My point is, if we were to use the cumulative rank based on pp, in my example given, I would have a higher rank than my friend because I have higher pp even though I only excel in one mode (whereas my hypothetical friend excels in two mode)AncuL wrote:
the more mode you play, the better you areXanandra wrote:
This means that my friend should be ranked higher than me in the cumulative rank, which makes sense as having 2 modes ranked at ~2000 is more impressive in my opinion.
I am only giving out an idea, it can be fine tuned so that higher ranks wouldn't be rewarded so handsomely, and we would have to define starting at what levels should a player excelling in two modes have a higher rank than a player excelling a single mode, etc etc etc. To do all of these, tests and fine tuning will be required.Bara- wrote:
Xanandra, that would favor #1-10 who play only one mode much more over those ranked #100-1000 in all modes
My point of my post is that using pp for a cumulative rank is NOT the way to go, unless a method to normalize the pp values between different modes on which I find it difficult.