2017-03-12 23:55 Shiro-neechan: >.<
2017-03-12 23:55 Protastic101: o dam
2017-03-12 23:55 Shiro-neechan: haha
2017-03-12 23:55 Protastic101: ACTION is listening to [https://osu.ppy.sh/b/1156350 Sasaki Sayaka - Sorahana]
2017-03-12 23:56 Protastic101: k, ima just say, those hitsounds are more disappointing than my midterm papers
2017-03-12 23:56 Shiro-neechan: yeah...ikr
2017-03-12 23:57 Protastic101: like, so disappointing, I wont even consider iconing until they improve ;D
2017-03-12 23:57 Shiro-neechan: you re-download it now?
2017-03-12 23:57 Protastic101: there's two kick samples right?
2017-03-12 23:58 Shiro-neechan: yeah
2017-03-12 23:58 Shiro-neechan: no
2017-03-12 23:58 Shiro-neechan: costumed hs
2017-03-12 23:58 Protastic101: yep, still as disappointing as the midterm papers I wrote at 1 am the night before they were due :thinking:
2017-03-12 23:59 Shiro-neechan: hmm...
2017-03-12 23:59 Protastic101: My only reasoning here is that you have a crash, a tambourine kind of thing, and a kick, but you're missing a snare
2017-03-13 00:00 Protastic101: a snare sample of all things
2017-03-13 00:00 Protastic101: 00:13:583 - 00:14:363 - 00:14:557 - 00:14:655 - 00:14:752 - 00:14:850 - 00:14:947 - 00:15:142 - 00:15:434 - 00:15:921 - 00:16:213 - 00:16:700 - like all this is snare D:
2017-03-13 00:01 Shiro-neechan: i got your point...i guess i need to change all hitsound or just add one melody hitsound..
2017-03-13 00:02 Protastic101: well no, I just mean add a snare hitsound you know?
2017-03-13 00:02 Protastic101: pattern wise, lemme see
2017-03-13 00:02 Shiro-neechan: oh i see
2017-03-13 00:02 Shiro-neechan: i guess i have to find snare hitsound
2017-03-13 00:04 Protastic101: i think I got one
2017-03-13 00:04 Protastic101: give me a sec
2017-03-13 00:04 Protastic101: doing like 3 things at once lmao
2017-03-13 00:04 Shiro-neechan: ok...take your time
2017-03-13 00:06 Protastic101:
http://puu.sh/uGvPO.wav could try this snare
2017-03-13 00:06 Protastic101: idk if that snare is mine or not
2017-03-13 00:06 Protastic101: is it mine? God dammit, I should have put my name under my samples sooner cuz I cant tell lol
2017-03-13 00:06 Protastic101: I don't think it's mine tho :thinking
2017-03-13 00:07 Shiro-neechan: lol..u should put it XD
2017-03-13 00:07 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1156350 Sasaki Sayaka - Sorahana [Insane]]
2017-03-13 00:07 Protastic101: 00:03:843 (3843|2,3941|1,4038|0,4038|3,4135|1,4233|0) - this makes me cry and miss
2017-03-13 00:07 Shiro-neechan: wait a sec
2017-03-13 00:08 Shiro-neechan: [https://imgur-archive.ppy.sh/discord/261047822151843840-290712584896643083-unknown.png something is wrong when i open the link]
2017-03-13 00:08 Protastic101: yeah, it does that
2017-03-13 00:08 Protastic101: right click it, and there should be an option to save as
2017-03-13 00:09 Protastic101: just save as whatever name you call it and it should download
2017-03-13 00:10 Shiro-neechan: i got it
2017-03-13 00:12 Protastic101: cool
2017-03-13 00:12 Protastic101: so that aside
2017-03-13 00:12 Protastic101: 00:01:311 - this is 1/8 actually
2017-03-13 00:13 Protastic101:
https://osu.ppy.sh/ss/7554424 I'd just use a roll like this
2017-03-13 00:14 Protastic101: 00:01:506 - k, here I wanna talk about your LNs
2017-03-13 00:14 Protastic101: y u gotta map to the piano and not the whistle or whatever that's called?
2017-03-13 00:14 Shiro-neechan: ok nice
2017-03-13 00:14 Shiro-neechan: yeah
2017-03-13 00:16 Protastic101: basically, why i point out the LNs is cause splitting LNs like 00:02:480 (2480|2,3064|0) - is confuzzling since I think most players are gonna listen to the woodwind instead of the piano
2017-03-13 00:16 Protastic101: the woodwind is sustained whereas the piano just reverberates, so naturally the player will focus on the sustained note right?
2017-03-13 00:17 Protastic101: If you do choose to follow the woodwind, then 00:03:648 (3648|1) - should be a 1/4 LN instead
2017-03-13 00:17 Shiro-neechan: yes so i think woodwind is more sustaine than piano sound
2017-03-13 00:17 Shiro-neechan: okie
2017-03-13 00:17 so then let the LNs follow the woodwind instead pls *runs*
2017-03-13 00:18 Protastic101: 00:12:317 - fam, gotta explain to me the random values of these SVs
2017-03-13 00:18 Shiro-neechan: okie just give the other parts that not follows the woodwind
2017-03-13 00:18 Shiro-neechan: okie
2017-03-13 00:21 Protastic101: 00:12:285 - so like these SVs :thinking:
2017-03-13 00:21 Shiro-neechan: :thinking:
2017-03-13 00:21 Protastic101: They don't really average a 1x SV, so reading it is like a slowjam
2017-03-13 00:21 Protastic101: plus, since the intervals are kind of random, the player can't really get a grasp of when to release
2017-03-13 00:22 Protastic101: Basically, what I would do is no SV, but if you do wanna add something, maybe using .5 at 00:12:220 - where the notes start is a good idea
2017-03-13 00:23 Shiro-neechan: okie but i just move this 00:12:317 - to00:12:220 -
2017-03-13 00:23 Protastic101: ye sure
2017-03-13 00:23 Shiro-neechan: well 00:12:317 - has .5
2017-03-13 00:24 Protastic101: 00:13:389 - as for this, I dunno why you ignored the 1/6 hihats, I would personally do something like this
https://osu.ppy.sh/ss/75544642017-03-13 00:27 Shiro-neechan: i know that 1/6 hithat is fine but i was concern in SV in that part
2017-03-13 00:29 Protastic101: use a 1x sv at 00:13:389 -
2017-03-13 00:29 Shiro-neechan: i was going to said that...
2017-03-13 00:29 Shiro-neechan: i guess it's fine
2017-03-13 00:30 Protastic101: :thinking:
2017-03-13 00:30 Protastic101: 00:20:402 (20402|2) - I'd move this to 2 to avoid the stack at 00:20:596 (20596|2) -
2017-03-13 00:31 Shiro-neechan: okie
2017-03-13 00:32 Protastic101: 00:25:467 (25467|3) - I would reduce this to a short note to give you room to use jumps at 00:26:148 - for the snare, like this
https://osu.ppy.sh/ss/75544852017-03-13 00:33 Shiro-neechan: nice pattern...okie
2017-03-13 00:34 Shiro-neechan: i will put the snare sound here 00:26:148 - ?
2017-03-13 00:34 Protastic101: 00:38:324 (38324|2,38324|1,38421|3,38421|0,38518|1,38518|2) - I'd consider changing this up to be a different complementary pattern than 00:38:713 (38713|3,38713|0,38811|1,38811|2,38908|0,38908|3) - , like so
https://osu.ppy.sh/ss/75544892017-03-13 00:34 Protastic101: yeah, go for it
2017-03-13 00:35 Shiro-neechan: okie
2017-03-13 00:35 Protastic101: 00:48:843 (48843|0) - remove this note, there's no emphasis here to add a jump
2017-03-13 00:35 Shiro-neechan: okie
2017-03-13 00:37 Shiro-neechan: i think i shoud move this 00:48:454 (48454|0,48648|1,48648|3) - [https://osu.ppy.sh/ss/7554499 like this] :thinking:
2017-03-13 00:37 Protastic101: yo fam, do what works for you
2017-03-13 00:37 Shiro-neechan: okie
2017-03-13 00:38 Protastic101: 00:55:661 (55661|2) - would move this to 2 instead to bring a bit of the weight off the right hand
2017-03-13 00:39 Shiro-neechan: okie
2017-03-13 00:40 Protastic101: 01:00:531 (60531|3) - similar to what I mentioned before about reducing the LN to a short note to use jumps, I would do it right here too to be able to use 1/6 jumptrills, like so
https://osu.ppy.sh/ss/75545052017-03-13 00:40 Protastic101: 01:02:869 - same stuff here
2017-03-13 00:41 Protastic101: could use [13][24] if you want to get shot by players, but I fully support it :^)
2017-03-13 00:41 Shiro-neechan: oh okie
2017-03-13 00:42 Protastic101: 01:15:337 - similarly
2017-03-13 00:44 Protastic101: 01:15:531 - at the very least, please use a jump here to cap the 1/6 burst
2017-03-13 00:44 Shiro-neechan: okie
2017-03-13 00:45 Protastic101: 01:28:389 (88389|2,88583|2,88778|2) - 3 note stack makes me sad. I would move it like this instead
https://osu.ppy.sh/ss/75545172017-03-13 00:46 Shiro-neechan: okie
2017-03-13 00:46 Protastic101: 01:34:817 (94817|0) - so this actually fades away at 01:40:077 -
2017-03-13 00:47 Shiro-neechan: oh i forgot this XD
2017-03-13 00:47 Protastic101: 01:34:817 (94817|2) - I would also end this at the same place as 01:34:817 (94817|3) - since there's no real cut there
2017-03-13 00:48 Shiro-neechan: i guess i have to move to white lines...it was intentional tbh
2017-03-13 00:48 Protastic101: D:
2017-03-13 00:48 Protastic101: dude
2017-03-13 00:48 Shiro-neechan: yes
2017-03-13 00:48 Protastic101: wtf is up with the boobs of the blue haired girl in the background
2017-03-13 00:49 Shiro-neechan: idk
2017-03-13 00:49 Protastic101: boob physics 101
2017-03-13 00:49 Protastic101: ACTION is editing [https://osu.ppy.sh/b/1156349 Sasaki Sayaka - Sorahana [Hard]]
2017-03-13 00:49 Shiro-neechan: lol
2017-03-13 00:50 Protastic101: 00:01:116 - k, so like, you gotta figure out what snap you're using. You can't use a 1/6 in the last difficulty and use 1/4 only in the hard difficulty :thinking:
2017-03-13 00:50 Shiro-neechan: :thinking:
2017-03-13 00:51 Shiro-neechan: i guess i have to change it to 1/4 instead of 1/6:1/8
2017-03-13 00:51 Protastic101:
https://osu.ppy.sh/ss/7554531 I would do this
2017-03-13 00:51 Protastic101: 1/6 for the first half a beat, 1/4 for the next
2017-03-13 00:51 Shiro-neechan: okie
2017-03-13 00:52 Protastic101: 00:03:843 (3843|3,4038|3) - would try to avoid that stack with the 1/2 pause in the middle since it might make the player think there's a note at 00:03:941 - when there isn't
2017-03-13 00:52 Protastic101: Something like this might work
https://osu.ppy.sh/ss/75545372017-03-13 00:53 Shiro-neechan: ookie
2017-03-13 00:54 Protastic101: 00:12:317 - svs again r leik wut
2017-03-13 00:54 Shiro-neechan: svs uwu
2017-03-13 00:54 Protastic101: 00:29:752 (29752|2) - move this note to 4 to make this measure consistently stacked
2017-03-13 00:55 Shiro-neechan: okie
2017-03-13 00:55 Protastic101: 00:38:908 - Starting here, I have no idea why you use 1/1 pauses like at 00:40:077 - 00:40:467 - or 00:41:635 - to 00:42:025 -
2017-03-13 00:56 Protastic101: imo, it breaks the flow because the beginning section of this chart set up a constant 1/2 base rhythm, and you're just bowling right over that here
2017-03-13 00:57 Shiro-neechan: oh i see well that part has LN in ther first place
2017-03-13 00:57 Shiro-neechan: but some modders suggest to remove it
2017-03-13 00:57 Protastic101: I think the LNs are justified
2017-03-13 00:57 Shiro-neechan: sample this one 00:39:493 (39493|1) -
2017-03-13 00:58 Shiro-neechan: end of this supposedly here
2017-03-13 00:58 Protastic101: it's just the places like 00:43:389 - 00:41:830 - 00:46:506 - where there's no note that throws me off
2017-03-13 00:58 Shiro-neechan: 00:40:467 -
2017-03-13 00:58 Protastic101: the way the LNs are set up here is to represent the guitar that plays every 3/2 rightz?
2017-03-13 00:58 Protastic101: right*
2017-03-13 00:58 Shiro-neechan: hmm...i guess i have to add one note
2017-03-13 00:58 Protastic101: so then it's justified
2017-03-13 00:58 Shiro-neechan: yea
2017-03-13 00:58 Protastic101: You can remove it if you feel like, but I think it's fine and adds some variety to gameplay
2017-03-13 00:59 Shiro-neechan: i think it's better to just add one note in red lines
2017-03-13 00:59 Protastic101: yeah
2017-03-13 01:00 Shiro-neechan: okie done to put the notes
2017-03-13 01:00 Protastic101: 01:15:921 - I think you should make the 1/4 here similar in structure to 01:15:726 (75726|2,75824|0) - where it's got a more jumpy hand movement
2017-03-13 01:00 Protastic101: so like this
https://osu.ppy.sh/ss/75545592017-03-13 01:01 Shiro-neechan: okie
2017-03-13 01:02 Protastic101: 01:34:038 (94038|2,94103|0,94168|1,94233|2,94330|3) - as for this, this is pretty confusing to read imo since you have two different snaps rolling in the same direction. Might use opposite directions to represent the different snaps like this
https://osu.ppy.sh/ss/75545632017-03-13 01:03 Shiro-neechan: okie
2017-03-13 01:03 Protastic101: It's kind of late here and I need to get up early tomorrow so Ima conclude this here
2017-03-13 01:03 Protastic101: Fix hitsounds and poke me again for bubble check
2017-03-13 01:03 Shiro-neechan: okie
2017-03-13 01:04 Protastic101: ima post log now so i can be fed that delicious kudosu /me shot
2017-03-13 01:04 Shiro-neechan: don't forget to save our convo
2017-03-13 01:04 Shiro-neechan: okie2x