^
Why is it being pushed in to the core ranking system when it is very clearly not made for that? If you can't play this map properly in ranked, then it does not belong in ranked. In no way should an artists vision obstruct the core gameplay in a way that this clearly seems to. You're free to draw paintings in the graveyard.abraker wrote:
I like the concept that certain maps are made for players who enjoy the art for what the map is and not players looking to get a good score on. It gives a bit more color and diversity to the existing ranked maps.
Ninmi wrote:
Why is it being pushed in to the core ranking system when it is very clearly not made for that? If you can't play this map properly in ranked, then it does not belong in ranked. In no way should an artists vision obstruct the core gameplay in a way that this clearly seems to. You're free to draw paintings in the graveyard.abraker wrote:
I like the concept that certain maps are made for players who enjoy the art for what the map is and not players looking to get a good score on. It gives a bit more color and diversity to the existing ranked maps.
To set it apart from other graveyard maps. It won the Aspire contest for crying outloud. Currently there is no better catagory to put creative playable maps not optimized for playability. Also while not made for gameplay, don't you still wonder how you would do against others on it?Ninmi wrote:
Why is it being pushed in to the core ranking system when it is very clearly not made for that? If you can't play this map properly in ranked, then it does not belong in ranked. In no way should an artists vision obstruct the core gameplay in a way that this clearly seems to. You're free to draw paintings in the graveyard.
Saying that art belongs in the graveyard is like stepping it with your foot. That can hurt any creator's feelings, and more over when it is something as great as this. I am not the creator, and I felt a very offensive vibe from this statement.Abyssal wrote:
You're free to draw paintings in the graveyard.
Mods aren't taken in consideration for ranked maps, aspire or any other map, if the mapper want to fix then is up to him, but the mapper believe the map get hurt on the intended way of no mod, then you guys should respect the mapper decision and move on. GN's suggestion hurt the design of the map and the HP fix hurt the no mod intended way.Niroe wrote:
But, there IS a fix for passing it with HR, -GN proposed it, and if Monstrata don't want to implement it because it's "too tedious", "too time consuming" and that he just don't want to finish cleaning his map, then that shouldn't belong to Ranked map, Aspire or not.
There is a fix that don't change the experience, if he doesn't want to apply it, there is no excuse and that's all.
The good side is that it show us how Monstrata treat his map and the extand of the time and effort he want to spend in, that would be the kind of guy to won a ping-pong match 21 to 5 and finally when the arbiter say to him that he need to re-do the last point because there was an error, even knowing that he will win again, he take the cup and flee away, showing us his middle finger in the process.
That's extremly childish, and there is no "but".
If the contest was about breaking ranked rules, then maybe the maps should not be ranked. I was really puzzled as to why repeating sliders that don't use the actual repeat mechanism and circles outside of the play area were suddenly allowed, but I guess this is the culprit. I am heavily in favour of winning maps like these rather getting their own leaderboard and other sorts of prestige attached to them.Abyssal wrote:
Because this won the Aspire contest? Literally the whole concept of the Aspire contest is to break practically all rules of mapping. And as i've been told by other "mappers" - "As long as it plays nomod, then what's the issue"
hi could you not misrepresent charles, nothing mentioned in his podcast even remotely resembles your elitist conception of art and tasteabraker wrote:
Charles left because players think "drawings" like these belong in the graveyard. I don't blame him. Obviously there is a great divide of opinion here between players who have taste and appriciate the art and players who can want to make scores and can't care less about the art. There needs to be a split in catagory of maps, otherwise this shitstorm will continue. At this point, I am waiting for this thread to be locked.
this actually sounds like a plausible fixNyanaro wrote:
I am no expert in how the editor works, but can't you just add ''breaks'' like you did in some parts of the map at the butterfly sliderstream so that you can survive the map without losing HP so that you could pass it on HR?
who are you referring to here? is pp the only reason to care about the map being passable on hr?EvilElvis wrote:
Still, there will be people who will cry about how unpassable 2b mapping with hr/fl/ezhd/potato mods (while not being able to do even nomod), but there will be less of them, because of no pepe immo.
i still second thisKibbleru wrote:
this actually sounds like a plausible fixNyanaro wrote:
I am no expert in how the editor works, but can't you just add ''breaks'' like you did in some parts of the map at the butterfly sliderstream so that you can survive the map without losing HP so that you could pass it on HR?
Mindwaves wrote:
So i just looked at the map and Hum...
Do anyone remenber how HP work in this game anymore???
like...
Why in f**king hell of all this drama, has nobody propose to just change all the note in the butterfly to new combo, making it passable with HR, cause that's how new combo WORK!?!
Then you just have the make the new combo be the same colour has the previous note where before the change, this way the map look exactly the same and GG!
I just tested it and it with HR and it work perfectly, with literraly NO need to change the HP, the slider, the look, or the playability of the map!
Basically the only change required is to add new combo colour.
by editing the .osu http://i.imgur.com/zHr1JdS.jpgMonstrata wrote:
Uh, how exactly do you add more NC's without messing up the combo colors? Lol
by editing the .osu http://i.imgur.com/zHr1JdS.jpgPfiuu thanks a lot, i knew there was a way to do it by editing the .osu but didn't have the courage to try finding to good one more then 10 minutes(so much number :V), you save my sanity :p
the fourth value has to be set to 118* for each slider you want to nc with the same color as before
Confirmed through forum pm so someone feel free to DQ this now (or in 2 hours when I get back home?) i'll update with the changes and get quadruple rebubbles~.Nice.
you should probably add aspire contest and its characteristics to your map description to avoid idiots from posting nonsenseAhahah good luck with that, i'm sure even writing it in the map description wouldn't work!
It would make sense if there WAS a "gimmick category" (which is a very popular request in feature requests). So why not just adding it instead of put it in the same basket as the other ranked maps? Since rules are differents, the category should be as well. EDIT: And by the same time, a couple very nice unranked maps could gain in visibility by going in that category.Battle wrote:
or just use a ss of what loctav said in the last aspire thread lol
Including a short summary and highlighting the important bits would still help for those confused what the map is about.Mindwaves wrote:
you should probably add aspire contest and its characteristics to your map description to avoid idiots from posting nonsenseAhahah good luck with that, i'm sure even writing it in the map description wouldn't work!
And speaking of which... *Go see map description of both aspire map*
Yep, i knew it :p
I also just notice Evanescent and this map almost have the same SR, pretty sure it's not on purpose but the the gimmicky feeling of it pass pretty well^^
Does this mean that the map wont get approved?Okorin wrote:
as requested, Monstrata will make the butterfly sliders more unrankable than they already are so people can pass the map
This is an aspire entry, the map is the winner from this contest so it will get approved ASAPMy_acc-X_X wrote:
Does this mean that the map wont get approved?
I hope not