heartworked
00:29 *Daoski is listening to [https://osu.ppy.sh/b/1099036 Murasaki Hotaru - Re:TrymenT]
00:32 Yahuri: re zero re life re lief?
00:32 Daoski: idk
00:33 Daoski: lots of res
00:33 Yahuri: XD
00:33 Daoski: re:map
00:33 Daoski: lets goooooooooooooooo <-- bad
00:33 Yahuri: remap
00:33 Yahuri: send kds
00:33 Daoski: lmao
00:33 Yahuri: look alright
00:33 Daoski:
00:33 Yahuri: 00:21:956 (1,2) - sliders look a bit too close imo
00:34 Yahuri: also might wanna look into getting custom hitsounds and combo colors
00:34 Daoski: I agree!
00:34 Daoski: im getting there soz
00:34 Yahuri: 00:31:746 (1,3) - fix stack
00:34 Daoski: 1st time map 4 rank D:
00:34 Yahuri: oo
00:34 Daoski: fix stack?
00:34 Daoski: o
00:35 Daoski: doneso
00:35 Yahuri: actually you do amnual stacks in other places too so ill ignore those
00:35 Yahuri: XD
00:35 Yahuri: manual*
00:35 Daoski: uh i let the automatic stacker do work
00:35 Daoski: unless they're not completely overlapped as u see later in song
00:36 Yahuri: 00:39:009 (1,3) - what about that then?
00:36 Daoski: o
00:36 Daoski: fixed
00:36 Daoski: man how do u notice these LOL im blind
00:36 Yahuri: i major in nazi aesthetics
00:36 Yahuri:
00:37 Daoski: but yeah i dont precisely place them, i only hover them until they align via autostack
00:37 Daoski: sry for triggering u
00:37 Daoski: u should post dis 4 kudosu
00:37 Yahuri: 00:43:904 (3,4) - flow not perfect, move 4 to the left a bit (stacking on 00:43:114 (4) - is an option)
00:38 Daoski: noted and applied
00:38 Yahuri: actually, youll need to rotate it clockwise too cuz the angle still wont be right
00:38 Yahuri: XD
00:38 Daoski: orly?
00:38 Daoski: 00:44:062 (4,5) - ur telling me this wont flow right?:s
00:39 Daoski: i made it so it was meant to be up --> down motion slider :s
00:39 Yahuri: well, right now it goes to 4, then juts out to the left a bit and goes back to the right
00:39 Daoski: o
00:39 Yahuri: what i think would be better if it starts moving to the right immediately rather than going left
00:40 Daoski: ok i consider rotate both 4 and 5 accordingly so better
00:40 Yahuri: ah yea
00:40 Yahuri: copy paste 5 then
00:40 Yahuri: 00:46:904 (1,1) - fix stack
00:40 Daoski: https://osu.ppy.sh/ss/6272086 20 degrees
00:40 Yahuri: sure
00:41 Daoski: cool
00:41 Yahuri: 00:52:746 (2,4) - a bit too close maybe?
00:42 Daoski: want me to increase? i was initially farther but i thought maybe closer since no need for space
00:42 Yahuri: well
00:42 Yahuri: it looks weird
00:42 Yahuri: :p
00:42 Daoski: https://osu.ppy.sh/ss/6272100i move up left a little
00:42 Daoski: good?:s
00:43 Yahuri: uhhh
00:43 Daoski: or farther?
00:43 Yahuri: i got the "oops" page
00:43 Daoski: uwo
00:43 Yahuri: rip
00:43 Daoski: https://osu.ppy.sh/ss/6272100
00:43 Daoski: 1 i too many
00:43 Yahuri: i cant see the 2
00:43 Daoski: i highlight it
00:43 Yahuri: ohhh
00:43 Yahuri: okay
00:44 Yahuri: sure
00:45 Yahuri: 00:53:378 (4,1,2,3) - i think itd be better if you move 3 up right so the angle change isnt as sharp
00:45 Yahuri: cuz 2 sounds a bit more intense than 3
00:46 Yahuri: actually 2 might benefit if you increase the angle change too
00:46 Daoski: dont u mean
00:46 Daoski: move 3 down right?:o
00:46 Daoski: left8*****\
00:46 Daoski: o
00:46 Yahuri: no, that would be increasing the angle change
00:47 Daoski: mm
00:47 Daoski: the 3 circle right?
00:47 Yahuri: uhhh
00:47 Yahuri: lemme give example
00:48 Daoski: if u move 3 up rightg
00:48 Daoski: ur basically suggesting the aim to be str8 down to slider basically
00:48 Daoski: instead of slant going diagonally down 2 right
00:50 Yahuri: https://osu.ppy.sh/ss/6272121 ignore the fact that i couldnt get the flow into 4 lol
00:50 Daoski: o
00:50 Daoski: i dont like super flat looking triangle like those
00:50 Daoski: but since movement is vertical i will consider
00:50 Yahuri: ok
00:50 Daoski: only skystar do flat triangle horizontally :s
00:52 Daoski: mmm i think spacing too big if doing it ur way imo
00:52 Daoski: i agree 2 circle is strongest circle
00:52 Daoski: but corresponding distance spacing for circle 2 is from circle 1 to 2, not 2 to 3
00:52 Yahuri: idk
00:52 Yahuri: i looked the the spacing that was already there
00:52 Yahuri: Dx
00:52 Daoski: so i lower distance spacing from 2-3 compared to 1-2
00:52 Daoski: D:
00:53 Yahuri: (or i read it wrong)
00:53 Daoski: i think i might leave it alone then :s until i get better
00:53 Yahuri: just focus on the angle change that i made rather than the DS
00:53 Daoski: o
00:53 Daoski: i never thought about it that way
00:53 Daoski: everything makes sense
00:53 *Daoski mindblows
00:53 Yahuri: 00:58:746 (3,5) - could adjust some things and stack this if you want
00:55 Daoski: changed and noted
00:55 Yahuri: 01:12:483 (1,4) - stack or nah
00:55 Daoski: 00:53:693 (1,2,3,4) - cant i just move 4 slider down left a little?
00:55 Daoski: hey btw
00:55 Yahuri: yea?
00:56 Daoski: stack
00:56 Daoski: ok so i screenshot what 1,2,3,4 looks like then:
00:56 Yahuri: i was comparing the angle change of 1-2 and 2-3, not 3-4
00:57 Daoski: https://osu.ppy.sh/ss/6272148
00:57 Daoski: o
00:57 Daoski: well u cant have an angle without 3 circles
00:57 Daoski: if 2 circle only distance spacing
00:57 Yahuri: so if you take into account the 4 which occurs before 1, the angle change is rather small going from 1-2
00:58 Daoski: mmm
00:58 Daoski: ok i see
00:58 Daoski: but
00:58 Daoski: is the flow not nice due to the lack of angling technique?
00:58 Yahuri: well
00:58 Yahuri: the flow itself looks fine
00:58 Daoski: its a nice triangle imo looking from 4,1,2
00:58 Yahuri: but could be done better to reflect the musical intensity
00:58 Daoski: that u mention
00:59 Daoski: mmm ok
00:59 Daoski: will consider
00:59 Yahuri: (going by angles only, not aesthetics)
00:59 Daoski: rip
00:59 Daoski: i never did well in calculus
00:59 Yahuri: XD
00:59 Daoski: and here it is poppin out from nowhere ;_;
00:59 Yahuri: i didnt either
00:59 Daoski: alright
00:59 Yahuri: dis more geometry tho
01:00 Daoski: calculus is geometry
01:00 Daoski: on a ridiculous level
01:00 Daoski: HYPERBOLIC SIN boi
01:00 Daoski: curves
01:00 Daoski: ;_;
01:00 Daoski: angles ;_______;
01:00 Daoski: my grades :________________________________________________________;
01:00 Yahuri: we arent deriving anything
01:00 Daoski: we are deriving music intensity
01:00 Daoski: from the angles given
01:00 Daoski: take the integral of the angle made from 1-2
01:00 Yahuri: rip
01:01 Daoski: plus the cosin of the angle made from the integral of 2-3
01:01 Daoski: and somehow get good flow = slider 4 and 5
01:01 Daoski: kappapride
01:01 Daoski: what a meme
01:01 Yahuri: 01:14:693 (6,1) - increase angle change for emphasis
01:02 Yahuri: 01:15:009 (1,2) - decrease angle change, 1 should be emphasized much more than 2
01:02 Daoski: yessir
01:02 Daoski: noted
01:02 Daoski: https://osu.ppy.sh/ss/6272167 how bout this for the other part tho
01:03 Yahuri: the angle change from 1-2 is still smaller than 2-3
01:03 Daoski: wat im dumb
01:03 Daoski: rip
01:03 Daoski: this is me on midterm/final
01:04 Daoski: cant solve 1 problem
01:04 Yahuri: :p
01:04 Daoski: ok
01:04 Daoski: 01:15:009 (1,2,3,4) - i change angle like this for the most recent highligh
01:04 Yahuri: 01:15:325 (3,4,5) - does the intensity of 4 really warrant a backwards flow
01:05 Daoski: https://osu.ppy.sh/ss/6272182
01:05 Daoski: nope
01:05 Daoski: changed it :c
01:05 Yahuri: better
01:05 Daoski: but TBH
01:05 Daoski: dat piano note tho
01:05 Yahuri: yea
01:05 Daoski: but ye maybe i stick with this is better?
01:05 Yahuri: probably
01:06 Daoski: 00:53:693 (1,2,3,4) - i give up this change 2 impossibru at my mapping lvl
01:06 Daoski: ill lvl my mapping next week and get it fixed then
01:06 Yahuri: 01:18:483 - DS overdone compared to other previous DS
01:06 Yahuri: oops
01:07 Yahuri: wait
01:07 Yahuri: 01:18:167 (1,2) - that
01:07 Yahuri: DS goes from 2.2 to 3.8
01:08 Yahuri: sooooo thats probably not right
01:08 Daoski: ok i fix
01:08 Daoski: trust
01:08 Daoski: doing it right now need time to process mentally
01:08 Yahuri: XD
01:09 Daoski: ok
01:09 Yahuri: 01:23:535 (3,4) - stack?
01:09 Daoski: https://osu.ppy.sh/ss/6272203 same spacing as https://osu.ppy.sh/ss/6272203 if u notice
01:09 Daoski: wtf im stupid
01:09 Daoski: 01:17:378 (2,3) - from this******
01:10 Yahuri: huh
01:10 Daoski: stacked
01:10 Daoski: i remove the triple
01:10 Daoski: move circle upright
01:10 Daoski: decrease ds
01:11 Yahuri: which note has the follow arrows on the top left?
01:11 Daoski: u see the note where its a triple into long slider?
01:11 Yahuri: there arent any triples on the ss
01:11 Daoski: ...
01:11 Daoski: 01:18:641 (2,3) -
01:11 Daoski: ??
01:12 Yahuri: those are triples on the current map, not the screenshot
01:12 Daoski: the screenshot doesnt have them
01:12 Daoski: cuz i removed the blue tick circle
01:12 Daoski: but its the same timeframe
01:12 Daoski: same 2 circles i highlight
01:12 Daoski: u said distance snapping 2 big so i decrease it like this
01:12 Yahuri: oooo i got it
01:12 Daoski: make nice triangle between sliders
01:13 Yahuri: yea that should be ok
01:13 Daoski: 01:17:378 (2,3) - spacing from 2-3 is similar to 01:17:378 (2,3) -
01:13 Daoski: wtf is with my copy and paste functions
01:13 Daoski: ????????????????????????????????????????????????????????????????????????????????????????
01:13 Daoski: 01:17:378 (2,3) - *****************************
01:13 Daoski: im done
01:13 Daoski: get me a new computer
01:13 Daoski: LMAO... feelsbadman
01:13 Yahuri: lol
01:14 Yahuri: i broke my z key
01:14 Daoski: nice
01:14 Daoski: thats why i use q w
01:14 Daoski: so i can qq and cry
01:14 Yahuri: 01:26:062 (1,2,3) - why is DS so huge from 1-2 but not 2-3
01:14 Yahuri: 2-3 has finish hitsound
01:15 Yahuri: 01:38:851 (3) - this would look better as a normal wave slider imo
01:16 Daoski: uh
01:16 Daoski: alright ill fix the slider then tell u what i thought making that
01:16 Daoski: alright so
01:17 Daoski: idk i just thought there was supposed to be a kind of transition between it
01:17 Daoski: so the distance snap was a bit lower than u wanted
01:17 Yahuri: transition?
01:17 Yahuri: well
01:17 Daoski: its kinda hard to explain since its not exactly following music ik
01:17 Daoski: just how i thought it could work lol
01:17 Yahuri: well
01:18 Daoski: would it be better if the spacing between 3 and 4 is like spacing for these 01:26:693 (1,2) -
01:18 Yahuri: the really huge increase of DS overall is kinda questionable, since i dont think the music is getting insanely loud or anything
01:18 Daoski: mm
01:18 Daoski: music may not increase gradually
01:19 Yahuri: actually
01:19 Daoski: i think
01:19 Daoski: but its reasonable to have a buildup
01:19 Yahuri: let me make an alternative
01:19 Yahuri: wait
01:19 Daoski: o shit
01:19 Daoski: d legend incoming predator missle
01:19 Daoski: rip daoski 2016
01:20 Daoski: btw instrumental may only have 2 stages of increase but vocals say otherwise
01:20 Daoski: its a smooth increase which peaks here 01:27:956 (1,2,3) -
01:21 Yahuri: https://osu.ppy.sh/ss/6272254 pattern looking like this might work better
01:22 Yahuri: you still have the emphasis on the NCs, but not increasing the DS of the second note in combo by a lot
01:22 Daoski: hmmm
01:22 Daoski: ok then how bout
01:22 Daoski: 01:26:220 (2,3,4) - i turn this into repeating slider
01:23 Daoski: that somehow magically flows into the following notes
01:23 Yahuri: 01:26:378 (3) - dont you want to have a click on 01:26:378 (3) - though?
01:23 Daoski: cuz the pattern u showed me almost identical to current placing no?
01:23 Daoski: dont have to
01:23 Daoski: music has no actual hitfinish sound
01:23 Yahuri: no, the other placement has increasing DS throughout
01:23 Daoski: i only do it because of way i map
01:24 Daoski: 01:26:378 (3,4) - how bout turning this into a slider
01:24 Daoski: 01:25:114 (6) - so its like this more
01:25 Yahuri: those two sections arent really that similar in terms of music tho
01:25 Yahuri: but you could do the slider if you want to lol
01:25 Daoski: then are you suggesting i map it with spacing concept similar to toybot's AI diff?
01:25 Yahuri: er
01:25 Yahuri: i dont have that
01:25 Daoski: o
01:26 *Daoski is listening to [https://osu.ppy.sh/b/1099936 Murasaki Hotaru - Re:TrymenT]
01:26 Daoski: his mapping section is no gradual increase but 2 distinct increases only
01:26 Daoski: like u suggested initially
01:26 Daoski: i think its boring and i want to map it differently despite mapping the diff before he did :s
01:27 Yahuri: 01:40:272 (2) - also how about changing ending curve so its something more like this https://osu.ppy.sh/ss/6272236
01:27 Yahuri: ok lemme grab that
01:27 Daoski: oh alright
01:27 Daoski: i agree with that
01:28 Yahuri: well i dont toally agree with toybots diff
01:28 Yahuri: because it puts less DS on the NC and more DS on the second note of the combo
01:29 Daoski: o
01:29 Daoski: i only considered the DS between 1-2 and not 2 to the next pair of 1-2
01:29 Daoski: ok lemme think of something then :s
01:29 Yahuri: (though i will admit the hexagon pattern works quite well in terms of aesthetics)
01:29 Yahuri: wait thats an octagon
01:29 Daoski: while i execute my cognitive function to manipulate slider shape
01:29 Yahuri: oops
01:30 Daoski: lmao boosted
01:30 Daoski: geometry god
01:30 Daoski: hexagon = octagon
01:30 Yahuri: use an approach circle for the slider
01:30 Yahuri: add extra white anchor if needed
01:30 Daoski: o
01:31 Daoski: https://osu.ppy.sh/ss/6272296 ok?
01:31 Yahuri: 01:42:799 (1) - could change shape a bit so that the read anchor section doesnt touch the other part of slider body
01:31 Yahuri: uh
01:32 Yahuri: now that just reminds me of 2007
01:32 Daoski: LMAO PLEASE STOP IM LEARNING D:
01:32 Daoski: alright ill redo it v.v
01:32 Yahuri: 01:45:325 (1) - make slider head and tail not touch if you want to
01:33 Daoski: wait if the heart ends touch then is it not ok for R to touch like that as well?
01:33 Daoski: its not like the actual track is hard to read?;s
01:33 Yahuri: well no, but i think it would look better if they didnt touch imo
01:33 Daoski: o
01:34 Daoski: ok
01:34 Yahuri: aaand thats it lol
00:32 Yahuri: re zero re life re lief?
00:32 Daoski: idk
00:33 Daoski: lots of res
00:33 Yahuri: XD
00:33 Daoski: re:map
00:33 Daoski: lets goooooooooooooooo <-- bad
00:33 Yahuri: remap
00:33 Yahuri: send kds
00:33 Daoski: lmao
00:33 Yahuri: look alright
00:33 Daoski:
00:33 Yahuri: 00:21:956 (1,2) - sliders look a bit too close imo
00:34 Yahuri: also might wanna look into getting custom hitsounds and combo colors
00:34 Daoski: I agree!
00:34 Daoski: im getting there soz
00:34 Yahuri: 00:31:746 (1,3) - fix stack
00:34 Daoski: 1st time map 4 rank D:
00:34 Yahuri: oo
00:34 Daoski: fix stack?
00:34 Daoski: o
00:35 Daoski: doneso
00:35 Yahuri: actually you do amnual stacks in other places too so ill ignore those
00:35 Yahuri: XD
00:35 Yahuri: manual*
00:35 Daoski: uh i let the automatic stacker do work
00:35 Daoski: unless they're not completely overlapped as u see later in song
00:36 Yahuri: 00:39:009 (1,3) - what about that then?
00:36 Daoski: o
00:36 Daoski: fixed
00:36 Daoski: man how do u notice these LOL im blind
00:36 Yahuri: i major in nazi aesthetics
00:36 Yahuri:
00:37 Daoski: but yeah i dont precisely place them, i only hover them until they align via autostack
00:37 Daoski: sry for triggering u
00:37 Daoski: u should post dis 4 kudosu
00:37 Yahuri: 00:43:904 (3,4) - flow not perfect, move 4 to the left a bit (stacking on 00:43:114 (4) - is an option)
00:38 Daoski: noted and applied
00:38 Yahuri: actually, youll need to rotate it clockwise too cuz the angle still wont be right
00:38 Yahuri: XD
00:38 Daoski: orly?
00:38 Daoski: 00:44:062 (4,5) - ur telling me this wont flow right?:s
00:39 Daoski: i made it so it was meant to be up --> down motion slider :s
00:39 Yahuri: well, right now it goes to 4, then juts out to the left a bit and goes back to the right
00:39 Daoski: o
00:39 Yahuri: what i think would be better if it starts moving to the right immediately rather than going left
00:40 Daoski: ok i consider rotate both 4 and 5 accordingly so better
00:40 Yahuri: ah yea
00:40 Yahuri: copy paste 5 then
00:40 Yahuri: 00:46:904 (1,1) - fix stack
00:40 Daoski: https://osu.ppy.sh/ss/6272086 20 degrees
00:40 Yahuri: sure
00:41 Daoski: cool
00:41 Yahuri: 00:52:746 (2,4) - a bit too close maybe?
00:42 Daoski: want me to increase? i was initially farther but i thought maybe closer since no need for space
00:42 Yahuri: well
00:42 Yahuri: it looks weird
00:42 Yahuri: :p
00:42 Daoski: https://osu.ppy.sh/ss/6272100i move up left a little
00:42 Daoski: good?:s
00:43 Yahuri: uhhh
00:43 Daoski: or farther?
00:43 Yahuri: i got the "oops" page
00:43 Daoski: uwo
00:43 Yahuri: rip
00:43 Daoski: https://osu.ppy.sh/ss/6272100
00:43 Daoski: 1 i too many
00:43 Yahuri: i cant see the 2
00:43 Daoski: i highlight it
00:43 Yahuri: ohhh
00:43 Yahuri: okay
00:44 Yahuri: sure
00:45 Yahuri: 00:53:378 (4,1,2,3) - i think itd be better if you move 3 up right so the angle change isnt as sharp
00:45 Yahuri: cuz 2 sounds a bit more intense than 3
00:46 Yahuri: actually 2 might benefit if you increase the angle change too
00:46 Daoski: dont u mean
00:46 Daoski: move 3 down right?:o
00:46 Daoski: left8*****\
00:46 Daoski: o
00:46 Yahuri: no, that would be increasing the angle change
00:47 Daoski: mm
00:47 Daoski: the 3 circle right?
00:47 Yahuri: uhhh
00:47 Yahuri: lemme give example
00:48 Daoski: if u move 3 up rightg
00:48 Daoski: ur basically suggesting the aim to be str8 down to slider basically
00:48 Daoski: instead of slant going diagonally down 2 right
00:50 Yahuri: https://osu.ppy.sh/ss/6272121 ignore the fact that i couldnt get the flow into 4 lol
00:50 Daoski: o
00:50 Daoski: i dont like super flat looking triangle like those
00:50 Daoski: but since movement is vertical i will consider
00:50 Yahuri: ok
00:50 Daoski: only skystar do flat triangle horizontally :s
00:52 Daoski: mmm i think spacing too big if doing it ur way imo
00:52 Daoski: i agree 2 circle is strongest circle
00:52 Daoski: but corresponding distance spacing for circle 2 is from circle 1 to 2, not 2 to 3
00:52 Yahuri: idk
00:52 Yahuri: i looked the the spacing that was already there
00:52 Yahuri: Dx
00:52 Daoski: so i lower distance spacing from 2-3 compared to 1-2
00:52 Daoski: D:
00:53 Yahuri: (or i read it wrong)
00:53 Daoski: i think i might leave it alone then :s until i get better
00:53 Yahuri: just focus on the angle change that i made rather than the DS
00:53 Daoski: o
00:53 Daoski: i never thought about it that way
00:53 Daoski: everything makes sense
00:53 *Daoski mindblows
00:53 Yahuri: 00:58:746 (3,5) - could adjust some things and stack this if you want
00:55 Daoski: changed and noted
00:55 Yahuri: 01:12:483 (1,4) - stack or nah
00:55 Daoski: 00:53:693 (1,2,3,4) - cant i just move 4 slider down left a little?
00:55 Daoski: hey btw
00:55 Yahuri: yea?
00:56 Daoski: stack
00:56 Daoski: ok so i screenshot what 1,2,3,4 looks like then:
00:56 Yahuri: i was comparing the angle change of 1-2 and 2-3, not 3-4
00:57 Daoski: https://osu.ppy.sh/ss/6272148
00:57 Daoski: o
00:57 Daoski: well u cant have an angle without 3 circles
00:57 Daoski: if 2 circle only distance spacing
00:57 Yahuri: so if you take into account the 4 which occurs before 1, the angle change is rather small going from 1-2
00:58 Daoski: mmm
00:58 Daoski: ok i see
00:58 Daoski: but
00:58 Daoski: is the flow not nice due to the lack of angling technique?
00:58 Yahuri: well
00:58 Yahuri: the flow itself looks fine
00:58 Daoski: its a nice triangle imo looking from 4,1,2
00:58 Yahuri: but could be done better to reflect the musical intensity
00:58 Daoski: that u mention
00:59 Daoski: mmm ok
00:59 Daoski: will consider
00:59 Yahuri: (going by angles only, not aesthetics)
00:59 Daoski: rip
00:59 Daoski: i never did well in calculus
00:59 Yahuri: XD
00:59 Daoski: and here it is poppin out from nowhere ;_;
00:59 Yahuri: i didnt either
00:59 Daoski: alright
00:59 Yahuri: dis more geometry tho
01:00 Daoski: calculus is geometry
01:00 Daoski: on a ridiculous level
01:00 Daoski: HYPERBOLIC SIN boi
01:00 Daoski: curves
01:00 Daoski: ;_;
01:00 Daoski: angles ;_______;
01:00 Daoski: my grades :________________________________________________________;
01:00 Yahuri: we arent deriving anything
01:00 Daoski: we are deriving music intensity
01:00 Daoski: from the angles given
01:00 Daoski: take the integral of the angle made from 1-2
01:00 Yahuri: rip
01:01 Daoski: plus the cosin of the angle made from the integral of 2-3
01:01 Daoski: and somehow get good flow = slider 4 and 5
01:01 Daoski: kappapride
01:01 Daoski: what a meme
01:01 Yahuri: 01:14:693 (6,1) - increase angle change for emphasis
01:02 Yahuri: 01:15:009 (1,2) - decrease angle change, 1 should be emphasized much more than 2
01:02 Daoski: yessir
01:02 Daoski: noted
01:02 Daoski: https://osu.ppy.sh/ss/6272167 how bout this for the other part tho
01:03 Yahuri: the angle change from 1-2 is still smaller than 2-3
01:03 Daoski: wat im dumb
01:03 Daoski: rip
01:03 Daoski: this is me on midterm/final
01:04 Daoski: cant solve 1 problem
01:04 Yahuri: :p
01:04 Daoski: ok
01:04 Daoski: 01:15:009 (1,2,3,4) - i change angle like this for the most recent highligh
01:04 Yahuri: 01:15:325 (3,4,5) - does the intensity of 4 really warrant a backwards flow
01:05 Daoski: https://osu.ppy.sh/ss/6272182
01:05 Daoski: nope
01:05 Daoski: changed it :c
01:05 Yahuri: better
01:05 Daoski: but TBH
01:05 Daoski: dat piano note tho
01:05 Yahuri: yea
01:05 Daoski: but ye maybe i stick with this is better?
01:05 Yahuri: probably
01:06 Daoski: 00:53:693 (1,2,3,4) - i give up this change 2 impossibru at my mapping lvl
01:06 Daoski: ill lvl my mapping next week and get it fixed then
01:06 Yahuri: 01:18:483 - DS overdone compared to other previous DS
01:06 Yahuri: oops
01:07 Yahuri: wait
01:07 Yahuri: 01:18:167 (1,2) - that
01:07 Yahuri: DS goes from 2.2 to 3.8
01:08 Yahuri: sooooo thats probably not right
01:08 Daoski: ok i fix
01:08 Daoski: trust
01:08 Daoski: doing it right now need time to process mentally
01:08 Yahuri: XD
01:09 Daoski: ok
01:09 Yahuri: 01:23:535 (3,4) - stack?
01:09 Daoski: https://osu.ppy.sh/ss/6272203 same spacing as https://osu.ppy.sh/ss/6272203 if u notice
01:09 Daoski: wtf im stupid
01:09 Daoski: 01:17:378 (2,3) - from this******
01:10 Yahuri: huh
01:10 Daoski: stacked
01:10 Daoski: i remove the triple
01:10 Daoski: move circle upright
01:10 Daoski: decrease ds
01:11 Yahuri: which note has the follow arrows on the top left?
01:11 Daoski: u see the note where its a triple into long slider?
01:11 Yahuri: there arent any triples on the ss
01:11 Daoski: ...
01:11 Daoski: 01:18:641 (2,3) -
01:11 Daoski: ??
01:12 Yahuri: those are triples on the current map, not the screenshot
01:12 Daoski: the screenshot doesnt have them
01:12 Daoski: cuz i removed the blue tick circle
01:12 Daoski: but its the same timeframe
01:12 Daoski: same 2 circles i highlight
01:12 Daoski: u said distance snapping 2 big so i decrease it like this
01:12 Yahuri: oooo i got it
01:12 Daoski: make nice triangle between sliders
01:13 Yahuri: yea that should be ok
01:13 Daoski: 01:17:378 (2,3) - spacing from 2-3 is similar to 01:17:378 (2,3) -
01:13 Daoski: wtf is with my copy and paste functions
01:13 Daoski: ????????????????????????????????????????????????????????????????????????????????????????
01:13 Daoski: 01:17:378 (2,3) - *****************************
01:13 Daoski: im done
01:13 Daoski: get me a new computer
01:13 Daoski: LMAO... feelsbadman
01:13 Yahuri: lol
01:14 Yahuri: i broke my z key
01:14 Daoski: nice
01:14 Daoski: thats why i use q w
01:14 Daoski: so i can qq and cry
01:14 Yahuri: 01:26:062 (1,2,3) - why is DS so huge from 1-2 but not 2-3
01:14 Yahuri: 2-3 has finish hitsound
01:15 Yahuri: 01:38:851 (3) - this would look better as a normal wave slider imo
01:16 Daoski: uh
01:16 Daoski: alright ill fix the slider then tell u what i thought making that
01:16 Daoski: alright so
01:17 Daoski: idk i just thought there was supposed to be a kind of transition between it
01:17 Daoski: so the distance snap was a bit lower than u wanted
01:17 Yahuri: transition?
01:17 Yahuri: well
01:17 Daoski: its kinda hard to explain since its not exactly following music ik
01:17 Daoski: just how i thought it could work lol
01:17 Yahuri: well
01:18 Daoski: would it be better if the spacing between 3 and 4 is like spacing for these 01:26:693 (1,2) -
01:18 Yahuri: the really huge increase of DS overall is kinda questionable, since i dont think the music is getting insanely loud or anything
01:18 Daoski: mm
01:18 Daoski: music may not increase gradually
01:19 Yahuri: actually
01:19 Daoski: i think
01:19 Daoski: but its reasonable to have a buildup
01:19 Yahuri: let me make an alternative
01:19 Yahuri: wait
01:19 Daoski: o shit
01:19 Daoski: d legend incoming predator missle
01:19 Daoski: rip daoski 2016
01:20 Daoski: btw instrumental may only have 2 stages of increase but vocals say otherwise
01:20 Daoski: its a smooth increase which peaks here 01:27:956 (1,2,3) -
01:21 Yahuri: https://osu.ppy.sh/ss/6272254 pattern looking like this might work better
01:22 Yahuri: you still have the emphasis on the NCs, but not increasing the DS of the second note in combo by a lot
01:22 Daoski: hmmm
01:22 Daoski: ok then how bout
01:22 Daoski: 01:26:220 (2,3,4) - i turn this into repeating slider
01:23 Daoski: that somehow magically flows into the following notes
01:23 Yahuri: 01:26:378 (3) - dont you want to have a click on 01:26:378 (3) - though?
01:23 Daoski: cuz the pattern u showed me almost identical to current placing no?
01:23 Daoski: dont have to
01:23 Daoski: music has no actual hitfinish sound
01:23 Yahuri: no, the other placement has increasing DS throughout
01:23 Daoski: i only do it because of way i map
01:24 Daoski: 01:26:378 (3,4) - how bout turning this into a slider
01:24 Daoski: 01:25:114 (6) - so its like this more
01:25 Yahuri: those two sections arent really that similar in terms of music tho
01:25 Yahuri: but you could do the slider if you want to lol
01:25 Daoski: then are you suggesting i map it with spacing concept similar to toybot's AI diff?
01:25 Yahuri: er
01:25 Yahuri: i dont have that
01:25 Daoski: o
01:26 *Daoski is listening to [https://osu.ppy.sh/b/1099936 Murasaki Hotaru - Re:TrymenT]
01:26 Daoski: his mapping section is no gradual increase but 2 distinct increases only
01:26 Daoski: like u suggested initially
01:26 Daoski: i think its boring and i want to map it differently despite mapping the diff before he did :s
01:27 Yahuri: 01:40:272 (2) - also how about changing ending curve so its something more like this https://osu.ppy.sh/ss/6272236
01:27 Yahuri: ok lemme grab that
01:27 Daoski: oh alright
01:27 Daoski: i agree with that
01:28 Yahuri: well i dont toally agree with toybots diff
01:28 Yahuri: because it puts less DS on the NC and more DS on the second note of the combo
01:29 Daoski: o
01:29 Daoski: i only considered the DS between 1-2 and not 2 to the next pair of 1-2
01:29 Daoski: ok lemme think of something then :s
01:29 Yahuri: (though i will admit the hexagon pattern works quite well in terms of aesthetics)
01:29 Yahuri: wait thats an octagon
01:29 Daoski: while i execute my cognitive function to manipulate slider shape
01:29 Yahuri: oops
01:30 Daoski: lmao boosted
01:30 Daoski: geometry god
01:30 Daoski: hexagon = octagon
01:30 Yahuri: use an approach circle for the slider
01:30 Yahuri: add extra white anchor if needed
01:30 Daoski: o
01:31 Daoski: https://osu.ppy.sh/ss/6272296 ok?
01:31 Yahuri: 01:42:799 (1) - could change shape a bit so that the read anchor section doesnt touch the other part of slider body
01:31 Yahuri: uh
01:32 Yahuri: now that just reminds me of 2007
01:32 Daoski: LMAO PLEASE STOP IM LEARNING D:
01:32 Daoski: alright ill redo it v.v
01:32 Yahuri: 01:45:325 (1) - make slider head and tail not touch if you want to
01:33 Daoski: wait if the heart ends touch then is it not ok for R to touch like that as well?
01:33 Daoski: its not like the actual track is hard to read?;s
01:33 Yahuri: well no, but i think it would look better if they didnt touch imo
01:33 Daoski: o
01:34 Daoski: ok
01:34 Yahuri: aaand thats it lol