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C418 - 0x10c [Osu|CatchTheBeat|OsuMania|Taiko]

posted
Total Posts
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Topic Starter
sxy62146214
This beatmap was submitted using in-game submission on 2017年8月12日 星期六 at 23:31:55

Artist: C418
Title: 0x10c
Source: 0x10c
Tags: C418 Sadness resem last game Notch black Mojang sxy62146214 cyxw SkeletonXB MEGAtive
BPM: 94
Filesize: 6531kb
Play Time: 01:47
Difficulties Available:
  1. 0x (6.19 stars, 435 notes)
  2. 10c (7 stars, 768 notes)
  3. 7K Easy - 7Key (1.42 stars, 364 notes)
  4. 7K Serenity - 7Key (2.05 stars, 481 notes)
  5. Cup (1.51 stars, 165 notes)
  6. Easy (1.54 stars, 110 notes)
  7. Hard (2.79 stars, 253 notes)
  8. Insane (4.7 stars, 344 notes)
  9. Kantan (1.94 stars, 168 notes)
  10. Muzukashii (3.1 stars, 483 notes)
  11. Normal (1.61 stars, 125 notes)
  12. Oni (4.63 stars, 628 notes)
  13. Platter (3.06 stars, 249 notes)
  14. Rain (4.58 stars, 394 notes)
  15. Salad (2.29 stars, 232 notes)
Download: C418 - 0x10c
Information: Scores/Beatmap Listing
---------------
- Our 1st pending map -

<- Prev | Next ->

- pending -


=When Notch gave up his last game,what would he think?=


Try xyl's mania diff here but the BG...
Try kpx-x's STD diff here but the BG...*2

mapper group:
sxy62146214:CTB
Cup:Follow the beat and move on.
Salad:Train your Lshift.
Platter:Enjoy the piano and redfruits.
Rain:For high-level CTB players.
10c:Listen to the 10c.
cyxw:STD
Easy:Rhythm begin!
Normal:Slider music.
Hard:Hitsounds.
Insane:Click them,even it's slow.
0x:ftw~~
MEGAtive:Mania
7K Easy:We are the piano players!
7K Serenity:Travelling,out of the space.
SkeletonXB:Taiko
Kantan:d k d k d k d k.
Muzukashii:Takian!.
Oni:The wonderful mix of piano and durms.

==============================================================================
I'm sorry,my English is poor.So if you want to tell me soneting,plz:
1.speak english as easy as you can.
2.[MOD]use X & y INSTEAD picture and images.

:)
==============================================================================
Change log
2016/7/11:Cup:Hitsonuds Volume.Easy:Mod a little
2016/7/14:Upload Salad & Normal.Give up hitsounding.QVQ.
2016/7/16:Normal:Mod for someplace.
2016/7/20:Upload Platter & Hard & SkeletonXB's Kantan.Thx for Skeleton!
2016/8/5:Upload for not granveyard.
2016/8/6:Kantan:mod this timing.
2016/8/7:Easy:Mod a place.
2016/9/2:Upload for not granveyard.
2016/9/15:Upload 4K Baisc.Thanks for xyl's Mania and SB!
2016/9/16:Delete 4K Baisc.
2016/9/24:Upload Muzukashii & Oni.SkeletonXB!Taiko work done!
2016/10/1:Upload Rain & Insane.The final 0x10c begin! Mod Muzukashii.
2016/10/3:Mod Muzukashii & Oni.
2016/10/4:Remap Hard
2016/10/16:Upload 7K Easy & 7K Serenity.THX for MEGAtive!Mod Normal & Hard & Insane
2016/10/22:Remap Easy.
2016/10/29:Upload 0x & 10c.Are you ready for a danger space trip?
2016/10/30:Mod Hard & Insane & 0x.
2016/11/4:Mod Cup & Kantan & Muzukashii & Oni & 0x.
2016/11/12:Mod the hitsound.
2016/11/18:Update 10c.WTF happend?Old ver.?
2016/11/27:Mod Salad.
2016/12/9:Remap Insane.
2016/12/24:Mod Platter.
2016/12/31:Mod Rain.Move to Pending Part.
2017/1/22:Mod Rain.
2017/2/10:Mod Cup.
2017/2/17:Mod Tags.
2017/3/13:Mod Salad.
2017/4/3:Mod Platter.
2017/4/29:Just an update.
2017/5/20:Just an update.
2017/6/19:Just an update.
2017/7/15:Just an update.
2017/8/12:Just an update.
Mod time
(Modder's mod/self-mod)

(0/3) (0/2) (1/2) (0/2) (0/0)

(3/1) (3/0) (3/1) (2/1) (2/0)

(0/0) (0/0)

(2/0) (1/2) (1/1)
Modder
Synk1337
PotatoJA(#1)
dazzulay
moonlightleaf
AliomLoung
- Angelia
Wezeh (Offset)
kanor (General)
PotatoJA(#2)
SnivehNDraegonz (General)
Star Shooter
Net0 (2)
cyxw
露个脸
Synk1337
Hey answer to m4m

Normal :

00:10:213 (1) - Sfx too loud imo
01:30:639 (1) - Looks weird and pretty useless
01:12:766 (3,4) - Do the same for 01:15:320 (3) -
01:39:575 (5) - its too loud
00:11:490 (3) - you should do same thing here it looks empty 00:14:043 -
00:32:713 (4) - Very uncomfortable for the player

I don't usually mod, this is my personal opinion :) gl guys.
cyxw

Synk1337 wrote:

Hey answer to m4m

Normal :

00:10:213 (1) - Sfx too loud imo Fixed
01:30:639 (1) - Looks weird and pretty useless Fixed
01:12:766 (3,4) - Do the same for 01:15:320 (3) - Fixed
01:39:575 (5) - its too loud Huh?
00:11:490 (3) - you should do same thing here it looks empty 00:14:043 - Fixed
00:32:713 (4) - Very uncomfortable for the player Fixed

I don't usually mod, this is my personal opinion :) gl guys.
Thx For your Mods!
SkeletonXB
SkeletonXB's kantan
osu file format v14

[General]
AudioFilename: 0x10c_C418.mp3
AudioLeadIn: 0
PreviewTime: 51064
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 1
LetterboxInBreaks: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 9574,40852,51064,61277,71487,81703
DistanceSpacing: 1
BeatDivisor: 8
GridSize: 4
TimelineZoom: 1.2

[Metadata]
Title:0x10c
TitleUnicode:0x10c
Artist:C418
ArtistUnicode:C418
Creator:SkeletonXB
Version:SkeletonXB's kantan
Source:0x10c
Tags:C418 0x10c Sadness resem last game Notch black Mojang Catch the beat CTB STD piano
BeatmapID:0
BeatmapSetID:480034

[Difficulty]
HPDrainRate:3
CircleSize:2.9
OverallDifficulty:2.5
ApproachRate:2.5
SliderMultiplier:1.4
SliderTickRate:2

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
1,638.297872340426,4,1,0,50,1,0
51064,-100,4,1,0,60,0,0
61277,-95.2380952380952,4,1,0,75,0,0
71490,-95.2380952380952,4,1,0,80,0,1
80426,-100,4,1,0,50,0,0
81703,-80,4,1,0,100,0,1
91915,-90.9090909090909,4,1,0,90,0,1
97022,-90.9090909090909,4,1,0,80,0,1
97660,-90.9090909090909,4,1,0,70,0,1
98298,-90.9090909090909,4,1,0,60,0,1
98937,-90.9090909090909,4,1,0,50,0,1
99575,-90.9090909090909,4,1,0,45,0,1
100213,-90.9090909090909,4,1,0,40,0,1
100852,-90.9090909090909,4,1,0,35,0,1
101490,-90.9090909090909,4,1,0,20,0,1
102128,-133.333333333333,4,1,0,10,0,0


[Colours]
Combo1 : 255,255,255
Combo2 : 31,31,31
Combo3 : 63,63,63
Combo4 : 95,95,95
Combo5 : 127,127,127
Combo6 : 159,159,159
Combo7 : 191,191,191
Combo8 : 191,191,191

[HitObjects]
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244,126,11251,1,0,0:0:0:0:
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PotatoJA
Waddup.

Easy
01:03:830 (1,2) - perfect this blanket

Hard's hitsounds are beautiful... dayum

SkeletonXB's Kantan
Notes should be timed correctly :/

00:11:251 (3,4) - red , red
00:14:602 (8) - - white tick
00:18:751 (15) - red tick
00:23:538 (22,23) - white , red
00:24:495 (24) - red
00:25:213 (25,26) - red , white
00:26:729 (27,28,29) - white , blue , red
00:29:282 (31) - white
00:31:516 (33,35) - red , blue
00:34:070 (37,38,39) - red , white , white
00:41:729 (46,47) - red , white
00:44:282 (50,51) - red , white
00:58:006 (72,73) - white , white

I'm not a fan of CtB but diffs. looks great

GL on this map <3
Topic Starter
sxy62146214

PotatoJA wrote:

Waddup.

Easy
01:03:830 (1,2) - perfect this blanket Can't understand...My English is bad :(

Hard's hitsounds are beautiful... dayum THX

SkeletonXB's Kantan
Notes should be timed correctly :/

00:11:251 (3,4) - red , red
00:14:602 (8) - - white tick
00:18:751 (15) - red tick
00:23:538 (22,23) - white , red
00:24:495 (24) - red
00:25:213 (25,26) - red , white
00:26:729 (27,28,29) - white , blue , red
00:29:282 (31) - white
00:31:516 (33,35) - red , blue
00:34:070 (37,38,39) - red , white , white
00:41:729 (46,47) - red , white
00:44:282 (50,51) - red , white
00:58:006 (72,73) - white , white Fixed

I'm not a fan of CtB but diffs. looks great

GL on this map <3
Thx,I also think the taiko's timing is a shit.
And what's the mean of "perfect this blanket"?
:3
PotatoJA
https://postimg.org/image/uwamp5p07/ lol, making it look nice :D
Topic Starter
sxy62146214

PotatoJA wrote:

https://postimg.org/image/uwamp5p07/ lol, making it look nice :D
THX
dazzulay
m4m过来的
说实话 我根本没摸过图 也不知道怎么摸图。。。
就说一点吧
Platter
01:12:447 (5) - 既然要跳还不如就变成红果,x轴变成512

还有很多大跳跳 platter很多这种跳真的好吗。。。感觉不是很友好。。。不过我现在也没玩platter也不知道怎么摸。。。
Topic Starter
sxy62146214

dazzulay wrote:

m4m过来的
说实话 我根本没摸过图 也不知道怎么摸图。。。
就说一点吧
Platter
01:12:447 (5) - 既然要跳还不如就变成红果,x轴变成512

还有很多大跳跳 platter很多这种跳真的好吗。。。感觉不是很友好。。。不过我现在也没玩platter也不知道怎么摸。。。
很抱歉,有了你的MOD我感觉更不友好了...谢谢MOD
MEGAtive
Topic Starter
sxy62146214

MEGAtive wrote:

GD Done

MEGA's Easy & Serenity (Normal)

LOL THX.
Can I change the diff name to "7K Basic" & "7K Novice" and put your ID not in the diff name but in the mapset?
It's nothing if you don't want that. :)
MEGAtive
Uh as long as you give me a credit somewhere it's fine to cut my name out from the diffname. And just name it 7K Easy and 7K Serenity. I prefer that over Basic-Novice diffnaming.

And you should add the GDer names in the Tags.
moonlightleaf
[General]

offset : 10204
似乎有红地毯?不是很清楚

unrankable:
①hard->insane 中间还得补至少一个light insane

②bg黑色的话,color也是黑色好像是不行的,为什么不换换别的bg和其他颜色呢


滑条可以加一个静音的wav,到处的图都有,自己去拿一个

offset错了没法摸,找专业的看看

Audio 里是Normal 不清楚这个用法,大多数图是默认没改动

挑一些能说的:

Normal里很多类似的overlap很难看,如↓,
https://osu.ppy.sh/ss/6334872

Hard也很多挤在一起....

Insane的bg和另一张没啥俩样 就个小小的看不到的字区别...
5星图还AR8 不科学的

00:21:703 (1) - 这种似乎unrank的
https://osu.ppy.sh/ss/6334898

全图都在overmap
比如00:28:245 (3,4,5) - 这类根本没有音的也放note...你认真听听,并不能听到什么乐器打击声

路很长.....嘛,多看图 多做图 进步很快的 :?
cyxw

moonlightleaf wrote:

[General]

offset : 10204 这个不好说,这张图有的难度是从一开始摆的
似乎有红地毯?不是很清楚

unrankable:
①hard->insane 中间还得补至少一个light insane
试试看

②bg黑色的话,color也是黑色好像是不行的,为什么不换换别的bg和其他颜色呢 没有纯黑,看得清

滑条可以加一个静音的wav,到处的图都有,自己去拿一个

offset错了没法摸,找专业的看看 我认为没错

Audio 里是Normal 不清楚这个用法,大多数图是默认没改动 后面改成 soft 了

挑一些能说的:

Normal里很多类似的overlap很难看,如↓,
https://osu.ppy.sh/ss/6334872 Moded

Hard也很多挤在一起.... 摆太开就变insane了

Insane的bg和另一张没啥俩样 就个小小的看不到的字区别...
5星图还AR8 不科学的 Moded

00:21:703 (1) - 这种似乎unrank的 Moded
https://osu.ppy.sh/ss/6334898

全图都在overmap
比如00:28:245 (3,4,5) - 这类根本没有音的也放note...你认真听听,并不能听到什么乐器打击声 我找找看

路很长.....嘛,多看图 多做图 进步很快的 :?
Maboyu
[General]
這BG跟note的顏色全是黑色打的我眼睛好痛....
Easy內的tags跟其他難度不一樣
音效部份感覺有點吵.........畢竟這曲子走寧靜型的
簡單說一下吧....
[Easy&Normal]
Easy跟Normal跟著DS做吧...畢竟這是規定..
00:10:213 (1,2) - 這個點我怎麼打怎麼MISS...
先把DS這個部份修好吧....

[HARD]
CS太小了 調大一點
這HARD太難打了......太密集 不順手....

至於Ins我載了3.4次都沒出現不知道是譜的問題還是我這邊的問題,我就沒摸了

大致上就這樣了
就像二妹說的:多看图 多做图 进步很快的
加油~~
cyxw

AliomLoung wrote:

[General]
這BG跟note的顏色全是黑色打的我眼睛好痛.... HH
Easy內的tags跟其他難度不一樣 收到
音效部份感覺有點吵.........畢竟這曲子走寧靜型的 我们决定在所有diff都上传了之后改,因为我们也觉察到了
簡單說一下吧....
[Easy&Normal]
Easy跟Normal跟著DS做吧...畢竟這是規定.. 跟着了,1.1x
00:10:213 (1,2) - 這個點我怎麼打怎麼MISS... 亲测无误
先把DS這個部份修好吧....

[HARD]
CS太小了 調大一點 上次已经调过了......再调我都觉得恶心
這HARD太難打了......太密集 不順手.... 下周改改

至於Ins我載了3.4次都沒出現不知道是譜的問題還是我這邊的問題,我就沒摸了

大致上就這樣了
就像二妹說的:多看图 多做图 进步很快的
加油~~
- Angelia
七星水果……很强
我明天摸吧[strike]我现在是手机

我那个map的gd就不用了 谢啦[/strike]

……全曲音量好低……什么都听不到……
只听到一群note在瞎x响
m4m
[insane]
00:11:490 (1,2,3) - 对于间距有点疑问……

01:22:341 (3) - 像clap一般是加载大白线上 四根大白线或者两根大白线(有时是红线)加一clap那种 听起来会很舒服……你这种就有点乱加的嫌疑了……基本上都在蓝线上
01:34:469 (1,2,3) - 既然是Insane就拆开和包好……
01:42:128 (1) - 这根绿线我推荐音量调到25%左右 或者后面再加绿线 一个转盘一根 音量越来越低 达到静音的那种效果 因为歌也是越来越低

[hard]
00:11:490 (1,2) - 分开
00:30:639 (1,2) - 包好
00:59:362 (1,2,1,2,3) - 我不推荐这样
01:10:213 (1) - 滑条末尾别放音 去掉 放在这01:10:852 (2) - 这是大白线

[10c]

00:07:660 (5,6,7) - 感觉有点远 音没这么强
00:07:820 (7) - 末尾换成whistle
01:00:001 (1,2) - 音不对 三分拍的
01:09:096 (1,2,3,4,5,6,7) - 感觉这里的Finish有点突兀

祝你好运(
cyxw

- Angelia wrote:

七星水果……很强
我明天摸吧[strike]我现在是手机

我那个map的gd就不用了 谢啦[/strike] 可我已经做了OAO

……全曲音量好低……什么都听不到…… 没法
只听到一群note在瞎x响 我们马上会改的
m4m
[insane]
00:11:490 (1,2,3) - 对于间距有点疑问…… 仿别的图的

01:22:341 (3) - 像clap一般是加载大白线上 四根大白线或者两根大白线(有时是红线)加一clap那种 听起来会很舒服……你这种就有点乱加的嫌疑了……基本上都在蓝线上 Bingo
01:34:469 (1,2,3) - 既然是Insane就拆开和包好…… Bingo
01:42:128 (1) - 这根绿线我推荐音量调到25%左右 或者后面再加绿线 一个转盘一根 音量越来越低 达到静音的那种效果 因为歌也是越来越低会统一改的

[hard]
00:11:490 (1,2) - 分开 Bingo
00:30:639 (1,2) - 包好 听说这样能耍读图
00:59:362 (1,2,1,2,3) - 我不推荐这样 前半部分已分开,可后半部分这样能玩Hitsounds.
01:10:213 (1) - 滑条末尾别放音 去掉 放在这01:10:852 (2) - 这是大白线 Bingo

[10c]

00:07:660 (5,6,7) - 感觉有点远 音没这么强 所以没敢放更远
00:07:820 (7) - 末尾换成whistle Bingo
01:00:001 (1,2) - 音不对 三分拍的 Insane这儿没问题
01:09:096 (1,2,3,4,5,6,7) - 感觉这里的Finish有点突兀 发现问题,已摸

祝你好运(
PotatoJA
Heyo~ , I'm back with a mod with a Mod :D

again, the hitsounds on Easy, Normal, Hard are amazing, keep it up!
but, I suggest you remove the lazer hitsound, it doesn't fit the song
MOD
[Insane]
Maybe change it to AR9 , some parts are hard to read
00:24:814 (1,2) - It sounds weird, you should change it

[0x]
00:25:532 (1,2,3,4,1,2,3,4,1) - It's impossible :O

To All Taiko Modes : 01:37:022 - disable kiai here
[Muzukashii]
Check AiMod : "Object Not Snapped" (21)

[Oni]
Check AiMod : "Object Not Snapped" (22)
00:49:788 - 00:51:383 - It is Unrankable if there are Big Reds in the middle of combo

Good Luck >:D
Net0
There was a confusion in my request there at #modreqs. I've mentioned that m4m was for STD I can't really mod CTB >.< but I really appreciate your mod so I'll leave some stars at your map. Btw good job in doing a hybrid set \o/
Wezeh
Hello :D

BPM: 188
Offset: 10204

I think this can be a little helpful, Good luck! :)
Topic Starter
sxy62146214

Wezeh wrote:

Hello :D

BPM: 188
Offset: 10204

I think this can be a little helpful, Good luck! :)
Hi /w\.
But this is not a 188 bpm song.It's too fast.
For the offset...I think isn't good...For there are some diffs begin before 10204...
THX /w\.
Topic Starter
sxy62146214

Net0 wrote:

There was a confusion in my request there at #modreqs. I've mentioned that m4m was for STD I can't really mod CTB >.< but I really appreciate your mod so I'll leave some stars at your map. Btw good job in doing a hybrid set \o/
Woo Thank you very much /w\.
You shoot 2 stars to me.THX.
kanor
只看std
[meta]
source为什么要写0x10
你这音效音量太大了,本来曲子就不是啥节奏感强的,你还用这么大的声音不觉得毁曲子么
[Mapping]
aimod里低难度还有warning
easy用0.9sv,1.0ds,cs3
normal用1.2sv 1.1或者1.2ds cs3或者3.2
主难度就算了,看不懂这个ovemap,一个安安静静的曲子硬生生被你塞上5星
[spread]
hard和Insane直接gap太大,没有light insane是不行的
[other]
你这各种奇葩的overlap根本摸不动啊......
blanket包的也逼死强迫症......

还是推荐多看看最近rank了的图的低难度吧......低难度要求稳,而稳最简单的就是节奏规律读图清楚,减少遮挡是对新手最友好的方式之一
另外四个模式除std其他mode的BN各要一个泡,std一泡一心,算起来起码需要五个Bn帮你看图并且认可你,还是1st
省省吧...... :?
没啥要说的,GL
no kds
cyxw

kanor wrote:

只看std
[meta]
source为什么要写0x10
你这音效音量太大了,本来曲子就不是啥节奏感强的,你还用这么大的声音不觉得毁曲子么 Ja,是要改呢
[Mapping]
aimod里低难度还有warning 没跟DS是真的
easy用0.9sv,1.0ds,cs3 1.1DS不改
normal用1.2sv 1.1或者1.2ds cs3或者3.2 试试吧
主难度就算了,看不懂这个ovemap,一个安安静静的曲子硬生生被你塞上5星 不多塞Rank不了/w\
[spread]
hard和Insane直接gap太大,没有light insane是不行的 咋解释这个 但是如果BN说了自然要MOD
[other]
你这各种奇葩的overlap根本摸不动啊...... 我试试/w\
blanket包的也逼死强迫症...... 美观/w\

还是推荐多看看最近rank了的图的低难度吧......低难度要求稳,而稳最简单的就是节奏规律读图清楚,减少遮挡是对新手最友好的方式之一
另外四个模式除std其他mode的BN各要一个泡,std一泡一心,算起来起码需要五个Bn帮你看图并且认可你,还是1st
省省吧...... :?
没啥要说的,GL
no kds
cyxw

PotatoJA wrote:

Heyo~ , I'm back with a mod with a Mod :D

again, the hitsounds on Easy, Normal, Hard are amazing, keep it up!
but, I suggest you remove the lazer hitsound, it doesn't fit the song
MOD
[Insane]
Maybe change it to AR9 , some parts are hard to read
00:24:814 (1,2) - It sounds weird, you should change it Of course I will

[0x]
00:25:532 (1,2,3,4,1,2,3,4,1) - It's impossible :O Ja/w\

To All Taiko Modes : 01:37:022 - disable kiai here Ragor
[Muzukashii]
Check AiMod : "Object Not Snapped" (21) I didn't know How XB do that......

[Oni]
Check AiMod : "Object Not Snapped" (22)
00:49:788 - 00:51:383 - It is Unrankable if there are Big Reds in the middle of combo


Good Luck >:D
Hakurei Yoru
您现在的样子感觉就是除了bn亲自说话,您都不想去好好考虑一下别人说得有没有道理
sahuang

cyxw wrote:

kanor wrote:

只看std
看不懂这个ovemap,一个安安静静的曲子硬生生被你塞上5星 不多塞Rank不了/w\
no kds
Explain why?
Streliteela

cyxw wrote:

主难度就算了,看不懂这个ovemap,一个安安静静的曲子硬生生被你塞上5星 不多塞Rank不了/w\
厉害了我的哥2333原来想rank只能靠塞爆,受教了orz
Topic Starter
sxy62146214
Streliteela & sahuang & Hakurei Yoru Said:
呀,不好意思得罪了/w\,作图新人果然还是心要放低点/w\。
只是我的确想做个Ins/w\。
play rainworld
don't put 0x10c in tags or source, as they are already in the title

no kd
Topic Starter
sxy62146214

SnivehNDraegonz wrote:

don't put 0x10c in tags or source, as they are already in the title

no kd
OK,delete "0x10c" from Tags.
So why I write source is "0x10c" because:Before Notch left Mojang,He was making a game called "0x10c".C418,of course,made music for the game.But at last,the game was given up,and Notch sold Mojang to Microsoft.C418,then,subitted a soundtruck called "0x10c".Only 2 music in this soundtruck.One is "01_",And another music is called "0x10c" --- Yeah,this song.

So I keep the source "0x10c".Because this music comes from the soundtruck or the game.
BanchoBot
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