21:13 Mark101: Hi, from #modreqs, wanna M4M?
21:13 Kantzm8: sure, send me your map and ill see if i can mod it
21:14 *Mark101 is listening to [https://osu.ppy.sh/b/1085969 Chino(CV.Minase Inori) - Shinsaku no Shiawase wa Kochira!]
21:17 Kantzm8: im honestly not sure if i can mod, i mean the only thing i see are stuff like minor overlaps
21:17 Mark101: what do you mean with minor overlap?
21:17 Kantzm8: like that is the things that i can find in the maps to change, nothing else because i am noob modder
21:18 Mark101: send me one of those errors =w=
21:18 Kantzm8: like these 00:16:338 (1,2,3,2) -
21:18 Mark101: oh
21:18 Kantzm8: dont know if i would call it 'error'
21:18 Mark101: This doesn't matter at all
21:18 Mark101: ew
21:19 Mark101: You can't see the (1,2), so you can't notice that ""overlap"" while playing
21:19 Kantzm8: how so?
21:19 Kantzm8: yeah i thought that might be it
21:20 Kantzm8: 00:18:909 (2,4) - this is one where i think you can stack the slider end with the note or not have an overlap
21:21 Mark101: Just noticed this, I'm searching for a way to fix
21:22 Kantzm8: 00:40:167 (1,3) - this is one that could be fixed if you want clean aesthetics but its not necessary
21:23 Mark101: I'll fix this, i didn't use any stack pattern in the map so it's kinda nonsense
21:27 Mark101: Some more things?
21:28 Kantzm8: sorry not that stood out to me. you obv dont need to mod my map
21:28 Mark101: I'll give a check anyway
21:28 *Mark101 is editing [https://osu.ppy.sh/b/1064505 Alan Walker - Sing Me To Sleep [Impressionism]]
21:29 Kantzm8: thanks!
21:29 Mark101: 01:09:466 the bpm don't have to change here
21:29 Mark101: ew
21:29 Mark101: 01:09:466 - the bpm don't have to change here*
21:29 Mark101: you have to map on the blue tick starting from there
21:30 Kantzm8: i know, ive tried to change it to 88 all through the map but i cant get the SV right
21:30 Mark101: You have to double the greenlines speed
21:31 Mark101: If you can't fix that, you'll have to remap the kiai
21:31 Mark101: 00:07:420 (2,3) - this part is really slow, I would not put those sliders here, that's too much """"fast""""
21:31 Kantzm8: yeah
21:32 Mark101: 00:08:102 (1,2,3,4) - I'd follow only slider-patterns for this slow part, that's the best way you can map here - it's nonsense like this
21:32 Mark101: 00:10:829 (1) - remove NC, you don't have to put it here
21:33 Mark101: the thing i said for 00:08:102 - goes applied for the whole slow part, btw
21:34 Kantzm8: why sliders over circles though? 1/1 circles do a better job of conveying the vocals
21:34 Mark101: 00:17:648 (1) - move this a bit more far from 00:16:966 (3) -, even if they do not overlap it looks bad to me, tbh, it's like there is an overlap-illusion. Moving 00:17:648 (1) - to X:212 Y:336 would be perfect
21:35 Mark101: It's because this part is really slow, with such AR circles are even hard to acc and it feels really bad while playing.
21:36 Mark101: 00:32:648 (1) - i'd move this to X:328 Y:300, it is esthetically better to my eyes
21:36 Mark101: wrong coords gomen
21:36 Mark101: i meant
21:36 Mark101: X:312 Y:260
21:37 Kantzm8: i think that if its put so close then people will read the gap as a 1/4 instead of a 1/2 as it is
21:38 Mark101: 00:36:739 (1) - i'd create a line (with the follow point) for this combo: move (1) to x:480 y:180
21:38 Mark101: They will not, even if the object is overlapped you have to read the ar, you don't have to misure the timing-distance from an object to another by watching how far it is
21:39 Kantzm8: sure
21:39 Mark101: 00:39:011 (4) - i'd put an NC here, the pattern is esthetically better if the follow point don't overlap
21:39 Mark101: 00:41:511 (2,1) - these two objects overlap themselves, move (1) a bit up
21:40 Kantzm8: you dont have to but lots of people partially use spacing to measure time distance
21:40 Kantzm8: sure
21:40 Mark101: \00:42:875 (2) - this overlaps, too, with 00:41:511 (2) -, stack 00:42:875 (2) - 's sliderend with 00:41:511 (2) - 's sliderend
21:41 Mark101: 00:44:239 (3,4) - why didn't you map the objects you mapped at 00:38:670 (2,3,1,2) - ?
21:41 Kantzm8: yeah, i think that was my intention but i messed it up at some point
21:41 Kantzm8: because vocals take priority here
21:42 Mark101: It's not usual to me to follow the vocals, but that's not properly an error, you can keep it if you want
21:42 Mark101: Are you going to remap the kiai with the 88bpm timing?
21:43 Kantzm8: i will try to get the SV right
21:43 Kantzm8: so yeah
21:43 Mark101: Oh, i forgot
21:43 Mark101: Low the ar to 8,8
21:44 Mark101: The only "fast" part is the kiai, and it doesn't even need AR 9
21:44 Kantzm8: hmm
21:44 Mark101: 01:13:556 (1) - try to make this slider shapes mmh... ew i don't know how to explain
21:44 Mark101: lemme screen it
21:45 Mark101:
http://osu.ppy.sh/ss/6133984 21:45 Mark101: put the white point exactly at the begin of the second tick of the slider
21:45 Mark101: like this
21:46 Kantzm8: yeah i did
21:46 Mark101: 01:21:057 (4) - i don't like very much this shape, i'd remake this.
21:46 Mark101: 01:26:511 (4) - same
21:47 Mark101: Ew what a weird song-ending
21:47 Kantzm8: people have said that before btu i am hesitant
21:47 Mark101: This looks like a forced cut version of the song
21:47 Kantzm8: i feel like they go with the maps aesthetics of having crazy sliders during kiai
21:47 Kantzm8: yeah this is a cut versdion
21:48 Mark101: Why are you following people that maps really bad dude
21:48 Mark101: You don't have to copy what actual shitmappers do
21:48 Kantzm8: What?
21:48 Mark101: I didn't mean "delete this slider, that's too long
21:49 Mark101: I meant make a better shape
21:49 Mark101: Wait, lemme send you a map
21:49 Kantzm8: yeah i kno
21:49 Mark101:
https://mark101.s-ul.eu/r27Ekjzn 21:49 Mark101: download this map
21:49 Mark101: the diff you have to open is "mapset.special(Mark101);
21:50 Mark101: this is a special difficulty that i mapped with really fast sliders and with sliders shapes
21:50 Mark101: it's full of damn shapes
21:50 Mark101: there's not a single slider that's not shaped in the kiais
21:50 Mark101: and what i mean is
21:50 Mark101: You can do those things but
21:50 Mark101: the esthetic is the most important thing for these sliders
21:52 Kantzm8: i am aware
21:52 Kantzm8: you can post in thead if you want for kds
21:52 Mark101: Thanks c: