forum

Sasaki Sayaka - Sorahana [OsuMania]

posted
Total Posts
80
Topic Starter
AyeAries
This beatmap was submitted using in-game submission on Monday, March 20, 2017 at 9:15:06 PM

Artist: Sasaki Sayaka
Title: Sorahana
Source: 空飛ぶ羊と真夏の花 -When girls wish upon a star.-
Tags: soratobu hitsuji to manatsu no hana navel honeybell eroge opening
BPM: 154
Filesize: 17167kb
Play Time: 01:34
Difficulties Available:
  1. Hard - 4Key (2.72 stars, 818 notes)
  2. Insane - 4Key (3.42 stars, 973 notes)
  3. Normal - 4Key (1.81 stars, 536 notes)
Download: Sasaki Sayaka - Sorahana
Download: Sasaki Sayaka - Sorahana (no video)
Information: Scores/Beatmap Listing
---------------
My first ranked map

1 -> 2

OP from Soratabu Hitsuji to Manatsu no Hana

Standard Version Here!

by Protastic101
by Rivals_7
by alacat
by alacat


Changelog


December 15, 2016 - revived the beatmap (re-charted)
December 16, 2016 - apply Ascension_H mod.
December 16, 2016 - apply Nysrogh mod.
December 16, 2016 - apply SurfChu85 mod.
December 17, 2016 - apply Another Lie mod.
December 17, 2016 - apply 17VA mod.
December 17, 2016 - apply Syadow- mod.
December 17, 2016 - apply riunosk mod.
December 18, 2016 - apply Lenfried- mod.
December 20, 2016 - apply - Ly0572 - mod.
December 21, 2016 - apply -[ Niro ]- mod.
December 23, 2016 - apply AchsanLovers mod.
December 23, 2016 - apply JooF12 mod.
December 23, 2016 - change all diff names.
December 23, 2016 - apply -BlueFire- mod.
December 24, 2016 - apply JztCallMeRon mod.
December 24, 2016 - apply Wonki mod.
December 25, 2016 - apply Worms mod.
December 26, 2016 - apply Etsu mod.
December 26, 2016 - apply Gravey- mod.
December 29, 2016 - apply akuma123 mod.
December 29, 2016 - apply Ibrahim mod.
December 29, 2016 - apply Raediaufar mod.
January 05, 2017 - apply Raveille mod.
January 05, 2017 - apply Davin Fortune mod.
Febuary 21, 2017 - apply Critical_Star mod.
Febuary 21, 2017 - apply arcwinolivirus mod.
Febuary 23, 2017 - apply Purrinya mod.
Febuary 25, 2017 - apply MilkingFarmer31 mod.
March 6, 2017 - apply deetsiu mod.
March 16, 2017 - apply mods and bubbled by Protastic101.
March 18-19, 2017 - apply mods and bubble popped by Rivals_7
March 16, 2017 - apply mods and rebubbled by Protastic101.
March 20, 2017 - qualified by Rivals_7
March 20, 2017 - disqualified and re-qualified by alacat

Thank You Box

Ascension_H - for the mod.
Nysrogh - for the mod.
-SoraGami- - for the star.
Another Lie - for the mod.
17VA - for the mod.
Syadow- - for the mod and star.
SurfChu85 - for the mod.
riunosk - for the mod.
Lenfried- - for the mod.
- Ly0572 - - for the mod and star.
-[ Niro ]- - for the mod.
AchsanLovers - for the mod.
JooF12 - for the mod and star.
-BlueFire- - for the mod.
JztCallMeRon - for the mod.
Wonki - for the mod.
Worms - for the mod.
Etsu - for the mod.
Gravey- - for the mod.
akuma123 - for the mod.
Ibrahim - for the mod.
Raediaufar - for the mod.
Raveille - for the mod.
Davin Fortune - for the mod.
Critical_Star - for the mod.
arcwinolivirus - for the mod.
Purrinya - for the mod.
MilkingFarmer31 - for the mod.
deetsiu - for the mod.
Protastic101 - BN check.
Rivals_7 - BN check.
alacat - Qualify check.
4hri
Hi XD
Colunm : |1|2|3|4|
MX
00:02:285 (2285|0) - move to 3
00:02:382 - add a note to 1
00:02:577 (2577|0) - no sound and remove a note
00:02:674 (2674|1) - move to 1
00:03:941 - add a note to 2
00:04:135 (4135|1) - remove
00:04:233 - add a note to 2
00:05:402 (5402|2) - move to 4
00:05:499 - add a note to 3
00:05:694 (5694|2) - remove
00:05:791 (5791|1) - move to 3
00:07:057 - add a note to 3
00:07:155 (7155|2) - remove
00:07:350 - add a note to 1
00:08:324 - https://osu.ppy.sh/ss/6816181
00:10:174 - add a note to 2
00:10:272 (10272|1) - re move
00:10:467 - add a note to 3
00:11:635 (11635|3) - move to 3
00:11:733 - add a note to 4
00:11:928 (11928|3) - remove
00:12:025 (12025|2) - move to 4
00:14:168 (14168|1,14168|2) - one note
00:38:129 - recommand https://osu.ppy.sh/ss/6816204
00:40:077 (40077|1) - move to 4
00:55:467 (55467|3,55467|2,55661|1,55661|2) - ctrl+ j
00:59:168 (59168|2) - move to 2
01:34:817 (94817|2) - this Ln end to 01:39:687 this my suggestion
GL~!
Topic Starter
AyeAries

Ascension_H wrote:

Hi XD
Colunm : |1|2|3|4|
MX
00:02:285 (2285|0) - move to 3
00:02:382 - add a note to 1
00:02:577 (2577|0) - no sound and remove a note
00:02:674 (2674|1) - move to 1
00:03:941 - add a note to 2
00:04:135 (4135|1) - remove
00:04:233 - add a note to 2
00:05:402 (5402|2) - move to 4
00:05:499 - add a note to 3
00:05:694 (5694|2) - remove
00:05:791 (5791|1) - move to 3
00:07:057 - add a note to 3
00:07:155 (7155|2) - remove
00:07:350 - add a note to 1 no added because the consistency is not stable.
00:08:324 - https://osu.ppy.sh/ss/6816181
00:10:174 - add a note to 2
00:10:272 (10272|1) - re move
00:10:467 - add a note to 3
00:11:635 (11635|3) - move to 3
00:11:733 - add a note to 4
00:11:928 (11928|3) - remove
00:12:025 (12025|2) - move to 4
00:14:168 (14168|1,14168|2) - one note
00:38:129 - recommand https://osu.ppy.sh/ss/6816204
00:40:077 (40077|1) - move to 4
00:55:467 (55467|3,55467|2,55661|1,55661|2) - ctrl+ j
00:59:168 (59168|2) - move to 2
01:34:817 (94817|2) - this Ln end to 01:39:687 this my suggestion much better if you stay like that :)
GL~!
Apply almost all :) Thanks for Mod :)
4hri

Shiro-neechan wrote:

Ascension_H wrote:

Hi XD
Colunm : |1|2|3|4|
MX
00:02:285 (2285|0) - move to 3
00:02:382 - add a note to 1
00:02:577 (2577|0) - no sound and remove a note
00:02:674 (2674|1) - move to 1
00:03:941 - add a note to 2
00:04:135 (4135|1) - remove
00:04:233 - add a note to 2
00:05:402 (5402|2) - move to 4
00:05:499 - add a note to 3
00:05:694 (5694|2) - remove
00:05:791 (5791|1) - move to 3
00:07:057 - add a note to 3
00:07:155 (7155|2) - remove
00:07:350 - add a note to 1 no added because the consistency is not stable.
00:08:324 - https://osu.ppy.sh/ss/6816181
00:10:174 - add a note to 2
00:10:272 (10272|1) - re move
00:10:467 - add a note to 3
00:11:635 (11635|3) - move to 3
00:11:733 - add a note to 4
00:11:928 (11928|3) - remove
00:12:025 (12025|2) - move to 4
00:14:168 (14168|1,14168|2) - one note
00:38:129 - recommand https://osu.ppy.sh/ss/6816204
00:40:077 (40077|1) - move to 4
00:55:467 (55467|3,55467|2,55661|1,55661|2) - ctrl+ j
00:59:168 (59168|2) - move to 2
01:34:817 (94817|2) - this Ln end to 01:39:687 this my suggestion much better if you stay like that :)
GL~!
Apply almost all :) Thanks for Mod :)
and sorry i unfamiliar under the 4*
Topic Starter
AyeAries

Ascension_H wrote:

and sorry i unfamiliar under the 4*
it's okay :)
Nysrogh
Hi bro! from https://osu.ppy.sh/forum/t/533844/start=0
|0|1|2|3|

NM
00:06:376 - try this more easy for the diff https://osu.ppy.sh/ss/6816517
00:08:908 - try this too https://osu.ppy.sh/ss/6816532
00:12:220 (12220|2) - delete this LN and add other note here, because after the LN are a double note and for a NM i think is umconfortable and add other note at the same position for the final
The hard part.. i think you need to remap this part so much ignore sounds , and unncesary LNs ~~ let's start
I going to explain you, like this part you ignore some sounds , to push LNs, and thats LNs are so bad for a NM diff
00:13:973 - try this for all this part ( combine other patterns but like this) https://osu.ppy.sh/ss/6816549 , just really do this for this diff the LNs are to hard
00:33:843 - do like this https://osu.ppy.sh/ss/6816561 is more good with your next pattern and more easy
00:35:791 (35791|1) - and another more note in 0
00:38:908 (38908|3) - delete this LN and add a note in the same place
00:39:493 (39493|0) - delete this LN too and add a simply note in the same place
00:40:467 (40467|2) - same with this
and same with the other LN in this part, just replace all with double notes or one note(like the sound) :s thats all for this diff

HD
01:02:999 (62999|3) - move this to 2
01:03:064 (63064|2) - move this to 3
01:03:648 (63648|1) - delete this one
01:04:233 (64233|1) - move this to 0 :o
01:05:596 (65596|2) - move this to 0 ;) ;)
01:05:791 (65791|2) - move this to 3
01:10:467 (70467|0) - move to 3
01:10:661 (70661|3,70759|2,70856|0,70954|3,71051|2) - try this https://osu.ppy.sh/ss/6816584

That's all GL :!: :!:
Topic Starter
AyeAries

Nysrogh wrote:

Hi bro! from https://osu.ppy.sh/forum/t/533844/start=0
|0|1|2|3|

NM
00:06:376 - try this more easy for the diff https://osu.ppy.sh/ss/6816517 no changes because i have pattern that i follow
00:08:908 - try this too https://osu.ppy.sh/ss/6816532 same as i said in first suggest.
00:12:220 (12220|2) - delete this LN and add other note here, because after the LN are a double note and for a NM i think is umconfortable and add other note at the same position for the final i don't think that's uncomfortable but if there's a SV that's in an acceptable issue
The hard part.. i think you need to remap this part so much ignore sounds , and unncesary LNs ~~ let's start
I going to explain you, like this part you ignore some sounds , to push LNs, and thats LNs are so bad for a NM diff
00:13:973 - try this for all this part ( combine other patterns but like this) https://osu.ppy.sh/ss/6816549 , just really do this for this diff the LNs are to hard okie but i add some notes that you never suggest for consistency
00:33:843 - do like this https://osu.ppy.sh/ss/6816561 is more good with your next pattern and more easy
00:35:791 (35791|1) - and another more note in 0 no add notes here. complicated with hit-sound
00:38:908 (38908|3) - delete this LN and add a note in the same place
00:39:493 (39493|0) - delete this LN too and add a simply note in the same place
00:40:467 (40467|2) - same with this
and same with the other LN in this part, just replace all with double notes or one note(like the sound) :s thats all for this diff
i remain this one because this part is LN.

HD
01:02:999 (62999|3) - move this to 2
01:03:064 (63064|2) - move this to 3
01:03:648 (63648|1) - delete this one
01:04:233 (64233|1) - move this to 0 :o
01:05:596 (65596|2) - move this to 0 ;) ;)
01:05:791 (65791|2) - move this to 3
01:10:467 (70467|0) - move to 3
01:10:661 (70661|3,70759|2,70856|0,70954|3,71051|2) - try this https://osu.ppy.sh/ss/6816584 repattern some notes.

That's all GL :!: :!:
Thanks for Mod. I will mod your map ASAP!
-SoraGami-
ohh look it's my name xD

have a star =w=
Topic Starter
AyeAries

-SoraGami- wrote:

ohh look it's my name xD

have a star =w=
lol.....thanks for the star Sora :) :)
SurfChu85
Short IRC Mod from a request at discord

chatlog
22:30 *SurfChu85 is editing [https://osu.ppy.sh/b/1156350 Sasaki Sayaka - Sorahana [MX]]
22:30 SurfChu85: 00:01:116 - would've wanted the intro to go left to right since i have this thing for pitch relevancy
22:31 Shiro-neechan: okie
22:31 SurfChu85: 00:03:843 (3843|3,4233|2) - these two as well, but yeah, up to you, can't really give a "decent" way to show how you'll get the streams working tho
22:33 SurfChu85: 00:10:369 (10369|2,10467|2) - you might want to reconsider this, i don't see any other minijacks on the stream
22:33 SurfChu85: (btw, i can only point out what's more noticeable on my side, i'm not on my usual equipment)
22:34 Shiro-neechan: okie repattern some notes
22:36 SurfChu85: 01:34:817 (94817|2,94817|1,94817|3) - also, i like your idea for the finisher, it's just that i kind of feel that the releases are a bit awkward
22:37 SurfChu85: you could've ended the one in column 2 (am using 1|2|3|4)
22:37 SurfChu85: at 01:41:051 - \
22:37 SurfChu85: your call
22:37 Shiro-neechan: okie
22:37 Shiro-neechan: done
22:38 SurfChu85: i guess that's it
22:39 SurfChu85: i don't see anything for me to point out on the other sections (and i need to relearn how to mod easy diffs)
22:40 Shiro-neechan: i see (you need to relearn to mod easy diffs)
22:40 SurfChu85: (i know)
22:41 SurfChu85: should i post to the thread?
22:41 Shiro-neechan: yeah if you're finish
22:41 SurfChu85: i am lol
22:41 SurfChu85: go update
22:44 SurfChu85: oh wait
22:46 SurfChu85: 00:16:311 (16311|1) - shouldn't this be two LN's due to the sound at 00:16:700 - ?
22:46 SurfChu85: or are you not following those sounds?
22:47 Shiro-neechan: oh wait
22:49 SurfChu85: yep, seems like that's all i can see and hear
22:49 SurfChu85: lol
22:51 Shiro-neechan: yeah XD
22:53 SurfChu85: i'll wait for your go signal to post this chat log
22:54 SurfChu85: (am waiting for your reply on my last check lol)
22:54 Shiro-neechan: omg
22:54 Shiro-neechan: post i was in kitchen
22:54 Shiro-neechan: post it
22:54 Shiro-neechan: *post* XD
22:54 SurfChu85: but yeah, about the LN, did you apply or nah?
22:55 Shiro-neechan: yeah
22:55 SurfChu85: okay, posting

Good luck!
Topic Starter
AyeAries

SurfChu85 wrote:

Short IRC Mod from a request at discord

chatlog
22:30 *SurfChu85 is editing [https://osu.ppy.sh/b/1156350 Sasaki Sayaka - Sorahana [MX]]
22:30 SurfChu85: 00:01:116 - would've wanted the intro to go left to right since i have this thing for pitch relevancy
22:31 Shiro-neechan: okie
22:31 SurfChu85: 00:03:843 (3843|3,4233|2) - these two as well, but yeah, up to you, can't really give a "decent" way to show how you'll get the streams working tho
22:33 SurfChu85: 00:10:369 (10369|2,10467|2) - you might want to reconsider this, i don't see any other minijacks on the stream
22:33 SurfChu85: (btw, i can only point out what's more noticeable on my side, i'm not on my usual equipment)
22:34 Shiro-neechan: okie repattern some notes
22:36 SurfChu85: 01:34:817 (94817|2,94817|1,94817|3) - also, i like your idea for the finisher, it's just that i kind of feel that the releases are a bit awkward
22:37 SurfChu85: you could've ended the one in column 2 (am using 1|2|3|4)
22:37 SurfChu85: at 01:41:051 - \
22:37 SurfChu85: your call
22:37 Shiro-neechan: okie
22:37 Shiro-neechan: done
22:38 SurfChu85: i guess that's it
22:39 SurfChu85: i don't see anything for me to point out on the other sections (and i need to relearn how to mod easy diffs)
22:40 Shiro-neechan: i see (you need to relearn to mod easy diffs)
22:40 SurfChu85: (i know)
22:41 SurfChu85: should i post to the thread?
22:41 Shiro-neechan: yeah if you're finish
22:41 SurfChu85: i am lol
22:41 SurfChu85: go update
22:44 SurfChu85: oh wait
22:46 SurfChu85: 00:16:311 (16311|1) - shouldn't this be two LN's due to the sound at 00:16:700 - ?
22:46 SurfChu85: or are you not following those sounds?
22:47 Shiro-neechan: oh wait
22:49 SurfChu85: yep, seems like that's all i can see and hear
22:49 SurfChu85: lol
22:51 Shiro-neechan: yeah XD
22:53 SurfChu85: i'll wait for your go signal to post this chat log
22:54 SurfChu85: (am waiting for your reply on my last check lol)
22:54 Shiro-neechan: omg
22:54 Shiro-neechan: post i was in kitchen
22:54 Shiro-neechan: post it
22:54 Shiro-neechan: *post* XD
22:54 SurfChu85: but yeah, about the LN, did you apply or nah?
22:55 Shiro-neechan: yeah
22:55 SurfChu85: okay, posting

Good luck!
Thanks surf :)
Another Lie
Re-mod from my nameless queue
NM
00:25:272 - add note to col 1? it is a bit akward for leaving it blank after releasing LN -_-
00:50:207 - use double note for consistency
00:50:986 - ^
01:00:921 (60921|0) - use LN like this to keep consistency 00:25:077 (25077|2) -
01:01:311 (61311|1) - ^
01:02:869 - maybe add LN like above, because the pitch is same
I only found fewer than before, because HD & MX already modded by other.
Sorry if not too helpful.
17VA
[NM]

00:11:830 (11830|1,12025|0,12220|1) - move 1,2,1 to looks more softer

00:25:272 - add 1


[HD]

00:24:687 (24687|1) - end at 00:25:077 - here and 00:25:077 (25077|2,25142|3,25207|2,25272|0) - change to trill for intend play like drums.

00:41:830 - add note for hithat

00:48:064 - ^

01:28:096 (88096|1) - no sounds? or add notes same as MX



[MX]

00:07:544 (7544|1,7642|0,7739|1) -

1,2,1 is better?

00:13:389 - ~ 00:13:583 - add 1/8 notes since it is insane diff. example : https://osu.ppy.sh/ss/6823979

00:24:687 (24687|1) - change to normal note(there's no strings) and 00:25:077 (25077|2,25142|0,25207|2,25272|0) - make it double?https://osu.ppy.sh/ss/6823984

00:41:830 - add note for hithat

00:48:064 - ^

01:15:531 - strong beat, add 4 here

01:27:999 - ^

01:34:428 (94428|3,94525|2,94622|1,94720|0) - express drums for just simple stair note is awkward, change to double note drum stream?
Syadow-
mark for mod
wait until u apply lie n 17VA 's mod

hi shiro o/
Shiro

NM


00:26:148 - add note here ? for drum sound

00:33:064 (33064|1) - move to col 1, balance for this one 00:31:895 (31895|1,32285|1,32674|1,33064|1) -

00:39:103 (39103|0) - better to remove this like this one 00:45:337 -

01:32:674 (92674|1,92869|0) - swap col, for pitch

01:33:648 - same like 01:33:454 - i suggest to make double too

HD


00:13:486 - add note ? i suggest to try this http://osu.ppy.sh/ss/6825473

00:24:298 (24298|1) - remove this, same as 00:23:518 - single note

00:25:077 (25077|2,25142|1,25207|2,25272|1) - little hard for this, i suggest make them in 4132 or 4321 up to u

00:26:635 (26635|0) - remove ? only vocal here

00:35:402 - triple for kick, like 00:32:285 -

00:39:882 (39882|2) - move to col 4, same picth i guess

00:49:233 (49233|1,49428|2,49622|1) - ctrl h, 00:49:038 (49038|2,49233|1) - same pitch

00:50:889 (50889|1) - remove, ghost

00:50:791 (50791|2) - move to col 2, same pitch n 00:50:986 - 00:50:986 - double for kick

01:01:018 (61018|1) - 1/6

01:01:408 (61408|2) - ^

01:33:648 (93648|1) - i think better to move to col 3

MX


00:01:798 (1798|3) - ghost, remove

00:03:356 (3356|2) - 00:04:135 (4135|1) - 00:04:915 (4915|2) - 00:07:252 (7252|0) - ghost again ;w;

00:12:220 - triple, loud sound imo

00:13:973 - little cymbal here, suggest to make triple here
Good Luck >w<
(+) aaaa love this song >///< take my star, hope get rank soon xD
Topic Starter
AyeAries

Another Lie wrote:

Re-mod from my nameless queue
NM
00:25:272 - add note to col 1? it is a bit akward for leaving it blank after releasing LN -_- nice catch.
00:50:207 - use double note for consistency
00:50:986 - ^
01:00:921 (60921|0) - use LN like this to keep consistency 00:25:077 (25077|2) -
01:01:311 (61311|1) - ^
01:02:869 - maybe add LN like above, because the pitch is same
I only found fewer than before, because HD & MX already modded by other.
Sorry if not too helpful.

17VA wrote:

[NM]

00:11:830 (11830|1,12025|0,12220|1) - move 1,2,1 to looks more softer i don't think to move this note and there's no problem with that.

00:25:272 - add 1


[HD]

00:24:687 (24687|1) - end at 00:25:077 - here and 00:25:077 (25077|2,25142|3,25207|2,25272|0) - change to trill for intend play like drums. nice catch :)

00:41:830 - add note for hithat

00:48:064 - ^ i don't think to add hithat here because this part is focus on drums

01:28:096 (88096|1) - no sounds? or add notes same as MX there's a sound. check 25 or 50% playback



[MX]

00:07:544 (7544|1,7642|0,7739|1) -

1,2,1 is better? no

00:13:389 - ~ 00:13:583 - add 1/8 notes since it is insane diff. example : https://osu.ppy.sh/ss/6823979 okay.

00:24:687 (24687|1) - change to normal note(there's no strings) and 00:25:077 (25077|2,25142|0,25207|2,25272|0) - make it double?https://osu.ppy.sh/ss/6823984

00:41:830 - add note for hithat

00:48:064 - ^

01:15:531 - strong beat, add 4 here

01:27:999 - ^

01:34:428 (94428|3,94525|2,94622|1,94720|0) - express drums for just simple stair note is awkward, change to double note drum stream?i will consider this :)
Thanks for mod Another Lie and 17VA. I will mod your map 17VA later.
riunosk
m4m reply
NM
00:32:674 - column 1 is quite empty, maybe moving 00:33:648 (33648|1) - to 1?
01:05:791 (65791|1,65986|2) - flip for playability
01:22:155 (82155|1,82350|3,82544|1) - maybe 3 2 4?
01:26:441 (86441|1,86830|1,87220|1,87609|1) - try avoiding this in easier difficulties
01:29:557 (89557|2,89947|2,90337|2,90726|2) - ^
HD
00:01:116 (1116|2,1246|1,1376|0) - flip these as the pitch is going upwards // since the following patterns contain 1/4 bursts, why not make this 1/4 as well?
00:25:077 (25077|2,25142|1,25207|2,25272|1) - i highly suggest you make this into stairs as this is very unexpected in 2.77*
00:28:194 (28194|1,28389|1,28973|1,29168|1,29947|1,30142|1,30337|2,30531|2,30726|1,30921|1) - why the minijacks?
00:35:986 (35986|2,36181|2,36376|1,36570|1,36765|2,36960|2,37155|1,37350|1) - ^
00:44:947 - add a note, theres a kick sound here
00:54:103 (54103|2,54298|2,54493|2) - maybe try and mix and match around to avoid this? something like 00:57:220 (57220|3,57220|1,57415|0,57415|3,57609|1,57609|0) -
00:59:168 (59168|3) - i suggest 3 since the previous note is in the same column
00:59:557 (59557|2,59752|1) - ^ if above is applied, move to 2 4
01:19:622 (79622|2,79817|1) - flip for playability
01:22:155 (82155|2) - move to 2
01:22:350 (82350|1,82447|0) - ^ if applied, flip
01:27:869 (87869|3) - i think putting this at 1/4 would be fine since the following patterns are 1/4 and it'll mess up the timing
01:34:817 (94817|1) - LN end not timed properly?
MX
00:01:700 (1700|2,1895|2,2090|2,2285|2,2480|2) - anchor
00:04:428 (4428|1,4622|1,4817|1,5012|1) - ^
00:05:012 (5012|3,5207|3,5402|3,5596|3,5791|3) - ^
00:05:791 (5791|2,5986|2,6181|2,6376|2,6570|2) - ^
00:32:090 (32090|2,32090|3) - i think 1 note here is fine
01:28:973 (88973|3,88973|2) - ^
01:34:817 (94817|2) - either end the LN earlier, or end it the same as the LN on column 4
good luck for your map~
lenpai
accessibility post
Topic Starter
AyeAries

riunosk wrote:

m4m reply
NM
00:32:674 - column 1 is quite empty, maybe moving 00:33:648 (33648|1) - to 1? okie
01:05:791 (65791|1,65986|2) - flip for playabilityi consider this but i there some notes to move so that the pitch is relevant.
01:22:155 (82155|1,82350|3,82544|1) - maybe 3 2 4? if i do that the pitch is not relevant
01:26:441 (86441|1,86830|1,87220|1,87609|1) - try avoiding this in easier difficulties
01:29:557 (89557|2,89947|2,90337|2,90726|2) - ^ consider this one. need to remap some notes.

HD
00:01:116 (1116|2,1246|1,1376|0) - flip these as the pitch is going upwards // since the following patterns contain 1/4 bursts, why not make this 1/4 as well? okie i wil consider this
00:25:077 (25077|2,25142|1,25207|2,25272|1) - i highly suggest you make this into stairs as this is very unexpected in 2.77* this is Hard map dude and it's still acceptable and it's little bit weird to change into stairs.
00:28:194 (28194|1,28389|1,28973|1,29168|1,29947|1,30142|1,30337|2,30531|2,30726|1,30921|1) - why the minijacks?
00:35:986 (35986|2,36181|2,36376|1,36570|1,36765|2,36960|2,37155|1,37350|1) - ^as you can see these part has some consistent notes and minijacks. well i don't think that's not problem if you have this note.
00:44:947 - add a note, theres a kick sound here i know there's a kick sound but i don't consider this one.
00:54:103 (54103|2,54298|2,54493|2) - maybe try and mix and match around to avoid this? something like 00:57:220 (57220|3,57220|1,57415|0,57415|3,57609|1,57609|0) - as you can see 00:56:051 (56051|2) - this one is in column 3 but 00:52:934 (52934|1) - this one is in column 2 but i consider this so the LN is still at the position but some notes are move.
00:59:168 (59168|3) - i suggest 3 since the previous note is in the same column
00:59:557 (59557|2,59752|1) - ^ if above is applied, move to 2 4
01:19:622 (79622|2,79817|1) - flip for playability
01:22:155 (82155|2) - move to 2
01:22:350 (82350|1,82447|0) - ^ if applied, flip
01:27:869 (87869|3) - i think putting this at 1/4 would be fine since the following patterns are 1/4 and it'll mess up the timing i don't think so because as you check on 25% playback it's not getting the actual sound if you put in 1/4 so i was intended to put it in 1/6
01:34:817 (94817|1) - LN end not timed properly? iit was intended to do that and some modder says that's not problem

MX
00:01:700 (1700|2,1895|2,2090|2,2285|2,2480|2) - anchor
00:04:428 (4428|1,4622|1,4817|1,5012|1) - ^
00:05:012 (5012|3,5207|3,5402|3,5596|3,5791|3) - ^
00:05:791 (5791|2,5986|2,6181|2,6376|2,6570|2) - ^well i will consider this but not to remap but to move some notes
00:32:090 (32090|2,32090|3) - i think 1 note here is fine
01:28:973 (88973|3,88973|2) - ^ pitch is not relevant if you remove one note
01:34:817 (94817|2) - either end the LN earlier, or end it the same as the LN on column 4i was intended to do that and some modder says that's not problem
good luck for your map~
Thanks for Mod :)
Topic Starter
AyeAries
OMG i din't notice this one XD


Syadow- wrote:

mark for mod
wait until u apply lie n 17VA 's mod

hi shiro o/
Shiro

NM


00:26:148 - add note here ? for drum sound i don't consider this even there's a drum sound.

00:33:064 (33064|1) - move to col 1, balance for this one 00:31:895 (31895|1,32285|1,32674|1,33064|1) -

00:39:103 (39103|0) - better to remove this like this one 00:45:337 -

01:32:674 (92674|1,92869|0) - swap col, for pitch

01:33:648 - same like 01:33:454 - i suggest to make double too i don't consider this because the pitch is not relevant if i add one note.

HD


00:13:486 - add note ? i suggest to try this http://osu.ppy.sh/ss/6825473 I was following the base sound and it's weird to have kind of note.

00:24:298 (24298|1) - remove this, same as 00:23:518 - single note

00:25:077 (25077|2,25142|1,25207|2,25272|1) - little hard for this, i suggest make them in 4132 or 4321 up to u

00:26:635 (26635|0) - remove ? only vocal here no and it's not vocal XD

00:35:402 - triple for kick, like 00:32:285 -

00:39:882 (39882|2) - move to col 4, same picth i guess instead of moving this one, 00:40:077 - will move at column 4

00:49:233 (49233|1,49428|2,49622|1) - ctrl h, 00:49:038 (49038|2,49233|1) - same pitch

00:50:889 (50889|1) - remove, ghost i don't think this one is a ghost note. check 25%playback rate.

00:50:791 (50791|2) - move to col 2, same pitch n 00:50:986 - 00:50:986 - double for kick

01:01:018 (61018|1) - 1/6

01:01:408 (61408|2) - ^

01:33:648 (93648|1) - i think better to move to col 3

MX


00:01:798 (1798|3) - ghost, remove

00:03:356 (3356|2) - 00:04:135 (4135|1) - 00:04:915 (4915|2) - 00:07:252 (7252|0) - ghost again ;w;i think you notice that i use hit-sounds and intended to put that but there's a hit-sound.

00:12:220 - triple, loud sound imo

00:13:973 - little cymbal here, suggest to make triple here
Good Luck >w<
(+) aaaa love this song >///< take my star, hope get rank soon xD
Thanks for the Mod and STAR >///< Syadow-
lenpai
here comes dat mod

mx
first things first, that SV is bad.
https://puu.sh/sTvQC/3009d4e428.png
what's up with stacking x0.1 SVs consecutively? The consecutive placement of the same SV effect does nothing at all. Also x0.1 is almost never good for slowjam unless you know what you're doing. A great alternative is to use a slowdown that decreases by x.05 every 1/4th snap starting from x1. x.25 is also viable so that the last speed will not be annoyingly slow.

00:15:044 (15044|3) - ghost note. delete. section is 100% similar with 00:19:720 -
i think 01:09:103 - and 01:04:428 - are the same but they have different densities why tho? Also to back this up, the second half of the kiai all 1/1 long drum rolls have doubles. 01:16:895 - 01:21:570 - 01:23:129 - contrary to the first half. It sure is inconsistent but difficulty curving, if intended, can be an excuse.

not at lot to fix just the SV @@

good luck!
Topic Starter
AyeAries

Lenfried- wrote:

here comes dat mod

mx
first things first, that SV is bad.
https://puu.sh/sTvQC/3009d4e428.png
what's up with stacking x0.1 SVs consecutively? The consecutive placement of the same SV effect does nothing at all. Also x0.1 is almost never good for slowjam unless you know what you're doing. A great alternative is to use a slowdown that decreases by x.05 every 1/4th snap starting from x1. x.25 is also viable so that the last speed will not be annoyingly slow. okie i will consider this but i have to do some checks if the SV are fine.

00:15:044 (15044|3) - ghost note. delete. section is 100% similar with 00:19:720 -
i think 01:09:103 - and 01:04:428 - are the same but they have different densities why tho? Also to back this up, the second half of the kiai all 1/1 long drum rolls have doubles. 01:16:895 - 01:21:570 - 01:23:129 - contrary to the first half. It sure is inconsistent but difficulty curving, if intended, can be an excuse.oh i see....i think much better to add one note so the pitch is relevant.

not at lot to fix just the SV @@

good luck!
Thanks for Mod Lenfried :)
- Ly0572 -
hi shiro chan can we do m4m nalang pls ^_^ ~??

Mod for comfortability/hand balance/satisfaction xD

|1|2|3|4|

MX
00:07:252 (7252|0,7350|2) - switch cols ~ for hand balance
00:17:285 (17285|0,17480|3) - switch ^
00:18:843 (18843|0,19038|1) - ^
00:19:817 (19817|0,20012|3) - ^
00:23:713 (23713|1) - to |3|
00:23:908 (23908|2) - |2|
00:24:006 (24006|1,24103|3) - switch
00:32:285 (32285|3,32480|2) - switch to avoid 00:32:090 (32090|3) -
00:32:674 (32674|3,32869|1,33259|3,33454|1) - switch
00:37:934 (37934|3) - move to |2|
00:39:103 (39103|1,39298|2,39298|1,39493|2,39882|2,40077|2) - rearrange if jack are not intended
00:41:635 (41635|0,41830|0) - ^
01:02:480 (62480|1,62480|0,62480|2,62674|1,62674|2,62674|3,62869|0,62934|1,62999|2) - try ctrl + h then double here 01:03:064 -

HD
00:16:506 (16506|0,16700|3) - switch
00:28:389 (28389|1) - move to |1|
00:59:557 (59557|1,59752|0,59752|3) - ctrl + j hmmm~ masdeserve ng double sya 00:59:557 -
01:03:064 - double
01:12:317 (72317|1,72609|3) - switch col
01:15:531 - double
01:15:726 - missed a note
01:15:824 (75824|0,76213|1) - delete maybe~
01:28:486 - missed

NM
00:01:506 (1506|0) - move sa |2|
00:23:713 (23713|1) - move sa |4|

00:25:467 - suggestion dito


01:01:700 (61700|1,61895|2,62090|1) - switch

gl +star
and here is my map for m4m
https://osu.ppy.sh/s/525138
Topic Starter
AyeAries

- Ly0572 - wrote:

hi shiro chan can we do m4m nalang pls ^_^ ~??

marked

"okie but mod my map first and give the link of your map then after that i can mod your map"

Mod for comfortability/hand balance/satisfaction xD

|1|2|3|4|

MX
00:07:252 (7252|0,7350|2) - switch cols ~ for hand balance
00:17:285 (17285|0,17480|3) - switch ^
00:18:843 (18843|0,19038|1) - ^no, the pitch is not relevant if you switch these notes
00:19:817 (19817|0,20012|3) - ^i consider this
00:23:713 (23713|1) - to |3|
00:23:908 (23908|2) - |2|
00:24:006 (24006|1,24103|3) - switch
00:32:285 (32285|3,32480|2) - switch to avoid 00:32:090 (32090|3) -
00:32:674 (32674|3,32869|1,33259|3,33454|1) - switch as i said the pitch is not relevant
00:37:934 (37934|3) - move to |2|
00:39:103 (39103|1,39298|2,39298|1,39493|2,39882|2,40077|2) - rearrange if jack are not intended
00:41:635 (41635|0,41830|0) - ^
01:02:480 (62480|1,62480|0,62480|2,62674|1,62674|2,62674|3,62869|0,62934|1,62999|2) - try ctrl + h then double here 01:03:064 -

HD
00:16:506 (16506|0,16700|3) - switch the pitch is not relevant if you switch
00:28:389 (28389|1) - move to |1|
00:59:557 (59557|1,59752|0,59752|3) - ctrl + j hmmm~ masdeserve ng double sya 00:59:557 - it's little bit confuse to have double note here 00:59:557 - because of the hit-sound and the pitch
01:03:064 - double
01:12:317 (72317|1,72609|3) - switch col no switch here as i said about the pitch
01:15:531 - double
01:15:726 - missed a note it's a ghost note btw if you put the note but if you consider the vocal sound then i will not recommend to put vocal sounds in this diff
01:15:824 (75824|0,76213|1) - delete maybe~ no, you can hear drum sound....try 25% playback rate
01:28:486 - missed no...and i din't hear drum sound even check in 25% playback rate

NM
00:01:506 (1506|0) - move sa |2|
00:23:713 (23713|1) - move sa |4|pitch relevant

00:25:467 - suggestion dito
well it's better to have note instead of LN on that part and 1LN is enough

01:01:700 (61700|1,61895|2,62090|1) - switch pitch relevant

gl +star
and here is my map for m4m
https://osu.ppy.sh/s/525138


Thanks for mod and stay Ly and I'll mod you map later. :)
Niro-
aye, new to modding~

|0|1|2|3|

MX Diff
00:28:583 - and 00:34:817 - use 1/6 instead of 1/4

HD Diff
00:50:986 - 01:09:687 - make jump
01:21:960 (81960|3,81960|2) - make it single tap (up to you tho)
01:22:155 (82155|1) - jump
01:22:934 - ^
01:23:129 - stream this like this > 01:21:571 -

else, good~
Topic Starter
AyeAries

[ Niro ] wrote:

aye, new to modding~

|0|1|2|3|

MX Diff
00:28:583 - and 00:34:817 - use 1/6 instead of 1/4

HD Diff
00:50:986 - 01:09:687 - make jump
01:21:960 (81960|3,81960|2) - make it single tap (up to you tho) no remove
01:22:155 (82155|1) - jump
01:22:934 - ^
01:23:129 - stream this like this > 01:21:571 - no changes for this

else, good~
Thanks for Mod Niro :)
AchsanLovers
hi ~
from my queue ~

[General]
- hitsound too loud i think.
- put 2 hitsound in 2 note make it too loud. just give in 1 note.
- kiai should end in 01:28:778 -
- why you give 20% volume in inherited point timing but in NM and MX diff is 40% ?
- ugh kawaii BG, maybe i will donwload this anime :3 <3

okay here we go ~

[Normal]

00:04:622 - i here a cymbal in here, you can put 2 note in here.

00:07:739 - ^

00:13:973 - 00:15:531 - 00:17:090 - etc. just give 1 note in there. that sound is not too loud i think.

00:25:077 (25077|2) - change to note? normal player i think can do it :(

00:34:622 - it's 2 times you make stairs.

00:51:765 - 00:53:324 - 00:54:882 - etc, you can make 2 note in here. that sound is loud.

01:00:921 (60921|0,61311|1) - change to note? you make LN ( 01:00:531 (60531|3) - ) and LN again (01:00:921 ( 60921|0,61311|1) - ) it make hard this diff :(

01:15:337 (75337|3) - hmm why not make LN like you doing before?

[Hard]

wait, why you just give whistle hitsound? why not make same hitsound like NM diff??!!

00:13:583 - 2 note is enough.

00:24:687 - well, this is HD diff, you make 3 note if that sound is loud like cymbal. so i suggest you to use 3 note in here.

00:26:635 (26635|0,26830|2,26830|1,27025|3,27220|2,27220|1,27415|0,27609|2,27609|1,27804|3) - this pattern make player bored. re-arrange maybe?

00:57:609 - cymbal sound.

01:00:531 - in here too.

01:14:557 - ^

01:22:544 - ^

just it, i'm tired now. end word, you need to fix hitsound again, if you need help just call hitsounder maybe can help you.
also just it my mod, i hope my mod help your map and sorry if my english looking bad, still need to learn more it :3

Good Luck on Ranked !! ^^
Damaree
Hiii. . . . here's my mod you've requested.

Feel free to reject

MX
00:03:648 (3648|1,3843|2) - I kind of get this. . . but I think it would be good if you only make this 00:03:648 (3648|1) -
a normal note and just 00:03:648 (3648|1,3843|2) - make this one LN.
00:03:843 (3843|0) - this also soo confusing, you're matching this with 00:03:064 - .
00:10:272 - add note
00:22:544 (22544|3) - dunno if what im hearing is correct but I think this LN should start 00:22:544 (22544|3) - just follw the "bell" sound thing
00:31:506 (31506|1,31506|2,31700|0,31895|1,31895|2,32090|3) - pretty repetitive, would be good if you do it like this https://puu.sh/sYpUD/fdca8d936c.png
00:49:622 (49622|2) - duno if im saying right, but make this LN? up to 00:50:012 - ??
00:51:960 - use single
00:53:129 - add note?
01:00:337 - add another note
01:03:648 - ermm . . . should only use 1 note? not clear enough though
01:34:817 (94817|1) - I think this one should end here 01:37:739 -

HD
00:01:700 (1700|3) - preety unbalanced, move to col1
00:03:843 - 00:10:077 - doesn't make sense for me to use double
00:26:635 (26635|0,26830|2,26830|1,27025|3,27220|2,27220|1,27415|0,27609|1,27609|2,27804|3) - see sumthing really boring when to play this. .
00:35:791 - just use double
00:57:415 - just single
01:15:726 - add note?
01:34:622 (94622|1) - move to col4


Overall well mapped, cant see anything faults, and I like that way you use those LN's in MX. . . I learned sumthing huh. . .
And also I like those "cute + loli-sound" voices. . . This even makes me want to try VN's ;) if only I can :( :cry: :cry: and coz of that, take this star.
Well then that's all, hope it helps then cyaaa. . . PS: woa its EROGE ( ͡° ͜ʖ ͡° ) ( ͡° ͜ʖ ͡° ) ( ͡° ͜ʖ ͡° )
Topic Starter
AyeAries
No reply = accept

AchsanLovers wrote:

hi ~
from my queue ~

[General]
- hitsound too loud i think. i don't think so
- put 2 hitsound in 2 note make it too loud. just give in 1 note. well i think reduce the volume of hitsound instead of just one note
- kiai should end in 01:28:778 - well this part is focus on chorus so no changing of kia time
- why you give 20% volume in inherited point timing but in NM and MX diff is 40% ? oh nice catch. fixed
- ugh kawaii BG, maybe i will donwload this anime :3 <3 well it's more likely anime but not anime series (visual novel)

okay here we go ~

[Normal]

00:04:622 - i here a cymbal in here, you can put 2 note in here.

00:07:739 - ^ not focusing on cymbal in this part

00:13:973 - 00:15:531 - 00:17:090 - etc. just give 1 note in there. that sound is not too loud i think. no need to add note. well this part has chord and some syncro notes so no add note.

00:25:077 (25077|2) - change to note? normal player i think can do it :( I think a normal player can do that. no changes

00:34:622 - it's 2 times you make stairs. change patterns for pitch

00:51:765 - 00:53:324 - 00:54:882 - etc, you can make 2 note in here. that sound is loud. well this part is focus on cymbal and no need to add one note here.

01:00:921 (60921|0,61311|1) - change to note? you make LN ( 01:00:531 (60531|3) - ) and LN again (01:00:921 ( 60921|0,61311|1) - ) it make hard this diff :( i don't think so. it's just a 1LN but if 2LN at the same line that's acceptable for change

01:15:337 (75337|3) - hmm why not make LN like you doing before? but this part has focus on notes only except the ending 01:15:337 (75337|3) -

[Hard]

wait, why you just give whistle hitsound? why not make same hitsound like NM diff??!! well NM diff is just focus on drum sounds.

00:13:583 - 2 note is enough.

00:24:687 - well, this is HD diff, you make 3 note if that sound is loud like cymbal. so i suggest you to use 3 note in here. it's little bit awkard if you put 1LN and 2 notes and if you put 1 note the pitch is not relevant.

00:26:635 (26635|0,26830|2,26830|1,27025|3,27220|2,27220|1,27415|0,27609|2,27609|1,27804|3) - this pattern make player bored. re-arrange maybe?

00:57:609 - cymbal sound. as i said in 00:24:687 -

01:00:531 - in here too. i consider this

01:14:557 - ^

01:22:544 - ^ well this part have no triple note and i don't add a triple note in this part.

just it, i'm tired now. end word, you need to fix hitsound again, if you need help just call hitsounder maybe can help you. I think i need this.
also just it my mod, i hope my mod help your map and sorry if my english looking bad, still need to learn more it :3

Good Luck on Ranked !! ^^

JooF12 wrote:

Hiii. . . . here's my mod you've requested.

Feel free to reject

MX
00:03:648 (3648|1,3843|2) - I kind of get this. . . but I think it would be good if you only make this 00:03:648 (3648|1) -
a normal note and just 00:03:648 (3648|1,3843|2) - make this one LN. it's little bit awkward if there's no LN in this part 00:03:648 (3648|1) -
00:03:843 (3843|0) - this also soo confusing, you're matching this with 00:03:064 - . i consider this but move some notes for the pitch relevant
00:10:272 - add note
00:22:544 (22544|3) - dunno if what im hearing is correct but I think this LN should start 00:22:544 (22544|3) - just follw the "bell" sound thing well some modders see this part and i will consider this one even it's not a bell sound for pitch relevant
00:31:506 (31506|1,31506|2,31700|0,31895|1,31895|2,32090|3) - pretty repetitive, would be good if you do it like this https://puu.sh/sYpUD/fdca8d936c.png
00:49:622 (49622|2) - duno if im saying right, but make this LN? up to 00:50:012 - ?? no and not focusing on vocal sound.
00:51:960 - use single focus on drum sound
00:53:129 - add note?i was follow some pattern in this part so no add note
01:00:337 - add another note it's little bit confuse to add one note here even the sound is too loud.
01:03:648 - ermm . . . should only use 1 note? not clear enough though well i know it's not clear though but i just put that one note for the pitch
01:34:817 (94817|1) - I think this one should end here 01:37:739 -

HD
00:01:700 (1700|3) - preety unbalanced, move to col1
00:03:843 - 00:10:077 - doesn't make sense for me to use double really? i don't think so
00:26:635 (26635|0,26830|2,26830|1,27025|3,27220|2,27220|1,27415|0,27609|1,27609|2,27804|3) - see sumthing really boring when to play this. . hmm well i consider this
00:35:791 - just use double pitch is not relevant
00:57:415 - just single well i was follow a pattern for this part
01:15:726 - add note? no i was clearly hear a vocal sound so no add
01:34:622 (94622|1) - move to col4


Overall well mapped, cant see anything faults, and I like that way you use those LN's in MX. . . I learned sumthing huh. . . nice
And also I like those "cute + loli-sound" voices. . . This even makes me want to try VN's ;) if only I can :( :cry: :cry: and coz of that, take this star. woah star (i love star)
Well then that's all, hope it helps then cyaaa. . . PS: woa its EROGE ( ͡° ͜ʖ ͡° ) ( ͡° ͜ʖ ͡° ) ( ͡° ͜ʖ ͡° ) lol
Thanks for Mod AchsanLovers and JooF12 (for the star) :)
MapleSyrup-
Hello there~
I wanted to try out modding lmao
(Feel free to reject this)

Hard
In the first 12 seconds, some notes were somewhat inconsistent such as 00:02:285 - having a missing note and some sounds having more notes than other despite having the same sound or intensity,
likewise you put some one too many notes on some sounds that should have only one note. Example this 00:03:843 (3843|3,3843|1) - has two notes while this 00:05:402 (5402|1) - has only note despite
having the same sound.

00:35:791 (35791|3,35791|0,35791|1) - in comparison to Insane Difficulty( Hard has 3 notes while Insane only have 2 notes)

00:44:947 - Add a note since there is strong sound of percussion

00:42:707 (42707|0) - you mapped the piano sound here but not in 00:44:265 - ?

00:50:402 - (Hard on the Left, Insane on the right) - Why is the LN longer in Hard than in Insane and there is a note here in hard 00:50:889 - but not in insane


00:51:376 - to 01:00:531 - inconsistent since some have more notes that others,example. 00:51:765 (51765|0,51765|2) - and 00:57:999 (57999|1) - , I would suggest you would remove one note in cases like 00:56:441 (56441|3) -
Comparision of Hard(Left) to Insane(Right)

Insane
00:25:564 (25564|0) - Delete this since the sound is insignificant and possibly add 1 note each in 00:25:467 (25467|2,25661|2,25856|1) -

00:49:622 - add note here since it follows percussion sounds

add 1/4ths from 01:15:531 - to 01:15:921 - and note to 01:15:921 - since it has a additional drum sound than the rest of the 1/4ths

01:28:486 - add note here

01:34:038 - This part has only one note while Hard has two?
show more
Please sign in to reply.

New reply