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R3 Music Box - No title

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Ayyri
doot doot
Topic Starter
sahuang

Ayyri wrote:

doot doot
Thx for help xd
Changed metadata,gder pls redl :)
Kencho
  • Black is Personal comments.
    Bold Black is Highly recommended to fix.
    Red is Unrankable that you should fix.

[General]
  1. Nice.

[Cellina's Easy]
  1. I recommend OD2.5 and HP2.5

[Left's Hard]
  1. I recommend HP5

[Insane]
  1. 00:17:503 (2,3,4,5,6,7) - 握草這鈍角好激霸難,0分
  2. 00:39:828 (2,3,4,5,6,7) - ^
這set除了主難度鈍角之外別的都很好。。。
Sonnyc
Random.

Cellina's Easy.
  1. 00:33:026 - 여기 클랩이 있어서 00:33:898랑 2연 클랩인데 강조 효과를 생각해보면 앞에꺼는 빼는게 더 낫지 않나 싶네요.
Left's Hard.
  1. 00:10:177 (1,2) - 00:32:503 (6,1) - 일단 콤보 불일치 고치시고, 이 두 슬라 사이에 점프가 들어가있네요. 일관된 용례는 좋았는데, 이 사용이 다른 일관적인 설정을 해치고 있다는 기분이 드네요. 보시면 전체적으로 00:00:410 - 라던가 원곡의 새로운 소절이 시작하는 곳에 점프가 배치되어 있는데 앞에 언급드린 곳에 더 큰 점프가 존재해버려서 일관되어오던 00:11:398 (3,1) - 00:33:723 (2,1) - 의 효과가 약해졌습니다. 3/2로의 점프를 없애거나, 이후에 오는 점프 크기를 조금 더 키우거나 하는게 좋을듯요.
  2. 00:15:410 (2,1) - 00:37:735 (2,1) - 마음에 드시면 상관은 없는데, 리버스를 오버랩하는 배치라 썩 보기 좋지는 않았던거 같네요.
  3. 00:45:122 (1,2,1) - 슬라 길이가 제각각이네요. 이왕이면 브픔 따라가는 설정을 추천하는 바입니다만, 우선은 00:45:896에 감속 탐라 잊으신건 아닌지 확인하세요.
Insane.
  1. 00:04:596 (1,2) - 00:26:921 (1,2) - I strongly felt that expressing these as 1/2 sliders wasn't effective. Similar 1/2 mirrored sliders also appear at other stronger spots such as 00:05:991 (1,2) - 00:28:316 (1,2) - etc. Expressing them the same while the song being different didn't felt nice in reflecting the song appropriately.
Bye.
Cellina
@Kencho: fixed =w=
@Sonnyc: 클랩을 휘슬로 바꿔봤습니당
Left

Sonnyc wrote:

Random.

Left's Hard.
  1. 00:10:177 (1,2) - 00:32:503 (6,1) - 일단 콤보 불일치 고치시고, 이 두 슬라 사이에 점프가 들어가있네요. 일관된 용례는 좋았는데, 이 사용이 다른 일관적인 설정을 해치고 있다는 기분이 드네요. 보시면 전체적으로 00:00:410 - 라던가 원곡의 새로운 소절이 시작하는 곳에 점프가 배치되어 있는데 앞에 언급드린 곳에 더 큰 점프가 존재해버려서 일관되어오던 00:11:398 (3,1) - 00:33:723 (2,1) - 의 효과가 약해졌습니다. 3/2로의 점프를 없애거나, 이후에 오는 점프 크기를 조금 더 키우거나 하는게 좋을듯요. 음 다음 븐에서 지적되면 그렇게 고치겠습니다. 현재로도 좋은거같아서
  2. 00:15:410 (2,1) - 00:37:735 (2,1) - 마음에 드시면 상관은 없는데, 리버스를 오버랩하는 배치라 썩 보기 좋지는 않았던거 같네요.크게 문제되진 않으니 킵하겠습니다.
  3. 00:45:122 (1,2,1) - 슬라 길이가 제각각이네요. 이왕이면 브픔 따라가는 설정을 추천하는 바입니다만, 우선은 00:45:896에 감속 탐라 잊으신건 아닌지 확인하세요.fixed
Bye.
모딩 감사합니다~
@Kencho now hp5 thx for mod~

Left's Hard
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AudioLeadIn: 0
PreviewTime: 0
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
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LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
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BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.7

[Metadata]
Title:No title
TitleUnicode:No title
Artist:R3 Music Box
ArtistUnicode:R3 Music Box
Creator:sahuang
Version:Left's Hard
Source:
Tags:REOL feat. Hatsune Miku れをる 初音ミク cellina doyak left
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Topic Starter
sahuang
Really hard to fix 1/2 sliders imo...
And the polygon shape is intentional,don't wanna change.

Changed cs to 4.5 for top diff and updated.
Pata-Mon
神tm来无影去无踪的随机摸2333
我前几天还pm他req结果惨遭无视哭哭哦
Kencho
Bubbled!
Doyak
Speedrank hype
Pho
[General]
  1. Should add "Giga-P gigap" to the tags since he produced the music together with reol.
[Cellina]
  1. 00:38:084 (3,1) - This is pretty dangerous to do in an easy diff because 00:39:479 (1) - appears very close to the previous slider. Make the spacing visually more distinctive:
    SPOILER
    https://osu.ppy.sh/ss/6408825
  2. 00:42:968 (2) - This is pretty anticlimatic since the slider ends on a pretty notoious beat. Delete the repeat and make another slider:
    http://puu.sh/rVkIn/ec9df3cf2a.jpg
[Insane]
  1. 00:05:991 (1,2) - 00:26:921 (1,2) - The sliders mentioned by Sonnyc do feel lackluster. Replace them with hitcircles instead, they put more emphasis on the music box notes than sliders could do here and you wouldn't overmap as there are no actual beats on these red ticks in the song anyway.
  2. 00:30:410 (3,4,5,6) - Why these big jumps here? There is no indacator in the music to do such a thing, and compare it to 00:06:689 (3,4,5,6) - which is identical with this part and you didn't put jumps in there either.
  3. Also on Beginner 00:03:200 (3,4) - fix blanket xd
All points highly recommend 'cept blanket. Call me back
Pata-Mon
羡慕
Cellina
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 0
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1.7

[Metadata]
Title:No title
TitleUnicode:No title
Artist:R3 Music Box
ArtistUnicode:R3 Music Box
Creator:sahuang
Version:Cellina's Easy
Source:
Tags:REOL feat. Hatsune Miku れをる 初音ミク cellina doyak left
BeatmapID:1107212
BeatmapSetID:520938

[Difficulty]
HPDrainRate:3
CircleSize:2.5
OverallDifficulty:2
ApproachRate:3
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"no title.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Topic Starter
sahuang

Pho wrote:

[General]
  1. Should add "Giga-P gigap" to the tags since he produced the music together with reol. ok
[Insane]
  1. 00:05:991 (1,2) - 00:26:921 (1,2) - The sliders mentioned by Sonnyc do feel lackluster. Replace them with hitcircles instead, they put more emphasis on the music box notes than sliders could do here and you wouldn't overmap as there are no actual beats on these red ticks in the song anyway.
    What sonnyc saying is that 00:04:596 (1,2) - and 00:26:921 (1,2) - should not be 1/2 sliders as they are not really that intense. On the other hand, 00:05:991 (1,2) - etc. are perfectly fine,if i change them to circles it will be so many clicking and not very nice.
    My explanation is simple, 00:04:596 (1,2) - etc i use 1.5x and 00:05:991 (1,2) - etc. I use 2.0x, so i can distinguish between calmer and more intense 1/2 sliders. It should be fine imo.
  2. 00:30:410 (3,4,5,6) - Why these big jumps here? There is no indacator in the music to do such a thing, and compare it to 00:06:689 (3,4,5,6) - which is identical with this part and you didn't put jumps in there either.
    There is no jump here, this is correspond with 00:08:084 (3,4,5,6) - where i use 2.0x.
    00:06:689 (3,4,5,6) - is actually similar to 00:29:014 (3,4,5,6) - where i use 1.5x.
  3. Also on Beginner 00:03:200 (3,4) - fix blanket xd kk
All points highly recommend 'cept blanket. Call me back
what i've done:
ctrl+G 00:26:921 (1) - so that ds is fixed to 1.5x.
00:05:816 (6,3) - stack these so 00:05:816 (6,1) - 00:28:143 (6,1) - are consistent in ds.
Audio preview time set to 00:00:017 - so it's snapped to 1/8. Before there's unsnap.


thx!
Affirmation
Almost Korean mapset
Doyak

Neoskylove wrote:

Almost Korean mapset
sahuang such a circlejerker with Koreans xD
Sonnyc
Left is sahuang's slave.
Topic Starter
sahuang

Sonnyc wrote:

Left is sahuang's slave.
WTF
Affirmation

Sonnyc wrote:

Left is sahuang's slave.
ㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋㅋ
Left

Sonnyc wrote:

Left is sahuang's slave.
u
Pho
my new ringtone
Affirmation
Good
raririn
wa
Cellina
oh this is dirty pp map
Luel Roseline
60% Korean 40% huang

Edit: Oh god.
Flask
No Lemur diff in No title mapset? You really think we would let that pass?
Froskya
Congratz!~

but where's lemur? xd
- Angelia
新铃声get√
h3oCharles
This song is so beautiful... and grats on ranking!
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