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kamome sano - </emotional>

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Makeli
hmm well it seemed more logical for me to map the more stronger sound with the slider but i guess this is where it gets subjective lol
flake
It's.. going to happen sooner or later

You're gonna get it ranked! Hype

(or not)

Best diff name :o
Vivyanne
not sure whether i can bring something in really

but lets see

period blood

00:06:043 (1) - why dont u make this a returning slider as well, should be able to put more emphasis on the piano that this is probs mapped to
00:15:181 (2,3,4) - idk if possible but maybe you can make these look a bit like this so it'll look just that little bit nicer
00:28:284 (2,3) - why isn't this stacked normally now seems weird to me
00:32:939 (1,2) - imo these shouldnt be stacked as the rest of the section hasnt got anything stacked either
00:43:112 (1) - maybe remove NC, it seems not needed at all, not sure about 00:43:284 (1) - either
00:56:560 (2) - o god whistle on slider body isnt there anything else you can do ;w; (counts for others as well)
01:02:077 (2,3) - why not stack em!
01:04:836 (2,3) - uh this blanket is a bit off
01:15:871 (1,1,1) - NCs may be removed here, no SV change or other sound to indicate it too, it's mapped to the exact same sound yaknow
01:17:595 (1,1,1) - same for these
01:20:698 (6) - idk feels better when u use ctrl+g imo
01:54:319 (1,2) - with these sounds I'd expect more of a SV increase instead of decrease, think about it
02:00:181 (1) - remove NC no new sound!
02:01:215 (1,2,3,4) - wouldnt make this increase this much tbh, i get the emphasis but it doesnt need to be harder than blue zenith + hr
02:03:974 (2) - ctrl+g to lead it better to 02:04:146 (3) -
02:17:422 (1) - tihs slider breaks the circular flow you had first ;w; maybe change shape or at least ctrl+g it
02:25:008 (1,2,3) - we need different spacing between (1,2) because these different rythms will make it very hard to read otherwise
02:46:388 (1,2) - you can make this a little like this so the note isn't completely hidden ;w;
02:58:629 (4) - nah double negative flow is a no go so ctrl+g
03:17:595 (1) - s a m e ass before
03:49:836 (1,2,3,4,5,6,7,8) - why is the spacing of the stream lower while the sound only gets stronger???
04:00:353 (1) - you got it
04:18:457 (1,2,3,4) - i dont believe this has to be this hard of a spacing, scaling it down 0,9x would be nice
05:18:112 (1,2,1,2,1,2,1,2) - every slider has another SV right? you can NC all of these

for the rest just repetitive errors u can fix urself tbh

map is anyhow fun to play! it looks nice too

gl with this map!
Topic Starter
Voxnola
HighTec mod

HighTec wrote:

not sure whether i can bring something in really

but lets see

period blood

00:06:043 (1) - why dont u make this a returning slider as well, should be able to put more emphasis on the piano that this is probs mapped to The rhythm of the piano was hard enough to snap to at all. It's probably still inaccurate, but this is the most playable
00:15:181 (2,3,4) - idk if possible but maybe you can make these look a bit like this so it'll look just that little bit nicer I evened the spacing between the circles, but I like the outward curve, so that stays.
00:28:284 (2,3) - why isn't this stacked normally now seems weird to me Rounding errors, lol don't blame me for that. Blame peppy.
00:32:939 (1,2) - imo these shouldnt be stacked as the rest of the section hasnt got anything stacked either That has nothing to do with the rest of the section
00:43:112 (1) - maybe remove NC, it seems not needed at all, not sure about 00:43:284 (1) - either no, it's totally needed xd
00:56:560 (2) - o god whistle on slider body isnt there anything else you can do ;w; (counts for others as well) Leab my default normal-hitwhistle alone, you fiend! ;-;
01:02:077 (2,3) - why not stack em! Stacking these makes for extremely hard reads. I'd rather not have the player be caught by surprise in an easy section
01:04:836 (2,3) - uh this blanket is a bit off I really just did that for an indention for a circle, and something to follow the next slider... while I see what you mean, idk how I would fix this and have the slider bodies follow each other @-@
01:15:871 (1,1,1) - NCs may be removed here, no SV change or other sound to indicate it too, it's mapped to the exact same sound yaknow nu, ncs are the best in special moments
01:17:595 (1,1,1) - same for these
01:20:698 (6) - idk feels better when u use ctrl+g imo I like the current ver.
01:54:319 (1,2) - with these sounds I'd expect more of a SV increase instead of decrease, think about it Maybe in a different song, one where the surface tones are darker and more haunting. It makes less sense in this context.
02:00:181 (1) - remove NC no new sound! nuuuu ;-;
02:01:215 (1,2,3,4) - wouldnt make this increase this much tbh, i get the emphasis but it doesnt need to be harder than blue zenith + hr I've never even seen that map, and this isn't even that hard.
02:03:974 (2) - ctrl+g to lead it better to 02:04:146 (3) - idk, I like this flow
02:17:422 (1) - tihs slider breaks the circular flow you had first ;w; maybe change shape or at least ctrl+g it no, this is ok
02:25:008 (1,2,3) - we need different spacing between (1,2) because these different rythms will make it very hard to read otherwise Trust me, it's alright @-@
02:46:388 (1,2) - you can make this a little like this so the note isn't completely hidden ;w; It's just a stack @-@
02:58:629 (4) - nah double negative flow is a no go so ctrl+g wtf is negative flow? There's almost infinite types of flow that can be plastered on a 2D plane.
03:17:595 (1) - s a m e ass before
03:49:836 (1,2,3,4,5,6,7,8) - why is the spacing of the stream lower while the sound only gets stronger??? Pitch. And the song's volume stays the same.
04:00:353 (1) - you got it I'm confused lol
04:18:457 (1,2,3,4) - i dont believe this has to be this hard of a spacing, scaling it down 0,9x would be nice .9x is less than initial... If change at all, I'll probably rework this into something special, without the questionability
05:18:112 (1,2,1,2,1,2,1,2) - every slider has another SV right? you can NC all of these Since when should SV changes always prompt NCs? It's in duples so that it shows the full array of colors once for the end.

for the rest just repetitive errors u can fix urself tbh

map is anyhow fun to play! it looks nice too

gl with this map!
Thank you for modding out this dry spell! I appreciate it!



UPDATED
Side
;)
Topic Starter
Voxnola
^-^
anna apple
I must say, this is quite fun with hd

01:16:388 (1,1) - wtf is this stacking y game y
Topic Starter
Voxnola

[alt][F4] wrote:

I must say, this is quite fun with hd

01:16:388 (1,1) - wtf is this stacking y game y
well shit... =-=

Less leniency fixes. ty ty
chainpullz
Just want to say this book was pretty great. There were some chapters where I simply couldn't put it down and before I knew it was already 5am. Other chapters were heartwarming and still other were like wut? As a collector of books I have to say this held my attention better than most books. 10/10 would read again.
Topic Starter
Voxnola
I think someone threw a book at your head. :d
Kinshara

chainpullz wrote:

Just want to say this book was pretty great. There were some chapters where I simply couldn't put it down and before I knew it was already 5am. Other chapters were heartwarming and still other were like wut? As a collector of books I have to say this held my attention better than most books. 10/10 would read again.
next level memeing
Zetera
Not sure if this project is serious, but if it is, do you want a taiko diff on that?
Topic Starter
Voxnola
Sorry, I won't be accepting any taiko diffs for apps >.>
N0thingSpecial
looking at this map through editor made me tear a bit
Lumin
On a scale 1-10

Visuality and aesthetics 10+

Playability and fun to play? probably 3
Vivyanne
map is p perfect

literally one of the two maps i wanna see qualified

if i were bn this would've been iconed a long time ago x d
Weber
pls change diff name im triggered :(
anna apple

Tatsuyu wrote:

pls change diff name im triggered :(
yeah change it to "smelly period blood" tyvm
HML
Cool beans dude <3
Nathan
  1. 00:33:284 (2) - 5% volume is way too low especially for the slider head, try 20-30
  2. 00:56:560 (2,3) - mm I don't really get the purpose of this overlap; it led me to think that 00:56:560 (2,3) - was a 1/4 jump when it was actually between 00:58:457 (3,1) -
    I think it would be better to have 00:58:457 (3,1) - overlap or maybe just have none at all
  3. 01:02:077 (2,3) - same
  4. 01:10:353 (2,3) - aaa and then here it's a 1/4 jump
  5. 02:27:595 (1) - why NC here? no sv change or anything and it only makes 02:27:767 (1) - stand out less as a slowdown
  6. 03:49:146 (3) - 03:49:491 (7) - why not nc here for the spacing changes like every other stream
you can't silence soft-slidertick and soft-sliderslide at the same time, gotta pick one
really cool map call me back
Topic Starter
Voxnola

sukiNathan wrote:

  1. 00:33:284 (2) - 5% volume is way too low especially for the slider head, try 20-30 fix
  2. 00:56:560 (2,3) - mm I don't really get the purpose of this overlap; it led me to think that 00:56:560 (2,3) - was a 1/4 jump when it was actually between 00:58:457 (3,1) -
    I think it would be better to have 00:58:457 (3,1) - overlap or maybe just have none at all removed overlap
  3. 01:02:077 (2,3) - same ^
  4. 01:10:353 (2,3) - aaa and then here it's a 1/4 jump
  5. 02:27:595 (1) - why NC here? no sv change or anything and it only makes 02:27:767 (1) - stand out less as a slowdown fix for both
  6. 03:49:146 (3) - 03:49:491 (7) - why not nc here for the spacing changes like every other stream fix
you can't silence soft-slidertick and soft-sliderslide at the same time, gotta pick one :-; that rule sux... but fix
really cool map call me back
ty ty Nathan ^-^
Should I change the diff name? xd


UPDATED
Nathan
oh wtf I thought I edited my post to mention the diff name
anyways yeah I don't see how it's relevant at all LOL
Topic Starter
Voxnola
Rip Period Blood guys. The dream is dead.
anna apple

Naitoshi wrote:

Rip Period Blood guys. The dream is dead.
as are the rest of my dreams...
Nathan
00:06:043 (1) - is this slider extension really necessary
also 00:06:302 (2) - really sounds like 1/8 to me, what do you think
Xilver15
.
Topic Starter
Voxnola

Strategas wrote:

00:06:302 (2) - wrong snap - should start one 1/12 tick later and should include only 1 repeat
There is 1/8 (extended slider to 1/8) The first piano note on the next slider is 1/16, but I can't map that with a repeat (but it's like a super late 1/16). The next two notes should be accurate.

This piano is apparently cancerous to snap. 1/6 to 1/8 to 1/16 to 1/32 to (downbeat)

EDIT: Now it is snapped for real. No bpm changes, but a snap to 1/32 is present

EDIT: rip 1/32 snap

UPDATED
Nathan
Topic Starter
Voxnola
\:D/
UndeadCapulet

Naitoshi wrote:

\:D/
Kinshara

Naitoshi wrote:

\:D/
anna apple

Naitoshi wrote:

\:D/
Vivyanne

Naitoshi wrote:

\:D/
Kyubey
Hello, sorry for being so slow, I had zero motivation and zero working laptops available.

00:32:939 (1,2) - unstack this, repeat arrow is completely hidden under the slider and almost impossible to notice. https://qb.s-ul.eu/dBmJHXdJ.jpg will work
01:56:646 (4,5) - i understand you made a gimmick map, and i appreciate it, but this pattern feels way too unpleasant and unexpected, thus i want to ask you to not cover the sliderbody completely
02:01:129 (4,1,2,3,4,1) - this spacing is huge. it's way too huge, and doesn't really fit the overall difficulty of the map even as the peak of it, so could you make it easier? things like this are pretty hard to follow even for 3k player, trust me

Call me back.
Topic Starter
Voxnola

Kyubey wrote:

Hello, sorry for being so slow, I had zero motivation and zero working laptops available. xd lol you're good, either way I'd be waiting for a while. (hard times in dis bn bidness...)

00:32:939 (1,2) - unstack this, repeat arrow is completely hidden under the slider and almost impossible to notice. https://qb.s-ul.eu/dBmJHXdJ.jpg will work ye, uncovered reverse arrow so that it is noticeable in-game. dayum small slider.
01:56:646 (4,5) - i understand you made a gimmick map, and i appreciate it, but this pattern feels way too unpleasant and unexpected, thus i want to ask you to not cover the sliderbody completely I wasn't so sure about this though. I nc'd so that it is more noticeable as a slider, but I really love how it plays.
02:01:129 (4,1,2,3,4,1) - this spacing is huge. it's way too huge, and doesn't really fit the overall difficulty of the map even as the peak of it, so could you make it easier? things like this are pretty hard to follow even for 3k player, trust me yeah, I never found it to be stupidly difficult, but idk why I was so stubborn to change this even a little. I did nerf this to where it looks more fitting and people will have less of a chance to shitmiss on it. Now it looks and feels better. (though I still love it as a spaced stream, as the contrast is epic)

may not seem like a big change, but this feels like a load-off
Call me back.
Thank you Kyubey ^-^


UPDATED

(post count not found)
Kyubey
#2
Topic Starter
Voxnola
\:D/
UndeadCapulet

Naitoshi wrote:

\:D/
Kinshara

Naitoshi wrote:

\:D/
anna apple

Naitoshi wrote:

\:D/
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