yang dr EYA udah di cek kyou?
o iya lupa awkwk, nanti gw cek lgi =w=Muu-chan wrote:
yang dr EYA udah di cek kyou?
hue thanks for mod ._.EYA- wrote:
NM REQUEST
BPM- OK
Offset- 577Insane00:07:718 (7718|1,7718|0,7799|2,7880|0,7880|3,7961|1,8042|3,8042|2,8123|1,8204|0,8204|3,8285|2,8366|3,8366|1,8366|0) - overmap, a lot of ghost notes yea try to hear the 1/4 piano sound on 50% playback (it's quite vague on 25% playback) i'm following that sound .w.
00:11:610 (11610|3) - remove yup already
00:13:555 - add note to column 2 only one note for kick sound in LNs part (bcs the LN are counted too)
00:14:042 (14042|1) - remove i always add a note at the end of the LN (the tail) for easier to read .w.
00:22:150 - the kick is only layered for one note in 1/4 (and 2 notes for the drum clap) for preventing overnotes
00:32:204 - add note
00:33:988 - ^ the LNs are counted too, for preventing overnotes and keeping the pattern structure
00:51:014 - ^
00:52:311 - ^
^ ignored the small hithat sound bcs it's quite inaudbile and i don't want to make it full 1/2 notes (the current pattern is suitable for the music pace tho)
00:54:581 - add note to column 4 same like before, the kick is only layered for one note in 1/4 (and 2 notes for the drum clap) for preventing overnotes
00:55:554 (55554|3) - ghost note nope, try to hear the flute melody sound (like 00:56:851 - )
00:56:527 - add note skipped that sound for the pattern structure (space given in every first red line tick)
00:57:824 - ^
00:59:122 - ^ to column 4
00:59:770 - ^ any column
^ it's even inaudible to add, and like before for the pattern structure
01:00:095 - too hard lol, and it's overnotes
01:01:716 - add note nope, same like before
01:03:338 - oh rearranged by myself~
01:08:203 - add note
01:09:500 - ^
^ lol pls you don't have to keep pointing it again and again, maybe you know that it's intended right? the reason is same like before
01:13:068 - ^ to column 1 nope, same like 01:10:797 - this (and the reason before)
01:26:041 - how about 1\8 stream? it's quite inaudible, and quite hard to press too imo
osu file format v14
[General]
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AudioLeadIn: 0
PreviewTime: 53772
Countdown: 0
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LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0
[Editor]
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BeatDivisor: 4
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[Metadata]
Title:fantastic dreamer
TitleUnicode:fantastic dreamer
Artist:Machico
ArtistUnicode:Machico
Creator:Muu-chan
Version:Kyou's Insane
Source:この素晴らしい世界に祝福を!
Tags:Kyosuke- [Baim] Kono Subarashii Sekai ni Syukufuku wo! Shukufuku o! KONOSUBA -God's blessing on this wonderful world! opening tv size まちこ
BeatmapID:1001249
BeatmapSetID:467196
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okaay makasih kyou =w=bKyousuke- wrote:
o iya lupa awkwk, nanti gw cek lgi =w=
Mmh, will try, thanks for the feedback! Still learning how to properly modMuu-chan wrote:
Thanks so much try to understand how a difficult work in other map if you want to mod again~ I feel it just too much 'your taste' way
anyway thank you xD
anytime and good luck~Han Solo wrote:
Mmh, will try, thanks for the feedback! Still learning how to properly mod
anoo itu maksudnya aku ga paham semua ._.Kirisaki Yumi wrote:
Easy
Baim's Normal
Hapus dlu baru gini 00:24:501 (24501|0,24582|1,24691|2,24799|0,24799|3,24907|1,25015|2,25123|3) - bsa ya ? ini maksudnya apa -_-
kyak Gini bsa gak 00:25:880 (25880|0,26042|1,26204|3,26312|2) - heheh ini jugaa D:
hapus baru gini 01:16:041 (76041|1,76041|0,76257|1,76257|0,76473|0,76473|1,76635|3,76635|2,76851|2,76851|3,77014|2) - bsa ? gini gimanaaa D:
01:26:203 (86203|2) - hapus baru gini 01:26:203 (86203|0) - mana lebih bagus ? aku ga paham ._.
Sorry baru belajar ngemod
i just reminding kyou, have he checked mod from you yet xDEYA- wrote:
emmmm english plsMuu-chan wrote:
yang dr EYA udah di cek kyou?
thanksMemories- wrote:
Hi, Muu-chan hellow :3
This is mod from my queue
But, I only mod for Hard diff, cuz Easy and Normal diff are very nice, I don't know what I'm gonna do for modSong SetupEasy: I think, 6.5 OD is better cuz there are many LN, but you can keep it on 7
Hard: How about 7.5 OD?ModsWell, that's, I'm sorry, I'm still new on modding so the mod can't be good enough for you1|2|3|4 Hard
00:23:447 (23447|0,23610|2,23610|0) - Flip?
00:23:772 (23772|3,23934|3,23934|1) - ^I would keep both. Because i just planned to make the jack, stair-ed :3
00:24:096 (24096|2) - Move to column 4 maybe? so do this
01:04:311 (64311|0) - Umm, I'm not sure, but move to column 3 maybe? for reverse pattern i would keep to fill the empty column before
01:04:473 (64473|1) - Move to column 1 maybe? ^ for same reason as before so do this :3
01:04:960 (64960|3,64960|0) - How about moving to column 2 and 3? i'll keep it as a same snare sound xD
Regards,
Explooossiioonn~
Makasih poiii :9 *LickPoPoii wrote:
Poii and Kuu NM service
Columns |1|2|3|4|
EasyModsEasy
00:05:447 (5447|3) - buang ini keep, utk hi hat sama kaya bawahnya :3
00:05:610 - buat double, add 1 note di col 4 <= ignore this kalo emang kekeh sama single notenya kekeh :3
00:05:934 - ^ sama, add note di col 1
00:13:231 (13231|2) - ini bisa diilangin, biar fokus ngikut gitar biar radak EZ to play iyaa t-tapi itu juga untuk gitar ;w; drpd LN kecil mending ku kasih single note gitu
01:26:203 (86203|3) - gk kepanjangan pak ? 01:28:797 - mungkin lebih enak disini stopnya ( sama kek diffnya Baim ) ngikut ama suara piano yg lebih dominan itu biar sama panjangnya kaya yg lain :" mau kubikin double beda tempat berhenti takut kesusahan www8-) Free comment, Free reject
GoodLickLuck
thanks so much (/w\)-BloowX wrote:
HI Muu! this is mi mod of the request.
try to accommodate the order of certain notes , your map has very well distributed notes, honestly do not see much to change but anyway here is my mod.
columns |1|2|3|4|Kyou's Insane00:33:826 (33826|2) - you can quit this note and add a note here 00:33:988 (33988|2) - col 3 (check the sound, and decide whether to remove a note and put another , due to the sound-
00:46:204 (46204|2) - move this to col 1. and this 00:46:312 (46312|0) - to col 2
this 00:46:528 (46528|1) - to col 4 and Ctrl+H here 00:46:960 (46960|2,46960|3) -
try add a notes here 00:48:690 (48690|1) - col 2 and here 00:48:798 (48798|2) - col 3. -- and move this 00:48:906 (48906|1) - to col 1
I think needed , add them and see they were missing
missing note here 01:04:797 (64797|2) - col 3
I 'm used to hard modding maps, so I honestly do not see more to change the minor difficulties
(pd: your map it's fun ! )
thank you for modding, but nothing has changed here .w.-BloowX wrote:
HI Muu! this is mi mod of the request.
try to accommodate the order of certain notes , your map has very well distributed notes, honestly do not see much to change but anyway here is my mod.
columns |1|2|3|4|Kyou's Insane00:33:826 (33826|2) - you can quit this note and add a note here 00:33:988 (33988|2) - col 3 (check the sound, and decide whether to remove a note and put another , due to the sound- already decided to make 2 LNs on it, to emphasize the chord. like 00:05:610 -
00:46:204 (46204|2) - move this to col 1. and this 00:46:312 (46312|0) - to col 2
this 00:46:528 (46528|1) - to col 4 and Ctrl+H here 00:46:960 (46960|2,46960|3) - umm sorry keep, the current pattern is already fit imo -w-
try add a notes here 00:48:690 (48690|1) - col 2 and here 00:48:798 (48798|2) - col 3. -- and move this 00:48:906 (48906|1) - to col 1
I think needed , add them and see they were missing i know what you meant here, but i only following the prominent sound
missing note here 01:04:797 (64797|2) - col 3 it's more likely ghost note D:
I 'm used to hard modding maps, so I honestly do not see more to change the minor difficulties
(pd: your map it's fun ! )
buddum =w=b means updated!Kyousuke- wrote:
thank you for modding, but nothing has changed here .w.-BloowX wrote:
HI Muu! this is mi mod of the request.
try to accommodate the order of certain notes , your map has very well distributed notes, honestly do not see much to change but anyway here is my mod.
columns |1|2|3|4|Kyou's Insane00:33:826 (33826|2) - you can quit this note and add a note here 00:33:988 (33988|2) - col 3 (check the sound, and decide whether to remove a note and put another , due to the sound- already decided to make 2 LNs on it, to emphasize the chord. like 00:05:610 -
00:46:204 (46204|2) - move this to col 1. and this 00:46:312 (46312|0) - to col 2
this 00:46:528 (46528|1) - to col 4 and Ctrl+H here 00:46:960 (46960|2,46960|3) - umm sorry keep, the current pattern is already fit imo -w-
try add a notes here 00:48:690 (48690|1) - col 2 and here 00:48:798 (48798|2) - col 3. -- and move this 00:48:906 (48906|1) - to col 1
I think needed , add them and see they were missing i know what you meant here, but i only following the prominent sound
missing note here 01:04:797 (64797|2) - col 3 it's more likely ghost note D:
I 'm used to hard modding maps, so I honestly do not see more to change the minor difficulties
(pd: your map it's fun ! )
Thanks so much Ly <3- Ly0572 - wrote:
hi muu~ Hi ly xd
req from my sh♥ty queue
1|2|3|4ez00:18:582 (18582|3) - i think u should extend this to 00:18:582 (18582|3) - following main guitar sound xd
00:19:393 (19393|2) - delete i dont hear note for here actually it is a kick
00:40:637 - add to 2
01:04:311 - add to 1 same sound with 01:04:960 (64960|0) - actually it is a kick and the other is snare. And i'm planning to focus on snare in this diff but thanks, i did a pattern changing~
01:10:473 - add to 1
01:15:014 (75014|3) - move to 2 i prefer keep them :3hdPretty nice nm00:24:826 (24826|1,24907|2,24988|1) - try an LN on col 2 from here 00:24:745 - to 00:25:069 - i would keep this, would be too hard if short LN combined with many 1/4 imo
the rest are fine
thats all i can help
nice map
and sorry i cant mod 4*
Makasih bnyk exa :3 salam Explosion!Exaria-sama wrote:
M4M< sorry for a little mods, i look at your diff, it's good i think
this my modsEasy00:24:745 - add 1, i hear a bass here
00:34:474 (34474|3,34637|2,34799|3,34799|1,35123|0,35285|1,35447|2,35610|3,35610|0) - umm, how about make this pattern like this? https://osu.ppy.sh/ss/5612335 (Biar balance), if you don't want to change it, it's ok :3 nice one ><)b agak dirubah dikitHard00:06:258 (6258|0) - nggak snap, cek aimod http://puu.sh/q2p9R/50f9d93bb4.png nice one, snapped ><)b
well, i think that's all, sorry for a little mods, because your maps have a good pattern, sorry for bad english
you can reject my mods, or applied, thanks
cya~ explosion!
waa thank youh xD i didn't expect this would happen :3ToshinoKyoko wrote:
Mod just for fun, I saw this map and since I would love to have a map of this song ranked on mania, I'll give a little mod on the EZ diff.
Nomenclature 0|1|2|3
EasySPOILERTo follow the sound consistency you've been using since the beginning, those two notes should be doubles 00:05:610 (5610|2,5934|1) - for finger balance I'd probably use 1 and 2 on both i'm sure i use single there
00:12:582 - 00:18:745 - for this whole part, since there's not much going on, I would prioritize pitch relevance, to make it more instinctive to play I would probably order it like so : 0 , 1 , 3 , 2 , 1 , 2 , 3 , 2 , 1 , 0 , 1 , 2 , (1,3) , 1 , 0 , 3 (the note in parentheses is the double at 00:17:447 ) nice, applied
also, at 00:17:447 - why did you use the double, I don't hear any sound you've used earlier that justify the double there? well it is for crash (cymbal)
00:33:015 (33015|0) - why did you use a hold specifically here and no where else in that series of notes? i put it for some variety of vocal
00:45:988 - here I understand that you're following the drum first hit, but might be really hard to read and hit for an Easy diff, I would just follow the voice and do a bunch of third like:
00:46:204 (46204|3) - move that 00:46:312 (46312|3) -
00:48:150 (48150|0) - move that 00:48:258 (48258|0) -
also if you follow the previous advice I gave, you could do something nice, pitch relevance and finger balance wise with following the voice direction in your mapping for this part by doing:
00:45:988 (45988|0,45988|3) - 0 and 3
00:46:312 (46312|3) - 1
00:46:636 (46636|2) - 3
00:46:960 (46960|0) - 2
00:47:609 (47609|2) - 0
00:47:933 (47933|3) - 1
00:48:258 (48258|0) - 2
00:48:582 (48582|1) - 3
00:49:231 (49231|3) - 1
00:49:555 (49555|1) - I assume this slider is the roll, I would move to 2 and add a note on 0
00:49:879 (49879|0) - move to 1
it would looks something like this, straight forward to play a appropriate imo for an easy:
i would keep for them ><
00:53:608 (53608|0) - what does this slider map? it is for the guitar :9
00:54:906 (54906|3) - The slider feels out of place, as he is justified by many sound, but you never map them ever after in the next section which kinda cause a consistency problem. yeaa i think so, changed to single note :3
01:10:635 - 01:15:824 - I really loved how you mapped that section, you made something really fun to play on a low diff when there isn't a lot happening around just by playing with the pattern and moving it ! thank you! (/w\)
Overall, nice diff overall, you really are successful in making simple pattern fun to play, I would though, pay a bit more attention to pitch relevance and consistency, where(it only happened once in this diff) if you map let's say the guitar, you want to have your map following that specific melody, that way, it's more instinctive to play and makes it visually more attractive. About consistency, ju9st make sure, you map the same amount of notes, for the same sound, and try to avoid mapping one random notes of another voice that's been there all along but at one specific time, you pop it up.
Great job, fun map, I wish you luck on rank and if you have any question, don't hesitate !!
thanks, no change hereFrim4503 wrote:
Col : 1|2|3|4|5|6|7
M4M
General
- BG : ok
- Mp3 : ok
- Hitsound : ok
- Difficulty : ok
- Timing: ok
- AI Mod : ok
Very good beatmapKyou's Insane
- 00:13:555 (13555|0) -make double
^then remove this 00:13:393 (13393|3) - the kick was supposed to be one note only. and double for the snare- 01:11:446 (71446|1) -move to 4. Too many note in col. 2 hmm it will be the same .w. keep for the pattern btw
Other seem okay
Mod Done
thank you for take care my diff ~Muu-chan wrote:
UPDATED~
Changed the metadata too~
thanks uwuEternalie wrote:
Pon ~ here goes (4/4 being maps , not diffs)Fantastic Dreamer Hard00:08:528 (8528|2,8528|0) - this ccould be one note , the sound isn't that loud nicee
00:10:150 (10150|1) - add note ?
00:10:474 (10474|0) - ^? both keep~
00:33:501 (33501|2,33501|1,33826|0,33826|1) - you could make thoose 1/2 LNs like in the insane diff this one too :3
01:03:338 (63338|1,63419|3,63500|2) - transition here is cute thankies~
01:25:716 (85716|1,85878|3) - Ctrl+J , the sound tend to lower here, first tom is higher pitch tham the second one (well just me thing kek) nicee but w/ different pattern~
welp , did mod all your maps , hope that's not too short for you~ lolzyyy
#teammegumin
also I like cakes .the end
Thanks so much crymeno >< for your stars too xDCrymeno wrote:
My queueHard diff00:10:961 (10961|2) - This LN doesn't exist. it is for chord that stopped early :3
00:52:635 (52635|3,52797|3,52797|1,52960|0,53122|2,53122|0) - Not the best time for jacks like this. I would map something more comfortable. i would keep with the last point you mentioned xD
01:04:960 (64960|3,64960|0,65122|3,65122|0) - I wouldn't map it like this. Suggestion: https://puu.sh/s4fxl/8aeeca98e4.png i would keep this too because the snare feels like that imo xD
01:17:446 (77446|2,77608|1,77608|2,77770|0,77933|3,77933|0,78095|1,78257|2,78257|1) - Again, not the best time for jacks.
The other diffs are okay. Actually, in Easy diff, I wouldn't map those LNs (00:12:582 (12582|0) - ). But, I don't know, it's up to you. i would keep because that sound is so catchy :3
Really good map!+1 for the awesome music :3
bessttt <3 big thanks valen :3Valentrixe wrote:
hai muu
[Easy]00:18:582 (18582|0) - lengthen this to 00:19:069 i'll keep this :3
00:19:393 (19393|2) - you didn't follow hihat previously, so delete this to keep the consistency sure =w=b
00:22:312 (22312|2) - you can delete this to keep the consistency with 00:24:582 (24582|0,24745|2,25069|0,25069|1) - , the previous 1/2 jumps were looks like following synth anyway ohkai~
00:25:393 (25393|3) - no need to follow the kick in here i guess, since you skipped the other 1/2 kick like in 00:26:691 - , etc.yee, ma bad :3 fixed
00:32:853 (32853|2) - delete this to keep the consistency with 00:06:096 - , its too hard for easy difficulty anyway. perfect ><b
00:35:123 (35123|0,35447|2) - you can delete them or delete 00:35:285 (35285|1) - instead, to reduce the density here, feels like a normal diff to me atm i'll keep :3
00:33:501 (33501|3,33826|1,34150|3,34150|0) - i think they have the same sound, thus should have the same amount of notes too actually these section are for vocal
00:45:664 (45664|0) - remove? 00:45:501 (45501|3,45664|0,45826|2,45988|0,45988|1,46204|3) - these are too hard to press imo, you can delete 00:45:664 (45664|0) - or 00:45:501 (45501|3,45826|2) - just like what i said in 00:35:123 re-patterned this section ><
00:53:608 (53608|0,54095|2) - the LN release and the note following it is pretty hard to justify, especially since this is the easy difficulty. you can lengthen the LN by 1/2 or just change it to single note changed :9
00:54:906 - feels empty in this kiai. you can follow the kick in 00:55:716 - , etc. keep this :3
01:17:608 (77608|3) - why place a note in here? better use 1/1 jump if you want to follow the drum roll fixed =w=b
01:21:014 - you skipped the main melody only to follow synth, this is not good. especially since you follow the main melody in 01:25:230 (85230|0,86203|3) - , should've keep the consistency. you can try this: https://osu.ppy.sh/ss/6630496
they only following the main melody, it will give the better emphasize rather than just placing 1/1 note to follow the synth re-patterned too xD hahaha
01:25:716 (85716|2,85878|1) - kinda hard to read i guess. move 01:25:716 (85716|2) - to 4 or just delete that note. deleted hahaha
01:26:203 (86203|3) - following the main sound seems better imo, thus end it in 01:28:635 i'll keep :>
that's all
good luck ya