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Paramore - Ignorance

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Total Posts
14
Topic Starter
sammish
This beatmap was submitted using in-game submission on Wednesday, December 28, 2016 at 7:25:25 PM

Artist: Paramore
Title: Ignorance
Tags: Rock, English, Streams, Brand New Eyes
BPM: 171
Filesize: 9004kb
Play Time: 03:35
Difficulties Available:
  1. Bliss (5.36 stars, 986 notes)
  2. Easy (1.67 stars, 20 notes)
  3. Insane (4.73 stars, 872 notes)
Download: Paramore - Ignorance
Information: Scores/Beatmap Listing
---------------
This is one of my worst maps and the only reason people like it is because of the song

thanks Su1fu7 for telling me to actually finish it

- W A R N I N G -

IF YOU HEAR SOUND "READY" IN HIGHEST DIFF, YOU'RE PLAYING THE WRONG MAP



Difficulties
Easy - Me
Normal - gaston_2199
Hard - n3us
Light Insane - Silent
Insane - Me
Bliss - Me


16/10/16 - BG CHANGED REDL
-jordan-
IRC mod
2016-10-20 20:45 -Jordan-: eeh irc mod why not
2016-10-20 20:46 -Jordan-: ACTION is editing [https://osu.ppy.sh/b/1094709 Paramore - Ignorance [Insane]]
2016-10-20 20:46 -Jordan-: 00:11:368 (7) - NC because of SV change
2016-10-20 20:46 -Jordan-: 00:22:069 (10) - ^
2016-10-20 20:47 -Jordan-: 01:15:929 (4) - NC start here imo
2016-10-20 20:48 -Jordan-: 01:38:034 (1) - this comes out of nowhere and a lot of people will break on it, maybe map a little bit before it or remove it
2016-10-20 20:48 -Jordan-: 01:57:683 (5) - NC because of SV change
2016-10-20 20:48 Sammish: a held slider?
2016-10-20 20:49 Sammish: as in
2016-10-20 20:49 -Jordan-: the slider velocity changes and it is ranking criteria to have a new combo (NC) because of this
2016-10-20 20:49 Sammish: I dont see how 01:38:034 (1) - is that difficult to play
2016-10-20 20:49 Sammish: theres's like 0 aim element
2016-10-20 20:49 -Jordan-: it is right after a break people may not be expecting it
2016-10-20 20:50 Sammish: hmm
2016-10-20 20:50 -Jordan-: and it is 1/4 so slider break will be easy
2016-10-20 20:50 Sammish: I'll see
2016-10-20 20:51 -Jordan-: 03:13:473 (1) - Remove this NC and put it here 03:13:824 (2) -
2016-10-20 20:51 Sammish: yea u can continue
2016-10-20 20:51 -Jordan-: this is all NC so far lol
2016-10-20 20:51 -Jordan-: i will do more after that
2016-10-20 20:51 -Jordan-: 03:18:034 (5) - NC
2016-10-20 20:52 -Jordan-: You have these 8 note streams then 2 repeat sliders happen a couple times 03:23:648 (1,2,3,4,5,6,7,8,9,10) -
2016-10-20 20:52 -Jordan-: be consistent with how you NC them
2016-10-20 20:53 -Jordan-: 03:27:859 (8) - NC
2016-10-20 20:54 -Jordan-: 01:09:614 (4,5) - Space these more, just my oppinion
2016-10-20 20:55 -Jordan-: 01:45:929 (7,1) - blanket
2016-10-20 20:56 -Jordan-: 02:15:227 (1,2,3,4) - kinda hard to read maybe move 02:15:227 (1) -
2016-10-20 20:57 -Jordan-: 02:22:771 (5) - change this to 1/4 repeat then add note 02:23:122 (6) -
2016-10-20 20:57 -Jordan-: fits better
2016-10-20 20:57 -Jordan-: ^https://osu.ppy.sh/ss/6369490
2016-10-20 20:57 -Jordan-: 02:21:718 (6,5) - also blanket
2016-10-20 20:58 -Jordan-: 02:28:034 (3,4,5) - this is like the only time you use this kind of triple seems out of place
2016-10-20 20:59 -Jordan-: 02:48:034 (6) - could look nicer
2016-10-20 21:00 -Jordan-: 03:15:227 (1,3) - It seems a couple notes in here are very sligtly off i will stop mentioning them but you should look through again and stack them properly
2016-10-20 21:01 -Jordan-: ending is just 1/2 patterns maybe you should add some 1/4 triples in there
2016-10-20 21:01 Sammish: would it be overmapped then?
2016-10-20 21:02 -Jordan-: depends how you do it, i would reccomend 03:33:297 (7,1) - triple
2016-10-20 21:02 -Jordan-: 03:34:876 (1,2,3,4,5,1) - stream
2016-10-20 21:03 -Jordan-: ok thats all im gonna mod, good luck with rank
2016-10-20 21:03 -Jordan-: gonna post PM log on forum so i can shoot your map ;)
2016-10-20 21:03 Sammish: yup yup
2016-10-20 21:03 Sammish: thank you!!!!
2016-10-20 21:04 -Jordan-: no problem

Cool mapset! Good luck with rank.

(shoot!)
Nidden
Cool beatmap, here is my opinion on what could be changed to make it a little better :)

Insane

  1. 00:25:929 (2,3,4) - remove 3 so it's the same as 00:31:017 (8,9,1)
  2. 00:49:087 (6,7) - missing a note between 6 and 7
  3. 01:42:069 (5,1) - missing a note or do something else
  4. 02:11:718 (5,6) - 6 is too far
  5. 02:15:227 (1,2,3,4) - unexpected pattern, maybe move 1 like this: https://files.catbox.moe/mzcfpb.png
  6. 03:09:263 (6) - unexpected change of direction and then 03:09:439 (8,1,2,3,4) is a nice pattern but does not fit here
  7. 03:15:929 (5,6) - 6 doesn't follow nicely, maybe this: https://files.catbox.moe/6kutcg.png
  8. 03:16:455 (8,1) - 1 is a little too far

Bliss

  1. 00:12:683 (6,1) - move them a little apart like 01:41:806 (4,5)
  2. 00:31:718 (7,1) - why are they at the same spot, feels bad
  3. 02:15:227 (8,1) - misleading 1/2
  4. 03:04:613 (5,1,2) - 1 is too close, move it to the left so it fits perfectly to the previous and next stream
  5. 03:10:841 (8,9,1) - notes are a little too close to each other
  6. 03:30:315 (4,5) - 5 is too far, doesn't fit here
  7. 03:35:665 (10,11) - the slider could be a little higher to follow the stream better
Topic Starter
sammish

Nidden wrote:

Cool beatmap, here is my opinion on what could be changed to make it a little better :)

Insane

  1. 00:25:929 (2,3,4) - remove 3 so it's the same as 00:31:017 (8,9,1) its mapped to the vocals here, which has the "I" in between, so the rhythm is different to 00:31:017 (8,9,1)
  2. 00:49:087 (6,7) - missing a note between 6 and 7 there's no strong notes between? still mapped to the vocals but even the instrumental has no notes in between
  3. 01:42:069 (5,1) - missing a note or do something else changed to make 1 a 1/1 note
  4. 02:11:718 (5,6) - 6 is too far changed
  5. 02:15:227 (1,2,3,4) - unexpected pattern, maybe move 1 like this: https://files.catbox.moe/mzcfpb.png changed accordingly, moved subsequent notes lower as well
  6. 03:09:263 (6) - unexpected change of direction and then 03:09:439 (8,1,2,3,4) is a nice pattern but does not fit here I personally feel that all the kicksliders previously (within this stream segment) change the direction horizontally so this isn't too unexpected? Also for the second one, I wanted to reflect the drums so I would do kicksliders for the whole ending but that is too DnB-type mapping so I stuck to this. I'll try getting more playtests before changing.
  7. 03:15:929 (5,6) - 6 doesn't follow nicely, maybe this: https://files.catbox.moe/6kutcg.png changed, but not like you indicated
  8. 03:16:455 (8,1) - 1 is a little too far changed

Bliss

  1. 00:12:683 (6,1) - move them a little apart like 01:41:806 (4,5) done for consistency
  2. 00:31:718 (7,1) - why are they at the same spot, feels bad there's like 0 momentum, and its the same (musical) note
  3. 02:15:227 (8,1) - misleading 1/2 changed 8
  4. 03:04:613 (5,1,2) - 1 is too close, move it to the left so it fits perfectly to the previous and next stream moved
  5. 03:10:841 (8,9,1) - notes are a little too close to each other its supposed to kill momentum, be sudden. changed to a stack to make it more obvious
  6. 03:30:315 (4,5) - 5 is too far, doesn't fit here moved closer
  7. 03:35:665 (10,11) - the slider could be a little higher to follow the stream better changed
formatting l8r soz

THANKS FOR MOD!~
dsco
Bliss
00:03:999 (3,1) - the flow of these curves clash a bit, + not a perfect blanket
00:04:876 (2,3) - this suddenly tiny spacing feels weird with the added intensity of the music
00:05:754 (1,2) - no need for this large of spacing compared to the 2 combos after it
00:12:420 (5,6,1) - i would introduce this rhythm before using such a dramatic spacing, this can trip people up really easily
00:15:403 (6,1) - make this more of a jump
00:16:631 (5,6) - this big spacing makes this read like 1/2 instead of 1/4
00:16:982 (6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1) - these stacks are weird to me. to me it feels like the stacks should be on 6,1 / 2,3 / 5,6 etc..
00:19:438 (7,8,1) - slider shape makes this sort of anti-flow
00:28:911 (7) - shape could be improved.
00:29:964 (2,3) - awkward flow
00:31:192 (5,6,7,1) - NC 7 or fix this somehow. it reads like 7,1 is a 1/2 stack due to 7 stacking on 5. maybe change stack density, but this reads poorly. best solution might be to make 7,1 not stacked.
00:33:473 (5) - it is really unnatural in an extra to have this rhythm. 'buzz'sliders typically repeat with even numbers. this can be fixed by repeating it 4 times and adding a circle on the next downbeat.
00:36:280 (10,1,2) - shape clashes
00:37:332 (4) - ignoring the snare drum feels awkward here, i think this is best as 1/2 slider + blue tick circle.
00:38:735 (2) - NC on 2 not 1 please. if you start a stream on a blue tick its nearly un-readable unless you put the NC on the downbeat.
00:40:490 (1,2) - increase spacing? feels weird to slow down so much
00:41:543 (6,7) - this rhythm de-emphasizes the "me" in the vocals which you are following
00:44:175 (1,2,3,4,5,6,7,8,9,1) - slider shape clashes with the stream shape
00:45:929 (5,6) - this stack feels very out of place, especially since you are using stacks for the 1/4 rhythm in this section like: 00:48:473 (1,2)
00:50:490 (12,1) - ^, this could be changed easily by putting 1 where 11 is and re-shaping / spacing
00:57:333 (2,3) - small jump feels awkward since the vocals emphasize 3
01:09:262 (4,5) - 5 is nearly unreadable as a slow slider, the SV change is too dramatic. this could probably be fixed by making it a circle, but making SV a little higher (0.6) would help. it looks very close to the same length as 01:09:262 (4) visually. also NC it.
01:15:403 (5,6) - jump is too big and the slider shapes clash a lot, no reason for 6 to be rotated 180 degrees.
01:15:929 (1,2,3,4,5,6,7,8) - too spaced, or maybe just not emphasized well. use smaller jumps for the non-emphasized parts like 2-3.
01:17:683 (2,3,4,5,6,7) - ^
01:19:087 (2,3,4,5,6,7) - ^
01:20:315 (2,3,4,5,6,7,8) - very unnatural not to follow the drum fill in full. use more kicksliders and maybe even a 5 stream, this part doesn't feel like it follows the music.
01:20:841 (5,6,7,8) - flows poorly, unnecessary overlaps
01:25:052 (3,4,5,6,7,8) - awkward flow
01:29:964 (1,2,3,4,5,6,7,8,1,2,1,2,1,2,1,2,3) - this bit is good, but kickslider shapes could be made to look nicer
01:38:034 (1) - same suggestion as earlier
01:42:596 (1,2,3) - too spaced, maybe just stack 2,3
01:45:051 (8,9) - space more, rhythm is fine
01:45:754 (1,2,3) - these would be better starting on red ticks somehow, rhythm feels odd.
01:48:210 (1,2) - slider shapes clash
01:50:666 (6,1,2,3,4) - awkward flow
01:53:824 (1,2) - spacing doesn't imply this rhythm well
01:55:929 (4,5,1) - too small spacing
01:57:332 (5,1) - sliders look identical but different rhythms. increase sv slightly for 1. honestly though i dont think SV change is needed here.
02:01:543 (5,6,7) - too small
02:07:859 (1,2) - this reads like the stream starts on a blue tick because of parts like : 01:53:824 (1,2)
02:10:666 (7,1) - make bigger?
02:12:069 (1,2) - ^
02:14:701 (6,7) - stack feels unnatural
02:14:876 (7,8) - same suggestion as earlier
02:18:911 (6,1) - much too small
02:23:297 (1,2) - anti jump better, this spacing reads like 1/2
02:25:052 (2,3) - ^
02:25:052 (2) - ignoring the red tick drum sound feels weird. 1/2 repeat slider would work well here
02:25:754 (3,1) - anti jump better, etc.
02:30:665 (5,1) - two stream shapes clash, this jump is small, too.
02:34:525 (8,1) - awkward flow
02:36:104 (3,1) - you missed a drum sound between this, fixed by kickslider on 3.
02:37:332 (9,1) - this is right after a very intense part, space more. also NC 9
02:41:543 (1,2,3,4,5,6) - only the rhythms emphasized by the vocals should be this big, the jumps in between are not nearly as emphasized in the music
02:42:947 (1,2) - clashing flow / shapes
02:45:754 (1,2,3,4,5,6,7,8) - same as 02:41:543 (1,2,3,4,5,6). feels like needless diffspike
02:47:683 (7) - make into a triple stack instead of repeat slider, especially since it starts on red tick, this REALLY de-emphasizes the music
02:53:473 (1,2,1,2,1) - no reason for second combo and these would be better as jumps
02:59:087 (1,2,1,2,3,4) - all shapes clash
03:03:648 (3,4,1) - awkward flow implied by slider shapes
03:04:350 (2,3,4,5,1) - HUGE spike, either use bigger spacings before or nerf this
03:05:052 (2,3,4,5,1) - ^
03:07:859 (3,4,1) - ^
03:09:789 (2,3,4,5,6,7) - at least use some sort of non-straight shape here, these really clash since they are all pointing different directions
03:11:017 (1,1) - anti-jump?
03:12:771 (5,6) - awkward flow, implies 5 will repeat another time.
03:19:438 (1,2) - this rhythm de-emphasizes the vocal on the red tick of 2
03:23:648 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1) - shape could be improved a lot
03:25:754 (4,5) - bigger jump
03:27:508 (5,6) - ^ + sliders clash
03:28:912 (9,1) - this reads like it starts on blue tick because of the reasons i mentioned earlier.
03:30:315 (4,5,1) - flow clashes and 5 is barely readable if you use 300. 5 also de-emphasizes the downbeat, i would add a circle instead of repeating slider.
03:33:473 (1,2,3,4,5,6,7,8) - way too big of a spike compared to the other 3 minutes. if this was the only chorus like in a tv-size it would be okay but you have already established in the map twice before that these jumps shouldnt be this big. you can increase spacing, but this is too dramatic, and it doesnt emphasize any of the important ticks

don't have time to mod the insane D: i'm sorry
good luck with mapset! pretty fun :D
Topic Starter
sammish

haha woah man wrote:

Bliss
00:03:999 (3,1) - the flow of these curves clash a bit, + not a perfect blanket we're off to a great start (changed)
00:04:876 (2,3) - this suddenly tiny spacing feels weird with the added intensity of the music ^
00:05:754 (1,2) - no need for this large of spacing compared to the 2 combos after it ^
00:12:420 (5,6,1) - i would introduce this rhythm before using such a dramatic spacing, this can trip people up really easily I decided to make the intro completely 1/2
00:15:403 (6,1) - make this more of a jump changed
00:16:631 (5,6) - this big spacing makes this read like 1/2 instead of 1/4 I'm kind of expecting the player to read the slider as 3/4 as it is longer and in a different placement than all previous, but I moved it slightly closer to make it easier to hit
00:16:982 (6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1) - these stacks are weird to me. to me it feels like the stacks should be on 6,1 / 2,3 / 5,6 etc.. the way it is now makes the player jump towards the guitar at the start of the stack, emphasising that. I'd rather not change it.
00:19:438 (7,8,1) - slider shape makes this sort of anti-flow I found that having a repeat slider killed momentum in general, so I changed the pattern as a whole
00:28:911 (7) - shape could be improved. yo but she literally says circle (changed :/)
00:29:964 (2,3) - awkward flow changed
00:31:192 (5,6,7,1) - NC 7 or fix this somehow. it reads like 7,1 is a 1/2 stack due to 7 stacking on 5. maybe change stack density, but this reads poorly. best solution might be to make 7,1 not stacked. did both
00:33:473 (5) - it is really unnatural in an extra to have this rhythm. 'buzz'sliders typically repeat with even numbers. this can be fixed by repeating it 4 times and adding a circle on the next downbeat. aye nice catch, did your suggestion
00:36:280 (10,1,2) - shape clashes ? dont get you
00:37:332 (4) - ignoring the snare drum feels awkward here, i think this is best as 1/2 slider + blue tick circle. not only am I following the vocals here, but also the synth (?) in the background. It's also just for variation from the repetitive 1/4 rhythm.
00:38:735 (2) - NC on 2 not 1 please. if you start a stream on a blue tick its nearly un-readable unless you put the NC on the downbeat. nc'ed downbeat but also made stream start on that downbeat so it's easier to read
00:40:490 (1,2) - increase spacing? feels weird to slow down so much changed
00:41:543 (6,7) - this rhythm de-emphasizes the "me" in the vocals which you are following ^
00:44:175 (1,2,3,4,5,6,7,8,9,1) - slider shape clashes with the stream shape I see where you're coming from but the stream is a curve, making the slider curved as well would make it really scrunched up and ugly imo
00:45:929 (5,6) - this stack feels very out of place, especially since you are using stacks for the 1/4 rhythm in this section like: 00:48:473 (1,2) 00:48:473 (1,2) is an exception, as in the vocals are different there
00:50:490 (12,1) - ^, this could be changed easily by putting 1 where 11 is and re-shaping / spacing did as such
00:57:333 (2,3) - small jump feels awkward since the vocals emphasize 3 ^
01:09:262 (4,5) - 5 is nearly unreadable as a slow slider, the SV change is too dramatic. this could probably be fixed by making it a circle, but making SV a little higher (0.6) would help. it looks very close to the same length as 01:09:262 (4) visually. also NC it. NC'd it, but I think that would be enough for the player to infer that the rhythm is different.
01:15:403 (5,6) - jump is too big and the slider shapes clash a lot, no reason for 6 to be rotated 180 degrees. changed
01:15:929 (1,2,3,4,5,6,7,8) - too spaced, or maybe just not emphasized well. use smaller jumps for the non-emphasized parts like 2-3.
01:17:683 (2,3,4,5,6,7) - ^
01:19:087 (2,3,4,5,6,7) - ^ attempted to fix emphasis, but the flow of jumps was affected, will continue to check it
01:20:315 (2,3,4,5,6,7,8) - very unnatural not to follow the drum fill in full. use more kicksliders and maybe even a 5 stream, this part doesn't feel like it follows the music. mapped to the guitar, I didnt want to emphasise the drums in the first chorus to have a gradual difficulty progression, doing it that way in the second and third choruses.
01:20:841 (5,6,7,8) - flows poorly, unnecessary overlaps changed overlaps, want to keep the kicksliders
01:25:052 (3,4,5,6,7,8) - awkward flow changed placements
01:29:964 (1,2,3,4,5,6,7,8,1,2,1,2,1,2,1,2,3) - this bit is good, but kickslider shapes could be made to look nicer ^
01:38:034 (1) - same suggestion as earlier applied as earlier :)
01:42:596 (1,2,3) - too spaced, maybe just stack 2,3 applied
01:45:051 (8,9) - space more, rhythm is fine ^
01:45:754 (1,2,3) - these would be better starting on red ticks somehow, rhythm feels odd. It feels more awkward on the red ticks to me
01:48:210 (1,2) - slider shapes clash changed, but the point I raised earlier about sliders into streams still kind of irks me
01:50:666 (6,1,2,3,4) - awkward flow changed placements
01:53:824 (1,2) - spacing doesn't imply this rhythm well ^
01:55:929 (4,5,1) - too small spacing ^
01:57:332 (5,1) - sliders look identical but different rhythms. increase sv slightly for 1. honestly though i dont think SV change is needed here. I like the sv change cos it hints at the increasing whistling noise before the chorus; Its also not hard to play because the note after 1 is directly under, so the player goes slow anyways
02:01:543 (5,6,7) - too small (like my dick xd) changed
02:07:859 (1,2) - this reads like the stream starts on a blue tick because of parts like : 01:53:824 (1,2) 01:53:824 (1,2) was changed so it shouldn't read like that anymore tho
02:10:666 (7,1) - make bigger? changed
02:12:069 (1,2) - ^ _ ^
02:14:701 (6,7) - stack feels unnatural I did this so the player doesnt need to worry about aim -
02:14:876 (7,8) - same suggestion as earlier - so that they can read this
02:18:911 (6,1) - much too small changed pattern as a whole, I feel it matches 02:19:964 (7,8,9) - better now
02:23:297 (1,2) - anti jump better, this spacing reads like 1/2 changed
02:25:052 (2,3) - ^ _ ^
02:25:052 (2) - ignoring the red tick drum sound feels weird. 1/2 repeat slider would work well here ^
02:25:754 (3,1) - anti jump better, etc. ^
02:30:665 (5,1) - two stream shapes clash, this jump is small, too. changed stream shapes, kept small jump since playing jumpstreams are hard for many ppl
02:34:525 (8,1) - awkward flow changed
02:36:104 (3,1) - you missed a drum sound between this, fixed by kickslider on 3. aye good catch
02:37:332 (9,1) - this is right after a very intense part, space more. also NC 9 ^
02:41:543 (1,2,3,4,5,6) - only the rhythms emphasized by the vocals should be this big, the jumps in between are not nearly as emphasized in the music I shortened the jumps slightly, but I still kept them spaced cos the drum hit sound is quite unique to this part, and stands out
02:42:947 (1,2) - clashing flow / shapes flipped slider
02:45:754 (1,2,3,4,5,6,7,8) - same as 02:41:543 (1,2,3,4,5,6). feels like needless diffspike changed to match previous spacing
02:47:683 (7) - make into a triple stack instead of repeat slider, especially since it starts on red tick, this REALLY de-emphasizes the music woah really good catch, what was I thinking
02:53:473 (1,2,1,2,1) - no reason for second combo and these would be better as jumps I wanted to emphasise 02:54:175 (1) - so I'd rather not have them all spaced
02:59:087 (1,2,1,2,3,4) - all shapes clash changed
03:03:648 (3,4,1) - awkward flow implied by slider shapes ^
03:04:350 (2,3,4,5,1) - HUGE spike, either use bigger spacings before or nerf this nerfed
03:05:052 (2,3,4,5,1) - ^ _ ^
03:07:859 (3,4,1) - ^ _ ^
03:09:789 (2,3,4,5,6,7) - at least use some sort of non-straight shape here, these really clash since they are all pointing different directions I'm gonna use straight sliders cos those are the easiest to infer as kicksliders, but I changed the placements and orientations
03:11:017 (1,1) - anti-jump? ye
03:12:771 (5,6) - awkward flow, implies 5 will repeat another time. changed the whole pattern
03:19:438 (1,2) - this rhythm de-emphasizes the vocal on the red tick of 2 ^
03:23:648 (1,2,3,4,1,2,3,4,1,2,3,4,5,6,7,8,1) - shape could be improved a lot reshaped the last 8 to a smoother curve, I wanted a shape like this to split the stream into the 3 parts played by the guitar
03:25:754 (4,5) - bigger jump changed
03:27:508 (5,6) - ^ + sliders clash ^
03:28:912 (9,1) - this reads like it starts on blue tick because of the reasons i mentioned earlier. ^
03:30:315 (4,5,1) - flow clashes and 5 is barely readable if you use 300. 5 also de-emphasizes the downbeat, i would add a circle instead of repeating slider. ^
03:33:473 (1,2,3,4,5,6,7,8) - way too big of a spike compared to the other 3 minutes. if this was the only chorus like in a tv-size it would be okay but you have already established in the map twice before that these jumps shouldnt be this big. you can increase spacing, but this is too dramatic, and it doesnt emphasize any of the important ticks nerfed but still has a bit large spacing, I feel I emphasised it better this time

don't have time to mod the insane D: i'm sorry thats fine
good luck with mapset! pretty fun :D THANK YOU SO MUCHHHHHH :)
thanks alot for modding, will format tmr (I spent way too long on this mod today orz)
[ Lilu ]
Heyo, m4m here :P

Bliss

00:22:069 (3) - I think the velocity of this slider could be lowered, its emphasising the held note of the guitar and it feels like it should be slower than it is.

00:36:455 (1,2) - spacing from 1 to 2 is a bit big imo.

00:56:192 (9,1) - make the spacing to the slider the same as the stream. All the notes in the stream have around 1x spacing but then its only 0.66 going to the slider.

01:20:315 (2,3,4,5,6,7,8) - Just nitpicking with this one, but there's clearly drums in the background which would form a nice stream, but instead its just jumps?

01:56:631 (1,2) - this jump doesnt flow at all. maybe just ctrl g?

02:59:087 (1) - this whole section is just so damn nice, that stream is amazing :D

03:24:262 (4,1,2) - this corner in the stream is a bit rough and doesnt flow too well, maybe just smooth it out a bit so its more circular

03:34:876 (1,2,3,4,5,6,7,8,9,10) - Sorry, but this whole stream needs to be fixed imo. Its a weird oval shape and because of that and its spacing it just plays terribly, im sure you can do a better job with it, that other stream was so perfect :3

03:35:754 (11) - also kiai should end here not at the end of the slider

Insane

00:15:578 (1,2,3) - this pattern looks ugly imo, maybe if you just moved the 2 so it made a neat triangle?

00:33:824 (1,2) - the way the 1 curves away from the 2 breaks the flow. maybe just move some sliders around so it flows better

00:44:175 (1,2) - spacing is really big here, maybe just make the slider apart of the stream?

00:51:192 (5,6) - i think the 6 should be where the 5 is, it would flow a lot better and also look nice, since the 6 would fade in as the 4 fades out.

01:53:297 (6,1) - the way these overlap looks messy to me, maybe have the straight slider go through the arc of the curved one, like a bow and arrow.

02:35:929 (1,2,3,1,2,3,4) - same thing here as in Bliss theres just measly jumps when the background drums set up for a stream seems really odd to me.

02:59:087 (2) - you're great at nailing this stream section, amazing stuff again.

03:23:999 (5,6,7,8) - i think this stream would look nice if it curved up instead of just being straight for these notes. https://puu.sh/sYB9t/c3ff8c1da5.jpg

Thats all from me :P
Im looking forward to your opinion of my map :D
Chalwa
o/ m4m (sorry for delay)
General
  1. You should add more diffs, to make Easy, Normal, Hard, Insane and Extra.
  2. I saw you file is very heavy, like on map with video, storyboard or many diffs. You have a .mp3 file which have more than 192 kbps quality. You should to change it to 192 kbps in Audacity.
Insane
  1. You can use stack leniency 4 for make more readable 1/1 and 1/2 stacks
  2. 00:04:350 (6) - NC here for better consistency, cause you put it before
  3. 00:08:561 (1) - Ctrl + G it for better flow and make it more readable, cause then you make this pattern similliar like before this.
  4. 00:10:841 (6) - Rotate it about 50° and move it to 69/100 for make here a natural movement with this jump and make more emphasised 00:10:841 (6,1) - part change
  5. 00:11:894 (3) - Move it a bit to up for avoind overlap with 00:11:368 (1) slider, what will make better look of this pattern
  6. 00:13:473 (3,1) - Blanket this two for avoid overlap and makes this part better. The best thing is when you put slider node at 260/35.
  7. 00:13:824 (4) - If you approved a mod before make this slider like 00:13:473 (3) with Ctrl+H for better consistency with pattern
  8. 00:18:385 (1) - Move it to (an example) 219/352 for make a new combo more emphasised?
  9. 00:26:016 (3) - Remove this note, cause it broke consistency, cause in this part of song you didn't put it anytime except this one
  10. 00:28:911 (3) - I think this slider looks kinda ugly. Wow, I was really suprised here, cause in text you have "circle" and this slider looks like circle ;). You really suprised me
  11. 00:31:192 (9) - Move this circle tto make jumps for make this stck more crativity. I think three 1/2 circles stacked are a little boring, but it's subcjective opinion, so you can scroll to next point.
  12. 00:32:771 (5,6) - You can improve this blanket when you stack 00:33:122 (6) with 00:32:420 (4). I think it looks much better
  13. 00:34:525 (3) - Ctrl + G this for improve flow a little and make it more readable, cause you will have then 3 same jumps in a row what will make good consistency
  14. Now I will put you NC and remove NC in one part
    1. 00:40:841 (6) - NC this
    2. 00:41:368 (1) - Remove NC
    3. 00:42:420 (4) - NC
    4. 00:43:648 (8) - NC
    5. 00:44:175 (1) - Remove NC
    I noticed it, cause it's a little hard to read when you NCed map tor vocal, but here it's broken
  15. 01:03:648 (7) - I think a little right curve will improve flow a bit, and its fast movement change so curve will make it smoothier
  16. 01:07:157 (7) - This DS change is kinda ugly so you can put it at 307/338 for make rhombus here which loks nicer than this DS change
  17. 01:11:718 (7) - You should put NC here, cause it broke consistency with next NCs in this Kiai part. (Last combos: 12,4,9,7)
  18. 01:31:368 - This kiai is imo useless, cause here isn't any strong beats. Also if someone play with fountains it (like me) it can be a bit confused when on quiet part you start kiai.
  19. 01:41:192 (6) - Any reason for slidernode here?? I think it's completely useless...
  20. 01:57:683 (5) - It's the most complicated slider in this map. Why in speed part you have a very suprised slow and then map is normal? I think you should to make it like another sliders (1.0 speed)
  21. 02:13:473 (5) - Move it to 165/117 for fix blanket error, please.
  22. 02:29:262 (3,4,5,1,2,3) - This pattern looks kinda bad. You stacked 02:29:262 (3,5) - with end of slider and 02:29:613 (4,1) - with start of slider. I think it's a little confusng to my suggestion is stack 02:30:315 (1) with 02:29:613 (4).
  23. 02:34:876 (1) - Remove NC, cause it's a little weird right now.
  24. 02:47:157 - Same thing with kiai like before, so i won't to write it two times >.<
  25. 02:48:034 (6) - Imo you can make in this slider these two straight lines parallel for better look
  26. 03:08:210 - You can move kiai start to 03:09:613 for emphasis this guitar, which is start here
Ok
I think my mod is helpful for you. I didn't notice all points, cause it will be nazi then.
Also i think you can after this mod catch something to "Bliss" diff. I must to sleep now, cause i'm tired.
GOOD LUCK!
micchi_chi
Hey, M4M from my modding Q

Red : unrankable (or might be unrankable) issue
Blue : highly suggested to fix
Black : normal suggestion
Green : random comment
Bold : slightly more important than others

[General]
SPOILER
  1. I'm pretty sure someone said this already, but I'm gonna say it again. You currently only have Easy, Insane, Extra. You CAN'T do that if you want this ranked. Since you have Easy and Insane, you must have diffs between them which is Normal and Hard. This is no optional.
  2. Compress your audio to 192 kbps. This is obligatory as well.
  3. You don't need commas to separate tags, you only need space to do so. So remove the commas. And what is this "streams" in tag? If you meant it to be style of mapping, better remove it.
  4. Song setup -> Design, disable Widescreen Support, it only used if you have storyboard.

Gonna comment a lil thing about Easy, honestly it looked more like Normal than Easy seen from the density of the notes, etc. Either make it easier or rename it as Normal while also increasing the stats a bit. Good thing you have only mapped a little :/

[Insane]
SPOILER
  1. 00:00:140 (1) - Add finish hitsound at the head.
  2. 00:04:350 (6) - Previously you Nc-ed every big white tick so I think you better keep it consistent an NC here too.
  3. 00:05:402 (10) - This need some hitsound really :/
  4. 00:10:666 (5,6) - Actually the flow here is very pointy... like very pointy http://puu.sh/t2lHT/8ce945b2eb.jpg You actually better make the flow here good because it would become some kind of "bumper" after such long jumps. You can make it like this http://puu.sh/t2lLa/614a8a60a8.jpg you can blanket (4) for appearance but I don't really suggest it because it worsen the flow. Even if you don't apply this, at least blanket (4) currently to make a nicer appearance because currently slider (6) is touching (4) and it look kinda ugly.
  5. 00:10:841 (6,1) - If you don't apply above, move these further away to make a jump because the sound at (1) is very big but currently isn't emphasized properly because of not enough space. This is another reason why you should've applied above mod.
  6. 00:11:368 (1,3) - Nah, this don't look nice tbh... Either move (3) until it's not touching (1) or try something like this http://puu.sh/t2lSr/945e4a3dfd.jpg it don't flow nice from (2) I know but it would it's not a bad thing because the flow break there would emphasize the change of sound at (3). Either way, I hope you change this.
  7. 00:12:420 (5,1) - Space them more to make emphasize
  8. 00:13:297 (2,3) - I suggest you to move this upward a bit. Reasons : 1. It's currently too close to 00:12:771 (1) - 's head. 2. It's currently make pointy flow with 00:13:824 (4) - http://puu.sh/t2m1t/7a3773d814.jpg 3. It's currently touching 00:14:175 (1) - All of those problems would be fixed by simply moving this a bit upward.
  9. 00:14:175 (1,2,3) - Maybe make these space even or something? http://puu.sh/t2m3K/45a292fe89.jpg
  10. 00:15:578 (1,2,3,4) - ^ http://puu.sh/t2m4v/deb8f904c6.jpg
  11. 00:17:508 (4,6,7) - They are touching :( it's don't look good. Move (7) slightly upward.
  12. 00:18:034 (7,1) - Add more space for emphasize
  13. 00:18:385 (1,2,3,4,5,6,7,8) - Maybe make this into such triangular shape or something http://puu.sh/t2m98/6131093f7e.jpg you can make it better.
  14. 00:20:315 (2) - Better curve this the other way imo... And try to make these 00:19:789 (1,2) - identical. http://puu.sh/t2maT/d4b61b9a02.jpg
  15. 00:22:596 Keep your NC-ing consistent. NC every big white tick. Re-NC this verse.
  16. 00:25:052 (8,1) - Add more spacee... And these 00:24:701 (7,1) - are overlapping, it doesn't look good.
  17. 00:25:929 (2,3,4) - Just stack normally I think...
  18. 00:28:034 (9,1) - More spacing for emphasize
  19. 01:08:561 (3) - Nah, the big sound is here 01:08:736 and yet it only get emphasized with reverse... Try this rhythm http://puu.sh/t2mjd/188b9b2911.jpg it would be much better.
  20. 01:32:245 (6) - The sound here 01:32:420 is very big. You really better not ignore it. There's no really reason to start a slider tbh so you better keep using circles here.
  21. 01:44:525 (1,2,3) - What are you trying to achieve by placing them there? .-. Maybe place it in 01:43:648 (7) - 's blanket. It won't be visible in gameplay but it would give such a nice "late blanket" feeling. Either way, you better move these.
  22. 01:47:508 (4) - Honestly, 1/2 reverse slider would work much better here because there's still a pretty big vocal and drum sound here 01:47:683 I know you're trying to map it with red anchor but it's not enough. You really better change this. Good bye awesome pattern tho.
  23. 01:55:929 (7,8) - The spacing here is too far while the spacing here 01:56:280 (8,1) - is too narrow. It make things emphasized incorrectly. Try to move (8) closer to (7) yet further to (1)
  24. 01:57:683 (5) - I really don't think change of SV is necessary here. The song doesn't change pace at all. I know what you're trying to do, but don't. It's not a good idea. Use normal SV here.
  25. 01:59:964 (1,2,7,8) - Try to position these so so these are stacked.
  26. 02:35:929 What a waste of such stream sound ;-; I know you're trying to make jump pattern here but stream is much fitter tbh. Maybe you could use set of 1/4 sliders while keeping the jump but it might look like Extra so I don't really recommend it. Anyway, you really better give up on your jump pattern and make this a stream.
  27. 03:12:069 (4,1) - I think you better don't stack them. It's ruining the built-up emphasis by the note before.

Wow. Cool map really.
It really have potential to be ranked, just need a little polishing here and there and voila.
I liked your use of rhythm ;)
Just pay more attention on placement and emphasize tho and it'll be perfect
Ah and one more, you need some hitsound mod tbh xD I'm not that good at hitsound so don't ask me, but some of your hitsound is still missing.

Good luck~

edittt : sorry I only mod one diff, I'm not good at modding hard diffs and I'm too lazy. Since this is M4M, just mod one diff of mine. The drain is a little bit longer so you can cut off in the middle. But still it's up to you (^-^)/
Topic Starter
sammish

[ Lilu ] wrote:

Heyo, m4m here :P

Bliss

00:22:069 (3) - I think the velocity of this slider could be lowered, its emphasising the held note of the guitar and it feels like it should be slower than it is. done

00:36:455 (1,2) - spacing from 1 to 2 is a bit big imo. this plays as a single tap, like the notes before it, but its gap is smaller than those previous for the reason you mentioned. I feel that keeping it even closer kills momentum so I'd rather keep it like this rn sorry :?

00:56:192 (9,1) - make the spacing to the slider the same as the stream. All the notes in the stream have around 1x spacing but then its only 0.66 going to the slider. I actually intended to space the last 4 of the stream less, like this one, since the drums become softer, so changed

01:20:315 (2,3,4,5,6,7,8) - Just nitpicking with this one, but there's clearly drums in the background which would form a nice stream, but instead its just jumps? changed the whole section

01:56:631 (1,2) - this jump doesnt flow at all. maybe just ctrl g? moved 01:56:982 (2) - instead of control g-ing the slider

02:59:087 (1) - this whole section is just so damn nice, that stream is amazing :D thank you so much :oops:

03:24:262 (4,1,2) - this corner in the stream is a bit rough and doesnt flow too well, maybe just smooth it out a bit so its more circular As I mentioned into the previous mod, the corner is rough, and changes direction, to make it indicate the change in tone of the guitar. I could smoothen it out but that would reduce the effect I was going for

03:34:876 (1,2,3,4,5,6,7,8,9,10) - Sorry, but this whole stream needs to be fixed imo. Its a weird oval shape and because of that and its spacing it just plays terribly, im sure you can do a better job with it, that other stream was so perfect :3 fixed as requested, and I decided to remove one note since there isn't any corresponding sound for it

03:35:754 (11) - also kiai should end here not at the end of the slider done

Insane

00:15:578 (1,2,3) - this pattern looks ugly imo, maybe if you just moved the 2 so it made a neat triangle? changed whole combo into star pattern

00:33:824 (1,2) - the way the 1 curves away from the 2 breaks the flow. maybe just move some sliders around so it flows better just ctrl+g'd the pattern, seems to flow better

00:44:175 (1,2) - spacing is really big here, maybe just make the slider apart of the stream? moved it closer, I dont want to make less prominent sounds clickable

00:51:192 (5,6) - i think the 6 should be where the 5 is, it would flow a lot better and also look nice, since the 6 would fade in as the 4 fades out. agreed :) did as so, and edited later patterns to fit accordingly

01:53:297 (6,1) - the way these overlap looks messy to me, maybe have the straight slider go through the arc of the curved one, like a bow and arrow.

02:35:929 (1,2,3,1,2,3,4) - same thing here as in Bliss theres just measly jumps when the background drums set up for a stream seems really odd to me. I changed it to be a stream (at first I intended to have a setup where I undermap first chorus, normally balance second, then map all the drums on third but that plan fell through)

02:59:087 (2) - you're great at nailing this stream section, amazing stuff again. and thank you again :oops:

03:23:999 (5,6,7,8) - i think this stream would look nice if it curved up instead of just being straight for these notes. https://puu.sh/sYB9t/c3ff8c1da5.jpg I kinda did the opposite and made the first straight, once again the direction change to reflect the change in guitar shredding

Thats all from me :P
Im looking forward to your opinion of my map :D I'll get on it ASAP, sorry I've had to deal with relatives for the past week or so :? (formatting tmr)
Topic Starter
sammish

Chalwa wrote:

o/ m4m (sorry for delay)
General
  1. You should add more diffs, to make Easy, Normal, Hard, Insane and Extra. gd's are on the way :)
  2. I saw you file is very heavy, like on map with video, storyboard or many diffs. You have a .mp3 file which have more than 192 kbps quality. You should to change it to 192 kbps in Audacity. noted, I wanted to do this after finishing the spread
Insane
  1. You can use stack leniency 4 for make more readable 1/1 and 1/2 stacks wouldn't that make it harder to read? since the circles overlap more
  2. 00:04:350 (6) - NC here for better consistency, cause you put it before
  3. 00:08:561 (1) - Ctrl + G it for better flow and make it more readable, cause then you make this pattern similliar like before this. I just copy pasted the previous pattern
  4. 00:10:841 (6) - Rotate it about 50° and move it to 69/100 for make here a natural movement with this jump and make more emphasised 00:10:841 (6,1) - part change emphasised part change but I didnt change the slider
  5. 00:11:894 (3) - Move it a bit to up for avoind overlap with 00:11:368 (1) slider, what will make better look of this pattern fixed the overlap as part of the previous issue
  6. 00:13:473 (3,1) - Blanket this two for avoid overlap and makes this part better. The best thing is when you put slider node at 260/35. done
  7. 00:13:824 (4) - If you approved a mod before make this slider like 00:13:473 (3) with Ctrl+H for better consistency with pattern ^
  8. 00:18:385 (1) - Move it to (an example) 219/352 for make a new combo more emphasised? moved, but not as far as you said
  9. 00:26:016 (3) - Remove this note, cause it broke consistency, cause in this part of song you didn't put it anytime except this one this follows the (well-I-guess) vocal, and its a fairly simple stack. I feel that following the vocals is more important that aesthetic consistency
  10. 00:28:911 (3) - I think this slider looks kinda ugly. Wow, I was really suprised here, cause in text you have "circle" and this slider looks like circle ;). You really suprised me hahaha yeah :)
  11. 00:31:192 (9) - Move this circle tto make jumps for make this stck more crativity. I think three 1/2 circles stacked are a little boring, but it's subcjective opinion, so you can scroll to next point. I realised it could be misread as a 1/4 stack, so I moved the first one out
  12. 00:32:771 (5,6) - You can improve this blanket when you stack 00:33:122 (6) with 00:32:420 (4). I think it looks much better done
  13. 00:34:525 (3) - Ctrl + G this for improve flow a little and make it more readable, cause you will have then 3 same jumps in a row what will make good consistency I changed this pattern in a previous mod, and hope it flows better now
  14. Now I will put you NC and remove NC in one part
    1. 00:40:841 (6) - NC this done
    2. 00:41:368 (1) - Remove NC ^
    3. 00:42:420 (4) - NC ^
    4. 00:43:648 (8) - NC ^
    5. 00:44:175 (1) - Remove NC ^
    I noticed it, cause it's a little hard to read when you NCed map tor vocal, but here it's broken I added another nc on the stream
  15. 01:03:648 (7) - I think a little right curve will improve flow a bit, and its fast movement change so curve will make it smoothier
  16. 01:07:157 (7) - This DS change is kinda ugly so you can put it at 307/338 for make rhombus here which loks nicer than this DS change rhombus looks nicer but over-emphasises that note. I changed it to make it look better aesthetically
  17. 01:11:718 (7) - You should put NC here, cause it broke consistency with next NCs in this Kiai part. (Last combos: 12,4,9,7) done
  18. 01:31:368 - This kiai is imo useless, cause here isn't any strong beats. Also if someone play with fountains it (like me) it can be a bit confused when on quiet part you start kiai. agreed
  19. 01:41:192 (6) - Any reason for slidernode here?? I think it's completely useless...
  20. 01:57:683 (5) - It's the most complicated slider in this map. Why in speed part you have a very suprised slow and then map is normal? I think you should to make it like another sliders (1.0 speed) increased sv but kept it slightly slow still, its for the guitar amp sound in the back
  21. 02:13:473 (5) - Move it to 165/117 for fix blanket error, please. done
  22. 02:29:262 (3,4,5,1,2,3) - This pattern looks kinda bad. You stacked 02:29:262 (3,5) - with end of slider and 02:29:613 (4,1) - with start of slider. I think it's a little confusng to my suggestion is stack 02:30:315 (1) with 02:29:613 (4). changed the whole pattern
  23. 02:34:876 (1) - Remove NC, cause it's a little weird right now. done
  24. 02:47:157 - Same thing with kiai like before, so i won't to write it two times >.< same :)
  25. 02:48:034 (6) - Imo you can make in this slider these two straight lines parallel for better look changed slider to a simpler one
  26. 03:08:210 - You can move kiai start to 03:09:613 for emphasis this guitar, which is start here done
Ok
I think my mod is helpful for you. I didn't notice all points, cause it will be nazi then. Thank you! many helpful points.
Also i think you can after this mod catch something to "Bliss" diff. I must to sleep now, cause i'm tired. Ah, I'll see what I can do (will format tomorrow)
GOOD LUCK!
Thaism
GOOD JOB MAN VERY GOOD MAP I LOVE IT<3
Dab
fun map! i'm also mapping this but i dont plan to make a full set so is it cool if i show you it when it's done or whatever?
ThaGummy
Love this map <3
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