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Noriaki Sugiyama - Pub and GO!

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EvianBubble
Hi again, sorry for the delay! I started yesterday actually, but I wasn't really in the mood ...

General
SV is slider velocity, you go to the timing panel to change that. To change distance snap distance, hold ALT and drag the bar at the top right. Left = small distance (easier maps), right = larger distance (harder maps)
You need to clean up your section pass image, it seems you forgot to erase a few pixels. I would do it for you but it'd be easier for you since you have your layers set up and everything haha. Excuse the crude circles D:

Easy
01:13:143 (4) - New combo this
Everything else seems good!

Normal
To my (limited) knowledge turning stacking down all the way is unrankable :S
00:05:160 (4) - It might just be my computer, but when it plays (at least in editor) this totally unstacks and is moved up and left. Again, it might be just me (because in editing mode it's stacked), so check it for you and fix it accordingly
00:44:111 (end of 2, 3) - Spacing here. Maybe flip (1, 2) so that (2) ends on the end closer to (3) instead of the one further away?
01:36:369 (5) - Too close to (4), move one grid down?
02:09:030 (3) - Move to 02:09:292 (the white tick)?

Hard
00:26:450 (1 - 4) - Move one grid right
01:05:160 (6, 7, 8) - Up one grid. (8) is too far away. Move 7 ish grids left so the end aligns with (9)?
01:08:063 (3) - Spacing. Move 3 down ... actually this bit is pretty hard to read IMO, maybe re - design this? (7) should also be moved one grid right
01:20:885 (1, 5) - Move (1) right one and (5) left one
01:25:966 (2, 3) - Move (2) left one then (3) two after
01:31:289 (2, 3) - Left one
01:33:950 (2) - Move down one grid
01:46:772 (6) - Move up one
01:48:708 (6) - Same
02:16:651-02:20:885 - About this break - I wouldn't suggest it here since it's the chorus and Kiai time :S Ah well, since this is a harder difficulty I suppose that another break isn't needed :P
02:46:047 (1 - 8) - These notes are all one grid too far away from eachother, but I guess you can leave it :S

Much better, but I'm going to wait for that image to be fixed before giving my star :S I await your fixes!
ShanaTan
General~
-I see an empty .osb file, delete it unless you intend to use a storyboard.

Easy~
00:59:230 (T) - Unnecessary timing section?
01:19:918 (4) - New combo?
01:20:885 (1) - Remove new combo?
01:39:830 (T) - Unnecessary timing section?
01:59:290 (T) - Unnecessary timing section?
02:41:890 (T) - Unnecessary timing section?

Normal~
01:39:830 (T) - Unnecessary timing section?
01:15:079 (1) - Remove new combo?
01:59:290 (T) - Unnecessary timing section?
02:41:890 (T) - Unnecessary timing section?

Hard~
00:42:170 (T) - You have two inherited sections stacked here, one with normal hs and one with soft, I suppose that one of them isn't supposed to be here?
00:43:860 (T) - If it was the section with soft sounds that was supposed to be at 00:42:170 delete this section, if it was the one with normal hs, you may ignore this.
00:59:230 (T) - Unnecessary timing section?
01:22:570 (T) - Unnecessary timing section?
01:41:692 (4) - I would probably place this under 01:40:724 (2) so it forms a square cause the beats doesn't change but the spacing does.
02:17:010 (T) - Why don't you just change so that this section has soft sounds? That way you don't need the 02:18:370 (T) section.
02:42:280 (T) - Unnecessary timing section?

crystalsuicune's taiko oni~
I've become a taiko player lately but I don't feel like I'm ready to mod taiko yet so I won't =P
Topic Starter
Mint Bunny

EvianBubble wrote:

Hi again, sorry for the delay! I started yesterday actually, but I wasn't really in the mood ... it's ok~

General
SV is slider velocity, you go to the timing panel to change that. To change distance snap distance, hold ALT and drag the bar at the top right. Left = small distance (easier maps), right = larger distance (harder maps)
You need to clean up your section pass image, it seems you forgot to erase a few pixels. I would do it for you but it'd be easier for you since you have your layers set up and everything haha. Excuse the crude circles D: I didn't make the combo burst... and i have no idea how to fix it x_x

Easy
01:13:143 (4) - New combo this
Everything else seems good!

Normal
To my (limited) knowledge turning stacking down all the way is unrankable :S
00:05:160 (4) - It might just be my computer, but when it plays (at least in editor) this totally unstacks and is moved up and left. Again, it might be just me (because in editing mode it's stacked), so check it for you and fix it accordingly Thats what happened to me to x_x no idea how to fix it
00:44:111 (end of 2, 3) - Spacing here. Maybe flip (1, 2) so that (2) ends on the end closer to (3) instead of the one further away? done
01:36:369 (5) - Too close to (4), move one grid down?done
02:09:030 (3) - Move to 02:09:292 (the white tick)?done

Hard
00:26:450 (1 - 4) - Move one grid rightdone
01:05:160 (6, 7, 8) - Up one grid. (8) is too far away. Move 7 ish grids left so the end aligns with (9)?done
01:08:063 (3) - Spacing. Move 3 down ... actually this bit is pretty hard to read IMO, maybe re - design this? (7) should also be moved one grid right done, but everyone else i know can read it just fine :| and remember this is a "hard" diff
01:20:885 (1, 5) - Move (1) right one and (5) left onedone
01:25:966 (2, 3) - Move (2) left one then (3) two afterdone
01:31:289 (2, 3) - Left onedone
01:33:950 (2) - Move down one griddone
01:46:772 (6) - Move up onedone
01:48:708 (6) - Samedone
02:16:651-02:20:885 - About this break - I wouldn't suggest it here since it's the chorus and Kiai time :S Ah well, since this is a harder difficulty I suppose that another break isn't needed :P yay i was right x3 (done)
02:46:047 (1 - 8) - These notes are all one grid too far away from eachother, but I guess you can leave it :S

Much better, but I'm going to wait for that image to be fixed before giving my star :S I await your fixes!
how do i fix it? >_<
Topic Starter
Mint Bunny

Nekoo[] wrote:

General~
-I see an empty .osb file, delete it unless you intend to use a storyboard. i swear it keeps reviving itself! x_x

Easy~
00:59:230 (T) - Unnecessary timing section? oops :o
01:19:918 (4) - New combo? done
01:20:885 (1) - Remove new combo? ^
01:39:830 (T) - Unnecessary timing section? oooooops :cry:
01:59:290 (T) - Unnecessary timing section? ^
02:41:890 (T) - Unnecessary timing section? ^

Normal~
01:39:830 (T) - Unnecessary timing section? :o
01:15:079 (1) - Remove new combo? done
01:59:290 (T) - Unnecessary timing section? lol again? >_<
02:41:890 (T) - Unnecessary timing section? sure have a lot of these >_<

Hard~
00:42:170 (T) - You have two inherited sections stacked here, one with normal hs and one with soft, I suppose that one of them isn't supposed to be here? done
00:43:860 (T) - If it was the section with soft sounds that was supposed to be at 00:42:170 delete this section, if it was the one with normal hs, you may ignore this.
00:59:230 (T) - Unnecessary timing section? done
01:22:570 (T) - Unnecessary timing section? done
01:41:692 (4) - I would probably place this under 01:40:724 (2) so it forms a square cause the beats doesn't change but the spacing does.done
02:17:010 (T) - Why don't you just change so that this section has soft sounds? That way you don't need the 02:18:370 (T) section. but i like it that way :cry:
02:42:280 (T) - Unnecessary timing section? done

crystalsuicune's taiko oni~
I've become a taiko player lately but I don't feel like I'm ready to mod taiko yet so I won't =P
ok, about the timing sections, each unnecessary section used to have a different volume, but i decided not to do that and forgot to delete them >_<
Topic Starter
Mint Bunny
[quote="animelover1432"]This beatmap was submitted using in-game submission on Thursday, August 12, 2010 at 11:21:20 AM

Artist: Noriaki Sugiyama
Title: Pub and GO!
Source: Hetalia: Axis Powers
Tags: England igirisu iggy UK APH
BPM: 124
Filesize: 6190kb
Play Time: 02:51
Difficulties Available:
  1. crystalsuicune's taiko oni (4.83 stars, 708 notes)
  2. Easy (1.38 stars, 136 notes)
  3. Hard (4.39 stars, 343 notes)
  4. Normal (2.92 stars, 232 notes)
Download: Noriaki Sugiyama - Pub and GO!
Information: Scores/Beatmap Listing
---------------
mod please!
My second beatmap
can some some someone make an insane for me~
England's character song from the anime/manga Hetalia: Axis Powers. Also known as APH and Axis Powers: Hetalia


MODDING LOG AND UPDATES


8/10/10:
After a lot of procrastinating, finally added crystalsuicune's taiko oni and made all backrounds the same (killed the .osb file to)
EvianBubble's mod
7/17/10:
hime_nikki04 gave me skin elements:
Section Pass
Section Fail
lovhin456 gave me combo burst thanks, both of you! :)
lovhin456's mod
7/16/10:
Blazevoir's mod
7/14/10:
krisom's mod
7/10/10:
done normal
7/9/10:
Haneii's mod
lovhin456's mod
CracK's mod
7/8/10:
thanks to hime_nikki04 for hard backround picture
hime_nikki04's mod (hard)
Re-mapped a few parts in hard
7/7/10:
thanks to Feno for finding background picture!
hime_nikki04's mod (easy)
6/7/10: Teras' mod (normal)
lovhin456
Hi ~

General;
- Okk...why does do the taiko diff has another quality of audio...??
- If you're not going to use the file "4317370.jpg" delete it
- The allowed size for the BG is less or the same as the default one which will be 388x787, here have the pic resized ~

- If you're going to use audio lead in, use it in all diff (except taiko) and it has to be the same in all ~ Open each diff in the notepad to fix that ~ But I suggest not using it ...
- Check your kiai time, remember it has to start and end on a note ~


Easy;
- Circle size and HP drain -1 ??
- Slider velocity is a bit fast ~
- 00:25:240 >> add clap
- 00:26:692 >> add clap at the start and finish at the end
- 00:28:627 >> add whistle
- 00:30:563 >> ^
- 00:32:498 >> ^
- 00:33:466 >> remove clap and ^
- 00:34:434 >> add clap to all
- 00:36:369 >> add whistle...ehh try to follow the pattern of whistle, clap, whistle, clap, ... except for some parts ~
- 00:39:272 >> add finish
- 01:06:853 >> this doesn't end on a tick
- 01:21:369 (2)(3) >> move one tick forward (2) to 01:21:853 and (3) to the next tick
- 02:01:530 >> new combo
- 02:11:208 >> remove combo and add new combo at 02:11:692
- 02:13:627 (5)(6) >> I think this notes don't fit, delete them ??


Normal;
- Ehh try to follow the pattern of whistle, clap, whistle, clap, ... except for some parts ~
- 00:06:369 >> curve this slider better
- Lower HP drain by 1
- Ehhh...silence the last spinner completely ~

* I can't really mod hard or taiko, but as far as I can hear/see both are okk ~
Topic Starter
Mint Bunny

lovhin456 wrote:

Hi ~ hi :D

General;
- Okk...why does do the taiko diff has another quality of audio...?? [color=#4040FF]crystal suicune may have to re-snap stuff if i use the same mp3 :(
- If you're not going to use the file "4317370.jpg" delete it uhh... thats not in my folder >_>
- The allowed size for the BG is less or the same as the default one which will be 388x787, here have the pic resized ~ huh? :? mind re-wording that :cry:
[attachment=0:75599]comboburst_.png[/attachment:75599]
- If you're going to use audio lead in, use it in all diff (except taiko) and it has to be the same in all ~ Open each diff in the notepad to fix that ~ But I suggest not using it ... done
- Check your kiai time, remember it has to start and end on a note ~[/color] why does it have to? >_>

Easy;
- Circle size and HP drain -1 ?? done
- Slider velocity is a bit fast ~ lowered by one >_<
- 00:25:240 >> add clap done
- 00:26:692 >> add clap at the start and finish at the end done
- 00:28:627 >> add whistle done
- 00:30:563 >> ^ done
- 00:32:498 >> ^ done
- 00:33:466 >> remove clap and ^ done
- 00:34:434 >> add clap to all done
- 00:36:369 >> add whistle...ehh try to follow the pattern of whistle, clap, whistle, clap, ... except for some parts ~ done
- 00:39:272 >> add finish done
- 01:06:853 >> this doesn't end on a tick uh, yes it does >_>
- 01:21:369 (2)(3) >> move one tick forward (2) to 01:21:853 and (3) to the next tick wow that sounds good xD. done
- 02:01:530 >> new combo don't wanna :P
- 02:11:208 >> remove combo and add new combo at 02:11:692 done
- 02:13:627 (5)(6) >> I think this notes don't fit, delete them ?? done


Normal;
- Ehh try to follow the pattern of whistle, clap, whistle, clap, ... except for some parts ~ done
- 00:06:369 >> curve this slider better done
- Lower HP drain by 1 done
- Ehhh...silence the last spinner completely ~ no :3

* I can't really mod hard or taiko, but as far as I can hear/see both are okk ~
thank you for the.. er, was that a re-check or a mod? xD
EvianBubble
Hi again XD
I tried my best to fix the image for you :S It's a pretty crude touch - up job, but I hope it's OK for you :S

Easy
00:53:789 (1) - This seems a bit close ... maybe move on grid up?

Normal
00:05:160 (4) - Okay I experimented with this, try moving it one grid right and one grid down. It's a pretty poor imitation of stacking, but should do the trick (I hope!). Of course, move the rest of the combo as well
02:20:885 (1) - This should be one grid left (rest of combo, etc.)

All right, nothing else I can see. +1 star, you earned it :)

lovhin456

animelover1432 wrote:

- The allowed size for the BG is less or the same as the default one which will be 388x787, here have the pic resized ~ huh? :? mind re-wording that :cry: OH SHI~ what I meant to say was comboburst not BG, LOL
[attachment=0:6743c]comboburst_.png[/attachment:6743c]
- Check your kiai time, remember it has to start and end on a note ~[/color] why does it have to? >_>I don't know it just has to xD

This was a recheck I guess since I have already mod your map :P
Sakura
Please remember some of theese errors are suggestions and not directions, feel free to take or leave any of them

[osz File Scan!]
Why are there 2 mp3s inside the song folder?
Empty .osb file detected, please remove and full submit.

[crystalsuicube's Taiko oni]
Well it played pretty well imo this diff doesnt seem to have any errors.

[Hard]
00:03:950 (2) - I really thought this slider would have ended up earlier thanks to the previous one, and is not like i would know the song in advance, i recommend maybe ending it up like the previous one and compensating with a couple stacked (or not) notes or just put stacked notes instead of this slider.
00:08:184 (3) - Sounds like it should be 1/4 later considering i hear nothing at the start of it but 2 cymbal sounds 1/4 later.
00:09:272 (3) - Would sound better with a Finish hitsound considering is an enphasis note, also you should probably make it into a new combo since there's no cymbal there like on the previous 2 notes of the combo so it counts as switching instruments, plus would give it a bit more of an enphasis, in adition you could try moving it below the previous 2 notes and in between them like so:
00:22:458 (1) - Doesnt sound like a spinner should be here, considering there's a lot of stuff going at a steady rythm, maybe you should consider splitting it into regular notes/sliders, that could also help you make the end of the spinner, the starting combo note for the vocals that you map afterwards.
00:43:264 (X) - I think there should be a note here since you are following the Lyrics here, if you want it to go with the (4) you have after you can make that note stack before the current (4) which would become a (5). Or maybe that was too confusing basically the note would go there and stack the next one below and it would flow much better.
00:53:789 (1,2,3,4,5,6,7,8,9) - Try to simmetrize? i think it would look a lot better imo.
The part mapped after 00:59:595 doesnt seem to be a good idea to mix instrument and lyrics specially coz the Lyrics dont have a steady rythm (or rythm at all) in this section hence people would think you are mapping to the instruments playing in the background.
01:12:418 (2) - I think this slider has too many claps, try to reduce to a smaller number of claps like twice a stanza for instance (A stanza has 4 beats in 4/4 time signature btw)
02:01:047 (4,5,6) - You could make this a new combo and horizontal mirror of the previous 3 notes for symmetry.
02:30:563 (1) - I think a finish hitsound sounds better at this spinner
02:49:434 (7) - This slider seems somewhat ugly, unfortunately i cant give much advise about this one as im not an expert in long slider art.
02:59:111 - Probably add a timing section around here with zero volume so that the spinner doesnt even sound since the music already faded out completely.

[Normal]
00:02:256 (X) - Probably could add a note here, since i saw that further during my regular playtest you used some slider, 1/2 note 1/2 slider, i think it could fit here well too and sounds better.
00:03:466 (3,4,1,2,3) - - - A strange misalign here, intentional? looks kind of ugly. although fine while playing, just thought i'd throw that in.
00:05:401 (1) - This slider its not exactly straight vertical, and looks kind of ugly maybe you should consider realigning it with the Y Axys.
00:06:369 (3) - I think you can split this slider at: 00:06:853, since there's some sound going in mid of it, makes it play awkward. If you do this, make sure you make a new combo the note or slider you put after splitting it.
00:22:821 (1) - Same comment as on [Hard] If you do change
00:26:208 (3) - Move 1/2 beat later and make it into a NC rather than 00:26:692 (1), you can also make it stack on top of that slider if you want, if you do this make sure you rearrange 00:25:240 (1,2) too as well so that they are aligned in however you want them to be.
00:35:885 (2) - You should probably add a note after or before this note to keep up the rythm that you had in the previous section.
00:43:143 (2) - I think that this slider should have less repeats, feels weird to put 2 sliders in a row, 1 with more repeats with no hints in the music that this one will be longer.
00:51:611 (4) - Make this into a new combo since you are switching to instruments again so it looks awkward when playing.
00:51:853 (5,6,7,8) - If theese are supposed to be following the vocals switch to new combo here instead of the previous note, otherwise keep.
00:53:789 (1) - Try to make it more circular, it looks prettier that way, like so:
01:47:740 (2,3) - I think theese 2 should be a NC each, considering how (2) feels mapped to the instrument while (3) feels more like the vocal.
01:49:676 (4,1) - I think you should move the new combo from (1) to (4) looks better that way imo.
01:55:724 (1) - It's an enphasis note, probably should sound better if you add a finish sound to this.
02:50:885 (2) - Make into a mirror of (1)? Ionno but it would look nicer imo.
02:54:514 (1) - Make into a mirror of (2) for symmetry sakes, either that or make (2) into a mirror of 1 place them in such a way that it doesnt affect the spacing something like this might be good:
02:59:111 - Same note as [Hard]

[Easy]
This map looks way better than the other ones however i still have a few things to point out.
00:53:789 (1) - Take in the same note for the same slider in [Normal], since it has the same problem.
01:06:441 - 01:19:434 : This section looks very empty even for an Easy difficulty, try to add in more stuff?
01:47:982 (1) - Could be slightly bit more curvy, move the middle waypoint 1 grid up and left [Very nazi]
01:51:853 (1) - Ehh you should drop the 2nd to last waypoint, dont think it looks pretty with it there imo
02:30:805 (1) - I think this spinner should end at: 02:34:434 instead, also dont silence it and use a finish hitsound instead if you do this.
02:54:514 (1,2,3) - Same comment than on [Normal]
02:56:208 (1) - Use a finish hitsound as it catches the last spot on the music, keep the same volume.

[Overall]
Nice map and song, i enjoyed modding this, hope i find something more fun when i come back to recheck it when you forum PM me, i'll save my star until then, good luck!~
JhnySmthApl
[Easy]

02:30:805 (1) - End the spinner at 02:34:434 then add a note at 02:34:918
02:41:934 - I think you can map through this.

[Normal]

00:01:531 (1,2,3) - Move these down so they align with the notes after that
00:05:401 (1,2) - ^
02:10:845 (2) - Move back 1/4 tick then extend by 1/4 tick

[Hard]

Sorry for this but..
00:09:030 (1,2,3) - Align it with (4,5)

Thats all I could find! Hope it was useful and looking forward to seeing it ranked.
PS. I thought it was really catchy and i started to sing the chorus
Topic Starter
Mint Bunny

Sakura Hana wrote:

Please remember some of theese errors are suggestions and not directions, feel free to take or leave any of them

[osz File Scan!]
Why are there 2 mp3s inside the song folder? second one is for the taiko diff, didn't want to bother crystalsuicune with re-snapping
Empty .osb file detected, please remove and full submit. i swear it keeps reviving itself >_>

[crystalsuicube's Taiko oni]
Well it played pretty well imo this diff doesnt seem to have any errors.

[Hard]
00:03:950 (2) - I really thought this slider would have ended up earlier thanks to the previous one, and is not like i would know the song in advance, i recommend maybe ending it up like the previous one and compensating with a couple stacked (or not) notes or just put stacked notes instead of this slider. thank for pointing this out, i listen to this song a lot, so it ended up like that ^^
00:08:184 (3) - Sounds like it should be 1/4 later considering i hear nothing at the start of it but 2 cymbal sounds 1/4 later. strangley , it fits better, but what do you mean by "2 cymbol sounds"? :o
00:09:272 (3) - Would sound better with a Finish hitsound considering is an enphasis note, also you should probably make it into a new combo since there's no cymbal there like on the previous 2 notes of the combo so it counts as switching instruments, plus would give it a bit more of an enphasis, in adition you could try moving it below the previous 2 notes and in between them like so: done
00:22:458 (1) - Doesnt sound like a spinner should be here, considering there's a lot of stuff going at a steady rythm, maybe you should consider splitting it into regular notes/sliders, that could also help you make the end of the spinner, the starting combo note for the vocals that you map afterwards. i dont get it *ignore*
00:43:264 (X) - I think there should be a note here since you are following the Lyrics here, if you want it to go with the (4) you have after you can make that note stack before the current (4) which would become a (5). Or maybe that was too confusing basically the note would go there and stack the next one below and it would flow much better. done
00:53:789 (1,2,3,4,5,6,7,8,9) - Try to simmetrize? i think it would look a lot better imo. simmetrize? heck is that!? :cry:
The part mapped after 00:59:595 doesnt seem to be a good idea to mix instrument and lyrics specially coz the Lyrics dont have a steady rythm (or rythm at all) in this section hence people would think you are mapping to the instruments playing in the background. huh? then why did everyone else like it then? >_>
01:12:418 (2) - I think this slider has too many claps, try to reduce to a smaller number of claps like twice a stanza for instance (A stanza has 4 beats in 4/4 time signature btw) isnt it already at twice a stanza?
02:01:047 (4,5,6) - You could make this a new combo and horizontal mirror of the previous 3 notes for symmetry. i don't get it
02:30:563 (1) - I think a finish hitsound sounds better at this spinner the finish sound was probably removed by accident during a previous mod... :?
02:49:434 (7) - This slider seems somewhat ugly, (your nice >_>)unfortunately i cant give much advise about this one as im not an expert in long slider art. i tried to make is funner looking, but i thik i made it worse x_x
02:59:111 - Probably add a timing section around here with zero volume so that the spinner doesnt even sound since the music already faded out completely. no, the music hasnt faded completly... or maybe my speaker is on too loud, or maybe my speaker is the one thats loud?

[Normal]
00:02:256 (X) - Probably could add a note here, since i saw that further during my regular playtest you used some slider, 1/2 note 1/2 slider, i think it could fit here well too and sounds better. done...
00:03:466 (3,4,1,2,3) - - - A strange misalign here, intentional? looks kind of ugly. although fine while playing, just thought i'd throw that in. uh-huh, >_>
00:05:401 (1) - This slider its not exactly straight vertical, and looks kind of ugly maybe you should consider realigning it with the Y Axys. i'm sorry, i didin't pay attention when my teacher was going over grids >_> (it was only 1 grid off though >_>)
00:06:369 (3) - I think you can split this slider at: 00:06:853, since there's some sound going in mid of it, makes it play awkward. If you do this, make sure you make a new combo the note or slider you put after splitting it. this is a normal difficulty, i though it would make it easier... (i'm not very good at making easy diffs)
00:22:821 (1) - Same comment as on [Hard] If you do change no
00:26:208 (3) - Move 1/2 beat later and make it into a NC rather than 00:26:692 (1), you can also make it stack on top of that slider if you want, if you do this make sure you rearrange 00:25:240 (1,2) too as well so that they are aligned in however you want them to be. no
00:35:885 (2) - You should probably add a note after or before this note to keep up the rythm that you had in the previous section. done
00:43:143 (2) - I think that this slider should have less repeats, feels weird to put 2 sliders in a row, 1 with more repeats with no hints in the music that this one will be longer. i dont get it
00:51:611 (4) - Make this into a new combo since you are switching to instruments again so it looks awkward when playing. done
00:51:853 (5,6,7,8) - If theese are supposed to be following the vocals switch to new combo here instead of the previous note, otherwise keep.
00:53:789 (1) - Try to make it more circular, it looks prettier that way, like so:done
01:47:740 (2,3) - I think theese 2 should be a NC each, considering how (2) feels mapped to the instrument while (3) feels more like the vocal. done
01:49:676 (4,1) - I think you should move the new combo from (1) to (4) looks better that way imo. no
01:55:724 (1) - It's an enphasis note, probably should sound better if you add a finish sound to this. um, thats a spinner? >_>
02:50:885 (2) - Make into a mirror of (1)? Ionno but it would look nicer imo. what IS a mirror anyway >_>
02:54:514 (1) - Make into a mirror of (2) for symmetry sakes, either that or make (2) into a mirror of 1 place them in such a way that it doesnt affect the spacing something like this might be good: it's already like that?
02:59:111 - Same note as [Hard] done

[Easy]
This map looks way better than the other ones however i still have a few things to point out.
00:53:789 (1) - Take in the same note for the same slider in [Normal], since it has the same problem. done
01:06:441 - 01:19:434 : This section looks very empty even for an Easy difficulty, try to add in more stuff? done
01:47:982 (1) - Could be slightly bit more curvy, move the middle waypoint 1 grid up and left [Very nazi] done
01:51:853 (1) - Ehh you should drop the 2nd to last waypoint, dont think it looks pretty with it there imo heck is a waypoint
02:30:805 (1) - I think this spinner should end at: 02:34:434 instead, also dont silence it and use a finish hitsound instead if you do this.
02:54:514 (1,2,3) - Same comment than on [Normal] done
02:56:208 (1) - Use a finish hitsound as it catches the last spot on the music, keep the same volume. thank sounds horrible to me

[Overall]
Nice map and song, i enjoyed modding this, hope i find something more fun when i come back to recheck it when you forum PM me, i'll save my star until then, good luck!~
everyone likes this song~! >w< (yaaaaay iggy!) thanks ^^
Topic Starter
Mint Bunny

johnsage92 wrote:

[Easy]

02:30:805 (1) - End the spinner at 02:34:434 then add a note at 02:34:918
02:41:934 - I think you can map through this. i have no ideas for that part, so i left it empty ^^

[Normal]

00:01:531 (1,2,3) - Move these down so they align with the notes after that osu! was stacking weird during play mode, and another modder had the same problem, so that's why it's not aligned >_>
00:05:401 (1,2) - ^ ^
02:10:845 (2) - Move back 1/4 tick then extend by 1/4 tick done

[Hard]

Sorry for this but..
00:09:030 (1,2,3) - Align it with (4,5) previous mod made that hard to understnd T^T *ignore*

Thats all I could find! Hope it was useful and looking forward to seeing it ranked. so am i ^^
PS. I thought it was really catchy and i started to sing the chorus EVERYONE I KNOW LOVES THE COURSE! 8D
Sakura
Some IRC modding and explanations

Nice work! Star!~
Hakeru
Hetalia ! :)

nice work !
pastaa ! XD:

i mean.. star ! XD
Agnes
Pu-Pu-Pu-Pub and Go~ Fish and chips~

[General]
Nothing to poke at.

[Easy]
00:42:176 (1) - Change this slider into a longer one, and more like this on the timeline:
01:42:176 (1) - ^
02:13:869 (Spinner) - Make this shorter. Make it look like this on the timeline:
02:17:014 (1) - Same change as 00:42:176 (1) and 01:42:176 (1)

[Normal]
00:43:385 (3) - Make the hitsounds the same as 00:42:176 (1), but keep the Finish at the end. It sounds nicer that way. D:
01:21:853 (3,4,5) - Space these out pleaaase Dx

[Hard]
00:03:950 (2,3) - Remove three and make the slider more like this on the timeline:
00:53:789 (1,2,3,4,5,6,7,8,9) - Change some of these notes into short sliders, still following the beat.
01:08:063 (3,4,5,6) - Change this. ;x;
01:11:571 (1,2,1,2) - This part doesn't seem to make any sense... o_o;
01:40:240 (1,2,3,4) - These jumps seem harsh for a Hard
02:12:901 (Spinner) - Bring this to the white tick on 02:13:143, like so:

[Crystalsuicune's Taiko Oni]
Please make the "T" in Taiko and the "O" in Oni capital. Things like this bother me for some reason orz
Second MP3 for this difficulty seems to cut off instantly at the end. It bothers me. orz

O.K.!

I'll star this after you make some changes. c:

EDIT: I'm such a fag. Star'd. <3
Topic Starter
Mint Bunny

Agnes wrote:

Pu-Pu-Pu-Pub and Go~ Fish and chips~

[General]
Nothing to poke at.

[Easy]
00:42:176 (1) - Change this slider into a longer one, and more like this on the timeline:
01:42:176 (1) - ^
02:13:869 (Spinner) - Make this shorter. Make it look like this on the timeline:
02:17:014 (1) - Same change as 00:42:176 (1) and 01:42:176 (1)

[Normal]
00:43:385 (3) - Make the hitsounds the same as 00:42:176 (1), but keep the Finish at the end. It sounds nicer that way. D:
01:21:853 (3,4,5) - Space these out pleaaase Dx

[Hard]
00:03:950 (2,3) - Remove three and make the slider more like this on the timeline:
00:53:789 (1,2,3,4,5,6,7,8,9) - Change some of these notes into short sliders, still following the beat.
01:08:063 (3,4,5,6) - Change this. ;x;
01:11:571 (1,2,1,2) - This part doesn't seem to make any sense... o_o;
01:40:240 (1,2,3,4) - These jumps seem harsh for a Hard
02:12:901 (Spinner) - Bring this to the white tick on 02:13:143, like so:

[Crystalsuicune's Taiko Oni]
Please make the "T" in Taiko and the "O" in Oni capital. Things like this bother me for some reason orz
Second MP3 for this difficulty seems to cut off instantly at the end. It bothers me. orz

O.K.!

I'll star this after you make some changes. c:
all done 8D
Kurai
Hoi~

[Normal]
00:05:160 (5,1) - Disable the grid snap and stacks correctly on the end of the previous slider
00:36:369 (1) - 1 grid down
00:43:143 (2) - Spacing Error
00:55:966 (1) - Move 1/4 earlier and end it at the same spot it was
01:02:740 (5,6,7,1) - Disable the grid snap and stacks correctly on the end of the previous slider
02:30:805 (1) - Move 1/4 earlier and end it at the same spot it was
02:56:087 (1) - Move 1/2 earlier and end it at the same spot it was

[Hard]

00:55:966 (1) - Move 1/4 earlier and end it at the same spot it was
01:18:950 (3) - 1 grid down ?
02:26:934 (2) - Move 1/4 later
02:27:297 (3) - Move 1/4 later and remove 1 reverse
02:51:248 (1) - Move 1/4 earlier and end it at the same spot it was
02:55:966 (1) - Move 1/4 earlier and end it at the same spot it was

[Taiko]
Seems fine~

Star~ ;D
Sakura
Please remember that some of theese errors are suggestions, not directions, if i point something out is because i believe it will help your map!
[osz File Scan!]
Everything ok here!

[crystalsuicune's Taiko Oni]
02:42:176 ~ 02:49:676 - I dont think kdkdkdkdkdkd is any fun at all to play nor sounds good either, plus apparently this is mapped to lyrics while Taiko should not be mapped to the Lyrics, i recommend you try something more catchy here like dddddkddddkdddkkdd or something of the like.
Other than that fine~

[Hard]
00:31:772 (X) - Add a note and switch the new combo from the next note here, also add a clap here to keep the rythmical pattern from before.
00:34:192 (1) - The way theese claps and whistles are arranged sound really weird, i recommend you use this pattern X means no hitsound (X,X,X,Clap,X,X)
00:37:579 (X) - Add a note here? the rythm flow feels better. same for at 00:38:547 oh and also add a clap to both of theese.
00:49:434 (2,3) - Remove the finish from (2) and the clap from (3) sounds better.
00:52:579 (3,4) - Combine into a single slider? it makes more sense with the musical pattern
00:59:595 (1,2,3,4,5,6,7,8,9,10,11,12,13) - Follow a steady clap pattern, otherwise the rythm sounds really awkward (by this i mean, take the way you arrange claps and make them sound at the exact same spots in the next sect--- i guess im not making this any easier to understand so i'll just say use claps on the (2,4) WHITE TICKS on the timeline weather it be a slider start/end or a hit circle.
01:13:869 (1,2,3,4,5) - Align better? i mean some zig zag pattern or something would look good like:
SPOILER
Note this pattern will also take care of the (4) that's flying off
01:15:079 ~ 01:20:401 - This section feels really weird, either map it completely (if possible) or just use a break here
01:35:885 (1,2,3,4,5) - This section could use more symmetry, here's an example
01:37:337 (4) - Remove hitsound finish, then: 01:38:305 (5) - Remove hitsound clap and add hitsound finish.
01:42:176 (1,2,3,4,5,6,7,8) - I dont recommend you make this curve down, it looks really odd, here's a better alignment imo:
01:51:853 (1) - Remove clap from the end.
01:52:216 (2) - Oh dear a slider with many repeats full of claps, please remove them all except the one on the first repeat, you can leave the finish at the end
02:55:724 (1) - Center it and move it a few grids up since theoretically the distance from the last note should be half as much than the distance between the last note and the 2nd to last note.

[Normal]
00:22:821 (1) - Add hitsound finish.
00:37:337 (3,4) - Make them symmetrical to (2,1) you can either do this manually or just copy (2,1) horizontal flip, reverse selection and remove new combo, remember to move the stacked note, and arrange spacing accordingly.
00:53:789 (1) - Still could try to make something more circular, but i dont mind if you don't since i don't expect everyone to be pro at slider-art anyways, but you can use RJ's guide to making delicious sliders if you need any help.
01:02:014 (4,5,6,7,1) - This manual stacking just looks plain weird, unfortunately im not sure of a good fix either, but to begin with, you should be moving the notes left and up not down and right.
01:04:434 (2) - Make it a mirror of (1)? (Remember if you do the copy/paste, flip horizontally, reverse selection technique, remove the new combo too).
01:15:079 ~ 01:20:401 - Saddening how this part is mapped in here, and very empty on [Hard] while this one's supposed to be easier, now i really think you should map something on [Hard] in this section.
01:24:272 (4,5) - Move keeping distance snap on and align (4) below (2), (5) should align automatically after moving both notes and this will form some kind of hexagon, which looks better.
01:53:305 (4) - Align with (2) please?.
02:02:014 (5,6,7) - Align with (4,3,2) respectively please?
02:19:918 (7) - Align with (4) then using distance snap align (8) with (5,6), fix the spacing of the next notes afterwards tho.
02:28:627 (5) - Would look better if placed below (4).
02:56:087 (1) - Start it on the next white tick, also i recommend you either make a decrescendo (gradual volume decrease) or just silence it completely rather than having it awkwardly silence at the end.

[Easy]
01:09:272 (1,2,3,4) - Would be better if you made a parallelogram or a square with theese (4 notes, square, see where im getting at? =P)
01:38:305 (1) - Remove hitsound clap and replace with hitsound finish.
02:01:530 (4,5,6,7) - Once again i dont like the way theese notes curve, i recommend you look at the many recommendations i already pointed out in [Normal]
02:03:466 (X) - Add a note? also add hitsound finish to that note.
02:11:692 (1,2,3,4) - As a recommendation you can do this:
02:24:272 (2,1,2,1,2,1,2,3) - I would prefer if you made some patterns with theese =O
02:34:918 ~ 02:41:692 - You're going to hate me but... remap this section the notes are too randomly positioned and it feels like there should be more combos.

[Overall]
Yeah i can guess it's gonna take a while for me to bubble this... a while~ anyways, Good Luck! u can ask me for a recheck anytime
Topic Starter
Mint Bunny

Sakura Hana wrote:

[Overall]
Yeah i can guess it's gonna take a while for me to bubble this... a while~ anyways, Good Luck! u can ask me for a recheck anytime
yay it's only "a while" now :D
Shohei Ohtani
Be request of Sakura_Hana >w<

Overall:
A video would be nice.
Add crystalsuicine to the tags

Hard:
OD +1
00:20:885 (1) - Remove this spinner and add a note where this spinner ends?
00:31:772 (1) - Remove new combo
00:34:192 (1) - Move 1 level 3 grid right (so the sliders don't overlap, not a nazi >w<)
00:34:192 (1) - Short sliders with lots of repeats suck. Make it more interesting >w<
00:49:918 (1) - Make the slider more like this http://osu.ppy.sh/ss/29347 . Use beizer >w<
00:50:885 (2) - Similar to the previous statement, just inverted.
01:03:466 (13) - Add new combo
01:03:708 (1) - Remove new combo
01:08:789 (5,6) - Adjust this like so. http://osu.ppy.sh/ss/29348. Make sure to adjust the next few notes so they don't overlap the sliders
01:14:111 (2) - Invert this note into a pattern like so, so there is no overlapping. http://osu.ppy.sh/ss/29349
01:18:950 (12) - Add new combo
01:24:756 (1) - This would look sexier <3. http://osu.ppy.sh/ss/29350 . Remember to adjust everything afterward.
01:38:305 (5) - Move this onto the y axis of the map, near the bottom :3~.
01:43:385 (6) - Align with 2 and 4 <3. Adjust everything afterwards.
01:53:789 (1) - D: Long slider. If you're going to keep it, extend it to the next large white tick, and add a finish.
02:27:176 (3) - Remove this, move 4 to where this is, and add a repeat on 4.
02:49:434 (7) - Completely re-make this slider D:.

Normal:
01:03:224 (7) - Stack this under 5 and 6 like a boss. Same with (1)
01:05:401 (3) - http://osu.ppy.sh/ss/29353
01:53:789 (1) - Flip horizontally and adjust like so. http://osu.ppy.sh/ss/29354

Easy:
00:53:789 (1) - Good job, but just adjust a little bit :3~ http://osu.ppy.sh/ss/29355
01:07:337 - Delete the slider that runs during this and begin a new slider starting here.
01:29:595 (4) - As so http://osu.ppy.sh/ss/29356
Topic Starter
Mint Bunny

CDFA wrote:

Be request of Sakura_Hana >w< HAI then! ^^

Overall:
A video would be nice. there isn't a video, it's from a character cd >_>

Hard:
OD +1
00:34:192 (1) - Move 1 level 3 grid right (so the sliders don't overlap, not a nazi >w<) Dont get it
00:34:192 (1) - Short sliders with lots of repeats suck. Make it more interesting >w< Can't think of anything to replace it with
done all but the above
Kyonko Hizara
I really like it. I could never do something like this. Hope it gets ranked soon!
lovhin456
Hey ~ Some of your skin elements had white noise around them, I fixed it + have a lighting too :3
Download: Noriaki Sugiyama - Pub and GO!.rar
Topic Starter
Mint Bunny

lovhin456 wrote:

Hey ~ Some of your skin elements had white noise around them, I fixed it + have a lighting too :3
[attachment=0:1195d]Noriaki Sugiyama - Pub and GO!.rar[/attachment:1195d]
o/ lovhin! Thanks for the lighting! :3
vytalibus
[Easy]
01:15:079 (1,2) - Novice players would find the abnormal spacing weird. Move accordingly.

[Normal]
01:02:014 (4,5,6,7,1) - The fact that the last four notes aren't stacked with the first one looks mightily horrible to look at.
01:49:676 (2,1,2,3) - ^

[Hard]
02:26:692 (1,2,3) - These sliders look awkward, and they also feel weird to follow. Maybe you can just make them look something similar to 02:17:014 (1,2,3), while considering the spacing?
Topic Starter
Mint Bunny

vytalibus wrote:

[Normal]
01:02:014 (4,5,6,7,1) - The fact that the last four notes aren't stacked with the first one looks mightily horrible to look at.
01:49:676 (2,1,2,3) - ^
That's manual stacking orz
Leorda
Yo


[General]
1) Your comboburst is too big, maximum is 500x500
2) I think lighting.png is too big, IMO

[Easy]
00:28:627 (1,2) - Don't stack these, beginner player is confusing with stack
00:37:821 (1,2) - ^
00:38:789 (1,2) - ^
00:49:918 (1,2) - ^
00:50:885 (1,2) - ^
01:21:853 (2,3) - ^
01:24:756 (1,2,3) - ^
01:32:498 (1,2,3) - ^
01:36:369 (1,2,3) - ^
01:40:240 (1) - A little bit too far from spinner
01:49:918 (1,2) - Don't stack these, beginner player is confusing with stack
01:50:885 (1,2) - ^
02:00:079 (1) - This object is too far from spinner
02:01:530 (4,5) - Don't stack these, beginner player is confusing with stack
02:02:498 (6,7) - ^
02:24:756 (1,2) - ^
02:25:724 (1,2) - ^
02:27:176 (2,3) - ^
02:34:918 (1,2,3) - ^
02:37:821 (5,6) - ^
02:38:789 (1,2) - ^
02:41:208 (4,5) - ^

[Normal]
00:05:160 (5,1) - Not stack perfectly with 00:03:466 (4)
00:06:127 (2,3) - Not stack perfectly with 00:06:369 (3)

00:36:369 (1) - Move 1 grid right?
00:46:530 (2) - Move 2 grid up?
01:00:805 (2,3) - Move 1 grid right?
01:02:740 (5,6,7,1) - Not stack perfectlt with 01:02:014 (4)
01:49:918 (1,2,3) - Not stack perfectly with 01:49:676 (2)
02:08:789 (2,3,4) - Not stack perfectly with 02:07:821 (1)

[Hard]
01:32:982 (5) - Move 1 grid down?

Nice song
STAR
lovhin456

Leorda wrote:

[General]
1) Your comboburst is too big, maximum is 500x500
2) I think lighting.png is too big, IMO
I'm helping with these ~
I resized both, also, no kudosu for this ~ :3

Topic Starter
Mint Bunny

lovhin456 wrote:

no kudosu for this ~ :3[/b]
oops, didnt read the whole post x3
lovhin456

animelover1432 wrote:

lovhin456 wrote:

no kudosu for this ~ :3
oops, didnt read the whole post x3
LOL xD
Topic Starter
Mint Bunny

Leorda wrote:

Yo


[General]
1) Your comboburst is too big, maximum is 500x500
2) I think lighting.png is too big, IMO

[Easy]
00:28:627 (1,2) - Don't stack these, beginner player is confusing with stack
00:37:821 (1,2) - ^
00:38:789 (1,2) - ^
00:49:918 (1,2) - ^
00:50:885 (1,2) - ^
01:21:853 (2,3) - ^
01:24:756 (1,2,3) - ^
01:32:498 (1,2,3) - ^
01:36:369 (1,2,3) - ^
01:40:240 (1) - A little bit too far from spinner
01:49:918 (1,2) - Don't stack these, beginner player is confusing with stack
01:50:885 (1,2) - ^
02:00:079 (1) - This object is too far from spinner
02:01:530 (4,5) - Don't stack these, beginner player is confusing with stack
02:02:498 (6,7) - ^
02:24:756 (1,2) - ^
02:25:724 (1,2) - ^
02:27:176 (2,3) - ^
02:34:918 (1,2,3) - ^
02:37:821 (5,6) - ^
02:38:789 (1,2) - ^
02:41:208 (4,5) - ^

[Normal]
00:05:160 (5,1) - Not stack perfectly with 00:03:466 (4)
00:06:127 (2,3) - Not stack perfectly with 00:06:369 (3)

00:36:369 (1) - Move 1 grid right?
00:46:530 (2) - Move 2 grid up?
01:00:805 (2,3) - Move 1 grid right?
01:02:740 (5,6,7,1) - Not stack perfectlt with 01:02:014 (4)
01:49:918 (1,2,3) - Not stack perfectly with 01:49:676 (2)
02:08:789 (2,3,4) - Not stack perfectly with 02:07:821 (1)

[Hard]
01:32:982 (5) - Move 1 grid down?

Nice song
STAR
That was really picky, sorry, no kudos for you :(
but thanks for the star~ :)
ZLOdeuka-
[ Easy ]

Slider Tick Rate +1

(✹)00:31:289 (1) - delete new combo

(✹)00:34:434 - ^

[ Normal ]

ok..

[ Hard ]

ok..

~STAR
Topic Starter
Mint Bunny

ZLOdeuka wrote:

[ Easy ]

Slider Tick Rate +1 done

(✹)00:31:289 (1) - delete new combo no

(✹)00:34:434 - ^ no

[ Normal ]

ok..

[ Hard ]

ok..

~STAR
thanks ^^
Sakura
[General]
Add crystalsuicune to tags on all diffs because he made a guest difficulty.

[Hard]
00:31:772 (9) - Add a clap to keep the rythmical pattern of your hitsounds.
00:34:192 (1) - Remove all claps from this slider.
00:35:764 (3) - Remove whistle, add clap to keep the rythmical pattern of your hitsounds.
00:42:176 ~ 01:21:853 - Your hitsounds are really messed up in this section, i recommend you define a constant rythm for hitsounds and apply them likewise on this section.
01:27:660 (5,6) - Map the section in between theese 2 notes, the fact that your clap pattern breaks it's proof that some notes are missing here, afterwards continue the clap patter on: 01:28:385 (6,7,1,2,3,4,5)
01:30:563 ~ 01:35:401 - The hitsounds are messed up here as well, you want your hitsounds to be consistent with the previous clap patterns.
01:36:369 (2) - Add whistle.
01:39:272 - Insert Break.
01:42:176 ~ 01:52:821 - More messed up hitsounds, once again i recommend you keep a consistent rythm with your hitsounds.
02:28:627 (1,1) - Dont see the point of breaking the spinner.
02:34:918 ~ 02:41:208 - considering how the rythm is the same on all combos, use the same hitsounds as on the first combo for them all.
02:50:885 (10) - New combo, remove finish, add whistle add a note on 02:51:127 with hitsound finish.

[Normal]
00:01:531 ~ 00:07:337 - Add some hitsounds? this section sounds very quiet.
00:07:579 (4,5) - Keep your claps consistent...
00:53:789 (1) - Remove finish from slider start.
01:20:885 (1) - Remove new combo and add a finish, start the new combo on the next note instead.
01:36:369 (5) - Remove at least half the claps from here X_X
01:40:966 (2) - Make a slider similar to 01:40:240 (1) but with a finish at the end instead of a clap.
01:53:789 (1) - Remove the finishes on this slider.
02:10:724 (2) - Keep the hitsounds consistent with the rythm you had?
02:35:401 ~ 02:41:208 - Use the same hitsounding here as i suggested on [Hard]

[Easy]
00:31:289 (1) - Remove hitsound whistle and add hitsound finish at slider end.
00:47:498 (2) - Add hitsound finish, not only sounds better but it's more consistent with 00:49:434 (2)
01:07:337 ~ 01:14:111 - This section feels too empty and too quiet (7 seconds and only 1 whistle? wow)
01:35:885 (X) - Add a note, use what you've learned to know what hitsound to use.
01:37:821 (X) - ^
02:36:369 (X) - ^
02:37:337 (X) - ^

Really now, you still need some hitsound help on your map, get more modders then call me back in a few days Good Luck!~ and while you do that imma kill Haneii
Haneii
Oooh what a pretty mod you have here animelover!



*runs for her life*
Joon
hi

my modding

[Easy]
00:46:047 (1) - 2 Notes change whistle
00:47:498 (2) - add clap
01:13:143 (5) - 1 grid up
01:20:885 (1) - chnage finish? [suggestions]
01:28:143 (2) - chagne finish?

[Normal]
00:07:579 (4) - End Notes remove clap
00:43:385 (3) - 3 Notes remove calp
01:02:740 (5) - change clap
01:07:579 (4) - add clap
01:07:821 (1) - change clap
02:07:821 (1) - End Notes remove clap
02:08:789 (2) - add clap
02:10:724 (2) - only Start and End notes clap. 2,3,4Notes remove clap
kanpakyin
Mod..request by HKOSP's
======================
ReD=I think you should fix this
BluE=Just a suggestion

[Easy]
00:26:694(4)left 5 grid?
00:30:537(5)up 1 grid
00:31:257(1)^
00:38:774(1)remove new combo
00:50:916(1)^
01:10:728(5)Add a whistle?
01:17:958(3)use whistle to substitute clap
01:24:730(1)remove new combo
02:22:854(1)up 1 grid
02:34:421(x)what's the green line using?If not,please cancel it
02:35:191(x)^
02:56:678(x.x.x.x.x.x.x)Green line?

[Normal]
00:03:490(4)gemination with (5.1)
00:25:618(2)remove clap sound
00:36:357(1)Remove new combo
00:36:865(2)New combo
00:51:645(1)remove new combo
00:52:325(3)new combo
00:53:354(5)left 3 grid than 00:53:764(1)gemination with (5)
01:10:994(4)gemination with(5.6)
01:47:998(1.2)gemination with (1.2.3)
02:06:835(8.9)up 1 grid
02:36:155(2)add a whistle
02:37:075(4)^
02:38:075(6)^
02:38:999(2)^
02:39:969(4)^
02:40:959(6)^
02:56:678(x.x.x.x.x.x.x)Green line?

[Hard]
00:31:316(8)use whistle to instead clap
00:34:226(1)up 3 grid
00:49:194(1)spacing(too far)
01:01:805(8)new combo
00:17:693(8)^
01:20:697(1)up 1 grid
01:40:250(1.2.3.4)spacing
02:06:325(3)Horizontally with (2)
02:25:971(2)spacing
02:34:095(x)Remove Green line?
02:46:013(1)to 02:49:182(6)unusual range

[crystalsuicune's Taiko Oni]
d=red notes
k=Blue notes
00:10:504(7)remove k?
00:11:214(11)change to k?
00:12:405(17)change to k
00:13:224(21)^
00:20:149(45)^
00:20:808(38)change to d
00:32:547(18)change to k
00:40:314(160)^
00:40:495(61.62.63.64)k.k.d.k?
00:51:827(214)slider stop in 00:52:847
00:59:130(243)Big blue notes?
01:08:061(3)change to k
01:10:051(10)^
01:11:260(15)big red note?
01:18:495(47)big blue note?
02:33:965(30)big red note?
02:49:968(x)remove x2 BPM,it is really odd if taiko appear x2 BPM

[What my suggestion]
~Re-range some diff
~Taiko diff is not oni..

anyway..try your best and good luck ;)
Sallad4ever
Hai animelover :D
I like APH too, I even have Delicious tomato song on my to map list :3

[General]
Slider tick rate 2 to all diff is better imo
for a funny song like this the BG doesn't fit at all, the Taiko BG is hilarious though
Make the spinner on the end of all diff have the same length

[Normal]
00:08:063 (5) - add clap on the last repeat arrow
01:19:192 (5) - can't agree how this 1/4 slider with 5 repeats fit the song, try other pattern? maybe change it into 1/2 long slider with 2 repeats
my suggestion is to delete this, add circle on 01:19:192, then add slider that start from 01:19:434 until 01:19:918
02:03:950 (2) - umm if your hitsound pattern is clap every 1/1 notes, the clap should start from here not 02:04:434 (3)
02:56:208 (1) - move this spinner 1/2 beat back to red tick
02:10:724 (2) - again I can't agree with this ;_;

[Hard]
00:46:047 (1) - not very comfortable jump, cause this goes stright into streams. Decrease the jump?
00:49:192 (1) - this jump is too far imo, maybe make it into 1.5x spacing
01:03:708 (2,3,4) - plays kinda awkward, I suggest to unstack 2 or make 01:03:950 (3) into 1/4 slider
01:05:643 (9) - add circle? or make 01:05:401 (8) into slider until this place
01:20:643 (6) - spacing error or mini jump?
01:20:885 (1) - ^
01:35:885 (1) - remove NC then NC on 01:36:369 (2)
02:18:466 (x) & 02:18:708 (x) - add a circle here just like on 00:43:627 (6,7)

very funny song, the ending is epic. AMERICA NO BAKA~ :lol:
anyway nice map, the hitsounds are quite decent despite it's unconsistency on some place
Good Luck
~star
Topic Starter
Mint Bunny

Sallad4ever wrote:

Hai animelover :D
I like APH too, I even have Delicious tomato song on my to map list :3 OH OH I SO WANNA GUEST DIFF THAT ♥

[General]
Slider tick rate 2 to all diff is better imo
for a funny song like this the BG doesn't fit at all, the Taiko BG is hilarious though find me one then =w=

[Hard]
01:20:643 (6) - spacing error or mini jump? mini-jump =w=
01:20:885 (1) - ^
01:35:885 (1) - remove NC then NC on 01:36:369 (2) no >w<


very funny song, the ending is epic. AMERICA NO BAKA~ :lol:
anyway nice map, the hitsounds are quite decent despite it's unconsistency on some place i'll be working on that now...
Good Luck
~star
YAY fellow APH fan =w=
thx for star~
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