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Camellia - chrono diver -fragment- (Camellia's "crossroads o

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Topic Starter
Lavender
This beatmap was submitted using in-game submission on 2017年1月29日 at 17:16:37

Artist: Camellia
Title: chrono diver -fragment- (Camellia's "crossroads of chrono" remix)
Source: beatmania IIDX 22 PENDUAL
Tags: 三澤秋 Misawa Aki 猫叉Master Nekomata Master [Teichan] Skystar Amamiya Yuko collab
BPM: 149
Filesize: 30846kb
Play Time: 05:13
Difficulties Available:
  1. Crossroads of peace and SAVAGE!! (6.66 stars, 1256 notes)
Download: Camellia - chrono diver -fragment- (Camellia's "crossroads of chrono" remix)
Information: Scores/Beatmap Listing
---------------
COLLAB WITH AMAMIYA YUKO
I mapped................ he mapped
........

Credits
mp3 by Sing

Timing by Charles445

BG by 防人
Chrono Diver remixes
かめりあ - chrono diver -fragment- (かめりあ's “crossroads of chrono” remix)

USAO - Chrono Diver -PENDULUMs- (USAO remix)

Nhato - CHRONO DIVER -NORNIR- (Nhato Remix) <---Fell free to remind me if you mapped this for rank
Skystar
Depths
holy
silento

Otherwise this is a stellar map, but I personally feel this pattern is not justified by the music and the build up, especially a pattern of this much intensity.

Just my opinion on the map.
Depths
placeholder for a mod
xRaigekix
PLEASE RANK THIS, IT'S SO GOOD
p.s. great job on calm part and savage section is so dang fun :D
Lapis
神图
Topic Starter
Lavender
Changed mp3 and timing, please redownload if you have downloaded this map before.
Thanks Sing for allowing me to use his timing from Charles445.
Garden
320kbps?

00:39:639 (1) - 弄成包两边的如何
00:48:749 (2,3,4) - 分别nc,和其他那些一样
03:15:608 (6,7,8,9) - 因为 03:15:451 (4,5,6) - 的三连听上去太明显了,后面一串overmap连上去感觉听起来很奇怪..
03:25:974 (1,2) - 这种两个一组的全部ctrlg我个人读图起来是会比较舒服
04:31:786 (1,2) - 感觉和这段整体感觉不搭,忽然停在那了一下
04:41:367 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - 虽然不是拆开的也可以4个一nc?
Wing My Way
tai shen le
sahuang

Wing My Way wrote:

tai shen le
chrono diver -fragment- 怎么说也得支持

[General]
  1. 建议slider tick静音了,00:08:793 (3,1,2) - 很明显的tick音。
  2. Audio file bitrate is too high.
    audio.mp3 319kbps

[羡慕和星爷collab]
  1. 01:55:184 - 绿线unsnap
  2. 00:25:751 - 不跟?
  3. 00:31:560 (4) - 个人意见,这样是不是会更好看 http://puu.sh/s0yAU/03f0dd97ab.jpg
  4. 00:32:508 (5) - NC
    01:22:519 - 为何突然玩起了对称
  5. 01:39:168 (1,2) - overlap感觉有点几把,01:41:681 (1,2,3) - 这种比较好看
  6. 01:44:194 (1,2,3) - 为何间距突然那么大,没听错的话重音其实是在01:44:351 - 而不是后面蓝线,现在这个间距完全没意义。
    好吧又听了下,01:39:482 - 01:41:995 - 等等你都没跟,而重音都是在前面红线+这边白线,所以说感觉 01:39:168 (1,2,3) - 等跟的音不对。
  7. 01:55:817 - 滑条应该延伸到这里吧
  8. 02:20:162 - 应该snap在这里,现在不对。
  9. 02:38:409 (1,2) - snap不对吧,02:38:382 - 02:38:697 - 起两个1/2滑条,然后 02:39:089 (1,2,1) - 听了下貌似1/3?
  10. 03:03:278 (7) - 可以去掉
    kiai一看就是星爷做的吧...删掉瞬间5.5星,现在快7星了。。。我觉得这边实在是太难了,前面全部都巨简单,这边突然来那么难的地方,有种和其他部分脱离的感觉。difficulty spread有待商榷...
    04:18:592 (1,2,3,4,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - 6.26 to 6.94,我觉得肯定需要nerf。
    后面一半比较霸气,前面很稳,不过感觉难度浮动太大。

就这样啦,加油~~
FINGERLOCK
god-tier map
Topic Starter
Lavender
Change log:
  1. Compressed mp3 to 192kbps, please redownload if you have download this map before 11/18 cause compressing caused timing shift.
  2. Added piano key sound to intro.
  3. Replied mods about my part.
Notice: If you find unused .wav files through hitsound checker
- soft-sliderslide86.wav
- soft-sliderslide83.wav
please delete them and listen to the intro clearly and you will know why I don't delete them.
It might be an editor bug.

mod reply

Garden wrote:

320kbps? ok

00:39:639 (1) - 弄成包两边的如何 没懂..
00:48:749 (2,3,4) - 分别nc,和其他那些一样
03:15:608 (6,7,8,9) - 因为 03:15:451 (4,5,6) - 的三连听上去太明显了,后面一串overmap连上去感觉听起来很奇怪.. 这里还好吧
03:25:974 (1,2) - 这种两个一组的全部ctrlg我个人读图起来是会比较舒服

sahuang wrote:

Wing My Way wrote:

tai shen le
chrono diver -fragment- 怎么说也得支持

[General]
  1. 建议slider tick静音了,00:08:793 (3,1,2) - 很明显的tick音。 不能静音,因为我已经禁了sliderslide (sb rule),改到了10%
  2. Audio file bitrate is too high.
    audio.mp3 319kbps

[羡慕和星爷collab]
  1. 01:55:184 - 绿线unsnap
  2. 00:25:751 - 不跟? 不跟
  3. 00:31:560 (4) - 个人意见,这样是不是会更好看 http://puu.sh/s0yAU/03f0dd97ab.jpg 感觉这样反而更难看了
  4. 00:32:508 (5) - NC
    01:22:519 - 为何突然玩起了对称 随便玩玩啊
  5. 01:39:168 (1,2) - overlap感觉有点几把,01:41:681 (1,2,3) - 这种比较好看 还好吧
  6. 01:44:194 (1,2,3) - 为何间距突然那么大,没听错的话重音其实是在01:44:351 - 而不是后面蓝线,现在这个间距完全没意义。
    好吧又听了下,01:39:482 - 01:41:995 - 等等你都没跟,而重音都是在前面红线+这边白线,所以说感觉 01:39:168 (1,2,3) - 等跟的音不对。 这个虽然面板ds大,实际上还是很好打了,并不会给人一种强调的感觉,打打就知道了
  7. 01:55:817 - 滑条应该延伸到这里吧 为了梗,不改了
  8. 02:20:162 - 应该snap在这里,现在不对。 ??喵喵喵,恕我没听出来啊
  9. 02:38:409 (1,2) - snap不对吧,02:38:382 - 02:38:697 - 起两个1/2滑条,然后 02:39:089 (1,2,1) - 听了下貌似1/3? 好,先这么改了
  10. 03:03:278 (7) - 可以去掉 还好吧
    kiai一看就是星爷做的吧...删掉瞬间5.5星,现在快7星了。。。我觉得这边实在是太难了,前面全部都巨简单,这边突然来那么难的地方,有种和其他部分脱离的感觉。difficulty spread有待商榷... 然而歌就是这样的啊,前面很和谐,我就做得特别善良特别ds;后面歌很几把,兴业就做得特别几把特别难 其实做这个的初衷就是”好像很多人觉得difficulty spike是什么大逆不道的事一样“(兴业原话) 然而估计还是会有一番大战
Thank you for modding!
Garden
JeZag
m4m!

00:26:097 (2) - i dont like not being able to click 00:26:200 :(
00:42:976 (2,1) - is it possible to make this blanket or smth?
02:00:568 (1,2,1,2,1,2,1,2,1) - hm if hitsounds are getting louder, why have ds decreasing? is it to perhaps represent "going to" a single point?
02:38:421 (1,2) - im not entirely convinced that the tails should be snapped to 1/3 beats, cause i cant detect anything that points to it. if you want to use 1/3 to go into 02:39:102 (1,2,1), idk what to say cause they're two entirely distinct parts in the music.
02:40:777 (1) - if possible, could you add a red anchor to it so the last part of slider is parallel to the body? something like this:
02:58:945 (3,1,1) - The relative distances between 02:59:154 (1) and those two objects is deceiving. 02:58:945 (3,1) too far and/or 02:59:154 (1,1) too close
03:06:222 (1,1) - I dont think this is appropriate for expressing this particular part of the song because those piano notes deserves clicks! not just slider ends and repeats!
03:15:961 (1,2,3,4) - Could you do something cool here with the sliders? I was thinking start more curvy and straighten out as you get "higher".
the kiai time is toooo fun to comment on xd

i honestly tried to mod this but its too good to provide much meaning... have a star
edit: i have none, but i'll shoot you one if you gib me kudosu ༼ つ ◕_◕ ༽つ.
Xelasto
Crossroads of Peace and SAVAGE!!


00:38:421 (1,1) - Not parallel
00:38:421 (1) - I personally don't like how this whole section has so many new combos but I guess it's just personal opinion.
00:39:678 (1) - Bend inwards?
00:42:976 (2,1) - I know it's douche-y but.... blanket
00:45:175 (1) - bend more towards the left so it's parallel with 2
00:45:961 (1,2) - These look different. Are they supposed to?
00:50:201 (1,2,1) - The spacing is really trippy. 00:50:987 (1) Is too close IMO
01:06:222 (4) - The tail of this is not in the center which makes the star look weird.
01:07:479 (1,1,1) - I highly recommend you make this a repeating slider or something. The amount of times this would ruin an SS run would be enormous.
01:35:437 (1,3) - Blanket?
02:09:678 (1,2,3) - This triangle is off mostly because of 3
02:30:725 (1,2,3,4) - Triangle is off
03:08:421 (1) - Set the grid to tiny and raise the slider's middle tick a bit. It's too close to 3
03:40:777 (1,2,1) - No triangle?
03:44:861 (1) - Why not put this more to the bottom left to continue the pattern?
04:00:882 (4,1) - Being nit-picky here but better blanket? :3
04:01:667 (1,2,1,2) - Too much of this pattern goes on during this awesome part, especially at 04:18:631. I feel a bit more variation in the quick patterns would be awesome.

Very nice difficulty. In my opinion it just needs some cleaning up here and there. Good luck ranking it!
Misure
[Crossroads of peace and SAVAGE!!]
  1. widescreen support有用到么
  2. 00:08:832 (3,1) - NC互换?
  3. 02:19:259 (5) - 这后面感觉出现的有点突然这个离后面近点比如4的头上?
  4. 02:27:584 (3,4) - 感觉有点急了 想办法近点或者滑条反向?
  5. 02:29:154 (4,5,1) - 这个flow感觉有点别扭 或者这样的
  6. 03:00:725 (3,1) - nazi 没叠好
  7. 03:07:166 (2) - 这个用3/4接后面感觉更好
  8. 03:19:573 (6,7,1) - 摆成类似这样的铺垫一下后面节奏变化?其实我突然不知道这个用汉语怎么表达了。
  9. 03:54:599 (2) - 03:59:626 (2) - NC?
  10. 04:33:238 (3,4,5) - 三个NC?
  11. 04:43:290 (1,2,3,4,5,6,7,8) - 这怎么感觉有点像1/3.. 或者用滑条减一下打击密度表现一下缓冲感觉好点
不太摸得动...射星闪人
Good luck啊 :)
Pata-Mon
本来想说m4m,但是好像找不到太多东西,所以你不想摸我的就算了.或者选一两个难度水水也好
My map: https://osu.ppy.sh/s/518359
所以就不去你q po啦~

  1. 01:55:856 - 这一声听着还是很清楚的,前面滑条加次折返比较好.这段这种强度的音好像你没没漏别的
  2. 02:04:023 (4) - 这里用note我觉得不好,人声长音,跟后面感觉是连续的,这样断开非常违和
  3. 03:14:704 (1,2,3,4,5,6,7,8,9) - 虽然这样没什么问题但感觉有点普通.我觉得可以表现一下03:15:175 - 03:15:647 - 这俩音的不同.03:15:175 (2,3) - 可以换成滑条,然后03:15:490 (4,5) - 03:15:647 (6,7,8,9) - 这两组可以区分开(变ds/换滑条)
  4. 03:19:730 (1,2,3,1,2,3) - 变速了最好还是加个nc?
  5. 03:45:175 (1) - 有点出界,虽然可能这位置不unrankable,但也不好
  6. 04:42:034 (9) - 16连有点长要不还是加个nc吧
  7. 音效方面的话,从play的角度来说会希望很多滑条头的音效声能更大一些(尤其是00:38:421 - 04:47:217 - 这种红线起滑条,其他的如果一起大声点也好,kiai也是),这样的feedback打起来会舒服很多
GL~
EncoreW
[123456]

总觉得两个人做的部分画风差的有点厉害

00:42:976 (2) - 04:33:866 (1) - 这两个形状差的有点多,前面一个更丑

01:48:003 (1) - 突然一个减速滑条的话间距可以小一点,应该可以 ctrl+G

01:53:971 (2,3,4) - 都叠一起感觉不太好

02:03:081 - 放个kiai的闪光效果

02:04:181 - 这地方感觉不要空着,加个1/2滑条上去

02:19:416 (1,2,3) - 这个梗在和这个图里出现了太多次了

02:23:814 (3,4) - 叠好

03:02:296 (2,3,4,5) - 这flow好奇怪啊还不如345老老实实一个个过去

03:15:490 (4,5,6,7,8,9) - 这个串的形状也奇怪

后面那部分摸不动了
Lapis
:roll:
一个月没玩感觉变了好多
Flask
[啊]
  1. 01:11:249 (4) - 感覺應該ctrl+g雖然沒什麼必要
  2. 01:17:531 (3) - 放緩速3/4slider嗎
  3. 01:52:558 (4,5,6,1) - 這樣? 雖然有點三角能量排法
  4. 02:00:568 (1,2,1,2,1,2,1,2,1) - 明明是漸小spacing聲音卻漸大 真是非常令人想吐槽
  5. 02:34:495 (1) - 有點醜 也許這樣
  6. 02:38:421 (1,2) - 這兩個放1/2就好了吧 我聽1/6尾上是沒音的
  7. 03:07:479 (1,2,3) - 不跟鋼琴嗎
  8. 03:27:898 (1,2) - 雖然看起來像故意的 但是還是ctrl+g好
  9. 03:31:982 (2,3) - 我覺得這樣跟著vocal起伏好點
  10. 03:43:605 (1,2,3,1,2,3,1,2,1,2) - 怎麼又是間距漸小聲音漸大
  11. 03:53:343 (7) - 這好像沒有必要放1/4吧 而且這樣難以凸顯03:53:500 (1,2) -
  12. 04:05:594 (2,2) - 這兩個一起往右邊擺怎麼樣挖 滑條(2)可以藏到更前面那個滑條(2)的sliderend
  13. 04:10:934 (7) - 是不是用彎的slider好一點 (其實我覺得串的形狀有點問題但是又好像還好
  14. 04:22:872 (2) - 非常nazi但請移到(x:225, y:83)附近才會看起來比較像04:23:186 (3,4) - 的間距
  15. 04:30:254 (2) - ctrl+g?
  16. 04:42:034 (9) - 是不是應該nc因為看起來很酷
  17. 04:43:290 (1,2,3,4,5,6,7,8,1) - 我個人感覺可以(2)在(1)的右下各1gird 然後(3)在(2)的左下各1gird (4)在(3)的左下各1gird (5)在(4)的右下各1gird (6)在(5)的右下各1gird (7)在(6)的左下各1gird (8)在(7)的左下各1gird 滑條(1)在(8)的右下各1gird 看起來非常複雜但實際上會變成這個樣子 是不是看起來非常酷炫呢
好神啊
Monstrata
Crossroads

01:31:667 (1,2,3,4,5,6) - Rhythm switch from sliders to 1/2 circles is a bit abrupt. There isn't a really noticeable transition so I think keeping at least 01:31:667 (1,2) - as a 1/2 slider would fell less forced.
01:37:322 (3,4,5,1) - The jump from 3>4 ends up making the jump from 5>1 feel a bit weaker imo. I would consider buffing the jump from 5>1
02:08:107 (1,2,3,1) - Having the jumps get smaller while the pitch gets higher felt kinda odd for me. I would have started smaller and ended with a larger jump onto 1.
03:37:636 (1) - I wish you had captured that "whoosh" sound on 03:37:950 - with another slider lol. I think using 3/4 sliders here would be more interesting, since the first half and second half of the repeat slider sound quite diferent
03:44:861 (1) - This placement felt quite weird. Somewhere like 140||255 would make more sense with the pattern here.
03:54:835 (3,4) - Idk, the stack felt really cramped together. I think you can give this pattern more space. It feels a bit squished together lol.
04:18:631 - I think the jumps on the bottom half of the screen could have been smaller. Like 04:18:631 (1,2,3,4,1,2,1,2,1,2) - The ones on the top are good, but giving a bit of a progression would feel less forced here imo. The jumps are really big, and you don't really use spacing like this in the kiai, especially not with this many circles in a row.
04:53:500 (1,1) - Not perfectly centered, if you care lol.
04:59:311 (2) - Weird slider shape. I think something more symmetrical would be better,. considering you have those sliders 04:59:783 (1,1) - right after. Maybe incorporate some double-blanket pattern here?

[]

Good map. You can call me back~
La Valse
ilove this map XD

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