I think that HD is a crutch mod. The majority of people who play with the mod play with it as a requirement to play the game and are heavily rewarded for it because of the 1.06x multiplier. I personally like the way that visualization mods are treated in mania where they receive no multiplier. However, I think that Flashlight as a visualization mod is not a crutch and should be rewarded correctly.Krah wrote:
Too lazy for a full post but just for the mods multiplier.
HD and DT shouldn't be a fixed multiplier
- HD become easier with high AR and actually a bunch of people can't even play high ar without hd (or even on all cwc maps aka ar8+). Just look for that the rules of the last cwc where people were allowed to pick hd on their dt/hr picks.
- DT is a pain on ar9+ and shouldn't be lower than hr in those cases.
DT and HR are polar opposites in terms of difficulty in their level. At lower levels, HR is the harder mod whilst DT is easier. As the difficulty ramps up, DT becomes the harder mod (AR has a influence on this, mainly due to the mapping meta of ~AR9) and HR is comparatively easier. Between the two I would rate DT higher personally as towards the higher end of play the scores become slightly more warped and see more interest from the community, though I do like the idea of a scaling multiplier as it would make things more accurate.