yeah boi rank dis
2016-08-22 23:11 RLC: hi
2016-08-22 23:14 Ascendance: hi
2016-08-22 23:14 Ascendance: link me ur map.
2016-08-22 23:14 RLC: ACTION is editing [https://osu.ppy.sh/b/619051 orangentle / Yu_Asahina - HAELEQUIN (Extended ver.) [Another]]
2016-08-22 23:16 RLC: o rigt i should copy the tags from the other ranked mapsetxd
2016-08-22 23:17 Ascendance: ye
2016-08-22 23:17 RLC: ok done
2016-08-22 23:17 Ascendance: [another]
2016-08-22 23:18 RLC: another one.
2016-08-22 23:18 Ascendance: 00:01:421 -
2016-08-22 23:19 Ascendance: pick a volume xd
2016-08-22 23:19 RLC: o yea shit forgot simultaneous red+greenhave to be consistent
2016-08-22 23:19 RLC: ok ay set red to 50
2016-08-22 23:19 Ascendance: 00:09:880 (1) - no plz
2016-08-22 23:20 Ascendance: the spinner kills momentum imo
2016-08-22 23:20 RLC: spinner is cuz of the sound in the music, but more importantly
2016-08-22 23:21 RLC: the parts before and after the spinner are rly similar in difficulty
2016-08-22 23:21 RLC: so by putting the spinner there in between
2016-08-22 23:21 RLC: it makes that less obvious in a way
2016-08-22 23:21 RLC: lik
2016-08-22 23:21 Ascendance: but the thing is
2016-08-22 23:21 Ascendance: its inconsistent now
2016-08-22 23:21 Ascendance: 00:22:351 - has the same sound but no spinner
2016-08-22 23:21 RLC: how
2016-08-22 23:21 RLC: that's because
2016-08-22 23:22 RLC: the piano overrides the spinner imo
2016-08-22 23:22 RLC: like
2016-08-22 23:22 Ascendance: yeah obviously the piano is more prominent
2016-08-22 23:22 Ascendance: but
2016-08-22 23:22 RLC: when i'm mapping i ask "what layer is the most 'special' here"
2016-08-22 23:22 Ascendance: and at 00:09:880 - the descending sound is more important than the main rhythm ?
2016-08-22 23:23 RLC: it's not so much a matter of "importance" as like, standing out
2016-08-22 23:23 RLC: like
2016-08-22 23:23 RLC: the main rhythm
2016-08-22 23:23 RLC: has repeated itself for 16238971263 measures by that time
2016-08-22 23:23 RLC: but suddenly that sound appears
2016-08-22 23:24 Ascendance: zz alright
2016-08-22 23:24 Ascendance: 00:08:397 (1,2) - https://osu.ppy.sh/ss/5913836
2016-08-22 23:24 Ascendance: the current slider pattern is a bit odd to me, this seems more intuitive for flow
2016-08-22 23:25 RLC: whj but there's like no difference LO
2016-08-22 23:25 RLC: cuz the player just
2016-08-22 23:25 RLC: kinda holds those sliders anyway
2016-08-22 23:25 RLC: also that overlaps w/ 00:08:048 (2) -
2016-08-22 23:25 Ascendance: ok would u rather me say it looks ugly xd
2016-08-22 23:25 RLC: but the overlap isn't bueno ither
2016-08-22 23:25 RLC: gh
2016-08-22 23:26 Ascendance: overlap 00:08:746 (2) - with the head then instead of the tail
2016-08-22 23:28 Ascendance: k watever
2016-08-22 23:28 Ascendance: 00:27:060 (4,5) -
2016-08-22 23:28 Ascendance: kinda weird timeline
2016-08-22 23:29 Ascendance: https://osu.ppy.sh/ss/5913860 only focus on timeline, but that sounds better to me
2016-08-22 23:29 RLC: i tried to follow both the melod y and the kicks
2016-08-22 23:29 RLC: so lik i didn't want to go through 00:27:234 -
2016-08-22 23:30 Ascendance: make a 1/2 slider at 00:27:060 - ?
2016-08-22 23:31 Ascendance: im just not a fan of 00:27:234 (5) - really
2016-08-22 23:31 Ascendance: doesnt sound right to me
2016-08-22 23:33 Ascendance: hel.o
2016-08-22 23:33 RLC: im
2016-08-22 23:33 RLC: trying stuff
2016-08-22 23:33 Ascendance: o k.
2016-08-22 23:33 RLC: like i still honestly prefer what i have rn :/ but i'm experimenting w/ other things
2016-08-22 23:34 Ascendance: it's just the slider that feels wrong to me, I tried doing other timelines as well and the two i suggested sound best to me but
2016-08-22 23:34 RLC: https://osu.ppy.sh/ss/5913879
2016-08-22 23:34 RLC: i think i'll do this
2016-08-22 23:35 RLC: because of the piano
2016-08-22 23:35 Ascendance: alright
2016-08-22 23:35 Ascendance: 00:39:008 (1,2,3,4) -
2016-08-22 23:35 Ascendance: this is a no
2016-08-22 23:35 Ascendance: cause the snapping is different but they look the same
2016-08-22 23:35 Ascendance: make a difference in structure between 00:39:443 (3,4) - and 00:39:008 (1,2) -
2016-08-22 23:36 RLC: zzzzzzz
2016-08-22 23:36 Ascendance: z
2016-08-22 23:36 RLC: i'll just move the NC to 00:39:096 (2) -
2016-08-22 23:37 Ascendance: or [https://osu.ppy.sh/ss/5913892 d] but that works 2
2016-08-22 23:39 Ascendance: 00:58:019 -
2016-08-22 23:39 Ascendance: wanna add a note to this stack 00:58:107 (3,4) -
2016-08-22 23:39 Ascendance: ?
2016-08-22 23:39 Ascendance: or is the gap on purpose
2016-08-22 23:39 Ascendance: could be fine with sliderend leniency
2016-08-22 23:39 RLC: i think adding a note would screw with ppl more than not
2016-08-22 23:40 RLC: o it was a good thing you pointed out 00:39:008 (4) - btw
2016-08-22 23:40 RLC: cuz that was a blue tick NC
2016-08-22 23:40 RLC: would have triggered so many people L:LKOOLOLloLO
2016-08-22 23:40 RLC: fuck,.
2016-08-22 23:40 Ascendance: hell yea.
2016-08-22 23:40 Ascendance: 87.5
2016-08-22 23:41 Ascendance: 01:19:909 (2) -
2016-08-22 23:41 Ascendance: not agreeing with this slider cuz you're missing the sdkfjlghafgkjl
2016-08-22 23:41 Ascendance: u kno what i mean
2016-08-22 23:41 RLC: are you just saying it looks bad or what
2016-08-22 23:41 RLC: LOL
2016-08-22 23:41 RLC: cuz i agree it looks bad and i can change that
2016-08-22 23:41 Ascendance: im saying u could replace it with notes
2016-08-22 23:41 RLC: i do want to use a slider tho
2016-08-22 23:41 RLC: d
2016-08-22 23:41 Ascendance: fuk.
2016-08-22 23:42 Ascendance: what do u wanna do
2016-08-22 23:43 RLC: i'll just keep the slider but make it slightly prettier
2016-08-22 23:43 Ascendance: 01:34:386 (1,2,3) - missing notes on the blue ticks here
2016-08-22 23:44 Ascendance: you did it at 01:32:991 (1,2,3,4,5,6) - so idk why not repeat
2016-08-22 23:44 RLC: cuz of the kick
2016-08-22 23:44 RLC: s
2016-08-22 23:44 RLC: also there's 1/6 in that one
2016-08-22 23:44 RLC: so it'd be cancer to use circles
2016-08-22 23:44 RLC: better to just focus on the kicks imo
2016-08-22 23:44 Ascendance: if u wanna still emphasize the kicks just turn 01:34:386 (1,2) - into 1/4 sliders
2016-08-22 23:45 RLC: 01:36:566 (1,2,1,2,1,2) - fuck
2016-08-22 23:45 RLC: issue with that is
2016-08-22 23:45 RLC: 01:34:647 - this is 1/6 not 1/4
2016-08-22 23:45 RLC: so i'd have to use a 1/6 slider there
2016-08-22 23:45 RLC: but if i used a 1/6 slider there
2016-08-22 23:45 RLC: then it would be the same as 01:34:735 (3) -
2016-08-22 23:45 RLC: but 01:34:735 (3) - is 1/6 kicks
2016-08-22 23:45 RLC: so lik
2016-08-22 23:45 RLC: idk i just want to keep it simple
2016-08-22 23:46 Ascendance: ,
2016-08-22 23:46 Ascendance: klo
2016-08-22 23:46 Ascendance: 01:38:572 (9) - 1/4 slider
2016-08-22 23:47 Ascendance: faint noise on 01:38:659 - plus momentum carries to 01:38:747 (1) -
2016-08-22 23:47 RLC: that's actually y i didn't put anything there
2016-08-22 23:47 RLC: like
2016-08-22 23:47 RLC: those two measures
2016-08-22 23:48 RLC: well
2016-08-22 23:48 RLC: they go from 01:36:305 (1,1,2,1,2,1,2,1,2,3) - high intensity
2016-08-22 23:48 RLC: 01:38:659 - into a lull
2016-08-22 23:48 RLC: 01:39:096 (1,2,3,4,1,2,3,4,5,6,7) - and pick back up into 1/6
2016-08-22 23:48 Ascendance: sounds gay but sur
2016-08-22 23:48 RLC: klo
2016-08-22 23:48 Ascendance: omar
2016-08-22 23:49 RLC: kamal
2016-08-22 23:49 RLC: kamalitous
2016-08-22 23:49 Ascendance: god tier colab
2016-08-22 23:49 Ascendance: 02:13:107 (3,4) - this is
2016-08-22 23:49 Ascendance: fucking meme
2016-08-22 23:50 Ascendance: 02:13:107 (3) - delete 02:13:107 (3) - and move the 02:13:194 (4) - back to the red tick
2016-08-22 23:50 Ascendance: sounds bad
2016-08-22 23:50 RLC: wot
2016-08-22 23:50 RLC: but the melody,,
2016-08-22 23:51 RLC: that whole section is following the melody while occasionally falling back on the kiks
2016-08-22 23:51 Ascendance: everything sounds fine except that circle is being a fucking cuck
2016-08-22 23:51 Ascendance: 02:13:194 (4) - starting on the blue tick sounds like aids
2016-08-22 23:52 RLC: how
2016-08-22 23:52 Ascendance: idk
2016-08-22 23:52 Ascendance: l
2016-08-22 23:53 RLC: holy if that triggers u wait until u get to the section before the kiai
2016-08-22 23:53 RLC: lloolploolLO
2016-08-22 23:53 Ascendance: ,
2016-08-22 23:53 Ascendance: every second i mod this map
2016-08-22 23:53 Ascendance: i drift farther from gods light
2016-08-22 23:54 Ascendance: ok but srsly fix that
2016-08-22 23:54 RLC: wtf
2016-08-22 23:54 RLC: thrs nothign to fix
2016-08-22 23:54 RLC: the melody literlya
2016-08-22 23:54 RLC: is on the lbue tikc
2016-08-22 23:54 Ascendance: it sounds like somthing i HSDIT out
2016-08-22 23:54 Ascendance: hokl yf uck
2016-08-22 23:54 RLC: holy
2016-08-22 23:54 Ascendance: i wnna die.
2016-08-22 23:54 Ascendance: ok leave it
2016-08-22 23:55 RLC: ok odad
2016-08-22 23:55 Ascendance: 02:49:037 (2,1) - tooc los
2016-08-22 23:56 RLC: ok
2016-08-22 23:57 Ascendance: 03:33:426 -
2016-08-22 23:57 Ascendance: what the fuck is al lthis
2016-08-22 23:58 Ascendance: 03:34:909 -
2016-08-22 23:58 Ascendance: WH
2016-08-22 23:58 Ascendance: a
2016-08-22 23:58 Ascendance: t
2016-08-22 23:58 Ascendance: .
2016-08-22 23:58 RLC: slider leniency
2016-08-22 23:58 RLC: wot
2016-08-22 23:58 Ascendance: can u make the stream more dynamic
2016-08-22 23:58 RLC: which one
2016-08-22 23:58 RLC: the horizontal one?
2016-08-22 23:58 Ascendance: yea.
2016-08-22 23:58 RLC: the horizontal one is supposed to be a throwback meme
2016-08-22 23:58 RLC: to the good old days.
2016-08-22 23:59 RLC: djpop horizontal compressed longstrem
2016-08-22 23:59 RLC: the only problem i had w/ it
2016-08-22 23:59 RLC: was that ppl tended to overstream it but after asking for some playtesting opinions
2016-08-22 23:59 RLC: ppl said it was better compressed
2016-08-23 00:00 Ascendance: djpop in 2016
2016-08-23 00:01 Ascendance: 04:22:351 (1) -
2016-08-23 00:01 Ascendance: should probably be extended 1 more tick
2016-08-23 00:02 RLC: o
2016-08-23 00:02 RLC: those sliders are "buffered" on purpose as some people like to call them
2016-08-23 00:02 Ascendance: im gonna buffer my dick in their ass
2016-08-23 00:02 RLC: to reduce likelyhood of people breaking
2016-08-23 00:02 RLC: and being salty
2016-08-23 00:02 Ascendance: just move them closer together and extend it idk
2016-08-23 00:02 Ascendance: sounds weird
2016-08-23 00:02 Ascendance: after that u can update.
2016-08-23 00:03 RLC: but that's like
2016-08-23 00:03 RLC: a recurring thing throughout the map
2016-08-23 00:03 RLC: so i prolly shouldn't change it
2016-08-23 00:03 RLC: like
2016-08-23 00:03 RLC: the whole omitting the last repeat
2016-08-23 00:03 RLC: to make larger jumps
2016-08-23 00:03 Ascendance: ,
2016-08-23 00:03 Ascendance: alr
2016-08-23 00:03 Ascendance: ok just go4it
2016-08-23 00:04 RLC: oki it is don
2016-08-23 00:04 Ascendance: im done.
IamKwaN wrote:
once again, why no source?
#1VINXIS wrote:
ranked maps MUST containsourceanimewatermelon
Kinda Agree but, Considering how the BG looks Right now, it doesnt look really bright which could be okay. But seems like a problem when you are setting the background dim to 100% when playing :/.Smoothie World wrote:
Am I crazy or are 255,255,255 combo colors unrankable? Coulda sworn I heard about that somewhere idk..
I think you mean combo color 0,0,0. (black)Smoothie World wrote:
Am I crazy or are 255,255,255 combo colors unrankable? Coulda sworn I heard about that somewhere idk..
give proof / source because it's not in the RC. as far as i'm concerned, you are parroting bs. and don't just merely link other maps that have been dq'd for it, because if "it's happened in other maps" isn't a valid defense, then it sure as hell isn't a valid prosecution either.Kibbleru wrote:
white combo colour is unrankable. careful guys