No, I don't want to implement those sliders. What I have works, and creating those up/down vibration movements is not something I want do implement. Additionally the entire slider thing is extremely hard to implement correctly. You can already see how off your slider-ends are when you look at them in editor, and thats already overlooking how unprecise the nodes are. You can't just zigzag them, they have to be perfectly vertical, or the butterfly body's horizontal vibrations, which simulate it fluttering, are completely covered. Something like this requires .osu editing in order to properly implement, and it additionally would have to be applied to every butterfly slider. Also, it would look really bad anyways because the up/down movement can be seen in editor and on HT. I'm not going to implement it. It's far too tedious and time consuming to implement it just to satisfy a few HR players who won't even be playing the sliders how I wanted them played.