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BABYMETAL - Tales of The Destinies [Taiko|Osu]

posted
Total Posts
63
Topic Starter
Monstrata
This beatmap was submitted using in-game submission on March 7, 2017 at 2:02:12 PM

Artist: BABYMETAL
Title: Tales of The Destinies
Tags: chromoxx ktsune suzuka nakamoto yui mizuno moa kikuchi su-metal yuimetal moametal metal resistance
BPM: 200
Filesize: 9634kb
Play Time: 05:35
Difficulties Available:
  1. Chromoxx' Nightmare Oni (6.16 stars, 2261 notes)
  2. Predator (7.01 stars, 1897 notes)
Download: BABYMETAL - Tales of The Destinies
Information: Scores/Beatmap Listing
---------------
Hitsounds by: Nathan (not me)

This map will test all your skills. Complex 5/4 and 6/4 rhythms with 1/3 and 1/4 snapping incorporations, spaced streams, high bpm single-tapping, huge jumps, alternating ability, finger control, ability to read 1/2, 1/3, 1/4, and 1/6 rhythms over a variety of bpms.

Good luck!

Timing courtesy of pishifat.
Haruto
:OOO its Finally Submitted
Darkside
.
Frim4503
cant wait to see this complete
7ambda
02:30:214 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1) - kreygasm
Secretpipe
I usually dislike that type of song but that one is great

gl fgt
Zallies

Frim4503 wrote:

cant wait to see this complete
oaishgoansmeiromasoinmaserokaseyessyesyseys
winnerspiros
why so many bpm changes?I checked it sure has some sections where bpm changes but not that many. nvm
some 1/3 objects sound 1/4
Just wanted to share cause I really like this song. :)
KappaPraise
02:49:639 (1) - Hello, alien
Yuuya_ke

WISPG_G wrote:

Hello, alien
alien: stop stop
this: no stop
Musty
player point of view:

02:25:414 (7) - this note feels a bit too "extra" to be honest
04:09:983 (1,2) - shouldnt this be 1/4 after ?
Topic Starter
Monstrata

Musty wrote:

player point of view:

02:25:414 (7) - this note feels a bit too "extra" to be honest I see what you mean. mmm I changed the angle for 7 see if that makes it more interesting?
04:09:983 (1,2) - shouldnt this be 1/4 after ? Yea, you're right lol.
Btw do you think 1/4 jumps like 04:10:058 (1,2) - are acceptable? Kinda experimenting with them since its just two notes and a pause after.
Musty
mmmh, yeah. I think it's alright but it might be confusing considering the spacing is pretty similar afterwards with a different rhythm !

EDIT: also your change on the extra note feels way better for sure !

EDIT2: To be fair, the triple after that spaced double makes the spacing feels fine
Topic Starter
Monstrata
Sweet, thnx :D
Fatfan Kolek
03:37:414 (1,2,3,4) - those are 1/4s not 1/3s :D

03:41:014 (1,2,3,4,5,6,7,8,9,10,11,12) - oh and this is questionable rhythmwise :O
Bekko
I passed it, Im I cool yet?
Nabbott
The HP on this is way too low. I shouldn't be able to get through this map with 60% accuracy without my HP falling below 75%; at the moment it's easier to pass than Airman by a long way when the 7 star achievement is already easy enough to get. I also feel like that takes away from the people who can actually play this map well enough to be worthy of passing it.
(I'm not good enough to objectively give any other feedback on this map, I'm glad you're back on the Babymetal though :) )
Topic Starter
Monstrata
ill bump up hp later, but keeping it at 0 for testplaying purposes.
Nathan
http://puu.sh/tLU0I/0374d69435.zip

btw 04:37:483 - was this left unmapped on accident

also maybe ctrl+g 02:56:139 (2,3) - for a sharper movement; the wide angle of 02:56:139 (2,3,4) - feels out of place
kanor
M4M from Ur Q :)
[Predator]
00:26:820 - deeply recommend to add a circle
00:26:595 (1,2,3,4,5,6,1,2,3,4) - according to the same part like 00:19:245 (1,2,3,1,2,3) - the drum's rhythm here is diluted
00:29:895 (1,2) - how about ctrl+G for a better flow?
00:31:761 (1,2) - ctrl+G the rhythm maybe better imo,otherwise the stress was follow by a tail of slider
00:38:161 (1,2) - ^
00:47:695 (3) - 2/3 sliders sounds follow the vocal better
01:15:168 (1,2,3,4,5,6) - advise to revoke the clap cause here is tom and not diffirent with the follow streams
01:52:114 (3,4,5,6) - maybe all add the clap sound better sampleset=auto
03:09:889 (1,2,3) - why here change the flow of the short sliders? according to 03:09:514 (1,2,3) - and 03:10:264 (1,2,3) - , 2 and 3 should be changed
03:22:564 (2,3,4,5,6,7) - im a little confused about the sliders cause i cant clearly know which track does it follow...
04:09:383 (1,2,1,2) - deeply recommend to decrease the spacing of the circle cause 01:24:214 (1,2,1,2) -
04:38:183 (1,3) - blanket is a bit off
05:30:194 (3) - prefer to change into a circle cause if 1/2 slider cant express the sustain of the piano

cool map~ GL :)
Affirmation
From your Q m4m

[General]
turn off widescreen support
No kiai in here?

[predator]
00:15:345 (7,8) - how about ctrl G? could be better for read circles,
00:25:195 (1) - Delte NC or 00:26:145 (5) - add NC for consistency
00:31:895 - could be clickable?
00:43:195 (4,1) - stack
00:47:395 - how about add a beat here? could be better for rhythm.
01:14:245 (1,2,3) - suddenly overlap pattern, looks little bit weird for seeing.
01:26:614 (1,2,3,1,2,3,4) - could be hard to read? same DS and different rhythm..
01:27:814 (4) - add NC here?
01:42:664 (4,6,7,8,9,10,11,1) - how about make a blanket?
01:46:864 (15,16,1,2) - really hard to play, 01:45:814 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - 1/4, but 01:47:014 (1,2,3,4,5,6) - is 1/4 beats, I suggest make 1/3 sliders in 01:47:014 (1,2,3) - .
03:48:337 (3,4) - avoid overlap. looks meaningless
05:01:183 (1) - reduce SV, could be fit with music.
GL
Little
[Metadata]
  1. Do you have a source for the title? A news post on their official website shows Tales of The Destinies with "the" capitalized: http://puu.sh/tM7Vm/4736f3837e.png
[Map]
  1. 00:17:445 (1,2,3,1,2,3,1,2,1,2,1,2) - Are you sure about this grouping? Maybe 3 + 2 + 2 + 2 + 3 would be a more suitable grouping, similar to how the whistles complement the guitar in the song.
  2. 00:20:745 (1,2) - This and similar parts don't seem to fall on the guitar notes in the song. I guess it's actually supposed to be a septuplet or something in the song. Can't really do much about it since osu! doesn't support that kind of snapping. There are 1/4 beat drums in the background, but I guess you probably want to follow those guitar sounds.
  3. 00:29:628 (2,3) - How about swapping the position of these circles to have the rotation direction change at 00:29:495 (1) for extra contrast?
  4. 00:43:195 (4,1) - The unstack triggers me just a little.
  5. 00:47:695 (3) - Vocal here is 2/3 if you meant to map it.
  6. 01:10:552 (1,2,3) - This jump angle going into (3) is pretty weird. Your pattern wouldn't fit in the play area? Why not try some spicy symmetry instead? http://puu.sh/tMaEt/f32b1e3f11.jpg
  7. 01:47:014 (1) - I don't have a problem with the stream changing beat snap divisor since it fits the drum rhythm, but it might be appropriate in this case to change the rhythm structure here to better emphasize the musical phrasing: http://puu.sh/tMblm/2cdc3fe47b.jpg Same suggestion at 04:32:183
  8. 01:48:514 (2,4,2) - These sliders skip over drums on the 1/3 ticks and end where there is nothing in the song. I would also like to suggest changing the pattern to put some extra emphasis on 01:48:814 (3) since the song moves to a half-time feel here, and this beat has a lot of power behind it in the song. Or I guess you could make it similar to 04:33:383
  9. 01:50:614 (1,2) - Curious why you chose this rhythm. I think beats two and four deserve much more emphasis than you gave them. Maybe try one of these: http://puu.sh/tMcbb/7f838a7fe5.jpg (with direction change and higher SV on (2,2)) or http://puu.sh/tMc7f/9dc88ae3cd.jpg or http://puu.sh/tMc5e/945606b603.jpg
  10. 01:57:814 (1,2,3,4) - Curious about this one too. Not really hearing anything on 01:58:014 but we have drum at 01:58:114
  11. 02:23:014 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - Consider comboing this in groups of 6 as the music suggests.
  12. 03:07:139 (5,6,7,8) - This is quite uncomfortable to play imo. I think you could maintain the symmetric pattern here and get smoother flow similar to how you did the previous phrase. Something like this might be cool: http://puu.sh/tMcVQ/497dd69e7b.jpg
  13. 03:09:889 (1,2,3) - Intentional? I think it would make sense for (2,3) to swap positions.
  14. 03:37:414 (1,2,3,4,5,6,7) - Song shifts to 1/4 beat divisor for this measure. Rhythms here should all be snapped to 1/4 beat snap divisor.
  15. 03:41:014 - Starting here, your rhythm deviates from the song. I think timing might need to change as the song seems to be accelerating here. If you listen starting from 03:42:214 it sounds like 1/6 at much higher bpm.
  16. 04:44:283 (2,3,4) - Should be 1/6.
  17. 05:20:748 (4,5) - Some 1/6 would go well here since the run is quite prominent, building to 05:21:060 (1)
[Hitsounds]
  1. 01:12:091 (3,4) - I think these would be better with clap on head.
  2. 01:33:439 (8) - I think this sounds better without the clap. Same with 04:18:608 (8)
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