hey, from modreq m4m: (mod here: https://osu.ppy.sh/s/481088)
Hime:
00:01:540 (2) - looks kinda ugly, just make it normal sharp slider with blanket to 00:01:990 (3) -
00:02:740 (2) - meh, blanket
00:03:940 (1) - ^, just looks ugly, would make the same as with first one, but If you want to keep it just overlap 00:04:390 (2) - on 00:04:840 (6) -
00:06:340 (5) - same, just with normal sharp slider with white point it looks cooler as blanket
00:08:740 (1,2,3,4,5,6) - I think you should keep some symmetry here and distance snap 00:09:490 (4) - and 00:09:790 (5) - so you got two perfect triangles.
00:10:840 (5) - overlap on 00:09:940 (6) - [?]
00:13:390 (5) - I think it would play better at slider end of 00:13:540 (1) - + 00:13:540 (1) - repair blanket
00:17:290 (7) - this background sound just scream NC me
00:17:140 (5,6,7) - if you NC ^ - just spread this triple like that (http://osu.ppy.sh/ss/6407165)
00:19:690 (3) - fucked up slider + you can place the end of this slider at 00:19:390 (1) - and blanket with 00:20:140 (5) - for better flow/look
00:20:590 (7) - then just move this at 00:20:140 (5) -
00:22:090 (8) - NC here, not 00:22:390 (1) -
00:23:290 (6) - same here with NC
not sure of this but: 00:32:290 (3) - place on 00:31:990 (1) - , 00:32:440 (4) - place on 00:32:140 (2) - and then rotate this 00:32:290 (3,4) - by 25 with 00:32:290 (3) - at the end of this slider 00:31:690 (6) - and just 00:32:740 (6,7) - distance snap this to get perfect triangle here 00:32:440 (4,5,6,7) -
01:00:340 (1) - ugly (00:50:740 (1) - here too, but can deal with one of them)
00:59:140 (1) - blanket it better
00:59:890 (1,2,3) - give then small sharpness (https://osu.ppy.sh/ss/6407204)
01:05:140 (1,2) - better use of this ugly slider, when you have slider after slider
01:08:890 (1,2,3,4,5,6,7,8) - this distance snap looks horrible. (https://osu.ppy.sh/ss/6407217) [?]
01:18:490 (1,2,3,4,5,6,1,2,3,4,5) - same, it can look much more aesthetically
01:27:940 (1) - cmon, this one is actually soooo bad
some ways to make it more beautiful in some way:
https://osu.ppy.sh/ss/6407241
https://osu.ppy.sh/ss/6407265
https://osu.ppy.sh/ss/6407269
its good diff, just some fix that it can look more pretty than it is now.
Extra:
00:02:590 (1,2,3) - it just want to be blanket in some way https://osu.ppy.sh/ss/6407273
00:17:140 (5,6,7) - imo same as the triple in Hime diff
00:21:640 (4,5,6) - ugly triangle, make it beautiful triangle (just DS on 6)
00:23:290 (6) - this one dont fit for me. (https://osu.ppy.sh/ss/6407293) [?]
00:54:340 (1) - overlap on 00:54:040 (4) -
01:27:940 (1) - looks bad again
much better diff when it comes to look
Insane:
00:11:140 (1,2,3,4) - 00:11:590 (2,3) - spread this two above the long slider and 00:11:890 (4) - ctrl+g (https://osu.ppy.sh/ss/6407324)
00:32:140 (6) - overlap at end of 00:31:690 (4) -
00:32:740 (8) - I think there should be circle and slider at white tick with NC
00:48:490 (7) - place it on 00:47:590 (2) - and then move those 00:48:940 (1,1) - to the same distance snap
00:52:090 (6) - this one should be same as 00:51:490 (3) - when you perfectly overlap them, so just ctrl+c the second one and place it on start of 00:51:490 (3) - and fix this overlap 00:52:390 (7,2) -
00:56:740 (2) - circle on red tick, then sliders from white ticks I think
01:27:940 (1) - finally good slider at the end
not that bad, just some small things
Hard:
00:02:590 (3,1) - blanket
00:03:940 (1,2) - place it in some better way to 00:02:740 (1) - with overlap on start/end of this slider. just place it with 00:04:390 (2) - at start of 00:02:740 (1) - and fix distance here 00:04:690 (3,4) -
not much from me since no idea for this one
Normal:
00:17:290 (1) - I think there still can be this circle at this sound
00:47:290 (4) - wrong distance snap when you look at 00:46:090 (1,2,3) -
basic rhythm, im fine here. won't mod Easy since its only one GD. mapset overall is not that bad, just some stuff with look of diffs that some parts are ugly, especially improving blanket and sliders look will help to push it for rank. gl hf!
Hime:
00:01:540 (2) - looks kinda ugly, just make it normal sharp slider with blanket to 00:01:990 (3) -
00:02:740 (2) - meh, blanket
00:03:940 (1) - ^, just looks ugly, would make the same as with first one, but If you want to keep it just overlap 00:04:390 (2) - on 00:04:840 (6) -
00:06:340 (5) - same, just with normal sharp slider with white point it looks cooler as blanket
00:08:740 (1,2,3,4,5,6) - I think you should keep some symmetry here and distance snap 00:09:490 (4) - and 00:09:790 (5) - so you got two perfect triangles.
00:10:840 (5) - overlap on 00:09:940 (6) - [?]
00:13:390 (5) - I think it would play better at slider end of 00:13:540 (1) - + 00:13:540 (1) - repair blanket
00:17:290 (7) - this background sound just scream NC me
00:17:140 (5,6,7) - if you NC ^ - just spread this triple like that (http://osu.ppy.sh/ss/6407165)
00:19:690 (3) - fucked up slider + you can place the end of this slider at 00:19:390 (1) - and blanket with 00:20:140 (5) - for better flow/look
00:20:590 (7) - then just move this at 00:20:140 (5) -
00:22:090 (8) - NC here, not 00:22:390 (1) -
00:23:290 (6) - same here with NC
not sure of this but: 00:32:290 (3) - place on 00:31:990 (1) - , 00:32:440 (4) - place on 00:32:140 (2) - and then rotate this 00:32:290 (3,4) - by 25 with 00:32:290 (3) - at the end of this slider 00:31:690 (6) - and just 00:32:740 (6,7) - distance snap this to get perfect triangle here 00:32:440 (4,5,6,7) -
01:00:340 (1) - ugly (00:50:740 (1) - here too, but can deal with one of them)
00:59:140 (1) - blanket it better
00:59:890 (1,2,3) - give then small sharpness (https://osu.ppy.sh/ss/6407204)
01:05:140 (1,2) - better use of this ugly slider, when you have slider after slider
01:08:890 (1,2,3,4,5,6,7,8) - this distance snap looks horrible. (https://osu.ppy.sh/ss/6407217) [?]
01:18:490 (1,2,3,4,5,6,1,2,3,4,5) - same, it can look much more aesthetically
01:27:940 (1) - cmon, this one is actually soooo bad
some ways to make it more beautiful in some way:
https://osu.ppy.sh/ss/6407241
https://osu.ppy.sh/ss/6407265
https://osu.ppy.sh/ss/6407269
its good diff, just some fix that it can look more pretty than it is now.
Extra:
00:02:590 (1,2,3) - it just want to be blanket in some way https://osu.ppy.sh/ss/6407273
00:17:140 (5,6,7) - imo same as the triple in Hime diff
00:21:640 (4,5,6) - ugly triangle, make it beautiful triangle (just DS on 6)
00:23:290 (6) - this one dont fit for me. (https://osu.ppy.sh/ss/6407293) [?]
00:54:340 (1) - overlap on 00:54:040 (4) -
01:27:940 (1) - looks bad again
much better diff when it comes to look
Insane:
00:11:140 (1,2,3,4) - 00:11:590 (2,3) - spread this two above the long slider and 00:11:890 (4) - ctrl+g (https://osu.ppy.sh/ss/6407324)
00:32:140 (6) - overlap at end of 00:31:690 (4) -
00:32:740 (8) - I think there should be circle and slider at white tick with NC
00:48:490 (7) - place it on 00:47:590 (2) - and then move those 00:48:940 (1,1) - to the same distance snap
00:52:090 (6) - this one should be same as 00:51:490 (3) - when you perfectly overlap them, so just ctrl+c the second one and place it on start of 00:51:490 (3) - and fix this overlap 00:52:390 (7,2) -
00:56:740 (2) - circle on red tick, then sliders from white ticks I think
01:27:940 (1) - finally good slider at the end
not that bad, just some small things
Hard:
00:02:590 (3,1) - blanket
00:03:940 (1,2) - place it in some better way to 00:02:740 (1) - with overlap on start/end of this slider. just place it with 00:04:390 (2) - at start of 00:02:740 (1) - and fix distance here 00:04:690 (3,4) -
not much from me since no idea for this one
Normal:
00:17:290 (1) - I think there still can be this circle at this sound
00:47:290 (4) - wrong distance snap when you look at 00:46:090 (1,2,3) -
basic rhythm, im fine here. won't mod Easy since its only one GD. mapset overall is not that bad, just some stuff with look of diffs that some parts are ugly, especially improving blanket and sliders look will help to push it for rank. gl hf!