But wrong offset is easy to fix
No, these old maps are just bad timed, as I said sometimes off by more than 80ms (which is more than the entire OD0 window to get a 300)YayMii wrote:
And the "bad timing" that everyone seems to complain about is just the AR and patterns making them difficult to read.
GoldenWolf wrote:
No, these old maps are just bad timed, as I said sometimes off by more than 80ms (which is more than the entire OD0 window to get a 300)
YayMii wrote:
There are badly timed maps though, don't get me wrong. I'm just saying that a lot of the maps (take DJPop's and James' maps, for example) can be timed well and still give the player troubles with accuracy.
https://osu.ppy.sh/s/484689Lolinator2000 wrote:
Old maps are good
New maps are very bad and not recommended
Pretty much this. Though I can agree with some others here that a fair amount of older maps are mistimed rather awkwardly. But there is still some enjoyment to old maps for me. I actually prefer them over new maps. Helps learning to read those weird oldstyle patterns.GoldenWolf wrote:
High OD? Although a lot of recent maps are OD7, there are quite a fairly amount of OD8/9 maps too
Same for the difficulty of reading, take any skystar map and tada
people don't like the low AR nor how "simple" the maps were
I guess this must be it?Catgirl wrote:
i'm in a standard tournament that starts next week, all maps are 2009 and older
i am very disappointed there are no kirby mixes in the mappool :c
Don't you generalize you prick ;w;Khelly wrote:
But you know - no 2016 std player will ever try to touch them
N0thingSpecial wrote:
Don't you generalize you prick ;w;Khelly wrote:
But you know - no 2016 std player will ever try to touch them
N0thingSpecial wrote:
Don't you generalize you prick ;w;Khelly wrote:
But you know - no 2016 std player will ever try to touch them