Rejecting mod is ok
But please respect it
But please respect it
i will update later . . thank youmijkolsmith wrote:
hi spe maybe add 01:04:145 (64145|3) - and 01:13:745 (73745|0) -
good luck
trying Be GentleTakane6 wrote:
hi spector !!!
im here after hve some review with this mappu =w=
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and there is it :
take a look both LN at EXH and GRV >> 01:18:020 (78020|3) - which is not in same length https://osu.ppy.sh/ss/5371794 which is unrankable issues (?) ^
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and some opinion maybe (ignoreable)
[EXH]
from 01:37:220 - until 01:43:757 - you can add each white lane a note for emphasis the beat? and for a difference with diff ADV as well I'm rearranged that, im already find some unrankable stuffs and fixed some pattern
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[ADV]
01:34:595 (94595|2,94670|1,94745|2) - hmmm about what puxtu n shinzo hve pointed out... i can tolerate about this note in the EXH-GRV diff but maybe you can delete this in diff ADV... i still like current, and it's "Rankable" so no need to delete we can hear that 10/10
since the sound ALMOST cant be heard... im telling this because if you make 1 note for that sound,this note here >> 01:35:270 (95270|3,95345|2) - also use 1 note while we know the note power there is very different... thats okay, it's fine
btw you did keep empty at here 00:48:417 - because GRV and EXH hve the note inside right? so why not do the same as this then? >> 01:34:595 (94595|2,94670|1,94745|2) - about 00:48:417 - this . . im following 1/2 here, so no need 1/4 stream here because it's ADVANCED
and this 01:34:595 (94595|2,94670|1,94745|2) it's still ok . . actually no difference here
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also add note at here 01:15:245 - both diff EXH and GRV (refference as diff ADV) I'm keep that sounds ADV EXH GRV both sorry no need both
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i hope this reallly can help you =w=)b
dont give up !!!
thank you for mod Hydria! and about the LN's and diff spread . . it's really fine now!Hydria wrote:
ok before this even approaches qualified time to give this an indepth mod to go through everything that just doesn't make sense in this:GRAVITY00:03:968 (3968|1,4134|3,4301|0,4468|1) - shouldn't these be going down like the ones at 00:01:301 (1301|2,1468|1,1634|3,1801|2) - since it's essentially the same pattern of notes, same with 00:06:634 (6634|2,6801|3,6968|1,7134|2) - ?_?
00:02:301 (2301|3,2468|1) - these and any other set of 2 LNs in the intro don't make sense according to the music, but I guess it makes the map somewhat interesting Just im followed long piano sounds here
00:09:468 (9468|0,9634|1,9801|2) - why are these overlapping? each sound clearly cuts off after half a beat nah current is fine ♥
00:10:468 (10468|1) - you could do a trill up these LNs, entirely optional though here the strong beat . . . same as 00:21:134 (21134|1) -
00:11:634 - should be a 2 note chord seeing as there's a drum beat + background compared to the note at 00:11:801 - which is background only why here only 1 notes lmao added 1 00:11:634 -
00:11:968 - to 00:18:801 - the way you have piano and piano + drums layered both as 2 notes here is something I personally disagree with but if you would change it I feel like the stronger piano would have to be quads which is very debatable layering, you could have each piano + drums part + loud piano (with or without drums) layered as 3 notes, but again that's completely up to you Ultra strong piano sounds for triple . . other piano sound + beats doubles . . it's simple
00:19:134 - could possibly layer 1/8ths in there, like http://puu.sh/pDbpN/0f85d55f2c.png but it's very risky to do so, more of a "possibility" than anything else sorry im keep that
00:19:968 (19968|0) - what is this LN's purpose? Piano and ups noise
00:20:134 (20134|3,20301|2) - again with the LNs that are 1/2 bar too long
00:23:259 (23259|2) - should be 00:23:272 - it's 1/2 . . not 1/8 feerum already checked that
00:25:798 (25798|3,25838|2,25877|0) - ctrl-H okie
00:28:285 (28285|3,28311|2,28338|1,28364|0) - I don't hear 4 notes here
I feel like you could take 00:33:022 (33022|2) - out and replace it with 4 1/4 LNs instead again following piano and ups noise .. it's arcwin's suggestion
00:34:285 - I'm not gonna continue complaining about LN lengths, you can check them yourself
00:39:338 (39338|3,39338|0) - one of these LNs shouldn't exist, you've mapped an 2/3 LN to a drum kick, same 00:41:864 -
00:42:811 (42811|2,42969|1,43285|2) - so you're ignoring the main melody and just decided to map the FX here instead just because you wanted some more LN patterns, I would've stuck with the melody itself
00:53:759 (53759|0,55022|3,56285|0) - are these like legit mapped to any sound whatsoever because I can't hear a thing for what they should be mapped to
00:59:548 - I legit had to replay this part about 4 times before I could hear the really faint noise in the background, consider the possibility of remove 00:59:627 (59627|1,59785|3) - definitely seeing as the note before it as a 3/1 LN
01:03:518 (63518|0) - move to 3 to balance out jack
01:12:620 (72620|1,72620|2,72695|0,72770|1,72845|2) - this pattern is fine, but 01:12:695 (72695|0) - could be moved to 4, definitely optional
01:13:745 - missed a note? no xD
01:18:020 - rip the 1/4 sound going through this section, just mapped as 1/2s instead, consider upping the difficulty here, up until 01:20:420 - anyway
01:20:570 (80570|2,80870|1,81170|3) - I want a justification for why these notes are here and are of 1/1 length.
01:22:820 - oh hey you finally started to map the 1/4 notes as the most boring pattern ever to grace a 5* map like jfc at least put some variance in there just im keeped LN's at this part
01:27:470 - to 01:27:620 - is actually 1/8th, the 4th note before the 1/1 just seems to be cut slightly youre right! rearranged 1/6 1/8
01:30:620 (90620|1) - sure about that 1/1? ?_?
01:34:595 (94595|2,94670|1,94745|2) - these are like literally inaudible whilst playing im really keep that
01:37:220 - I mean I could complain about these but I'll leave that to people that would actually play this map love this 1/3 <3EXHAUST00:03:968 (3968|1,4134|0,4301|1,4468|3) - same as gravity Why? it's really fine
00:06:634 (6634|3,6801|2,6968|1,7134|2) - this is actually more acceptable than the gravity diff lmao Im copied GRV pattern for EXG
00:09:301 (9301|3,9468|2,9634|1) - ln lengths same of GRV
00:11:634 - 2 notes added
00:11:634 - dude nice literal mirror of the gravity diff, same applies to hear what I said in gravity, but with a bit more leniency towards 2 note chords which might actually make this section fine in exhaust already, just thought I'd point it out thoughhttp://puu.sh/pDd7q/403a18d6f2.jpg it's ok
00:19:968 (19968|0,20134|1,20301|2) -
00:23:233 - same snapping issues apply here from grav diff
00:52:759 (52759|3,52838|2,52917|3,52917|1,52996|2,53075|3) - ew what is this, move 00:52:917 (52917|3) - to 1 nice catch! moved
00:53:864 (53864|0) - ?_? ofcourse whiste clap + strong beat
00:55:127 (55127|0) - ?_?_?
00:56:390 (56390|3) - ?_?_?_?
00:57:654 (57654|0) - ?_?_?_?_?
00:58:285 (58285|0) - you're basically using that to balance out the jacking pattern, aren't you? it's ok
01:04:145 - note? no need
01:22:820 - this is more acceptable on the EXHAUST but it's not hard for people to play 190 index at 4.25* like literally
01:34:595 (94595|2,94670|1,94745|2) - again still questionable
01:37:220 - believe it or not, this ending is actually harder than the GRAVITY ending, at least in my opinion, and I'm sure others would share the same. no it's easier than GRAVITYADVANCED00:35:785 (35785|1,35864|2) - shift one column to the left? why not? XD applied
00:38:233 (38233|1,38311|2) - ^
if that last one is applied, move 00:38:390 (38390|0) - to 3
01:01:127 - prob should remain a single note in an ADVANCED ?_?
01:23:345 (83345|1,83420|2,83495|1,83570|2) - this literally stands out as not making any bit of sense, you might wanna rearrange the pattern here nah it's fine
01:34:595 (94595|2,94670|1,94745|2) - 3rd time's the charm hopefully sorry im really keep thatNOVICE00:08:468 (8468|2,8551|1) - shift one to the left waat it's NOVICE no need
00:19:301 (19301|1) - move to 4 sorry keep
01:22:370 (82370|1) - move to 3? sorry keep 01:22:220 (82220|1,82370|1) - because same sounds hereBASICtoo lazy to check, I'm sure it's fine orz
Final thoughts: IDK about this gravity diff man, it just feels so out of place with the rest of the mapset. I understand that you were trying to do something cool with it but half the LNs just don't make sense and the ending is mapped literally for SR alone (removing the ending literally drops the SR from 4.97->3.99), it just seems like a more solid mapset without it. I think people need to realise that you don't get worthful respect from mapping overinflated SR diffs that give a lot of pp, respect from the most important mappers comes from maps that are unique and different and whilst the LNs are nice, sadly the pp farm from this diff overshadows any hope of uniqueness.
uhm these still not added? hydria noted them too ;/mijkolsmith wrote:
hi spe maybe add 01:04:145 (64145|3) - and 01:13:745 (73745|0) -
good luck