forum

DragonForce - Valley of the Damned

posted
Total Posts
263
show more
marcuddles
O-o-oh hype just 4 years to rank
Lasse
kevin
01:50:596 (5) -seperating this at 01:50:896 - would make way more sense with drum pattern to me
02:10:696 (5,1) - seems better if you did what you did for 02:09:496 (5,1) - spacing wise, or at least have some consistency cause it's pretty much the same thing
06:22:848 (1,2) - 06:27:087 (3) - 06:30:238 (2,3,4,5) - I'm really unsure about these and lots of other 1/4 you mapped in in this part, they sound quite off for guitar and srums are only 1/2 on many spots
I mean some of them seem okay as simplification but sometimes they just seem so wrong

kayne
mind explaining why you comboed the intro like this instead of putting them on the start of each measure, that seem way more fitting with what the song does
and then on 00:33:796 (1) - it suddenly changes to a way more reasonable one even though the background rhythm is the same?
00:16:696 (3,4,5) - 00:19:096 (3,4,5) - and wherever else you did those stacked 1/2 after sliders in the intro: why? I don't think they work very well with the emphasis of the song
00:38:596 (1,2,3,4,5,6,7) - enable stacking/press f5, it looks stupid like this, manually move 00:39:196 (3,4,5) - 8x8 pixels down/right
00:52:996 (1,2) - so clumped, makes it kinda annyoing to read and also looks bad to me. maybe something like http://i.imgur.com/szFKeih.jpg ?
03:10:696 (5) - with all your curved sliders around here this just looks out of place considering it maps the same things
03:11:896 (3) - starting the stream from here would be nice, still follows the drums and nicely accentuates the held vocal
06:00:196 (1,2,1,2) - can you make this a bit less clumped?
06:05:896 (13) - - this turn felt way too harsh on a pretty "normal" beat in comparison to others, how about going with something like http://i.imgur.com/ZeXy2pP.jpg (very unpolished example) ?
06:39:368 (1,2,1,2,1,2,3,4,5,6,7,8,1,2,3,4,5) - same as kevin's 1/4 things here
also things like 07:01:985 (1) - where it sounds more like http://i.imgur.com/KaAr5YH.jpg or whatever but that would play like shit lol
07:02:423 (3) - sounds kinda early to me

roxas
03:41:389 (1) - 03:44:089 (1) - 03:50:989 (1) - not sure about these, kinda seems like it should start 1/16 later? (on the next 1/8 tick)
03:53:671 ( 1) - and this is snapped differently?
04:52:996 (5) - shouldn't this have nc? seems like you nc at least once every measure for this part
04:54:496 (5,6) - why do you suddenly have to use a 4x repeat and start the stream from the blue tick, it doesn't really play well and the guitar seems to change on 04:54:796 - anyways
05:06:196 - http://i.imgur.com/VBc7koL.jpg would still work well with the guitar but let players start the stream on an actually strong sound and makes it more consistent with other streams

rikih
01:17:596 (5) - no idea if you care, but this looks stupid without sliderends, how about changing the end a bit http://i.imgur.com/AVjvnvE.jpg ? though personally I think http://i.imgur.com/0KuBvBc.jpg would look nicer and make a better visual transition to the next object
01:28:996 (1,2) - this is the most triggering intentional overlap I've seen in a while lol
01:31:996 (9) - vocals change here, so having the stream change here instead of 01:32:296 (13) - would make more sense
05:23:446 (4,5) - sudden spacing drop here didn't play well at all with such an angle, could make it more acute or use more similar/same spacing

biggest issue to me is the ending cause I'm really unsure about the rhythms as stated above
Topic Starter
Lucyii

Lasse wrote:

kevin
01:50:596 (5) -seperating this at 01:50:896 - would make way more sense with drum pattern to me
02:10:696 (5,1) - seems better if you did what you did for 02:09:496 (5,1) - spacing wise, or at least have some consistency cause it's pretty much the same thing
06:22:848 (1,2) - 06:27:087 (3) - 06:30:238 (2,3,4,5) - I'm really unsure about these and lots of other 1/4 you mapped in in this part, they sound quite off for guitar and srums are only 1/2 on many spots
I mean some of them seem okay as simplification but sometimes they just seem so wrong

kayne
mind explaining why you comboed the intro like this instead of putting them on the start of each measure, that seem way more fitting with what the song does
and then on 00:33:796 (1) - it suddenly changes to a way more reasonable one even though the background rhythm is the same?
00:16:696 (3,4,5) - 00:19:096 (3,4,5) - and wherever else you did those stacked 1/2 after sliders in the intro: why? I don't think they work very well with the emphasis of the song
00:38:596 (1,2,3,4,5,6,7) - enable stacking/press f5, it looks stupid like this, manually move 00:39:196 (3,4,5) - 8x8 pixels down/right
00:52:996 (1,2) - so clumped, makes it kinda annyoing to read and also looks bad to me. maybe something like http://i.imgur.com/szFKeih.jpg ?
03:10:696 (5) - with all your curved sliders around here this just looks out of place considering it maps the same things
03:11:896 (3) - starting the stream from here would be nice, still follows the drums and nicely accentuates the held vocal
06:00:196 (1,2,1,2) - can you make this a bit less clumped?
06:05:896 (13) - - this turn felt way too harsh on a pretty "normal" beat in comparison to others, how about going with something like http://i.imgur.com/ZeXy2pP.jpg (very unpolished example) ?
06:39:368 (1,2,1,2,1,2,3,4,5,6,7,8,1,2,3,4,5) - same as kevin's 1/4 things here
also things like 07:01:985 (1) - where it sounds more like http://i.imgur.com/KaAr5YH.jpg or whatever but that would play like shit lol
07:02:423 (3) - sounds kinda early to me

roxas
03:41:389 (1) - 03:44:089 (1) - 03:50:989 (1) - not sure about these, kinda seems like it should start 1/16 later? (on the next 1/8 tick)
03:53:671 ( 1) - and this is snapped differently?
04:52:996 (5) - shouldn't this have nc? seems like you nc at least once every measure for this part
04:54:496 (5,6) - why do you suddenly have to use a 4x repeat and start the stream from the blue tick, it doesn't really play well and the guitar seems to change on 04:54:796 - anyways
05:06:196 - http://i.imgur.com/VBc7koL.jpg would still work well with the guitar but let players start the stream on an actually strong sound and makes it more consistent with other streams

rikih
01:17:596 (5) - no idea if you care, but this looks stupid without sliderends, how about changing the end a bit http://i.imgur.com/AVjvnvE.jpg ? though personally I think http://i.imgur.com/0KuBvBc.jpg would look nicer and make a better visual transition to the next object
01:28:996 (1,2) - this is the most triggering intentional overlap I've seen in a while lol
01:31:996 (9) - vocals change here, so having the stream change here instead of 01:32:296 (13) - would make more sense
05:23:446 (4,5) - sudden spacing drop here didn't play well at all with such an angle, could make it more acute or use more similar/same spacing

biggest issue to me is the ending cause I'm really unsure about the rhythms as stated above
Replied in game and fixed stuff~
Lasse
k then, the ending 1/4 patterns seem okay at 100% and play fine to me + it's pretty much the most reasonable rhythm there playability wise, so I'll give it a try
#2
Pentori
popping for now because of missing hitsounds and the misplaced beats at 01:59:896 (3,1,2)
heres what we talked about
00:32 Pentori: 01:45:796 - 01:46:396 - should have claps right?
00:33 Kayne: yes
00:33 Kayne: fucking kevin
00:34 Kayne: 06:01:396 (1,5) - here too
00:34 Kayne: lasse god of rechecking
00:35 Pentori: lul
00:35 Kayne: 02:00:496 (5) -
00:35 Pentori: 01:59:896 (3,1) -
00:35 Pentori: this cant be right..
00:36 Kayne: it is actually
00:36 Kayne: :<
00:36 Kayne: we hitsounded all streams like this
00:36 Kayne: 05:49:096 (4,1) -
00:36 Pentori: the spacing?
00:36 Pentori: 01:59:896 (3,1,2) -
00:36 Kayne: oh spacing?
00:37 Kayne: oh its placed
00:37 Kayne: on blue tick
00:37 Kayne: wha
00:37 Kayne: tt
00:37 Kayne: the fuck
00:37 Kayne: fixed
00:37 Pentori: ..
00:37 Pentori: cool
00:37 Kayne: i don't know if I have to blame myself for not rechecking
00:37 Kayne: kevin for fixing without paying any attention
00:37 Kayne: or lasse for giving bubble without fixing these
00:37 Kayne: lol
00:37 Pentori: ill just
00:38 Pentori: iron out all the weird shit
00:38 Pentori: 00:28:696 - clap
00:38 Kayne: fixd
00:39 Pentori: 00:33:796 - the volume decrease doesn't really make sense..
00:39 Pentori: the music is picks up here right?
00:39 Kayne: its all mapped at 50% volume
00:39 Kayne: so i think that
00:39 Kayne: I should fix the first one
00:39 Kayne: that is 70%
00:39 Kayne: or nope?
00:39 Pentori: well sure
00:40 Pentori: as long as the volume doesnt decrease
00:40 Pentori: when the music picks up
00:40 Kayne: okay lol
00:40 Kayne: fixed
00:41 Pentori: thumbs.db is unused
00:42 Kayne: deleted
00:43 Pentori: 01:43:396 (1,2) - according to kevin's nc patterns the nc's should be swapped here
00:43 Pentori: see 01:38:596 (9,1) - 01:36:196 (8,1) - as examples
00:44 Kayne: fixed
00:44 Kayne: 01:45:796 (1,2) -
00:44 Pentori: yes
00:44 Pentori: and the one on 01:46:996 (1) - will get removed
00:45 Pentori: 01:44:596 (1) - same
00:45 Kayne: yes yes
00:45 Kayne: already did
00:45 Pentori: good
00:46 Kayne: wait but now
00:46 Kayne: I fix all these things
00:46 Kayne: i upload
00:46 Kayne: and i'll need the 2 bubbles again, right?
00:47 Pentori: yea
00:47 Kayne: so I have to find the bns that bubbled again
00:47 Kayne: okay c:
00:48 Pentori: 02:59:596 (3,4,5,6,1) - can u explain the claps here
00:48 Pentori: its like u started following vocals then gave up half way
00:49 Pentori: probably would be better if you just kept it every 2nd beat
00:49 Kayne: its just an error
00:49 Kayne: lol fixed
00:49 Pentori: ok
00:49 Pentori: 03:05:596 (3,6) - and maybe u should get rid of the vocal clap hitsounding around here
00:50 Pentori: 03:07:996 (4,1) - overlap could be a lot better if u blanket
00:50 Pentori: 03:15:871 (1) - kind of a weird spot to use a spinner since the drums keep going but thats just my opinion
00:51 Kayne: fixed
00:52 Kayne: yeah I decided to follow the vocals and never fixed it
00:52 Kayne: I like it idk why
00:52 Pentori: 03:33:946 - remove clap
00:52 Kayne: if its not a big problem to you i'd prefer to keep it
00:52 Pentori: yeah its fine
00:54 Pentori: hm i find this section feels kinda bland
00:54 Pentori: 03:20:896 (2) - for example this
00:55 Pentori: 03:24:946 (5) - and here
00:55 Kayne: what does bland means?
00:55 Kayne: mean*
00:55 Pentori: the reverse lands on a really strong beat
00:55 Pentori: umm bland means
00:55 Pentori: lacking features
00:55 Kayne: the first reverse sounds fine to me
00:55 Kayne: but the 2nd one yeah
00:55 Kayne: right
00:56 Pentori: and in the section after that
00:56 Pentori: if you listen to the music, you'll notice theres a triplet on each of the first white ticks
00:56 Pentori: 03:28:096 - 03:29:296 - 03:30:496 -
00:57 Kayne: ...
00:57 Kayne: osu crashed
00:57 Kayne: without saving changes
00:57 Pentori: ...
00:57 Kayne: ....
00:57 Kayne: ty peppy
00:57 Pentori: dont bother re fixing it yet
00:57 Pentori: lets finish it
00:57 Kayne: can you give me like
00:57 Pentori: then you can fix
00:57 Kayne: oh
00:57 Kayne: okay
00:58 Pentori: and i'll bubble when you're done
00:58 Pentori: ok so
00:58 Kayne: okay
00:58 Pentori: i was talking about this section 03:27:796 -
00:58 Pentori: the 2nd white tick of every measure has a triplet
00:58 Pentori: 03:28:096 - 03:29:296 - 03:30:496 -
00:59 Pentori: so i think its better to use that triplet
00:59 Pentori: instead of trying to make your own like 03:28:696 (3,4,5) -
01:00 Pentori: 03:31:696 (2,3,4) - you did this well later on with stuff like this 03:32:896 (2) - 03:34:096 (2,3,4) -
01:00 Pentori: so maybe u can make it more consistent
01:00 Pentori: so it follows music better
01:02 Kayne: wait
01:02 Kayne: so can I like
01:02 Kayne: 03:29:596 (3,4) - put a triplet here
01:02 Kayne: 03:30:046 (5,6,1) - instead of here
01:03 Pentori: but theres no triplet in the music
01:03 Pentori: y use that one when there are so many others
01:03 Pentori: like yeah you can
01:03 Kayne: you said that i can make it more consistent
01:04 Kayne: so triplet are all on 2nd or 4th white tick
01:04 Kayne: except the one that i wanted to change
01:04 Kayne: (?)
01:04 Pentori: the triplets are actually only on the 2nd ticks
01:04 Kayne: okay so
01:05 Kayne: ill fix it and put them on 2nd ticks
01:05 Pentori: ok
01:08 Pentori: 04:18:346 - remove the guitar-clap hitsounding if u want
01:08 Pentori: since u didnt do it elsewhere
01:09 Pentori: 04:34:696 (4) - maybe extend this to the blue tick? since its the same held sound as stuff like 04:32:296 (5) -
01:09 Pentori: 04:44:296 (2) - ^
01:09 Pentori: 04:45:496 - clap
01:12 Pentori: 05:55:996 (3,4,5) - pretty weird triplet
01:12 Kayne: im fixing stuff
01:12 Kayne: have to eat right now
01:12 Kayne: keep writing
01:12 Kayne: ill be back in 15 mins I think
01:12 Pentori: yea ill just spit stuff out and post it
01:12 Kayne: ~ :3
01:14 Pentori: 07:03:299 - doesnt need clap
Topic Starter
Lucyii

Pentori wrote:

popping for now because of missing hitsounds and the misplaced beats at 01:59:896 (3,1,2)
heres what we talked about
00:32 Pentori: 01:45:796 - 01:46:396 - should have claps right?
00:33 Kayne: yes
00:33 Kayne: fucking kevin
00:34 Kayne: 06:01:396 (1,5) - here too
00:34 Kayne: lasse god of rechecking
00:35 Pentori: lul
00:35 Kayne: 02:00:496 (5) -
00:35 Pentori: 01:59:896 (3,1) -
00:35 Pentori: this cant be right..
00:36 Kayne: it is actually
00:36 Kayne: :<
00:36 Kayne: we hitsounded all streams like this
00:36 Kayne: 05:49:096 (4,1) -
00:36 Pentori: the spacing?
00:36 Pentori: 01:59:896 (3,1,2) -
00:36 Kayne: oh spacing?
00:37 Kayne: oh its placed
00:37 Kayne: on blue tick
00:37 Kayne: wha
00:37 Kayne: tt
00:37 Kayne: the fuck
00:37 Kayne: fixed
00:37 Pentori: ..
00:37 Pentori: cool
00:37 Kayne: i don't know if I have to blame myself for not rechecking
00:37 Kayne: kevin for fixing without paying any attention
00:37 Kayne: or lasse for giving bubble without fixing these
00:37 Kayne: lol
00:37 Pentori: ill just
00:38 Pentori: iron out all the weird shit
00:38 Pentori: 00:28:696 - clap
00:38 Kayne: fixd
00:39 Pentori: 00:33:796 - the volume decrease doesn't really make sense..
00:39 Pentori: the music is picks up here right?
00:39 Kayne: its all mapped at 50% volume
00:39 Kayne: so i think that
00:39 Kayne: I should fix the first one
00:39 Kayne: that is 70%
00:39 Kayne: or nope?
00:39 Pentori: well sure
00:40 Pentori: as long as the volume doesnt decrease
00:40 Pentori: when the music picks up
00:40 Kayne: okay lol
00:40 Kayne: fixed
00:41 Pentori: thumbs.db is unused
00:42 Kayne: deleted
00:43 Pentori: 01:43:396 (1,2) - according to kevin's nc patterns the nc's should be swapped here
00:43 Pentori: see 01:38:596 (9,1) - 01:36:196 (8,1) - as examples
00:44 Kayne: fixed
00:44 Kayne: 01:45:796 (1,2) -
00:44 Pentori: yes
00:44 Pentori: and the one on 01:46:996 (1) - will get removed
00:45 Pentori: 01:44:596 (1) - same
00:45 Kayne: yes yes
00:45 Kayne: already did
00:45 Pentori: good
00:46 Kayne: wait but now
00:46 Kayne: I fix all these things
00:46 Kayne: i upload
00:46 Kayne: and i'll need the 2 bubbles again, right?
00:47 Pentori: yea
00:47 Kayne: so I have to find the bns that bubbled again
00:47 Kayne: okay c:
00:48 Pentori: 02:59:596 (3,4,5,6,1) - can u explain the claps here
00:48 Pentori: its like u started following vocals then gave up half way
00:49 Pentori: probably would be better if you just kept it every 2nd beat
00:49 Kayne: its just an error
00:49 Kayne: lol fixed
00:49 Pentori: ok
00:49 Pentori: 03:05:596 (3,6) - and maybe u should get rid of the vocal clap hitsounding around here
00:50 Pentori: 03:07:996 (4,1) - overlap could be a lot better if u blanket
00:50 Pentori: 03:15:871 (1) - kind of a weird spot to use a spinner since the drums keep going but thats just my opinion
00:51 Kayne: fixed
00:52 Kayne: yeah I decided to follow the vocals and never fixed it
00:52 Kayne: I like it idk why
00:52 Pentori: 03:33:946 - remove clap
00:52 Kayne: if its not a big problem to you i'd prefer to keep it
00:52 Pentori: yeah its fine
00:54 Pentori: hm i find this section feels kinda bland
00:54 Pentori: 03:20:896 (2) - for example this
00:55 Pentori: 03:24:946 (5) - and here
00:55 Kayne: what does bland means?
00:55 Kayne: mean*
00:55 Pentori: the reverse lands on a really strong beat
00:55 Pentori: umm bland means
00:55 Pentori: lacking features
00:55 Kayne: the first reverse sounds fine to me
00:55 Kayne: but the 2nd one yeah
00:55 Kayne: right
00:56 Pentori: and in the section after that
00:56 Pentori: if you listen to the music, you'll notice theres a triplet on each of the first white ticks
00:56 Pentori: 03:28:096 - 03:29:296 - 03:30:496 -
00:57 Kayne: ...
00:57 Kayne: osu crashed
00:57 Kayne: without saving changes
00:57 Pentori: ...
00:57 Kayne: ....
00:57 Kayne: ty peppy
00:57 Pentori: dont bother re fixing it yet
00:57 Pentori: lets finish it
00:57 Kayne: can you give me like
00:57 Pentori: then you can fix
00:57 Kayne: oh
00:57 Kayne: okay
00:58 Pentori: and i'll bubble when you're done
00:58 Pentori: ok so
00:58 Kayne: okay
00:58 Pentori: i was talking about this section 03:27:796 -
00:58 Pentori: the 2nd white tick of every measure has a triplet
00:58 Pentori: 03:28:096 - 03:29:296 - 03:30:496 -
00:59 Pentori: so i think its better to use that triplet
00:59 Pentori: instead of trying to make your own like 03:28:696 (3,4,5) -
01:00 Pentori: 03:31:696 (2,3,4) - you did this well later on with stuff like this 03:32:896 (2) - 03:34:096 (2,3,4) -
01:00 Pentori: so maybe u can make it more consistent
01:00 Pentori: so it follows music better
01:02 Kayne: wait
01:02 Kayne: so can I like
01:02 Kayne: 03:29:596 (3,4) - put a triplet here
01:02 Kayne: 03:30:046 (5,6,1) - instead of here
01:03 Pentori: but theres no triplet in the music
01:03 Pentori: y use that one when there are so many others
01:03 Pentori: like yeah you can
01:03 Kayne: you said that i can make it more consistent
01:04 Kayne: so triplet are all on 2nd or 4th white tick
01:04 Kayne: except the one that i wanted to change
01:04 Kayne: (?)
01:04 Pentori: the triplets are actually only on the 2nd ticks
01:04 Kayne: okay so
01:05 Kayne: ill fix it and put them on 2nd ticks
01:05 Pentori: ok
01:08 Pentori: 04:18:346 - remove the guitar-clap hitsounding if u want
01:08 Pentori: since u didnt do it elsewhere
01:09 Pentori: 04:34:696 (4) - maybe extend this to the blue tick? since its the same held sound as stuff like 04:32:296 (5) -
01:09 Pentori: 04:44:296 (2) - ^
01:09 Pentori: 04:45:496 - clap
01:12 Pentori: 05:55:996 (3,4,5) - pretty weird triplet
01:12 Kayne: im fixing stuff
01:12 Kayne: have to eat right now
01:12 Kayne: keep writing
01:12 Kayne: ill be back in 15 mins I think
01:12 Pentori: yea ill just spit stuff out and post it
01:12 Kayne: ~ :3
01:14 Pentori: 07:03:299 - doesnt need clap
fixed ~
Pentori
#1
here's your bubble back
Lasse
2
Lincher
Great map take my kudosu (ノ◕ヮ◕)ノ*:・゚✧
sheela
Approved!

Will this pass the qualification phase after four years?
Topic Starter
Lucyii

sheela wrote:

Approved!

Will this pass the qualification phase after four years?
♥ :3
Stoof
HR pp farm
Seijiro
"Non trovo nessuno" -Kayne, 2016
winber1
ayyyyyyyyyyyyy og dragonforce ayyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
marcuddles

MrSergio wrote:

"Non trovo nessuno" -Kayne, 2016
Quello sono io adesso.
blooming tea
Gratz!
Surono
old map

grats m(_ _ )m
Cloudchaser
Finally
congrats

P.S: Ikkun 'e nabbo
hi-mei
deserved
shurik
aftr 4 years one of my favourite unranked maps gets ranked majorly pogchamping rightnow
LeReyCat
FINALLYYYYYYYYYYYYYYYY




CONGRATZ
Topic Starter
Lucyii
Thank you all guys ;w;
Please sign in to reply.

New reply