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TWICE - Like OOH-AHH

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Topic Starter
Heart Attack
This beatmap was submitted using in-game submission on 19 март 2017 г. at 14:27:31 ч.

Artist: TWICE
Title: Like OOH-AHH
Tags: THE STORY BEGINS JYP entertainment 나연 정연 모모 사나 지효 미나 다현 채영 쯔위 Sana Nayeon Momo Dahyun Mina Jeongyeon Jihyo Chaeyeong Tzuyu K-pop Kpop
BPM: 142
Filesize: 23132kb
Play Time: 03:26
Difficulties Available:
  1. Advanced (2,29 stars, 416 notes)
  2. Better think about it TWICE (4,79 stars, 743 notes)
  3. Easy (1,37 stars, 198 notes)
  4. Hard (3,04 stars, 477 notes)
  5. Insane (4,12 stars, 620 notes)
  6. Normal (1,66 stars, 243 notes)
Download: TWICE - Like OOH-AHH
Download: TWICE - Like OOH-AHH (no video)
Information: Scores/Beatmap Listing
---------------
༼ つ ◕_◕ ༽つ Someone notice this map for firetruck's sake ༼ つ ◕_◕ ༽つ

12.11 re-download

TWICE - TT (by Liliyanna)
Affirmation
Q

[Easy]
00:16:997 (3,4,5) - This 1/2 parts could be hard In Easy diff, And I could see this pattern a lot. I suggest you change diff name to Normal.
like 00:18:687 (1,2,3) - 00:22:067 (1,2,3) - 00:23:758 (4,5,6) - etc
00:37:279 (1,4) - stack could be better.

[Normal]
00:13:405 (4,1) - why 1/4 pattern is in Normal diff? IT could be very hard pattern in Normal diff, Just change into one circle.
It Have too big Ds and difficult patterns In Normal...How about change diff name to Advanced?
00:35:588 (1,2) - blanket.
00:42:349 (1,2,3,4) - It is. too. 1/4 pattern makes people confusing. and 00:42:666 - 00:43:089 - 00:43:511 - don't have strong sounds.
00:57:560 (1) - ctrl HJ for flow
01:09:814 (2,3) - swap rhythm for vocal
01:36:011 (1) - delete NC
01:51:645 (1,2,3,4) -
02:05:589 (2,3) - swap rhythm
02:30:518 - for emphasize downbeat rhythm, I think clickable note could be better.
02:57:560 - add beat
03:01:364 (2,3) -
It is good, but you should think about rhythm,and It could be Advanced diff.

[Hard]
00:12:349 (1,1,1) - No need NC.
00:18:687 (1,2) - swap rhythm.
00:25:870 (1,1,1) - Delete NC
00:29:251 (3,5) - stack
00:42:772 (1,1,1) - delete NC. too
00:52:913 (1,1,1) -
01:12:772 (1,3) - stack
01:19:955 (1,1,1) -
01:31:363 (1,2,3,4,5) - could be hard to play, could be reverse slider.
01:49:110 (1,1) - delete NC

[Insane]
00:12:349 (1) - delete NC
00:26:293 (1,1) - delete NC
00:29:673 (3) - copy 2 and paste.
00:30:096 (1) - delete NC
00:41:927 (7,8) - why you made jump suddenly, 00:40:659 (1,2,3,4,5,6,7) - you didn't make jump in this part.
00:43:617 (1) - Need NC?
01:07:701 (1) - Meaningless SV changing
02:58:616 (6) - Nc

Good luck
Janpai
You can't put the name of the album or EP on the source. Source are filled when song is came from a game, movie or any series like anime.
Firetruck
Normal kinda feels like an advanced diff and easy like a normal diff lmao
_handholding

Easy

  1. 01:06:433 (4) - delete finish from head and replace with clap, same for 02:15:729 (4) and 02:29:250 (4)
  2. 02:22:067 (1) - delete NC
  3. 02:48:687 (8) - shorten to red tick. You'll never be able to pass this off with the easiest diff in the set using blue ticks this way
  4. 02:54:180 (1) - move NC to 02:52:490 (6)
  5. 02:55:870 (1) - if you do the above add NC here
  6. 02:57:560 - I think adding a circle here would be good. You added one at 02:30:518 (1) and it's very similar
  7. 03:26:293 (1) - no hitsounds?
    I think adding in a drum kick hitsound would be good for objects such as these 02:13:616 (1) 03:00:940 (4) etc
Because of the large amount of 1/2 beats use in your easy and the relatively high note density in your normal diff I recommend renaming your normal to advanced and your easy to normal
[]
I'll finish this mod soon, just wanted to let you know I didn't forget
Topic Starter
Heart Attack

Kisses wrote:

Easy

  1. 01:06:433 (4) - delete finish from head and replace with clap, same for 02:15:729 (4) and 02:29:250 (4)
  2. 02:22:067 (1) - delete NC
  3. 02:48:687 (8) - shorten to red tick. You'll never be able to pass this off with the easiest diff in the set using blue ticks this way
  4. 02:54:180 (1) - move NC to 02:52:490 (6)
  5. 02:55:870 (1) - if you do the above add NC here
  6. 02:57:560 - I think adding a circle here would be good. You added one at 02:30:518 (1) and it's very similar
  7. 03:26:293 (1) - no hitsounds?
    I think adding in a drum kick hitsound would be good for objects such as these 02:13:616 (1) 03:00:940 (4) etc
Because of the large amount of 1/2 beats use in your easy and the relatively high note density in your normal diff I recommend renaming your normal to advanced and your easy to normal
[]
I'll finish this mod soon, just wanted to let you know I didn't forget
I might as well make an actual Easy
Don AlfaJorgito
Hi from Timing check

BPM: 142

Offset:109.
Script
from your modding queue


Normal
01:18:278 (2) - I would just straighten this out, right now the curve guides the cursor to the left of the next circle

02:22:080 (1) - remove nc
Advanced
The bridge could be better emphasized imo. It's much heavier in percussion, and should feel more impactful when played, not just with a hitsound. For example, 02:49:968 (4) the "ey" at the slider end doesn't pop out as much as it should. Points like those should be matched with a click.

I think there are better ways of matching with the vocals that don't disregard these other sounds as well. Don't be afraid to mix the rhythm pattern up since the bridge is very different from the rest of the song.
Hard
02:44:052 (1) - shouldn't it be placed at 02:42:362 (1) instead?

02:59:897 (2) - fix blanket
Insane
00:30:109 (4) - remove nc

01:31:165 (1,2,3,4,5,6,7,8) - for consistency, I would replace the rhythm with what you did here 01:29:686 (1,2,3,4,5,6,1,2,3) - also helps remove the empty space between 01:32:221 (8,1) where there should be notes

02:44:052 (1) - spinner same deal as in hard

02:45:320 (1) - there's a another sound before this that should be sounded out

02:57:151 (5) - I think there shouldnt be empty space because there's still vocals going on there - maybe a spinner?
Think about it TWICE
00:48:911 (7) - no vocal sound here

00:54:193 (1,2,3,4,5,6,7) - spacing seems to ramp up here without really a reason to
01:07:714 (1,2,3,4,5,6,7) - ^

01:31:376 (1,2,3,4,5,6,7) - same deal with insane, I would keep it the same as 01:29:686 (1,2,3,4,1,2,1,2,3) for consistency and removes empty space

just in general, I would take a closer look at your use of spacing and decide whether it needs emphasizing or not and keep it consistent - I felt like there were random jumps at times

also lol why the 9.1 ar, just keep it 9 you hipster

really good so far, good luck on ranking!
Topic Starter
Heart Attack
I'm kinda lazy to post a detailed explanation on what I changed so yea
Topic Starter
Heart Attack

Heart Attack wrote:

Neoskylove wrote:

Q

[Easy]
00:16:997 (3,4,5) - This 1/2 parts could be hard In Easy diff, And I could see this pattern a lot. I suggest you change diff name to Normal.
like 00:18:687 (1,2,3) - 00:22:067 (1,2,3) - 00:23:758 (4,5,6) - etc this is a normal diff now.
00:37:279 (1,4) - stack could be better. guess you're right

[Normal]
00:13:405 (4,1) - why 1/4 pattern is in Normal diff? IT could be very hard pattern in Normal diff, Just change into one circle.
It Have too big Ds and difficult patterns In Normal...How about change diff name to Advanced?
00:35:588 (1,2) - blanket.
00:42:349 (1,2,3,4) - It is. too. 1/4 pattern makes people confusing. and 00:42:666 - 00:43:089 - 00:43:511 - don't have strong sounds.
00:57:560 (1) - ctrl HJ for flow
01:09:814 (2,3) - swap rhythm for vocal
01:36:011 (1) - delete NC
01:51:645 (1,2,3,4) -
02:05:589 (2,3) - swap rhythm
02:30:518 - for emphasize downbeat rhythm, I think clickable note could be better.
02:57:560 - add beat
03:01:364 (2,3) -
It is good, but you should think about rhythm,and It could be Advanced diff. I did some stuff here, most of it

[Hard]
00:12:349 (1,1,1) - No need NC.
00:18:687 (1,2) - swap rhythm.
00:25:870 (1,1,1) - Delete NC
00:29:251 (3,5) - stack
00:42:772 (1,1,1) - delete NC. too
00:52:913 (1,1,1) -
01:12:772 (1,3) - stack
01:19:955 (1,1,1) -
01:31:363 (1,2,3,4,5) - could be hard to play, could be reverse slider.
01:49:110 (1,1) - delete NC Didn't change anything, on the contrary, I added more NCs

[Insane]
00:12:349 (1) - delete NC
00:26:293 (1,1) - delete NC
00:29:673 (3) - copy 2 and paste.
00:30:096 (1) - delete NC
00:41:927 (7,8) - why you made jump suddenly, 00:40:659 (1,2,3,4,5,6,7) - you didn't make jump in this part.
00:43:617 (1) - Need NC?
01:07:701 (1) - Meaningless SV changing
02:58:616 (6) - Nc touched some stuff

Good luck
Exote
zdr bepce

murzi me na kirilica mamka mu

Easy:

00:33:489 - zashto ti lipsva krugche be momche, kakto tuka 00:40:249 - taka i tam ; )
01:21:235 (4) - ops tuka mojesh da turish nc, chastta rqzko se promenq ili pitch-a, kakto iskash go razbirai i ako te pitat shto ima nc im kaji tova
02:30:531 (4) - i tuka mojesh edno nc, shtoto tuk 03:26:306 (1) - imash

br

Normal:

od i hp 3 gi napravi, che sa kato easy-to

br inache

Advanced:

ar5, od & hp 4 gi sloji za po dobur spread

00:25:461 (5) - aaa nc
00:33:066 (3,4) - nununu, mahni gi i sloji edin slider kato 00:33:489 (5) -
00:42:362 (1,2,3,4) - nz malko riskovano e tova, nai dobre s po kusite slidercheta, a ako shte go ostavqsh pone ds-to opravi tuk 00:43:207 (3,4) - che e po-malko ot drugite
01:33:066 (5) - nc
01:51:658 (1,2,3,4) - sushtoto, ama nal ti kazvam ako shte gi ostavqsh opravi ds-to na gornoto kato na tova naprimer
02:58:630 (5) - mojesh da nc-nesh

gotino diffche

Hard:

ppredi vsichko, mai si go mapval s DS, ako da - vij ima DS errori tuk tame, ako ti se zanimava gi opravi

00:29:263 (3,5) - pls opravi stak4eto ty
00:42:362 (1,1,1,1) - o tuka nc-to ne e zaduljitelno, nz chestno kazano
00:52:503 (1,2,3,4) - 01:06:024 (1,2,3,4) - etcetc, mislq che e po dobre ako izbqgvash po dulgi ot 3 noti 1/4s, shtoto ne e za hard igrachite :d, nai mnogo da slojish triples, poveche ot tova e oburkvashto, v toq sluchai mojesh napravo oshte edin 1/4 repeat da slojish, mnogo po dobre shte e
01:27:996 - ouch tuka razstoqniqta mejdu elementite sa haos vij opravi gi s DS
01:51:658 (1,1,1,1) - nah, sloji 01:52:925 (1) - pod overlapnatite noti shtoto 00:42:362 (1,1,1,1) -
01:56:306 (4,1) - overlap kato 00:47:010 (4,1) -
02:02:644 (1,1) - 00:53:348 (1,1) - sushtoto ^
02:30:531 (2) - nc, cuz 03:26:306 (1) -
02:59:263 (1) - opa mnogo stranen slider, opravi mu duljinata xd
03:02:221 (3,1) - ew stack
03:17:432 (4) - stackni go vurhu 03:17:855 (1) - , zashtoto 02:21:658 (4,1) - etc

kato cqlo ima spacing inconsistencies, inache gud

Insane:

00:19:017 (2) - razdalechi go ot predishniq kickslider, neshto podobno
01:20:813 (1) -02:30:109 (1) - ili 1/1 ili 1/2
01:31:165 (1,2,3,4,5,6,7,8) - ugh tva ne raboti kakto trqbva, purviq kickslider emphasize-va edin sound, a drugite 2 drug sound i vse pak sa ednakvi elementi, mahni purviq, edin circle stiga
01:32:221 (8) - turi nc i 01:32:644 (1) - mahni tva nc, yea chuvam che ima silen kick i nai veroqtno ima nc zaradi tova no mojesh prosto da go space out-nesh malko poveche za emphasis bez nc
02:06:447 (3,4,1) - uu ugula e mnogo gaden, takuv uncomfy, troikata mojesh da q premestish nqkude, naprimer na glavata na 02:05:179 (1) - za da stane triangle, po dobre shte e
02:08:770 (2,3,4) - ;/ zashto tolkova shirok ugul
02:53:348 (4,5,6) - um nenene, napravi rituma kato na posledniq diff
02:58:630 (6) - nc? i za posledniq diff se otnasq, a moje i bez ti si izbirash (ako shte promenqsh neshto vij i na harda da stanat ednakvi)
03:20:813 (4,1) - napravi i da se overlapnat, v drugite 2 chorusa sa overlapnati

Posledniq diff hehe

00:41:517 (5,6,7,8,1) - spacinga stava mnogo golqm, a v pesenta pitch-a pochti ne se promenq, uravnovesi gi malko teq tuk
00:57:996 (2,3) - baby spacing, vij da imat pone 1.30x razstoqnie , sq e 0,58x
01:03:489 (6,7) - ^
01:03:911 (7,1) - tova sushto, 1 trqbva da e malko po-nadalech
01:07:292 (1,1) - ^
01:11:517 (2,3) - ^
01:21:235 (1,2) - namali sliderend sound-a, do 20% ili neshto takova
01:22:503 (5) - mojesh da namalish duljinata s edin tick i da slojish circle shtoto e strong sound
01:31:165 (4) - kato insane, a mojesh i da go ostavish, tuka si go izmislil dobre ama tam ne e dobre, tuka imash razlichni nc-ta i razlichen pattern etc
01:32:221 (7,1) - spacing nc etc (pak kato insane)
01:42:573 (6,7,8) - uuu kakuv e toq stack be
01:50:813 (5,6,7,8,1) - sushtiq spacing increase bez prichina kato purviq line v moda
02:06:869 (1,2,3,4) - vij tuka kolko ubu si gi space-nal, opravi drugite podobni
02:16:587 (1,1) - tova sushto, ei tuka spacinga ti e super za razlika ot purviq chorus
02:20:813 (2,3) - baby spacing
02:48:489 (1,2) - 02:55:249 (1,2) - mojesh da mahnesh nc-to ot kicksliderite a da slojish samo na sliderite sled tqh, realno te podchertavat pesenta v taq chast i imat razlichno sv
03:00:954 (1,2,3) - uu golqm af spacing, maaalko pone go namali, razbiram che taq si dere gurloto i e strong taq chast ama pone malko da gi namalish teq
03:10:249 (4,5) - baby spacing

za final ostavih nqkolko super meh baby spacings:
00:54:193 (1,2) - 2kata pls
01:00:954 (1,2) -
01:04:334 (1,2) - tuka i bez tova igrae malko uncomfy zaradi wide angle-a
01:07:714 (1,2) -
01:12:362 (4,1) -
01:17:432 (6,1) -
02:03:489 (1,2) -
02:06:235 (7,8) - 02:19:756 (7,8) - pak baby spacing, ama mojes da go ostavish tei kato 02:06:658 (8,1) - si e dobre podchertano, no vse pak malko pone da uvelichish spacinga
02:08:137 (4,1) -
02:11:517 (6,1) -
02:13:630 (1,2) -
02:14:475 (4,5) -
02:25:038 (5,1) -
02:59:263 (1,2) -
03:06:024 (1,2) -
03:07:292 (6,1) -
03:09:404 (1,2) -
03:19:545 (1,2) -

ta kato cqlo za posledniq diff, gledai minimalniq ti spacing na chorusite da e pone 1x, preporuchitelno 1.3-1.5x kato normalen base spacing, mislq che teq malki spacings ne sa trudni fix, shte se spravish, znachi jumpovete ti sa super dobri nz dori i az ne moga da mapvam jumps kato cqlo ama samo nqkoii spacings kucat, inache chuk map

edit: na posledniq diff ooh ahh ohh ahh sliderite mojesh da gi uvelichish oshte (nali distance-a) sliderite ne se igraqt trudno ako sa distance-nati, tei che dw

kusmet bepce
Topic Starter
Heart Attack
Did pretty much everything as it was recommended by HazeTrance

Колкото до теб Ехоте, ти просто си Бог! (Did most of it)
Nekomata
small mod, as requested

advanced:
00:13:418 (4) - players may get thrown off by this, simplify to just a circle plz (plus this is pretty much the only instance of this kind of slider)
00:56:306 (2,3) - you should try to match the vocals better here, so swap these in the timeline and reposition as necessary. (this actually reoccurs throughout the map so watch out for it)
00:14:263 (3) - for flow purposes, might do better stacked on top of (4). see if this applies to any circles snapped on a red tick and experiment stacking on the next object. being more consistent with stacking usage will result in a better map and less frustrating reads.


not much too major in other diffs, some flow in Hard can be improved and the last diff doesn't seem necessary. it's basically the insane but with overdone jumps tbh :(

gl!
Topic Starter
Heart Attack

Nekomata wrote:

small mod, as requested

advanced:
00:13:418 (4) - players may get thrown off by this, simplify to just a circle plz (plus this is pretty much the only instance of this kind of slider) Id ont really see what's that hard, however I ultimately ended up changing it
00:56:306 (2,3) - you should try to match the vocals better here, so swap these in the timeline and reposition as necessary. (this actually reoccurs throughout the map so watch out for it) I guess you're right
00:14:263 (3) - for flow purposes, might do better stacked on top of (4). see if this applies to any circles snapped on a red tick and experiment stacking on the next object. being more consistent with stacking usage will result in a better map and less frustrating reads. IMO this fits better


not much too major in other diffs, some flow in Hard can be improved and the last diff doesn't seem necessary. it's basically the insane but with overdone jumps tbh :(

gl!
wasin
m4m mina is mine

General
Tags ?

Easy
00:17:010 (1) - 00:23:770 (1) - whistle is enough, no need finish since 00:16:587 (4) - the strong finish is here (check other diffs)
00:19:968 (4) - missing finish
00:33:489 (4) - in my opinion you should clap on this circle
00:35:601 (3) - clap instead whistle
00:51:658 (2) - the blanket is terrible, this can be improved
02:42:362 - try adding spinner from here to 02:44:052 - ?
02:57:573 - add a circle ?

Normal
01:04:756 (2) - this slider should be like this to match with nayeon's voices like you did on sana's parts 01:42:362 (5) -
01:16:165 (4) - the reason same as above to match with jihyo's voices
02:29:263 (4) - is this necessary to add finish ? it isnot makesense
02:46:587 (4) - the tail of this slider should add clap, 02:53:770 (3) - also this circle
02:47:855 (6) - ^^
02:57:573 - same reason as other diffs

Advanced
00:13:418 (4,1) - This pattern looks quite hard for advanced, try to avoid this because I think this is unrankable pattern in advanced, just add a circle on red tick
01:52:080 (2) - This is terrible man, pls adjust the position of this slider or do something like this!
02:57:573 - same as ez and nm diff
this diff is so cool.

Hard
02:18:700 (1) - this repeat slider overlap with 02:17:855 (3) - is it okay ?
02:47:010 (4) - 02:47:432 (1) - 02:49:545 (2) - 02:52:503 (1) - 02:53:770 (4) - clap ?
02:57:573 - reason same as other diffs
02:58:630 (6) - New combo ?

That's all for OOH-AHH , I decided to leave Insane and Think about it TWICE because I have not enough experience for mod these. forgive me heart. :cry:
Firetruck
if u want tags here u go
THE STORY BEGINS JYP entertainment 나연 정연 모모 사나 지효 미나 다현 채영 쯔위 Sana Nayeon Momo Dahyun Mina Jeongyeon Jihyo Chaeyeong Tzuyu K-pop Kpop
WORSTPOLACKEU
Think about it TWICE

00:14:052 (2,4) - Stack or make overlap that fits others in your map.

00:18:489 (7) - I think a kickslider is unnecessary, would go with a note!

00:24:616 (5,7) - Blanket seems bit off.

00:30:742 (2,3,4,5,6,7) - You don't want to go for the 1/6 with vocals here and the next part? :)

00:48:278 (5,6,7) - This feels misplaced, song is more intense on the slider and empty when you put the jumps, other way around would be good.

02:20:179 (8) - Increase spacing.


Insane


01:07:714 (1) - This doesn't fit with the rest, voice and flow is smooth and this slider is a lonely sharp one!

01:54:616 (1) - I would NC here instead!

02:01:587 (7,1) - This is supposed to be the biggest jump but it's not, it feels like you could rearrange the whole jump pattern so it's equal and fitting the end jump, either biggest jump there or antijump, right now it's a mash of different spacings with no meaning.

03:02:644 (1,2,3) - The 3rd slider feels disconnected and the "woo-ah woo-ah" feeels distorted that way, like you start smth further away somehow, place it in a way that fits the other sliders? Also 03:03:911 (4) - is too far away considering how you space those hits in your mapping.


Hard Advanced and Easy

I don't see major problems and I am not that good at modding easier difficulties sadly.. I don't see big problems tho, the flow is there, the patterns are good and it is spaced evenly and tidy!

Very cool map can't wait to go top 50 on the top diff :D

CALL ME NEXT TIME U MAKE KPOP MAP I WILL GD
Topic Starter
Heart Attack

wasinkingspeedq wrote:

m4m mina is mine

General
Tags ? Thanks to Firetruck

Easy
00:17:010 (1) - 00:23:770 (1) - whistle is enough, no need finish since 00:16:587 (4) - the strong finish is here (check other diffs) V
00:19:968 (4) - missing finish V
00:33:489 (4) - in my opinion you should clap on this circleV
00:35:601 (3) - clap instead whistle V
00:51:658 (2) - the blanket is terrible, this can be improved V
02:42:362 - try adding spinner from here to 02:44:052 - ? V
02:57:573 - add a circle ? X I like it like this, it feels better imo

Normal
01:04:756 (2) - this slider should be like this to match with nayeon's voices like you did on sana's parts It's ok X
01:42:362 (5) - X
01:16:165 (4) - the reason same as ab ve to match with jihyo's voices X
02:29:263 (4) - is this necessary to add finish ? it isnot makesense In the other diffs (which I copied the sounds from) have a stream with finishes there
02:46:587 (4) - the tail of this slider should add clap, 02:53:770 (3) - also this circle V
02:47:855 (6) - ^^ V
02:57:573 - same reason as other diffs X

Advanced
00:13:418 (4,1) - This pattern looks quite hard for advanced, try to avoid this because I think this is unrankable pattern in advanced, just add a circle on red tick V
01:52:080 (2) - This is terrible man, pls adjust the position of this slider or do something like this! V
02:57:573 - same as ez and nm diff X it's k
this diff is so cool. IKR ( ͡° ͜ʖ ͡°)

Hard
02:18:700 (1) - this repeat slider overlap with 02:17:855 (3) - is it okay ? I don't see anything wrong
02:47:010 (4) - 02:47:432 (1) - 02:49:545 (2) - 02:52:503 (1) - 02:53:770 (4) - clap ? V (some we're added)
02:57:573 - reason same as other diffs X
02:58:630 (6) - New combo ? X

That's all for OOH-AHH , I decided to leave Insane and Think about it TWICE because I have not enough experience for mod these. forgive me heart. :cry:
Topic Starter
Heart Attack

Firetruck wrote:

if u want tags here u go
THE STORY BEGINS JYP entertainment 나연 정연 모모 사나 지효 미나 다현 채영 쯔위 Sana Nayeon Momo Dahyun Mina Jeongyeon Jihyo Chaeyeong Tzuyu K-pop Kpop
You have 1 big and fat "Thanks" from me
Topic Starter
Heart Attack

WORSTPOLACKEU wrote:

Think about it TWICE

00:14:052 (2,4) - Stack or make overlap that fits others in your map. Done

00:18:489 (7) - I think a kickslider is unnecessary, would go with a note! Done

00:24:616 (5,7) - Blanket seems bit off. Done

00:30:742 (2,3,4,5,6,7) - You don't want to go for the 1/6 with vocals here and the next part? :) Not really done, but I can't just change the whole section

00:48:278 (5,6,7) - This feels misplaced, song is more intense on the slider and empty when you put the jumps, other way around would be good. This needs changing but I'm not yet sure whether I should change it as you recommend or in another more adequate way
02:20:179 (8) - Increase spacing. Well, as far as I could


Insane


01:07:714 (1) - This doesn't fit with the rest, voice and flow is smooth and this slider is a lonely sharp one! I really don't see what's wrong with it

01:54:616 (1) - I would NC here instead! I guess you're right, but maybe 2 by 2 notes will be NC? (won't change it for now until I decide whether it's appropriate or not

02:01:587 (7,1) - This is supposed to be the biggest jump but it's not, it feels like you could rearrange the whole jump pattern so it's equal and fitting the end jump, either biggest jump there or antijump, right now it's a mash of different spacings with no meaning. Well, I did something, but dunno if it's what you meant
03:02:644 (1,2,3) - The 3rd slider feels disconnected and the "woo-ah woo-ah" feeels distorted that way, like you start smth further away somehow, place it in a way that fits the other sliders? Also 03:03:911 (4) - is too far away considering how you space those hits in your mapping. I think I resolved this


Hard Advanced and Easy

I don't see major problems and I am not that good at modding easier difficulties sadly.. I don't see big problems tho, the flow is there, the patterns are good and it is spaced evenly and tidy! How can you see when you haven't checked them? :D

Very cool map can't wait to go top 50 on the top diff :D HDDT when?

CALL ME NEXT TIME U MAKE KPOP MAP I WILL GD oi, nais
Topic Starter
Heart Attack
Gimme more, елате ми повече!!!!
Invertable
Deal is a deal M4M
I'l try my best to mod this because its really hard xd
Last diff mod

  • 00:13:207 (5) - NC here and maybe change the direction of the stream on that part Because if you listen closely to the music on that note music changes

    00:36:024 (4,5) - slider instead of 2 circles?

    00:41:306 (4,5,6,7,8) - no reason to have that much DS but if u wan t those jump maybe put NC on the circle where DS changes

    00:52:503 (1,2,3,4,1,2,3,4,1,2,3) - maybe space them little bit on every NC ? ( won t be that hard its 142 BPM streams)

    01:11:939 (3) - maybe NC Because u changed the shape of the sliders and music changes

    01:23:348 - why u didn't map this part?

    01:31:376 (1,2,3,4,5,6,7,8,1,2) - this part can be mapped like this one 01:29:686 (1,2,3,4,1,2) - same melody only different words

    01:37:714 (6) - NC?

    01:44:475 (6) - same

    01:49:968 (1,2,3,4,5,6,7,8,1) - this part looks better than first its not over mapped that much

    01:56:306 (7) - maybe place this one like this? http://prntscr.com/d7kxtr

    02:15:742 (1) - maybe change the direction of the stream on this circle not on this one 02:15:531 (3) like this 03:11:094 (1,2,3,4,1,2,3,4,1) -

    02:21:235 (3) - NC ?

    02:21:658 (4,1) - blanket is not perfect

    02:20:813 (2,3,4) - idk this part doesn't look so nice try to space them more or change the sliders you have a lot of space on the screen move them around they are pretty much on the same place

    02:29:686 (1,2,3,4) - maybe increase DS on those

    02:55:038 (4) - put this one on x:80 y:208 so you have blanket and better DS

    03:21:658 (3,5,1) - make this part like this maybe? http://prntscr.com/d7mgiu why? Because it looks nicer and it emphasizes the 03:22:503 (1) since she screamed on that slider

Ok that is it hopefully this mod will help you and sry because i didn't mod your hard but i really don t know what to say about it xd I can t mod/map hard diffs #FeelsBadMan
Topic Starter
Heart Attack

Invertable wrote:

Deal is a deal M4M
I'l try my best to mod this because its really hard xd
Last diff mod

  • 00:13:207 (5) - NC here and maybe change the direction of the stream on that part Because if you listen closely to the music on that note music changes

    00:36:024 (4,5) - slider instead of 2 circles?

    00:41:306 (4,5,6,7,8) - no reason to have that much DS but if u wan t those jump maybe put NC on the circle where DS changes

    00:52:503 (1,2,3,4,1,2,3,4,1,2,3) - maybe space them little bit on every NC ? ( won t be that hard its 142 BPM streams)

    01:11:939 (3) - maybe NC Because u changed the shape of the sliders and music changes

    01:23:348 - why u didn't map this part?

    01:31:376 (1,2,3,4,5,6,7,8,1,2) - this part can be mapped like this one 01:29:686 (1,2,3,4,1,2) - same melody only different words

    01:37:714 (6) - NC?

    01:44:475 (6) - same

    01:49:968 (1,2,3,4,5,6,7,8,1) - this part looks better than first its not over mapped that much

    01:56:306 (7) - maybe place this one like this? http://prntscr.com/d7kxtr

    02:15:742 (1) - maybe change the direction of the stream on this circle not on this one 02:15:531 (3) like this 03:11:094 (1,2,3,4,1,2,3,4,1) -

    02:21:235 (3) - NC ?

    02:21:658 (4,1) - blanket is not perfect

    02:20:813 (2,3,4) - idk this part doesn't look so nice try to space them more or change the sliders you have a lot of space on the screen move them around they are pretty much on the same place

    02:29:686 (1,2,3,4) - maybe increase DS on those

    02:55:038 (4) - put this one on x:80 y:208 so you have blanket and better DS

    03:21:658 (3,5,1) - make this part like this maybe? http://prntscr.com/d7mgiu why? Because it looks nicer and it emphasizes the 03:22:503 (1) since she screamed on that slider

Ok that is it hopefully this mod will help you and sry because i didn't mod your hard but i really don t know what to say about it xd I can t mod/map hard diffs #FeelsBadMan
Did this and that, but not much lol :)
Weedy
All diffs
SPOILER
Easy
01:27:996 (1,2,1) - the timing is different but the spacing's the same (instead of whole beats you're doing 3/4 beats, maybe remove the reverse arrow and make that slider one beat, and make the short slider two notes) the timing'd be harder for newer players
SPOILER
Normal
might want to mix it up a little bit with the slider-circle-slider patterns, most of them are slider - stacked circle slider
SPOILER
Advanced
more "Hard" than "Normal"
Good otherwise, but you might want to try not to fill all the 1/2 spots - also known as some silence, especially in the "OOH-AHH" part. I feel like that should be just two sliders to emphasize the lyrics
SPOILER
Hard
00:15:320 (1,2) - might want to turn this pair into a 3-tick slider (O) | | (<-) | | (O)
00:18:700 (1,2) - turn this slider-two circle into a circle-slider-circle, matches lyrics better ((1) (2)=====(O)(3))
02:06:869 (1,2,3) - might want to tilt these sliders a little bit more or turn 3 into an angled slider
02:50:813 (1,2,3,4,1) - chokepoint. hard-ish to read, can mess up at the buzz slider
SPOILER
Insane
00:12:785 (1,2,3,4,5) - curvier perhaps, line streams aren't that "fun"
00:12:890 (2,3,4,5,1,2,3) - you skipped a beat, perhaps make the streem 9 notes
00:18:700 (1,2,3) - the beat is not matched with circles, and it's insane so it should be fine if you do match it up
02:48:489 (5,1) - might be weird to jump and read
SPOILER
Twice
00:18:700 (1,2,3) - same thing as insane, could be matched better
00:23:982 (2,3) - why
02:19:123 (3,4,5,6) - pp jump and more pp jump after this one
All diffs: Why not map ~1:20? That tiny break isn't needed
-Zeraora
Hello! M4M ( =w=)/
[General]
  1. THE STORY BEGINS is already in the source. Delete the one in the tags.
[Easy]
  1. 00:22:080 (3) - Blanketting this on 00:19:968 (4) - seems a good idea. Flow wouldn't be much of a problem here.
  2. 00:28:418 (2) - Minor problem. This isn't stacked properly with 00:25:461 (3) - slider-end.
  3. 00:33:489 (4,1) - I think it's better to have these two stacked on to 00:30:109 (4,1) - . It looks cleaner that way. You may want to adjust 00:31:799 (2,3) - .
  4. 00:33:489 (4,2) - Fix stack.
  5. 00:43:630 (4,2) - Fix stack.
  6. 00:45:742 (3,4) - Better have a blanket with these two.
  7. 00:55:883 (3,1) - For me, this overlap looks bad .-.
  8. 01:00:531 (4,1) - Fix blanket.
  9. 01:18:277 (2,3) - Considering the flow 01:18:277 (2) - has from red to white anchors, the flow between 01:18:277 (2,3) - seems off.
  10. 01:19:545 (3,3) - Remove overlap. It looks kinda bad since 01:22:080 (3) - partly appears as 01:19:545 (3) - is still going.
  11. 01:35:179 (4,2) - This seems... off. Aesthetically speaking. Consider using stacks.
  12. 02:00:109 (1,2) - 02:07:714 (2,3) - Fix blanket.
  13. 02:14:052 (2,3) - Better, imo, if you'd blanket the slider-end of (2) a bit more by the first white to red anchors part of (3).
  14. 02:45:742 (2) - Position the first red anchor a bit to the left to fix blanket.
  15. 02:50:813 (3) - I don't know, but this is a weird looking shape for me. Consider revising.
  16. 02:57:573 - Awkward sudden pause. Putting a circle here may fix that. Please do that on the others as well, if ever you apply this.
  17. 03:02:643 (1,4) - Consider stacking.
[Normal]
  1. 00:13:630 (1,2) - They seem to have a... weird? flow?
  2. 00:14:475 (2,3) - Fix blanket here.
  3. 00:20:390 (1,2) - Suggestion. Try making this into two 1/2 sliders. One signaling the effect, then the other for the vocal.
  4. 00:41:094 (2,3) - Blanket thing.
  5. 00:43:630 (5) - Putting this on 00:40:672 (1) - seems good for aesthetic purposes. You may want to adjust 00:42:362 (4,1) - .
  6. 00:51:235 (2,3) - Blanket thing.
  7. 00:56:306 (5) - I highly suggest making this a wave slider o:
  8. 02:15:742 (4) - This looks, um... Weird.
  9. 03:12:785 (1,5) - Properly stack these two here.
[Advanced]
  1. 00:26:728 (5) - Considering the significant-ish sound here, I think this should be unstacked?
  2. 00:44:475 (2,3) - Bad flow here. The motion just kinda breaks right before 00:44:897 (3) - because of the position of the (2) slider-end. I recommend having changes here.
  3. 00:55:883 (1) - A straight slider seems nice here.
  4. 01:06:024 (1,2) - Blanket thing
[Hard]
  1. 00:26:728 (1,1) - This is an awkward change in DS. This should have the same DS as 00:25:461 (1,1,1,1) - . Do just like what you did in 00:13:630 (1) - .
  2. 01:49:968 (1,2,3,4) - I just noticed that there is no consistency between this & 00:40:672 (1,2,3,4,5) - . 01:49:968 (1,2,3,4) - have increasing DSs while the others don't.
[Insane]
  1. 00:17:010 (1,2,1) - A bad overlap here imo. Consider having some more space between 00:17:010 (1,2) - and 00:17:855 (1) - .
  2. 00:48:911 (7) - Insignificant sound here, and yet a higher DS than 00:48:700 (6) - . A lower DS really fits this note.
  3. 00:51:235 (2,3,4) - This is too linear imo. Consider revising this.
  4. 01:00:954 (6) - What happened to the NC here?
  5. 01:00:954 (6) - Another one, this should have emphasis imo.
  6. 01:10:883 (4,1) - Bad flow imo. There should be something done to the slider or something.
  7. 02:05:179 (1) - Stack with the red anchor of 02:03:489 (1) - .
  8. 02:08:982 (3,4) - Yet another too linear flow.
  9. 02:16:587 (1,1) - Not kinda sure with the overlaps here.
[TWICE]
  1. 00:44:897 (5) - Should deserve more DS imo, considering the vocal here.
  2. 01:11:517 (2,3,4) - I don't know. I'm not sure. But for me, this is an awkward flow.
  3. 02:02:855 (3,1) - I've already noticed this on the previous parts, but I really find the pause here off. Since the thing you're following is still going and you decided to cut off 02:02:961 - .
  4. 03:08:137 (3,4,5) - Flow too linear.
I don't really much have time right now, but I did the best that I could. I hope it helped.

Good luck! :D
Arutsuki
this is the best example why i should always check the map before agreeing to m4m rip

pp diff
00:13:313 - the bass sound here should be mapped, make 00:13:207 (5) - into a slider or something
00:40:249 (6) - space this more from 00:39:827 (5) -
01:07:714 (1) - doesnt seem to fit, almost every other slider is a round turn
01:31:904 (7,9) - why are these here? no sound
01:59:263 (3,4) - spacing too small
02:45:742 (1,2,3,4,5) - this shouldn't be 1/4, use only 4 notes or 2 kicksliders in 1/6

faster ar pp diff
00:14:052 (2,3,5,6,3,4) - why different spacing than 00:20:813 (3,4,6,7,3,4) - ? same voice pitch
00:32:855 - this is the correct rhythm if you wanna follow the voice properly, you should also change that on the triples
00:43:630 (3,4) - this is just weird imo
00:53:665 - add another note here
01:00:531 (8,9,10,11) - overmapped
01:14:052 (8,9,10,11) - ^
02:09:827 (8,9,10,11) - ^^
02:23:348 (8,9,10,11) - ^^
03:05:601 (8,9,10,11) - ^^^
03:19:123 (8,9,10,11) - ^^^
01:21:235 (1,2) - these should both end on the second blue ticks
01:31:904 (6,8) - no sound again delete
02:45:742 (1,2,3,4,5) - 1/6 like in diff above
02:58:630 (6) - oh look nc
03:08:348 (4,5) - this spacing makes 0 sense
Topic Starter
Heart Attack

-Harpuia- wrote:

Hello! M4M ( =w=)/
[General]
  1. THE STORY BEGINS is already in the source. Delete the one in the tags. aye
[Easy]
  1. 00:22:080 (3) - Blanketting this on 00:19:968 (4) - seems a good idea. Flow wouldn't be much of a problem here.
  2. 00:28:418 (2) - Minor problem. This isn't stacked properly with 00:25:461 (3) - slider-end.
  3. 00:33:489 (4,1) - I think it's better to have these two stacked on to 00:30:109 (4,1) - . It looks cleaner that way. You may want to adjust 00:31:799 (2,3) - .
  4. 00:33:489 (4,2) - Fix stack.
  5. 00:43:630 (4,2) - Fix stack.
  6. 00:45:742 (3,4) - Better have a blanket with these two.
  7. 00:55:883 (3,1) - For me, this overlap looks bad .-.
  8. 01:00:531 (4,1) - Fix blanket.
  9. 01:18:277 (2,3) - Considering the flow 01:18:277 (2) - has from red to white anchors, the flow between 01:18:277 (2,3) - seems off.
  10. 01:19:545 (3,3) - Remove overlap. It looks kinda bad since 01:22:080 (3) - partly appears as 01:19:545 (3) - is still going. good call
  11. 01:35:179 (4,2) - This seems... off. Aesthetically speaking. Consider using stacks.
  12. 02:00:109 (1,2) - 02:07:714 (2,3) - Fix blanket.
  13. 02:14:052 (2,3) - Better, imo, if you'd blanket the slider-end of (2) a bit more by the first white to red anchors part of (3).
  14. 02:45:742 (2) - Position the first red anchor a bit to the left to fix blanket.
  15. 02:50:813 (3) - I don't know, but this is a weird looking shape for me. Consider revising.
  16. 02:57:573 - Awkward sudden pause. Putting a circle here may fix that. Please do that on the others as well, if ever you apply this.
  17. 03:02:643 (1,4) - Consider stacking.
Did this and that


[Normal]
  1. 00:13:630 (1,2) - They seem to have a... weird? flow?
  2. 00:14:475 (2,3) - Fix blanket here.
  3. 00:20:390 (1,2) - Suggestion. Try making this into two 1/2 sliders. One signaling the effect, then the other for the vocal.
  4. 00:41:094 (2,3) - Blanket thing.
  5. 00:43:630 (5) - Putting this on 00:40:672 (1) - seems good for aesthetic purposes. You may want to adjust 00:42:362 (4,1) - .
  6. 00:51:235 (2,3) - Blanket thing.
  7. 00:56:306 (5) - I highly suggest making this a wave slider o:
  8. 02:15:742 (4) - This looks, um... Weird.
  9. 03:12:785 (1,5) - Properly stack these two here.
did pretty much nothing

[Advanced]
  1. 00:26:728 (5) - Considering the significant-ish sound here, I think this should be unstacked?
  2. 00:44:475 (2,3) - Bad flow here. The motion just kinda breaks right before 00:44:897 (3) - because of the position of the (2) slider-end. I recommend having changes here.
  3. 00:55:883 (1) - A straight slider seems nice here.
  4. 01:06:024 (1,2) - Blanket thing
nothing

[Hard]
  1. 00:26:728 (1,1) - This is an awkward change in DS. This should have the same DS as 00:25:461 (1,1,1,1) - . Do just like what you did in 00:13:630 (1) - .
  2. 01:49:968 (1,2,3,4) - I just noticed that there is no consistency between this & 00:40:672 (1,2,3,4,5) - . 01:49:968 (1,2,3,4) - have increasing DSs while the others don't.
did some stuff.

[Insane]
  1. 00:17:010 (1,2,1) - A bad overlap here imo. Consider having some more space between 00:17:010 (1,2) - and 00:17:855 (1) - .
  2. 00:48:911 (7) - Insignificant sound here, and yet a higher DS than 00:48:700 (6) - . A lower DS really fits this note.
  3. 00:51:235 (2,3,4) - This is too linear imo. Consider revising this.
  4. 01:00:954 (6) - What happened to the NC here?
  5. 01:00:954 (6) - Another one, this should have emphasis imo.
  6. 01:10:883 (4,1) - Bad flow imo. There should be something done to the slider or something.
  7. 02:05:179 (1) - Stack with the red anchor of 02:03:489 (1) - .
  8. 02:08:982 (3,4) - Yet another too linear flow.
  9. 02:16:587 (1,1) - Not kinda sure with the overlaps here.
this and that

[TWICE]
  1. 00:44:897 (5) - Should deserve more DS imo, considering the vocal here.
  2. 01:11:517 (2,3,4) - I don't know. I'm not sure. But for me, this is an awkward flow.
  3. 02:02:855 (3,1) - I've already noticed this on the previous parts, but I really find the pause here off. Since the thing you're following is still going and you decided to cut off 02:02:961 - .
  4. 03:08:137 (3,4,5) - Flow too linear.
I don't really much have time right now, but I did the best that I could. I hope it helped. awkward flow fixed

Good luck! :D
Topic Starter
Heart Attack

Arutsuki wrote:

this is the best example why i should always check the map before agreeing to m4m rip

pp diff
00:13:313 - the bass sound here should be mapped, make 00:13:207 (5) - into a slider or something
00:40:249 (6) - space this more from 00:39:827 (5) -
01:07:714 (1) - doesnt seem to fit, almost every other slider is a round turn
01:31:904 (7,9) - why are these here? no sound
01:59:263 (3,4) - spacing too small
02:45:742 (1,2,3,4,5) - this shouldn't be 1/4, use only 4 notes or 2 kicksliders in 1/6

faster ar pp diff
00:14:052 (2,3,5,6,3,4) - why different spacing than 00:20:813 (3,4,6,7,3,4) - ? same voice pitch
00:32:855 - this is the correct rhythm if you wanna follow the voice properly, you should also change that on the triples
00:43:630 (3,4) - this is just weird imo
00:53:665 - add another note here
01:00:531 (8,9,10,11) - overmapped
01:14:052 (8,9,10,11) - ^
02:09:827 (8,9,10,11) - ^^
02:23:348 (8,9,10,11) - ^^
03:05:601 (8,9,10,11) - ^^^
03:19:123 (8,9,10,11) - ^^^
01:21:235 (1,2) - these should both end on the second blue ticks
01:31:904 (6,8) - no sound again delete
02:45:742 (1,2,3,4,5) - 1/6 like in diff above
02:58:630 (6) - oh look nc
03:08:348 (4,5) - this spacing makes 0 sense

This and that.
agusch
Hello! u modded my map when your queue was closed, I know I'm a little bit late but here I leave u a short mod, hope it helps you :)

Easy
  1. 00:32:221 (3,4) - space issue
  2. 03:20:390 (2,3) - I feel this flow uncomfy to play, maybe it's me

Normal
  1. 00:50:813 (1,3) - that overlap is annoying, it covers the beginning of the slider body and the slider-hitcircle

Hard
  1. 02:17:855 (3,1) - it's a terrible idea that back arrow hidden behind the sliderbody

Insane
  1. 01:07:714 (1) - totally random slider imo, don't know why u chose that shape
  2. 01:56:728 (1,2) - this is really hard to play without having a 100 on the slider 1, and it's the only part of the song where u placed a note with a ridiculous big DS (more than 6.0). What are you exactly trying to emphasize there with such a big ds?
  3. 02:08:559 (1,2,3,4) - I felt this flow weird to play

Think about it TWICE
  1. 00:23:982 (2) - weird to play and overmaped imo, try deleting that 2

Good Luck! :) :)
Topic Starter
Heart Attack

agusch wrote:

Hello! u modded my map when your queue was closed, I know I'm a little bit late but here I leave u a short mod, hope it helps you :)

Easy
  1. 00:32:221 (3,4) - space issue fixud
  2. 03:20:390 (2,3) - I feel this flow uncomfy to play, maybe it's me it's you

Normal
  1. 00:50:813 (1,3) - that overlap is annoying, it covers the beginning of the slider body and the slider-hitcircle in-game you don't see that

Hard
  1. 02:17:855 (3,1) - it's a terrible idea that back arrow hidden behind the sliderbody probably, but I can't just change the whole section.

Insane
  1. 01:07:714 (1) - totally random slider imo, don't know why u chose that shape cuz it's awesome.
  2. 01:56:728 (1,2) - this is really hard to play without having a 100 on the slider 1, and it's the only part of the song where u placed a note with a ridiculous big DS (more than 6.0). What are you exactly trying to emphasize there with such a big ds?
  3. 02:08:559 (1,2,3,4) - I felt this flow weird to play
did most

Think about it TWICE
  1. 00:23:982 (2) - weird to play and overmaped imo, try deleting that 2
did it

Good Luck! :) :)
jukkaduei
Hello. From my M4M request //OMG!!! I really like this song!!! :)

Think about it TWICE
00:17:855 (5) - Drag the end of the slider to x=16 y=228
00:57:573 (1) - Move the middle point of the slider to x=400 y=196
00:58:418 (3) - Move the middle point of the slider to x=196 y=316 then drag the end of the slider to x=208 y=232
01:03:911 (6) - Move the middle point of the slider to x=192 y=80
01:11:517 (2) - Move the middle point of the slider to x=372 y=300
01:12:362 (4) - Move the middle point of the slider (white tick) to x=276 y=168
01:15:320 (4) - Move the middle point of the slider to x=112 y=96
01:18:700 (5) - Drag the end of the slider to x=444 y=184
02:07:714 (3) - Drag the end of the slider to x=272 y=324
02:14:475 (4) - Drag the end of the slider to x=188 y=380
02:17:010 (1) - Drag the end of the slider to x=440 y=128
02:21:235 (3) - Move the middle point of the slider to x=136 y=208
02:21:658 (4) - Move the middle point of the slider (red tick) to x=296 y=200
02:27:996 (5) - Move the middle point of the slider to x=36 y=268
02:48:700 (6) - Move the slider to x=45 y=245 then move the middle point of the slider to x=101 y=241 and then drag the end of the slider to x=142 y=198
02:55:249 (5) - Move the slider to x=204 y=136
02:55:461 (6) - Move the middle point of the slider to x=340 y=124 then drag the end of the slider to x=308 y=84

I hope it helpful.

GL :D
Sidetail
hoyl
Norman

[General]

  1. Meaningless green lines to delete.
  1. Resnap all difficulty, beats are 1ms Unsnapped

[Easy]

  1. 03:24:615 (3) - Slider something like this picture?

[Hard]

  1. 01:20:813 (1) - it's followed vocal.

[Insane]

  1. 01:30:531 (1) - Use ctrl+g,more better flow for me.

[Think about in TWICE]

  1. 00:57:996 (2,3,4) - Slider something like this picture?, That looks good very much!

Sorry my little mod But did my best.
Topic Starter
Heart Attack

Norman wrote:

[General]

  1. Meaningless green lines to delete.

  1. Resnap all difficulty, beats are 1ms Unsnapped
Cleared

[Easy]

  1. 03:24:615 (3) - Slider something like this picture?
Done

[Hard]

  1. 01:20:813 (1) - it's followed vocal.
Good call again

[Insane]

  1. 01:30:531 (1) - Use ctrl+g,more better flow for me.
OK

[Think about in TWICE]

  1. 00:57:996 (2,3,4) - Slider something like this picture?, That looks good very much!
I like my sliders better ;)
Sorry my little mod But did my best.
Ahh, it was still good enough, it turned out to be more useful that most mods on this forum, thank you.
Firetruck
hi u didnt request this but here i am

easy


00:25:461 (3,1,2) - nice stack
00:47:432 (1,3) - would look p good if u made these symmetrical
00:58:418 (2,4) - avoid overlap lol im sorry
01:03:911 (4,1,2) - this kind of pattern is a bit too complicated for easy, especially since these 01:03:911 (4,2) - stack (stacking should be avoided in easy since it might cause confusion to the player or wuteverrt lol)
01:27:996 (1,2) - u really dont have to map this part, pretty complex rhythm for easy anyways and since u did break before u could just have a break till 01:29:686 -
01:50:813 (2,4) - nice overlap /runs
03:14:474 (3,4,1) - this pattern just seems crumpled up and could look better, u could move up 03:16:164 (1) - to x:282 y:140 or something like that and fix spacing, idk
03:14:897 (4,2) - hi ther stack

normal

00:27:573 (2,3,4) - plays kinda weird, try to make it play smoother
00:50:813 (1,3) - why not just stack 3 under 1 lol
00:57:573 (1,2) - why is one curvy and one straight when its the same sound ooah ooahhh
01:03:911 (5,1,2) - can u make this straight pls im triggered
01:27:996 (1,2) - same as easy + what is 2 even following xd
01:32:010 - add note?

ok i need sleep sorry for this shit mod nice and clean map good luck finding a bn!!

i love ur sliderart
Topic Starter
Heart Attack
ok, that was good for the set since not many people mod the low star diffs, found it useful by much. One big thank you!
Lilyanna
General

disable whidescreen support since no sb

Easy

00:49:123 (3) - not so important but it would look better if u remove the middle white node so it end up like this 00:47:432 (1) - they make more sense like that to express a certain rythm
01:00:531 (4,1) - move to x274 y121 to avoid overlap and fix minor ds change after
01:03:911 (4,2) - would avoid such stack in easy realy confused new players 01:04:756 (2) - move x404 y337 ceate that small triangle movement and fix ds of nex object
01:14:475 (1,2) - the transition here is little unconfortable c an be smoother
01:29:052 (2) - not sure but avoid using 1/2 slider it looks so short and maybe can be confusing also if u didnt use it much the whole map
01:44:897 (3) - same as before
01:52:926 (4) - move little to right to avoid that overlap u can see here 01:51:658 - its cringy :3
02:45:742 (2) - would nc the downbeat
03:14:474 (3,4,1,2) - would been better if u took this path http://puu.sh/u3idD/11c53b7b97.jpg also can do this http://puu.sh/u3ijH/a8eebdf924.jpg for 03:14:474 (3,4) -

Normal

00:50:813 (1,3) - the overlap not appealing also the blanket not good xd can try stack 00:50:813 (1,3) - and dont u think since its normal if u want tho make slider end here 00:53:559 - and add note here 00:53:770 - u dont have to
02:30:531 (1) - tbh no need for this note u can remove it and start break there http://puu.sh/u3jGm/66c555190e.jpg
02:45:742 (2) - same as easy if uwant nc the downbeat
03:04:968 (4,1) - blanket
03:14:475 (4,5) - i personaly hate this type of transition also the straight going slider is meh maybe u can do better movement and pattern there

Advanced

00:11:939 (1,2,3) - the way object are placed seem unpolished just copy paste ctrl h/j this 00:11:939 (1) - here 00:12:362 - u end up with this http://puu.sh/u3k4O/2009f81233.jpg
01:01:587 (2,3) - not so appealing overlap 01:01:799 (3) - move to x326 y58 and follow up the next objects
01:15:109 (2,3) - im not rly fan of this type of overlap u do its acceptable but try polishe it make it look better at least make the circle in middle dont let it touch the ticks or head of slider like above
01:49:968 (1,2,3) - improve the blankets maybe like this http://puu.sh/u3l7O/91121faa6b.jpg
02:14:475 (3,4) - blanket lol i told u im shitmodder xd
02:28:630 (4,2) - it be better if u stack these
02:45:742 (1,2,3,4) - better do this kind of polishing to improve the transition and smooth movements http://puu.sh/u3lns/c116dbcda3.jpg
02:53:982 (1) - remove nc and add nc on downbeat here 02:54:193 (2) -

Hard

00:11:939 (1,1,1,1) - dont see reasin for ncs in each repeat slider
00:19:123 (3,4) - would suggest for 1/2 slider here more simple and less confusing between this 1/4 stack 00:19:017 (2,3) - and this 1/2 00:19:334 (4,5) -
00:20:813 (3,4) - ^ same here also unstacking it here 00:21:024 (4,5) - these is unconsistent
00:27:573 (2,3) - ugh these transitions try something symmetrycal like this http://puu.sh/u3meh/bb587a2896.jpg
00:29:263 (3,4) - blanket
00:29:263 (3,4,5) - flow here is wierd 00:30:109 (5) - this strong beat not emphasized properly 00:30:109 (5) - ctrl j or try smth like this http://puu.sh/u3muA/9904a3f457.jpg
00:36:869 (5) - here u did it good xd
00:49:545 (3) - remove the middle white node so it fits with the pattern and rest of objects heere 00:49:968 (4,5) -
00:52:925 (1,1) - remove the ncs -__ -
00:58:418 (3) - why its wavy it fist more as straight http://puu.sh/u3mPW/76a2fc841b.jpg
01:21:235 - can add spinner here till 01:22:503 - and make break start here 01:22:925 - like i said before
01:44:897 (1,2,3,4,5) - how about this http://puu.sh/u3n9l/1461dd58da.jpg and pls fix blanket 01:45:320 (3,4) -
02:26:728 (5,6) - blanket

Insane

01:21:235 - same as in hard spinner maybe
01:30:531 (1) - 01:31:165 (1) - remove nc
01:31:376 (2) - nc
01:35:179 (1,1) - remove ncs
02:04:968 (4) - stack this on 02:04:123 (2) -
02:03:489 (1,2) - blanket these
02:04:123 (2,1) - try not to let them touch
02:10:672 (1,4) - ^
02:51:658 (9) - maybe nc here it seem to big combo
02:57:573 - just an idea but u can make here a slider with really low sv ends here 02:58:524 -

Think about it twice

01:36:024 (1) - remove nc no reason
02:57:573 - same as i said in insane if u want
03:12:362 (1) - remove nc sometimes u put them with no sense


well overall imo the last two difficulties are fine but the lower once needs more like self mod try follow up what i suggested about placements fix few of the flow and movements thats about it go through them and polish that by yourself its easy mods wont help u fix the structure will take years xd also they not that bad pm in game if u need more help sorry for shitmod!
i hope i helped !!! really i love the song and map i hope you rank it good luck bae ♥
cosmic
this needs to be ranked already lol
Weedy
just a really unnecessary stats mod
[Easy]
would recommend CS2.5 here because noobs and bad aim
[Normal]
personally i'd do ar4 but idk
[Advanced]
OD5 might be a little high, maybe OD4 or OD4.5
[Hard]
i dont usually use cs4 in hards, make it 3.8 or something (not necessary)
[Insane]
would bump to OD7.5 or OD8, and there's no reason why this shouldnt be AR9 unless you want people to DT it lol
[TT]
would do AR9.3 or AR9 and HP6.5
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