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Reol - Yakusoku no Ao

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Total Posts
23
Topic Starter
Broccoly
This beatmap was submitted using in-game submission on Monday, August 8, 2016 at 10:46:19 PM

Artist: Reol
Title: Yakusoku no Ao
Tags: Gokusaishiki Alternative Yairi 極彩色
BPM: 240
Filesize: 19575kb
Play Time: 03:40
Difficulties Available:
  1. Unbreakable (7.3 stars, 1172 notes)
Download: Reol - Yakusoku no Ao
Information: Scores/Beatmap Listing
---------------
I don't meme.

Looking for Easy/Normal
Storyboard by Down !!!

Hard - Left
4.3 ★ Kaifin
5.0 ★ VINXIS/byfar
5.8 ★ Sing
6.5 ★ Kibbleru
ProfessionalBox
gya
Nathan

ProfessionalBox wrote:

gya
Underdogs
can i gd :^)
Nakano Itsuki
do you meme
emilia
hyahahahahha

gl on bg
2016-07-17 10:22 Broccoly: estlial
2016-07-17 10:22 estellia-: olybcrc
2016-07-17 10:23 Broccoly: wanna
2016-07-17 10:23 Broccoly: test a
2016-07-17 10:23 Broccoly: map..
2016-07-17 10:23 estellia-: ssuresuresure
2016-07-17 10:23 Broccoly: ACTION is listening to [https://osu.ppy.sh/b/1030303 Reol - Yakusoku no Ao]
2016-07-17 10:24 estellia-: also a
2016-07-17 10:24 estellia-: i just woke up so
2016-07-17 10:24 estellia-: i dont think i can play well LOL
2016-07-17 10:24 Broccoly: its ok!!!!!!!!!!!!!!!!!11111111111
2016-07-17 10:24 Broccoly: i jsut woke up and finished it
2016-07-17 10:24 Broccoly: 2
2016-07-17 10:24 estellia-: o wait shit let me restart my com for a bit
2016-07-17 10:24 Broccoly: kk
2016-07-17 10:35 estellia-: i think i have some general comments about your map
2016-07-17 10:35 Broccoly: okk
2016-07-17 10:35 estellia-: firstly
2016-07-17 10:35 estellia-: change the bg its overused af .. .
2016-07-17 10:35 Broccoly: fUK
2016-07-17 10:35 estellia-: LOL
2016-07-17 10:35 Broccoly: ok..
2016-07-17 10:35 estellia-: also if you've noticed in my gameplay
2016-07-17 10:36 estellia-: sometimes i can't differentiate the triples/doubles from singletap stacks
2016-07-17 10:36 estellia-: idk if its just me :V
2016-07-17 10:36 estellia-: but get other testplayers on that
2016-07-17 10:36 Broccoly: u WRE using HD
2016-07-17 10:36 estellia-: I CAN ONLY HD
2016-07-17 10:36 Broccoly: o
2016-07-17 10:36 Broccoly: its prob cuz
2016-07-17 10:36 Broccoly: stack leniency is at 3
2016-07-17 10:36 estellia-: nono thats good
2016-07-17 10:36 Broccoly: with HD its hell to read
2016-07-17 10:36 Broccoly: no??
2016-07-17 10:36 estellia-: cuz if they completely stack its even WORSE
2016-07-17 10:36 estellia-: is there 2 notes or 1 note
2016-07-17 10:37 estellia-: when the CS is small i can't even SEE if there are 2 notes
2016-07-17 10:37 Broccoly: ok ill get more testplayrs to confirm........
2016-07-17 10:37 estellia-: cuz the numbers are just a blur LOL
2016-07-17 10:37 Broccoly: right
2016-07-17 10:37 estellia-: also theres the inconsistent spacing thing: 00:24:689 (1,2,3,4) -
2016-07-17 10:37 estellia-: its like not very important but idk its up to you LOL
2016-07-17 10:37 estellia-: there are like quite a few parts like that in your map
2016-07-17 10:38 Broccoly: well thats intended cuz 3/4 + circle placement depends on slider shape imo..
2016-07-17 10:38 estellia-: hm
2016-07-17 10:38 estellia-: i guess that makes sense but
2016-07-17 10:38 estellia-: it looks wonky sometimes LOL
2016-07-17 10:38 Broccoly: o okk
2016-07-17 10:39 estellia-: well thats just a minor thing that i can notice while playing
2016-07-17 10:39 Broccoly: gotcha
2016-07-17 10:39 estellia-: that some 3/4 then note after is either stacked completely, put kinda close or just a normal distance
2016-07-17 10:39 estellia-: i'd understand if it was in terms of intensity but sometimes it was kinda random :V
2016-07-17 10:39 Broccoly: yeah understanable
2016-07-17 10:40 estellia-: and there are the over-intensified parts like 01:07:814 (1,2,3,4,5,6) - where like the song doesnt really fit the intensity(?)
2016-07-17 10:40 estellia-: like i get that the distance increases and stuff
2016-07-17 10:40 Broccoly: o rly..
2016-07-17 10:40 Broccoly: i thought it was pretty intense
2016-07-17 10:40 estellia-: but the song doesn't exactly justify the huge distance
2016-07-17 10:40 Broccoly: the song
2016-07-17 10:40 estellia-: my measure of intensity is more related to instruments i guess
2016-07-17 10:41 Broccoly: its like right before the big downbeat with emphasis on vocals..
2016-07-17 10:41 Broccoly: i guess
2016-07-17 10:41 Broccoly: its kinda subjective
2016-07-17 10:41 estellia-: i guess its what i'm telling you in terms of a player and in terms of what i hear
2016-07-17 10:41 estellia-: cuz the hitsounds are clearly not as intense as before
2016-07-17 10:42 Broccoly: o its not hitsounded yet lol
2016-07-17 10:42 estellia-: o
2016-07-17 10:42 estellia-: LO
2016-07-17 10:42 estellia-: shit
2016-07-17 10:42 estellia-: well then i'm just hearing the instruments :V
2016-07-17 10:42 estellia-: then there are also things like this 01:43:939 (2,3,4,5,6) -
2016-07-17 10:42 estellia-: where the jumps are too big (imo) and the 4-5 stack kinda kills momentum
2016-07-17 10:43 estellia-: but its kinda related to the unreadable thing that i mentioned (im fkn trash btw)
2016-07-17 10:43 Broccoly: killing the momentum was exactly what i intended cuz i think it expresses the couble snare hit pretty nicely
2016-07-17 10:43 Broccoly: double*
2016-07-17 10:43 estellia-: its not that obvious to me :V
2016-07-17 10:43 estellia-: but
2016-07-17 10:43 estellia-: alright
2016-07-17 10:44 estellia-: 02:01:814 (1,2,3,4,5,6) - basically all the parts without strong instruments i feel like its too intense
2016-07-17 10:44 estellia-: but its up to you, cuz vocals are justifiable
2016-07-17 10:44 Broccoly: I see
2016-07-17 10:45 estellia-: 00:45:564 (7,1) - this is also annoying to play imo
2016-07-17 10:45 estellia-: like compare it to 00:40:564 (5,1) -
2016-07-17 10:45 estellia-: where the kick actually was a kick :V
2016-07-17 10:45 Broccoly: that I can unerstand
2016-07-17 10:46 estellia-: yea so this is kinda objective too so i can leave it to you, you're experienced enough
2016-07-17 10:46 Broccoly: ok ill see what i can do
2016-07-17 10:46 Broccoly: on that
2016-07-17 10:47 estellia-: btw
2016-07-17 10:47 estellia-: what makes 02:30:189 (1) - different from 02:18:189 (5) - such that the former needs SV change?
2016-07-17 10:47 estellia-: cuz from hearing i cant tell (im deaf as fuk)
2016-07-17 10:48 Broccoly: hmm
2016-07-17 10:48 estellia-: if anything imo that part is just a little inconsistent
2016-07-17 10:48 estellia-: with the SV changes
2016-07-17 10:48 estellia-: and stuff
2016-07-17 10:48 Broccoly: wiat
2016-07-17 10:48 Broccoly: got a call
2016-07-17 10:48 Broccoly: brb
2016-07-17 10:48 estellia-: ok ok

.
2016-07-17 10:48 Broccoly: wiat
2016-07-17 10:48 Broccoly: got a call
2016-07-17 10:48 Broccoly: brb
2016-07-17 10:48 estellia-: ok ok
Nezzar

Current best. I think i can fc it tho (I miss 5 notes at one point)
Nice map and song!
Topic Starter
Broccoly
holy that's a really nice play
Warpyc
Ay Broccoly, sick map :)

just wanted to tell you that the offset seems slightly off, its pretty easy to notice on this part 00:30:689 (1,2,3,4,1,2,1,2,1,2,3,1,2,3,4) -
677 sounds a lot better from some quick testing!

E: spelling
Topic Starter
Broccoly
Thanks dude, updated.
Kibbleru
tbh im feeling the packet hero v2 LOL
Underforest

ProfessionalBox wrote:

gya
Topic Starter
Broccoly

Kibbleru wrote:

tbh im feeling the packet hero v2 LOL
hell yea we just need a storyboard xd
Xilver15
I don't meme.
Reol
meme
Nezzar

I told you it's fcable
Topic Starter
Broccoly

DenierNezzar wrote:


I told you it's fcable
HOLY wot a god
Down
☆★☆당일배송서비스☆★☆
http://puu.sh/qpq7e/1c06c1566d.osz

존경합니다 브로콜리님
Topic Starter
Broccoly
사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다사랑합니다
Down
일단 몇개 고쳐봤는데요 수정하고 싶으신 부분은 또 인겜에서 ㄱㄱ
http://puu.sh/qrQ8a/b38d066196.osz
Left
하아아...드 가능할까여
Topic Starter
Broccoly

Left wrote:

하아아...드 가능할까여
저야 환영이죠~~~~~~
Kibbleru
how far is every1 lo
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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