nekopara
2016-09-12 01:47 Nerova Riuz GX: im here wasting my life again
2016-09-12 01:47 Pho: ACTION is away: Ta không chấp nhận yêu cầu modding, cảm ơn bạn!
2016-09-12 01:57 Pho: same lol
2016-09-12 02:00 Nerova Riuz GX: wow now you're the one I'll visit every weekend
2016-09-12 02:00 Nerova Riuz GX: knock knock
2016-09-12 02:07 Pho: nope
2016-09-12 02:08 Nerova Riuz GX: wat
2016-09-12 02:13 Pho: hey you wanna check out my sdvx set?
2016-09-12 02:13 Nerova Riuz GX: this is for real or for meme
2016-09-12 02:14 Pho: please
2016-09-12 02:14 Pho: i dont meme
2016-09-12 02:14 Nerova Riuz GX: but you took nipplz
2016-09-12 02:15 Pho: at least not as much as other people do here xd
2016-09-12 02:15 Nerova Riuz GX: ew
2016-09-12 02:15 Nerova Riuz GX: Nerova 1 : 2 Pho
2016-09-12 02:15 Nerova Riuz GX: i have one point now
2016-09-12 02:15 Nerova Riuz GX: k where's the circlez
2016-09-12 02:16 Pho: pfft -3-
2016-09-12 02:16 Pho: ACTION is listening to [https://osu.ppy.sh/b/952787 Nizikawa - F.K.S.]
2016-09-12 02:16 Pho: just need opinions on that highest diff
2016-09-12 02:17 Nerova Riuz GX: NEKOPARA
2016-09-12 02:17 Nerova Riuz GX: YOU USED NEKOPARA
2016-09-12 02:17 Nerova Riuz GX: ON FKS
2016-09-12 02:17 Nerova Riuz GX: AND YOU SAID YOU DONT MEME
2016-09-12 02:17 Nerova Riuz GX: IM ODNE
2016-09-12 02:17 Pho: at least
2016-09-12 02:18 Pho: not as much xd
2016-09-12 02:18 Pho: yea im gonna change that when it's ready loool
2016-09-12 02:19 Nerova Riuz GX: looks gimmicky
2016-09-12 02:20 Pho: ya, it's the first edgy map i try to get into rank
2016-09-12 02:20 Nerova Riuz GX: 00:09:113 (3) - NC cuz hanzr stream
2016-09-12 02:22 Pho: oh right
2016-09-12 02:22 Nerova Riuz GX: 00:10:735 (1,2,3,4) - idk about the intentions behind this but at least imo four 1/2 slider is
2016-09-12 02:22 Nerova Riuz GX: uhh
2016-09-12 02:22 Nerova Riuz GX: not good?
2016-09-12 02:25 Nerova Riuz GX: 00:14:465 (4) - i assume this is for the fulfillment cuz tons of 1/4 here, but the kick slider is bad since you're making a fx version
2016-09-12 02:25 Pho: would like to keep this, it's consistent with 00:15:924 (1,2,1,2) - and i used these patterns to supplement the overall fast pace of this map
2016-09-12 02:26 Pho: does work well with the music as well (even if it's just a 'basic' rhythm)
2016-09-12 02:28 Pho: 00:14:465 (4) - i don't get the reason for why this is bad, the beats are existent in the track and clearly hearable?
2016-09-12 02:28 Pho: i suppose with fx version you mean these 'swoosh' sounds you usually get to listen to
2016-09-12 02:29 Nerova Riuz GX: well if you're making nofx here
2016-09-12 02:29 Nerova Riuz GX: it looks completely fine when you decide to place (3) and (4) in the same way
2016-09-12 02:30 Nerova Riuz GX: but now the swoosh makes it different, just like you said
2016-09-12 02:31 Nerova Riuz GX: so my concept is, if you want to keep the kick slider, should better make swoosh on (3) well emphasized
2016-09-12 02:32 Nerova Riuz GX: or (4) will kinda fked up this one cuz swoosh is completely stronger
2016-09-12 02:33 Nerova Riuz GX: tl;dr intensity
2016-09-12 02:33 Pho: guess i'll go with 1/2 slider and a circle here
2016-09-12 02:33 Pho: yea i get what you mean
2016-09-12 02:33 Nerova Riuz GX: 00:21:924 (1,2,3) - lul you love 1/8 dont you
2016-09-12 02:34 Pho: love them to screw players up yes
2016-09-12 02:34 Nerova Riuz GX: this is not necessary but i would rather just use 1/8 on (2) and (3)
2016-09-12 02:34 Nerova Riuz GX: wew weird habit
2016-09-12 02:35 Pho: nah, all three 1/8 sliders represent that synth sound in the background at this specific part
2016-09-12 02:35 Nerova Riuz GX: im taking those pitches LOL
2016-09-12 02:36 Nerova Riuz GX: 00:22:573 (2,3,1,2) - I might say using kick sliders here is much better but since you did fast sliders, err
2016-09-12 02:37 Nerova Riuz GX: 00:22:897 (1,2,3,4,5,6) - and it's weird to mix up these things with streams, even though they have spacing differences
2016-09-12 02:38 Nerova Riuz GX: 00:24:356 (3,1) - same shape plez ._.
2016-09-12 02:38 Pho: yup, spacing is according to the different layers of the song i tried to represent: 00:22:573 (2,3,4,1,2) - 00:23:059 (3,4,5,6) - and 00:23:384 (1,2,3,4) -
2016-09-12 02:39 Pho: 00:24:356 (3,1) - well i made 3 flatter but that's it lol
2016-09-12 02:40 Nerova Riuz GX: 00:28:897 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6) - hell's gate is waiting for you
2016-09-12 02:41 Pho: :3
2016-09-12 02:43 Nerova Riuz GX: 00:36:681 (3,3) - did you forget to spam nc
2016-09-12 02:44 Pho: nice
2016-09-12 02:44 Nerova Riuz GX: 00:56:140 (1,1) - fml
2016-09-12 02:45 Nerova Riuz GX: 00:17:221 (1,1) - just right after you did this
2016-09-12 02:45 Nerova Riuz GX: fml double
2016-09-12 02:46 Pho: lol yea, i love doing these
2016-09-12 02:46 Nerova Riuz GX: 01:11:384 (1) - dont you think ctrl+g is way far much better
2016-09-12 02:46 Pho: especially these bagel-like triangles
2016-09-12 02:46 Pho: not by that much actually
2016-09-12 02:47 Nerova Riuz GX: WAY FAR MUCH better.
2016-09-12 02:48 Pho: well i did the same stuff at 01:21:438 (1,1,1) - , would like to keep it consistent
2016-09-12 02:48 Nerova Riuz GX: 01:13:816 (1,1) - starting a hold from 1/3 does not make any sense.
2016-09-12 02:49 Pho: can't really see a better alternative at this point
2016-09-12 02:49 Nerova Riuz GX: 01:11:059 (1,1,1) - 01:21:438 (1,1,1) - dud they are totally differentt
2016-09-12 02:50 Nerova Riuz GX: in the first case the last two slider heads are pretty close to stacked, but not in the second one
2016-09-12 02:51 Pho: k ctrl+g it is then
2016-09-12 02:52 Nerova Riuz GX: 01:13:816 (1,1) - wait it's snapped on 1/16
2016-09-12 02:52 Nerova Riuz GX: fml x3
2016-09-12 02:53 Pho: oh yea, forgot about that xD
2016-09-12 02:53 Nerova Riuz GX: [http://puu.sh/r7MDt/6119567b43.jpg isnt it wonderful]
2016-09-12 02:54 Pho: 1/16 sounds more accurate but i guess it'll screw players up
2016-09-12 02:54 Nerova Riuz GX: not really
2016-09-12 02:54 Pho: don't like it
2016-09-12 02:55 Nerova Riuz GX: it's a slider so that's actually acceptable
2016-09-12 02:55 Nerova Riuz GX: but the problem is second one starts on 01:13:978 -
2016-09-12 02:55 Nerova Riuz GX: or i should say it changed on 01:13:978 -
2016-09-12 02:56 Pho: the stronger 1/3 synth sounds go from 01:13:816 - to 01:13:978 - though
2016-09-12 02:57 Pho: the way it's grouped right now is the most logical way to me
2016-09-12 02:57 Nerova Riuz GX: umm
2016-09-12 02:57 Pho: i mean 01:14:079 - 01:14:161 - 01:14:242 - these are clearly weaker notes than the previous 1/3
2016-09-12 02:58 Nerova Riuz GX: then at least snap it on that blue tick
2016-09-12 02:58 Nerova Riuz GX: cuz it makes 01:13:816 (1,1,1) - feels constant
2016-09-12 02:58 Pho: yup
2016-09-12 02:58 Pho: that's what i meant with 'it'll screw players up' lol
2016-09-12 02:58 Nerova Riuz GX: then i have nothing to concern
2016-09-12 02:58 Pho: fixed it
2016-09-12 02:58 Nerova Riuz GX: here
2016-09-12 02:59 Nerova Riuz GX: 01:42:194 (4) - spam
2016-09-12 02:59 Pho: !
2016-09-12 03:00 Nerova Riuz GX: 01:41:870 (1,2,3,1,2,3) - let me tell you a joke: you did this after 00:29:870 (1,2,3,4,5,6) - .
2016-09-12 03:01 Pho: it's beautiful isn't it
2016-09-12 03:01 Nerova Riuz GX: i'll do quote here'
2016-09-12 03:01 Nerova Riuz GX: "tl;dr intensity"
2016-09-12 03:02 Nerova Riuz GX: 01:43:167 (1,1,1,1,1) - w a h t
2016-09-12 03:03 Pho: the flower pattern was more dense rhythm-wise because that's what's in the music
2016-09-12 03:04 Pho: 01:43:167 (1,1,1,1,1) - i n t e n s i t y
2016-09-12 03:05 Nerova Riuz GX: ha nz er stream plz
2016-09-12 03:06 Pho: i did these at the more prominent sections of the track and introduced them early on pls
2016-09-12 03:06 Nerova Riuz GX: im nitpicking
2016-09-12 03:06 Nerova Riuz GX: B)
2016-09-12 03:07 Pho: just trying to give proper reason to the ridiculous stuff i did xd
2016-09-12 03:08 Nerova Riuz GX: fite me
2016-09-12 03:08 Pho: wh
2016-09-12 03:08 Pho: that wasnt even provocative lol
2016-09-12 03:10 Nerova Riuz GX: ok
2016-09-12 03:10 Nerova Riuz GX: im done
2016-09-12 03:11 Pho: wew, thanks a bunch
2016-09-12 01:47 Pho: ACTION is away: Ta không chấp nhận yêu cầu modding, cảm ơn bạn!
2016-09-12 01:57 Pho: same lol
2016-09-12 02:00 Nerova Riuz GX: wow now you're the one I'll visit every weekend
2016-09-12 02:00 Nerova Riuz GX: knock knock
2016-09-12 02:07 Pho: nope
2016-09-12 02:08 Nerova Riuz GX: wat
2016-09-12 02:13 Pho: hey you wanna check out my sdvx set?
2016-09-12 02:13 Nerova Riuz GX: this is for real or for meme
2016-09-12 02:14 Pho: please
2016-09-12 02:14 Pho: i dont meme
2016-09-12 02:14 Nerova Riuz GX: but you took nipplz
2016-09-12 02:15 Pho: at least not as much as other people do here xd
2016-09-12 02:15 Nerova Riuz GX: ew
2016-09-12 02:15 Nerova Riuz GX: Nerova 1 : 2 Pho
2016-09-12 02:15 Nerova Riuz GX: i have one point now
2016-09-12 02:15 Nerova Riuz GX: k where's the circlez
2016-09-12 02:16 Pho: pfft -3-
2016-09-12 02:16 Pho: ACTION is listening to [https://osu.ppy.sh/b/952787 Nizikawa - F.K.S.]
2016-09-12 02:16 Pho: just need opinions on that highest diff
2016-09-12 02:17 Nerova Riuz GX: NEKOPARA
2016-09-12 02:17 Nerova Riuz GX: YOU USED NEKOPARA
2016-09-12 02:17 Nerova Riuz GX: ON FKS
2016-09-12 02:17 Nerova Riuz GX: AND YOU SAID YOU DONT MEME
2016-09-12 02:17 Nerova Riuz GX: IM ODNE
2016-09-12 02:17 Pho: at least
2016-09-12 02:18 Pho: not as much xd
2016-09-12 02:18 Pho: yea im gonna change that when it's ready loool
2016-09-12 02:19 Nerova Riuz GX: looks gimmicky
2016-09-12 02:20 Pho: ya, it's the first edgy map i try to get into rank
2016-09-12 02:20 Nerova Riuz GX: 00:09:113 (3) - NC cuz hanzr stream
2016-09-12 02:22 Pho: oh right
2016-09-12 02:22 Nerova Riuz GX: 00:10:735 (1,2,3,4) - idk about the intentions behind this but at least imo four 1/2 slider is
2016-09-12 02:22 Nerova Riuz GX: uhh
2016-09-12 02:22 Nerova Riuz GX: not good?
2016-09-12 02:25 Nerova Riuz GX: 00:14:465 (4) - i assume this is for the fulfillment cuz tons of 1/4 here, but the kick slider is bad since you're making a fx version
2016-09-12 02:25 Pho: would like to keep this, it's consistent with 00:15:924 (1,2,1,2) - and i used these patterns to supplement the overall fast pace of this map
2016-09-12 02:26 Pho: does work well with the music as well (even if it's just a 'basic' rhythm)
2016-09-12 02:28 Pho: 00:14:465 (4) - i don't get the reason for why this is bad, the beats are existent in the track and clearly hearable?
2016-09-12 02:28 Pho: i suppose with fx version you mean these 'swoosh' sounds you usually get to listen to
2016-09-12 02:29 Nerova Riuz GX: well if you're making nofx here
2016-09-12 02:29 Nerova Riuz GX: it looks completely fine when you decide to place (3) and (4) in the same way
2016-09-12 02:30 Nerova Riuz GX: but now the swoosh makes it different, just like you said
2016-09-12 02:31 Nerova Riuz GX: so my concept is, if you want to keep the kick slider, should better make swoosh on (3) well emphasized
2016-09-12 02:32 Nerova Riuz GX: or (4) will kinda fked up this one cuz swoosh is completely stronger
2016-09-12 02:33 Nerova Riuz GX: tl;dr intensity
2016-09-12 02:33 Pho: guess i'll go with 1/2 slider and a circle here
2016-09-12 02:33 Pho: yea i get what you mean
2016-09-12 02:33 Nerova Riuz GX: 00:21:924 (1,2,3) - lul you love 1/8 dont you
2016-09-12 02:34 Pho: love them to screw players up yes
2016-09-12 02:34 Nerova Riuz GX: this is not necessary but i would rather just use 1/8 on (2) and (3)
2016-09-12 02:34 Nerova Riuz GX: wew weird habit
2016-09-12 02:35 Pho: nah, all three 1/8 sliders represent that synth sound in the background at this specific part
2016-09-12 02:35 Nerova Riuz GX: im taking those pitches LOL
2016-09-12 02:36 Nerova Riuz GX: 00:22:573 (2,3,1,2) - I might say using kick sliders here is much better but since you did fast sliders, err
2016-09-12 02:37 Nerova Riuz GX: 00:22:897 (1,2,3,4,5,6) - and it's weird to mix up these things with streams, even though they have spacing differences
2016-09-12 02:38 Nerova Riuz GX: 00:24:356 (3,1) - same shape plez ._.
2016-09-12 02:38 Pho: yup, spacing is according to the different layers of the song i tried to represent: 00:22:573 (2,3,4,1,2) - 00:23:059 (3,4,5,6) - and 00:23:384 (1,2,3,4) -
2016-09-12 02:39 Pho: 00:24:356 (3,1) - well i made 3 flatter but that's it lol
2016-09-12 02:40 Nerova Riuz GX: 00:28:897 (1,2,3,4,5,6,7,8,9,10,11,12,1,2,3,4,5,6) - hell's gate is waiting for you
2016-09-12 02:41 Pho: :3
2016-09-12 02:43 Nerova Riuz GX: 00:36:681 (3,3) - did you forget to spam nc
2016-09-12 02:44 Pho: nice
2016-09-12 02:44 Nerova Riuz GX: 00:56:140 (1,1) - fml
2016-09-12 02:45 Nerova Riuz GX: 00:17:221 (1,1) - just right after you did this
2016-09-12 02:45 Nerova Riuz GX: fml double
2016-09-12 02:46 Pho: lol yea, i love doing these
2016-09-12 02:46 Nerova Riuz GX: 01:11:384 (1) - dont you think ctrl+g is way far much better
2016-09-12 02:46 Pho: especially these bagel-like triangles
2016-09-12 02:46 Pho: not by that much actually
2016-09-12 02:47 Nerova Riuz GX: WAY FAR MUCH better.
2016-09-12 02:48 Pho: well i did the same stuff at 01:21:438 (1,1,1) - , would like to keep it consistent
2016-09-12 02:48 Nerova Riuz GX: 01:13:816 (1,1) - starting a hold from 1/3 does not make any sense.
2016-09-12 02:49 Pho: can't really see a better alternative at this point
2016-09-12 02:49 Nerova Riuz GX: 01:11:059 (1,1,1) - 01:21:438 (1,1,1) - dud they are totally differentt
2016-09-12 02:50 Nerova Riuz GX: in the first case the last two slider heads are pretty close to stacked, but not in the second one
2016-09-12 02:51 Pho: k ctrl+g it is then
2016-09-12 02:52 Nerova Riuz GX: 01:13:816 (1,1) - wait it's snapped on 1/16
2016-09-12 02:52 Nerova Riuz GX: fml x3
2016-09-12 02:53 Pho: oh yea, forgot about that xD
2016-09-12 02:53 Nerova Riuz GX: [http://puu.sh/r7MDt/6119567b43.jpg isnt it wonderful]
2016-09-12 02:54 Pho: 1/16 sounds more accurate but i guess it'll screw players up
2016-09-12 02:54 Nerova Riuz GX: not really
2016-09-12 02:54 Pho: don't like it
2016-09-12 02:55 Nerova Riuz GX: it's a slider so that's actually acceptable
2016-09-12 02:55 Nerova Riuz GX: but the problem is second one starts on 01:13:978 -
2016-09-12 02:55 Nerova Riuz GX: or i should say it changed on 01:13:978 -
2016-09-12 02:56 Pho: the stronger 1/3 synth sounds go from 01:13:816 - to 01:13:978 - though
2016-09-12 02:57 Pho: the way it's grouped right now is the most logical way to me
2016-09-12 02:57 Nerova Riuz GX: umm
2016-09-12 02:57 Pho: i mean 01:14:079 - 01:14:161 - 01:14:242 - these are clearly weaker notes than the previous 1/3
2016-09-12 02:58 Nerova Riuz GX: then at least snap it on that blue tick
2016-09-12 02:58 Nerova Riuz GX: cuz it makes 01:13:816 (1,1,1) - feels constant
2016-09-12 02:58 Pho: yup
2016-09-12 02:58 Pho: that's what i meant with 'it'll screw players up' lol
2016-09-12 02:58 Nerova Riuz GX: then i have nothing to concern
2016-09-12 02:58 Pho: fixed it
2016-09-12 02:58 Nerova Riuz GX: here
2016-09-12 02:59 Nerova Riuz GX: 01:42:194 (4) - spam
2016-09-12 02:59 Pho: !
2016-09-12 03:00 Nerova Riuz GX: 01:41:870 (1,2,3,1,2,3) - let me tell you a joke: you did this after 00:29:870 (1,2,3,4,5,6) - .
2016-09-12 03:01 Pho: it's beautiful isn't it
2016-09-12 03:01 Nerova Riuz GX: i'll do quote here'
2016-09-12 03:01 Nerova Riuz GX: "tl;dr intensity"
2016-09-12 03:02 Nerova Riuz GX: 01:43:167 (1,1,1,1,1) - w a h t
2016-09-12 03:03 Pho: the flower pattern was more dense rhythm-wise because that's what's in the music
2016-09-12 03:04 Pho: 01:43:167 (1,1,1,1,1) - i n t e n s i t y
2016-09-12 03:05 Nerova Riuz GX: ha nz er stream plz
2016-09-12 03:06 Pho: i did these at the more prominent sections of the track and introduced them early on pls
2016-09-12 03:06 Nerova Riuz GX: im nitpicking
2016-09-12 03:06 Nerova Riuz GX: B)
2016-09-12 03:07 Pho: just trying to give proper reason to the ridiculous stuff i did xd
2016-09-12 03:08 Nerova Riuz GX: fite me
2016-09-12 03:08 Pho: wh
2016-09-12 03:08 Pho: that wasnt even provocative lol
2016-09-12 03:10 Nerova Riuz GX: ok
2016-09-12 03:10 Nerova Riuz GX: im done
2016-09-12 03:11 Pho: wew, thanks a bunch