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Machico - fantastic dreamer(TV-size) [OsuMania]

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Topic Starter
Muu-chan

Memories- wrote:

Hi, Muu-chan hellow :3
This is mod from my queue
But, I only mod for Hard diff, cuz Easy and Normal diff are very nice, I don't know what I'm gonna do for mod
Song Setup
Easy: I think, 6.5 OD is better cuz there are many LN, but you can keep it on 7
Hard: How about 7.5 OD?
Mods
1|2|3|4

Hard

00:23:447 (23447|0,23610|2,23610|0) - Flip?
00:23:772 (23772|3,23934|3,23934|1) - ^I would keep both. Because i just planned to make the jack, stair-ed :3
00:24:096 (24096|2) - Move to column 4 maybe? so do this
01:04:311 (64311|0) - Umm, I'm not sure, but move to column 3 maybe? for reverse pattern i would keep to fill the empty column before
01:04:473 (64473|1) - Move to column 1 maybe? ^ for same reason as before so do this :3
01:04:960 (64960|3,64960|0) - How about moving to column 2 and 3? i'll keep it as a same snare sound xD
Well, that's, I'm sorry, I'm still new on modding so the mod can't be good enough for you :(
Regards,
Explooossiioonn~
thanks explosion i mean memories xD good luck with ur modding career :3
Adot


GL maa-chan..
Poii
:) Poii and Kuu NM service :)

Columns |1|2|3|4|

Easy
Mods
Easy
00:05:447 (5447|3) - buang ini
00:05:610 - buat double, add 1 note di col 4 <= ignore this kalo emang kekeh sama single notenya
00:05:934 - ^ sama, add note di col 1
00:13:231 (13231|2) - ini bisa diilangin, biar fokus ngikut gitar biar radak EZ to play
01:26:203 (86203|3) - gk kepanjangan pak ? 01:28:797 - mungkin lebih enak disini stopnya ( sama kek diffnya Baim ) ngikut ama suara piano yg lebih dominan

Normal
Mods
01:26:203 (86203|3) - sama kek diff easy
overall udah bagus nice job im :v

Hard
No Mods
Udah keren nice pattern

Insane
No Mods
^ demn, keren lah

8-) Free comment, Free reject 8-)


Good Lick Luck :)
Topic Starter
Muu-chan

PoPoii wrote:

:) Poii and Kuu NM service :)

Columns |1|2|3|4|

Easy
Mods
Easy
00:05:447 (5447|3) - buang ini keep, utk hi hat sama kaya bawahnya :3
00:05:610 - buat double, add 1 note di col 4 <= ignore this kalo emang kekeh sama single notenya kekeh :3
00:05:934 - ^ sama, add note di col 1
00:13:231 (13231|2) - ini bisa diilangin, biar fokus ngikut gitar biar radak EZ to play iyaa t-tapi itu juga untuk gitar ;w; drpd LN kecil mending ku kasih single note gitu
01:26:203 (86203|3) - gk kepanjangan pak ? 01:28:797 - mungkin lebih enak disini stopnya ( sama kek diffnya Baim ) ngikut ama suara piano yg lebih dominan itu biar sama panjangnya kaya yg lain :" mau kubikin double beda tempat berhenti takut kesusahan www

8-) Free comment, Free reject 8-)


Good Lick Luck :)
Makasih poiii :9 *Lick
Makasih jg starnya ;w;
-BloowX
HI Muu! :) this is mi mod of the request.

try to accommodate the order of certain notes , your map has very well distributed notes, honestly do not see much to change but anyway here is my mod.


columns |1|2|3|4|

Kyou's Insane
00:33:826 (33826|2) - you can quit this note and add a note here 00:33:988 (33988|2) - col 3 (check the sound, and decide whether to remove a note and put another , due to the sound-

00:46:204 (46204|2) - move this to col 1. and this 00:46:312 (46312|0) - to col 2
this 00:46:528 (46528|1) - to col 4 and Ctrl+H here 00:46:960 (46960|2,46960|3) -

try add a notes here 00:48:690 (48690|1) - col 2 and here 00:48:798 (48798|2) - col 3. -- and move this 00:48:906 (48906|1) - to col 1
I think needed , add them and see they were missing

missing note here 01:04:797 (64797|2) - col 3

I 'm used to hard modding maps, so I honestly do not see more to change the minor difficulties :)

(pd: your map it's fun ! :D )
Topic Starter
Muu-chan

-BloowX wrote:

HI Muu! :) this is mi mod of the request.

try to accommodate the order of certain notes , your map has very well distributed notes, honestly do not see much to change but anyway here is my mod.


columns |1|2|3|4|

Kyou's Insane
00:33:826 (33826|2) - you can quit this note and add a note here 00:33:988 (33988|2) - col 3 (check the sound, and decide whether to remove a note and put another , due to the sound-

00:46:204 (46204|2) - move this to col 1. and this 00:46:312 (46312|0) - to col 2
this 00:46:528 (46528|1) - to col 4 and Ctrl+H here 00:46:960 (46960|2,46960|3) -

try add a notes here 00:48:690 (48690|1) - col 2 and here 00:48:798 (48798|2) - col 3. -- and move this 00:48:906 (48906|1) - to col 1
I think needed , add them and see they were missing

missing note here 01:04:797 (64797|2) - col 3

I 'm used to hard modding maps, so I honestly do not see more to change the minor difficulties :)

(pd: your map it's fun ! :D )
thanks so much (/w\)

and good luck for your modding career xD
Kyousuke-

-BloowX wrote:

HI Muu! :) this is mi mod of the request.

try to accommodate the order of certain notes , your map has very well distributed notes, honestly do not see much to change but anyway here is my mod.


columns |1|2|3|4|

Kyou's Insane
00:33:826 (33826|2) - you can quit this note and add a note here 00:33:988 (33988|2) - col 3 (check the sound, and decide whether to remove a note and put another , due to the sound- already decided to make 2 LNs on it, to emphasize the chord. like 00:05:610 -

00:46:204 (46204|2) - move this to col 1. and this 00:46:312 (46312|0) - to col 2
this 00:46:528 (46528|1) - to col 4 and Ctrl+H here 00:46:960 (46960|2,46960|3) - umm sorry keep, the current pattern is already fit imo -w-

try add a notes here 00:48:690 (48690|1) - col 2 and here 00:48:798 (48798|2) - col 3. -- and move this 00:48:906 (48906|1) - to col 1
I think needed , add them and see they were missing i know what you meant here, but i only following the prominent sound

missing note here 01:04:797 (64797|2) - col 3 it's more likely ghost note D:

I 'm used to hard modding maps, so I honestly do not see more to change the minor difficulties :)

(pd: your map it's fun ! :D )
thank you for modding, but nothing has changed here .w.
Topic Starter
Muu-chan

Kyousuke- wrote:

-BloowX wrote:

HI Muu! :) this is mi mod of the request.

try to accommodate the order of certain notes , your map has very well distributed notes, honestly do not see much to change but anyway here is my mod.


columns |1|2|3|4|

Kyou's Insane
00:33:826 (33826|2) - you can quit this note and add a note here 00:33:988 (33988|2) - col 3 (check the sound, and decide whether to remove a note and put another , due to the sound- already decided to make 2 LNs on it, to emphasize the chord. like 00:05:610 -

00:46:204 (46204|2) - move this to col 1. and this 00:46:312 (46312|0) - to col 2
this 00:46:528 (46528|1) - to col 4 and Ctrl+H here 00:46:960 (46960|2,46960|3) - umm sorry keep, the current pattern is already fit imo -w-

try add a notes here 00:48:690 (48690|1) - col 2 and here 00:48:798 (48798|2) - col 3. -- and move this 00:48:906 (48906|1) - to col 1
I think needed , add them and see they were missing i know what you meant here, but i only following the prominent sound

missing note here 01:04:797 (64797|2) - col 3 it's more likely ghost note D:

I 'm used to hard modding maps, so I honestly do not see more to change the minor difficulties :)

(pd: your map it's fun ! :D )
thank you for modding, but nothing has changed here .w.
buddum =w=b means updated!
Ibrahim

PoPoii wrote:

:) Poii and Kuu NM service :)

Columns |1|2|3|4|



Normal
Mods
01:26:203 (86203|3) - sama kek diff easy no
overall udah bagus nice job im :v



8-) Free comment, Free reject 8-)


Good Lick Luck :)
Thank for mod xD
- Ly0572 -
hi muu~
req from my sh♥ty queue

1|2|3|4

ez
00:18:582 (18582|3) - i think u should extend this to 00:18:582 (18582|3) -
00:19:393 (19393|2) - delete i dont hear note for here
00:40:637 - add to 2
01:04:311 - add to 1 same sound with 01:04:960 (64960|0) -
01:10:473 - add to 1
01:15:014 (75014|3) - move to 2

hd
00:24:826 (24826|1,24907|2,24988|1) - try an LN on col 2 from here 00:24:745 - to 00:25:069 -
the rest are fine

thats all i can help
nice map :D
Pretty nice nm
and sorry i cant mod 4*
Exaria-sama
M4M< sorry for a little mods, i look at your diff, it's good i think

this my mods

Easy
00:24:745 - add 1, i hear a bass here
00:34:474 (34474|3,34637|2,34799|3,34799|1,35123|0,35285|1,35447|2,35610|3,35610|0) - umm, how about make this pattern like this? https://osu.ppy.sh/ss/5612335 (Biar balance), if you don't want to change it, it's ok :3

Hard
00:06:258 (6258|0) - nggak snap, cek aimod http://puu.sh/q2p9R/50f9d93bb4.png

well, i think that's all, sorry for a little mods, because your maps have a good pattern, sorry for bad english
you can reject my mods, or applied, thanks

cya~ explosion!
Topic Starter
Muu-chan

- Ly0572 - wrote:

hi muu~ Hi ly xd
req from my sh♥ty queue

1|2|3|4

ez
00:18:582 (18582|3) - i think u should extend this to 00:18:582 (18582|3) - following main guitar sound xd
00:19:393 (19393|2) - delete i dont hear note for here actually it is a kick
00:40:637 - add to 2
01:04:311 - add to 1 same sound with 01:04:960 (64960|0) - actually it is a kick and the other is snare. And i'm planning to focus on snare in this diff :) but thanks, i did a pattern changing~
01:10:473 - add to 1
01:15:014 (75014|3) - move to 2 i prefer keep them :3

hd
00:24:826 (24826|1,24907|2,24988|1) - try an LN on col 2 from here 00:24:745 - to 00:25:069 - i would keep this, would be too hard if short LN combined with many 1/4 imo
the rest are fine

thats all i can help
nice map :D
Pretty nice nm
and sorry i cant mod 4*
Thanks so much Ly <3

Exaria-sama wrote:

M4M< sorry for a little mods, i look at your diff, it's good i think

this my mods

Easy
00:24:745 - add 1, i hear a bass here
00:34:474 (34474|3,34637|2,34799|3,34799|1,35123|0,35285|1,35447|2,35610|3,35610|0) - umm, how about make this pattern like this? https://osu.ppy.sh/ss/5612335 (Biar balance), if you don't want to change it, it's ok :3 nice one ><)b agak dirubah dikit

Hard
00:06:258 (6258|0) - nggak snap, cek aimod http://puu.sh/q2p9R/50f9d93bb4.png nice one, snapped ><)b

well, i think that's all, sorry for a little mods, because your maps have a good pattern, sorry for bad english
you can reject my mods, or applied, thanks

cya~ explosion!
Makasih bnyk exa :3 salam Explosion!
Hidden-
Mod just for fun, I saw this map and since I would love to have a map of this song ranked on mania, I'll give a little mod on the EZ diff.
Nomenclature 0|1|2|3

Easy
SPOILER
To follow the sound consistency you've been using since the beginning, those two notes should be doubles 00:05:610 (5610|2,5934|1) - for finger balance I'd probably use 1 and 2 on both

00:12:582 - 00:18:745 - for this whole part, since there's not much going on, I would prioritize pitch relevance, to make it more instinctive to play I would probably order it like so : 0 , 1 , 3 , 2 , 1 , 2 , 3 , 2 , 1 , 0 , 1 , 2 , (1,3) , 1 , 0 , 3 (the note in parentheses is the double at 00:17:447 )
also, at 00:17:447 - why did you use the double, I don't hear any sound you've used earlier that justify the double there?
00:33:015 (33015|0) - why did you use a hold specifically here and no where else in that series of notes?
00:45:988 - here I understand that you're following the drum first hit, but might be really hard to read and hit for an Easy diff, I would just follow the voice and do a bunch of third like:
00:46:204 (46204|3) - move that 00:46:312 (46312|3) -
00:48:150 (48150|0) - move that 00:48:258 (48258|0) -
also if you follow the previous advice I gave, you could do something nice, pitch relevance and finger balance wise with following the voice direction in your mapping for this part by doing:
00:45:988 (45988|0,45988|3) - 0 and 3
00:46:312 (46312|3) - 1
00:46:636 (46636|2) - 3
00:46:960 (46960|0) - 2
00:47:609 (47609|2) - 0
00:47:933 (47933|3) - 1
00:48:258 (48258|0) - 2
00:48:582 (48582|1) - 3
00:49:231 (49231|3) - 1
00:49:555 (49555|1) - I assume this slider is the roll, I would move to 2 and add a note on 0
00:49:879 (49879|0) - move to 1
it would looks something like this, straight forward to play a appropriate imo for an easy:

00:53:608 (53608|0) - what does this slider map?
00:54:906 (54906|3) - The slider feels out of place, as he is justified by many sound, but you never map them ever after in the next section which kinda cause a consistency problem.
01:10:635 - 01:15:824 - I really loved how you mapped that section, you made something really fun to play on a low diff when there isn't a lot happening around just by playing with the pattern and moving it !

Overall, nice diff overall, you really are successful in making simple pattern fun to play, I would though, pay a bit more attention to pitch relevance and consistency, where(it only happened once in this diff) if you map let's say the guitar, you want to have your map following that specific melody, that way, it's more instinctive to play and makes it visually more attractive. About consistency, ju9st make sure, you map the same amount of notes, for the same sound, and try to avoid mapping one random notes of another voice that's been there all along but at one specific time, you pop it up.

Great job, fun map, I wish you luck on rank and if you have any question, don't hesitate :) !!
Topic Starter
Muu-chan

ToshinoKyoko wrote:

Mod just for fun, I saw this map and since I would love to have a map of this song ranked on mania, I'll give a little mod on the EZ diff.
Nomenclature 0|1|2|3

Easy
SPOILER
To follow the sound consistency you've been using since the beginning, those two notes should be doubles 00:05:610 (5610|2,5934|1) - for finger balance I'd probably use 1 and 2 on both i'm sure i use single there :o

00:12:582 - 00:18:745 - for this whole part, since there's not much going on, I would prioritize pitch relevance, to make it more instinctive to play I would probably order it like so : 0 , 1 , 3 , 2 , 1 , 2 , 3 , 2 , 1 , 0 , 1 , 2 , (1,3) , 1 , 0 , 3 (the note in parentheses is the double at 00:17:447 ) nice, applied
also, at 00:17:447 - why did you use the double, I don't hear any sound you've used earlier that justify the double there? well it is for crash (cymbal)
00:33:015 (33015|0) - why did you use a hold specifically here and no where else in that series of notes? i put it for some variety of vocal
00:45:988 - here I understand that you're following the drum first hit, but might be really hard to read and hit for an Easy diff, I would just follow the voice and do a bunch of third like:
00:46:204 (46204|3) - move that 00:46:312 (46312|3) -
00:48:150 (48150|0) - move that 00:48:258 (48258|0) -
also if you follow the previous advice I gave, you could do something nice, pitch relevance and finger balance wise with following the voice direction in your mapping for this part by doing:
00:45:988 (45988|0,45988|3) - 0 and 3
00:46:312 (46312|3) - 1
00:46:636 (46636|2) - 3
00:46:960 (46960|0) - 2
00:47:609 (47609|2) - 0
00:47:933 (47933|3) - 1
00:48:258 (48258|0) - 2
00:48:582 (48582|1) - 3
00:49:231 (49231|3) - 1
00:49:555 (49555|1) - I assume this slider is the roll, I would move to 2 and add a note on 0
00:49:879 (49879|0) - move to 1
it would looks something like this, straight forward to play a appropriate imo for an easy:
i would keep for them ><
00:53:608 (53608|0) - what does this slider map? it is for the guitar :9
00:54:906 (54906|3) - The slider feels out of place, as he is justified by many sound, but you never map them ever after in the next section which kinda cause a consistency problem. yeaa i think so, changed to single note :3
01:10:635 - 01:15:824 - I really loved how you mapped that section, you made something really fun to play on a low diff when there isn't a lot happening around just by playing with the pattern and moving it ! thank you! (/w\)

Overall, nice diff overall, you really are successful in making simple pattern fun to play, I would though, pay a bit more attention to pitch relevance and consistency, where(it only happened once in this diff) if you map let's say the guitar, you want to have your map following that specific melody, that way, it's more instinctive to play and makes it visually more attractive. About consistency, ju9st make sure, you map the same amount of notes, for the same sound, and try to avoid mapping one random notes of another voice that's been there all along but at one specific time, you pop it up.

Great job, fun map, I wish you luck on rank and if you have any question, don't hesitate :) !!
waa thank youh xD i didn't expect this would happen :3
it helps much!! ><

once again thanks :3
Suzuko-P




Hi! From Suzuko-P's Modding Queue
NM Request


Column 1|2|3|4


Hard
00:12:258 (12258|1) - Why it's only one note here? (It should be a triple note for my suggestion) < example : 00:19:880 (19880|2,19880|1,19880|3)
00:24:664 (24664|2) - Ghost Key?
00:35:610 (35610|0,35610|1) - Add one note (on column 4 (crash sound)) 00:41:934 like this (41934|3,41934|2,41934|1,45988|1,45988|0)
00:40:799 (40799|1,40799|0) - ^
00:45:988 (45988|1,45988|0) - ^
00:49:879 (49879|0,49879|1) - ^
00:52:473 (52473|1,52473|2) - ^
01:00:176 (60176|0,60176|2,60257|1) - Really so weird for me,I think https://osu.ppy.sh/ss/5722139 may help you for pattern.
01:10:635 (70635|0,70635|1) - Add one note (crash sound)
01:15:824 (75824|3,75824|2) - ^ (Or not,because is it too hard for Hard diff?)

Nice map and song xDD

Good Luck!
Frim4503

Col : 1|2|3|4|5|6|7
M4M

General

  1. BG : ok
  2. Mp3 : ok
  3. Hitsound : ok
  4. Difficulty : ok
  5. Timing: ok
  6. AI Mod : ok

Kyou's Insane

  1. 00:13:555 (13555|0) -make double
    ^then remove this 00:13:393 (13393|3) -
  2. 01:11:446 (71446|1) -move to 4. Too many note in col. 2

Hard

  1. 00:35:285 (35285|1) -better to move this to 4. Following prev. sound
  2. 01:23:122 -I think it will be good if you change this pattern to follow the song better
    Example: http://puu.sh/qkWlI/c892d60402.png
    ^then 01:24:581 (84581|1,84743|1) -move this to 3
Very good beatmap
Other seem okay

Mod Done
Topic Starter
Muu-chan
OMG I supposed to reply your mod guys (Frim and Suzuko) ;-; but somehow it lags and doubled post asdf
Sorry i kinda forget what i did ;-; i applied and rejected some from your mod guys.. you could check it ;; qq
Topic Starter
Muu-chan
UPDATED~

Changed the metadata too~
Kyousuke-

Frim4503 wrote:


Col : 1|2|3|4|5|6|7
M4M

General

  1. BG : ok
  2. Mp3 : ok
  3. Hitsound : ok
  4. Difficulty : ok
  5. Timing: ok
  6. AI Mod : ok

Kyou's Insane

  1. 00:13:555 (13555|0) -make double
    ^then remove this 00:13:393 (13393|3) - the kick was supposed to be one note only. and double for the snare
  2. 01:11:446 (71446|1) -move to 4. Too many note in col. 2 hmm it will be the same .w. keep for the pattern btw
Very good beatmap
Other seem okay

Mod Done
thanks, no change here
Ibrahim

Muu-chan wrote:

UPDATED~

Changed the metadata too~
thank you for take care my diff ~
kapan rank? =w=b
Fubukicat
Pon ~ here goes (4/4 being maps , not diffs)

Fantastic Dreamer Hard
00:08:528 (8528|2,8528|0) - this ccould be one note , the sound isn't that loud
00:10:150 (10150|1) - add note ?
00:10:474 (10474|0) - ^?
00:33:501 (33501|2,33501|1,33826|0,33826|1) - you could make thoose 1/2 LNs like in the insane diff
01:03:338 (63338|1,63419|3,63500|2) - transition here is cute
01:25:716 (85716|1,85878|3) - Ctrl+J , the sound tend to lower here, first tom is higher pitch tham the second one (well just me thing kek)

welp , did mod all your maps , hope that's not too short for you~ lolzyyy
#teammegumin

also I like cakes .

the end
Topic Starter
Muu-chan

Eternalie wrote:

Pon ~ here goes (4/4 being maps , not diffs)

Fantastic Dreamer Hard
00:08:528 (8528|2,8528|0) - this ccould be one note , the sound isn't that loud nicee
00:10:150 (10150|1) - add note ?
00:10:474 (10474|0) - ^? both keep~
00:33:501 (33501|2,33501|1,33826|0,33826|1) - you could make thoose 1/2 LNs like in the insane diff this one too :3
01:03:338 (63338|1,63419|3,63500|2) - transition here is cute thankies~
01:25:716 (85716|1,85878|3) - Ctrl+J , the sound tend to lower here, first tom is higher pitch tham the second one (well just me thing kek) nicee but w/ different pattern~

welp , did mod all your maps , hope that's not too short for you~ lolzyyy
#teammegumin

also I like cakes .

the end
thanks uwu
picel
My queue

Hard diff
00:10:961 (10961|2) - This LN doesn't exist.
00:52:635 (52635|3,52797|3,52797|1,52960|0,53122|2,53122|0) - Not the best time for jacks like this. I would map something more comfortable.
01:04:960 (64960|3,64960|0,65122|3,65122|0) - I wouldn't map it like this. Suggestion: https://puu.sh/s4fxl/8aeeca98e4.png
01:17:446 (77446|2,77608|1,77608|2,77770|0,77933|3,77933|0,78095|1,78257|2,78257|1) - Again, not the best time for jacks.

The other diffs are okay. Actually, in Easy diff, I wouldn't map those LNs (00:12:582 (12582|0) - ). But, I don't know, it's up to you.

Really good map!+1 for the awesome music :3
Topic Starter
Muu-chan

Crymeno wrote:

My queue

Hard diff
00:10:961 (10961|2) - This LN doesn't exist. it is for chord that stopped early :3
00:52:635 (52635|3,52797|3,52797|1,52960|0,53122|2,53122|0) - Not the best time for jacks like this. I would map something more comfortable. i would keep with the last point you mentioned xD
01:04:960 (64960|3,64960|0,65122|3,65122|0) - I wouldn't map it like this. Suggestion: https://puu.sh/s4fxl/8aeeca98e4.png i would keep this too because the snare feels like that imo xD
01:17:446 (77446|2,77608|1,77608|2,77770|0,77933|3,77933|0,78095|1,78257|2,78257|1) - Again, not the best time for jacks.

The other diffs are okay. Actually, in Easy diff, I wouldn't map those LNs (00:12:582 (12582|0) - ). But, I don't know, it's up to you. i would keep because that sound is so catchy :3

Really good map!+1 for the awesome music :3
Thanks so much crymeno >< for your stars too xD
Valentrixe
hai muu

[Easy]
00:18:582 (18582|0) - lengthen this to 00:19:069

00:19:393 (19393|2) - you didn't follow hihat previously, so delete this to keep the consistency

00:22:312 (22312|2) - you can delete this to keep the consistency with 00:24:582 (24582|0,24745|2,25069|0,25069|1) - , the previous 1/2 jumps were looks like following synth anyway

00:25:393 (25393|3) - no need to follow the kick in here i guess, since you skipped the other 1/2 kick like in 00:26:691 - , etc.

00:32:853 (32853|2) - delete this to keep the consistency with 00:06:096 - , its too hard for easy difficulty anyway.

00:35:123 (35123|0,35447|2) - you can delete them or delete 00:35:285 (35285|1) - instead, to reduce the density here, feels like a normal diff to me atm

00:33:501 (33501|3,33826|1,34150|3,34150|0) - i think they have the same sound, thus should have the same amount of notes too

00:45:664 (45664|0) - remove? 00:45:501 (45501|3,45664|0,45826|2,45988|0,45988|1,46204|3) - these are too hard to press imo, you can delete 00:45:664 (45664|0) - or 00:45:501 (45501|3,45826|2) - just like what i said in 00:35:123

00:53:608 (53608|0,54095|2) - the LN release and the note following it is pretty hard to justify, especially since this is the easy difficulty. you can lengthen the LN by 1/2 or just change it to single note

00:54:906 - feels empty in this kiai. you can follow the kick in 00:55:716 - , etc.

01:17:608 (77608|3) - why place a note in here? better use 1/1 jump if you want to follow the drum roll

01:21:014 - you skipped the main melody only to follow synth, this is not good. especially since you follow the main melody in 01:25:230 (85230|0,86203|3) - , should've keep the consistency. you can try this: https://osu.ppy.sh/ss/6630496
they only following the main melody, it will give the better emphasize rather than just placing 1/1 note to follow the synth

01:25:716 (85716|2,85878|1) - kinda hard to read i guess. move 01:25:716 (85716|2) - to 4 or just delete that note.

01:26:203 (86203|3) - following the main sound seems better imo, thus end it in 01:28:635

that's all
good luck ya
Topic Starter
Muu-chan

Valentrixe wrote:

hai muu

[Easy]
00:18:582 (18582|0) - lengthen this to 00:19:069 i'll keep this :3

00:19:393 (19393|2) - you didn't follow hihat previously, so delete this to keep the consistency sure =w=b

00:22:312 (22312|2) - you can delete this to keep the consistency with 00:24:582 (24582|0,24745|2,25069|0,25069|1) - , the previous 1/2 jumps were looks like following synth anyway ohkai~

00:25:393 (25393|3) - no need to follow the kick in here i guess, since you skipped the other 1/2 kick like in 00:26:691 - , etc.yee, ma bad :3 fixed

00:32:853 (32853|2) - delete this to keep the consistency with 00:06:096 - , its too hard for easy difficulty anyway. perfect ><b

00:35:123 (35123|0,35447|2) - you can delete them or delete 00:35:285 (35285|1) - instead, to reduce the density here, feels like a normal diff to me atm i'll keep :3

00:33:501 (33501|3,33826|1,34150|3,34150|0) - i think they have the same sound, thus should have the same amount of notes too actually these section are for vocal

00:45:664 (45664|0) - remove? 00:45:501 (45501|3,45664|0,45826|2,45988|0,45988|1,46204|3) - these are too hard to press imo, you can delete 00:45:664 (45664|0) - or 00:45:501 (45501|3,45826|2) - just like what i said in 00:35:123 re-patterned this section ><

00:53:608 (53608|0,54095|2) - the LN release and the note following it is pretty hard to justify, especially since this is the easy difficulty. you can lengthen the LN by 1/2 or just change it to single note changed :9

00:54:906 - feels empty in this kiai. you can follow the kick in 00:55:716 - , etc. keep this :3

01:17:608 (77608|3) - why place a note in here? better use 1/1 jump if you want to follow the drum roll fixed =w=b

01:21:014 - you skipped the main melody only to follow synth, this is not good. especially since you follow the main melody in 01:25:230 (85230|0,86203|3) - , should've keep the consistency. you can try this: https://osu.ppy.sh/ss/6630496
they only following the main melody, it will give the better emphasize rather than just placing 1/1 note to follow the synth re-patterned too xD hahaha

01:25:716 (85716|2,85878|1) - kinda hard to read i guess. move 01:25:716 (85716|2) - to 4 or just delete that note. deleted hahaha

01:26:203 (86203|3) - following the main sound seems better imo, thus end it in 01:28:635 i'll keep :>

that's all
good luck ya
bessttt <3 big thanks valen :3

Please re-DL to update the metadata :) thanks
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