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Shoujo Byou - Gareki no Shuuon

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Total Posts
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Topic Starter
Musty
This beatmap was submitted using in-game submission on lundi 29 janvier 2018 at 19:01:26

Artist: Shoujo Byou
Title: Gareki no Shuuon
Tags: mitsuki the final tone of rubble Souhaku Sisferia 蒼白シスフェリア ピクセルビー 岸田 岸田教団 光収容 そうる透・村石雅行 japan jpop
BPM: 70
Filesize: 21924kb
Play Time: 05:40
Difficulties Available:
  1. Star (5,95 stars, 1437 notes)
Download: Shoujo Byou - Gareki no Shuuon
Download: Shoujo Byou - Gareki no Shuuon (no video)
Information: Scores/Beatmap Listing
---------------
少女病(蒼白シスフェリア) - 瓦礫の終音

Star


for Approval
redownload from 10/08/16
--
props to GoldenWolf for timing help!
Rucker
good :)
Yahuri
m4m return mod from my queue~

General
-get some custom combo colors. suggestions: pink, purple, blue, peach (this set matches up with the background picture, if theres something else you like better then thats cool too).

Star
00:04:348 (3,4) - fix blanket
00:12:919 (4) - curve is very slight, define it more
00:12:919 (4,5) - match DS with 00:09:277 (4,5)?
00:14:205 (1,2) - fix blanket
00:14:634 (2,4) - move 4 to the left to increase spacing between the tail of 4 and tail of 2. you could make the flow from 2,3,4 straight as well
00:18:062 (6,1) - fix blanket, use the tail of 6 as your reference point
00:19:777 (1,1) - increase DS to match DS of 00:20:634 (1,2,3)
00:27:705 (1,1) - i dunno about you, but this timing gap seems pretty short.
00:36:949 (2,3,5) - make perfect triangle
00:41:087 (1,2) - not a fan of this overlap
00:51:415 (3,1) - fix blanket
00:58:952 (9,1) - i think you can make the flow angle down more for more emphasis on the slider
01:03:238 (5,1) - fix stack
01:03:829 (1,3) - fix blanket
01:06:489 (1,2,1,2) - its ok as it is now, but i think just using circles might be a more accurate way to represent those notes. you could increase the jump DS as well.
01:11:514 (7,1) - decrease curve of 1 to blanket 7
01:10:923 (5) - could make jump, there are drums, piano, and lyrics here
01:13:287 (5) - ^
01:17:277 (7,8,9,1) - make parallelogram, or square
01:20:528 (2) - no sound here, make a break here
01:21:120 (5,1) - fix stack
01:22:745 (6,7,3) - stack 3,7, then fix blanket ill leave it up to you to get the rest of blankets lol
01:26:144 (4) - put this right in the middle of the hexagon pattern that comes after it
01:29:395 (7,8) - flow looks weird imo, but im not sure how to explain it XD
01:32:203 (1) - i like how you use these sliders throughout the map, good work
01:36:341 (1) - i think you can increase the jump DS here, its the start of the new phrase and has just as much musical intensity as 01:36:489 (2), if not more
01:38:115 (1) - jump for lyrics
01:40:479 (1,2,3,4,5) - fix star
01:41:218 (6,7,8) - looks kinda messy in relation to the star section, fix spacing?
01:42:253 (3) - definitely want jump
01:45:947 (1,2,1) - personally i would want jumps here, more fitting especially because its leading into the kiai section
01:47:573 (1,2,3,4,5) - star?
01:53:927 (2,1) - stack?
02:03:090 (3,4,5,6,7,8,9) - if theres a way to fix this pyramid thing without any major problems, please do so
02:07:080 (1,1,1) - you can make these jumps bigger
02:28:952 (1,2,3,4,5) - fix star?
02:35:898 (6,1) - jump for more emphasis
03:07:376 (1,4) - stack
03:09:740 (4,2) - ^?
03:12:105 (5) - jump?
03:36:637 (5) - i think you should split this up, the lyrics in the middle sound pretty important to me (or just ctrl+g this rhythm) 03:36:637 (5,6)
03:49:198 (5) - add clap
03:49:346 (6) - ^
03:50:528 - ^
03:51:711 - ^
03:52:302 - ^
03:52:597 - ^
03:52:893 - ^
03:53:189 - ^
03:53:484 - ^
04:04:420 (1,2,3,4,5,6) - clean up hexagon pattern
04:14:765 (7,8,9,10,11,12,13,1,2,1,2,3,4,5,6,7,8,9,10,11,12,13,14) - flow looks ok i think, but this kinda looks like stuff randomly strewn about the map tbh
04:20:085 (2,3) - stack?
04:40:627 (5,1) - increase jump
04:44:765 (1,2,1) - spacing awkwardly close imo
04:46:686 (1,2,3) - make blankets the same distance away from 1
04:46:686 (1) - 04:47:868 (3) - stack
05:06:785 (7) - jump

needs some work, but fun map nonetheless. good luck!
Beomsan
Hey there!
from my queue
sorry for terrible english... I'm happy if you can understand my english. lol

[General]
  1. set combo colour?
  2. uncheck Enable countdown
[Star]
  1. 00:38:426 (1,2,3,4) - Not here! delete 00:38:722 (3) - 00:38:870 (4) - and add a note 00:38:279 - here
  2. 01:07:376 (3,1) - It's too close. stack or ctrl+g?
  3. 01:12:400 (2) - Is there a special reason to prev 2.55x next 1.41x? Let's see the distance of the others. 01:08:558 (1,2,3,4,5,1,2,3,4,5,6,7,8,1) - almost used 1.2x distance. and There is no reason at all to emphasize IMO. If you are broadened the distance, I think must be 01:13:287 (5) - here!
  4. 01:08:558 (1,2,3,4,5,1,2,3,4,5,6,7,8,1) - 1.2x 01:12:400 (2,3,4,5,6,7,1,2,3,4) - 1.4x? we have no reason to do so!
  5. 01:45:652 (1,1) - well... they're have a same direction. I don't think this is good. 01:45:356 (1,1) - It's better to change the two notes locations.
  6. 02:27:179 (3,4) - why did you stack it! It interferes with a sense of excitement!
  7. 03:36:341 (3,4) - ^
  8. 02:49:051 (6,7,1,2,3,4,5) - It's personal recommendation...(?) dahdyawgdhywagdyad I don't know how to copy the code so... 02:49:051 (6) - x404 y68 02:49:198 (7) - x376 y256 02:49:346 (1) - x504 y76 02:49:494 (2) - x312 y100 02:49:642 (3) - x508 y232 02:49:790 (4) - x388 y24 02:49:937 (5) - x296 y272 if you don't mind of course, try it!
  9. 04:42:548 (1,1,2) - ummm.... Is this not strange?
that's all from me!
overall is good. I love this map.
GL with this! :)
Topic Starter
Musty
Yahuri

Yahuri wrote:

m4m return mod from my queue~

General
-get some custom combo colors. suggestions: pink, purple, blue, peach (this set matches up with the background picture, if theres something else you like better then thats cool too).

Star
00:04:348 (3,4) - fix blanket it was intentional
00:12:919 (4) - curve is very slight, define it more it was intentional
00:12:919 (4,5) - match DS with 00:09:277 (4,5)? why would I? it looks fine as it is and it is pretty continuons in its movement
00:14:634 (2,4) - move 4 to the left to increase spacing between the tail of 4 and tail of 2. you could make the flow from 2,3,4 straight as well why??? it doesn't overlap nor look ugly imo?
00:19:777 (1,1) - increase DS to match DS of 00:20:634 (1,2,3) Nah, i kept that spacing and switched afterwards because of the piano actually
00:27:705 (1,1) - i dunno about you, but this timing gap seems pretty short. It is absolutely fine !
00:36:949 (2,3,5) - make perfect triangle what do you call a perfect triangle? it looks like a triangle rn lol
00:41:087 (1,2) - not a fan of this overlap keeping this tho ^^ feels a bit lesjuh-esque and i like it
00:58:952 (9,1) - i think you can make the flow angle down more for more emphasis on the slider indeed it would emphasize the following slider but it wouldn't make the movement i wanted to make the player feel during that single notes part.
01:06:489 (1,2,1,2) - its ok as it is now, but i think just using circles might be a more accurate way to represent those notes. you could increase the jump DS as well. nah, imo it works perfectly fine right there =)
01:11:514 (7,1) - decrease curve of 1 to blanket 7 this is super nazi but ok..
01:10:923 (5) - could make jump, there are drums, piano, and lyrics here slow part nontheless so consistent spacing
01:13:287 (5) - ^ ^
01:17:277 (7,8,9,1) - make parallelogram, or square wanted to emphasize the drums on the 3 first beats so that's why i choose a reverse slider
01:22:745 (6,7,3) - stack 3,7, then fix blanket ill leave it up to you to get the rest of blankets lol no, it was intended.
01:29:395 (7,8) - flow looks weird imo, but im not sure how to explain it XD emphasis on the end of the phrase she sings
01:32:203 (1) - i like how you use these sliders throughout the map, good work Thanks :D
01:36:341 (1) - i think you can increase the jump DS here, its the start of the new phrase and has just as much musical intensity as 01:36:489 (2), if not more imo you shouldn't force people to jump because the phrase is about to be intense, it hasn't even started yet that you have to move your cursor p fast already? that doesn't make sense to me, i prefer leaving this as it is
01:38:115 (1) - jump for lyrics not mapping lyrics
01:40:479 (1,2,3,4,5) - fix star this pattern was intended as it is
01:41:218 (6,7,8) - looks kinda messy in relation to the star section, fix spacing? meant to be increased because all the notes had their DS increasing over the pattern
01:42:253 (3) - definitely want jump like this pattern a lot rythmically :(
01:45:947 (1,2,1) - personally i would want jumps here, more fitting especially because its leading into the kiai section by removing 1/4 ? nah sorry i can't do that
01:47:573 (1,2,3,4,5) - star? intended (also its not a star) :)
01:53:927 (2,1) - stack? intended too
02:28:952 (1,2,3,4,5) - fix star? intended
02:35:898 (6,1) - jump for more emphasis would make no sense to change the spacing there
03:12:105 (5) - jump? nah i don't want to change spacing here
03:36:637 (5) - i think you should split this up, the lyrics in the middle sound pretty important to me (or just ctrl+g this rhythm) 03:36:637 (5,6) not following lyrics
04:04:420 (1,2,3,4,5,6) - clean up hexagon pattern clean up? its fine
04:14:765 (7,8,9,10,11,12,13,1,2,1,2,3,4,5,6,7,8,9,10,11,12,13,14) - flow looks ok i think, but this kinda looks like stuff randomly strewn about the map tbh it's not random, it's imo the most intense part of the song rythmically.
04:20:085 (2,3) - stack? meh :-(
04:40:627 (5,1) - increase jump nah i want regular spacing here.
04:44:765 (1,2,1) - spacing awkwardly close imo erm, because the following note is 1/4th afterwards?
05:06:785 (7) - jump why??

needs some work, but fun map nonetheless. good luck!
Thanks a lot, was helpful!

Beomsan

Beomsan wrote:

Hey there!
from my queue
sorry for terrible english... I'm happy if you can understand my english. lol

[General]
  1. set combo colour?
  2. uncheck Enable countdown
[Star]
  1. 00:38:426 (1,2,3,4) - Not here! delete 00:38:722 (3) - 00:38:870 (4) - and add a note 00:38:279 - here doesn't play good at all though :(
  2. 01:07:376 (3,1) - It's too close. stack or ctrl+g? nah, if you read correctly this shouldn't be a problem at all in all honesty :)
  3. 01:12:400 (2) - Is there a special reason to prev 2.55x next 1.41x? Let's see the distance of the others. 01:08:558 (1,2,3,4,5,1,2,3,4,5,6,7,8,1) - almost used 1.2x distance. and There is no reason at all to emphasize IMO. If you are broadened the distance, I think must be 01:13:287 (5) - here! changed a few things around here
  4. 01:08:558 (1,2,3,4,5,1,2,3,4,5,6,7,8,1) - 1.2x 01:12:400 (2,3,4,5,6,7,1,2,3,4) - 1.4x? we have no reason to do so! yeah it was because of the first (1) and (2)
  5. 02:27:179 (3,4) - why did you stack it! It interferes with a sense of excitement! because there's no need to rush things out !
  6. 03:36:341 (3,4) - ^ ^
  7. 02:49:051 (6,7,1,2,3,4,5) - It's personal recommendation...(?) dahdyawgdhywagdyad I don't know how to copy the code so... 02:49:051 (6) - x404 y68 02:49:198 (7) - x376 y256 02:49:346 (1) - x504 y76 02:49:494 (2) - x312 y100 02:49:642 (3) - x508 y232 02:49:790 (4) - x388 y24 02:49:937 (5) - x296 y272 if you don't mind of course, try it! tried but i don't really like how 6 and 4 overlaps so i'll keep what i already have, thanks for putting time into this tho!
  8. 04:42:548 (1,1,2) - ummm.... Is this not strange? yeah indeed this is the only time i used this kind of pattern in the map. However it fits good, but if it gets mentionned in mods too much i'll simply remove it or change the pattern a bit
that's all from me!
overall is good. I love this map.
GL with this! :)
Thanks a lot Beomsan, this mod was pretty useful !!!

Thanks a lot for your mods guys, both were pretty useful !

EDIT: Also thanks to Haruru, i fixed the metadata which is now Shoujo Byou - Gareki no Shuuon. Souhaku Sisferia belong to the tags as this is the album title
Kalibe
nice song

General*

* Found unused .wav files:
- normal-hitclap.wav
* Wave hitsounds with possible delay > 5ms:
normal-hitclap.wav
soft-hitclap.wav
* 03:36:046 (2) - Unsnapped slider

[Star]

- 00:07:378 (1,2) - 00:10:807 (1,2) - 00:14:235 (1,2) - 00:21:521 (3,1) - Swap NCs
- 00:18:092 (6) - 00:24:949 (4) - NC // also idk for what reason you nc'ed 00:18:949 (1,1) - 00:20:664 (1) - :S
- 00:43:747 (4) - Finish sounds really noisy duh.. how about just using whistle instead?
- 00:49:568 (8,1) - You should space them like u did with 00:49:494 (7,8) - Now looks really weird imo.
- 01:03:238 (5,1) - Fix stack
- How about nc'ing those sliders 01:05:750 (3,5) - ? Visually will looks better as a 1/4s pattern tho.
- 01:08:558 (1) - Replace Whistle with a Finish, i hear more finish sounds.
- 01:10:331 (2) - Ctrl G to emphasis snare sound?
- 01:16:834 (5) - 01:19:198 (5) - 01:22:745 (6) - Add NCs?
- 01:23:632 (1,3) - Swap NC.
* 01:29:543 (8) - Slider with curves like this feels reallly strange to play, cuz transision between 01:29:395 (7,8) - is just awkward, also im not fan of really curved sliders. Preferable to change~
- 01:32:203 (1) - How about changing slider points to like this? http://puu.sh/qpzhD/98d574f95c.jpg
- 01:36:341 (1) - Like before, i hear more crashes sounds, so replace whistle with finish.
- 01:38:115 (1,2) - Prefer to Ctrl G those circles cuz (1) fit well with vocal, so it will be nice to emphasis with bigger spacing than (2)
- 01:43:435 (1) - Remove NC cause u didn't add it 01:42:253 (3) - here.
- 01:49:568 (5) - Overmapped a bit, i dunno why u did this, for vocal it's a weird option and i really don't hear any tick on that blue one.
- 01:54:519 (5,1) - 02:00:282 (1,2) - Swap NCs.
- 02:14:026 (1) - Unnessesary NC, delete that please.
- 02:14:765 (1) - Also like before -> 01:32:203 (1) - i want to get something similar.
* 02:49:051 (6,7) - Why this spacing is bigger than 02:49:198 (7,1) - when 02:49:198 (7,1) - is much louder than 02:49:051 (6,7) - ? Kinda bug me spacing emphasis here :S
* 02:53:927 (1,2) - I think this will be makes confusion on players, feels unclimatic a bit... how about this instead? http://puu.sh/qpA23/39250f7ee8.jpg
- 02:55:996 (6) - Add also Finish on that circle.
- 03:07:376 (1) - Like in 01:08:558 (1) -
- 03:12:992 (1) - Really minor, but flows better if you move that slider a bit to down :3
- 03:23:632 (3,5) - Rip blanket structure.
- 03:39:001 (9,10) - The flow with transison are just lack itself, prefer to change slider direction.
- 03:52:597 (1) - For what reason NC? It's just a continuation previous 1/4s repeater 03:52:302 (1) - so nc isn't nessesary tho.
- Ok, i will stop here. Overall it's not bad, but needs many improvments to go. Good luck!
Topic Starter
Musty
Kalibe

Kalibe wrote:

nice song

General*

* Found unused .wav files:
- normal-hitclap.wav Thanks, forgot about them
* Wave hitsounds with possible delay > 5ms:
normal-hitclap.wav
soft-hitclap.wav not taking any decisions yet
* 03:36:046 (2) - Unsnapped slider fixed stuff
[Star]

- 00:07:378 (1,2) - 00:10:807 (1,2) - 00:14:235 (1,2) - 00:21:521 (3,1) - Swap NCs why? mapping the sentences here doesn't let me do that why would i put a nc on the 2nd syllab
- 00:18:092 (6) - 00:24:949 (4) - NC // also idk for what reason you nc'ed 00:18:949 (1,1) - 00:20:664 (1) - :S fixed stuff
- 00:43:747 (4) - Finish sounds really noisy duh.. how about just using whistle instead? right
- 00:49:568 (8,1) - You should space them like u did with 00:49:494 (7,8) - Now looks really weird imo. dont really get it, ill leave it as it is
- 01:03:238 (5,1) - Fix stack it is already fixed?
- How about nc'ing those sliders 01:05:750 (3,5) - ? Visually will looks better as a 1/4s pattern tho. changed NCs but not the way you told me to though, well not exactly!
- 01:08:558 (1) - Replace Whistle with a Finish, i hear more finish sounds. yep
- 01:10:331 (2) - Ctrl G to emphasis snare sound? looks cool
- 01:16:834 (5) - 01:19:198 (5) - 01:22:745 (6) - Add NCs?
- 01:23:632 (1,3) - Swap NC. yes
* 01:29:543 (8) - Slider with curves like this feels reallly strange to play, cuz transision between 01:29:395 (7,8) - is just awkward, also im not fan of really curved sliders. Preferable to change~ no because i feel like the end of the phrase sounds the way the slider is designed.
- 01:32:203 (1) - How about changing slider points to like this? http://puu.sh/qpzhD/98d574f95c.jpg wow no, i don't really like it :/
- 01:36:341 (1) - Like before, i hear more crashes sounds, so replace whistle with finish. yes
- 01:38:115 (1,2) - Prefer to Ctrl G those circles cuz (1) fit well with vocal, so it will be nice to emphasis with bigger spacing than (2) it already looks good enough to me
- 01:43:435 (1) - Remove NC cause u didn't add it 01:42:253 (3) - here. yes
- 01:49:568 (5) - Overmapped a bit, i dunno why u did this, for vocal it's a weird option and i really don't hear any tick on that blue one. i honestly think it is working absolutely fine because i wanted to make the "aaa" lasting through a note stream
- 01:54:519 (5,1) - 02:00:282 (1,2) - Swap NCs. yes
- 02:14:026 (1) - Unnessesary NC, delete that please. yes
- 02:14:765 (1) - Also like before -> 01:32:203 (1) - i want to get something similar. no, same reason as above
* 02:49:051 (6,7) - Why this spacing is bigger than 02:49:198 (7,1) - when 02:49:198 (7,1) - is much louder than 02:49:051 (6,7) - ? Kinda bug me spacing emphasis here :S not really, the actual notes starts at the (1) which is why the spacing is about to change there
* 02:53:927 (1,2) - I think this will be makes confusion on players, feels unclimatic a bit... how about this instead? http://puu.sh/qpA23/39250f7ee8.jpg looks nice
- 02:55:996 (6) - Add also Finish on that circle. yes
- 03:07:376 (1) - Like in 01:08:558 (1) - yes
- 03:12:992 (1) - Really minor, but flows better if you move that slider a bit to down :3 why? i dont really feel like its the case :o
- 03:23:632 (3,5) - Rip blanket structure. lol
- 03:39:001 (9,10) - The flow with transison are just lack itself, prefer to change slider direction. why? it sounds absolutely the way it should be here imo
- 03:52:597 (1) - For what reason NC? It's just a continuation previous 1/4s repeater 03:52:302 (1) - so nc isn't nessesary tho. ok
- Ok, i will stop here. Overall it's not bad, but needs many improvments to go. Good luck!

Thanks a lot for ur mod
Xenok
Petit mod des familles:

00:10:807 (1) - Pourquoi pas placer la note à la fin de 00:09:949 (5) - , comme ça, ça fait un petit break dans la musique, et tu stop le curseur en même temps, ça à l'air plus naturel (il faudra surement changer la pos/l'angle de 00:11:235 (2) - si t'es d'accord avec ce point)
00:46:702 (4,5,6,7,8,9) - le spacing entre ces objets ne fait que de changer en mode un peu random, essaie de garder un spacing semblable ou qui augmente graduellement
00:49:051 (1,2,3,4,5,6,7,8) - je pense que le 5 ne devrait déjà plus être en ligne droite, comme ça, ça fait bien 4-4 et pas 5-3 (si tu vois ce que je veux dire)
00:59:100 (1) - ce slider suit pas le flow du jump avant, ou on doit tourner dans le sens horaire et là on doit faire une ligne droite chelou pour toucher ce slider, genre on peut particulièrement flow le jump avant et on doit snap la fin de ce jump, c'est perturbant
faire commencer 01:07:671 (1) - à 01:07:376 (3) - ? (le même argument que le premier)
01:29:100 (4,5,6) - je sais pas si l'overlap est voulu ou il serait mieux de le stack sur 01:28:361 (4) -
01:36:785 (4) - la note est super bien placée pour le flow mais elle overlap chelou entre le 1 et le 3, mais si tu le stack le flow est moins bien, donc je sais pas trop
01:50:676 (6) - placer la note en x:85 y:179 pour qu'elle soit au centre de 01:51:120 (1) - ?
02:05:159 (6) - est pas exactement stackée sur 02:04:125 (1) -
02:05:307 - peut-être mettre 70% volume à cette section pour faire le transit entre le refrain et le couplet (je trouve que ça sonne pas assez puissant à 60%)
02:11:218 (1,2,3,4,5,6,7,8) - ce jump est un peu overspaced
02:24:223 (1) - new combo pour marquer la fin de la mesure et le break
02:44:913 (5,6) - pourquoi pas enlever les claps ici, et 02:45:208 (7,8) - enlever les claps ici, puis mettre en hitsound drums? ça marque bien la dessente des toms en batterie (le truc chelou que fait le batteur en fond)
02:45:504 (1) - hitsound finish au début du slider? on l'entends dans la musique et ça marque le début de la mesure
02:49:346 (1,2,3,4,5) - un peu overspaced je trouve
03:35:750 - le premier refrain était à 80% volume et lui à 60%
03:39:149 (10) - je ferais rotater le slider pour qu'il suive le flow du jump, comme ça: http://puu.sh/qPeho/4bff4c5cb7.jpg
03:46:686 (8) - ce slider est trop collé à 03:46:391 (7) - surtout dans un moment intense comme ça, ça break un peu le flow
04:20:528 (1,2,3,4,5) - j'aurais vu ce passage beaucoup plus spaced
04:28:952 - 80% volume idem
04:47:868 (3) - new combo car début de mesure et changement de pattern dans la musique?
04:47:868 - j'aurais d'ailleur essayé de follow la voix en même temps que les drums dans cette part, 04:49:937 - ici par exemple, y'a un son important de la voix mais c'est pas mappé :c

Voilà, la map est bien alors j'ai cherché un moment pour bien trouver les trucs c:
Topic Starter
Musty
xenok

Xenok wrote:

Petit mod des familles:

00:10:807 (1) - Pourquoi pas placer la note à la fin de 00:09:949 (5) - , comme ça, ça fait un petit break dans la musique, et tu stop le curseur en même temps, ça à l'air plus naturel (il faudra surement changer la pos/l'angle de 00:11:235 (2) - si t'es d'accord avec ce point) j'ai changé un peu c'est swag
00:46:702 (4,5,6,7,8,9) - le spacing entre ces objets ne fait que de changer en mode un peu random, essaie de garder un spacing semblable ou qui augmente graduellement le spacing entre les sliderstart est plutôt consistent et c'est sur ça que je veux insister évidemment le spacing des sliderends varie bcp ^^
00:49:051 (1,2,3,4,5,6,7,8) - je pense que le 5 ne devrait déjà plus être en ligne droite, comme ça, ça fait bien 4-4 et pas 5-3 (si tu vois ce que je veux dire) oui bonne remarque j'ai changé
00:59:100 (1) - ce slider suit pas le flow du jump avant, ou on doit tourner dans le sens horaire et là on doit faire une ligne droite chelou pour toucher ce slider, genre on peut particulièrement flow le jump avant et on doit snap la fin de ce jump, c'est perturbant je vois pas ce qui est frustrant dans ce jump, en vérité, c'est justement pour casser cette fluidité dans le jump pour bien indiquer qu'on repart sur qqchose de nouveau
faire commencer 01:07:671 (1) - à 01:07:376 (3) - ? (le même argument que le premier)
01:29:100 (4,5,6) - je sais pas si l'overlap est voulu ou il serait mieux de le stack sur 01:28:361 (4) - c'est voulu
01:36:785 (4) - la note est super bien placée pour le flow mais elle overlap chelou entre le 1 et le 3, mais si tu le stack le flow est moins bien, donc je sais pas trop je préfère garder comme ça :)
01:50:676 (6) - placer la note en x:85 y:179 pour qu'elle soit au centre de 01:51:120 (1) - ? oui mci
02:05:159 (6) - est pas exactement stackée sur 02:04:125 (1) - merci
02:05:307 - peut-être mettre 70% volume à cette section pour faire le transit entre le refrain et le couplet (je trouve que ça sonne pas assez puissant à 60%) oui c'est pertinent, je garde
02:11:218 (1,2,3,4,5,6,7,8) - ce jump est un peu overspaced bon t'as raison, mais pour le moment j'aime bien, si on me le mentionne encore plusieurs fois je changerais xD
02:24:223 (1) - new combo pour marquer la fin de la mesure et le break
02:44:913 (5,6) - pourquoi pas enlever les claps ici, et 02:45:208 (7,8) - enlever les claps ici, puis mettre en hitsound drums? ça marque bien la dessente des toms en batterie (le truc chelou que fait le batteur en fond) oui ça sonne mieux en effet
02:45:504 (1) - hitsound finish au début du slider? on l'entends dans la musique et ça marque le début de la mesure yes
02:49:346 (1,2,3,4,5) - un peu overspaced je trouve j'ai nerf
03:35:750 - le premier refrain était à 80% volume et lui à 60% y
03:39:149 (10) - je ferais rotater le slider pour qu'il suive le flow du jump, comme ça: http://puu.sh/qPeho/4bff4c5cb7.jpg yes
03:46:686 (8) - ce slider est trop collé à 03:46:391 (7) - surtout dans un moment intense comme ça, ça break un peu le flow j'ai boosté
04:20:528 (1,2,3,4,5) - j'aurais vu ce passage beaucoup plus spaced j'ai buff
04:28:952 - 80% volume idem y
04:47:868 (3) - new combo car début de mesure et changement de pattern dans la musique? oui
04:47:868 - j'aurais d'ailleur essayé de follow la voix en même temps que les drums dans cette part, 04:49:937 - ici par exemple, y'a un son important de la voix mais c'est pas mappé :c oui mais en vrai c'était pas le but, j'ai cependant rajouté la note à l'emplacement ou tu as mis un exemple

Voilà, la map est bien alors j'ai cherché un moment pour bien trouver les trucs c:


Merci beaucoup xenoku!
Euny

came from my queue


  • General
  1. soft-hitclap.wav need to change. current one is not rankable. http://puu.sh/r4bd7/81ef7b9d65.png << try to cut it. until 5ms https://osu.ppy.sh/wiki/Ranking_Criteria#Audio
  2. set the combo colors for your map c:
  • Star
  1. 00:24:949 (4) - new sound from there. i think add new combo will make players notice + hp
  2. 00:31:628 (2) - listen here with 25~50%. you can listen this note is not fit to this 00:31:481 - piano sound. also there is no vocal start. i think its better to remove it or move it to 00:31:481 - here.
  3. 00:48:460 (1) - this better to change normal addition finish only. test it and choose it.
  4. 00:52:524 (3) - i dont think this need. from original music.
  5. 01:10:923 (5) - add NC for here since new sound started.
  6. 01:36:046 (3) - if you care your 01:36:341 (1) - this sound, then you should add finish on here too. because we can listen cymbal sounds from here.
  7. 01:54:075 (3,4) - it just your pick, i'll just recommend this placement for better flow c: >> https://osu.ppy.sh/ss/6044600
  8. 03:16:391 (8) - how about add new combo for here? it looks more clearly (like this>> 02:26:292 (1) - ) when play i guess.
  9. 03:12:992 (1,2) - try to swap them >> http://puu.sh/r4drC/6e8c344ef4.jpg will more fit with vocal and also drum sounds.
  10. 03:33:829 (5) - add finish will better to listen when play c:
  11. 04:06:932 (1,2,3) - almost same reason as with 03:12:992 (1,2) -. >>[url]http://puu.sh/r4dLO/f5c4d56aac.jpg this more fit for song.
  12. 04:13:583 (1,2,3,4,5,6,7,8,9,10,11,12,13) - too long combo compare with other similar parts. i think you should add some new combo for there.[/url]
  13. 04:15:947 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - same as above.
  14. 04:42:548 (1,1,2) - too much distance for 1/4 objects imo.
really nice map i enjoyed much. c: hope i can see this on ranked section good luck~


Mel
wsh

General

-tags:ピクセルビー 岸田 岸田教団 光収容 そうる透・村石雅行 alice from saucisse japan jpop
-ajoute des couleurs pour les notes
-j'ai un clavier qwerty donc il y aura pas d'accents je sais c'est chiant a lire mais bon
Star

00:01:807 (2) - sa ne colle pas avec la voix
00:27:664 - ajouter un cercle ? (je suis pas sur si la voix se termine sur du 1/8 ou 1/6 donc bon)
00:53:553 (1,2) - c'est pas tres beau je trouve, si tu veux garder quelque chose de similaire essaye quelque chose comme ca peut etre ( http://puu.sh/r56lC/23346da2e6.jpg ) sinon revoit entierement le pattern
01:14:026 - on entend clairement un son, remplace le cercle d'avant par un slider ou ajoute un cercle ?
01:30:430 (4) - pourquoi ne pas placer le slider sur la note precedente ? (surtout si tu le fais avec la fin du slider juste apres)
01:40:775 (3) - decale le un peu sur la gauche il touche le slider
01:23:041 - ton slider devrait se terminer ici avec un cercle apres sur le tick rouge
01:44:026 (1) - vu l'importance de ce passage le reverse slider colle pas du tout, 3 cercles bien espaces rendent beaucoup mieux
01:45:947 (1,2) - pourquoi ne pas arreter le slider sur le tick blanc ? (surtout qu'on entend un son) En plus cette suite de sliders tous colles c'est vraiment pas agreable a jouer je trouve
02:06:489 (1,2) - c'est bizzare, tu devrais les laisser en slider arrondis
02:10:479 (2,3,4) - peut etre faire un blanket avec le slider precedent ? car la c'est place bizzarement et sa touche la fin de l'autre slider
02:24:519 - ajoute un cercle
02:24:814 - ^
02:25:110 (1) - place la au meme endroit que la note precedente (leger decalage)
02:28:361 (4) - sa pique les yeux ce slider, fait en un plus simple
- il y a aussi un son sur le tick rouge, je conseille donc un slider qui s'arrete sur le tick rouge puis apres tu fais un autre slider ou tu ajoutes un cercle
02:32:203 - ^ sauf que la le long slider sa colle bien avec la musique donc a toi de voir
02:33:681 - fait un slider plus simple et moins moche (ex: http://puu.sh/r57hy/662bc7985e.jpg )
02:34:272 (9,10) - fais des sliders arrondis car ceux la ne colle pas du tout avec tout ceux d'avant (ex: http://puu.sh/r57ki/edde363a00.jpg )
02:43:139 (1) - un slider arrondi comme 01:29:543 aurait un beaucoup plus joli rendu
03:24:519 (1,2,3) - decale un peu pour etre sur le cercle d'avant
03:48:459 (4) - ^ avec la fin du slider precedent
03:50:528 (3) - ameliore la forme
03:52:302 (1) - ^ avec la fin du slider precedent
03:53:927 (2) - ouvre le slider un peu plus (ex: http://puu.sh/r57xI/3c1ab83083.jpg )
04:05:307 (1,2) - des sliders arrondis seraient mieux
04:30:726 (1) - decale un peu pour etre sur le cercle d'avant
04:53:927 (6) - ^
04:54:519 (2) - ^
04:59:395 (3) - ici si tu decale completement le slider sa rend mieux a mon avis (ex: http://puu.sh/r57Gv/7a91447acc.jpg )
05:02:425 - ajoute un cercle
05:02:499 (2,3) - c'est bizzare sa colle pas trop avec la musique et pas agreable a jouer
05:18:016 (1) - tu devrais lui donner une forme plus comme 03:40:479
05:22:745 (1) - decale un peu pour etre sur le cercle d'avant
05:26:144 (2) - ameliore le blanket
que dire d'autre a part que le flow est excellent et que c'est de loin l'une des meilleures maps que j'ai jouer depuis longtemps
bonne chance j'espere que tu comptes la rank car elle est vraiment excellente
Topic Starter
Musty
fixed both mods (finally)


Although, to all the incoming mods, the placement of my notes that are a bit DELAYED to another previous note is something i made voluntary, because i honestly think that overlapping stuff that much looks awful to play (you can't expect sometimes what to do etc..)

Thanks :D
Nozhomi
Pourquoi y a saucisse dans les tags ? XD
Mel
omg je pensais pas que tu allais mettre saucisse dans les tags
je suis mort j'en peux plus xD
Topic Starter
Musty
C'est bien une connerie, jetais pas sur mdr je t'ai fait confiance!!!!
6th
On dirait que le début est un peu mal timé, cf la fin de 00:02:450 (4) - ; 00:01:807 (2) - . Je pense que le bpm est inexact.
00:20:664 (1,2,3) - Une raison de mapper soudainement le violon ?
00:24:949 (1,2) - Echange les NC ?
00:49:937 (2) - Pareil, ceci est clairement trop en avance. Le timing peut être faux
01:09:740 (5) - Tu pourrais peut-être te passer de ça. C'est plutôt personnel mais ça sonne mieux sans.
01:26:292 (1,2,3,4,5,6,7) - Le spacing haut commence trop tôt. Réduis le spacing entre 01:26:292 (1,2) -, ça va mieux avec la musique
01:29:248 (6,7,8) - Honnêtement un tel slider avec un flow à angle droit est pas terrible, je l'ai overjump trois fois d'affilée. Tu devrais les espacer un peu plus ou tourner le slider.
Ou alors, selon ta logique, 01:42:105 (2) - ceci devrait être plus espacé.
01:46:243 (2,1) - Pareil, ça paraît un peu étroit, tu peux augmenter le spacing ?
02:11:809 (5,6,7,8) - Le spacing augmente un peu trop comparé au reste. Est-ce que ça en mérite autant ? Pas vraiment
02:14:469 (3) - Enlève clap à sa fin
02:19:051 (5,6,7) - Pareil, tu ne comptes pas le réduire ?
02:34:568 (4,1,2,3) - Honnêtement ce mouvement est très peu naturel. Je ne comprends pas comment ça devrait jouer.
03:06:341 (1,2,3) - là au contraire ils devraient être espacés +, ce sont des sons très très forts
04:05:011 (5,6,1,2) - Je trouve que ce pattern pourrait être amélioré. Il démarre trop tôt par rapport à la musique, essaie quelque chose de ce genre http://osu.ppy.sh/ss/6410784
04:22:597 (2) - Ceci ne couvre pas l'instrument que tu mappes. Supprime-le ou mappe la pause.
04:39:593 (1,2,3,4,5) - Ici le timing devient clairement faux. Ecoute avec 25%
05:05:011 (7) - Un CTRL+H ne ferait pas de mal
05:10:331 (5,1,2,3,1,2,3,1) - Encore une fois il n'y a quasiment pas de flow entre les patterns :/ ceci est beaucoup trop dur par rapport à la difficulté générale

C'est une très bonne map, bravo ! Pas grand-chose à dire, corrige juste le timing !
Topic Starter
Musty

6th wrote:

On dirait que le début est un peu mal timé, cf la fin de 00:02:450 (4) - ; 00:01:807 (2) - . Je pense que le bpm est inexact. en jouant j'ai pas vraiment cette impression mais je vais quand même tenter de faire vérifier du coup
00:20:664 (1,2,3) - Une raison de mapper soudainement le violon ? on entends un peu en fond le piano
00:49:937 (2) - Pareil, ceci est clairement trop en avance. Le timing peut être faux je trouve ça en rythme par contre haha
01:09:740 (5) - Tu pourrais peut-être te passer de ça. C'est plutôt personnel mais ça sonne mieux sans. je l'avais mis pour la symbale qu'on entends, moi je trouve que ça fait un trop gros vide sans ^^
02:19:051 (5,6,7) - Pareil, tu ne comptes pas le réduire ? nope pas celui là, je pense pas que ça soit réellement nécessaire
04:05:011 (5,6,1,2) - Je trouve que ce pattern pourrait être amélioré. Il démarre trop tôt par rapport à la musique, essaie quelque chose de ce genre http://osu.ppy.sh/ss/6410784 je comprends pas trop ce que tu veux me faire changer mais j'aime beaucoup comme il est actuellement ^^
04:22:597 (2) - Ceci ne couvre pas l'instrument que tu mappes. Supprime-le ou mappe la pause. on entends un petit son en vérité et je sais pas si c'est justifiable haha
04:39:593 (1,2,3,4,5) - Ici le timing devient clairement faux. Ecoute avec 25% on a l'impression que c'est faux en effet xD
05:05:011 (7) - Un CTRL+H ne ferait pas de mal un ctrl+h? je trouve que ça fait un jump abusé :o
05:10:331 (5,1,2,3,1,2,3,1) - Encore une fois il n'y a quasiment pas de flow entre les patterns :/ ceci est beaucoup trop dur par rapport à la difficulté générale encore une fois, ça me paraît pas être une des parties les plus corsés de la map du tout, pour moi c'est juste une relance ce genre de patterns je préfère garder pour le moment !

C'est une très bonne map, bravo ! Pas grand-chose à dire, corrige juste le timing !
Merci beaucoup pour ton mod, je suis désolé du retard ahaha je fais mon mod très bientôt !
Eir_DELETED
Hi~ Musty Senpai! From my Q

[General]
  1. can you use not .png but .jpg image? I prepared the image just convert file extension. Please use it if you like. https://puu.sh/sR32t/3232ef886c.jpg

[Star]
  1. 00:18:092 (1,2) - i think to be clean those sliders are blanket
  2. 00:23:235 (2,4) - same as above
  3. 00:31:481 (2) - i think better to use circle instead of slider in 00:31:481 -
  4. 00:48:460 (1) - why dont you move to upword this slider like this image? in my thought, look more neat next stream shape
  5. 01:22:745 (6) - add NC?
  6. 03:36:785 - if you put 1/1 slider on here, suit to strong vocal imo
  7. 03:41:514 - same reason as above
I should mod more suggestions..but i dont bethink anymore!
Very nice song and map!! GL for App!!
Topic Starter
Musty

joker- wrote:

  1. 00:48:460 (1) - why dont you move to upword this slider like this image? in my thought, look more neat next stream shape
    i prefer keeping it like i had before, because i think the stream you shown is a bit too "condensed" :(
  2. 03:36:785 - if you put 1/1 slider on here, suit to strong vocal imo i want to make the rhythm consistent here :D
  3. 03:41:514 - same reason as above so the same applies above !
I should mod more suggestions..but i dont bethink anymore!
Very nice song and map!! GL for App!!
Thanks a lot for the mod !!!!! w
Zero__wind
map is decent
despite a questionable timing

I think your 203BPM timing section should better have offset 48472(+12)
and the part from 04:38:272 (6) - needs additional timing points:
BPM: 203 offset: 278302
BPM: 203 offset: 283160

hope this helps

but beware, the timing above is still not 100% safe for rank
please get further timing confirmation before getting nominated
Topic Starter
Musty
thanks for the input !

I also tried to improve the timing in the whole map aswell hope it goes better now.. might get a timing check though !
GoldenWolf
It's time for the T-T-T-Timing Check

beep boop
00:33 Musty: Salut, est-ce que tu acceptes les requests pour aider pour un timing dont je ne suis pas sûr? :s
00:34 GoldenWolf: ça dépend
00:34 GoldenWolf: j'ai droit à un bonbon après?
00:34 Musty: ah bah bien sûr, je peux envoyer par pigeon voyageur :D
00:34 GoldenWolf: allez
00:35 *Musty is listening to [https://osu.ppy.sh/b/1028498 Shoujo Byou - Gareki no Shuuon]
00:35 Musty: alors
00:35 Musty: j'ai essayé de faire du mieux que je peux mais disons que je suis vraiment pas sûr si c'est vraiment correct :p
00:36 Musty: ah j'ai un slider qui s'est décalé LUL
00:36 GoldenWolf: ce moment où la chanteuse est plus on-time que les violons sur l'intro
00:36 GoldenWolf: mhhh
00:36 Musty: ouais c'est spécial ça aussi
00:37 Musty: c'est ce qu'on entend le plus donc j'ai préféré suivre cette ligne là
00:37 Musty: je sais pas si c'est judicieux :D
00:37 GoldenWolf: les violons ont tendances à être tjs en retard dû à leur nature, mais là c'est chaud mdr
00:37 GoldenWolf: du coup t'as bien de map la voix
00:37 GoldenWolf: t'as bien fait*
00:40 Musty: woops mon jeu a crash
00:40 GoldenWolf: mdr
00:40 GoldenWolf: le timing m'a l'air un poil early
00:42 GoldenWolf: 00:48:472 - +4 ms sur cette ligne rouge
00:43 Musty: ah oui ça sonne bcp mieux
00:46 GoldenWolf: 04:39:610 (1) - ici c'est bcp trop early par contre
00:46 Musty: ah ouais zero wind m'avait dit qu'il valait mieux changer là
00:47 Musty: moi je ressens pas bien c'est abusé ><
00:47 GoldenWolf: en plus la redline est pas au bon endroit mdr
00:48 GoldenWolf: 04:38:280 - bouge cette redline jusqu'à 04:38:449 -
00:48 Musty: 04:39:631 (1) -
00:49 Musty: j'ai l'impression que c'est décalé
00:49 Musty: et ici aussi du coup 04:41:700 (3) -
00:49 GoldenWolf: 04:38:449 - avec la redline ici ça devrait être on time
00:50 Musty: le jeu a encore planté
00:50 GoldenWolf: mdr
00:50 Musty: c'est abusé comment ça aime pas qu'on change les timing
00:52 GoldenWolf: mh y a la partie d'après qui est un peu off aussi
00:56 GoldenWolf: ok alors
00:57 GoldenWolf: va falloir rajouter pas mal de redlines
00:57 GoldenWolf: j'espère que t'es prêt :D
00:58 Musty: LUL
00:58 Musty: je suis prêt
00:58 Musty: haha
00:58 GoldenWolf: 04:52:617 - commence par ajouter une redline ici
00:58 GoldenWolf: avec le même bpm, 203.000 donc
01:00 Musty: ouaip
01:00 GoldenWolf: 04:51:423 - ajoute une redline ici, bpm 201.000
01:01 Musty: ah ouais xD
01:01 GoldenWolf: 04:51:113 - redline ici, bpm 194.000
01:01 GoldenWolf: (heureusement que tu utilises des sliders ici mdr
01:02 GoldenWolf: 04:50:244 - redline ici, bpm 207.000
01:03 GoldenWolf: 04:46:717 - red line ici, bpm 203.000
01:03 GoldenWolf: 04:44:649 - redline ici, bpm 203.000
01:03 GoldenWolf: 04:44:342 - ^
01:03 GoldenWolf: 04:43:160 - ^
01:04 GoldenWolf: 04:38:449 - ^ et c'est tout
01:04 GoldenWolf: en gros c'est principalement des offsets shifts, les bpm qui change c'est juste pour le roll où le batteur a été trop vite au début et a ralenti sur la fin, et ça n'a pas été fix en post prod
01:05 GoldenWolf: ils ont voulu garder un feeling d'authenticité pour cette partie probablement, et n'ont pas fix le timing
01:05 GoldenWolf: c'est des petits changements qui ne devraient pas avoir d'impact sur le gameplay
01:05 GoldenWolf: http://puu.sh/tkkss/eb60597822.png voilà à quoi ça doit ressembler
01:07 Musty: ok
01:07 Musty: alors wow
01:07 Musty: c'est chaud quand même de chopper tout ça
01:07 GoldenWolf: ça va j'ai l'habitude mdr
01:07 GoldenWolf: j'ai vu 100x pire
01:07 GoldenWolf: des fois ça fait ça, mais sur une musique entière de 10 minutes
01:07 GoldenWolf: fait juste attention à bien resnap tous les objets
01:08 GoldenWolf: et vérifie-les un par un
01:08 Musty: ouais
01:08 Musty: normalement tout est bon
01:08 GoldenWolf: double check bien avec mon screenshot
01:08 GoldenWolf: pour être sûr que c'est 100% correct
01:08 GoldenWolf: le reste a l'air bien constant
01:09 Musty: ouais j'ai tout qu'est bon
01:09 GoldenWolf: t'es tranquille alors
01:09 GoldenWolf: hf pour le rank
01:10 Musty: ahaha merci beaucoup en totu cas !!
01:10 Musty: j'espère que le mapping est correct pour passer LUL
01:10 GoldenWolf: ui ça devrait passer sans soucis
01:10 Musty: ! :D
01:10 Musty: en tout cas merci beaucoup pour l'aide
01:10 GoldenWolf: np mec
01:11 GoldenWolf: j'vais poster les logs dans le thread pour les futures mods/BNs
01:12 Musty: okok

So basically, one section near the end with unfixed timing, so quite a few redlines there. Small fixes elsewhere.
Topic Starter
Musty
Artorias pm mod
17:30 Artorias: k for your map
17:30 Artorias: you want to talk from here?
17:30 Artorias: to talk about things?
17:30 Musty: sure
17:31 Artorias: first of all
17:31 Artorias: this was just WEIRD to tap
17:31 Artorias: i played it 3 times
17:31 Artorias: was still weird
17:31 Artorias: 00:03:521 (1) -
17:31 Artorias: this note feels weird
17:31 Artorias: because of this
17:31 Artorias: 00:02:235 (3,4) -
17:31 Musty: why? D:
17:31 Artorias: a fucking slider there is much better imo, but you can do w/e you want with that
17:32 Artorias: its just cuz
17:32 Artorias: you have 1/2
17:32 Artorias: 1/2
17:32 Musty: oh
17:32 Artorias: then 3rd note goes into 1/4 tap into the slider
17:32 Artorias: then note is also weird length
17:32 Artorias: and goes right into 1/2 again
17:32 Artorias: idk it just didnt make a lot of sense to me while playing
17:32 Artorias: also i am shitrank2000000K but i dont play for PP
17:32 Artorias: i can easily FC this map
17:32 Artorias: some good day
17:33 Musty: its fine its like the easiest part xD
17:33 Musty: i changed the beginning and this into sliders tho
17:33 Artorias: that's why i have a problem with it lol
17:33 Artorias: cuz is the easiest part
17:33 Musty: because yeah it sounds better aswell anyways
17:33 Artorias: :P told ya
17:33 Artorias: anyways where do we continue
17:33 Artorias: that you didnt turn into sliders?
17:34 Artorias: what the fuck is this
17:34 Artorias: 00:31:481 (2) -
17:35 Artorias: its just.. there. one random note and it never reappears again in the entire song/map
17:35 Musty: yeah but the sound is significant
17:35 Artorias: i mean you can have it cuz of the sound
17:35 Musty: it feels just empty if theres no note
17:37 Artorias: i get that this is very slow part
17:37 Artorias: but
17:37 Artorias: 00:21:092 (2) -
17:37 Artorias: this should get some more emphasis, it's just like a dead fish slider there
17:38 Musty: it has
17:38 Musty: it is way much more spaced than usual :p
17:39 Artorias: 01:05:618 (5,6,1) -
17:39 Artorias: this is too clunky
17:39 Artorias: look at the snap 4 does into 5
17:39 Artorias: then 5 has a differnt angle for the triple?
17:40 Musty: i think its fine honestly :(
17:40 Artorias: just stack that to be easier and more intuitive, making wide angle snaps for triples like that isn't cool imo
17:40 Artorias: it aint fine
17:41 Artorias: k lets take this the other way
17:41 Artorias: look at the motion of this
17:41 Artorias: 01:05:027 (1,2,3,4) -
17:41 Artorias: where in this thing, does a triplet like this fit in
17:41 Artorias: 01:05:618 (5,6,1) -
17:41 Musty: i don't see how this is not intuitive
17:41 Musty: i mean, you see clearly that there is a triple right there
17:41 Musty: the fact that the movement is not "smooth"
17:41 Musty: is that the song breaks apart
17:41 Artorias: its awkwardly angled
17:42 Musty: have to disagree there lol
17:43 Artorias: well modding is about disagreeing
17:43 Artorias: ive never seen anyone take a mod well
17:43 Artorias: anyways fuck that triplet then
17:43 Artorias: 01:17:441 (8) -
17:43 Artorias: tbh if you make this into 3 more jump notes, not large
17:43 Artorias: but noticable enough
17:43 Artorias: its SO ORGASMICALLY BETTER
17:44 Musty: yeah
17:44 Artorias: if you listen that 8 slider
17:44 Artorias: is the same part as this
17:44 Artorias: 01:26:899 (5,6,7,8) -
17:44 Artorias: more or less
17:44 Artorias: the intensity of the percussion is the same
17:45 Artorias: anyways, are you happy with that change?
17:45 Artorias: ill update map later to see what you did with these parts
17:46 Musty: yea
17:46 Artorias: ok next
17:46 Artorias: this thing
17:46 Artorias: 01:44:338 (3,4) -
17:46 Artorias: and this entire 10 note part
17:47 Artorias: best way to do this sound is
17:47 Artorias: 1 2 snaps vertically
17:47 Artorias: or somewhat vertically
17:47 Artorias: similar so these
17:47 Artorias: 01:44:042 (1,2) -
17:47 Artorias: just more vertical
17:48 Musty: nah because the sound is quite different
17:48 Musty: it would make it a bit inconsistent
17:48 Musty: if i manage to get the same pattern but with a different timespacing
17:48 Artorias: then pause
17:48 Artorias: then another reverse snap 1 2
17:49 Artorias: jesus christ that crash
17:50 Artorias: 01:44:042 (1,2) -
17:51 Artorias: fcking sharex sec
17:51 Artorias: https://imgur-archive.ppy.sh/MYUaEbQ.png
17:51 Artorias: kinda like this?
17:52 Artorias: it just is objectively better fitting the song i think.. how does it sound?
17:57 Musty: hey yeah sorry received an important call
17:58 Artorias: and I got crash into oblivion, then my internet wasnt working for 2 minutes for some reason
17:58 Musty: i dont like how this pattern looks though xD
17:58 Artorias: you can do w/e you want with the pattern
17:58 Artorias: just it has to be like this, 1->2
17:58 Artorias: 1->2 again
17:58 Artorias: but 1 is stacked on last 2
17:58 Musty: honestly i dont even want to do that aswell
17:59 Artorias: this is a very important part of the song
17:59 Artorias: and you map it with a .. standard jump into slider
17:59 Artorias: this is against my moral code to not speak out against shit like this
18:00 Artorias: turn down effects volume and checkwhat the song does
18:00 Artorias: its like a pause after this note
18:00 Musty: i found an alternative
18:00 Artorias: 01:44:190 (2) -
18:00 Artorias: and, you emphasize that pause with an antijump of sorts
18:00 Musty: https://osu.ppy.sh/ss/7090381
18:02 Artorias: that's better but tell me this, where do you see the emphasis in that tapping pattern?
18:02 Artorias: you need to go 12 snap then antijump into 12
18:02 Artorias: thats the only way
18:02 Artorias: I feel like I'm gonna make a lot of enemies if i start modding stuff....
18:02 Musty: there is no way
18:02 Artorias: am i right?
18:02 Musty: you have to do 1-2-.-1-2
18:02 Musty: in the song
18:02 Musty: no way !
18:03 Musty: i dont think it feels right to do this
18:03 Artorias: sec sending u sample
18:05 Artorias: https://drive.google.com/open?id=0B8ediIgMyXLrV2tLaDdUcXJYcFk
18:06 Artorias: throw this into your map folder
18:06 Artorias: it wont overwrite anything
18:06 Artorias: and check how it works
18:10 Musty: sure
18:12 Artorias: i'd be pleased if the spacing here was increased by a fuckton
18:12 Artorias: 02:35:471 (1,2,3,4,5) -
18:13 Musty: yeah
18:13 Musty: i increased it a bit
18:13 Artorias: to 1.0x or smth
18:13 Artorias: 02:40:347 (7,8,9,10,11,12) - this as well. to 1.0 or 0.9?
18:13 Musty: sorry
18:13 Artorias: love this part of the song
18:13 Musty: im dealing with drama atm so im a bit slow lol
18:13 Artorias: irl drama?
18:14 Musty: nah
18:14 Musty: osu french
18:14 Musty: drama
18:14 Musty: lol
18:14 Musty: btw
18:14 Musty: 01:44:633 (2) -
18:14 Artorias: oh god
18:14 Musty: dont like doing this
18:14 Musty: to be honest
18:14 Musty: just feel empty
18:14 Artorias: do jumps there if you want
18:15 Artorias: just put the 2 where the slider starts
18:15 Artorias: so you have that antijump effect with the previous 12
18:15 Artorias: this another problem i had with this section
18:15 Artorias: 01:45:668 (1,1,2,3,4,5,6) -
18:15 Musty: nah i dont like this honestly lol
18:15 Artorias: made it into a small stream
18:15 Musty: it feels like too generic
18:15 Musty: xD
18:15 Artorias: right in the heart
18:15 Artorias: fuck
18:15 Musty: haaha
18:16 Artorias: its about emphasis
18:16 Artorias: rn as your map stands
18:16 Artorias: its too the same with the rest of the map there
18:16 Artorias: meanwhile i think it deserves attention, that specific part
18:17 Musty: i hate those 1/2 1/2 patterns
18:18 Musty: it doesnt feel ok aswell to tap the last 2
18:19 Artorias: no shit its the antijump feel
18:19 Artorias: but antijumps are dead recently so no one wants to play them lol
18:19 Artorias: moving on, fuck that part
18:19 Artorias: dont change anything
18:19 Musty: lol
18:19 Musty: i actually changed
18:19 Musty: something
18:20 Artorias: dont rage or anything
18:20 Artorias: try this first blindly, dont check anything
18:20 Artorias: just reproduce it
18:20 Artorias: and tell me if its better
18:20 Artorias: cuz ithink its like at least 50% better
18:20 Artorias: https://imgur-archive.ppy.sh/CCCs2tI.jpg
18:20 Artorias: 03:36:062 (2,3,4,5) -
18:20 Musty: wait
18:20 Artorias: large slider moved 1/4 later
18:20 Musty: where
18:20 Musty: oh
18:20 Musty: nvm
18:21 Musty: its not good
18:21 Musty: so inconsistent
18:21 Musty: to place the slider on red ticks
18:22 Musty: i've like never did that
18:22 Musty: throughout the whole map
18:23 Artorias: k then you need to change the two notes
18:23 Artorias: its just too weird like this
18:23 Musty: why?
18:23 Artorias: 03:36:357 (3,4,5) -
18:23 Artorias: this thing
18:23 Musty: i actually placed the 4 somewhere else
18:24 Artorias: idk the problem was in the gameplay
18:24 Artorias: it felt bad
18:24 Artorias: nothing concrete
18:25 Artorias: this whole section felt wrong to me
18:25 Artorias: 03:36:062 (2,3,4,5) -
18:25 Artorias: from the 2 slider
18:25 Artorias: if you play it and its fine then ok
18:26 Artorias: you can also maybe do jumps for these sliders
18:26 Musty: it actually plays smooth to be fair :p
18:26 Artorias: 03:42:860 (5,1,1) -
18:26 Artorias: the song uses some sort of anti jump but for a song
18:26 Artorias: lowering density
18:26 Artorias: to provide emphasis
18:26 Musty: like the one you said earlier?
18:26 Musty: LUL
18:26 Artorias: so you could do that with jumps as well
18:26 Artorias: yeah but that was just 1 note
18:27 Artorias: this is like.. 12 or something
18:27 Musty: im sorry i wont lxD
18:27 Musty: i just feel like it's retarded to play
18:27 Musty: i personnaly hate playing this pattern
18:27 Musty: it always feel like im forced
18:27 Artorias: 03:53:943 (2) -
18:28 Artorias: how do you feel about this slider
18:28 Artorias: and the sound accompanying it?
18:28 Artorias: easily can be a 1.1 space stream here leading into the next stack or smth
18:28 Artorias: but it works as is somewhat
18:29 Artorias: definitely change this here tho
18:29 Artorias: 04:03:993 (6,1,1) -
18:29 Artorias: the snapping between the 6->slider->1 is like a triangle if you take leniance into account
18:30 Artorias: but its too close and uncomfortable
18:30 Artorias: esp considering everything else is nicely spaced and comfortable to play
18:30 Musty: https://osu.ppy.sh/ss/7090586
18:30 Musty: is it better
18:31 Artorias: yeah i did somethign similar
18:31 Artorias: this is good
18:31 Artorias: you agreed to something :OOOOOOOOOOOOOOOOOOOOO
18:31 Artorias: wtf happened
18:32 Musty: hahaha
18:33 Artorias: also do w/e you want with what ill say but
18:33 Artorias: 04:26:899 (1,2,3,4) -
18:33 Artorias: for this section
18:33 Artorias: and the stream
18:33 Artorias: the SCREAMS and everything
18:33 Artorias: this is the spacing you're going for in the jumps and stream>?
18:34 Artorias: this is i'd say less than some relatively normal song parts before it
18:34 Musty: yeah because im not mapping them
18:34 Artorias: I'd bump SV to 1.35
18:34 Artorias: for starters
18:34 Artorias: for the entire kiai
18:36 Artorias: also last part
18:36 Artorias: 04:52:617 (1) -
18:36 Artorias: this section till the end or smth
18:36 Artorias: could be like WAY harder
18:36 Artorias: its like the finale of the song or smth herer
18:36 Musty: yeah but the song is not especially going nuts lol
18:36 Musty: its not mandatory
18:36 Artorias: it just felt anticlimactic compared to even the rest of the song
18:37 Musty: to go "HEY LETS MAKE THE SR GROW BECAUSE YOU ARE STRESSED UP THERE AND ULL MOST LIKELY BREAK BECAUSE XD WHY NOT XDDdD"
18:37 Musty: idk
18:37 Musty: it feels like pretty calm actuazlly lol
18:37 Musty: compared to the rest of the song
18:37 Artorias: you didnt mention PP :o
18:37 Artorias: someone would be like "I AM NOT PP MAPPUR LUL"
18:38 Artorias: tbh that's all with the map, you see i almost didnt say anything about most parts of it
18:38 Musty: haha
18:38 Artorias: choruses are good, except like 1 thing i said
18:38 Musty: that's true though
18:38 Artorias: start needs some work on the slow part
18:38 Artorias: ending i'd increase SV a bit
18:38 Artorias: and make it more snappy
18:38 Artorias: I'd also increase AR by 0.1
18:38 Musty: i dunno why i would do that
18:38 Artorias: OD too fucking low
18:38 Musty: because the end is like the same as the ending
18:39 Artorias: wat
18:39 Musty: beginning*
18:39 Musty: im tired
18:39 Musty: lol
18:39 Musty: ar is fine as it is though imo
18:39 Musty: it's maybe even a bit high imo lol
18:39 Artorias: 05:11:237 (2,3,4,5) -
18:39 Musty: 9 would fit perfectly with this map lol
18:39 Artorias: this could use a spacing increase as well tbh
18:41 Artorias: gonna try it ar9
18:41 Artorias: just th eend
18:41 Artorias: also lol
18:41 Musty: put the od to 8.5
18:41 Artorias: k
18:41 Artorias: btw
18:41 Artorias: i removed everything except ending
18:41 Artorias: after the solo
18:41 Artorias: map is barely 5 stars
18:41 Artorias: kek
18:41 Artorias: 04:51:113 (1) -
18:42 Artorias: everything after this, the finale, is 5 stars max
18:42 Artorias: OH GOD MAKE IT AR9 PLEASE
18:42 Artorias: its so beautiful
18:44 Musty: but i said that the ending doesnt necessarily need to be the hardest part !
18:44 Artorias: yeah yeah yeah
18:44 Artorias: go AR9 and recieve free hate
18:44 Artorias: from people who cant play AR9 lulz
18:45 Musty: to be honest
18:45 Musty: it fits
18:45 Artorias: Ar9?
18:45 Artorias: its too good i just played it ar9
18:46 Artorias: 05:12:715 (6,7,8) -
18:46 Artorias: why triple there btw
18:46 Musty: you can hear a tiny sound
18:46 Artorias: anyways, what AR are you doing?
18:46 Musty: i have no clue
18:47 Musty: i think ill just stick with 9.3
18:47 Musty: until someone says otherwise
18:47 Artorias: fcccckkk
18:47 Artorias: no go AR9
18:47 Artorias: or 9.1
18:47 Musty: i really like ar9
18:47 Artorias: fuck whatever anyone says, go AR9 lyl
18:47 Musty: i guess ill try lol
18:48 Musty: AR8 does work too !!
18:48 Artorias: Do i look like fucking Ekoro to you
18:48 Artorias: :P
18:48 Artorias: who tf can play 6 star AR8 nowadays, not me tbh
18:50 Musty: ok guess im updating
18:50 Artorias: btw idk what youre doing
18:50 Artorias: youre editing my diff this whole time ?
18:50 Musty: no im not
18:51 Artorias: oh must be lag then
18:51 Artorias: lul
18:51 Artorias: AR9 update hype?
18:51 Musty: ya
18:53 Artorias: noice
18:53 Artorias: btw you arent gonna give me KD for this are u?
18:55 Musty: sure i am giving
18:55 Artorias: shit i have to post log?
18:55 Artorias: from now on ill only mod 200K player first maps
18:57 Musty: i can post it if u want
18:58 Artorias: if u can, ill post yours on my map for kd
18:58 Musty: i already posted mine on ur map xd
18:58 Artorias: oh you posted already
18:58 Artorias: kek
18:58 Artorias: rofl
Artorias_DELETED

Musty wrote:

Artorias pm mod
17:30 Artorias: k for your map
17:30 Artorias: you want to talk from here?
17:30 Artorias: to talk about things?
17:30 Musty: sure
17:31 Artorias: first of all
17:31 Artorias: this was just WEIRD to tap
17:31 Artorias: i played it 3 times
17:31 Artorias: was still weird
17:31 Artorias: 00:03:521 (1) -
17:31 Artorias: this note feels weird
17:31 Artorias: because of this
17:31 Artorias: 00:02:235 (3,4) -
17:31 Musty: why? D:
17:31 Artorias: a fucking slider there is much better imo, but you can do w/e you want with that
17:32 Artorias: its just cuz
17:32 Artorias: you have 1/2
17:32 Artorias: 1/2
17:32 Musty: oh
17:32 Artorias: then 3rd note goes into 1/4 tap into the slider
17:32 Artorias: then note is also weird length
17:32 Artorias: and goes right into 1/2 again
17:32 Artorias: idk it just didnt make a lot of sense to me while playing
17:32 Artorias: also i am shitrank2000000K but i dont play for PP
17:32 Artorias: i can easily FC this map
17:32 Artorias: some good day
17:33 Musty: its fine its like the easiest part xD
17:33 Musty: i changed the beginning and this into sliders tho
17:33 Artorias: that's why i have a problem with it lol
17:33 Artorias: cuz is the easiest part
17:33 Musty: because yeah it sounds better aswell anyways
17:33 Artorias: :P told ya
17:33 Artorias: anyways where do we continue
17:33 Artorias: that you didnt turn into sliders?
17:34 Artorias: what the fuck is this
17:34 Artorias: 00:31:481 (2) -
17:35 Artorias: its just.. there. one random note and it never reappears again in the entire song/map
17:35 Musty: yeah but the sound is significant
17:35 Artorias: i mean you can have it cuz of the sound
17:35 Musty: it feels just empty if theres no note
17:37 Artorias: i get that this is very slow part
17:37 Artorias: but
17:37 Artorias: 00:21:092 (2) -
17:37 Artorias: this should get some more emphasis, it's just like a dead fish slider there
17:38 Musty: it has
17:38 Musty: it is way much more spaced than usual :p
17:39 Artorias: 01:05:618 (5,6,1) -
17:39 Artorias: this is too clunky
17:39 Artorias: look at the snap 4 does into 5
17:39 Artorias: then 5 has a differnt angle for the triple?
17:40 Musty: i think its fine honestly :(
17:40 Artorias: just stack that to be easier and more intuitive, making wide angle snaps for triples like that isn't cool imo
17:40 Artorias: it aint fine
17:41 Artorias: k lets take this the other way
17:41 Artorias: look at the motion of this
17:41 Artorias: 01:05:027 (1,2,3,4) -
17:41 Artorias: where in this thing, does a triplet like this fit in
17:41 Artorias: 01:05:618 (5,6,1) -
17:41 Musty: i don't see how this is not intuitive
17:41 Musty: i mean, you see clearly that there is a triple right there
17:41 Musty: the fact that the movement is not "smooth"
17:41 Musty: is that the song breaks apart
17:41 Artorias: its awkwardly angled
17:42 Musty: have to disagree there lol
17:43 Artorias: well modding is about disagreeing
17:43 Artorias: ive never seen anyone take a mod well
17:43 Artorias: anyways fuck that triplet then
17:43 Artorias: 01:17:441 (8) -
17:43 Artorias: tbh if you make this into 3 more jump notes, not large
17:43 Artorias: but noticable enough
17:43 Artorias: its SO ORGASMICALLY BETTER
17:44 Musty: yeah
17:44 Artorias: if you listen that 8 slider
17:44 Artorias: is the same part as this
17:44 Artorias: 01:26:899 (5,6,7,8) -
17:44 Artorias: more or less
17:44 Artorias: the intensity of the percussion is the same
17:45 Artorias: anyways, are you happy with that change?
17:45 Artorias: ill update map later to see what you did with these parts
17:46 Musty: yea
17:46 Artorias: ok next
17:46 Artorias: this thing
17:46 Artorias: 01:44:338 (3,4) -
17:46 Artorias: and this entire 10 note part
17:47 Artorias: best way to do this sound is
17:47 Artorias: 1 2 snaps vertically
17:47 Artorias: or somewhat vertically
17:47 Artorias: similar so these
17:47 Artorias: 01:44:042 (1,2) -
17:47 Artorias: just more vertical
17:48 Musty: nah because the sound is quite different
17:48 Musty: it would make it a bit inconsistent
17:48 Musty: if i manage to get the same pattern but with a different timespacing
17:48 Artorias: then pause
17:48 Artorias: then another reverse snap 1 2
17:49 Artorias: jesus christ that crash
17:50 Artorias: 01:44:042 (1,2) -
17:51 Artorias: fcking sharex sec
17:51 Artorias: https://imgur-archive.ppy.sh/MYUaEbQ.png
17:51 Artorias: kinda like this?
17:52 Artorias: it just is objectively better fitting the song i think.. how does it sound?
17:57 Musty: hey yeah sorry received an important call
17:58 Artorias: and I got crash into oblivion, then my internet wasnt working for 2 minutes for some reason
17:58 Musty: i dont like how this pattern looks though xD
17:58 Artorias: you can do w/e you want with the pattern
17:58 Artorias: just it has to be like this, 1->2
17:58 Artorias: 1->2 again
17:58 Artorias: but 1 is stacked on last 2
17:58 Musty: honestly i dont even want to do that aswell
17:59 Artorias: this is a very important part of the song
17:59 Artorias: and you map it with a .. standard jump into slider
17:59 Artorias: this is against my moral code to not speak out against shit like this
18:00 Artorias: turn down effects volume and checkwhat the song does
18:00 Artorias: its like a pause after this note
18:00 Musty: i found an alternative
18:00 Artorias: 01:44:190 (2) -
18:00 Artorias: and, you emphasize that pause with an antijump of sorts
18:00 Musty: https://osu.ppy.sh/ss/7090381
18:02 Artorias: that's better but tell me this, where do you see the emphasis in that tapping pattern?
18:02 Artorias: you need to go 12 snap then antijump into 12
18:02 Artorias: thats the only way
18:02 Artorias: I feel like I'm gonna make a lot of enemies if i start modding stuff....
18:02 Musty: there is no way
18:02 Artorias: am i right?
18:02 Musty: you have to do 1-2-.-1-2
18:02 Musty: in the song
18:02 Musty: no way !
18:03 Musty: i dont think it feels right to do this
18:03 Artorias: sec sending u sample
18:05 Artorias: https://drive.google.com/open?id=0B8ediIgMyXLrV2tLaDdUcXJYcFk
18:06 Artorias: throw this into your map folder
18:06 Artorias: it wont overwrite anything
18:06 Artorias: and check how it works
18:10 Musty: sure
18:12 Artorias: i'd be pleased if the spacing here was increased by a fuckton
18:12 Artorias: 02:35:471 (1,2,3,4,5) -
18:13 Musty: yeah
18:13 Musty: i increased it a bit
18:13 Artorias: to 1.0x or smth
18:13 Artorias: 02:40:347 (7,8,9,10,11,12) - this as well. to 1.0 or 0.9?
18:13 Musty: sorry
18:13 Artorias: love this part of the song
18:13 Musty: im dealing with drama atm so im a bit slow lol
18:13 Artorias: irl drama?
18:14 Musty: nah
18:14 Musty: osu french
18:14 Musty: drama
18:14 Musty: lol
18:14 Musty: btw
18:14 Musty: 01:44:633 (2) -
18:14 Artorias: oh god
18:14 Musty: dont like doing this
18:14 Musty: to be honest
18:14 Musty: just feel empty
18:14 Artorias: do jumps there if you want
18:15 Artorias: just put the 2 where the slider starts
18:15 Artorias: so you have that antijump effect with the previous 12
18:15 Artorias: this another problem i had with this section
18:15 Artorias: 01:45:668 (1,1,2,3,4,5,6) -
18:15 Musty: nah i dont like this honestly lol
18:15 Artorias: made it into a small stream
18:15 Musty: it feels like too generic
18:15 Musty: xD
18:15 Artorias: right in the heart
18:15 Artorias: fuck
18:15 Musty: haaha
18:16 Artorias: its about emphasis
18:16 Artorias: rn as your map stands
18:16 Artorias: its too the same with the rest of the map there
18:16 Artorias: meanwhile i think it deserves attention, that specific part
18:17 Musty: i hate those 1/2 1/2 patterns
18:18 Musty: it doesnt feel ok aswell to tap the last 2
18:19 Artorias: no shit its the antijump feel
18:19 Artorias: but antijumps are dead recently so no one wants to play them lol
18:19 Artorias: moving on, fuck that part
18:19 Artorias: dont change anything
18:19 Musty: lol
18:19 Musty: i actually changed
18:19 Musty: something
18:20 Artorias: dont rage or anything
18:20 Artorias: try this first blindly, dont check anything
18:20 Artorias: just reproduce it
18:20 Artorias: and tell me if its better
18:20 Artorias: cuz ithink its like at least 50% better
18:20 Artorias: https://imgur-archive.ppy.sh/CCCs2tI.jpg
18:20 Artorias: 03:36:062 (2,3,4,5) -
18:20 Musty: wait
18:20 Artorias: large slider moved 1/4 later
18:20 Musty: where
18:20 Musty: oh
18:20 Musty: nvm
18:21 Musty: its not good
18:21 Musty: so inconsistent
18:21 Musty: to place the slider on red ticks
18:22 Musty: i've like never did that
18:22 Musty: throughout the whole map
18:23 Artorias: k then you need to change the two notes
18:23 Artorias: its just too weird like this
18:23 Musty: why?
18:23 Artorias: 03:36:357 (3,4,5) -
18:23 Artorias: this thing
18:23 Musty: i actually placed the 4 somewhere else
18:24 Artorias: idk the problem was in the gameplay
18:24 Artorias: it felt bad
18:24 Artorias: nothing concrete
18:25 Artorias: this whole section felt wrong to me
18:25 Artorias: 03:36:062 (2,3,4,5) -
18:25 Artorias: from the 2 slider
18:25 Artorias: if you play it and its fine then ok
18:26 Artorias: you can also maybe do jumps for these sliders
18:26 Musty: it actually plays smooth to be fair :p
18:26 Artorias: 03:42:860 (5,1,1) -
18:26 Artorias: the song uses some sort of anti jump but for a song
18:26 Artorias: lowering density
18:26 Artorias: to provide emphasis
18:26 Musty: like the one you said earlier?
18:26 Musty: LUL
18:26 Artorias: so you could do that with jumps as well
18:26 Artorias: yeah but that was just 1 note
18:27 Artorias: this is like.. 12 or something
18:27 Musty: im sorry i wont lxD
18:27 Musty: i just feel like it's retarded to play
18:27 Musty: i personnaly hate playing this pattern
18:27 Musty: it always feel like im forced
18:27 Artorias: 03:53:943 (2) -
18:28 Artorias: how do you feel about this slider
18:28 Artorias: and the sound accompanying it?
18:28 Artorias: easily can be a 1.1 space stream here leading into the next stack or smth
18:28 Artorias: but it works as is somewhat
18:29 Artorias: definitely change this here tho
18:29 Artorias: 04:03:993 (6,1,1) -
18:29 Artorias: the snapping between the 6->slider->1 is like a triangle if you take leniance into account
18:30 Artorias: but its too close and uncomfortable
18:30 Artorias: esp considering everything else is nicely spaced and comfortable to play
18:30 Musty: https://osu.ppy.sh/ss/7090586
18:30 Musty: is it better
18:31 Artorias: yeah i did somethign similar
18:31 Artorias: this is good
18:31 Artorias: you agreed to something :OOOOOOOOOOOOOOOOOOOOO
18:31 Artorias: wtf happened
18:32 Musty: hahaha
18:33 Artorias: also do w/e you want with what ill say but
18:33 Artorias: 04:26:899 (1,2,3,4) -
18:33 Artorias: for this section
18:33 Artorias: and the stream
18:33 Artorias: the SCREAMS and everything
18:33 Artorias: this is the spacing you're going for in the jumps and stream>?
18:34 Artorias: this is i'd say less than some relatively normal song parts before it
18:34 Musty: yeah because im not mapping them
18:34 Artorias: I'd bump SV to 1.35
18:34 Artorias: for starters
18:34 Artorias: for the entire kiai
18:36 Artorias: also last part
18:36 Artorias: 04:52:617 (1) -
18:36 Artorias: this section till the end or smth
18:36 Artorias: could be like WAY harder
18:36 Artorias: its like the finale of the song or smth herer
18:36 Musty: yeah but the song is not especially going nuts lol
18:36 Musty: its not mandatory
18:36 Artorias: it just felt anticlimactic compared to even the rest of the song
18:37 Musty: to go "HEY LETS MAKE THE SR GROW BECAUSE YOU ARE STRESSED UP THERE AND ULL MOST LIKELY BREAK BECAUSE XD WHY NOT XDDdD"
18:37 Musty: idk
18:37 Musty: it feels like pretty calm actuazlly lol
18:37 Musty: compared to the rest of the song
18:37 Artorias: you didnt mention PP :o
18:37 Artorias: someone would be like "I AM NOT PP MAPPUR LUL"
18:38 Artorias: tbh that's all with the map, you see i almost didnt say anything about most parts of it
18:38 Musty: haha
18:38 Artorias: choruses are good, except like 1 thing i said
18:38 Musty: that's true though
18:38 Artorias: start needs some work on the slow part
18:38 Artorias: ending i'd increase SV a bit
18:38 Artorias: and make it more snappy
18:38 Artorias: I'd also increase AR by 0.1
18:38 Musty: i dunno why i would do that
18:38 Artorias: OD too fucking low
18:38 Musty: because the end is like the same as the ending
18:39 Artorias: wat
18:39 Musty: beginning*
18:39 Musty: im tired
18:39 Musty: lol
18:39 Musty: ar is fine as it is though imo
18:39 Musty: it's maybe even a bit high imo lol
18:39 Artorias: 05:11:237 (2,3,4,5) -
18:39 Musty: 9 would fit perfectly with this map lol
18:39 Artorias: this could use a spacing increase as well tbh
18:41 Artorias: gonna try it ar9
18:41 Artorias: just th eend
18:41 Artorias: also lol
18:41 Musty: put the od to 8.5
18:41 Artorias: k
18:41 Artorias: btw
18:41 Artorias: i removed everything except ending
18:41 Artorias: after the solo
18:41 Artorias: map is barely 5 stars
18:41 Artorias: kek
18:41 Artorias: 04:51:113 (1) -
18:42 Artorias: everything after this, the finale, is 5 stars max
18:42 Artorias: OH GOD MAKE IT AR9 PLEASE
18:42 Artorias: its so beautiful
18:44 Musty: but i said that the ending doesnt necessarily need to be the hardest part !
18:44 Artorias: yeah yeah yeah
18:44 Artorias: go AR9 and recieve free hate
18:44 Artorias: from people who cant play AR9 lulz
18:45 Musty: to be honest
18:45 Musty: it fits
18:45 Artorias: Ar9?
18:45 Artorias: its too good i just played it ar9
18:46 Artorias: 05:12:715 (6,7,8) -
18:46 Artorias: why triple there btw
18:46 Musty: you can hear a tiny sound
18:46 Artorias: anyways, what AR are you doing?
18:46 Musty: i have no clue
18:47 Musty: i think ill just stick with 9.3
18:47 Musty: until someone says otherwise
18:47 Artorias: fcccckkk
18:47 Artorias: no go AR9
18:47 Artorias: or 9.1
18:47 Musty: i really like ar9
18:47 Artorias: fuck whatever anyone says, go AR9 lyl
18:47 Musty: i guess ill try lol
18:48 Musty: AR8 does work too !!
18:48 Artorias: Do i look like fucking Ekoro to you
18:48 Artorias: :P
18:48 Artorias: who tf can play 6 star AR8 nowadays, not me tbh
18:50 Musty: ok guess im updating
18:50 Artorias: btw idk what youre doing
18:50 Artorias: youre editing my diff this whole time ?
18:50 Musty: no im not
18:51 Artorias: oh must be lag then
18:51 Artorias: lul
18:51 Artorias: AR9 update hype?
18:51 Musty: ya
18:53 Artorias: noice
18:53 Artorias: btw you arent gonna give me KD for this are u?
18:55 Musty: sure i am giving
18:55 Artorias: shit i have to post log?
18:55 Artorias: from now on ill only mod 200K player first maps
18:57 Musty: i can post it if u want
18:58 Artorias: if u can, ill post yours on my map for kd
18:58 Musty: i already posted mine on ur map xd
18:58 Artorias: oh you posted already
18:58 Artorias: kek
18:58 Artorias: rofl

>.< !!
Nozhomi
Bop beep je suis baguette.

[Star :]
  1. J'ai pas compris comment t'as NC au début. Je veux dire ça a beaucoup plus de sens de NC 00:04:378 (2,2,2) - (et ça continue) parce que ça emphasis la voix.
  2. 00:01:378 (1) - Pk t'embéter ? Juste curve le dans l'autre sens. Garde un flow simple pour la partie calme.
  3. 00:14:664 (2) - Tu map la voix right ? Alors pk tu skip 00:15:092 - ?
  4. 00:15:949 (3,4) - Blanket mieux et si possible fait un vrai triangle avec 00:14:664 (2,3,4) - .
  5. 00:18:092 (1,2) - Blanket dégeulasse.
  6. 00:23:235 (2,4) - ^
  7. 00:26:664 (2) - Much useless anchor points dans la dernière courbe XD
  8. 00:31:481 (2) - Heu oui ? Supprime moi ça merci.
  9. 00:30:742 (1) - Pourquoi NC ? Et pourquoi aussi à 00:33:697 (1) - ? Et lui aussi 00:37:540 (1) - ? Revois tes NCs BEAUCOUP !
  10. 00:52:540 (3) - C'est overmapped, aucun son n'est présent pour justifier le triplet.
  11. 00:58:155 (3) - ^ same la voix ne tombe pas sur le tic bleu, écoute bien à 25%.
  12. 01:17:589 (2,1) - J'imagine que c'est pas stack exprès ?
  13. 01:27:195 (7,1) - Want to kms fix tes blanket quand tu essayes d'en faire un go fix les autres maintenant XD
  14. 01:31:702 (6) - C'est moi ou tu l'as placé au seul endroit ou ça overmap ? Je veux dire ça passe soit à 01:31:554 - ou 01:31:850 - :c
  15. 01:35:027 (2,3) - Le jump est démentiel pour l'intensité de la musique. Je veux dire, il est aussi grand que 01:34:288 (6,1) - qui a 4x plus d'intensité. Nerf thx.
  16. 01:44:190 (2) - Berk c'est pas beau, fait une simple curve.
  17. 03:06:948 (3,4) - Ca ne mérite pas un spacing aussi élevé, la tension est redescendu après les 3 sliders.
  18. 03:09:756 (4,2) - Rip stack.
  19. 03:36:653 (5,6) - Ton rythme ne fonctionne pas, parce que le slider ne colle pas avec la voix. Il faudrait inverser ces deux là pour avoir ton slider à 03:36:801 - .
  20. 03:58:525 (8) - J'ai pas compris pourquoi le reverse. Il n'y a rien qui correspond à ça sur la musique.
  21. 04:07:613 (2) - Raté, la guitare c'est à 04:07:466 - .
  22. 04:43:160 (4) - Ca fait très slider random quand on regarde l'intégralité de ta map. Vaudrait mieux le remplacer par un truc plus "standard".
  23. 04:46:717 (1,3) - L'overlap gache tout ton pattern :c

Check tes NCs / triplets / blankets.
T'as des tonnes de trucs à polir avant de passer à la phase suivante.
Good luck dod
Mukyu~
Topic Starter
Musty

Nozhomi wrote:

Bop beep je suis baguette.

[Star :]
  1. 00:31:481 (2) - Heu oui ? Supprime moi ça merci. non, il y a une note beaucoup trop forte pour l'ignorer
  2. 00:30:742 (1) - Pourquoi NC ? Et pourquoi aussi à 00:33:697 (1) - ? Et lui aussi 00:37:540 (1) - ? Revois tes NCs BEAUCOUP ! le deuxième est justifié par la nouvelle phrase mais par contre les autres oui, je vais refaire tous mes NCs en fait
  3. 00:52:540 (3) - C'est overmapped, aucun son n'est présent pour justifier le triplet. oui, mais c'est question de flow
  4. 00:58:155 (3) - ^ same la voix ne tombe pas sur le tic bleu, écoute bien à 25%. ^
  5. 01:17:589 (2,1) - J'imagine que c'est pas stack exprès ? c'est pas stack exprès mais pour une raison que j'ignore la note s'est décalée du mauvais côté
  6. 01:44:190 (2) - Berk c'est pas beau, fait une simple curve. c'est pas censé être là lol
  7. 03:36:653 (5,6) - Ton rythme ne fonctionne pas, parce que le slider ne colle pas avec la voix. Il faudrait inverser ces deux là pour avoir ton slider à 03:36:801 - . Je comprends pas pourquoi dire ça alors que ça ferait quelque chose de SUPER INCONSISTANT dans toute la map, j'ai JAMAIS commencé un slider long d'1 temps sur un tick rouge, alors je compte vraiment pas le faire ici, perso je trouve que ça fit vraiment bien lorsque l'on joue. Je veux pas spécialement fit à 100% le vocal pour faire quand même donner une diversité dans la map!
  8. 04:46:717 (1,3) - L'overlap gache tout ton pattern :c c'était volontaire, tu t'en doutes ^^

Check tes NCs / triplets / blankets.
T'as des tonnes de trucs à polir avant de passer à la phase suivante.
Good luck dod
Mukyu~
Garden
General
  1. video seems to be a good extra content but its resolution is too low to enjoy xd
  2. consider increasing ar a bit, it's after all a 200bpm extra diff
Star
  1. for the section before 00:27:735 - , mind adding some more whistles to vocal/pianos? i found 3 whistles there but i don't see the consistency
  2. 00:18:092 (2,3) - blanket aesthetic can be improved https://osu.ppy.sh/ss/7294375
  3. 01:13:155 (4,1) - do you think spacing here is a bit too large compared with general spacing in this section
  4. 01:52:318 - add whistle or finish?
  5. 02:14:781 (1) - what about ctrl-g for the better emphasize with spacing?
  6. 03:14:485 (1) - move it somewhere around 460,160? some spacing variation can be nice for an emphasize here
  7. 03:16:259 (7) - 04:22:022 - 04:22:170 - 04:25:126 - etc. potential good spots for a drum-clap hitsound, your choice tho
  8. 03:39:165 (10,1) - swap nc, similar to 01:49:806 (1) -
  9. 03:36:801 - 03:41:530 - it plays a bit weird ignoring the vocal at the red ticks, consider rearranging some rhythm patterns
  10. 03:54:682 - to 03:58:820 - adding some whistles for guitar would be cool, just like u did to 03:59:411 - ~
  11. 04:04:436 - finish?
  12. 04:20:544 (1) - what about rotating a bit like https://osu.ppy.sh/ss/7295167? flows better with your slider shape
  13. 04:38:352 - wouldn't this be more accurate spot to end the kiai?
  14. 04:38:449 - conflicting volume/kiai setting for red/green lines
  15. 04:52:318 (1) - unnecessary nc imo
  16. 04:58:528 (1) - 04:59:119 (1) - 05:02:666 - 05:02:961 - 05:03:552 - 05:03:848 - etc. nice to have whistles to follow the piano track
decent quality imo but i personally don't feel like nominating it, hope the mod helps some and good luck!
Topic Starter
Musty

Garden wrote:

General
  1. video seems to be a good extra content but its resolution is too low to enjoy xd ok but i wont change because basically i cant find anything better lo
  2. consider increasing ar a bit, it's after all a 200bpm extra diff honestly think that ar9 fits perfectly even though i might consider raising it if i get too much complaints
Star
  1. 01:13:155 (4,1) - do you think spacing here is a bit too large compared with general spacing in this section it is justified because i want to make the emphasis for the new sentence she's starting on the (1) hitcircle
  2. 02:14:781 (1) - what about ctrl-g for the better emphasize with spacing? love the idea thanks
  3. 03:14:485 (1) - move it somewhere around 460,160? some spacing variation can be nice for an emphasize here good idea
  4. 03:36:801 - 03:41:530 - it plays a bit weird ignoring the vocal at the red ticks, consider rearranging some rhythm patterns i dont have the same feeling at all :(
decent quality imo but i personally don't feel like nominating it, hope the mod helps some and good luck!
thanks a lot for the mod anyways !!
PoNo
Vocal & Some irc short mod ;)

Good luck !
Topic Starter
Musty
i changed few blankets and placements regarding flow with Ponoyoshi,
also changed combo colors !
show more
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