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Noriaki Sugiyama - Pub and GO!

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Kurai
Hoi~

[Normal]
00:05:160 (5,1) - Disable the grid snap and stacks correctly on the end of the previous slider
00:36:369 (1) - 1 grid down
00:43:143 (2) - Spacing Error
00:55:966 (1) - Move 1/4 earlier and end it at the same spot it was
01:02:740 (5,6,7,1) - Disable the grid snap and stacks correctly on the end of the previous slider
02:30:805 (1) - Move 1/4 earlier and end it at the same spot it was
02:56:087 (1) - Move 1/2 earlier and end it at the same spot it was

[Hard]

00:55:966 (1) - Move 1/4 earlier and end it at the same spot it was
01:18:950 (3) - 1 grid down ?
02:26:934 (2) - Move 1/4 later
02:27:297 (3) - Move 1/4 later and remove 1 reverse
02:51:248 (1) - Move 1/4 earlier and end it at the same spot it was
02:55:966 (1) - Move 1/4 earlier and end it at the same spot it was

[Taiko]
Seems fine~

Star~ ;D
Sakura
Please remember that some of theese errors are suggestions, not directions, if i point something out is because i believe it will help your map!
[osz File Scan!]
Everything ok here!

[crystalsuicune's Taiko Oni]
02:42:176 ~ 02:49:676 - I dont think kdkdkdkdkdkd is any fun at all to play nor sounds good either, plus apparently this is mapped to lyrics while Taiko should not be mapped to the Lyrics, i recommend you try something more catchy here like dddddkddddkdddkkdd or something of the like.
Other than that fine~

[Hard]
00:31:772 (X) - Add a note and switch the new combo from the next note here, also add a clap here to keep the rythmical pattern from before.
00:34:192 (1) - The way theese claps and whistles are arranged sound really weird, i recommend you use this pattern X means no hitsound (X,X,X,Clap,X,X)
00:37:579 (X) - Add a note here? the rythm flow feels better. same for at 00:38:547 oh and also add a clap to both of theese.
00:49:434 (2,3) - Remove the finish from (2) and the clap from (3) sounds better.
00:52:579 (3,4) - Combine into a single slider? it makes more sense with the musical pattern
00:59:595 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Follow a steady clap pattern, otherwise the rythm sounds really awkward (by this i mean, take the way you arrange claps and make them sound at the exact same spots in the next sect--- i guess im not making this any easier to understand so i'll just say use claps on the (2,4) WHITE TICKS on the timeline weather it be a slider start/end or a hit circle.
01:13:869 (1,2,3,4,5) - Align better? i mean some zig zag pattern or something would look good like:
SPOILER
Note this pattern will also take care of the (4) that's flying off
01:15:079 ~ 01:20:401 - This section feels really weird, either map it completely (if possible) or just use a break here
01:35:885 (1,2,3,4,5) - This section could use more symmetry, here's an example
01:37:337 (4) - Remove hitsound finish, then: 01:38:305 (5) - Remove hitsound clap and add hitsound finish.
01:42:176 (1,2,3,4,5,6,7,8) - I dont recommend you make this curve down, it looks really odd, here's a better alignment imo:
01:51:853 (1) - Remove clap from the end.
01:52:216 (2) - Oh dear a slider with many repeats full of claps, please remove them all except the one on the first repeat, you can leave the finish at the end
02:55:724 (1) - Center it and move it a few grids up since theoretically the distance from the last note should be half as much than the distance between the last note and the 2nd to last note.

[Normal]
00:22:821 (1) - Add hitsound finish.
00:37:337 (3,4) - Make them symmetrical to (2,1) you can either do this manually or just copy (2,1) horizontal flip, reverse selection and remove new combo, remember to move the stacked note, and arrange spacing accordingly.
00:53:789 (1) - Still could try to make something more circular, but i dont mind if you don't since i don't expect everyone to be pro at slider-art anyways, but you can use RJ's guide to making delicious sliders if you need any help.
01:02:014 (4,5,6,7,1) - This manual stacking just looks plain weird, unfortunately im not sure of a good fix either, but to begin with, you should be moving the notes left and up not down and right.
01:04:434 (2) - Make it a mirror of (1)? (Remember if you do the copy/paste, flip horizontally, reverse selection technique, remove the new combo too).
01:15:079 ~ 01:20:401 - Saddening how this part is mapped in here, and very empty on [Hard] while this one's supposed to be easier, now i really think you should map something on [Hard] in this section.
01:24:272 (4,5) - Move keeping distance snap on and align (4) below (2), (5) should align automatically after moving both notes and this will form some kind of hexagon, which looks better.
01:53:305 (4) - Align with (2) please?.
02:02:014 (5,6,7) - Align with (4,3,2) respectively please?
02:19:918 (7) - Align with (4) then using distance snap align (8) with (5,6), fix the spacing of the next notes afterwards tho.
02:28:627 (5) - Would look better if placed below (4).
02:56:087 (1) - Start it on the next white tick, also i recommend you either make a decrescendo (gradual volume decrease) or just silence it completely rather than having it awkwardly silence at the end.

[Easy]
01:09:272 (1,2,3,4) - Would be better if you made a parallelogram or a square with theese (4 notes, square, see where im getting at? =P)
01:38:305 (1) - Remove hitsound clap and replace with hitsound finish.
02:01:530 (4,5,6,7) - Once again i dont like the way theese notes curve, i recommend you look at the many recommendations i already pointed out in [Normal]
02:03:466 (X) - Add a note? also add hitsound finish to that note.
02:11:692 (1,2,3,4) - As a recommendation you can do this:
02:24:272 (2,1,2,1,2,1,2,3) - I would prefer if you made some patterns with theese =O
02:34:918 ~ 02:41:692 - You're going to hate me but... remap this section the notes are too randomly positioned and it feels like there should be more combos.

[Overall]
Yeah i can guess it's gonna take a while for me to bubble this... a while~ anyways, Good Luck! u can ask me for a recheck anytime
Topic Starter
Mint Bunny

Sakura Hana wrote:

[Overall]
Yeah i can guess it's gonna take a while for me to bubble this... a while~ anyways, Good Luck! u can ask me for a recheck anytime
yay it's only "a while" now :D
Shohei Ohtani
Be request of Sakura_Hana >w<

Overall:
A video would be nice.
Add crystalsuicine to the tags

Hard:
OD +1
00:20:885 (1) - Remove this spinner and add a note where this spinner ends?
00:31:772 (1) - Remove new combo
00:34:192 (1) - Move 1 level 3 grid right (so the sliders don't overlap, not a nazi >w<)
00:34:192 (1) - Short sliders with lots of repeats suck. Make it more interesting >w<
00:49:918 (1) - Make the slider more like this http://osu.ppy.sh/ss/29347 . Use beizer >w<
00:50:885 (2) - Similar to the previous statement, just inverted.
01:03:466 (13) - Add new combo
01:03:708 (1) - Remove new combo
01:08:789 (5,6) - Adjust this like so. http://osu.ppy.sh/ss/29348. Make sure to adjust the next few notes so they don't overlap the sliders
01:14:111 (2) - Invert this note into a pattern like so, so there is no overlapping. http://osu.ppy.sh/ss/29349
01:18:950 (12) - Add new combo
01:24:756 (1) - This would look sexier <3. http://osu.ppy.sh/ss/29350 . Remember to adjust everything afterward.
01:38:305 (5) - Move this onto the y axis of the map, near the bottom :3~.
01:43:385 (6) - Align with 2 and 4 <3. Adjust everything afterwards.
01:53:789 (1) - D: Long slider. If you're going to keep it, extend it to the next large white tick, and add a finish.
02:27:176 (3) - Remove this, move 4 to where this is, and add a repeat on 4.
02:49:434 (7) - Completely re-make this slider D:.

Normal:
01:03:224 (7) - Stack this under 5 and 6 like a boss. Same with (1)
01:05:401 (3) - http://osu.ppy.sh/ss/29353
01:53:789 (1) - Flip horizontally and adjust like so. http://osu.ppy.sh/ss/29354

Easy:
00:53:789 (1) - Good job, but just adjust a little bit :3~ http://osu.ppy.sh/ss/29355
01:07:337 - Delete the slider that runs during this and begin a new slider starting here.
01:29:595 (4) - As so http://osu.ppy.sh/ss/29356
Topic Starter
Mint Bunny

CDFA wrote:

Be request of Sakura_Hana >w< HAI then! ^^

Overall:
A video would be nice. there isn't a video, it's from a character cd >_>

Hard:
OD +1
00:34:192 (1) - Move 1 level 3 grid right (so the sliders don't overlap, not a nazi >w<) Dont get it
00:34:192 (1) - Short sliders with lots of repeats suck. Make it more interesting >w< Can't think of anything to replace it with
done all but the above
Kyonko Hizara
I really like it. I could never do something like this. Hope it gets ranked soon!
lovhin456
Hey ~ Some of your skin elements had white noise around them, I fixed it + have a lighting too :3
Download: Noriaki Sugiyama - Pub and GO!.rar
Topic Starter
Mint Bunny

lovhin456 wrote:

Hey ~ Some of your skin elements had white noise around them, I fixed it + have a lighting too :3
[attachment=0:1195d]Noriaki Sugiyama - Pub and GO!.rar[/attachment:1195d]
o/ lovhin! Thanks for the lighting! :3
vytalibus
[Easy]
01:15:079 (1,2) - Novice players would find the abnormal spacing weird. Move accordingly.

[Normal]
01:02:014 (4,5,6,7,1) - The fact that the last four notes aren't stacked with the first one looks mightily horrible to look at.
01:49:676 (2,1,2,3) - ^

[Hard]
02:26:692 (1,2,3) - These sliders look awkward, and they also feel weird to follow. Maybe you can just make them look something similar to 02:17:014 (1,2,3), while considering the spacing?
Topic Starter
Mint Bunny

vytalibus wrote:

[Normal]
01:02:014 (4,5,6,7,1) - The fact that the last four notes aren't stacked with the first one looks mightily horrible to look at.
01:49:676 (2,1,2,3) - ^
That's manual stacking orz
Leorda
Yo


[General]
1) Your comboburst is too big, maximum is 500x500
2) I think lighting.png is too big, IMO

[Easy]
00:28:627 (1,2) - Don't stack these, beginner player is confusing with stack
00:37:821 (1,2) - ^
00:38:789 (1,2) - ^
00:49:918 (1,2) - ^
00:50:885 (1,2) - ^
01:21:853 (2,3) - ^
01:24:756 (1,2,3) - ^
01:32:498 (1,2,3) - ^
01:36:369 (1,2,3) - ^
01:40:240 (1) - A little bit too far from spinner
01:49:918 (1,2) - Don't stack these, beginner player is confusing with stack
01:50:885 (1,2) - ^
02:00:079 (1) - This object is too far from spinner
02:01:530 (4,5) - Don't stack these, beginner player is confusing with stack
02:02:498 (6,7) - ^
02:24:756 (1,2) - ^
02:25:724 (1,2) - ^
02:27:176 (2,3) - ^
02:34:918 (1,2,3) - ^
02:37:821 (5,6) - ^
02:38:789 (1,2) - ^
02:41:208 (4,5) - ^

[Normal]
00:05:160 (5,1) - Not stack perfectly with 00:03:466 (4)
00:06:127 (2,3) - Not stack perfectly with 00:06:369 (3)

00:36:369 (1) - Move 1 grid right?
00:46:530 (2) - Move 2 grid up?
01:00:805 (2,3) - Move 1 grid right?
01:02:740 (5,6,7,1) - Not stack perfectlt with 01:02:014 (4)
01:49:918 (1,2,3) - Not stack perfectly with 01:49:676 (2)
02:08:789 (2,3,4) - Not stack perfectly with 02:07:821 (1)

[Hard]
01:32:982 (5) - Move 1 grid down?

Nice song
STAR
lovhin456

Leorda wrote:

[General]
1) Your comboburst is too big, maximum is 500x500
2) I think lighting.png is too big, IMO
I'm helping with these ~
I resized both, also, no kudosu for this ~ :3

Topic Starter
Mint Bunny

lovhin456 wrote:

no kudosu for this ~ :3[/b]
oops, didnt read the whole post x3
lovhin456

animelover1432 wrote:

lovhin456 wrote:

no kudosu for this ~ :3
oops, didnt read the whole post x3
LOL xD
Topic Starter
Mint Bunny

Leorda wrote:

Yo


[General]
1) Your comboburst is too big, maximum is 500x500
2) I think lighting.png is too big, IMO

[Easy]
00:28:627 (1,2) - Don't stack these, beginner player is confusing with stack
00:37:821 (1,2) - ^
00:38:789 (1,2) - ^
00:49:918 (1,2) - ^
00:50:885 (1,2) - ^
01:21:853 (2,3) - ^
01:24:756 (1,2,3) - ^
01:32:498 (1,2,3) - ^
01:36:369 (1,2,3) - ^
01:40:240 (1) - A little bit too far from spinner
01:49:918 (1,2) - Don't stack these, beginner player is confusing with stack
01:50:885 (1,2) - ^
02:00:079 (1) - This object is too far from spinner
02:01:530 (4,5) - Don't stack these, beginner player is confusing with stack
02:02:498 (6,7) - ^
02:24:756 (1,2) - ^
02:25:724 (1,2) - ^
02:27:176 (2,3) - ^
02:34:918 (1,2,3) - ^
02:37:821 (5,6) - ^
02:38:789 (1,2) - ^
02:41:208 (4,5) - ^

[Normal]
00:05:160 (5,1) - Not stack perfectly with 00:03:466 (4)
00:06:127 (2,3) - Not stack perfectly with 00:06:369 (3)

00:36:369 (1) - Move 1 grid right?
00:46:530 (2) - Move 2 grid up?
01:00:805 (2,3) - Move 1 grid right?
01:02:740 (5,6,7,1) - Not stack perfectlt with 01:02:014 (4)
01:49:918 (1,2,3) - Not stack perfectly with 01:49:676 (2)
02:08:789 (2,3,4) - Not stack perfectly with 02:07:821 (1)

[Hard]
01:32:982 (5) - Move 1 grid down?

Nice song
STAR
That was really picky, sorry, no kudos for you :(
but thanks for the star~ :)
ZLOdeuka-
[ Easy ]

Slider Tick Rate +1

(✹)00:31:289 (1) - delete new combo

(✹)00:34:434 - ^

[ Normal ]

ok..

[ Hard ]

ok..

~STAR
Topic Starter
Mint Bunny

ZLOdeuka wrote:

[ Easy ]

Slider Tick Rate +1 done

(✹)00:31:289 (1) - delete new combo no

(✹)00:34:434 - ^ no

[ Normal ]

ok..

[ Hard ]

ok..

~STAR
thanks ^^
Sakura
[General]
Add crystalsuicune to tags on all diffs because he made a guest difficulty.

[Hard]
00:31:772 (9) - Add a clap to keep the rythmical pattern of your hitsounds.
00:34:192 (1) - Remove all claps from this slider.
00:35:764 (3) - Remove whistle, add clap to keep the rythmical pattern of your hitsounds.
00:42:176 ~ 01:21:853 - Your hitsounds are really messed up in this section, i recommend you define a constant rythm for hitsounds and apply them likewise on this section.
01:27:660 (5,6) - Map the section in between theese 2 notes, the fact that your clap pattern breaks it's proof that some notes are missing here, afterwards continue the clap patter on: 01:28:385 (6,7,1,2,3,4,5)
01:30:563 ~ 01:35:401 - The hitsounds are messed up here as well, you want your hitsounds to be consistent with the previous clap patterns.
01:36:369 (2) - Add whistle.
01:39:272 - Insert Break.
01:42:176 ~ 01:52:821 - More messed up hitsounds, once again i recommend you keep a consistent rythm with your hitsounds.
02:28:627 (1,1) - Dont see the point of breaking the spinner.
02:34:918 ~ 02:41:208 - considering how the rythm is the same on all combos, use the same hitsounds as on the first combo for them all.
02:50:885 (10) - New combo, remove finish, add whistle add a note on 02:51:127 with hitsound finish.

[Normal]
00:01:531 ~ 00:07:337 - Add some hitsounds? this section sounds very quiet.
00:07:579 (4,5) - Keep your claps consistent...
00:53:789 (1) - Remove finish from slider start.
01:20:885 (1) - Remove new combo and add a finish, start the new combo on the next note instead.
01:36:369 (5) - Remove at least half the claps from here X_X
01:40:966 (2) - Make a slider similar to 01:40:240 (1) but with a finish at the end instead of a clap.
01:53:789 (1) - Remove the finishes on this slider.
02:10:724 (2) - Keep the hitsounds consistent with the rythm you had?
02:35:401 ~ 02:41:208 - Use the same hitsounding here as i suggested on [Hard]

[Easy]
00:31:289 (1) - Remove hitsound whistle and add hitsound finish at slider end.
00:47:498 (2) - Add hitsound finish, not only sounds better but it's more consistent with 00:49:434 (2)
01:07:337 ~ 01:14:111 - This section feels too empty and too quiet (7 seconds and only 1 whistle? wow)
01:35:885 (X) - Add a note, use what you've learned to know what hitsound to use.
01:37:821 (X) - ^
02:36:369 (X) - ^
02:37:337 (X) - ^

Really now, you still need some hitsound help on your map, get more modders then call me back in a few days Good Luck!~ and while you do that imma kill Haneii
Haneii
Oooh what a pretty mod you have here animelover!



*runs for her life*
Joon
hi

my modding

[Easy]
00:46:047 (1) - 2 Notes change whistle
00:47:498 (2) - add clap
01:13:143 (5) - 1 grid up
01:20:885 (1) - chnage finish? [suggestions]
01:28:143 (2) - chagne finish?

[Normal]
00:07:579 (4) - End Notes remove clap
00:43:385 (3) - 3 Notes remove calp
01:02:740 (5) - change clap
01:07:579 (4) - add clap
01:07:821 (1) - change clap
02:07:821 (1) - End Notes remove clap
02:08:789 (2) - add clap
02:10:724 (2) - only Start and End notes clap. 2,3,4Notes remove clap
kanpakyin
Mod..request by HKOSP's
======================
ReD=I think you should fix this
BluE=Just a suggestion

[Easy]
00:26:694(4)left 5 grid?
00:30:537(5)up 1 grid
00:31:257(1)^
00:38:774(1)remove new combo
00:50:916(1)^
01:10:728(5)Add a whistle?
01:17:958(3)use whistle to substitute clap
01:24:730(1)remove new combo
02:22:854(1)up 1 grid
02:34:421(x)what's the green line using?If not,please cancel it
02:35:191(x)^
02:56:678(x.x.x.x.x.x.x)Green line?

[Normal]
00:03:490(4)gemination with (5.1)
00:25:618(2)remove clap sound
00:36:357(1)Remove new combo
00:36:865(2)New combo
00:51:645(1)remove new combo
00:52:325(3)new combo
00:53:354(5)left 3 grid than 00:53:764(1)gemination with (5)
01:10:994(4)gemination with(5.6)
01:47:998(1.2)gemination with (1.2.3)
02:06:835(8.9)up 1 grid
02:36:155(2)add a whistle
02:37:075(4)^
02:38:075(6)^
02:38:999(2)^
02:39:969(4)^
02:40:959(6)^
02:56:678(x.x.x.x.x.x.x)Green line?

[Hard]
00:31:316(8)use whistle to instead clap
00:34:226(1)up 3 grid
00:49:194(1)spacing(too far)
01:01:805(8)new combo
00:17:693(8)^
01:20:697(1)up 1 grid
01:40:250(1.2.3.4)spacing
02:06:325(3)Horizontally with (2)
02:25:971(2)spacing
02:34:095(x)Remove Green line?
02:46:013(1)to 02:49:182(6)unusual range

[crystalsuicune's Taiko Oni]
d=red notes
k=Blue notes
00:10:504(7)remove k?
00:11:214(11)change to k?
00:12:405(17)change to k
00:13:224(21)^
00:20:149(45)^
00:20:808(38)change to d
00:32:547(18)change to k
00:40:314(160)^
00:40:495(61.62.63.64)k.k.d.k?
00:51:827(214)slider stop in 00:52:847
00:59:130(243)Big blue notes?
01:08:061(3)change to k
01:10:051(10)^
01:11:260(15)big red note?
01:18:495(47)big blue note?
02:33:965(30)big red note?
02:49:968(x)remove x2 BPM,it is really odd if taiko appear x2 BPM

[What my suggestion]
~Re-range some diff
~Taiko diff is not oni..

anyway..try your best and good luck ;)
Sallad4ever
Hai animelover :D
I like APH too, I even have Delicious tomato song on my to map list :3

[General]
Slider tick rate 2 to all diff is better imo
for a funny song like this the BG doesn't fit at all, the Taiko BG is hilarious though
Make the spinner on the end of all diff have the same length

[Normal]
00:08:063 (5) - add clap on the last repeat arrow
01:19:192 (5) - can't agree how this 1/4 slider with 5 repeats fit the song, try other pattern? maybe change it into 1/2 long slider with 2 repeats
my suggestion is to delete this, add circle on 01:19:192, then add slider that start from 01:19:434 until 01:19:918
02:03:950 (2) - umm if your hitsound pattern is clap every 1/1 notes, the clap should start from here not 02:04:434 (3)
02:56:208 (1) - move this spinner 1/2 beat back to red tick
02:10:724 (2) - again I can't agree with this ;_;

[Hard]
00:46:047 (1) - not very comfortable jump, cause this goes stright into streams. Decrease the jump?
00:49:192 (1) - this jump is too far imo, maybe make it into 1.5x spacing
01:03:708 (2,3,4) - plays kinda awkward, I suggest to unstack 2 or make 01:03:950 (3) into 1/4 slider
01:05:643 (9) - add circle? or make 01:05:401 (8) into slider until this place
01:20:643 (6) - spacing error or mini jump?
01:20:885 (1) - ^
01:35:885 (1) - remove NC then NC on 01:36:369 (2)
02:18:466 (x) & 02:18:708 (x) - add a circle here just like on 00:43:627 (6,7)

very funny song, the ending is epic. AMERICA NO BAKA~ :lol:
anyway nice map, the hitsounds are quite decent despite it's unconsistency on some place
Good Luck
~star
Topic Starter
Mint Bunny

Sallad4ever wrote:

Hai animelover :D
I like APH too, I even have Delicious tomato song on my to map list :3 OH OH I SO WANNA GUEST DIFF THAT ♥

[General]
Slider tick rate 2 to all diff is better imo
for a funny song like this the BG doesn't fit at all, the Taiko BG is hilarious though find me one then =w=

[Hard]
01:20:643 (6) - spacing error or mini jump? mini-jump =w=
01:20:885 (1) - ^
01:35:885 (1) - remove NC then NC on 01:36:369 (2) no >w<


very funny song, the ending is epic. AMERICA NO BAKA~ :lol:
anyway nice map, the hitsounds are quite decent despite it's unconsistency on some place i'll be working on that now...
Good Luck
~star
YAY fellow APH fan =w=
thx for star~
Hakeru
yay pub and go ! i love APH too :D
Just a suggestion :D

[Easy]
00:44:111 - (1) spacing
01:49:918 - (1) make one combo with 01:50:885 (3)(4)
hey add some whistle ( normal hitsound ) if you want

[Normal]
Circle Size : +1 (?)
01:02:740 - (5) spacing , too close from (4)

[Hard]
Approach Rate : +1 (?)
02:03:587 ~ 02:05:280 - add some note
02:11:450 - Breaktime (?)

ok that's all , sorry i can't mod that taiko diff ;_;
Topic Starter
Mint Bunny

Hakeru Prismriver wrote:

yay pub and go ! i love APH too :D YAAAAY
Just a suggestion :D

01:02:740 - (5) spacing , too close from (4) MANUEL STACKING >_<

[Hard]

ok that's all , sorry i can't mod that taiko diff ;_; it's ok~
Me_Me_old
:)
Revengexsoyah
hI (Only suggestions.)

~Easy~

00:30:079 : fix the spacing , more simetrical.
01:20:885 : put a slider here ending in 01:21:853

~Normal~
00:03:466 : down one grid.
01:02:256 : put it closer to the 5
01:19:192 : fix the spacing , more simetrical
01:49:918 (1,2,3) : fix the spacing according to the previous combo

~Hard~
00:07:579 : remove new combo
00:08:305 : add new combo.
00:29:595 : try this.

00:44:111 : put a slider here ending in 00:44:595
01:13:022 : bye "clap" use "whistle"
01:13:143 : bye "whistle" use "clap"

FINE DIFFIE. (L)


starred for dedication
good luck (Y).
Topic Starter
Mint Bunny

Revengexsoyah wrote:

hI (Only suggestions.)

~Easy~

00:30:079 : fix the spacing , more simetrical. done
01:20:885 : put a slider here ending in 01:21:853 done

~Normal~
00:03:466 : down one grid. thats manual stacking
01:02:256 : put it closer to the 5 ^
01:19:192 : fix the spacing , more simetrical done
01:49:918 (1,2,3) : fix the spacing according to the previous combo MANUAL STACKING

~Hard~
00:07:579 : remove new combo no
00:08:305 : add new combo. ^
00:29:595 : try this. no

00:44:111 : put a slider here ending in 00:44:595 done
01:13:022 : bye "clap" use "whistle" no
01:13:143 : bye "whistle" use "clap" no

FINE DIFFIE. (L)


starred for dedication
good luck (Y).
thanks for modding!
dkun
sorry, hindi ko naman matitingnan agad, wala ang main cp ko eh. :(
so, star na lang! sana mairank mo ito! :)
orioncomet
[Easy]
- remove audio lead in?
look good ~

[Normal]
02:56:329 (1) - end this spinner at white tick.. oh.. just move it to 1/4 backward

[Hard]
00:29:837 (6) - move it farther from (5) -a bit- .. look messy..
00:32:014 (13) - move it farther from (12) a bit ^

nice done
Topic Starter
Mint Bunny

orioncomet wrote:

[Easy]
- remove audio lead in?
look good ~

[Normal]
02:56:329 (1) - end this spinner at white tick.. oh.. just move it to 1/4 backward

[Hard]
00:29:837 (6) - move it farther from (5) -a bit- .. look messy..
00:32:014 (13) - move it farther from (12) a bit ^

nice done
all done
vytalibus
I modded this before, I'm here for another check.

[Normal]
01:02:014 (4,5,6,7,1) - Look how the last four notes aren't spaced properly from (4). Either stack them with (4)'s end or move them away.
01:49:676 (2,1,2,3) - ^

A great improvement from the last time I modded this. Nice job.
Topic Starter
Mint Bunny

vytalibus wrote:

I modded this before, I'm here for another check.

[Normal]
01:02:014 (4,5,6,7,1) - Look how the last four notes aren't spaced properly from (4). Either stack them with (4)'s end or move them away.
01:49:676 (2,1,2,3) - ^

A great improvement from the last time I modded this. Nice job.
thanks ^^
and that's all manual stacking :o
Sakura
There's 2 spaces between igirisu and iggy on the tags in all diffs except [Hard]

[Hard]
You could include more breaks, there's a big break at the start then all the song continues without any breaks and the hand gets tired.
01:43:627 (7,8) - Align with the rest? like this
01:53:789 (1) - This spinner might be a tad too long.
02:28:627 (1) - ^

[Normal]
The hitsounds at the start sound too soft
00:03:466 (4,5,1,2,3) - Do a better manual stacking
Pretty good diff

[Easy]
Pretty good diff as well
Tonoko
:oops: pretty good
;) cant find errors
give star.
Sakura
Congratulations you did it!
Bubbled!~
Haneii
:)

Edit:
Le gasp! where did it go? :O Yay! its back!
Sakura
Do not edit the first post or it will remove any icon it has :<
Bubble repair!~
Sander-Don
star~
crystalsuicune
OK,I fixed my guest diff...am I doing it right?

Download: Noriaki Sugiyama - Pub and GO! (animelover1432) [crystalsuicune's taiko oni].osu
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