!! and ctrl+H http://puu.sh/sMIJ7/e932494ab9.jpg and don't forget the thing about the same length before and after red anchor.
  35. 04:14:623 I don't think kiai here is needed because it's just the same as the intro and interlude, no extra intense sound either so just remove it. Instead, you can add kiai here 03:57:480 or here 04:03:195 because those part actually sounds like chorus.
  36. 04:25:159 (3) - Use two circles, same reason as before.
All fixed

You need more improvement in placing because I think this map is kinda messy. Some notes are too close to each other, that's even worst than overlapping. But well, mostly it's fine, just need some polishing.
edit : somehow I think you refrained on using copy and paste, lol, why. It's alright to copy paste some slider to make a symmetrical looks for symmetrical sound. Or if you're just too lazy to copy paste, at least make them look similar enough, especially curved slider. When you're making two curve slider, don't make one very curvy while the other not-so curvy. It will make it looks inconsistent and it's not a good thing. Simply, just use copy paste and modified your second slider with ctrl+>, ctrl+h, ctrl+j, ctrl+g and other options.
M4M is done~
Good luck (*•̀ᴗ•́*)و
CSLM
I can make the Easy diff if you want :3
Topic Starter
miradzin

CSLM wrote:

I can make the Easy diff if you want :3
Sure, that's great :D
TheOsuNoob1
I'm working on a new Difficulty right now...
Topic Starter
miradzin

TheOsuNoob1 wrote:

I'm working on a new Difficulty right now...
uuuhm, what?
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